OS-Chapter 15
OS-Chapter 15
Distributed-Operating Systems
Users not aware of multiplicity of machines. Access to remote resources
similar to access to local resources.
Data Migration – transfer data by transferring entire file, or transferring only
those portions of the file necessary for the immediate task.
Computation Migration – transfer the computation, rather than the data,
across the system.
Process Migration – execute an entire process, or parts of it, at different
sites.
Load balancing – distribute processes across network to even the workload.
Computation speedup – subprocesses can run concurrently on different sites.
Hardware preference – process execution may require specialized processor.
Software preference – required software may be available at only a
particular site.
Data access – run process remotely, rather than transfer all data locally.
3.Topology
Sites in the system can be physically connected in a variety of ways; they
are compared with respect to the following criteria:
Basic cost. How expensive is it to link the various sites in the system?
Communication cost. How long does it take to send a message from site A
to site B?
Reliability. If a link or a site in the system fails, can the remaining sites still
communicate with each other?
The various topologies are depicted as graphs whose nodes correspond to
sites. An edge from node A to node B corresponds to a direct connection
between the two sites.
The following six items depict various network topologies.
Star
A network topology that is set up in a circular fashion in which data travels around the
ring in one direction and each device on the right acts as a repeater to keep the signal
strong as it travels
Fully connected
The physical fully connected mesh topology is generally too costly and
complex for practical networks, although the topology is used when there
are only a small number of nodes to be interconnected.
Partially connected
The type of network topology in which some of the nodes of the network
are connected to more than one other node in the network with a point-to-
point link –
Tree network topology
Tree-
The type of network topology in which a central 'root' node (the top level
of the hierarchy) is connected to one or more other nodes that are one level
lower in the hierarchy
Network Types
Local-Area Network (LAN) – designed to cover small geographical area.
Multiaccess bus, ring, or star network.
Speed ≈ 10 megabits/second, or higher.
Broadcast is fast and cheap.
Nodes:
usually workstations and/or personal computers
a few (usually one or two) mainframes.
Depiction of typical LAN:
Connection Strategies
Circuit switching. A permanent physical link is established for the
duration of the communication (i.e., telephone system).
Message switching. A temporary link is established for the duration of one
message transfer (i.e., post-office mailing system).
Packet switching. Messages of variable length are divided into fixed-
length packets which are sent to the destination. Each packet may take a
different path through the network. The packets must be reassembled into
messages as they arrive.
Circuit switching requires setup time, but incurs less overhead for shipping
each message, and may waste network bandwidth. Message and packet
switching require less setup time, but incur more overhead per message.
Contention
CSMA/CD. Carrier sense with multiple access (CSMA); collision detection
(CD)
A site determines whether another message is currently being transmitted
over that link. If two or more sites begin transmitting at exactly the same
time, then they will register a CD and will stop transmitting.
When the system is very busy, many collisions may occur, and thus
performance may be degraded.
SCMA/CD is used successfully in the Ethernet system, the most common
network system
Token passing. A unique message type, known as a token, continuously
circulates in the system (usually a ring structure). A site that wants to
transmit information must wait until the token arrives. When the site
completes its round of message passing, it retransmits the token. A token-
passing scheme is used by the IBM and Apollo systems.
Message slots. A number of fixed-length message slots continuously
circulate in the system (usually a ring structure). Since a slot can contain
only fixed-sized messages, a single logical message may have to be broken
down into a number of smaller packets, each of which is sent in a separate
slot. This scheme has been adopted in the experimental Cambridge Digital
Communication Ring
5.Communication Protocol
Physical layer – handles the mechanical and electrical details of the physical
transmission of a bit stream.
Data-link layer – handles the frames, or fixed-length parts of packets,
including any error detection and recovery that occurred in the physical
layer.
Network layer – provides connections and routes packets in the
communication network, including handling the address of outgoing
packets, decoding the address of incoming packets, and maintaining routing
information for proper response to changing load levels.
Transport layer – responsible for low-level network access and for message
transfer between clients, including partitioning messages into packets,
maintaining packet order, controlling flow, and generating physical
addresses.
Session layer – implements sessions, or process-to-process communications
protocols.
Presentation layer – resolves the differences in formats among the various
sites in the network, including character conversions, and half duplex/full
duplex (echoing).
Application layer – interacts directly with the users’ deals with file transfer,
remote-login protocols and electronic mail, as well as schemas for
distributed databases.
6.Robustness
Failure detection
Reconfiguration
Failure Detection
Detecting hardware failure is difficult.
To detect a link failure, a handshaking protocol can be used.
Assume Site A and Site B have established a link. At fixed intervals, each
site will exchange an I-am-up message indicating that they are up and
running.
If Site A does not receive a message within the fixed interval, it assumes
either (a) the other site is not up or (b) the message was lost.
Site A can now send an Are-you-up? message to Site B.
If Site A does not receive a reply, it can repeat the message or try an
alternate route to Site B
If Site A does not ultimately receive a reply from Site B, it concludes some
type of failure has occurred.
Types of failures:
- Site B is down
• The direct link between A and B
is down
- The alternate link from A to B is down
• The message has been lost
However, Site A cannot determine exactly why the failure has occurred.
Reconfiguration
When Site A determines a failure has occurred, it must reconfigure the
system:
If the link from A to B has failed, this must be broadcast to every site in the
system.
If a site has failed, every other site must also be notified indicating that the
services offered by the failed site are no longer available.
When the link or the site becomes available again, this information must
again be broadcast to all other sites.
7.Design Issues
Transparency – the distributed system should appear as a conventional,
centralized system to the user.
Fault tolerance – the distributed system should continue to function in the
face of failure.
Scalability – as demands increase, the system should easily accept the
addition of new resources to accommodate the increased demand.
Clusters – a collection of semi-autonomous machines that acts as a single
system.