VB Project On Banking System Visual Basic
VB Project On Banking System Visual Basic
During the past several decades personnel function has been transformed from a relatively obscure
record keeping staff to central and top level management function. There are many factors that have
influenced this transformation like technological advances, professionalism, and general recognition of
human beings as most important resources.
A computer based management system is designed to handle all the primary information required to
calculate monthly statements of customer account which include monthly statement of any month.
Separate database is maintained to handle all the details required for the correct statement calculation
and generation.
This project intends to introduce more user friendliness in the various activities such as record updation,
maintenance, and searching. The searching of record has been made quite simple as all the details of
the customer can be obtained by simply keying in the identification or account number of that
customer. Similarly, record maintenance and updation can also be accomplished by using the account
number with all the details being automatically generated. These details are also being promptly
automatically updated in the master file thus keeping the record absolutely up-to-date.
The entire information has maintained in the database or Files and whoever wants to retrieve can’t
retrieve, only authorization user can retrieve the necessary information which can be easily be
accessible from the file.
This project intends to introduce more user friendliness in the various activities such as record updation,
maintenance, and searching. The searching of record has been made quite simple as all the details of
the customer can be obtained by simply keying in the identification or account number of that
customer. Similarly, record maintenance and updation can also be accomplished by using the account
number with all the details being automatically generated. These details are also being promptly
automatically updated in the master file thus keeping the record absolutely up-to-date.
The main objective of our project is providing the different typed of customers facility, the main
objective of this system is to find out the actual customer service. Etc.
· It should fulfill almost all the process requirements of any Bank.
It should increase the productivity of bank by utilizing the working hours more and more, with
minimum manpower.
This project includes the entire upgraded feature required for the computerization banking system. This
system is very easy to use, so that any user can use without getting pre-knowledge about this. Its very
much user friendly and meet almost all daily working process requirements. This system is completely
GUI based and can be use by mouse and as well as keyboard. This system is melded in such a way that
has got all features to upgrade without making much change in existing components.
FEASIBILITY ANALYSIS:-
Depending on the results of the initial investigation, the survey is expanded to a more detailed feasibility
study. A feasibility study is a test of a system proposal. According to its workability, impact on the
organization, ability to meet user’s needs and effective use of the resources its main task done during
the feasibility study are:-
1. Evaluation of existing system and procedures. Our group went to various Banking Professionals to gather
information about the software system. They are using and evaluating those system and the procedures
invoked in it during the period of feasibility study.
2. Analysis of alternative candidate systems after studying the various systems we derived various
alternatives through which we develop our project and evaluated the alternative. The most appropriate
is selected.
FEASIBILITY STUDY
The only tangible benefit provided by the proposed system is that the paper work is reduced to the
minimum and hence the reduction in cost incurred on Stationary and its storage. The system provides
many benefits that can’t be measured in terms of Money for e.g. user’s friendliness, more user response
being more efficient.
ü TECHNICAL FEASIBILITY:-
The proposed system is technically feasible as it can be developed easily with the help of available
technology. The proposed system requires MS – VISUAL Studio 2005 using VB.Net as a Interface for
Programming & back-end as MS-SQL Server 2000 for storing/maintaining database. The database can be
easily interconnected using MS-SQL Server 2000.
ü OPERATIONAL FEASIBILITY:-
Automation makes our life easy. The proposed system is highly user friendly and is much easily able to
interact with the system. Therefore the users will readily accept the system as data entry and making
queries can be easily done.
This package is designed on a powerful programming language Visual Basic. It is a powerful Graphical
User Interface. The backend is ACCESS, which is used to maintain database. It can run on almost all the
popular microcomputers. The following are the minimum hardware specifications to run this package: -
Personal Computer: -
Software Requirements:
The soft ware is a set of procedures of coded informati on or a program which when fed
into the computer hardware, enables the computer to perform the various tasks.
Soft ware is like a current inside the wire, which cannot be seen but its eff ect can be felt.
A system development life cycle is a logical process by which system analysts, software engineers,
programmers, and end users build information systems and computer applications to solve business
problems and needs.
The major phases involved in the MIS development process are referred to as system development life
cycle. Each phase of the development process must have well defined objectives ,and at the end of each
phase ,progress towards meeting the objectives must be evaluated.
The development process should not continue until the objectives of all prior phases have been met.
System development life cycle is a phased approach to analysis and design to ensure that systems are
best developed.
The system development life cycle can be divided into seven phases as shown in fig
Ø Visual programming aims at providing the user with an interface that is intuitive and easy to use. In
developing such an interface, the programmer employs user-friendly features such as windows, menus,
buttons and list boxes.
Ø Its Environment provides all features that are required to develop a graphical user interface as ready -to-
use components. The programmer does not have to write code to create and display commonly
required user-friendly features each time around.
Ø When the programmer needs a specific user interface feature such as button, he selects the appropriate
ready-to-use component provided by the visual programming environment. These components can be
moved, resized and renamed as required.
Ø For Example:-
If the programmer needs to have a button then the visual programming environment provides him
with one. All that, the programmer does this selec t the button and place it on screen at the required
position.
Ø Typically the mouse is used to select and place the necessary components. Thus, the visual programming
environment is also called a point and click environment.
Ø A visual programming environment automates the process of creating a user interface. The interface
provided by the visual programming environment to the programmer designs the user interface visually
instead of writing code.
Ø In addition it also provides a means of associating code with each component. In each case of calculator,
for each button, we can specific that the code is to execute when we click on it.
Ø However, the disadvantage of such tools is that the interface is designed using code. The programmer has
to code the user interface features specifying the size, position etc. this makes designing the user
interface a major task in itself.
ADVANTAGES OF VISUAL PROGRAMMING:-
Ø Visual development of graphical user interface which are easy to use and easy to learn.
Ø A programmer need not write code to display the required component.
Ø For Example:-
The visual programming environment displays a list of available components. The programmer picks up
the required component from this list to display it.
Ø The interface components provided by the visual programming environment have some code built into
them.
For example:-
A button’ knows’ when it has been clicked upon. In the case of conventional programming tools, the
programmer has to write code to determine the component that has been clicked and then execute the
appropriate code.
Ø Visual Basic is one of the most popular programming tools available today. And it’s also secret that there
have been massive changes in it as it became Visual Basic.Net.
Ø The reason of that change is Visual Basic itself, which has now become Visual Basic.Net. The difference
between Visual Basic.Net and the previous version. Visual Basic 6.0 is revolutionary and far reaching.
Visual Basic.Net has been more than four years in the marking and it represents entirely new directions
for Visual Basic. Besides the biggest change integrated support for web development the very syntax, of
techniques that you’ve probably learned carefully are now completely different such as data handling
and many controls; project types and other aspects of Visual Basic 6.0 are no longer available at all.
Ø Visual Basic has a long and so far glorious history. When it first appeared, it created a revolution in
windows programming. Visual Basic introduced unheard of ease to windows programming just builds
the program you want right before your eyes, and then run it. In so doing it changed programming form
a chore to something very like fun.
Introduction to SQL: -
Ø SQL is an ANSI (American National Standards Institute) standard computer language for accessing and
manipulating database systems. SQL statements are used to retrieve and update data in a database. SQL
works with database programs like MS Access, DB2, Informix, MS SQL Server, Oracle, Sybase, etc.
Ø Unfortunately, there are many different versions of the SQL language, but to be in compliance with the
ANSI standard; they must support the same major keywords in a similar manner (such as SELECT,
UPDATE, DELETE, INSERT, WHERE, and others).
Ø SQL Database Tables: -
A database most often contains one or more tables. Each table is identified by a name (e.g. "Customers"
or "Orders"). Tables contain records (rows) with data.
Last First
Address City
Name Name
Timoteivn
Hansen Ola Sandnes
10
Stavange
Pettersen Kari Storgt 20
r
Ø The table above contains three records (one for each person) and four columns (Last Name, First Name,
Address, and City).
Ø SQL Queries: -
With SQL, we can query a database and have a result set returned.
Last
Name
Hansen
Svendson
Petersen
Ø These query and update commands together form the Data Manipulation Language (DML) part of SQL: -
DATA FLOW DIAGRAM: -The data flow diagram is also known as “bubble chart” has the purpose
of clarifying system requirements and identifying major transformations that will become programs in
system design so it is the starting point of specification down to the lowest level of detail. A DFDs
consists of a series if bubbles joined by lines. The bubbles represent data transformation and the lines
represent the data flow in the system.
§ DFD SYMBOLS:
ü A circle represents the process that transforms incoming data flow to outgoing data flow.
E-R DIAGRAM
ER-modeling is a data modeling technique used in software engineering to produce a conceptual data
model of a information system. Diagrams created using this ER-modeling technique are called Entity-
Relationship Diagrams, or ER diagrams or ERDs. So you can say that Entity Relationship Diagrams
illustrate the logical structure of databases.
Dr. Peter Chen is the originator of the Entity-Relationship Model. His original paper about ER-modeling is
one of the most cited papers in the computer software field. Currently the ER model serves as the
foundation of many system analysis and design methodologies, computer-aided software engineering
(CASE) tools, and repository systems.
The original notation for ER-Diagrams uses rectangles to represent entities, and diamonds to represent
relationships.
There are three basic elements in ER-Diagrams:
Entities are the "things" for which we want to store information. An entity is a person, place,
thing or event.
Attributes are the data we want to collect for an entity.
Relationships describe the relations between the entities.
ERDs show entities in a database and relationships between tables within that database. It is essential to
have ER-Diagrams if you want to create a good database design. The diagrams help focus on how the
database actually works.
Entity (Instance)
Entity Class
Attributes
Types:
Simple
Composite
Key
Each simple attribute associated with a VS that may be assigned to that attribute for each individual
entity,
“ACCOUNT_INFO” Table: -
Occupation_F
Varchar(15)
Not Null
Photo_F
Image
Not Null
Sign_F
Image
Not Null
Address_F
Varchar(100)
Not Null
Ph_No_F
Varchar(11)
Not Null
Mob_No_F
Varchar(14)
Not Null
Saluation_S
Varchar(5)
Name_P_O_S
Varchar(50)
Fa_Name_S
Varchar(50)
Gender_S
Varchar(6)
DOB_S
DateTime
Age_S
Varchar(3)
Occupation_S
Varchar(15)
Photo_S
Image
Sign_S
Image
Address_S
Varchar(100)
Ph_No_S
Varchar(11)
Mob_No_S
Varchar(14)
Saluation_T
Varchar(5)
Name_P_O_T
Varchar(50)
Fa_Name_T
Varchar(50)
Gender_T
Varchar(6)
DOB_T
DateTime
Age_T
Varchar(3)
Check(Age_T>=0 and Age_T<100 o:p="">
Occupation_T
Varchar(15)
Photo_T
Image
Sign_T
Image
Address_T
Varchar(100)
Ph_No_T
Varchar(11)
Mob_No_T
Varchar(14)
Account_Type
Varchar(25)
Not Null
Witness_Name
Varchar(50)
Not Null
Witness_Sign
Image
Not Null
Nominee_Rel
Varchar(10)
Not Null
Nominee_Name
Varchar(50)
Not Null
Nominee_Sign
Image
Not Null
Opening_Bal
Varchar(10)
T_Date
DateTime
Not Null
“Branch_Info” Table: -
Branch_Name Varchar(50)
“Deposit_Info” Table: -
Branch_No Varchar(7)
Depositor_Name Varchar(150)
Account_H_Type Varchar(15)
Deposit_Amt Varchar(10)
Deposit_Date DateTime
“Fixed_Info” Table: -
Branch_No Varchar(7)
Depositor_Name Varchar(50)
Account_H_Type Varchar(15)
ROI Varchar(5)
Start_Date DateTime
Mature_Date Varchar(15)
Deposit_Amt Varchar(10)
Mature_Amt Varchar(10)
“Login_Info” Table: -
UserPassWord Varchar(15)
ROI Varchar(5)
“Withdrawl_Info” Table: -
Branch_No Varchar(7)
Withdrawee_Name Varchar(150)
Account_H_Type Varchar(15)
Withdrawl_Amt Varchar(10)
Withdrawl_Date DateTime
“Loan_Info” Table: -
Branch_No Varchar(7)
Acc_Holder_Name Varchar(50)
Account_Type Varchar(15)
Account_Sub_Type Varchar(15)
ROI Varchar(5)
Issue_Date DateTime
Due_Date Varchar(15)
Loan_Sanctioned Varchar(10)
No_Installments Varchar(5)
EMI Varchar(10)
Total_Loan_Ret Varchar(10)
TESTING AND DEBUGGING
INTRODUCTION:-
The implementation phase of software development is concerned with translating design specification
into source code. The preliminary goal of implementation is to write source code and internal
documentation so that conformance of the code to its specifications can be easily verified, and so that
debugging, testing and modifications are eased. This goal can be achieved by making the source code as
clear and straightforword as possible. Simplicity, clarity and elegance are the hallmark of good
programs, obscurity, cleverness, and complexity are indications of inadequate design and misdirected
thinking.
Source code clarity is enhanced by structured coding techniques, by good coding style, by, appropriate
supporting documents, by good internal comments, and by feature provided in modern programming
languages.
The implementation team should be provided with a well-defined set of software requirement, an
architectural design specification, and a detailed design description. Each team member must
understand the objectives of implementation.
1. Error
The term error is used in two ways. It refers to the difference between the actual output of software and
the correct output, in this interpretation, error is essential a measure of the difference between actual
and ideal. Error is also to used to refer to human action that result in software containing a defect or
fault.
2. Fault
Fault is a condition that causes to fail in performing its required function. A fault is a basic reason for
software malfunction and is synonymous with the commonly used term Bug.
3. Failure
Failure is the inability of a system or component to perform a required function according to its
specifications. A software failure occurs if the behavior of the software is the different from the specified
behavior. Failure may be caused due to functional or performance reasons.
a. Unit Testing
The term unit testing comprises the sets of tests performed by an individual programmer prior to
integration of the unit into a larger system.
A program unit is usually small enough that the programmer who developed it can test it in great detail,
and certainly in greater detail than will be possible when the unit is integrated into an evolving software
product. In the unit testing the programs are tested separately, independent of each other. Since the
check is done at the program level, it is also called program teasing.
b. Module Testing
A module and encapsulates related component. So can be tested without other system module.
c. Subsystem Testing
Subsystem testing may be independently design and implemented common problems are sub-system
interface mistake in this checking we concentrate on it.
There are four categories of tests that a programmer will typically perform on a program unit.
1) Functional test
2) Performance test
3) Stress test
4) Structure test
1) Functional Test
Functional test cases involve exercising the code with Nominal input values for which expected results
are known; as well as boundary values (minimum values, maximum values and values on and just
outside the functional boundaries) and special values.
2) Performance Test
Performance testing determines the amount of execution time spent in various parts of the unit,
program throughput, response time, and device utilization by the program unit. A certain amount of
avoid expending too much effort on fine-tuning of a program unit that contributes little to the over all
performance of the entire system. Performance testing is most productive at the subsystem and system
levels.
3) Stress Test
Stress test are those designed to intentionally break the unit. A great deal can be learned about the
strengths and limitations of a program by examining the manner in which a program unit breaks.
4) Structure Test
Structure tests are concerned with exercising the internal logic of a program and traversing particular
execution paths. Some authors refer collectively to functional performance and stress testing as “black
box” testing. While structure testing is referred to as “white box” or “glass box” testing. The major
activities in structural testing are deciding which path to exercise, deriving test date to exercise those
paths, determining the test coverage criterion to be used, executing the test, and measuring the test
coverage achieved when the test cases are exercised.
DEBUGGING
Defect testing is intended to find areas where the program does not confirm to its specifications. Tests
are designed to reveal the presence of defect in the system.When defect have been found in the
program. There must be discovered and removed. This is called “Debugging”.
FUTURE SCOPE OF THE PROJECT
Ø We can establish and start various Branches and available help centers for Account Holder’s Queries.
Ø We can also deal through internet by creating web pages and a banking website for internet dealing.
Ø To attract Account Holder’s we can offer various offers during festivals months.
Ø To have more and more customer satisfaction we will emphasize more and more on our dealings.
BOOK: - Black Book on Visual Basic .Net 2003 By Steven Holzner