Introduction 3D Modeling
Introduction 3D Modeling
Kathryn P. Acosta
3D
DEFINITION: MODEL
• A model is a program which has been developed to copy the way a system works
in real life.
• Not every possible situation may have been included in the model.
If the model breaks, it can be quickly and cheaply re-designed and re-
tested. If it doesn’t break, the real bridge can be built, confident that it
will survive real storms.
Bridges can also be tested to see if they can cope with heavy traffic.
The virtual bridge can be loaded with a traffic jam of virtual trucks to
check that it won’t collapse.
Based on the answers that the model gives, the Spreadsheets are often used to
managers of the business can make decisions. model the financial systems of a
business.
TRAINING PILOTS
Trainee pilots have many hours of lessons in flight simulators before being
allowed to fly a real airplane.
Flight simulators behave almost exactly like real airplanes since they are controlled
by a computer with a very accurate and realistic model of the airplane. The main
difference is that the simulator can’t actually crash!
Flight simulators can provide a pilot with any number of highly realistic flying
situations: storms, engine failures, low cloud hiding the runway, etc.
The experience that pilots gain whilst using the simulator means that when they
eventually start flying real airplanes, they already have many of the required skills.
WILLIAM FETTER
• 3D animation often attributed to him
• Worked for Boeing in 1960s using computers to animate and design
certain models
• “The Boeing Man” – 3D representation of human
• American graphic designer William A. Fetter, introduced the term
computer graphics for the new computer based designing technique that
he employed as supervisor with the Boeing Company in Wichita
(Kansas, USA), and from which Computer Aided Design (CAD) was
soon to be developed. CAD stands for the three dimensional shaping of
architectural or physical forms with the assistance of the computer. The
software of the drawing programmes was developed at the beginning of
the 1960s at the Massachusetts Institute of Technology (MIT) in
Cambridge (Massachusetts, USA) and is used in construction
development. (…)
Numerous drawings and films were produced with three-dimensional
wire frame models of pilots, cockpits and aircraft. Although Fetter’s
works could be classified as commercially applied art, they were on a
high aesthetic standard and were awarded numerous art prizes.”
(Herzogenrath et al., 2007)
3D MODELS
• Frederic Parke created 3D human face model in 1972
• Edwin Catmull created digitized hand in 1973. He found inspiration in Disney
movies such as Peter Pan and Pinocchio and dreamed of becoming a feature film
animator.
FUTUREWORLD
• Edwin Catmull and Frederic Parke worked on movie called Futureworld
in 1976
• First major feature film to use computer generated images (CGI)
• Featured 3D human face and hand
EDWIN CATMULL
• Computer scientist – contributed to many important developments in computer graphics
• 2001 - became president of Walt Disney and Pixar Animation Studios
• One of the founders of Pixar
• 1977, Star Wars Episode IV: A New Hope
• George Lucas used 3D graphics to enhance film
STAR WARS • Success of film helped heighten 3D animation in
cinema
• Star Wars, space opera film series (created by
George Lucas) that became one of the most
successful and influential franchises in motion
picture history. Begun in the 1970s and ’80s and
resuscitated at the turn of the 21st century, the
Star Wars films continually advanced the field of
motion picture special effects and developed into
an enormously lucrative merchandising industry.
TRON