Learning While Working Framework
Learning While Working Framework
WORKING
FRAMEWORK
Learning While Working is a framework that combines
the 70:20:10 concept with design thinking and a learning
ecosystem approach. The framework enables learning
professionals to generate new ideas about how to
accelerate learning at work.
www.sproutlabs.com.au
The Learning While Working If you haven’t already read the
Manifesto outlined the need for Learning While Working Manifesto,
a different way of thinking about we suggested you do so.
designing learning at work, to
prepare and enable organisations Read the Learning
to cope with the driving forces of
While Working
the 3Cs – Change, Complexity
and Collaboration. This Learning
Manifesto here
While Working Framework is
a work in progress that gives
more detail about how to make
learning while working a reality in
your organisation. It is based on
the way Sprout Labs works with
organisations to transform how
they learn.
1
In case you haven’t heard of the 70:20:10 concept of learning, it was developed by Morgan McCall, Robert Eichinger and Michael Lombardo at the Center for
Creative Leadership in North Carolina in the mid 1990s. They said this about learning:
70% occurs as people engage in informal learning processes such as watching others, participating in workplace routines and undertaking challenging tasks.
20% arises from mentoring and coaching (mostly from a manager or supervisor).
10% is the result of formal courses and reading.
2
In other documents like our Planting the seeds of the 70:20:10 learning model in your organisation we talk more about these roles.
Often, formal learning is not the Formal learning should focus on the
2 solution to performance 5 individual learner’s needs. Learning should
improvement. be personalised.
Depending on the focus of the learning program, different principles need to be brought to the foreground. These
can help drive the design of your learning ecosystem as well. One way to determine your learning principles is to
apply the design patterns for learning.
Introducing new knowledge is Sharing existing knowledge and Creating new knowledge and
one of the classic activities of practice is another of the classic practice is a relatively new
learning and development. It’s activities of learning and function of learning and
what happens when learning and development. It’s what happens development. It’s about building
development organises a face-to- during an induction or onboarding a culture of continuous learning
face course on coaching because program. It’s the process of and construction, supporting
of a skill gap, or on using a new showing ‘how it’s done here’. The employees to learn and enabling
piece of software. The aim is to 70:20:10 learning model can be the organisation to transform
generate new knowledge and powerful for sharing knowledge. itself.4
behaviours. This is easier said
than done and often involves
more than just organising a
course and expecting the change 3
Tynjälä, P. (2010) ‘Perspectives into learning at the workplace’, Learning and Instruction, 20(6),
to happen. pp. 533-548.
4
Pedler, M., Burgoyne, J. and Boydell, T. (1997) The Learning Company: A strategy for
sustainable development. 2nd edn. London: McGraw-Hill.
5
Alexander, C. (1977) A pattern language: towns, buildings,
construction. Oxford: Oxford University Press.
New knowledge
Learning programs or
activities that aim to
introduce new knowledge
to an organisation normally
begin with some formal
learning.
2
Simulations and and sometimes the team’s
performance
2 guides for managers
story-based courses and employees about
workplace learning
2 Coaching and mentoring activities
Scaffolded practice
3 Communities of practice 3 over time
Sharing knowledge
‘Working out loud starts with making your work visible in such
a way that it might help others. When you do that – when
you work in a more open, connected way – you can build
a purposeful network that makes you more effective and
provides access to more opportunities.’
Creating a learning
organisation takes solving what
is called a ‘wicked problem’.
Creating new
A wicked problem is a problem knowledge
that is difficult or impossible to
solve because of incomplete,
contradictory or changing
requirements that are often
difficult to recognise.6
6
Rittel, H.W. J., Webber, M.M. (1973) ‘Dilemmas in a general theory of planning’, Policy Sciences, 4, pp. 155-169.
Communities of practice
2 Project lessons-learned sessions and retrospectives
2 with a focus on generating
new ideas, not sharing ideas
It’s difficult to bring the 70:20:10 learning model into reality. The principles and design patterns covered
in this framework are a starting point. It takes a combination of learning ecosystems to bring together
the components and a different approach to learning technologies and design thinking.
What is a learning
ecosystem?
Gardeners
Learning from each other Pathways
Learning ecosystems are not just about resources ־the Guides to learning while working
driving force behind a learning ecosystem is the people
involved. This includes managers and peers inside and outside
A learning ecosystem is learner centred, which means
the organisation. Learning together is a time when employees
learners need to become more self directed. Employees need
can reflect on and articulate what they have learned.
guidance and pathways to help them learn while working.
Learning Ecosystem
Streams
Learning in the Foundations Hothouses
flow of work
Knowledge supports Spaces to rapidly practice new skills
In a learning ecosystem,
learning becomes part of The foundations of the learning
the flow of work. It’s part of ecosystem depend on having great Formal learning becomes a learning ‘hothouse’,
the environment and is knowledge-based support systems in where learners are provided with somewhere to
integrated into tasks. place that enable employees to practise the decision making that they will be doing
access knowledge when they need it. on the job and gain rapid feedback.
Repeatedly it’s been found that Many ‘70’ learning approaches Learning from others is not just
the employee’s manager is the involve strategies such as job about copying and reproducing
key to their learning experience. rotations or mentoring, where what other employees do.
In 70:20:10 learning models, learning from others is critical. Humans are social and form an
managers have a dual role: understanding of the world through
providing feedback to their team conversations with others. There
member about their performance, are many ways these conversations
and leading conversations that can happen, ranging from
encourage reflective thinking and questions and answers, to working
continuous learning. out loud and employees sharing
their current work projects, to
Jay Cross wrote extensively about online debates.
informal learning as being the
‘natural way to learn’. Informal Learning together is a time when
learning is often a process employees can reflect on and
of looking at what peers are articulate what they have learned.
doing inside and outside of an This means the ‘70’ in the 70:20:10
organisation and literally copying learning model can go from being
them. merely an experience to being a
learning process.
When I got started in training, I The idea of a flipped classroom A similar way of thinking is that
focused on providing learners is not new. The flipped classroom formal learning becomes a learning
with real experiential learning approach focuses on using face-to- ‘hothouse’, where learners are
experiences. I quickly realised face or online virtual classrooms for provided with somewhere to
that learners often needed time peer-to-peer learning, an approach practise the decision making
to practise new skills and get that removes the provision of that they will be doing on the
feedback before they start on real information from the learning job and gain rapid feedback.
tasks. experience. The risk with flipped classroom
models is that the formal learning
experience becomes a content-
focused information dump. When
formal learning experiences
are hothouses, the learning
experiences are based around
the same context and decisions
an employee would face in the
workplace.
Often, the only way to access A key question to be posed The idea of a learning ecosystem
an organisation’s practices is when beginning to explore provides learning and development
through their training programs. workplace performance is, professionals with a framework and
This is one reason that learning approach for making the 70:20:10
‘Is this an information problem
gets confused with content. One model a reality. As a framework it
of the root causes of performance
or a behavioural problem?’ provides a way to move beyond
problems can be the organisation’s designing courses and instead
intranet and knowledge bases. design more holistic, strategic
In these same organisations approaches to learning.
there is typically confusion
between knowledge management
and learning. A good learning
ecosystem ensures learners have
access to a range of job aids and
support resources. These become
the foundations of the learning
ecosystem.
When someone is working and Other industries take a different each component has a specialised
they need to solve a problem, they approach. In digital marketing, function but they all work together
don’t need a course. They don’t for instance, many organisations to function as a whole. In a modern
even need a small piece of micro work with an ecosystem of workplace we need an ecosystem
learning. Often all they need is technologies, or ‘stacks’. These are of learning technologies to support
information. The act of solving a a combination of platforms where learning while working.
problem and doing a task is when
learning happens. This is the
70:20:10 learning model in action,
and is why 70:20:10 approaches
often focus on performance
support.
Learning portal
Most people want to get better There are some risks with the
at their job, and a learning portal learning portal style approach.
approach helps them to do so. Sometimes the tools that are used
to build learning portals are more
A learning portal is built with small content driven – Wordpress, for
pieces of content, so an employee instance – and these platforms
can grab what they need when are harder to make interactive
they need it. It is a perfect platform experiences with. There is a risk
for effective content curation, the that the learning experience
central hub that brings together all becomes passive and relies too
the parts of the learning ecosystem, much on content. But if the learning
including feeds from social learning portal is about accessing content
platforms. as part of the flow of work, then the
actual process of doing the job task
This type of platform is sometimes becomes a learning experience.
called a ‘continuous learning This is a perfect example of the
platform’ to differentiate it from an 70:20:10 model in action.
LMS.
If the learning portal is the learner and other platforms are combined sophisticated measurement
hub, then your learning record together. Having your learning approach. They are less about
store is your data hub. A learning records separate from your LMS looking at the activity and more
record store is a system for storing also means it’s easier to replace the focused on measuring outcomes. A
learning statements using the LMS. couple of ways that digital learning
Experience API (xAPI) standard. technologies can be used to
xAPI is a flexible, powerful way to A challenge of moving to a 70:20:10 enhance learning while working are:
deal with the problem of having learning model and learning while
• online learning logs where
learning data coming from multiple working is how to measure and
employees record what they
places beyond just the LMS. evaluate learning. Compared with
have learned
xAPI becomes the glue that holds evaluation approaches to classic
• recording evidence of learning
together all the components of learning programs, such as post-
in a portfolio.
your learning ecosystem; data course surveys, 70:20:10-based
from your learning portal, LMS learning programs call for a more
Social platforms
An important component of a
modern learning ecosystem is
social learning – learning with
others and learning from other
people. As work becomes more
social, with platforms like Slack
and Microsoft Teams, working and
learning is coming together. We
don’t need to rely so much on a
separate social learning platform.
Virtual classrooms
“
professionals often go looking for and a process. As a mindset it’s
examples from other organisations. a combination of analytical and
This is a great way to learn what
... a human-centered design thinking. In learning we
has worked or not worked in approach to innovation that already have the ADDIE process
another organisation but what is draws from the designer’s (analysis, design, development,
really needed is a way to generate toolkit to integrate the implementation, evaluation)
a learning model that works in a needs of people, the but ADDIE is about designing,
specific organisation’s context. possibilities of technology, developing and delivering a
course. Design thinking is a more
”
and the requirements for
Design thinking provides a set of generalised open process that
business success.7
processes and tools to generate allows learning professionals to go
new approaches to learning beyond just designing a course to
that add value to learners and designing a learning ecosystem.
organisations. Tom Brown, To explain the process in more
president and CEO of IDEO, depth we’ll look at how it works in
defines design thinking as: practice.
7
Read more at https://www.ideo.com/about
Meet Rebecca.
Rebecca is a learning
consultant who is designing
a new onboarding program
for assessors. We are going
to follow how Rebecca
applies design thinking to this
problem.
Understanding the employee is because they have seen training done repeatedly. It typically takes
the foundation of a learner-centred as the solution to all performance five repeats to understand the root
approach. This is the classic problems. The challenge for cause that is underlying a particular
learning analysis stage. learning and development lies problem. The technique was
in finding the root cause of the developed at Toyota as they were
This understanding phase has problem. One of the most powerful redesigning their manufacturing
traditionally been one of the areas tools to help us do this is called processes and has since become
that learning and development has the 5 whys. During a 5 whys part of the toolkit and process of
been weak in. This isn’t always conversation one person asks lean manufacturing.
learning and development’s fault. questions that begin with a ‘why’
Often it’s the organisation’s fault in response to a statement. This is
The exploration phase is about In organisations with complex technical work areas the co-design
creating a number of possible process is often extremely important because the subject matter
program designs that can be experts often feel like they own the expertise and how it should be
prototyped. To do this Rebecca
taught.
brings together a group of people
to co-design the approaches. The
sessions begin by looking at the The group seeks
personas from the understanding inspiration from what
stage and then exploring other organisations are
possible solutions. While this is doing. They don’t just look
happening the group is integrating for it inside of learning,
the relevant learning-at-work they look for possible
principles into the designs and examples from areas
design patterns for learning. It’s like sport. Creating new
a knowledge sharing learning solutions often comes
problem, so from the design about by combining ideas
patterns Rebecca knows that the from different disciplines
model will focus on informal and together in a new way.
social learning with some formal
learning.
They are multi-layered, and most These can be used during design rapidly explore and test different
of the time the elements change workshops and for documenting options. Different combinations
over time. At Sprout Labs we are how programs work. During of possible strategies are
developing a visual planning system workshops we print these out at combined and recombined to
for 70:20:10 learning programs. A0 size and use sticky-notes to ensure each aspect of 70:20:10
is addressed meaningfully.
Worked examples
simulate real cases
LEARNER STORIES
Rebecca begins by outlining the
program with visual maps and
stories. Then she takes these
to potential learners and their PILOTS
managers to gain feedback and LOW ROLE
HIGH
test the concepts. FIDELITY PLAYS
FIDELIT Y
She moves backwards and
forwards between the prototyping
phase and the testing phase,
adding more detail to the LEARNER JOURNEYS
prototypes and discarding the
approaches that are not working.
Then, as the model becomes better
known, sections are built and
implemented and a pilot is run.
We have just seen that the testing prototypes and final pilot are
She treats the prototypes and
and prototyping stages can cross similar to the way she worked
pilot as an experiment. over. The processes and tools during the understanding stage.
that Rebecca used to test the She watches, asks and answers
questions and explores how the
program is running. During the
understanding stage of the project
Rebecca decided what were the
key performance outcomes that
she was going to measure. She
chooses only two metrics that the
programs can directly affect.
During the early stages, when
the prototype is rough, she asks
the learners and managers if they
feel that it will deliver on those
outcomes. During the pilot these
key performance measures are one
of the key things she is testing.
UNDERSTANDING
TESTING PROTOTYPING