Virtual Reality Developer's Notes - Part 1 - The Physics Layer
Virtual Reality Developer's Notes - Part 1 - The Physics Layer
Foreword
The Scientists quest to find a single equation to represent the rules of all
reality is destined to fail from the very beginning for two fundamental reasons.
Number one is that the universe can be fully modeled in all its aspects in the form
of a computer program, but not an equation.
There are programming elements involved in the operation of the universe which
despite their implicit use of math in their implementation, cannot be confined
within the realm of just mathematics.
The second reason is that neither you, I or your computer know anything - we have
identifiers, drawing rules and manipulation rules for the morphemes/concepts, but
no definite knowledge of them.
Your computer doesn't know what an H is and neither do you.
The Universe herself is the one with that knowledge and if she revokes your access
to a concept then the situation becomes one where you may as well be a blind man
being lectured to about the virtues of color.
Up to now, as of February 14th 2021 AD, we've been operating on the rules of Dark
Matter though we live in the Light Matter side of the Universe.
Now, however, our rules of matter have been adjusted to follow the laws of light
matter.
In Dark matter, the physics layer rules outlined in the main portion of this text
have been applying and still do apply, but there's an extra component of fuzzy
logic applying as well.
In Emotional Space dark matter the fuzzy logic manifests itself as mana being
exclusively in Nurture stat format as the electrons(or positrons in antimatter)
while the nuclei were normal as seen up to now with access to the magic aspects
requiring the aid of the tardigrades acting as the tiny spirits that allow one to
use magic.
The rules of this being nebulous and tied to compounds rather than specific
elements of the periodic table, with access to elements beyond number 99 being
impossible other than unstable abominations that will fall apart in a heartbeat.
Elements beyond number 99 do exist all the way up to number 278, but there were
only placeholders for them in the dark matter side rules with access to their
properties/stats available through the fuzzy logic and compound materials with the
aid of the tardigrades (at least in part).
Also there are fuzzy rules at the lowest level of the perception layer, the quarks
as scientists call them, the qi/mana particles as the universe sees them.
In Rational space dark matter things are similar, but they display only the
elemental system stats(elemental as in earth, fire, wind, water, metal, wood,
thunder, etc.) with a matching alternate set of fuzzy logic aspects at the quarks
and atomic levels.
In light matter the stats are fully available with zero fuzzy logic and no need for
the tardigrades for access to magic.
Instead there are the dragons to revoke access to magic via reverting matter back
to the dark matter rules where you need the tardigrades aid.
The 278 elements are 126 stats(some in male and female use versions) in 5 different
systems, plus decent/limited versions of some of them and some utility elements for
binding and or storing other elements/stats(mana is still the electrons but the
nuclei are included in the magic properties as well).
With light matter rules now in play, any quantum computer made after February 14th,
2021 will fail, while those built before that point will continue to work as
normal, up until they get any circuit components replaced.
This is because the indeterminate state they rely on does exist, but it's only
meant to be accessed at the perception layer via element numbers 144, 164 and
212(decent, Male and Female forms of the stat).
This is just one example of the removal of the fuzzy logic with grace for the past
occurrences reliant on it.
Scientists are now permitted to split the quarks/qi/mana types and see the pixels(6
basic particles) and the other 12 semi basic compounds of them pop out.
Space is magnetic flux and particles, Time is motion particles, absolute space is
just plain empty/void.
Just make sure not to violate the 2 universal sins with all your poking around -
the sanctity of the cell and the soul. Meaning don't go trying to make a new type
of cell from scratch or rearrange an existing one in ways that violate the rules of
the universe and don't try to resurrect or reincarnate entities without knowing the
rules and regulations of how to do such without it being a sin. If you violate
these two sins you show up in front of the Gate of True Knowledge just as Ed and
Alphonse did in Full Metal Alchemist, made to pay the price of sin, irrespective of
whether or not one has the stat of element #263 or #198(its decent/reduced version)
which is the proper way of seeing the Gate of True Knowledge to gain restricted or
lacking information for a fair and reasonable/negotiable price without being a
sinner. Stupid stuff with zero basis for working is safe such as praying to Satan
to revive your dead partner in adultery, but properly functional alchemy which does
have a shot at reviving people must be done with caution knowing that any screw up
may cost you your life, senses or a large chunk of flesh.
Btw, there's 3 different versions of what scientists call the gluon quark, one for
each of the three spacial types(emotional and rational light matter use the same
core, they just apply slightly different rules/features).
The packet applies starting from the first point at which matter has a physical
phase which is a group of 8 monopoles/dipoles at the pixels level of the 6 basic
particles which are the magnetic monopole, motion monopole, magnetic dipole, motion
dipole, heat dipole and gravity dipole.
Bits number 1 to 96 are the header and also the sound/waveform/flux data, bits
numbers 97 to 124 are smells (concepts/morphemes/language rules), bits numbers 125
to 156 are sight & memories data, bits numbers 157 to 208 are touch data, bits
numbers 209 to 256 are taste data.
I'm not permitted to explain the bitmaps of touch, taste, sight and smell - the
Universe says that's not for public release.
Bit 1 is a marker for dark(0) or light(1) matter, bits 2 and 3 mark one of 4
orthogonal axis with the 4th axis being the contents of a dantian as the 4th
dimension.
Bits 4&5 indicate 1 of 4 modes (they're just going to be labeled 1 to 4 in this
public release version, though they're labeled differently in my personal notes),
bits 6&7 indicate 1 of 4 commands(Shift Left, Shift Right, START or END).
Bits 8 to 24 are used twice: modulo 43200 for the rotational angle dividing the
circle of rotation into 360 degrees and each degree further divided into 120 parts;
divide by 43200 for one of 4 phases(again this is simply A,B,C,D for the public
release, labeled differently in my personal notes), the fifth phase(E) is when axis
4 is selected, using a summation of the 4 phases of the opposite command type as
the four modes such as start and shift left being opposites.
Broken down into parts, the six 12 bit numbers get split into 12 internal portions,
but apparently the details here aren't for public release either ... and I'm left
with the rather unhelpful operation 1 to operation 12 or op1 to op12 as what's
permitted to be written here ...
Umm ... apparently all I'm allowed to release is the internal operations mostly non
biological core 4 parts of the 46(technically 48) internal parts; over one year's
worth of thinking & writing of hundreds of pages and this small portion of the
finalized results is all that's permitted for public release ... whelp, at least
the theoretical physicists can make use of this part. If it seems scattered and
disorganized, it's only because this is a snippet of something meant to be seen in
its entirety to properly appreciate as an interconnected web of data. Also, the
physics layer operates on a different paradigm of logic to ones normal thoughts
just as machine/assembly language programming and I suppose brainf*ck programming
are of a different thought pattern in usage to normal programming.
Anyways, on with the show: Operation 8 phase A mode 1 is the magnetic monopole
particle, mode 2 is the magnetic dipole (2 magnetic monopoles stuck side by side
with the same direction of rotation relative to one another), mode 3 is the motion
monopole(potential or kinetic with left or right spin respectively), mode 4 is
motion dipoles(2 motion monopoles stuck side by side and rotating in the same
direction relative to one another).
{Magnetic particles can move, but oddly enough the motion particles don't - they
just transfer around and focus state data, hence the paper clip stuck to a magnet
acting as an extension of it while the gravity of a rod sticking out of a moon
sized ball doesn't noticeably pull in anything as things are instead pulled towards
the center of the ball it's poking out of.
Magnetic monopoles are mass, motion monopoles are acceleration, magnetic dipoles
are friction/time deceleration/subtractive velocity, motion dipoles are velocity,
heat dipoles are hot/pushing outwards or forwards energy in right spin and
cold/drawing inwards or backwards energy, gravity dipoles are of course
gravitational pull within a range of the golden ratio times one body length to the
left and right but rotated to be a sphere of that reach in spin left attraction
mode and repulsion in the same range for spin right reflection mode.}
Operation 8 phase B is sorting algorithms of lexicographical/hierarchical
order(Shift Left/Right) and numerical order(START/END) - Mode 1 is
hierarchical/lexicographical non recursive sorting algorithms which can be built
using 3-way switches such as tree sort which first builds a binary search tree out
of listed or arrayed items, then traverses the tree in order so that the elements
come out in sorted order with whatever that has come out being in sorted order for
the contents of the list at the time of the operation being executed.
Operation 8 Phase B mode 2 is non recursive numeric based sorting algorithms which
can be built with 4-way switches, though honestly, this is a shuffle/randomizer
rather than a sort.
Operation 8 phase B mode 3 is recursive hierarchical/lexicographical sorting
algorithms such as quicksort and insertion sort which can be built with a bunch of
diodes.
Operation 8 phase B mode 4 is recursive numerical order sorting algorithms such as
merge sort and radix/bucket sort which can be built using a bunch of transistors.
Operation 11 phase B mode 1 is Negation logic gate, mode 2 is Boost logic gate,
mode 3 is OR logic gate, mode 4 is AND logic gate.
Yang Operation 9 phase A is pheromone receptors & binders of mode 1 (sex &
reproduction control), mode 2 (nervous system and non sensory organ control), mode
3 (milk, blood and lymph system control) and mode 4 (communication plus limbic
system & mind control)
Yang Operation 9 phase C is hormones of mode 1(sex & reproduction control), mode 2
(nervous system and non sensory organ control), mode 3 (milk, blood and lymph
system control) and mode 4 (communication plus limbic system & mind control)