Lesson Exemplar Java Programming ENRIQUEZ
Lesson Exemplar Java Programming ENRIQUEZ
I. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in performing computer
A. Content Standards operations.
The learners independently perform computer
B. Performance Standards operations based on TESDA Training Regulations
Plan and prepare for tasks at hand
C. Most Essential Learning Competencies
TLE_ICTJAVA1 1-12PCO-Ii-23
(MELC) (If available, write the indicated Determine the requirements of tasks in
MELC) accordance with the required output
Introduction to Computers
II. CONTENT
III. LEARNING RESOURCES
A. References
a. Teacher's Guide Pages Programming in Java Curriculum Guide page14
B. List of Learning Resources for Youtube, Google Form, Google classroom, Notebook
Development and Engagement Activities and pen, cellphone, any slide presentation app.
IV. PROCEDURES
What I need to Know
At the end of the lesson, students are able to
Define a computer
Identify a computer as a machine that
processes information
Provide a high level description of the
different parts of the Input - Output - Store -
Process model of a computer
Warm-up
A. Introduction 1. To begin the lesson, each learner post on
google class possible definitions for a
computer.
2. In your notebook, identify the images shown
on the activity sheet “Computer or not a
computer”
Watch https://www.youtube.com/watch?v=mCq8-
xTH7jA&feature=youtu.be
What’s New?
TITLE: HISTORY OF COMPUTERS
Write an outline about the history of computer
based on the video that you watched.
Rubrics:
Team effort (10 points)
Comprehensiveness (10 point)
Presentation (10 points)
C. Engagement
What I have learned
Take a 20-question online quiz about
Definition of computers
The History of computers
Parts of computers
D. Assimilation
VI. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in performing computer
D. Content Standards operations.
The learners independently perform computer
E. Performance Standards operations based on TESDA Training Regulations
Plan and prepare for tasks at hand
TLE_ICTJAVA1 1-12PCO-Ii-23
F. Most Essential Learning Competencies
Plan task to ensure that OH and S guidelines and
(MELC) (If available, write the indicated
procedures followed
MELC)
Apply required data security guidelines in
accordance with existing procedures
1. OH and S principles and responsibilities
2. General security, privacy legislation, and
VII. CONTENT copyright
VIII. LEARNING RESOURCES
C. References
e. Teacher's Guide Pages Programming in Java Curriculum Guide page14
D. List of Learning Resources for Youtube, Google Form, Google classroom, Notebook
Development and Engagement Activities and pen, cellphone, any video editing app.
IX. PROCEDURES
E. Introduction What I need to Know
At the end of the lesson, learners are able to:
1. Identify the Occupational Health and Safety
on the work area
2. Enumerate what to in times of emergencies
3. Explain the importance of being aware of the
Occupational Health and Safety
4. Explain the data security guidelines in the
cyberworld
Warm-up
1. To begin the lesson, each learner post their
examples of accidents encountered and how
they solved it.
3. Copyright
https://study.com/academy/lesson/what-are-
copyright-laws-definition-lesson-quiz.html
What I know?
Portfolio:
TITLE: OHS
1. Write your own example of accidents and
how you deal with it. (give 3)
What’s New?
TITLE: OHS
Based on the video that you watched, answer the
following questions.
2. Define OHS
3. What to do in times of emergency
4. In case of hazardous substances, what are
the steps to do?
5. What to do in case of fire?
6. What are the personal safety in working with
PC’s
Rubrics:
Team effort/participation (10 points)
Clarity/comprehensiveness(10 points)
Acting talents (10 points)
G. Engagement
What I have learned
Take a 20-question online quiz about
Occupational Health and Safety
Copyright and Intellectual Property
I. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in performing computer
A. Content Standards operations.
The learners independently perform computer
B. Performance Standards operations based on TESDA Training Regulations
Input data into computer
TLE_ICTJAVA1 1-12PCO-Ij-24
Check accuracy of information and information
C. Most Essential Learning
saved in accordance with standard operating
Competencies (MELC) (If available,
procedures
write the indicated MELC)
Store inputted data in storage media according to
requirements
Perform work within ergonomic guidelines
I. Software
II. Storage devices and basic categories of memory
D. CONTENT III. Basic ergonomics of keyboard and computer user
J. LEARNING RESOURCES
E. References
a. Teacher's Guide Pages
Warm-up
1. To begin the lesson, will post what the
computer usually do.
TITLE: STORAGE
What is the memory capacity of your
cellphone? What are the features of your
storage devices?
What’s New?
TITLE: SOFTWARE
Answer the questions:
1. Define computer software.
2. What are the 3 classifications of software and
define each
3. Cite some examples of programming languages
4. Cite some examples of system sofware
5. Cite some examples of application software
6. For each application software, give examples
for each and gives its uses
Rubrics:
Graphics/originality (10 points)
Content/ accuracy (10 points)
Attractiveness (10 points)
IV. Engagement
V. Assimilation What I have learned
Take a 20-question online quiz about
Software
Storage Devices
Ergonomics
I. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in performing computer
A. Content Standards operations.
The learners independently perform computer
B. Performance Standards operations based on TESDA Training Regulations
Use basic functions of a web browser to locate
information
TLE_ICTJAVA1 1-12PCO-IId27
Establish information requirements for Internet
search
C. Most Essential Learning
Launch browser
Competencies (MELC) (If available,
Load search engine
write the indicated MELC)
Enter appropriate search criteria and/or URL of
site
Follow relevant links to locate required
information
Bookmark and print useful pages as required
I. Web surfing
II. Web browsers
III. Search engines
IV. URLS and keywords
V. Links
D. CONTENT VI. Bookmarking
II. LEARNING RESOURCES
A. References
a. Teacher's Guide Pages
Warm-up
1. To begin the lesson, will post to google
classroom the definitions of the following terms.
a. Internet
b. World wide web
c. Search engine
What’s New?
TITLE: BASIC INTERNET SEARCH
Answer the questions:
1. What is a search engine
2. Give examples of popular search engines
3. How does search engines differ from one
another?
4. Enumerate techniques in searching a
topic
5. What are the strategies in conducting a
research
6. What are the techniques to refine a
VII. Development search?
What other enrichment activities can I engage
in?
ONLINE TEAMWORK:
Instruction: For each group, present a short report
(can be a video or slide presentation about the
following topics)
Launch browser
Load search engine
How to bookmark a page
Rubrics:
Graphics/originality (10 points)
Content/ accuracy (10 points)
Attractiveness (10 points)
VIII. Engagement
What I have learned
Take a 20-question online quiz about
Basic Internet Search
J. OBJECTIVES
The learners demonstrate an understanding of the
E. Content Standards principles and concepts in performing computer operations.
The learners independently perform computer
F. Performance Standards operations based on TESDA Training Regulations
Maintain computer equipment
TLE_ICTJAVA1 1-12PCO-IIe28
G. Most Essential Learning Implement procedures for ensuring
Competencies (MELC) (If security of data, including regular back-ups and virus
available, write the indicated checks, in accordance with standard operating
MELC) procedures
Implement basic file maintenance procedures in line
with standard operating procedures
I. Security measures
II. Anti-virus software/programs
H. CONTENT III. File Management
III. LEARNING RESOURCES
B. References
b. Teacher's Guide Pages
Warm-up
6. To begin the lesson, learners will participate in
the online game about Security Measures
X. Introduction
XI. Development What I know?
Portfolio:
TITLE: SECURITY MEASURES AND VIRUS
Give examples of virus that you encountered in you
cellphones, laptop or tablet. What problems exist and how
did you solve it.
What’s New?
TITLE: SECURITY MEASURES IN THE CYBER WORLD
Answer the questions: After reading the article
http://www.pnp.gov.ph/images/Downloads/computer_security_re
viewer.pdf
TITLE: MALWARES
Based on the lesson about MALWARES,
https://ftms.edu.my/v2/wp-
content/uploads/2019/02/csca0101_ch08.pdf, answer the
following questions
1. Definition of malware.
2. Usage of Malware
3. Types of malwares
Viruses • Trojan horses • Worms • Spyware •
Zombie • Phishing • Spam • Adware • Ransomware
4. How does malware spreads?
5. Damages that malwares cause.
Rubrics:
Graphics/originality (10 points)
Content/ accuracy (10 points)
Attractiveness (10 points)
K. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in selecting, sourcing, and
applying appropriate and affordable technologies in
I. Content Standards the workplace
The learners independently select, source, and apply
appropriate and affordable technologies in the
J. Performance Standards workplace based on TESDA Training Regulations
Identify mathematical tools and techniques to
solve problems
K. Most Essential Learning TLE_ICTJAVA1 1-12MCT-Id14
Competencies (MELC) (If available, Identify problem areas based on the given
write the indicated MELC) condition
Select mathematical techniques based on the
given problem
I. Flowchart and Algorithm
L. CONTENT II. Computer Number Systems
IV. LEARNING RESOURCES
C. References
c. Teacher's Guide Pages Programming in Java Curriculum Guide page 10
XIV. Introduction
XV. Development What I know?
Portfolio:
TITLE: ALGORITHM AND FLOWCHART
In your notebook, do the following
What’s New?
Read the Algorithm and Flowchart Informations
Sheet and do the following.
TITLE: ALGORITHM AND FLOWCHART
1. Define algorithm
2. Define Flowchart
3. What are the symbols used in a flowchart
and write its functions
TITLE: PRACTICE
1. Write an algorithm to get the sum of two
numbers.
2. Write an algorithm that gets the average
of three numbers.
3. Write an algorithm that prints an input
name 10 times.
L. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in selecting, sourcing, and
applying appropriate and affordable technologies in
M. Content Standards the workplace
The learners independently select, source, and apply
appropriate and affordable technologies in the
N. Performance Standards workplace based on TESDA Training Regulations
Apply mathematical procedure/ solution
TLE_ICTJAVA1 1-12MCT-Id15
O. Most Essential Learning
Apply mathematical techniques based on the
Competencies (MELC) (If available,
problem identified
write the indicated MELC)
Perform mathematical computations to the
level of accuracy required for the problem
P. CONTENT Conversion of Different Number systems
V. LEARNING RESOURCES
D. References
d. Teacher's Guide Pages Programming in Java Curriculum Guide page 10
XVIII.Introduction
XIX. Development What I know?
Portfolio:
TITLE: COMPUTER NUMBER SYSTEMS
In your notebook, do the following
Write the languages used by:
1. Philippines
2. America
3. Cebu
4. Ilocos
5. Zamboanga
What’s New?
Watch the video about
https://www.youtube.com/watch?v=L2zsmYaI5ww
Rubrics:
Cooperation (10 points)
Content (10 points)
Correctness/ accuracy (10 points)
XX. Engagement
XXI. Assimilation What I have learned
Show your solutions for the following
problems.
Answer the quiz in google forms.
1. Convert the binary number 11001 to
decimal.
2. Convert the decimal number 45 to binary:
3. Convert the hexadecimal number B2 to
binary:
4. Convert the binary number 11011 to
hexadecimal:
5. Convert the decimal number 20 to
hexadecimal:
6. Convert the hexadecimal number 2C to
decimal:
7. Convert the binary number 10101100 to its
decimal equivalent:
8. Convert the decimal number 168 to binary
equivalent:
9. Convert the hexadecimal number 0x2301 to
its binary equivalent:
10. Convert the binary number 10111100 to its
decimal equivalent:
What can I do? (Assessment)
Compare your answers to your classmates, there
should be not same solutions.
M. OBJECTIVES
The learners demonstrate an understanding of the
principles and concepts in selecting, sourcing, and
applying appropriate and affordable technologies in
Q. Content Standards the workplace
The learners independently select, source, and apply
appropriate and affordable technologies in the
R. Performance Standards workplace based on TESDA Training Regulations
Analyze results
S. Most Essential Learning
TLE_ICTJAVA1 1-12MCT-Ie16
Competencies (MELC) (If available, Identify problem areas based on given
write the indicated MELC) condition
What I know?
Portfolio:
TITLE: PROGRAMMING PROBLEMS
In your notebook, do the following
1. Write the problems in your noted book and
try to solve it using an algorithm.
What’s New?
Read the informations sheet about different
mathematical operations used in
programming
Rubrics:
Cooperation (10 points)
Correctness/ accuracy (10 points)
XXIII.Development
XXIV. Engagement
XXV. Assimilation