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Basic 3D Animation Using Blender: SKANI102x

This document provides an introduction to the course "Basic 3D Animation using Blender". The course is offered by IIT Bombay on their online learning platform IITBombayX. It is taught by a team of instructors experienced in Blender and animation. The course aims to teach participants how to create short 3D animation clips in Blender by learning key animation principles and techniques. Some topics that will be covered include the differences between keyframes and inbetweens, keyframe-based animation, timing, spacing, stretch and squash, and anticipation. Character animation and advanced object animation are out of scope. The course will include video lectures, activities, assignments and a mini project.

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0% found this document useful (0 votes)
77 views12 pages

Basic 3D Animation Using Blender: SKANI102x

This document provides an introduction to the course "Basic 3D Animation using Blender". The course is offered by IIT Bombay on their online learning platform IITBombayX. It is taught by a team of instructors experienced in Blender and animation. The course aims to teach participants how to create short 3D animation clips in Blender by learning key animation principles and techniques. Some topics that will be covered include the differences between keyframes and inbetweens, keyframe-based animation, timing, spacing, stretch and squash, and anticipation. Character animation and advanced object animation are out of scope. The course will include video lectures, activities, assignments and a mini project.

Uploaded by

Annie Voinova
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Basic 3D Animation using Blender

SKANI102x

Introduction
Dr. Sameer Sahasrabudhe
Nitin Ayer and Sneha Sanglikar

IIT Bombay
Course offered by

IITBombayX (Charter Member, edX)

SKANI102x | Introduction 2
3D animation software

Free and open source platform for


modeling, animation and gaming in 3D

SKANI102x | Introduction 3
Pre requisite
SKANI101X: Basic 3D Modeling using Blender

SKANI102x | Introduction 4
Team of Instructors

Sameer Sahasrabudhe Sneha Sanglikar Nitin Ayer Kaumudi Sahasrabudhe

Researcher and a MOOC Fine arts graduate and Blender instructor and Fine arts graduate and
instructor in educational art teacher. practitioner since 9 trained cell-animator.
technology. 7 years experience of years. Experienced in 18 years experience of
8 years experience of Blender modeling, various programming illustration and
Blender instruction. animation and languages. animation.
instruction.

SKANI102x | Introduction
SKANI101x 5
What are different types of
animation that you are aware of?
Write at least two types, and resume when you are done
Discussion
Animation is created combining hand drawn and computer generated methods
 Traditional animation
 2D vector animation
• Movies (Character animation)
• Motion graphics
 3D computer animation
• Movies, advertisements, …
• Simulations, Augmented and Virtual reality (AR and VR)
 Stop motion
• Claymation
• Puppet
• Cut out

SKANI102x | Introduction 7
Objectives
After going through this course, the participants would be able to create a short
3D animation clip. They will also
 Discover the difference between the keyframes and the inbetween frames
 Create keyframe based animation
 Learn animation principles
• Timing and Spacing
• Stretch and Squash
• Anticipation
 Apply animation principles to create different types of motion

SKANI102x | Introduction 8
What is NOT covered in the course?
This is a primary course, therefore we would not cover
 Animation of characters
 Advanced animation of complex objects

SKANI102x | Introduction 9
Week wise schedule
Chapter Topics covered
0 Warm up module
1 Animation Basics
2 Animation principles
3 Animation principles (cont’d)
4 Mini project

SKANI102x | Introduction 10
Course contents
 Video lectures explaining the workflow of Blender
• High quality slow paced videos with screen capture and annotations
• ‘Spots’ for learners to reflect on the content
 Interactive activities for knowledge reinforcement
 PDF slides having stepwise explanation of tasks
 Additional resources for learners to pursue diverse learning paths
 Assimilation quizzes and practice assignments
 Interactive Discussion forum for peer learning
 Mini project/s

SKANI102x | Introduction 11
Thank you

SKANI102x | Introduction 12

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