0% found this document useful (0 votes)
64 views6 pages

Virtual Reality Developer's Notes - Part 1 - The Physics Layer

1) The document discusses the physics layer rules of the universe and how they have changed from operating under the rules of dark matter to now following the rules of light matter. 2) It explains that in dark matter, there were fuzzy logic rules applying at the quantum level that required tardigrades to access magic, but light matter removes this fuzzy logic. 3) The 278 elements can now be fully accessed, with 5 systems of 126 stats each to represent their properties, allowing for a more complete understanding of the physics at work.

Uploaded by

Hilary Thomas
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
64 views6 pages

Virtual Reality Developer's Notes - Part 1 - The Physics Layer

1) The document discusses the physics layer rules of the universe and how they have changed from operating under the rules of dark matter to now following the rules of light matter. 2) It explains that in dark matter, there were fuzzy logic rules applying at the quantum level that required tardigrades to access magic, but light matter removes this fuzzy logic. 3) The 278 elements can now be fully accessed, with 5 systems of 126 stats each to represent their properties, allowing for a more complete understanding of the physics at work.

Uploaded by

Hilary Thomas
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 6

The Physics Layer:

Foreword
The Scientists quest to find a single equation to represent the rules of all
reality is destined to fail from the very beginning for two fundamental reasons.
Number one is that the universe can be fully modeled in all its aspects in the form
of a computer program, but not an equation.
There are programming elements involved in the operation of the universe which
despite their implicit use of math in their implementation, cannot be confined
within the realm of just mathematics.
The second reason is that neither you, I or your computer know anything - we have
identifiers, drawing rules and manipulation rules for the morphemes/concepts, but
no definite knowledge of them.
Your computer doesn't know what an H is and neither do you.
The Universe herself is the one with that knowledge and if she revokes your access
to a concept then the situation becomes one where you may as well be a blind man
being lectured to about the virtues of color.

Up to now, as of February 14th 2021 AD, we've been operating on the rules of Dark
Matter though we live in the Light Matter side of the Universe.
Now, however, our rules of matter have been adjusted to follow the laws of light
matter.
In Dark matter, the physics layer rules outlined in the main portion of this text
have been applying and still do apply, but there's an extra component of fuzzy
logic applying as well.
In Emotional Space dark matter the fuzzy logic manifests itself as mana being
exclusively in Nurture stat format as the electrons(or positrons in antimatter)
while the nuclei were normal as seen up to now with access to the magic aspects
requiring the aid of the tardigrades acting as the tiny spirits that allow one to
use magic.
The rules of this being nebulous and tied to compounds rather than specific
elements of the periodic table, with access to elements beyond number 99 being
impossible other than unstable abominations that will fall apart in a heartbeat.
Elements beyond number 99 do exist all the way up to number 278, but there were
only placeholders for them in the dark matter side rules with access to their
properties/stats available through the fuzzy logic and compound materials with the
aid of the tardigrades (at least in part).
Also there are fuzzy rules at the lowest level of the perception layer, the quarks
as scientists call them, the qi/mana particles as the universe sees them.
In Rational space dark matter things are similar, but they display only the
elemental system stats(elemental as in earth, fire, wind, water, metal, wood,
thunder, etc.) with a matching alternate set of fuzzy logic aspects at the quarks
and atomic levels.
In light matter the stats are fully available with zero fuzzy logic and no need for
the tardigrades for access to magic.
Instead there are the dragons to revoke access to magic via reverting matter back
to the dark matter rules where you need the tardigrades aid.
The 278 elements are 126 stats(some in male and female use versions) in 5 different
systems, plus decent/limited versions of some of them and some utility elements for
binding and or storing other elements/stats(mana is still the electrons but the
nuclei are included in the magic properties as well).
With light matter rules now in play, any quantum computer made after February 14th,
2021 will fail, while those built before that point will continue to work as
normal, up until they get any circuit components replaced.
This is because the indeterminate state they rely on does exist, but it's only
meant to be accessed at the perception layer via element numbers 144, 164 and
212(decent, Male and Female forms of the stat).
This is just one example of the removal of the fuzzy logic with grace for the past
occurrences reliant on it.
Scientists are now permitted to split the quarks/qi/mana types and see the pixels(6
basic particles) and the other 12 semi basic compounds of them pop out.
Space is magnetic flux and particles, Time is motion particles, absolute space is
just plain empty/void.
Just make sure not to violate the 2 universal sins with all your poking around -
the sanctity of the cell and the soul. Meaning don't go trying to make a new type
of cell from scratch or rearrange an existing one in ways that violate the rules of
the universe and don't try to resurrect or reincarnate entities without knowing the
rules and regulations of how to do such without it being a sin. If you violate
these two sins you show up in front of the Gate of True Knowledge just as Ed and
Alphonse did in Full Metal Alchemist, made to pay the price of sin, irrespective of
whether or not one has the stat of element #263 or #198(its decent/reduced version)
which is the proper way of seeing the Gate of True Knowledge to gain restricted or
lacking information for a fair and reasonable/negotiable price without being a
sinner. Stupid stuff with zero basis for working is safe such as praying to Satan
to revive your dead partner in adultery, but properly functional alchemy which does
have a shot at reviving people must be done with caution knowing that any screw up
may cost you your life, senses or a large chunk of flesh.
Btw, there's 3 different versions of what scientists call the gluon quark, one for
each of the three spacial types(emotional and rational light matter use the same
core, they just apply slightly different rules/features).

The 256 Bit Packet of Reality / Summary of the Physics Layer

The packet applies starting from the first point at which matter has a physical
phase which is a group of 8 monopoles/dipoles at the pixels level of the 6 basic
particles which are the magnetic monopole, motion monopole, magnetic dipole, motion
dipole, heat dipole and gravity dipole.

Bits number 1 to 96 are the header and also the sound/waveform/flux data, bits
numbers 97 to 124 are smells (concepts/morphemes/language rules), bits numbers 125
to 156 are sight & memories data, bits numbers 157 to 208 are touch data, bits
numbers 209 to 256 are taste data.
I'm not permitted to explain the bitmaps of touch, taste, sight and smell - the
Universe says that's not for public release.

Bit 1 is a marker for dark(0) or light(1) matter, bits 2 and 3 mark one of 4
orthogonal axis with the 4th axis being the contents of a dantian as the 4th
dimension.
Bits 4&5 indicate 1 of 4 modes (they're just going to be labeled 1 to 4 in this
public release version, though they're labeled differently in my personal notes),
bits 6&7 indicate 1 of 4 commands(Shift Left, Shift Right, START or END).
Bits 8 to 24 are used twice: modulo 43200 for the rotational angle dividing the
circle of rotation into 360 degrees and each degree further divided into 120 parts;
divide by 43200 for one of 4 phases(again this is simply A,B,C,D for the public
release, labeled differently in my personal notes), the fifth phase(E) is when axis
4 is selected, using a summation of the 4 phases of the opposite command type as
the four modes such as start and shift left being opposites.

Bits 25 to 96 are used as a whole to give a 3 part continuing fractional number as


the zero case reference value, the speed of light scientists observe being one of
those zero case uses, and a name/signature amongst other things. Broken down into
parts, it's the details summarizd by sounds.
As a continuing fraction its 6 pairs of 12 bit numbers with a numerator first then
a denominator for a main fraction and 2 continuation ones.
As this is the zero case reference value, all numerators and denominators have 1
added to them so as to avoid getting zero yet again which this number is used to
resolve in the first place.
As an example, the speed of light observed on earth uses this number as a power of
base 2 for the speed of light as 2^(3994/(145+(4092+(828/4096))/4096)) Bu per
second, the Bù being the Chinese unit of measure defined by the universal standard
as equal to [43200^6 * 16^7 / 10^36] meters (Zhàng=2 Bù, Lǐ=180 Zhàng, Chǐ=Bu/6,
Cùn=Chǐ/10, Fēn=Cùn/10, Lí= Fēn/10, Háo=Lí/10).

Broken down into parts, the six 12 bit numbers get split into 12 internal portions,
but apparently the details here aren't for public release either ... and I'm left
with the rather unhelpful operation 1 to operation 12 or op1 to op12 as what's
permitted to be written here ...

Umm ... apparently all I'm allowed to release is the internal operations mostly non
biological core 4 parts of the 46(technically 48) internal parts; over one year's
worth of thinking & writing of hundreds of pages and this small portion of the
finalized results is all that's permitted for public release ... whelp, at least
the theoretical physicists can make use of this part. If it seems scattered and
disorganized, it's only because this is a snippet of something meant to be seen in
its entirety to properly appreciate as an interconnected web of data. Also, the
physics layer operates on a different paradigm of logic to ones normal thoughts
just as machine/assembly language programming and I suppose brainf*ck programming
are of a different thought pattern in usage to normal programming.

Anyways, on with the show: Operation 8 phase A mode 1 is the magnetic monopole
particle, mode 2 is the magnetic dipole (2 magnetic monopoles stuck side by side
with the same direction of rotation relative to one another), mode 3 is the motion
monopole(potential or kinetic with left or right spin respectively), mode 4 is
motion dipoles(2 motion monopoles stuck side by side and rotating in the same
direction relative to one another).
{Magnetic particles can move, but oddly enough the motion particles don't - they
just transfer around and focus state data, hence the paper clip stuck to a magnet
acting as an extension of it while the gravity of a rod sticking out of a moon
sized ball doesn't noticeably pull in anything as things are instead pulled towards
the center of the ball it's poking out of.
Magnetic monopoles are mass, motion monopoles are acceleration, magnetic dipoles
are friction/time deceleration/subtractive velocity, motion dipoles are velocity,
heat dipoles are hot/pushing outwards or forwards energy in right spin and
cold/drawing inwards or backwards energy, gravity dipoles are of course
gravitational pull within a range of the golden ratio times one body length to the
left and right but rotated to be a sphere of that reach in spin left attraction
mode and repulsion in the same range for spin right reflection mode.}
Operation 8 phase B is sorting algorithms of lexicographical/hierarchical
order(Shift Left/Right) and numerical order(START/END) - Mode 1 is
hierarchical/lexicographical non recursive sorting algorithms which can be built
using 3-way switches such as tree sort which first builds a binary search tree out
of listed or arrayed items, then traverses the tree in order so that the elements
come out in sorted order with whatever that has come out being in sorted order for
the contents of the list at the time of the operation being executed.
Operation 8 Phase B mode 2 is non recursive numeric based sorting algorithms which
can be built with 4-way switches, though honestly, this is a shuffle/randomizer
rather than a sort.
Operation 8 phase B mode 3 is recursive hierarchical/lexicographical sorting
algorithms such as quicksort and insertion sort which can be built with a bunch of
diodes.
Operation 8 phase B mode 4 is recursive numerical order sorting algorithms such as
merge sort and radix/bucket sort which can be built using a bunch of transistors.

Operation 8 phase C mode 1 is 4-way switches, mode 2 is 3-way switches, mode 3 is


Kinetic Potential Kinetic (Kpk or Negative positive negative) tripoles/transistors,
mode 4 is Potential Kinetic Potential (pkp or positive negative positive)
tripoles/transistors.
Operation 8 phase D mode 1 is pheromones, mode 2 is the nervous system, mode 3 is
the limbic system in the brain responsible for things like emotions, behavior,
motivation and long term memory management in Yin operation and olafacation/scent
processing in yang/phase E operation, mode 4 is hormones.

Operation 11 phase A mode 1 is a light sensitive diode/ vacuum tube/electron


tube/boost logic gate/black hole/wormhole/spacial tunnel/rainbow bridge/signal
(speed) amplifier/AC current rectifier/time travel to the future on the same
timeline gate, past when in reverse as a white hole to force your way through
Operation 11 phase A mode 2 is heat sensitive diodes ( including Light Emitting
Diode/Zener Diode) which freely boost current in one direction but impede it in the
opposite direction.(This is the basis of instant travel space piercing gates and
blink teleportation){builds OR logic gate}
Operation 11 phase A mode 3 is mutual induction/interference Direct Current
carrying coils{builds Negation logic gate}(This is what fuels ground shrink/shunpo
and parallel timeline time travel (through data copying, not actually moving matter
from one timeline to another).
Operation 11 phase A mode 4 is side by side or shared core Alternating Current
carrying coils aka a transformer {builds AND logic gate}(Dreams/fate gate)

Operation 11 phase B mode 1 is Negation logic gate, mode 2 is Boost logic gate,
mode 3 is OR logic gate, mode 4 is AND logic gate.

Operation 11 phase C mode 1 is inductor coils, mode 2 is capacitors, mode 3 is


conductors and mode 4 is resistors.

Operation 11 phase D mode 1 is Negative Positive Negative Transistors, mode 2 is


Double Break switches,mode 3 is Positive Negative Positive Transistors, mode 4 is
single break switches.

Operation 9 phase A is stimulus response rules.(END/START is the emotional space


settings for both light and dark matter and START/END settings is for rational
space for both light and dark matter. We live in emotional light matter space here
on Earth, despite having followed emotional dark matter rules till February 14,
2021AD. BTW, Jupiter and Saturn are planets in an odd pocket of rational light
matter space despite the rest of our solar system being emotional light matter
space.)
Mode 1 is that a magnetic monopole, as if using a 3-way switch, will either move
towards another magnetic monopole along path A if they are of opposite charge or
move along path B away from the other if it is of like charge in shift right left
settings. In shift left/right settings it's the opposite reaction of path
selection.
Operation 9 phase A Mode 2-1: As if using a 4-way switch, two motion dipoles
interacting with one another, based on their charge levels, may either maintain
their same direction of rotation or swap rotation directions in END/START settings
while the reaction in START/END settings is one of energy gains and losses.
Operation 9 phase A mode 2-2: As if using a 4-way switch, in END/START mode gravity
dipoles (two side by side motion monopoles with opposite rotations relative to each
other) compare gravity charge with one another with the smaller of the two having
its charge transferred towards the larger one which stays put as a focal point with
the pull rate adjusted to be the larger charge minus the smaller one. If of equal
and opposite charge their data is transferred to the midpoint between them to
create a repulsion type gravity dipole of their combined charge. If of equal
charge, then they transfer their data to the midpoint to make an attraction type
gravity dipole of their combined charge if both are attractive types and equally
repel/transfer away their data/state from the midpoint if both are repulsive. In
START/END mode the smaller charge of gravity is repelled with the larger one
remaining unmoving as a focal point. If of equal and opposite charge their
data/charge is transferred to the midpoint gravity particle between the two to
create an attraction type gravity dipole of their combined charge, else they repel
one another/transfer their data/state away from the midpoint between them equally.
Operation 9 phase A mode 3: As if using a Positive Negative Positive
transistor/tripole, in Shift right/left settings two motion monopoles of like
charge will reverse direction of state/data transference on an axis; if of opposite
charge they will maintain the direction of state/data transfer on an axis. Shift
left/right settings is the opposite reactions.
Operation 9 phase A mode 4-1: As if using a Negative Positive Negative
transistor/tripole, in END/START settings magnetic dipoles of unequal and opposite
charge will reverse their spin direction/charge depending on charge levels with the
larger one reversing polarity while those with like polarity will maintain their
current polarity/spin direction depending on charge level with the larger one
remaining stationary and the smaller one being repelled. In the case of equal and
opposite polarities, they fuse side by side in the middle to make a negative
particle while equal and like polarity is equal repulsion from the midpoint for
negatives and fusion side by side at the midpoint for positives making a bigger
positive particle. START/END settings reverses the reactions and does
superimposition type fusions rather than side by side.
Operation 9 phase A mode 4-2: As if using a Negative Positive Negative
transistor/tripole, in END/START settings heat dipoles attract one another based on
charge levels with the larger one remaining stationary as the smaller one is pulled
in after subtracting its charge from the larger one to set the movement speed.
If of equal and opposite charge they fuse side by side as a cold/left spin type of
their combined charge at the midpoint between the two; if equal and of like charge
then they repel each other equally from the midpoint if hot ones and fuse side by
side at the midpoint if cold/left spin ones to make a larger hot/right spin type
particle of their combined charge with proportions maintained.
In START/END mode the unequal charges repel one another with the larger one
remaining stationary. If of equal and opposite charge they superimpose and grow
proportionately larger as a hot/right spin particle at the midpoint between the
two; if of equal and like charge then they equally repel from the midpoint if cold
ones and superimpose at the midpoint if hot ones to make a larger hot particle of
their combined charge with proportions maintained.

Operation 9 phase B is replicating/creating runes in mode 1 (comments,


jokes/problems, prophecies and status), mode 2 (epigenetics/setting the shape of a
string of runes, code writing, code editing, code executing runes production), mode
3 (rune string shape/epigenetics code reading and executing runes), mode 4 (physics
layer rune[strings] creating and controlling perception layer rune[strings]
production)

Operation 9 phase C runes that fill the roles of mode 1 (communicating


signals/messages), mode 2 (control and support like skeletons to bend and stand up
with), mode 3 (resource gathering and management) and mode 4 (combat and/or
competition in both offensive and defensive/avoidance/mitigating types)

Operation 9 phase D is chemical/environmental and life process catalyzing physics


layer rune strings of the molecular level[a.k.a protein & lipid based
hormones/pheromones] of mode 1 (limbic system control & its amino acid based
hormones), mode 2 (steroid/lipid based hormones of the gonads), mode 3 (amino acid
based pheromones which operate on the nervous system of the body and it's organs),
mode 4 (steroid/lipid based pheromones of the blood/circulatory system)

Yang Operation 9 phase A is pheromone receptors & binders of mode 1 (sex &
reproduction control), mode 2 (nervous system and non sensory organ control), mode
3 (milk, blood and lymph system control) and mode 4 (communication plus limbic
system & mind control)

Yang Operation 9 phase B is carbon fixing/inner alchemy organs of mode 1 (phase of


matter conversion), mode 2 (particle/atomic/molecular type change/transmutation),
mode 3 (form change/transformation/transmogrification), mode 4 (soul
materialization [soul to matter] in END/START mode, soul conversion [matter to
soul] in START/END mode)
{I'm not permitted to tell you the definition of a soul, at least not for free as a
public release. I can, however, tell you that the stuff of a soul is only a soul
when its in a dantian/alchemy organ. When outside of a dantian, the stuff of the
soul makes one a Golem if life based. Before all the covid-19 business, only the
quarter of the population that is rational based counted as beings with souls while
the rest of humanity counted as golems.}

Yang Operation 9 phase C is hormones of mode 1(sex & reproduction control), mode 2
(nervous system and non sensory organ control), mode 3 (milk, blood and lymph
system control) and mode 4 (communication plus limbic system & mind control)

Yang Operation 9 phase D is sensory organs of mode 1 (eyes/sight), mode 2 (touch),


mode 3 (taste/tongue) and mode 4 (smell/olfaction).

You might also like