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Qmodmanager log-SubnauticaZero

The document details log messages from starting a game called SubnauticaZero. It begins by listing fallback errors loading DLL files. It then lists initializing messages and starts the BepInEx modding framework which loads QModManager. QModManager encounters errors applying patches due to missing dependencies. The game then continues launching with further standard log messages.

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Erwin R. Prasaja
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0% found this document useful (0 votes)
317 views6 pages

Qmodmanager log-SubnauticaZero

The document details log messages from starting a game called SubnauticaZero. It begins by listing fallback errors loading DLL files. It then lists initializing messages and starts the BepInEx modding framework which loads QModManager. QModManager encounters errors applying patches due to missing dependencies. The game then continues launching with further standard log messages.

Uploaded by

Erwin R. Prasaja
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Fallback handler could not load library

F:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-
0000021592A289E0.dll
Fallback handler could not load library
F:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-
000002159AC95010.dll
Initialize engine version: 2019.4.2f1 (500)
[Subsystems] Discovering subsystems at path
F:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA Quadro M2200 (ID=0x1436)
Vendor:
VRAM: 4053 MB
Driver: 26.21.14.4205
Begin MonoManager ReloadAssembly
- Completed reload, in 0.141 seconds
OnLevelWasLoaded was found on OVRScreenFade
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 369)
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.

[Message: BepInEx] BepInEx 5.3.0.0 - SubnauticaZero


[Info : BepInEx] Running under Unity v2019.4.2.492
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher methods from MirrorInternalLogs,
Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] Loaded 1 patcher methods from QModManager.QMMHarmonyShimmer,
Version=4.0.2.1, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] Loaded 1 patcher methods from QModManager.QModPluginGenerator,
Version=4.0.2.1, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] Loaded 1 patcher methods from QModManager.UnityAudioFixer,
Version=4.0.2.1, Culture=neutral, PublicKeyToken=null
[Info : BepInEx] 5 patcher plugin(s) loaded
[Info :QMMHarmonyShimmer] Shimming QMods...
[Info :UnityAudioFixer] Attempting to enable Unity audio...
[Info :UnityAudioFixer] Unity audio enabled.
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Fatal :QModPluginGenerator] An exception occurred while attempting to generate
BepInEx PluginInfos: Could not resolve type with token 01000025 (from typeref,
class/assembly Oculus.Newtonsoft.Json.Bson.BsonReader, Newtonsoft.Json,
Version=7.0.0.0, Culture=neutral, PublicKeyToken=null).
[Fatal :QModPluginGenerator] Beginning stacktrace:
[Fatal :QModPluginGenerator] at QModManager.QModPluginGenerator.GetPluginCache
() [0x00000] in <d41b2e597c814516af094cc171062195>:0
at QModManager.QModPluginGenerator.Finish () [0x00000] in
<d41b2e597c814516af094cc171062195>:0
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugins to load
[Info : BepInEx] Loading [QMMLoader 1.0]
[Message: BepInEx] Chainloader startup complete
UnloadTime: 0.478100 ms
Initializing Steam services
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
[QModManager:INFO] Detected game: BelowZero
[QModManager:INFO] Game Version: 32698 Build Date: 12-August-2020
[QModManager:INFO] Loading QModManager v4.0.2.1...
[QModManager:INFO] Today is 17-August-2020
[QModManager:INFO] Folder structure:
+ SubnauticaZero
|---+ BepInEx
| |---+ cache
| | `---- chainloader_typeloader.dat (326.00B)
| |---+ config
| | |---- BepInEx.cfg (4.41KB)
| | `---- MirrorInternalLogs.cfg (788.00B)
| |---+ core
| | |---- 0Harmony.dll (137.50KB)
| | |---- 0Harmony.xml (163.75KB)
| | |---- BepInEx.dll (105.50KB)
| | |---- BepInEx.Harmony.dll (5.50KB)
| | |---- BepInEx.Harmony.xml (3.96KB)
| | |---- BepInEx.Preloader.dll (35.00KB)
| | |---- BepInEx.Preloader.xml (7.33KB)
| | |---- BepInEx.xml (82.03KB)
| | |---- Mono.Cecil.dll (331.50KB)
| | |---- Mono.Cecil.Mdb.dll (42.00KB)
| | |---- Mono.Cecil.Pdb.dll (84.50KB)
| | |---- Mono.Cecil.Rocks.dll (27.00KB)
| | |---- MonoMod.RuntimeDetour.dll (86.50KB)
| | |---- MonoMod.RuntimeDetour.xml (8.43KB)
| | |---- MonoMod.Utils.dll (173.00KB)
| | `---- MonoMod.Utils.xml (76.47KB)
| |---+ patchers
| | |---+ QModManager
| | | |---- AssetsTools.NET.dll (148.00KB)
| | | |---- cldb.dat (325.90KB)
| | | |---- QModManager.exe (118.00KB)
| | | |---- QModManager.QMMHarmonyShimmer.dll (62.50KB)
| | | |---- QModManager.QModPluginGenerator.dll (18.50KB)
| | | |---- QModManager.UnityAudioFixer.dll (8.50KB)
| | | `---- QModManager.UnityAudioFixer.xml (2.41KB)
| | `---- MirrorInternalLogs.dll (19.50KB)
| |---+ plugins
| | |---+ QModManager
| | | |---- QModInstaller.dll (82.00KB)
| | | |---- QModInstaller.xml (27.70KB)
| | | |---- QModManager.QMMLoader.dll (6.50KB)
| | | `---- QModManager.QMMLoader.xml (503.00B)
| `---- LogOutput.log (0.00B)
|---+ MonoBleedingEdge
| `---- (Folder content not shown)
|---+ OST
| `---- (Folder content not shown)
|---+ QMods
|---+ SNAppData
| `---- (Folder content not shown)
|---+ SubnauticaZero_Data
| `---- (Folder content not shown)
|---- debug.log (67.00B)
|---- doorstop_config.ini (367.00B)
|---- monitor_log.txt (71.00B)
|---- qmodmanager_log-SubnauticaZero.txt (5.32KB)
|---- steam_api64.dll (201.91KB)
|---- Subnautica32.exe (68.50KB)
|---- SubnauticaZero.exe (636.50KB)
|---- unins000.dat (32.78KB)
|---- unins000.exe (2.57MB)
|---- UnityCrashHandler64.exe (1.04MB)
|---- UnityPlayer.dll (24.66MB)
|---- winhttp.dll (20.00KB)
[QModManager:ERROR] There was an error while trying to apply Harmony patches.
[QModManager:ERROR] System.TypeLoadException: Could not load type of field
'QModManager.Utility.Config:serializer' (3) due to: Could not resolve type with
token 0100001d (from typeref, class/assembly Oculus.Newtonsoft.Json.JsonSerializer,
Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null)
assembly:Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
type:Oculus.Newtonsoft.Json.JsonSerializer member:(null) signature:<none>
at QModManager.Utility.Logger.Debug (System.String msg) [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Patching.Patcher.PatchHarmony () [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
[QModManager:FATAL] An unhandled exception has been caught! Patching ended
prematurely!
[QModManager:ERROR] System.TypeLoadException: Could not load type of field
'QModManager.Utility.Config:serializer' (3) due to: Could not resolve type with
token 0100001d (from typeref, class/assembly Oculus.Newtonsoft.Json.JsonSerializer,
Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null)
assembly:Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
type:Oculus.Newtonsoft.Json.JsonSerializer member:(null) signature:<none>
at QModManager.Checks.VersionCheck.Check () [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Patching.Patcher.Patch () [0x00119] in
<d98dded5128c4d9381d4ab8abe18b095>:0
ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource]
(System.Collections.Generic.IEnumerable`1[T] source) [0x0000d] in
<351e49e2a5bf4fd6beabb458ce2255f3>:0
at QModManager.QMMLoader.InitializeQMods () [0x00000] in
<603c949dd14f4f8a897aa375e6e3481c>:0
at QModManager.QMMLoader.InitializeQModManager () [0x00005] in
<603c949dd14f4f8a897aa375e6e3481c>:0
at (wrapper dynamic-method) GameInput.DMD<GameInput::Awake>(GameInput)
UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&,
Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
SystemsSpawner:Awake()

(Filename: <351e49e2a5bf4fd6beabb458ce2255f3> Line: 0)


DontDestroyOnLoad only works for root GameObjects or components on root
GameObjects.
(Filename: Line: 582)
Object reference not set to an instance of an object
Material doesn't have a texture property '_MainTex'
(Filename: Line: 1452)
Material doesn't have a texture property '_MainTex'
(Filename: Line: 1452)
Loading game settings
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
changeset 32698, QualityLevel = 1
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
OK Running Win64
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Application version: 32698
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
SystemInfo:
deviceModel = CELSIUS H770 (FUJITSU)
deviceName = MYDEVICE
deviceType = Desktop
deviceUniqueIdentifier = e91341206857139f80e3f0241756a3f9d7c07cb5
graphicsDeviceID = 5174
graphicsDeviceName = NVIDIA Quadro M2200
graphicsDeviceType = Direct3D11
graphicsDeviceVendor = NVIDIA
graphicsDeviceVendorID = 4318
graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
graphicsMemorySize = 4053
graphicsShaderLevel = 50
npotSupport = Full
maxTextureSize = 16384
operatingSystem = Windows 10 (10.0.0) 64bit
processorCount = 8
processorFrequency = 3000
processorType = Intel(R) Xeon(R) CPU E3-1505M v6 @ 3.00GHz
supportedRenderTargetCount = 8
supports3DTextures = True
supportsAccelerometer = False
supportsComputeShaders = True
supportsGyroscope = False
supportsImageEffects = True
supportsInstancing = True
supportsLocationService = False
supportsRawShadowDepthSampling = True
supportsRenderTextures = True
supportsRenderToCubemap = True
supportsShadows = True
supportsSparseTextures = True
supportsStencil = 1
supportsVibration = False
systemMemorySize = 32600

(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:


35)
Telemetry session started.
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
TypeLoadException: Could not load type of field
'QModManager.Utility.Config:serializer' (3) due to: Could not resolve type with
token 0100001d (from typeref, class/assembly Oculus.Newtonsoft.Json.JsonSerializer,
Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null)
assembly:Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
type:Oculus.Newtonsoft.Json.JsonSerializer member:(null) signature:<none>
at QModManager.Utility.Logger.Debug (System.String msg, System.Boolean
showOnScreen, System.String callingAssembly, System.Boolean force) [0x00003] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Utility.Logger.Debug (System.String msg) [0x00000] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Utility.Dialog+Button+<>c.<.cctor>b__8_0 () [0x00045] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at QModManager.Utility.Dialog+<>c__DisplayClass11_0.<ShowDialogEnumerator>b__0
(System.Boolean leftButtonClicked) [0x00017] in
<d98dded5128c4d9381d4ab8abe18b095>:0
at uGUI_SceneConfirmation.Close (System.Boolean result) [0x0001b] in
<097a1104b3cb4dabaeba9b6b4ba510d1>:0
at uGUI_SceneConfirmation.OnYes () [0x00000] in
<097a1104b3cb4dabaeba9b6b4ba510d1>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in
<a175482347564e3783c317767bea75bc>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in
<a175482347564e3783c317767bea75bc>:0
at UnityEngine.UI.Button.Press () [0x0001c] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
at UnityEngine.UI.Button.OnPointerClick
(UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute
(UnityEngine.EventSystems.IPointerClickHandler handler,
UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
target, UnityEngine.EventSystems.BaseEventData eventData,
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in
<7626df863b724ffe8ac2f94a1e7a1332>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
FPSInputModule:ProcessMousePress(MouseButtonEventData)
FPSInputModule:ProcessMouseEvent()
FPSInputModule:OnUpdate()
ManagedUpdate:Execute(Queue)
ManagedUpdate:LateUpdate()

(Filename: <d98dded5128c4d9381d4ab8abe18b095> Line: 0)


error sending request to sentry: HTTP/1.1 502 Bad Gateway
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Saving game settings
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Setting up 4 worker threads for Enlighten.
Thread -> id: db9c -> priority: 1
Thread -> id: a2ec -> priority: 1
Thread -> id: c358 -> priority: 1
Thread -> id: 6110 -> priority: 1
Cannot find PlatformUtils prefab
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Cannot find PlatformUtils prefab
(Filename: C:\plastic_workspace_unity\Runtime/Export/Debug/Debug.bindings.h Line:
35)
(Filename: Line: -1)

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