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Submitted by Submitted To: Subham Gadtaula Student ID: 210014 Prerana Pandit

This document appears to be an outline for a student project submission. It includes sections like an introduction, objectives, problem statement, development methodology, system architecture, project plan, testing, and conclusion. The student acknowledges help received from their teacher Prerana Pandit and colleague. In the abstract, they explain that the game is designed to entertain players and involves shooting to drain the other player's health to zero to win. It uses Pygame and Python and is a 2D, two-player fixed shooter game.

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0% found this document useful (0 votes)
78 views10 pages

Submitted by Submitted To: Subham Gadtaula Student ID: 210014 Prerana Pandit

This document appears to be an outline for a student project submission. It includes sections like an introduction, objectives, problem statement, development methodology, system architecture, project plan, testing, and conclusion. The student acknowledges help received from their teacher Prerana Pandit and colleague. In the abstract, they explain that the game is designed to entertain players and involves shooting to drain the other player's health to zero to win. It uses Pygame and Python and is a 2D, two-player fixed shooter game.

Uploaded by

Shoobhàm Ždt
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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SUBMITTED BY SUBMITTED TO

Subham Gadtaula Prerana Pandit


Student ID : 210014
1. Cover Page
2. Table of Content
3. Table of Figures
4. Acknowledgement
5. Abstract
6. Introduction
7. Aim
8. Objectives
9. Problem Statement
10. Features and Functionalities
11. Scope of the project
12. Development Methodology
• Methodology
• Tools and Technology
• Conceptual Diagram (Persistent Storage) / ER
13. System Architecture (2-tier architecture)
14. Project Plan (Milestones & Gantt Chart)
15. Prototype
16. Developed System
17. Testing
18. Version Control (GitHub link + (Add Video link in this section))
19. Conclusion
20. References
21. Appendix
For the succession of this project and for its outcome, it required many guidance and
Assistance from teachers and from the fellow colleague . They served as bacon light and crowned
our efforts with success.

I would like to extend our sincere gratitude to teacher Prerana Pandit for her guidance
which also helped me in doing a lot of research and I come to know about so many new
things.

Secondly I would also like to thank my colleague who helped me a lot in finishing this
project within the limited time. It helped me increase my knowledge and skills.

This game is mainly designed to entertain the players in their leisure time. The user
interface of this game is very simple and easy to understand by any age user. It has eye
catching background . It is inspired by very known game like from SPACE SHOOTING
category. Its just that I have made it to two player game. It is a 2-player game, so whoever
Drains the other player’s health to 0 he/she wins.
It is a type of game where you shoot enemy plane(2nd player) to compete the mission.
This game is made using pygames. It is made using python language. It is a two-
dimensional game. This game is mainly designed to entertain the players in their
leisure time. The user interface of this game is very simple and easy to understand by
any age user. It has eye catching background. The user’s task is to destroy the
enemy(2nd player) and complete the game by destroying other’s plane. It is a single
player game which doesn’t need internet connection to play. Its genre is 2D action
and fixed shooter and these kinds of games are simple and popular among kids.

In 1978 this game was developed by Tomohiro Nishikado. It was a classis arcade game
manufactured and sold by Taito in Japan. The goal of this game was to shoot and
defeat wave after wave and earn as much points as you can by simply shooting lasers
at alien spaceship. It was an immediate success in the gamming market around the
world after it was released . It grossed around $4billion with a net profit of around
$450 million. It was labeled as “entertainment product” as it was best-selling video
game and highest grossing game of all time. Space Invaders is regarded as one of the
most influential games of all time. It has inspired the development of various video
game genres. The original arcade version of the game became the first killer app for
the Atari consoles.
Dodge the Bullets

Attack to Destroy

Last till the end

The main objective of the game is to try to destroy


another player.
OBJECTIVES

- We must shoot the enemy plane to destroy.

- To stay unharmed while shooting.

- To add simple animation to the enemy and player


too.

- The user must complete the game by finishing the


other player’s health.
Space Shooter was a fantastic game at that time but now it doesn’t seem to make any
progress in anyway. People nowadays want game with good graphics and mechanics
like myself. And for the arcade old games like this it really is hard to find a sweet spot
among the gamming business and market. It is not tad hard to make and don’t
require many resources and manpower as needed for a modern game. Even if we
manage to make a fantastic game with good graphics, we might not be able to find
customers, or they might not reach to us because this genre is already a decade old
or two. And as for production, we can produce it easily in many copies for the market
but in this age there really is nothing we can do as people are demanding new
modern physics competitive games with genres like action, adventure, Co-op,
Multiplayer, Open-World, etc. So, these are the problems we face in this age and by
any chance we get to bypass this problem which seems impossible now, the game
might have a good spot in the marketing and gaming business.
- It’s a two-dimensional graphics game.
- It consists of basic elements and animation.
- It shoots bullet to destroy.
- It is a two-player game.
- We get simple yet amusing gameplay.

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