Mortal Kombat 4
Mortal Kombat 4
Mortal Kombat 4
Version 5.01
(c) 1998-2004 By Charles Grey ([email protected])
01)PLAYING OPTIONS
*CHEAT MODE*
Go to OPTIONS, highlight "Continue", hold BL+RN until secret menu
appears.
ENDING : See endings after 1st computer opponent
(Goro and Noob do NOT have endings in this version.)
FATALITIES I : crouch+HP does first fatality
FATALITIES II : crouch+HP does second fatality
LEVEL FATALITIES: crouch+HP up close will do a spikes fatality on ANY
stage
except Fan stage(which will do the Fan fatality)
Practice Mode:
No longer any need for the 975-310 and Timer Disabled from MKT!
The now common built-in moves list is also available.
To access alternate weapons for any character except Noob or Liu Kang,
do 2 or 3 rotations.
SECRET WEAPONS:
Johnny Cage's Pistol: 3 flips
Kai's Bo Stick : 2 flips
Tournament:
Standard Elimination, any of the characters can be computer-controlled
or
human. (You can make them all CPU players and just watch.)
Endurance:
See how many opponents you can beat on one lifebar!
ULTIMATE: You get a ranking at the end. Lineup resets.
2-on-2 Kombat:
Each side selects two fighters, the second one joining in when the
first
gets knocked out.
Random:
Randomly selects your character.
Hidden:
Hides your select square.
02)LEGEND
Joystick Buttons
UB U UF HP BL HK
B * F LP RN LK
DB D DF
03)SECRETS
Hold any button during Scorp's BBQ fatality to hear "TOASTY! 3-D!"
During "CHOOSE YOUR DESTINY" for 1-player games, tap START to rotate
the towers and get a different opponent lineup.
04)KOMBAT KODES
In 2-player games, a "VS" screen appears before the match starts.
Use BL,HK, and LK to change icons. Hold UP to go backwards.
05)COMBO SYSTEM
Air starters : Jump+HP or U,HK/LK (follow with ground combo)
Basic series : HP>HP>HK>(B+LK/B+HK)
Ground series: HP>HP>HK>(HK/LK)>Draw Weapon(hits)/Special
Pop-up series: HP>HP>HK>(D+HP/D+HK)
Weapon series: HK>Any weapon attack except throw
Midair series: Jump+HP,(LP/HK/LK)
NOTE: HP,D+HP/HK and HP,HP,D+HP will NOT WORK. HK,D+HP/HK can only be
done
in a combo.
If the combo reaches 40% or more, "MAXIMUM DAMAGE" appears and you get
knocked back.
NOTE: "MAX DAMAGE" does not appear on throws or Goro's Stomp.
Throws and Breakers will not count as hits in combos, though the
damage
will be added.
06)BASIC MOVES
UNARMED PUNCH ATTACKS
HP : High Jab
LP : Middle Jab
crouch+HP: Uppercut
crouch+LP: Low Jab
jump+HP : Jumping Jab
jump+LP : Jumping Power Punch (knocks down)
close HP : Face Punch
close LP : Basic Throw
Tap HP/LP: Repeated Punches
HP,HP : Left-right High
LP,LP : Left-right Low
KICK ATTACKS
HK : Face Kick
LK : Quick Kick
B+HK : Roundhouse
B+LK : Foot Sweep
crouch+HK: Uppercut Kick
crouch+LK: Ankle Kick
UB/UF+HK : Jump Kick
UB/UF+LK : Drop Kick
U+HK/LK : Front Leg Kick
close HK : Knee Strike
close LK : Bone Breaker
OTHER ATTACKS
crouch+RN: Pick up and throw non-weapon object
MOVEMENT
RN,RN : Sidestep away from screen (can also use L)
D,RN,RN : Sidestep into screen (can also use R)
UB/UF : Jump back/forward
U : Jump straight up
D(hold) : Crouching
F+hold RN: Run forward
OTHER
BL : Standing block
crouch+BL: Crouching block (use for trips,sweeps and LK's low
fireball)
Hold B/DB: Throw protection
07)WEAPON MOVES
In this version, characters also have alternate weapons with other
outfits.
BROADSWORD
HP : Quick Hit
B+HP: Overhand
LP : Weak Upper
B+LP: Upper Slash
D+LP: Sword Spin(hold LP B/F moves)
CLUB
HP : Side Swipe
B+HP: Overhead Smash
LP : Hit into screen
B+LP: 2-hit upper
SPEAR
HP : Upper
B+HP: Running Stab
LP : Back Spin
B+LP: Sweep
ICE STAFF
HP : Side Swipe
B+HP: Uppercut Swing
LP : Trip
B+LP: Freeze Dash
BOOMERANG/KITANA FAN
HP : Short Slash
B+HP: Spin Slash
LP : Throw (returns later)
B+LP: Upward Throw (returns later)
HAMMER
HP : Side Swipe
B+HP: Overhead Smash
LP : Hit into screen
B+LP: Uppercut Swing
MACE
HP : Overhead Smash
B+HP: Side Swipe
LP : Hit into screen
B+LP: Uppercut Swing
CROSSBOW/PISTOL
HP : Upward Shot
LP : Straight Shot
B+LP: Bouncing Shot
BLADE WHEEL
HP : Upper
B+HP: Backhand Swipe
LP : Downstrike
B+LP: The "Carver"
JAGGED SWORD
HP : Lawnmower Slash (tap rapidly for repeated slashes)
B+HP : Running Stab
LP : Upper
LP,HP: Special Combo
B+LP : Knockdown
AXE
HP : Upper
B+HP: Axe Spin (hold HP, B/F moves)
LP : Downstrike
B+LP: Backhand Swipe
DAGGER
HP : Upper
B+HP: 360 Slash
LP : Downstrike
B+LP: same as B+HP
PIRATE SWORD
HP : Step Slash
B+HP: Upper
LP : Weak Upper
B+LP: Knockdown
-
08)KAI
------
Draw Weapon: D,B,LP
COMBOS
(3) Up Fire,jump HP,HK air chain(35%)
(3) Up Fire,HP,jump HK,Zip Punch(32%)
(3) Up Fire,D+HK,Slide Kick(29%)
(3) (club) Up Fire,B+LP(39%)
(3) (dagger) Up Fire,jump HK,HP(34%)
(3) (dagger) Up Fire,HK,LP(36%)
(3) (corner) Up Fire,Slide Kick,Slide Kick(41%)
(4) (bo staff) Up Fire,HP,HP,Slide Kick(44%)
(4) (corner) hit out of air with HP,HK air chain,Up Fire,B+HK(53%)
(5) (dagger) Up Kick,HK,D+HP,jump HK,HP(35%)
(6) Up Kick,HP,HP,HK,HK,Slide Kick(40%)
(7) (corner) Jump HK,Up Fire,one step back,HP,Up Fire,HP,jump HP,HK
air chain(45%)
09)RAYDEN
---------
Draw Weapon: F,B,HP
Spark : D,B,LP
Wall Smash : F,F,LK*
Teleport : D,U
COMBOS
(3) (hammer) B+LP,jump HP,Smash(27%)
(3) (hammer) B+LP,B+LP,Smash(27%)
(3) hit out of air with HP,HK air chain,Smash(37%)
(4) (near corner w/hammer) B+LP,B+LP,jump HP,Smash(34%)
(5) HP,HK,D+HP,jump HK,Smash(25%)
(5) (corner) Jump HK,jump HK,jump HP,HK air chain,Smash(38%)
(5) (hammer) Up Kick,HK,B+LP,jump HP,Smash(40%)
(7) (near corner) HP,HP,HK,D+HK,jump HP,HK air chain,Smash(33%)
(8) Jump HP,HP,HP,HK,HK,Weapon,jump HP,Smash(45%)
FATALITIES
Dynamo : F,B,U,U,HK(close)
Electrocute: D,U,U,U,HP(close)
Fan Stage : D,F,B,BL
Goro Stage : F,F,D,LP
-
10)SHINNOK
----------
Weapon : B,F,LP
IMPERSONATIONS
Kai : F,F,F,LK
Rayden : D,F,F,HP
Liu Kang : B,B,F,HK
Reptile : B,B,F,BL
Scorpion : F,B,LP
Jax : F,D,F,HK
Reiko : B,B,B,BL
Cage : D,D,HP
Jarek : B,B,B,LK
Tanya : B,F,D,BL
Fujin : F,F,B,HK
Sub-Zero : D,B,LP
Quan Chi : F,B,F,LK
Sonya : F,D,F,HP
COMBOS
(3) Up Kick,HK,B+HK(29%)
(4) (any weapon) Up Kick,HK,D+HP,jump LP(28%)
(5) (spear) Up Kick,HK,D+HP,HP,HP(34%)
(6) (near corner) HP,HP,HK,D+HK,jump HP,HK air chain(27%)
(7) Up Kick,HP,HP,HK,D+HP,walk in HP,jump HK(34%)
11)LIU KANG
-----------
Draw Weapon : B,F,LK
Fireball : F,F,HP*
Low FireBall: F,F,LP
Flying Kick : F,F,HK
Bike Kick : Hold LK 3-5 seconds
COMBOS
(5) HP,HP,HK,HK,Flying Kick(29%)
(5) (jag sword) Up Kick,HK,D+HP,run in,HP,jump LP(30%)
(5) (corner) Jump HK,jump HK,HP,Fly Kick,Fly Kick(36%)
(5) (corner) Jump HK,jump HK,jump HP,HK air chain,air fireball(35%)
(6) (near corner) Hold LK,HP,HK,D+HP,rel. LK,HP,Fly Kick(29%)
(6) Jump HP,HK,HK,Draw Weapon immediately followed with HP,Fly
Kick(46%)
(7) Up Kick,HP,HP,HK,D+HP,run in HP,jump HK,air fireball(40%)
FATALITIES
Dragon Morph: F,F,F,D,HK+BL+LK(1/2 screen)
Screen Shot : F,D,D,U,HP(close)
Fan Stage : F,F,B,LP
Goro Stage : F,F,B,HK
-
12)REPTILE
----------
Draw Weapon: B,B,LK
COMBOS
(3) (axe) LP,Crawl,B+LP(26%)
(3) (axe) hit out of air with B+HP, hold F and HP(15%)
(3) (corner) Jump HK,Crawl,Uppercut(27%)
(5) (axe) Up Kick,HK,D+HP,walk in,LP,B+LP(32%)
(5) (corner) Jump HK,jump HK,Crawl,jump HP,HK air chain(36%)
(5) (axe) Up Kick,HK,HK,Crawl,B+LP(41%)
(5) (curved sword)(corner) Jump HK,jump HK,Crawl,HP,jump HP(42%)
FATALITIES
Beauty Treatment: Hold HP+LP+HK+LK then U(close)
3-D Acid Loogie : U,D,D,D,HP(outside sweep)
Fan Stage : D,F,F,LP
Goro Stage : D,D,F,HK
-
13)SCORPION
-----------
Draw Weapon: F,F,HK
Spear : B,B,LP
Tele-Punch : D,B,HP*
Fire Breath: D,F,LP
Air Throw : BL when both in air
COMBOS
(4) (default weapon) Spear,HK,HK,Weapon(31%)
(5) (unmasked only) Spear,HK,HK,Weapon,jump LP(35%)
(5) (corner) hit out of air with HP,HK air chain,telport punch,jump UP
with
HP,HK air chain(53%)
(6) (curved sword) HK,HP,Spear,HK,HP,LP(45%)
(6) (mace) B+LP,B+LP,Teleport,Spear,HK,B+HK(43%)
(7) HP,HK,D+HP,Spear,HP,HP,D+HK(25%)
(8) (corner) Jump HK,jump HK,HP,Spear,HP,HP,HK,B+HK(44%)
(8) Up Kick,HK,HK,Spear,HP,HP,HK,B+HK(50%)
(8+)(near corner) Spear,HP,HP,HK,D+HP,walk in HP,jump HP,LP air chain,
air throw(41%)
(9) (near corner)Spear,HP,HP,HK,D+HP,run in HP,Fire,run in
HP,Fire(39%)
(10+)HP,HK,D+HP,Spear,HP,HP,HK,D+HP,run in,HP,jump HK,Air Throw(43%)
(10)(unmasked only) HP,HK,D+HP,Spear,HP,HP,HK,HK,Weapon,jump LP(45%)
FATALITIES
B.B.Q. : B,F,F,B,BL(1/2 screen)
Scorpion : B,F,D,U,HP(close)
Fan Stage : F,D,D,LK
Goro Stage : B,F,F,LK
-
14)JAX
------
Draw Weapon: D,F,HP
COMBOS
(4+)(club) Up Kick,HK,D+HP,immediately throw weapon,Earthquake(36%)
(5) Up Kick,HK,HK,Weapon(41%)* *2nd club hit can be blocked
(5) HP,HK,D+HP,walk in HP,Slide Punch(24%)
(5) (club) Up Kick,HK,D+HP,B+LP(31%)
(6) (corner) Jump HK,jump HK,HP,Slide Punch,LP,Slide Punch(41%)
(6+)Up Kick,HP,HP,HK,D+HP,jump HK,Backbreaker(38%)
(9) (near corner) HP,HK,D+HP,run in HP,Slide Punch,LP,Slide Punch,LP,
Gunshot(46%)
FATALITIES
Arm Rip : Hold LK for before you win then F,F,D,F,release LK(close)
Head Smash : B,F,F,D,BL(close)
Fan Stage : F,F,B,LK
Goro Stage : F,F,B,HP
-
15)REIKO
--------
Draw Weapon : D,B,HP
Vertical Teleport: D,U* (BL to throw, P/K for regular jump up attack)
Horiz.Teleport : B,F,LK
Flip Kick : B to D to F+HK
Throwing Stars : D,F,LP
COMBOS
(3) Flip Kick,HP,jump HK(20%)
(3) Jump HK,Flip Kick,walk in,Uppercut(24%)
(3) (crossbow near corner) Flip Kick,HP,LP(16%)
(5) (near corner) Flip Kick,HP,jump HP,HK air chain,Teleport
Throw(34%)
(6) (club) Up Kick,HK,HK,Flip Kick,B+LP(43%)
(6) (jag sword) Flip Kick,LP-HP combo,Flip Kick,LP-HP combo(46%)
(7) Up Kick,HP,HK,HK,Flip Kick,HP,jump LK(47%)
FATALITIES
Power Kick : F,D,F+HK+BL+LP+LK(close)
Shuriken Massacre: B,B,D,D,HK(outside sweep)
Fan Stage : D,D,B,LP
Goro Stage : F,F,D,LK
-
16)JOHNNY CAGE
--------------
Draw Weapon : F,D,F,LK
COMBOS
(3) (pirate sword) HK,B+HP,Shadow Kick(27%)
(5) HP,HK,D+HP,run in,D+HK,Shadow Kick(22%)
(6) (tuxedo only) Jump HP,HP,HP,HK,HK,weapon(??%)*
(8) Up Kick,HP,HP,HK,D+HP,run in,HP,jump HK,Shadow Kick(42%)
(10)(near corner not too close)Up Kick,HP,HP,HK,D+HP,
run in late HP,HP,jump HK,run in LP,Shadow Kick(48%)
*last 3 shots can be blocked
FATALITIES
Body Rip : F,B,D,D,HK(close)
Head Punch : D,D,F,D,BL(close)
Fan Stage : D,F,F,HK
Goro Stage : B,F,F,LK
-
17)JAREK
--------
Draw Weapon: F,F,HP
COMBOS
(3) (curved sword) HK,HP,LP(27%)
(3) (hammer) B+LP,B+LP,Roll(27%)
(3+)(curved sword/hammer) Up Kick,HK,HP,Earthquake(35%)
(4+)(hammer) Up Kick,HK,HK,Weapon,Earthquake(40%)
(5) HP,HK,D+HP,run in HP,Blade Toss(22%)
(5) (Curved sword) Up Kick,HK,D+HP,walk up HP,LP(34%)
FATALITIES
Heart Pull : F,B,F,F,LK(close)
Eye Beam : U,U,F,F,BL(outside sweep)
Fan Stage : F,D,F,HK
Goro Stage : B,F,F,LP
-
18)TANYA
--------
Draw Weapon : F,F,HK
FATALITIES
Explode Kiss: D,D,U,D,HP+BL(close)
Neck Breaker: D,F,D,F,HK(close)
Fan Stage : B,F,D,HP
Goro Stage : F,F,F,LP
-
19)FUJIN
--------
Draw Weapon : B,B,LP
COMBOS
(3) Dust Storm,Slam,Uppercut(24%)
(3) Dust Storm,jump HP,HK air chain(22%)
(5) (crossbow in corner) Dust Storm,HP,Dust Storm,HP,LP(15%)
(5) Jump HK,Dust Storm,Slam,HK,Knee(34%)
(5) (weapon) Dust Storm,Slam,HK,jump HP,Dive Kick(37%)
(5) (crossbow in corner) Dust Storm,jump HP,Dust Storm,jump HP on way
down,
jump LP(54%)
(5) hit out of air with very late jump HP,HK air chain,Dust
Storm,quickly
draw weapon,Slam,throw weapon(55%)
(6) HK,HK,Dust Storm,Slam,HP,jump HK(32%)
(6) Dust Storm,Up Kick,Dust Storm,Slam,HK,Knee(45%)
(6) (any weapon) Dust Storm,jump HP,Dust Storm,Slam,HK,jump LP(50%)
(7) (corner)Jump HK,jump BACK with HK,Dust Storm,Slam,HP,
jump HP,HK air chain(37%)
(100%) (club, back edge of stage) Dust Storm,jump late HP,Dust storm,
Slam,LP,repeat combo (club must not hit too far) *NEW*
FATALITIES
Turkey Shoot: Tap BL+RN 12x(1/2 screen)
Wind Blast : D,F,F,U,BL(outside sweep)
Fan Stage : D,D,D,HK
Goro Stage : B,F,B,HP
-
20)SUB-ZERO
-----------
Draw Weapon: D,F,HK
FATALITIES
3-D Headrip: F,B,F,D,HP+BL+RN(close)
Ice Smash : B,B,D,B,HP(outside sweep)
Fan Stage : D,U,U,U,HK
Goro Stage : D,D,D,LK
-
21)QUAN CHI
-----------
Draw Weapon : D,B,HK
COMBOS
(3) (mace) HK,B+LP,jump LP(25%)
(3) (mace) B+LP,B+LP,Teleport Stomp(30%)
(3) (crossbow in corner) Jump HK,B+LP,LP(16%)
(4+)(corner)Jump HK,jump HK,jump HP,LP air chain,Air Throw(40%)
(5) Up Kick,HK,HK,Weapon,jump LP(42%)
(6) HP,HP,HK,HK,Weapon,jump LP(36%)
(8) Up Kick,HP,HP,HK,D+HP,run in late HP,HP,Teleport Stomp(44%)
FATALITIES
Leg Rip : Hold LK before you win then F,D,F,release LK(close)
Imperson-ality: U,U,D,D,LP(outside sweep)
Fan Stage : F,F,D,HP
Goro Stage : F,F,B,LK
-
22)SONYA BLADE
--------------
Draw Weapon : F,F,LK
COMBOS
(3) (corner) Flipkick,Uppercut(16%)
(3+)(corner, weapon) Jump HK,jump HK,jump UP with HP,Air Throw(36%)
(4+)HP,HK,D+HP,jump HK,Air Throw(26%)
(5) HP,HP,HK,HK,HK(28%) *link last HK
(5) (blade wheel w/opponent near corner) Flip Kick,B+HP,B+HP,HP(28%)
(7) Up Kick,HP,HP,HK,D+HP,run in HK,Leg Grab(42%)
(8) (blade wheel near corner) Up Kick,HK,D+HP,Flip
Kick,B+HP,B+HP,HP(44%)
FATALITIES
Kiss Blade : D,D,D,U,RN(outside sweep)
Deadly Flipkick: U,D,D,U,HK(outside sweep)
Fan Stage : D,B,B,HK
Goro Stage : F,D,F,HP
-
23)MEAT
-------
CODE TO PLAY:
Beat group mode with all 15 select screen characters.
Then choose any character. Has all moves of that character chosen.
He can even do Noob and Goro!
-
24)NOOB SAIBOT
--------------
CODE TO PLAY:
(Activate cheat mode)
Select HIDDEN, then Reiko with BL+RN
COMBOS
(3) (scythe) HK,HP,LP(27%)
(5) HP,HP,HK,HK,Weapon(25%)
(6+)Up Kick,HP,HP,HK,D+HP,jump HK,Air Throw(41%)
(7) Up Kick,HP,HP,HK,D+HP,run in,HP,fireball(34%)
(7+)(near corner)Up Kick,HP,HK,D+HP,run in HP,jump HP,HK air chain,
air throw(50%)
FATALITIES
Torso Pull : auto (turn FATALITIES I on)
Ice Smash : auto (turn FATALITIES II on only)
Fan Stage : D,B,B,HK
Goro Stage : F,D,F,HK
25)GORO
-------
CODE TO PLAY:
(Activate cheat mode)
Select HIDDEN, then Shinnok with BL+RN
Fatalities can't be done on him. Also no extra outfits or colors.
Fireball : F,B,HP
2 Hand Swipe: F,F,HP
High Stomp : F,F,B,HK
Weak Upper : D,D,HP
Big Boot : B,B,HK
Short Stomp : B,F,D,D,HK
Taunt : N/A
Body Lunge : N/A (see question)
Hook Punch : N/A
COMBOS
(3) (corner) Boot,Boot,High Stomp(60%)
(3+)HK,HK,Swipe,Short Stomp(41%)
(4) HP,HP,HK,Swipe(21%)
(7) Up Kick,HP,HP,HK,HK,Weak Upper,High Stomp(52%)
FATALITIES
Unable to do them, even automatic and stage ones. He will
automatically
walk up and kick if he won with a high stomp.
COMBOS
(3) (fan) HK,HK,HP(27%)
(5) (corner) Jump HK,jump HK,jump HP,HK air chain,air fireball(35%)
(5) (fan) Up Kick,HK,D+HP,run HK,LP(38%)
(10)(near corner) Jump HP,HP,HP,HK,D+HP,run in late HP,HP,jump HP,HK
air chain,air fireball(46%)
FATALITIES
Torso Pull : auto (see NOOB SAIBOT)
Deadly Flip: auto
Fan Stage : D,B,B,HK
Goro Stage : F,D,F,HK
27)GLITCHES
-----------
Knocked Out glitch:
Sometimes one or both of the fighters will be stuck in laying-down
position during the "FATALITY" time.
This also occurs during the fatality demo.
Game Crash:
Yep. Interrupt a 1-player game by pressing START simultaneously on
both
controllers.
Store a Stomp(Goro):
Tap just F,F,B and you can stomp just by pressing HK at any time as
long
as the stick remains neutral. You can even block then stomp!
Pause/Combo Trick:
Some moves that are "time-disabled" to prevent infinite juggles (you
must
wait 2 seconds to do another if it hits.). But, you can PAUSE the game
for
these 2 seconds, restart and repeat juggle because the "flag" that
controls
this still resets itself while paused! (PAUSE when the move hits)
For example:
Tanya: Spin,Start(PAUSE),Spin,PAUSE,Spin,PAUSE,Spin,Splits(43%)
Sub-Zero: (corner, any weapon) (Ice) PAUSE,jump UP HP,air Ice
Clone,repeat
It will count as a MAX DAMAGE combo and the camera will be right on
Fujin's
head for a few seconds.
ADDED
* Goro as playable Sub-Boss
* Noob as super-hidden character
* 3rd Outfits for some characters
* Alternate weapons for most characters
* New "Ice Pit" stage
* Practice, Endurance, and Tournament modes.
* Big Heads/Ice Pit and No Rain(?) Kombat Kodes
* New weapons - Bo Stick, Pistol, and Scythe
* Spark trails during Sonya's air punch
CHANGED
* 3-button 2nd outfit codes from the arcade not used
* Different lineups in CHOOSE YOUR DESTINY
* Ice Clone no longer flashes
REMOVED
* No spiked balls in Reptile Stage
* No Randper Kombat Kode(333-333)
Why no Randper?
It causes weird things to happen on the home versions like invisible
or
deformed characters.
29)CREDITS
----------
I{OMBAT : Reiko warp glitch
Dan Dutra(Bogus88) : Kitana Gameshark code
MortalKombatDominion: Kitana moves
Badrock : some corner juggles from his EXCELLENT combo FAQ
Mark Jensen : Goro stuff
[email protected] : found Noob's Fan Fatality
[email protected]: Goro's Short Stomp
FulgoreX : 60% Goro Combo
MKNightmares : Goro's Weak Upper / E3 info
TRMK : Cheat Menu Code and Ice Pit Kombat Kode / E3
info
MK Extreme : E3 info
Kingdom MK : E3 info
Dharmesh Topiwala : found Noob and Goro codes
N64(c) Nintendo of America Mortal Kombat 4 (c)1997-98 MIDWAY
Gameshark(c) InterAct