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Compter Graphics

The document is a 60 question multiple choice exam for a computer graphics course. It covers topics like transformations, projections, color models, rendering, animation, and hardware devices. Students are instructed to attempt any 50 questions out of the 60 in 1 hour using a provided answer sheet. Calculators are allowed and only one answer should be selected for each question.

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geovonni.kavis
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© © All Rights Reserved
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0% found this document useful (0 votes)
69 views112 pages

Compter Graphics

The document is a 60 question multiple choice exam for a computer graphics course. It covers topics like transformations, projections, color models, rendering, animation, and hardware devices. Students are instructed to attempt any 50 questions out of the 60 in 1 hour using a provided answer sheet. Calculators are allowed and only one answer should be selected for each question.

Uploaded by

geovonni.kavis
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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testNo=3308&code=1052000&showTest=2371&actForm=edit&set=10

Seat No -
Total number of questions : 60

13248_CS 346 COMPUTER GRAPHICS


Time : 1hr
Max Marks : 50
N.B

1) All questions are Multiple Choice Questions having single correct option.

2) Attempt any 50 questions out of 60.

3) Use of calculator is allowed.

4) Each question carries 1 Mark.

5) Specially abled students are allowed 20 minutes extra for examination.

6) Do not use pencils to darken answer.

7) Use only black/blue ball point pen to darken the appropriate circle.

8) No change will be allowed once the answer is marked on OMR Sheet.

9) Rough work shall not be done on OMR sheet or on question paper.

10) Darken ONLY ONE CIRCLE for each answer.

Q.no 1. Z -buffer algorithm are

A : Simplest algorithm

B : Complex algorithm

C : Largest algorithm

D : Smallest algorithm

Q.no 2. The transformation in which an object is moved from one position to another in
circular path around a specified pivot point is called

A : Translation

B : Scaling

C : Rotation

D : Reflection

Q.no 3. Scan lines are used to scan from

A : Top to bottom

B : Bottom to top
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C : Top to right

D : Top to left

Q.no 4. Which is not image file format

A : bmp

B : jpg

C : tiff

D : png

Q.no 5. The types of projection are

A : Parallel projection and perspective projection

B : Perpendicular and perspective projection

C : Parallel projection and Perpendicular projection

D : Perpendicular and isometric projection

Q.no 6. The color code “000” is for________.

A : White

B : Black

C : Blue

D : Green

Q.no 7. The transformation that produces a parallel mirror image of an object are called

A : Rotation

B : Reflection

C : Translation

D : Scaling

Q.no 8. Which color s produced with the blue and red dots

A : Blue

B : Yellow

C : Magenta

D : White

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Q.no 9. A Process which divides each segment of the picture into its visible and invisible
portion, allowing the invisibleportion to be discarded is called___.

A : Clipping

B : Windowing

C : Segmenting

D : Viewing

Q.no 10. A process with the help of which images or picture can be produced in a more
realistic way is called

A : Fractals

B : Quad-tree

C : Rendering

D : Clipping

Q.no 11. If we multiply any matrix A with identity matrix then we get the matrix.

A : Identity matrix

B : Translation matrix

C : Scaling matrix

D : Original matrix

Q.no 12. The viewing transformation is formed by

A : Translations

B : Translation and scaling

C : Translation, scaling and reflection

D : Translation, scaling and rotation

Q.no 13. _________ is a basic approach used to fill the polygon

A : even-odd method

B : winding number method

C : A and B

D : Thumb rule

Q.no 14. The hardware devices contain

A : Color printer / black white printer


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B : Office

C : Audio Player

D : Menu

Q.no 15. Symbolic representation of some object or process is called ................

A : Icons

B : Menu

C : List

D : Label

Q.no 16. The process of selecting and viewing the picture with different views is called

A : Viewing

B : Clipping

C : Windowing

D : Segmenting

Q.no 17. The flat panel displays are________ in appearance

A : Flat

B : Curved

C : Round

D : Hexagonal

Q.no 18. The region against which an object is to be clipped is called__?

A : Clip window or clipping window

B : Drawing window

C : Image window

D : Viewport

Q.no 19. A _______ transformation alters the size of an object.

A : Scaling

B : Rotation

C : Translation

D : Shear
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Q.no 20. Polygon filling algorithms those fill interior-defined regions are called _______
algorithms.

A : Flood fill

B : Boundary fill

C : Scan line

D : Edge fill

Q.no 21. Plasma panel are also called

A : Liquid crystal display

B : Gas discharge display

C : Non emissive display

D : Emissive display

Q.no 22. Identify the input mode in which the application program initiates data entry

A : Sample

B : request

C : Event

D : Read

Q.no 23. The rectangle portion of the interface window that defines where the image will
actually appear are called

A : Transformation viewing

B : View port

C : Clipping window

D : Screen coordinate system

Q.no 24. The result of logical AND operation with endpoint region codes is a nonzero value.
Which of the following statement is true

A : The line is completely inside the window

B : The line is completely outside the window

C : The line is partially inside the window

D : The line is already clipped

Q.no 25. The animation can be divided into

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A : One part

B : Two parts

C : Three parts

D : Four parts

Q.no 26. A joystick is a

A : Graphics input device

B : Graphics output device

C : Produces sound

D : Display Images

Q.no 27. The DDA algorithm is a faster method for calculating pixel positions than direct use
of line equation using y = mx + because

A : it eliminates floating point addition

B : it eliminates floating point multiplication

C : it eliminates rounding operation that drift away from true line path

D : it eliminates addition

Q.no 28. In view-port clipping of 3D viewing, the region code contains ___number of bits

A:6

B:4

C:5

D:7

Q.no 29. Identify the colors produced in beam penetration method

A : Red, Green, Blue, White

B : Red, Green, Blue

C : Green, Red, White, Orange

D : Red, Orange, Yellow, Green

Q.no 30. Each screen point is referred to as

A : Resolution

B : Pixel

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C : Persistence

D : Dot Pitch

Q.no 31. Plasma device converts

A : Electrical energy into light

B : Light into electrical energy

C : Light into graphical energy

D : Light into electromagnetic energy

Q.no 32. The region code of a point is 1001. The point is in the________region of window

A : Top right

B : Top left

C : Bottom left

D : Bottom right

Q.no 33. Which of the following is not a type of perspective projection____________

A : Isometric

B : One point

C : Two point

D : Three point

Q.no 34. BSP stands for

A : Binary Space Product

B : Binary search Product

C : Binary Search Partition

D : Binary Space Partition

Q.no 35. Graphics is one of the_________ major key element in design of multimedia
application

A : Five

B : Three

C : Four

D : Eight

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Q.no 36. Identify the odd one out

A : Icon

B : Slider

C : Spin box

D : Locator

Q.no 37. The rectangle space in which the world definition of region is displayed are called

A : Screen coordinate system

B : Clipping window or world window

C : World coordinate system

D : Viewport

Q.no 38. In odd-even rule If the number of interactions is Even, then the point (x,y) is an

A : Exterior point

B : Interior point

C : Partial point

D : Invisible

Q.no 39. In the following which algorithm is used to calculate visibility

A : BSP tree

B : DDA

C : Circle generation

D : Flood fill

Q.no 40. Which of the following alogoritm is not used object space method

A : DDA

B : Z-buffer

C : Scanline

D : A-buffer

Q.no 41. The division of the computer screen into rows and columns that define the no. of
pixels to display a picture is called

A : Persistence

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B : Resolution

C : Encapsulated post script

D : Vector

Q.no 42. Which surface algorithm is based on perspective depth ?

A : Depth comparison

B : Z-buffer or depth-buffer algorithm

C : subdivision method

D : back-face removal

Q.no 43. The method which uses array of dots for generating a character is called

A : Stoke method

B : Bitmap method

C : Star bust method

D : Pixmap method

Q.no 44. In non-zero winding number rule If the total sum of this direction value is non-zero,
then this point to be tested is an

A : Interior point

B : Exterior point

C : Partial point

D : Invisible

Q.no 45. The translation distances (dx, dy) is called as

A : Translation vector

B : Shift vector

C : Both a and b

D : Neither a nor b

Q.no 46. Why we need removal of hidden surface

A : for displaying realistic view

B : Download image

C : Hide Image

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D : Clip window

Q.no 47. A Pixel is represented dy a tuple Xw,Yw,w in______

A : Normalised Device Coordinates

B : Homogeneous coordinates system

C : 3D coordinate system

D : 2D coordinate system

Q.no 48. The basic geometric structures that describes a scene on display is called ________

A : Attributes

B : Output primitive

C : Lines

D : Curves

Q.no 49. In which method of CRT, convergence problem occur

A : Beam penetration method

B : Shadow mask method

C : DVST

D : Beam mask Method

Q.no 50. The object space or the space in which the application model is defined is called
____________

A : World co-ordinate system

B : Screen co-ordinate system

C : World window

D : Interface window

Q.no 51. A vector can be defined as

A : Intersection b/w two point position

B : Difference b/w two point position

C : Comparison b/w two point position

D : Intersection b/w two portion

Q.no 52. Give the value_______to all the edges which are going to upward direction in non-
zero winding number rule
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A:0

B : -1

C:1

D:2

Q.no 53. Coordinates of window are knows as_______

A : Screen coordinates

B : World coordinates

C : Device coordinates

D : Cartesian coordinates

Q.no 54. A composite transformation matrix can be made by determining the ________of
matrix of the individual transformation

A : Sum

B : Product

C : Difference

D : Multiple

Q.no 55. The projection that can be viewed as the projection that has a centre of projection at
a finite distance from the plane of projection are called

A : Parallel projection

B : Perspective projection

C : Isometric projection

D : Oblique projection

Q.no 56. The orthographic projection can display more than one face of an object, such an
orthographic projection is called__________ orthographic projection

A : Axonometric

B : Isometric

C : Parallel

D : Perspective

Q.no 57. Slope of the line joining the points (1, 2) and (3, 4) is

A:0

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B:1

C:2

D:3

Q.no 58. The video memory that is used to hold the image displayed on screen is known as

A : Display processor

B : LUT

C : Frame buffer

D : Display file

Q.no 59. The intensity of a grayscale pixel is expressed within a given range between a
minimum and a maximum

A : 1 and 2

B : 2 and 1

C : 0 and 1

D : 0 and 2

Q.no 60. An example of impact device is

A : Electrostatic printer

B : Inkjet printer

C : Line printer

D : Laser printer

Q.no 1. The object space in which the application model is defined

A : Screen coordinate system

B : Clipping window or world window

C : World coordinate system

D : Windows viewport

Q.no 2. GUI means

A : Graphical user interface

B : Graphical user interaction

C : Graphics uniform interaction

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D : Graphics uniform interface

Q.no 3. Bresanham circle algorithm uses the approach of

A : Midpoint

B : Point

C : Line

D : Polygon

Q.no 4. Random scan systems are designed for

A : Line drawing application

B : Pixel drawing application

C : Color drawing application

D : Image drawing application

Q.no 5. DVST means

A : Direct view storage tube

B : Domain view storage tube

C : Direct view store tube

D : Domain view store tube

Q.no 6. Flood fill algorithm cannot be applied if

A : More than one boundary colour

B : More than one interior colour

C : Single boundary colour

D : Single interior colour

Q.no 7. In 3D viewing, the world co-ordinate position of the objects is converted into viewing
co-ordinates by _________transformation.

A : Viewing

B : Projection

C : Workstation

D : 3D

Q.no 8. Computer of present time have much higher memory and storage capacity

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A : Much smaller

B : Much bigger

C : Much slower

D : Much lesser

Q.no 9. Cyan color is produced when the blue and green are activated

A : Equally

B : Unequally

C : Completely

D : Partially

Q.no 10. When projection lines are perpendicular to the view plane then such type of
projection is called

A : Parallel

B : Perspective

C : Orthographic

D : Oblique

Q.no 11. In which polygon object appears only partially

A : Convex polygon

B : Concave polygon

C : Visible Polygon

D : Invisible Polygon

Q.no 12. The process of coloring the area of a polygon is called

A : Polygon filling

B : Polygon flow

C : Aliasing

D : Antialiasing

Q.no 13. How many types of parallel projection are

A:1

B:2

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C:3

D:4

Q.no 14. The shape of the object gets by _________transformation.

A : Scaling

B : Rotation

C : Translation

D : Shear

Q.no 15. Which of the following transformation is not used in rotation about arbitrary point
in 2D?

A : Scaling

B : Rotation

C : Translation

D : Shearing

Q.no 16. If the angle Q is positive then the rotation direction will be

A : Clockwise

B : Anticlockwise

C : Parallel

D : Perpendicular

Q.no 17. A bitmap is ..............bit(s) per pixels.

A:0

B:1

C:2

D:4

Q.no 18. The first viewing parameter in perspective projection we must

A : Viewing window

B : Shift vector

C : View reference plane

D : View reference point

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Q.no 19. Beam penetration method is used in

A : Random scan system

B : Raster scan system

C : Printer

D : Scanner

Q.no 20. ______identifies the picture portions that are exterior to the clip window

A : Interior clipping

B : Exterior clipping

C : Extraction

D : Removing

Q.no 21. _________ is a basic approach used to fill the polygon

A : seed fill

B : scan fill

C : A and B

D : Line fill

Q.no 22. Identify the features of DVST from the following

A : Monochromatic, Flicker free, Low resolution

B : Monochromatic, Flicker free

C : Color screens, Refresh monitors, High resolution

D : Expensive, Low resolution

Q.no 23. The standard aspect ratio for PC is

A : 0.2534722222222222

B : 0.16874999999999998

C : 0.12638888888888888

D : 0.21041666666666667

Q.no 24. The rotation axis that is perpendicular to the xy plane and passes through the pivot
point is known as

A : Rotation

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B : Translation

C : Scaling

D : Shearing

Q.no 25. Each pixel has ________basic color components

A : Two or three

B : One or two

C : Three or four

D : No color

Q.no 26. .............. is a type of window which is invoked by an application when multiple inputs
are required to specify the desired action

A : Panel

B : Icon

C : Dialog box

D : Menu

Q.no 27. Which of the following clipping algorithm follows the Divide and Conquer strategy?

A : 4-bit algorithm

B : Cyrus break algorithm

C : Cohen- Sutherland algorithm

D : Midpoint algorithm

Q.no 28. TIFF (tagged image file format )are used for

A : Vector graphics

B : Bitmap

C : Pixmap

D : Gif

Q.no 29. The screen cordinates system used in following method

A : Object Space Method

B : Even-odd method

C : Winding rule method

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D : Image space method

Q.no 30. A display controller serves to pass the contents of

A : Frame buffer to monitor

B : Monitor to frame buffer

C : Application to monitor

D : Monitor to graphics

Q.no 31. To increase the energy of these slow moving electron and create a bright picture in
DVST , the screen is maintained at a

A : Low positive potential

B : High negative potential

C : High positive potential

D : Low Negative Potential

Q.no 32. Which function call sets up the size of the output area

A : glViewport()

B : gluPerspective()

C : viewport()

D : glDisplayfunc()

Q.no 33. In cohen- sutherland subdivision line clipping algorithm,any line that has one in the
same bit position in the region codes for each end point are

A : Completely inside the clipping rectangle

B : Completely outside the clipping rectangle

C : Completely left to the clipping rectangle

D : Completely right to the clipping rectangle

Q.no 34. By changing the dimensions of the viewport, the _________ and ___________ of the
objects being displayed can be manipulated

A : Number of pixels and image quality

B : X co-ordinate and Y co-ordinate

C : Size and proportions

D : Pixel and co-ordinates

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Q.no 35. Identify the features of Vector display

A : High resolution, Jagged lines, Lack in color depth

B : Smooth lines, Poor resolution, Black & White

C : High resolution, Lack in color depth, Smooth lines

D : Inexpensive, monochromatic, smooth lines

Q.no 36. In the Cohen Sutherland line clipping algorithm, if the codes of the two point P&Q
are 0101 & 0001 then the line segment joining the points P&Q will be _________the clipping
window

A : Totally outside

B : Partially outside

C : Totally inside

D : Inside

Q.no 37. A segment is a

A : Small part of the whole scene

B : The complete scene

C : The collection of all pictures of the scene

D : Collection of picture

Q.no 38. The oblique projections are classified as ______ and ___________ projections

A : Cavalier and Cabinet

B : Serial & Parallel

C : Parallel & Perspective

D : Isometric & diametric

Q.no 39. joystick are often used to control

A : Typing

B : Video games

C : Voice

D : Display

Q.no 40. Color information can be stored in________

A : Main memory
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B : Secondary memory

C : Graphics card

D : Frame buffer

Q.no 41. Refreshing on raster scan displays is carried out at the rate of

A : 60 to 80 frames per sec

B : 40 to 60 frames per sec

C : 30 to 60 frames per sec

D : 90 to 120 frames per sec

Q.no 42. When a display file is divided into number of subparts then each part is called
as____

A : Segment

B : Page

C : Image

D : Structure

Q.no 43. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm

A : It avoids calculation

B : It is non-iterative

C : Clipping window can be convex

D : Cyrus Beck algorithm is a direct line intersections computation for all planes which form the
boundary of the given convex polygon

Q.no 44. Which of the following clipping algorithm follows the Divide and Conquer strategy?

A : 4-bit algorithm

B : Midpoint algorithm

C : Cyrus break algorithm

D : Cohen- Sutherland algorithm

Q.no 45. The number of matrices required to rotate an object about a point (1,1)
are___________

A:1

B:2

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C:3

D:4

Q.no 46. A shadow mask CRT has _____ phosphor color dots at each pixel position

A:1

B:2

C:3

D:0

Q.no 47. Z-buffer algorithm is used for

A : Framebuffer removal

B : Hidden line removal

C : Rendering

D : Animation

Q.no 48. If we take mirror reflection of a point (-x, y) along the origin then the point
Becomes_________

A : (x, -y)

B : (-y, -x)

C : (-x, y)

D : (y, x)

Q.no 49. There are 2 types of polygons. They are?

A : Convex and concave

B : Square and rectangle

C : Hexagon and square

D : Octagon and convex

Q.no 50. The algorithm which displays line-type attributes by plotting pixel spans is

A : Raster line algorithm

B : Raster scan algorithm

C : Random line algorithm

D : Random scan algorithm

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Q.no 51. Higher persistence phosphorus needs _________ refresh rate

A : Lower

B : Higher

C : Medium

D : Large

Q.no 52. The complex graphics operations are_______

A : Selection

B : Separation

C : Clipping

D : Displying

Q.no 53. In which transformation the shape of an object can be modified in x-direction ,y-
direction as well as in both the direction depending upon the value assigned to shearing
variables

A : Reflection

B : Shearing

C : Rotation

D : Scaling

Q.no 54. An object is viewed by using perspective transformation. The maximum number of
principal vanishing point(s) possible is

A:1

B:2

C:3

D : Infinite

Q.no 55. Which of the following is a hidden surface removal algorithm?

A : DDA

B : Breshenham’s

C : Z-buffer

D : Cohen Sutherland

Q.no 56. Refreshing is not needed in DVST because of the presence of_____

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A : Primary gun

B : Flood gun

C : Focusing anode

D : Control grid

Q.no 57. The point (x,y) becomes (y,x) in____________transformation

A : Reflection about origin y-axis

B : Reflection about x-axis

C : Reflection at line Y=X

D : Reflection about y-axis

Q.no 58. A fast and simple method for rendering an object with polygon surface is

A : Constant-intensity shading

B : Flat shading

C : Both a & b

D : Flattening

Q.no 59. Identify impact printer from the following

A : Drum Plotter

B : Inkjet printer

C : Electrostatic printer

D : Dot-matrix printer

Q.no 60. The movement of different attributes of image would make the image dynamic and
such a dynamic effect is termed as ________

A : Picture

B : Animation

C : Painting

D : Video

Q.no 1. Displays a list of commands

A : Menu

B : List

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C : Icon

D : Checkbox

Q.no 2. A pixel may be defined as

A : Smallest size object

B : Larger size object

C : Medium size object

D : Big Object

Q.no 3. Reflection about X-axis followed by reflection about Y-axis is equivalent to_______

A : Reflection about line Y= X

B : Reflection about origin

C : Reflection about line Y=-X

D : Reflection about Y-axis

Q.no 4. CRT means

A : Common ray tube

B : Cathode ray tube

C : Common ray teen

D : Cathode run Tube

Q.no 5. Solid pattern in random scan display is to fill

A : Difficult

B : Easy

C : Not fill

D : Imposible

Q.no 6. The region code 0000 represents the______.

A : Viewing window

B : Left clipping window

C : Right clipping window

D : Bottom clipping window

Q.no 7. Intensity representation of an image is called_________


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A : Frame buffer

B : Picture definition

C : Display list

D : Brightness

Q.no 8. Intensity representation of an image is called

A : Frame Buffer

B : Picture definition

C : Display list

D : Brightness

Q.no 9. Which of the following statement is not correct with respect to homogeneous
coordinates

A : It is used to combine transformations

B : Each point is represented as (xw,yw,w)

C : It is used for representing translation in matrix form

D : Homogeneous coordinates are represented in 2*2 matrix form

Q.no 10. Two consecutive rotation transformation r1 and r2 are

A : Additive

B : Multiplicative

C : Subtractive

D : Divide

Q.no 11. If blue is represented as 001 the yellow is represented as

A : A Monitor that have color capability

B : A Monitor that have no color capability

C : Raster scan display

D : Random scan display

Q.no 12. The color code “000” is for________.

A : White

B : Black

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C : Blue

D : Green

Q.no 13. How many types of keyboard

A:1

B:2

C:3

D:4

Q.no 14. Graphics with limited features is known as

A : Active graphics

B : Passive graphics

C : Grayscale image

D : Color Image

Q.no 15. The types of parallel projection are

A : Orthographic projection and quadric projection

B : Orthographic projection and oblique projection

C : oblique projection and quadric projection

D : Isometric projection and quadric projection

Q.no 16. Graphics output devices are

A : Graphics tablet, mouse

B : Keyboard

C : Light pen, joystick

D : Monitor, sound

Q.no 17. For the cavalier projection, the direction of projection makes a __________ angle
with the view plane.

A : 40 degree

B : 45 degree

C : 63 degree

D : 63.4 Degree

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Q.no 18. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called

A : Object-space method

B : image-space method

C : Both a & b

D : None of these

Q.no 19. The region against which an object is clipped is called a_________

A : Clip window

B : Boundary

C : Enclosing rectangle

D : Clip square

Q.no 20. In Cohen-sutherland subdivision line clipping algorithm, bit 4 in region code is set if
_____

A : end point of line is to the left of the window

B : end point of line is to the right of the window

C : end point of line is to the below of the window

D : end point of line is to the above of the window

Q.no 21. In 3D viewing, mismatch between 3D objects and 2D displays is compensated by


introducing_______

A : Transformation

B : Projection

C : Rotation

D : Translation

Q.no 22. 0 (Zero) degree of red color in hue image will correspond to

A : Boundary

B : Edges

C : White region

D : Black region

Q.no 23. GIF stands for

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A : Global Image Format

B : Graphics Interchange Format

C : Graphics Image Format

D : Global Interchange Format

Q.no 24. If both codes are 0000, (bitwise OR of the codes yields 0000) line lies
__________________ the window

A : completely outside

B : completely inside

C : half inside half outside

D : can’t say anything

Q.no 25. A line with end point codes as 0000 and 0000 is

A : partially invisible

B : completely visible

C : trivially visible

D : completely invisible

Q.no 26. In 3D viewing, the _________transformation is used to convert 3D description of


objects in viewing co-ordinates to the 2D projection co-ordinates

A : Viewing

B : Projection

C : Workstation

D : 3D

Q.no 27. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept

A : inside, outside

B : exact copy, different

C : outside, inside

D : different, an exact copy

Q.no 28. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called

A : Scan conversion
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B : Polygon filling

C : Two dimensional graphics

D : Anti-aliasing

Q.no 29. The shortest distance between any two dots of the same color is called

A : Resolution

B : Dot Pitch

C : Pixel Depth

D : PPI

Q.no 30. The transformation that produces a parallel mirror image of an object are called

A : Reflection

B : Shear

C : Rotation

D : Scaling

Q.no 31. Find out the odd ones

A : Boundary fill

B : 4-connected

C : Back-Face Detection

D : 8-connected

Q.no 32. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon

A : Convex

B : Concave

C : Closed

D : Complete

Q.no 33. Give the value_______to all the edges which are going to downward direction in non-
zero winding number rule

A:0

B : -1

C:1
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D:2

Q.no 34. In view-port clipping of 3D viewing, the region code contains ___number of bits

A:6

B:4

C:5

D:7

Q.no 35. A wireless mouse works on

A : Infra blue radiation

B : Infra-red radiation

C : Infra green radiation

D : Infra black radiation

Q.no 36. A transformation that slants the shape of an object is called

A : Reflection

B : Shear

C : Distortion

D : Scaling

Q.no 37. A plotter is capable of

A : Printing a map

B : Scanning images

C : Produced sound

D : Drawing

Q.no 38. Dragging in computer graphics can be achieved through which of the following
transformation

A : translation

B : rotation

C : scaling

D : mirror reflection

Q.no 39. Line end point codes of 4 lines are given below. Which one of the following is totally
invisible
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A : 1010, 0110

B : 0000, 0000

C : 1001, 0000

D : 0001, 0100

Q.no 40. A particular font and associated styles can be set using the function

A : setTextfont (tf)

B : setfont (tf)

C : setFont (tf)

D : setTextFont()

Q.no 41. If the resultant object is given along with the set of transformations applied on it,
then to find the original object we have to use___________

A : Affine transformation

B : Reverse transformation

C : Normal transformation

D : Inverse transformation

Q.no 42. The range that specifies the gray or grayscale levels is___________

A : The value range from -1 to 1

B : The value range from 0 to -1

C : The value range from 0 to 1

D : Any one of the above

Q.no 43. Solid pattern in random scan display is ____ to fill

A : Difficult

B : Easy

C : Not fill

D : Imposible

Q.no 44. If the pixel is already filled with desired color then leaves it otherwise fills it. this is
called

A : Flood fill algorithm

B : Boundary fill algorithm


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C : Scan line polygon filling algorithm

D : Scan Conversion Algorithm

Q.no 45. Pen or inkjet plotters use the following devices

A : Drum

B : Flat bed

C : Both a & b

D : None of these

Q.no 46. The rubber band method is also applicable to ________objects

A : Scale

B : Scalar

C : Vector

D : Rotate

Q.no 47. The projection in which the projection plane is allowed to intersect the x, y and z-
axes at equal distances

A : Wire frame model

B : Constructive solid geometry methods

C : Isometric projection

D : Back face removal

Q.no 48. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called

A : Image-space methods

B : Both Object-space methods

C:a&b

D : Pixel Space

Q.no 49. When the angle between the projectors and the plane of projection is not equal to
900 then the projection is

A : Orthographic

B : Isometric

C : Perspective

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D : Oblique

Q.no 50. The size of these dot in inkjet printer usually lies between

A : 50 to60 microns in diameter

B : 20 to30 microns in diameter

C : 30 to40 microns in diameter

D : 10 to20 microns in diameter

Q.no 51. The space in which the image is displayed are called

A : Screen coordinate system

B : Clipping window

C : World coordinate system

D : Space coordinate system

Q.no 52. The process of extracting a portion of a database or a picture inside or outside a
specified region are called

A : Transformation

B : Projection

C : Clipping

D : Mapping

Q.no 53. Which surface algorithm is based on perspective depth

A : Depth comparison

B : Z-buffer or depth-buffer algorithm

C : subdivision method

D : back-face removal

Q.no 54. _________as the most commonly used boundary presentation for a 3-D graphics
object

A : Data polygon

B : Surface polygon

C : System polygon

D : None of these

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Q.no 55. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with
different codes.

A:8

B:6

C:4

D:9

Q.no 56. Bresenham’s line drawing is superior then DDA because

A : It does not require floating point arithmetic

B : No round -up is required

C : Both (a) & (b)

D : it is easily computable

Q.no 57. The function of scan line polygon fill algorithm are

A : Find intersection point of the boundary of polygon and scan line

B : Find intersection point of the boundary of polygon and point

C : Find intersection point only

D : Find the Boundary

Q.no 58. In beam penetration method of color CRT, which layer is red and which is green

A : Outer is red and inner is green

B : Inner is red and outer is green

C : Inner is red and inner is green

D : Outer green and inner red

Q.no 59. The orthographic projections have the projectors where

A : The direction of these projectors is parallel to the view plane

B : The direction of these projectors is perpendicular to the image plane

C : The direction of these projectors is perpendicular to the view plane

D : The direction of these projectors is parallel to the image plane

Q.no 60. Sutherland Hodgeman algorithm works well for______

A : Concave polygon

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B : Convex polygon

C : Smooth curves

D : Line segment

Q.no 1. GUI means

A : Graphical user interface

B : Graphical user interaction

C : Graphics uniform interaction

D : Graphics uniform interface

Q.no 2. Cyan color is produced when the blue and green are activated

A : Equally

B : Unequally

C : Completely

D : Partially

Q.no 3. CAD means

A : Car aided design

B : Computer art design

C : Computer aided design

D : Car Art design

Q.no 4. Which is not image file format

A : bmp

B : jpg

C : tiff

D : png

Q.no 5. The electron beam in DVST is designed to draw directly to

A : Phosphor

B : Storage mesh

C : Glass

D : Screen
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Q.no 6. The line segments of polygon are called as _________

A : Edges

B : Vertices

C : Line

D : Ellipse

Q.no 7. The best hidden surface removal algorithm is ?

A : Depth buffer

B : Area subdivision

C : Depends on the application

D : Painters

Q.no 8. A position in plane known as

A : Line

B : Point

C : Graphics

D : Object

Q.no 9. Tablet is

A : Logical interactive device

B : Data generation device

C : Physical interactive device

D : None of these

Q.no 10. Which of the following is not a rigid body transformation

A : Translation

B : Rotation

C : Shearing

D : Reflection

Q.no 11. Pick out the odd one out

A : LED

B : LCD
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C : Gas Discharge tube

D : Plasma Panel

Q.no 12. A Special form of the one-point perspective projection takes place when the
vanishing point is placed centrally within the figure. This type of projection is called a
_________ projection.

A : Parallel

B : Perspective

C : Tunnel

D : Cavalier

Q.no 13. RGB model are used for

A : Computer display

B : Printing

C : Painting

D : Scanning

Q.no 14. How many types of polygon filling

A : Two

B : One

C : Three

D : Four

Q.no 15. The distance of a line from the projection plane determines

A : Its size on projection plane

B : Its length on projection plane

C : Its width on projection plane

D : Its height on projection plane

Q.no 16. The function of scan line polygon fills algorithm are

A : Find intersection point of the boundary of polygon and point

B : Find the Point

C : Both a & b

D : Find intersection point of the boundary of polygon and scan line


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Q.no 17. Raster scan is _______ expensive than random scan

A : More

B : Less

C : Both a & b

D : Too much

Q.no 18. ______refers to pixel spacing.

A : Pixmap

B : Resolution

C : Pixel depth

D : Persistence

Q.no 19. Which of the following 2D transformation is not represented in matrix form in non-
homogeneous coordinate system

A : Scaling

B : Rotation

C : Translation

D : Reflection

Q.no 20. Symbolic representation of some object or process is called ................

A : Icons

B : Menu

C : List

D : Label

Q.no 21. In the following which algorithm is used to calculate visibility

A : BSP tree

B : DDA

C : Circle generation

D : Flood fill

Q.no 22. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if

A : end point of line is to the left of the window

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B : end point of line is to the right of the window

C : end point of line is to the below of the window

D : end point of line is to the above of the window

Q.no 23. The intersection of three primary RGB color produces

A : White color

B : Black color

C : Magenta color

D : Blue color

Q.no 24. The end points of polygon are called as

A : Vertices

B : Edges

C : Line

D : Circle

Q.no 25. The rectangle space in which the world definition of region is displayed are called

A : Screen coordinate system

B : Clipping window or world window

C : World coordinate system

D : Viewport

Q.no 26. Vector display is well suited for

A : Animation

B : Line drawing applications

C : Cartoons

D : Video

Q.no 27. In ............... input mode, the input devices initiates data input to the application
program.

A : Sample

B : request

C : Event

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D : Read

Q.no 28. We translate a two-dimensional point by adding

A : Translation distances

B : Translation difference

C : X and Y

D : Reflection

Q.no 29. Gray scale is used in____________

A : A Monitor that have color capability

B : A Monitor that have no color capability

C : Random scan display

D : Raster scan display

Q.no 30. _________as the most commonly used boundary presentation for a 3-D graphics
object

A : Data polygon

B : Surface polygon

C : System polygon

D : None of these

Q.no 31. What is the use of homogeneous coordinates and matrix representation

A : To treat all 3 transformations in a consistent way

B : To scale

C : To rotate

D : To shear the object

Q.no 32. A segment is a

A : Small part of the whole scene

B : The complete scene

C : The collection of all pictures of the scene

D : Collection of picture

Q.no 33. A joystick is a

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A : Graphics input device

B : Graphics output device

C : Produces sound

D : Display Images

Q.no 34. In translation transformation Ty indicates

A : Scaling factor along Y direction

B : Translation factor along Y direction

C : Tilting factor along Y direction

D : Shearing factor along y direction

Q.no 35. Identify different type of computer graphics

A : Monochrome and Color

B : CRT and Flat panel

C : Vector an Raster

D : Monitors and Hardcopy devices

Q.no 36. A method used to test lines for total clipping is equivalent to the__

A : logical XOR operator

B : logical OR operator

C : logical AND operator

D : Logical NOT operator

Q.no 37. Non-impact use various techniques to combine three color pigment ______ to
produce a range of color patterns

A : Cyan , magenta and yellow

B : Cyan , white and black

C : Cyan , white and yellow

D : Black , magenta and yellow

Q.no 38. In the Cohen Sutherland line clipping algorithm, if the codes of the two point P&Q
are 0101 & 0001 then the line segment joining the points P&Q will be _________the clipping
window

A : Totally outside

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B : Partially outside

C : Totally inside

D : Inside

Q.no 39. To generate a rotation , we must specify

A : Rotation angle ϴ

B : Distances dx and dy

C : Rotation distance

D : Rotation difference

Q.no 40. Two dimensional color model are

A : RGB and CMKY

B : RBG and CYMK

C : RGB and CMYK

D : RBG and CMKY

Q.no 41. _______is very important in creating animated images on the screen

A : Image transformation

B : Morphing

C : Clipping

D : Image reflection

Q.no 42. If a point (x, y) is reflected about an axis which is normal to the XY plane and
passing through the origin, the reflected point (X,Y) is:-

A : (x,-y)

B : (-x,y)

C : (-x,-y)

D : (y,x)

Q.no 43. A wireless mouse consists of ______parts

A : One

B : Two

C : Three

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D : Four

Q.no 44. In the Cohen Sutherland Out code Algorithm, the four bits in the outcode are set on
the basis of positions of the line end points to the ________ of clipping window regions in the
order

A : Top, Bottom, Right, Left

B : Right, Top, Bottom, Left

C : Top, Right, Left, Bottom

D : Bottom, Right, Left, Top

Q.no 45. According to Cohen-Sutherland algorithm, a line is completely outside the window if
_______.

A : The region codes of line endpoints have a '1' in same bit position.

B : The endpoints region code are nonzero values

C : If L bit and R bit are nonzero.

D : The region codes of line endpoints have a '0' in same bit position.

Q.no 46. ________ is the ratio of horizontal points to vertical points necessary to produce
equal length lines in both directions

A : Dot Pitch

B : Resolution

C : Aspect Ratio

D : Height-Width Ratio

Q.no 47. Which surface algorithm is based on perspective depth ?

A : Depth comparison

B : Z-buffer or depth-buffer algorithm

C : subdivision method

D : back-face removal

Q.no 48. The algorithm which displays line-type attributes by plotting pixel spans is

A : Raster line algorithm

B : Raster scan algorithm

C : Random line algorithm

D : Random scan algorithm


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Q.no 49. A major disadvantage of DVST in interactive computer graphics is

A : Ability to selectively erase part of an image

B : Inability to selectively erase part of image from screen

C : Inability to produce bright picture

D : Ability to produce bright picture

Q.no 50. In odd-even rule If the number of interactions is odd, then the point (x,y) is an

A : Exterior point

B : Interior point

C : Partial point

D : Invisible

Q.no 51. The intensity of a grayscale pixel is expressed within a given range between a
minimum and a maximum

A : 1 and 2

B : 2 and 1

C : 0 and 1

D : 0 and 2

Q.no 52. The right bit (R bit)of the region code of a point (X,Y) is '1' if

A : X > XWMIN

B : X< XWMIN

C : X< XWMAX

D : X>XWMAX

Q.no 53. The object space or the space in which the application model is defined is called
____________

A : World co-ordinate system

B : Screen co-ordinate system

C : World window

D : Interface window

Q.no 54. An object is viewed by using perspective transformation. The maximum number of
principal vanishing point(s) possible is

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A:1

B:2

C:3

D : Infinite

Q.no 55. Which of the following is not true w.r.t polygon clipping

A : Line clipping algorithms are not used for polygon clipping

B : The shape of polygon may change after clipping

C : The sequence of clipping w.r.t. window edges is fixed

D : Change in Polygon

Q.no 56. Higher persistence phosphorus needs _________ refresh rate

A : Lower

B : Higher

C : Medium

D : Large

Q.no 57. Identify impact printer from the following

A : Drum Plotter

B : Inkjet printer

C : Electrostatic printer

D : Dot-matrix printer

Q.no 58. _______is known as standard graphics objects

A : Octree

B : Polygon surfaces

C : Ellipsoid

D : Raster image

Q.no 59. The translation distances (dx, dy) is called as

A : Translation vector

B : Shift vector

C : Both a and b
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D : Neither a nor b

Q.no 60. In which method of CRT, convergence problem occur

A : Beam penetration method

B : Shadow mask method

C : DVST

D : Beam mask Method

Q.no 1. Two Basic ways of projecting objects onto the view plane are _________ and _______.

A : Serial, Parallel

B : Serial, Perspective

C : Parallel, Perspective

D : Parallel, Isometric

Q.no 2. The process of selecting and viewing the picture with different views is called

A : Viewing

B : Clipping

C : Windowing

D : Segmenting

Q.no 3. The first viewing parameter in perspective projection we must

A : Viewing window

B : Shift vector

C : View reference plane

D : View reference point

Q.no 4. Intensity representation of an image is called

A : Frame Buffer

B : Picture definition

C : Display list

D : Brightness

Q.no 5. The surfaces that is blocked or hidden from view in a 3D scene are known as

A : Hidden surface
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B : Frame buffer

C : Quad tree

D : Clipping

Q.no 6. A pixel may be defined as

A : Smallest size object

B : Larger size object

C : Medium size object

D : Big Object

Q.no 7. Which graphics application provides a proper dialogue box to help the user

A : MS excel

B : MS Paint

C : MS word

D : MS access

Q.no 8. If the angle Q is positive then the rotation direction will be

A : Clockwise

B : Anticlockwise

C : Parallel

D : Perpendicular

Q.no 9. Two consecutive rotation transformation r1 and r2 are

A : Additive

B : Multiplicative

C : Subtractive

D : Divide

Q.no 10. When projection lines are perpendicular to the view plane then such type of
projection is called

A : Parallel

B : Perspective

C : Orthographic

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D : Oblique

Q.no 11. The transformation in which an object can be shifted to any coordinate position in
three dimensional plane are called

A : Translation

B : Scaling

C : Rotation

D : Shearing

Q.no 12. The hardware devices contain

A : Color printer / black white printer

B : Office

C : Audio Player

D : Menu

Q.no 13. Which of the following co-ordinates are NOT used in 2D viewing transformation

A : modelling co-ordinates

B : viewing co-ordinates

C : vector co-ordinates

D : device co-ordinates

Q.no 14. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called

A : Object-space method

B : image-space method

C : Both a & b

D : None of these

Q.no 15. Z -buffer algorithm are

A : Simplest algorithm

B : Complex algorithm

C : Largest algorithm

D : Smallest algorithm

Q.no 16. The display controller converts 0s and 1s into_______


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A : TV monitor

B : Video signal

C : Electronics signal

D : Light signals

Q.no 17. Which color s produced with the blue and red dots

A : Blue

B : Yellow

C : Magenta

D : White

Q.no 18. In which polygon object appears only partially

A : Convex polygon

B : Concave polygon

C : Visible Polygon

D : Invisible Polygon

Q.no 19. Which device is used to grasp a ‘virtual object’?

A : Space ball

B : Data glove

C : Digitizer

D : Touch panels

Q.no 20. The simplest output primitive is _______

A : Straight line

B : Straight line segment

C : Point

D : Circle

Q.no 21. GIF stands for

A : Global Image Format

B : Graphics Interchange Format

C : Graphics Image Format


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D : Global Interchange Format

Q.no 22. In Bresenham’s circle generation algorithm, if (x,y) is the current pixel position then
the y value of the next pixel position is

A : Y or y+1

B : y alone

C : y+1 or y-1

D : y or y-1

Q.no 23. Identify the string device from the following

A : Mouse

B : Webcam

C : Keyboard

D : Joystick

Q.no 24. Surface information in A-buffer includes

A : RGB intensity components

B : Vector

C : Raster

D : pixmap

Q.no 25. A plotter is capable of

A : Printing a map

B : Scanning images

C : Produced sound

D : Drawing

Q.no 26. GKS is

A : GEOMETRIC KERNAL SYSTEM

B : GRAPGICAL KARNEL SIFTWARE

C : GRAPHICAL KARNEL SYSTEM

D : GEOMETRIC KERNEL SOFTWARE

Q.no 27. In view-port clipping of 3D viewing, the region code contains ___number of bits

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A:6

B:4

C:5

D:7

Q.no 28. For a seed-fill method, If a given point is (x, y) and we want to access (x-1, y-1) in the
same iteration, we use which of the following

A : 4-connected method

B : 5-connected method

C : 7-connected method

D : 8-connected method

Q.no 29. A line with end point codes as 0000 and 0000 is

A : partially invisible

B : completely visible

C : trivially visible

D : completely invisible

Q.no 30. In a boundary fill algorithm for filling polygon, boundary defined regions may be
either _________ connected or __________ connected

A : 2,4

B : 4,8

C : 8,16

D : 8,6

Q.no 31. A joystick is consisting of a

A : Pen

B : Stick

C : Microphone

D : Pick

Q.no 32. Each pixel has ________basic color components

A : Two or three

B : One or two
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C : Three or four

D : No color

Q.no 33. The rectangle portion of the interface window that defines where the image will
actually appear are called

A : Transformation viewing

B : View port

C : Clipping window

D : Screen coordinate system

Q.no 34. To increase the energy of these slow moving electron and create a bright picture in
DVST , the screen is maintained at a

A : Low positive potential

B : High negative potential

C : High positive potential

D : Low Negative Potential

Q.no 35. Which of the following is not a hidden surface removal algorithm

A : Depth comparison, Z-buffer, back-face removal

B : Scan line algorithm, priority algorithm

C : BSP method, area subdivision method

D : DDA Algorithm

Q.no 36. Dragging in computer graphics can be achieved through which of the following
transformation

A : translation

B : rotation

C : scaling

D : mirror reflection

Q.no 37. In which projection ,the plane normal to the projection has equal angles with these
three axes

A : Wire frame model

B : Constructive solid geometry methods

C : Isometric projection
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D : Back face removal

Q.no 38. Identify the features of Vector display

A : High resolution, Jagged lines, Lack in color depth

B : Smooth lines, Poor resolution, Black & White

C : High resolution, Lack in color depth, Smooth lines

D : Inexpensive, monochromatic, smooth lines

Q.no 39. Color information can be stored in________

A : Main memory

B : Secondary memory

C : Graphics card

D : Frame buffer

Q.no 40. Identify the input mode in which the application program initiates data entry

A : Sample

B : request

C : Event

D : Read

Q.no 41. Each successive transformation matrix _________ the product of the preceding
transformation

A : pre-multiplies

B : post-multiplies

C : adds

D : subtracts

Q.no 42. Why we need removal of hidden surface

A : for displaying realistic view

B : Download image

C : Hide Image

D : Clip window

Q.no 43. Refreshing on raster scan displays is carried out at the rate of

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A : 60 to 80 frames per sec

B : 40 to 60 frames per sec

C : 30 to 60 frames per sec

D : 90 to 120 frames per sec

Q.no 44. The complex graphics operations are_______

A : Selection

B : Separation

C : Clipping

D : Displying

Q.no 45. The movement of different attributes of image would make the image dynamic and
such a dynamic effect is termed as ________

A : Picture

B : Animation

C : Painting

D : Video

Q.no 46. A shadow mask CRT has _____ phosphor color dots at each pixel position

A:1

B:2

C:3

D:0

Q.no 47. The distance of a line from the projection plane determines

A : Its size on projection plane

B : Its length on projection plane

C : Its width on projection plane

D : Its height on projection plane

Q.no 48. When a circle is subjected to translational sweep, a .................is formed

A : Ellipse

B : Cone

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C : Sphere

D : Cylinder

Q.no 49. Grey scale images have a maximum color depth of

A : 8bit

B : 16bit

C : 24bit

D : 32bit

Q.no 50. Sutherland-Hodgeman algorithm is used for

A : Line clipping

B : Point clipping

C : Polygon clipping

D : Hybrid clipping

Q.no 51. If the resultant object is given along with the set of transformations applied on it,
then to find the original object we have to use___________

A : Affine transformation

B : Reverse transformation

C : Normal transformation

D : Inverse transformation

Q.no 52. Which attributes of image transformation rotate the image by a given angle

A : ROTATE-X

B : ROTATE-Y

C : Both a & b

D : None of these

Q.no 53. ___________is a simple object space algorithm that removes about half of the total
polygon in an image as about half of the faces of objects are back faces

A : Wire frame model

B : Constructive solid geometry methods

C : Isometric projection

D : Back face removal


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Q.no 54. A Pixel is represented dy a tuple Xw,Yw,w in______

A : Normalised Device Coordinates

B : Homogeneous coordinates system

C : 3D coordinate system

D : 2D coordinate system

Q.no 55. A vector can be defined as

A : Intersection b/w two point position

B : Difference b/w two point position

C : Comparison b/w two point position

D : Intersection b/w two portion

Q.no 56. Non impact use various techniques to combine three color pigment ______ to
produce a range of color patterns

A : Cyan , magenta and yellow

B : Cyan , white and black

C : Cyan , white and yellow

D : Black , magenta and yellow

Q.no 57. Refreshing is not needed in DVST because of the presence of_____

A : Primary gun

B : Flood gun

C : Focusing anode

D : Control grid

Q.no 58. The projection that can be viewed as the projection that has a centre of projection at
a finite distance from the plane of projection are called

A : Parallel projection

B : Perspective projection

C : Isometric projection

D : Oblique projection

Q.no 59. The physical cordinates system used in following method

A : Object Space method


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B : Image space Method

C : Even-add method

D : winding rule method

Q.no 60. The interactive computer graphics involves________ way communication b/w
computer and the user

A : One

B : Two

C : Three

D : four

Q.no 1. The object space in which the application model is defined

A : Screen coordinate system

B : Clipping window or world window

C : World coordinate system

D : Windows viewport

Q.no 2. Resolution can be defined by

A : Number of component

B : Number of small square boxes

C : Number of pixels

D : Number of pixels per unit length

Q.no 3. The region code 0000 represents the______.

A : Viewing window

B : Left clipping window

C : Right clipping window

D : Bottom clipping window

Q.no 4. DVST means

A : Direct view storage tube

B : Domain view storage tube

C : Direct view store tube

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D : Domain view store tube

Q.no 5. A bitmap is ..............bit(s) per pixels.

A:0

B:1

C:2

D:4

Q.no 6. Higher the number of pixels,_______ the image quality

A : Bad

B : Better

C : Smaller

D : Large

Q.no 7. A method used to test lines for total clipping is equivalent to the _______

A : Logical XOR

B : Logical OR

C : Logical AND

D : Logical NOT

Q.no 8. For the cavalier projection, the direction of projection makes a __________ angle with
the view plane.

A : 40 degree

B : 45 degree

C : 63 degree

D : 63.4 Degree

Q.no 9. ______refers to pixel spacing.

A : Pixmap

B : Resolution

C : Pixel depth

D : Persistence

Q.no 10. The region against which an object is clipped is called a_________

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A : Clip window

B : Boundary

C : Enclosing rectangle

D : Clip square

Q.no 11. The function of a plotter is like a

A : Monitor

B : Projector

C : Printer

D : Sound

Q.no 12. The process of mapping a world window in world coordinate system to viewport are
called

A : Transformation viewing

B : Viewport

C : Clipping window

D : Screen coordinate system

Q.no 13. Which of the following is not a rigid body transformation

A : Translation

B : Rotation

C : Shearing

D : Reflection

Q.no 14. The line segments of polygon are called as _________

A : Edges

B : Vertices

C : Line

D : Ellipse

Q.no 15. Raster graphics are composed of

A : Pixels

B : Paths

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C : Palette

D : Vector

Q.no 16. Polygon filling algorithms those fill interior-defined regions are called _______
algorithms.

A : Flood fill

B : Boundary fill

C : Scan line

D : Edge fill

Q.no 17. A Process which divides each segment of the picture into its visible and invisible
portion, allowing the invisibleportion to be discarded is called___.

A : Clipping

B : Windowing

C : Segmenting

D : Viewing

Q.no 18. In 3D viewing, the world co-ordinate position of the objects is converted into viewing
co-ordinates by _________transformation.

A : Viewing

B : Projection

C : Workstation

D : 3D

Q.no 19. A _______ transformation alters the size of an object.

A : Scaling

B : Rotation

C : Translation

D : Shear

Q.no 20. Graphics output devices are

A : Graphics tablet, mouse

B : Keyboard

C : Light pen, joystick

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D : Monitor, sound

Q.no 21. The standard aspect ratio for PC is

A : 0.2534722222222222

B : 0.16874999999999998

C : 0.12638888888888888

D : 0.21041666666666667

Q.no 22. In odd-even rule If the number of interactions is Even, then the point (x,y) is an

A : Exterior point

B : Interior point

C : Partial point

D : Invisible

Q.no 23. Find out the odd ones

A : Boundary fill

B : 4-connected

C : Back-Face Detection

D : 8-connected

Q.no 24. A method used to test lines for total clipping is equivalent to the__

A : logical XOR operator

B : logical OR operator

C : logical AND operator

D : Logical NOT operator

Q.no 25. Each screen point is referred to as

A : Resolution

B : Pixel

C : Persistence

D : Dot Pitch

Q.no 26. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if

A : end point of line is to the left of the window


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B : end point of line is to the right of the window

C : end point of line is to the below of the window

D : end point of line is to the above of the window

Q.no 27. The process of removal of hidden surfaces is termed as _______________

A : clipping

B : copying

C : culling

D : shorting

Q.no 28. In the following which algorithm is used to calculate visibility

A : BSP tree

B : DDA

C : Circle generation

D : Flood fill

Q.no 29. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called

A : Scan conversion

B : Polygon filling

C : Two dimensional graphics

D : Anti aliasing

Q.no 30. A display controller serves to pass the contents of

A : Frame buffer to monitor

B : Monitor to frame buffer

C : Application to monitor

D : Monitor to graphics

Q.no 31. A touch screen display is not an

A : Input device

B : Output device

C : Both a & b

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D : Neither input nor output

Q.no 32. The intersection of three primary RGB color produces

A : White color

B : Black color

C : Magenta color

D : Blue color

Q.no 33. Which of the following clipping algorithm follows the Divide and Conquer strategy?

A : 4-bit algorithm

B : Cyrus break algorithm

C : Cohen- Sutherland algorithm

D : Midpoint algorithm

Q.no 34. In translation transformation Ty indicates

A : Scaling factor along Y direction

B : Translation factor along Y direction

C : Tilting factor along Y direction

D : Shearing factor along y direction

Q.no 35. _________ is a basic approach used to fill the polygon

A : seed fill

B : scan fill

C : A and B

D : Line fill

Q.no 36. Which of the following alogoritm is not used object space method

A : DDA

B : Z-buffer

C : Scanline

D : A-buffer

Q.no 37. device is used to specify scalar values

A : Locator
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B : Stroke

C : Valuator

D : String

Q.no 38. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept

A : inside, outside

B : exact copy, different

C : outside, inside

D : different, an exact copy

Q.no 39. The DDA algorithm is a faster method for calculating pixel positions than direct use
of line equation using y = mx + because

A : it eliminates floating point addition

B : it eliminates floating point multiplication

C : it eliminates rounding operation that drift away from true line path

D : it eliminates addition

Q.no 40. The oblique projections are classified as ______ and ___________ projections

A : Cavalier and Cabinet

B : Serial & Parallel

C : Parallel & Perspective

D : Isometric & diametric

Q.no 41. Which of the following is a hidden surface removal algorithm?

A : DDA

B : Breshenham’s

C : Z-buffer

D : Cohen Sutherland

Q.no 42. Which of the following alogoritm is not used object space method

A : Back face detection

B : Painters algorithm

C : Both a & b
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D : DDA

Q.no 43. The object space or the space in which the application model is defined is called
____________

A : World co-ordinate system

B : Screen co-ordinate system

C : World window

D : Interface window

Q.no 44. Which method are used to get and set the position of a pixel, object or text in active
area of a desktop

A : Drugging method

B : Basic positioning method

C : Sketching method

D : Gravity field method

Q.no 45. The space in which the image is displayed are called

A : Screen coordinate system

B : Clipping window

C : World coordinate system

D : Space coordinate system

Q.no 46. In color raster system, the number of color choices available depends
on_____________

A : colors in frame buffer

B : Amount of storage provided per pixel in frame buffer

C : RGB color

D : Pixel in lookup table

Q.no 47. The orthographic projection can display more than one face of an object, such an
orthographic projection is called__________ orthographic projection

A : Axonometric

B : Isometric

C : Parallel

D : Perspective
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Q.no 48. ________is used to select limited choices of predictable values

A : Menu

B : Slider

C : Spin boxes

D : Text field

Q.no 49. Plasma panel is an __ device

A : Emissive

B : Non emissive

C : Expensive

D : Non Expensive

Q.no 50. The size of these dot in inkjet printer usually lies between

A : 50 to60 microns in diameter

B : 20 to30 microns in diameter

C : 30 to40 microns in diameter

D : 10 to20 microns in diameter

Q.no 51. The point (x,y) becomes (y,x) in____________transformation

A : Reflection about origin y-axis

B : Reflection about x-axis

C : Reflection at line Y=X

D : Reflection about y-axis

Q.no 52. The algorithm which displays line-type attributes by plotting pixel spans is

A : Raster line algorithm

B : Raster scan algorithm

C : Random line algorithm

D : Random scan algorithm

Q.no 53. Bresenham’s line drawing is superior then DDA because

A : It does not require floating point arithmetic

B : No round -up is required


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C : Both (a) & (b)

D : it is easily computable

Q.no 54. If the pixel is already filled with desired color then leaves it otherwise fills it. this is
called

A : Flood fill algorithm

B : Boundary fill algorithm

C : Scan line polygon filling algorithm

D : Scan Conversion Algorithm

Q.no 55. Choice devices are suitable to select __________

A : Scalar values

B : Menu options

C : Text input

D : Picture components

Q.no 56. Z-buffer algorithm is used for

A : Framebuffer removal

B : Hidden line removal

C : Rendering

D : Animation

Q.no 57. The orthographic projections have the projectors where

A : The direction of these projectors is parallel to the view plane

B : The direction of these projectors is perpendicular to the image plane

C : The direction of these projectors is perpendicular to the view plane

D : The direction of these projectors is parallel to the image plane

Q.no 58. The range that specifies the gray or grayscale levels is___________

A : The value range from -1 to 1

B : The value range from 0 to -1

C : The value range from 0 to 1

D : Any one of the above

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Q.no 59. When the angle between the projectors and the plane of projection is not equal to
900 then the projection is

A : Orthographic

B : Isometric

C : Perspective

D : Oblique

Q.no 60. With 3 bits per pixel, we can accommodate 8 grey levels. If we use 8 bits per pixel
then what is the value of grey levels

A : 18 grey levels

B : 128 grey levels

C : 256 grey levels

D : No color

Q.no 1. Which of the following co-ordinates are NOT used in 2D viewing transformation

A : modelling co-ordinates

B : viewing co-ordinates

C : vector co-ordinates

D : device co-ordinates

Q.no 2. Random scan systems are designed for

A : Line drawing application

B : Pixel drawing application

C : Color drawing application

D : Image drawing application

Q.no 3. Intensity representation of an image is called

A : Frame Buffer

B : Picture definition

C : Display list

D : Brightness

Q.no 4. In Cohen-sutherland subdivision line clipping algorithm, bit 2 in region code is set if
_____.

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A : end point of line is to the left of the window

B : end point of line is to the right of the window

C : end point of line is to the below of the window

D : end point of line is to the above of the window

Q.no 5. How many types of parallel projection are

A:1

B:2

C:3

D:4

Q.no 6. Raster scan is _______ expensive than random scan

A : More

B : Less

C : Both a & b

D : Too much

Q.no 7. _________ is a basic approach used to fill the polygon

A : even-odd method

B : winding number method

C : A and B

D : Thumb rule

Q.no 8. Identify odd one out

A : Vector based

B : Hardware based

C : Bitmap based

D : Scan line based

Q.no 9. The function of scan line polygon fills algorithm are

A : Find intersection point of the boundary of polygon and point

B : Find the Point

C : Both a & b
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D : Find intersection point of the boundary of polygon and scan line

Q.no 10. Beam penetration method is used in

A : Random scan system

B : Raster scan system

C : Printer

D : Scanner

Q.no 11. A position in plane known as

A : Line

B : Point

C : Graphics

D : Object

Q.no 12. If the angle Q is positive then the rotation direction will be

A : Clockwise

B : Anticlockwise

C : Parallel

D : Perpendicular

Q.no 13. Scan lines are used to scan from

A : Top to bottom

B : Bottom to top

C : Top to right

D : Top to left

Q.no 14. The color code “000” is for________.

A : White

B : Black

C : Blue

D : Green

Q.no 15. Displays a list of commands

A : Menu
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B : List

C : Icon

D : Checkbox

Q.no 16. The viewing transformation is formed by

A : Translations

B : Translation and scaling

C : Translation, scaling and reflection

D : Translation, scaling and rotation

Q.no 17. CAD means

A : Car aided design

B : Computer art design

C : Computer aided design

D : Car Art design

Q.no 18. Two types of coordinates are

A : Positive and negative coordinates

B : Absolute and relative coordinates

C : Positive and absolute coordinates

D : Absolute and negative coordinates

Q.no 19. A process with the help of which images or picture can be produced in a more
realistic way is called

A : Fractals

B : Quad-tree

C : Rendering

D : Clipping

Q.no 20. If blue is represented as 001 the yellow is represented as

A : A Monitor that have color capability

B : A Monitor that have no color capability

C : Raster scan display

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D : Random scan display

Q.no 21. If both codes are 0000, (bitwise OR of the codes yields 0000) line lies
__________________ the window

A : completely outside

B : completely inside

C : half inside half outside

D : can’t say anything

Q.no 22. Which of the following is not a type of perspective projection____________

A : Isometric

B : One point

C : Two point

D : Three point

Q.no 23. The rectangle portion of the interface window that defines where the image will
actually appear are called

A : Transformation viewing

B : View port

C : Clipping window

D : Screen coordinate system

Q.no 24. In order to avoid Flicker in monitor having low refresh rate the techniques used is

A : Refreshing

B : Vertical refreshing

C : Interfacing

D : horizontal refreshing

Q.no 25. GPU stands for

A : Graphical Processing Unit

B : Graphical Percentage Unit

C : Good Processing Unit

D : Graphical Product Unit

Q.no 26. Which function call sets up the size of the output area
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A : glViewport()

B : gluPerspective()

C : viewport()

D : glDisplayfunc()

Q.no 27. In raster scan display, the frame buffer holds

A : Line drawing commands

B : Scanning instructions

C : Image Resolution

D : Intensity information

Q.no 28. In the Cohen Sutherland line clipping algorithm, if the codes of the two point P&Q
are 0101 & 0001 then the line segment joining the points P&Q will be _________the clipping
window

A : Totally outside

B : Partially outside

C : Totally inside

D : Inside

Q.no 29. With the display intensity corresponding to a given color index ci calculated as

A : Intensity=0.5[max(r, g, b)+ max(r, g, b)]

B : Intensity=0.5[min(r, g, b)+ min(r, g, b)]

C : Intensity=0.5[max(r, g, b)- max(r, g, b)]

D : Intensity=0.5[min(r, g, b)+ max(r, g, b)]

Q.no 30. Dragging in computer graphics can be achieved through which of the following
transformation

A : translation

B : rotation

C : scaling

D : mirror reflection

Q.no 31. Line end point codes of 4 lines are given below. Which one of the following is totally
invisible

A : 1010, 0110
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B : 0000, 0000

C : 1001, 0000

D : 0001, 0100

Q.no 32. The end points of polygon are called as

A : Vertices

B : Edges

C : Line

D : Circle

Q.no 33. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called

A : Scan conversion

B : Polygon filling

C : Two dimensional graphics

D : Anti-aliasing

Q.no 34. Any CRT based display must be refreshing at least_______ times a second

A : 20

B : 30

C : 40

D : 10

Q.no 35. Mapping the world co-ordinates into physical device co-ordinates is called___

A : translation

B : homogeneous transformation

C : co-ordinate conversion

D : Viewing transformation

Q.no 36. GIF stands for

A : Global Image Format

B : Graphics Interchange Format

C : Graphics Image Format

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D : Global Interchange Format

Q.no 37. Identify the colors produced in beam penetration method

A : Red, Green, Blue, White

B : Red, Green, Blue

C : Green, Red, White, Orange

D : Red, Orange, Yellow, Green

Q.no 38. In which projection ,the plane normal to the projection has equal angles with these
three axes

A : Wire frame model

B : Constructive solid geometry methods

C : Isometric projection

D : Back face removal

Q.no 39. TIFF (tagged image file format )are used for

A : Vector graphics

B : Bitmap

C : Pixmap

D : Gif

Q.no 40. Each pixel has ________basic color components

A : Two or three

B : One or two

C : Three or four

D : No color

Q.no 41. When a display file is divided into number of subparts then each part is called
as____

A : Segment

B : Page

C : Image

D : Structure

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Q.no 42. Give the value_______to all the edges which are going to upward direction in non-
zero winding number rule

A:0

B : -1

C:1

D:2

Q.no 43. The translation distances (dx, dy) is called as

A : Translation vector

B : Shift vector

C : Both a and b

D : Neither a nor b

Q.no 44. Which of the following clipping algorithm follows the Divide and Conquer strategy?

A : 4-bit algorithm

B : Midpoint algorithm

C : Cyrus break algorithm

D : Cohen- Sutherland algorithm

Q.no 45. When a circle is subjected to translational sweep, a .................is formed

A : Ellipse

B : Cone

C : Sphere

D : Cylinder

Q.no 46. The name of a visible surface detection algorithm are

A : Back face detection

B : Back face removal

C : Ray tracing

D : Cyrus beck

Q.no 47. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called

A : Image-space methods
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B : Both Object-space methods

C:a&b

D : Pixel Space

Q.no 48. Each successive transformation matrix _________ the product of the preceding
transformation

A : pre-multiplies

B : post-multiplies

C : adds

D : subtracts

Q.no 49. Slope of the line joining the points (1, 2) and (3, 4) is

A:0

B:1

C:2

D:3

Q.no 50. If we take mirror reflection of a point (-x, y) along the origin then the point
Becomes_________

A : (x, -y)

B : (-y, -x)

C : (-x, y)

D : (y, x)

Q.no 51. Coordinates of window are knows as_______

A : Screen coordinates

B : World coordinates

C : Device coordinates

D : Cartesian coordinates

Q.no 52. Identify impact printer from the following

A : Drum Plotter

B : Inkjet printer

C : Electrostatic printer
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D : Dot-matrix printer

Q.no 53. ________can be produced by interpolating shading patterns across the polygon
surfaces to eliminate or reduce the presence of polygon edge boundaries

A : Rasterizing

B : Rendering

C : Smoothing

D : Vector

Q.no 54. An example of impact device is

A : Electrostatic printer

B : Inkjet printer

C : Line printer

D : Laser printer

Q.no 55. Which of the following is not true w.r.t polygon clipping

A : Line clipping algorithms are not used for polygon clipping

B : The shape of polygon may change after clipping

C : The sequence of clipping w.r.t. window edges is fixed

D : Change in Polygon

Q.no 56. ________ is the ratio of horizontal points to vertical points necessary to produce
equal length lines in both directions

A : Dot Pitch

B : Resolution

C : Aspect Ratio

D : Height-Width Ratio

Q.no 57. A fast and simple method for rendering an object with polygon surface is

A : Constant-intensity shading

B : Flat shading

C : Both a & b

D : Flattening

Q.no 58. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm
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A : It avoids calculation

B : It is non-iterative

C : Clipping window can be convex

D : Cyrus Beck algorithm is a direct line intersections computation for all planes which form the
boundary of the given convex polygon

Q.no 59. The rubber band method is also applicable to ________objects

A : Scale

B : Scalar

C : Vector

D : Rotate

Q.no 60. In odd-even rule If the number of interactions is odd, then the point (x,y) is an

A : Exterior point

B : Interior point

C : Partial point

D : Invisible

Q.no 1. Which of the following 2D transformation is not represented in matrix form in non-
homogeneous coordinate system

A : Scaling

B : Rotation

C : Translation

D : Reflection

Q.no 2. Z -buffer algorithm are

A : Simplest algorithm

B : Complex algorithm

C : Largest algorithm

D : Smallest algorithm

Q.no 3. The display controller converts 0s and 1s into_______

A : TV monitor

B : Video signal
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C : Electronics signal

D : Light signals

Q.no 4. Two consecutive rotation transformation r1 and r2 are

A : Additive

B : Multiplicative

C : Subtractive

D : Divide

Q.no 5. Polygon filling algorithms those fill interior-defined regions are called _______
algorithms.

A : Flood fill

B : Boundary fill

C : Scan line

D : Edge fill

Q.no 6. Which of the following is not a rigid body transformation

A : Translation

B : Rotation

C : Shearing

D : Reflection

Q.no 7. The algorithm used for filling the interior of a polygon is called

A : Flood fill algorithm

B : Boundary fill algorithm

C : Scan line polygon fill algorithm

D : Circle Generation algorithm

Q.no 8. Which of the following is not a line clipping algorithms

A : Cohen- Sutherland algorithm

B : Line clipping

C : Mid-point Subdivision algorithm

D : Depth Buffer algorithm

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Q.no 9. Which of the following transformation is not used in rotation about arbitrary point in
2D?

A : Scaling

B : Rotation

C : Translation

D : Shearing

Q.no 10. In which polygon object appears only partially

A : Convex polygon

B : Concave polygon

C : Visible Polygon

D : Invisible Polygon

Q.no 11. The electron beam in DVST is designed to draw directly to

A : Phosphor

B : Storage mesh

C : Glass

D : Screen

Q.no 12. Computer of present time have much higher memory and storage capacity

A : Much smaller

B : Much bigger

C : Much slower

D : Much lesser

Q.no 13. The transformation in which an object is moved from one position to another in
circular path around a specified pivot point is called

A : Translation

B : Scaling

C : Rotation

D : Reflection

Q.no 14. Higher the number of pixels,_______ the image quality

A : Bad
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B : Better

C : Smaller

D : Large

Q.no 15. Types of computer graphics are

A : Vector and raster

B : Scalar and raster

C : Vector and scalar

D : Raster and Scalar

Q.no 16. Which is not image file format

A : bmp

B : jpg

C : tiff

D : png

Q.no 17. The transformation that produces a parallel mirror image of an object are called

A : Rotation

B : Reflection

C : Translation

D : Scaling

Q.no 18. Which are not geometric transformations

A : Translation

B : Rotation

C : Scaling

D : Image

Q.no 19. RGB model are used for

A : Computer display

B : Printing

C : Painting

D : Scanning
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Q.no 20. ______identifies the picture portions that are exterior to the clip window

A : Interior clipping

B : Exterior clipping

C : Extraction

D : Removing

Q.no 21. In a boundary fill algorithm for filling polygon, boundary defined regions may be
either _________ connected or __________ connected

A : 2,4

B : 4,8

C : 8,16

D : 8,6

Q.no 22. The transformation that produces a parallel mirror image of an object are called

A : Reflection

B : Shear

C : Rotation

D : Scaling

Q.no 23. The result of logical AND operation with endpoint region codes is a nonzero value.
Which of the following statement is true

A : The line is completely inside the window

B : The line is completely outside the window

C : The line is partially inside the window

D : The line is already clipped

Q.no 24. In following devices which is not a locator device

A : Keyboard

B : Mouse

C : Joystick

D : Sound

Q.no 25. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept

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A : inside, outside

B : exact copy, different

C : outside, inside

D : different, an exact copy

Q.no 26. In ............... input mode, the input devices initiates data input to the application
program.

A : Sample

B : request

C : Event

D : Read

Q.no 27. A joystick is a

A : Graphics input device

B : Graphics output device

C : Produces sound

D : Display Images

Q.no 28. The standard aspect ratio for PC is

A : 0.2534722222222222

B : 0.16874999999999998

C : 0.12638888888888888

D : 0.21041666666666667

Q.no 29. A display controller serves to pass the contents of

A : Frame buffer to monitor

B : Monitor to frame buffer

C : Application to monitor

D : Monitor to graphics

Q.no 30. Two dimensional color model are

A : RGB and CMKY

B : RBG and CYMK

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C : RGB and CMYK

D : RBG and CMKY

Q.no 31. Give the value_______to all the edges which are going to downward direction in non-
zero winding number rule

A:0

B : -1

C:1

D:2

Q.no 32. A particular font and associated styles can be set using the function

A : setTextfont (tf)

B : setfont (tf)

C : setFont (tf)

D : setTextFont()

Q.no 33. A plotter is capable of

A : Printing a map

B : Scanning images

C : Produced sound

D : Drawing

Q.no 34. Identify the input mode in which the application program initiates data entry

A : Sample

B : request

C : Event

D : Read

Q.no 35. Plasma panel are also called

A : Liquid crystal display

B : Gas discharge display

C : Non emissive display

D : Emissive display

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Q.no 36. The screen cordinates system used in following method

A : Object Space Method

B : Even-odd method

C : Winding rule method

D : Image space method

Q.no 37. Plasma device converts

A : Electrical energy into light

B : Light into electrical energy

C : Light into graphical energy

D : Light into electromagnetic energy

Q.no 38. In 3D viewing, mismatch between 3D objects and 2D displays is compensated by


introducing_______

A : Transformation

B : Projection

C : Rotation

D : Translation

Q.no 39. In Bresenham’s circle generation algorithm, if (x,y) is the current pixel position then
the y value of the next pixel position is

A : Y or y+1

B : y alone

C : y+1 or y-1

D : y or y-1

Q.no 40. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon

A : Convex

B : Concave

C : Closed

D : Complete

Q.no 41. The distance of a line from the projection plane determines

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A : Its size on projection plane

B : Its length on projection plane

C : Its width on projection plane

D : Its height on projection plane

Q.no 42. The projection in which the projection plane is allowed to intersect the x, y and z-
axes at equal distances

A : Wire frame model

B : Constructive solid geometry methods

C : Isometric projection

D : Back face removal

Q.no 43. Identify an relative locator device from the following

A : Mouse

B : Touch panel

C : Light pen

D : Keyboard

Q.no 44. The video memory that is used to hold the image displayed on screen is known as

A : Display processor

B : LUT

C : Frame buffer

D : Display file

Q.no 45. For a point (2,1,2) if we apply reflection about Y-axis, then the new point will become
___________

A : (2,- 1,2)

B : (- 2,1,- 2)

C : (2,- 1,- 2)

D : (- 2,- 1,2)

Q.no 46. According to Cohen-Sutherland algorithm, a line is completely outside the window if
_______.

A : The region codes of line endpoints have a '1' in same bit position.

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B : The endpoints region code are nonzero values

C : If L bit and R bit are nonzero.

D : The region codes of line endpoints have a '0' in same bit position.

Q.no 47. The number of matrices required to rotate an object about a point (1,1)
are___________

A:1

B:2

C:3

D:4

Q.no 48. There are 2 types of polygons. They are?

A : Convex and concave

B : Square and rectangle

C : Hexagon and square

D : Octagon and convex

Q.no 49. A composite transformation matrix can be made by determining the ________of
matrix of the individual transformation

A : Sum

B : Product

C : Difference

D : Multiple

Q.no 50. Refreshing is not needed in DVST because of the presence of_____

A : Primary gun

B : Flood gun

C : Focusing anode

D : Control grid

Q.no 51. Solid pattern in random scan display is ____ to fill

A : Difficult

B : Easy

C : Not fill
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D : Imposible

Q.no 52. The size of these dot in inkjet printer usually lies between

A : 50 to60 microns in diameter

B : 20 to30 microns in diameter

C : 30 to40 microns in diameter

D : 10 to20 microns in diameter

Q.no 53. _________as the most commonly used boundary presentation for a 3-D graphics
object

A : Data polygon

B : Surface polygon

C : System polygon

D : None of these

Q.no 54. ________is used to select limited choices of predictable values

A : Menu

B : Slider

C : Spin boxes

D : Text field

Q.no 55. With 3 bits per pixel, we can accommodate 8 grey levels. If we use 8 bits per pixel
then what is the value of grey levels

A : 18 grey levels

B : 128 grey levels

C : 256 grey levels

D : No color

Q.no 56. Under a parallel projection, the point (2, 3,-1) has been viewed at (3, 3, 0),then the
direction of projection should be the vector

A : (1,0,1)

B : (1,0,-1)

C : (0,1,1)

D : (0,-1,1)

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Q.no 57. The process of extracting a portion of a database or a picture inside or outside a
specified region are called

A : Transformation

B : Projection

C : Clipping

D : Mapping

Q.no 58. Z-buffer algorithm is used for

A : Framebuffer removal

B : Hidden line removal

C : Rendering

D : Animation

Q.no 59. The algorithm which displays line-type attributes by plotting pixel spans is

A : Raster line algorithm

B : Raster scan algorithm

C : Random line algorithm

D : Random scan algorithm

Q.no 60. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with
different codes.

A:8

B:6

C:4

D:9

Q.no 1. The first viewing parameter in perspective projection we must

A : Viewing window

B : Shift vector

C : View reference plane

D : View reference point

Q.no 2. LCD stands for

A : Liquid core display


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B : Liquid crystal display

C : Liquid crystal diagram

D : Liquid core diagram

Q.no 3. Two Basic ways of projecting objects onto the view plane are _________ and _______.

A : Serial, Parallel

B : Serial, Perspective

C : Parallel, Perspective

D : Parallel, Isometric

Q.no 4. Cyan color is produced when the blue and green are activated

A : Equally

B : Unequally

C : Completely

D : Partially

Q.no 5. The function of a plotter is like a

A : Monitor

B : Projector

C : Printer

D : Sound

Q.no 6. Which of the following statement is not correct with respect to homogeneous
coordinates

A : It is used to combine transformations

B : Each point is represented as (xw,yw,w)

C : It is used for representing translation in matrix form

D : Homogeneous coordinates are represented in 2*2 matrix form

Q.no 7. Graphics with limited features is known as

A : Active graphics

B : Passive graphics

C : Grayscale image

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D : Color Image

Q.no 8. If we multiply any matrix A with identity matrix then we get the matrix.

A : Identity matrix

B : Translation matrix

C : Scaling matrix

D : Original matrix

Q.no 9. Solid pattern in random scan display is to fill

A : Difficult

B : Easy

C : Not fill

D : Imposible

Q.no 10. Scan lines are used to scan from

A : Top to bottom

B : Bottom to top

C : Top to right

D : Top to left

Q.no 11. A method used to test lines for total clipping is equivalent to the _______

A : Logical XOR

B : Logical OR

C : Logical AND

D : Logical NOT

Q.no 12. Symbolic representation of some object or process is called ................

A : Icons

B : Menu

C : List

D : Label

Q.no 13. The flat panel displays are________ in appearance

A : Flat
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B : Curved

C : Round

D : Hexagonal

Q.no 14. Which of the following co-ordinates are NOT used in 2D viewing transformation

A : modelling co-ordinates

B : viewing co-ordinates

C : vector co-ordinates

D : device co-ordinates

Q.no 15. Which device is used to grasp a ‘virtual object’?

A : Space ball

B : Data glove

C : Digitizer

D : Touch panels

Q.no 16. The process of coloring the area of a polygon is called

A : Polygon filling

B : Polygon flow

C : Aliasing

D : Antialiasing

Q.no 17. ______refers to pixel spacing.

A : Pixmap

B : Resolution

C : Pixel depth

D : Persistence

Q.no 18. _________ is a basic approach used to fill the polygon

A : even-odd method

B : winding number method

C : A and B

D : Thumb rule
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Q.no 19. Graphics output devices are

A : Graphics tablet, mouse

B : Keyboard

C : Light pen, joystick

D : Monitor, sound

Q.no 20. How many types of polygon filling

A : Two

B : One

C : Three

D : Four

Q.no 21. joystick are often used to control

A : Typing

B : Video games

C : Voice

D : Display

Q.no 22. Identify the features of Vector display

A : High resolution, Jagged lines, Lack in color depth

B : Smooth lines, Poor resolution, Black & White

C : High resolution, Lack in color depth, Smooth lines

D : Inexpensive, monochromatic, smooth lines

Q.no 23. Graphics data is computed by processor in form of

A : Electrical signals

B : Analog signals

C : Digital signals

D : Light signals

Q.no 24. Which function call sets up the size of the output area

A : glViewport()

B : gluPerspective()
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C : viewport()

D : glDisplayfunc()

Q.no 25. Each screen point is referred to as

A : Resolution

B : Pixel

C : Persistence

D : Dot Pitch

Q.no 26. _________as the most commonly used boundary presentation for a 3-D graphics
object

A : Data polygon

B : Surface polygon

C : System polygon

D : None of these

Q.no 27. In cohen- sutherland subdivision line clipping algorithm,any line that has one in the
same bit position in the region codes for each end point are

A : Completely inside the clipping rectangle

B : Completely outside the clipping rectangle

C : Completely left to the clipping rectangle

D : Completely right to the clipping rectangle

Q.no 28. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called

A : Scan conversion

B : Polygon filling

C : Two dimensional graphics

D : Anti aliasing

Q.no 29. With the display intensity corresponding to a given color index ci calculated as

A : Intensity=0.5[max(r, g, b)+ max(r, g, b)]

B : Intensity=0.5[min(r, g, b)+ min(r, g, b)]

C : Intensity=0.5[max(r, g, b)- max(r, g, b)]

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D : Intensity=0.5[min(r, g, b)+ max(r, g, b)]

Q.no 30. Color information can be stored in________

A : Main memory

B : Secondary memory

C : Graphics card

D : Frame buffer

Q.no 31. A touch screen display is not an

A : Input device

B : Output device

C : Both a & b

D : Neither input nor output

Q.no 32. A segment is a

A : Small part of the whole scene

B : The complete scene

C : The collection of all pictures of the scene

D : Collection of picture

Q.no 33. A line with end point codes as 0000 and 0000 is

A : partially invisible

B : completely visible

C : trivially visible

D : completely invisible

Q.no 34. The rectangle space in which the world definition of region is displayed are called

A : Screen coordinate system

B : Clipping window or world window

C : World coordinate system

D : Viewport

Q.no 35. Identify different type of computer graphics

A : Monochrome and Color


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B : CRT and Flat panel

C : Vector an Raster

D : Monitors and Hardcopy devices

Q.no 36. In the following which algorithm is used to calculate visibility

A : BSP tree

B : DDA

C : Circle generation

D : Flood fill

Q.no 37. The process of removal of hidden surfaces is termed as _______________

A : clipping

B : copying

C : culling

D : shorting

Q.no 38. BSP stands for

A : Binary Space Product

B : Binary search Product

C : Binary Search Partition

D : Binary Space Partition

Q.no 39. The shortest distance between any two dots of the same color is called

A : Resolution

B : Dot Pitch

C : Pixel Depth

D : PPI

Q.no 40. Graphics is one of the_________ major key element in design of multimedia
application

A : Five

B : Three

C : Four

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D : Eight

Q.no 41. A Pixel is represented dy a tuple Xw,Yw,w in______

A : Normalised Device Coordinates

B : Homogeneous coordinates system

C : 3D coordinate system

D : 2D coordinate system

Q.no 42. Refreshing on raster scan displays is carried out at the rate of

A : 60 to 80 frames per sec

B : 40 to 60 frames per sec

C : 30 to 60 frames per sec

D : 90 to 120 frames per sec

Q.no 43. If a point (x, y) is reflected about an axis which is normal to the XY plane and
passing through the origin, the reflected point (X,Y) is:-

A : (x,-y)

B : (-x,y)

C : (-x,-y)

D : (y,x)

Q.no 44. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm

A : It avoids calculation

B : It is non-iterative

C : Clipping window can be convex

D : Cyrus Beck algorithm is a direct line intersections computation for all planes which form the
boundary of the given convex polygon

Q.no 45. A vector can be defined as

A : Intersection b/w two point position

B : Difference b/w two point position

C : Comparison b/w two point position

D : Intersection b/w two portion

Q.no 46. Sutherland Hodgeman algorithm works well for______


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A : Concave polygon

B : Convex polygon

C : Smooth curves

D : Line segment

Q.no 47. In which method of CRT, convergence problem occur

A : Beam penetration method

B : Shadow mask method

C : DVST

D : Beam mask Method

Q.no 48. When a display file is divided into number of subparts then each part is called
as____

A : Segment

B : Page

C : Image

D : Structure

Q.no 49. The transformation in which an object is moved in a minimum distance path from
one position to another is called

A : Rotation

B : Replacement

C : Translation

D : Scaling

Q.no 50. Which surface algorithm is based on perspective depth ?

A : Depth comparison

B : Z-buffer or depth-buffer algorithm

C : subdivision method

D : back-face removal

Q.no 51. In odd-even rule If the number of interactions is odd, then the point (x,y) is an

A : Exterior point

B : Interior point
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C : Partial point

D : Invisible

Q.no 52. The translation distances (dx, dy) is called as

A : Translation vector

B : Shift vector

C : Both a and b

D : Neither a nor b

Q.no 53. Which of the following clipping algorithm follows the Divide and Conquer strategy?

A : 4-bit algorithm

B : Midpoint algorithm

C : Cyrus break algorithm

D : Cohen- Sutherland algorithm

Q.no 54. The physical cordinates system used in following method

A : Object Space method

B : Image space Method

C : Even-add method

D : winding rule method

Q.no 55. Sutherland-Hodgeman algorithm is used for

A : Line clipping

B : Point clipping

C : Polygon clipping

D : Hybrid clipping

Q.no 56. The function of scan line polygon fill algorithm are

A : Find intersection point of the boundary of polygon and scan line

B : Find intersection point of the boundary of polygon and point

C : Find intersection point only

D : Find the Boundary

Q.no 57. The orthographic projections have the projectors where


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A : The direction of these projectors is parallel to the view plane

B : The direction of these projectors is perpendicular to the image plane

C : The direction of these projectors is perpendicular to the view plane

D : The direction of these projectors is parallel to the image plane

Q.no 58. In beam penetration method of color CRT, which layer is red and which is green

A : Outer is red and inner is green

B : Inner is red and outer is green

C : Inner is red and inner is green

D : Outer green and inner red

Q.no 59. The movement of different attributes of image would make the image dynamic and
such a dynamic effect is termed as ________

A : Picture

B : Animation

C : Painting

D : Video

Q.no 60. A major disadvantage of DVST in interactive computer graphics is

A : Ability to selectively erase part of an image

B : Inability to selectively erase part of image from screen

C : Inability to produce bright picture

D : Ability to produce bright picture

Q.no 1. Intensity representation of an image is called_________

A : Frame buffer

B : Picture definition

C : Display list

D : Brightness

Q.no 2. A Special form of the one-point perspective projection takes place when the vanishing
point is placed centrally within the figure. This type of projection is called a _________
projection.

A : Parallel

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B : Perspective

C : Tunnel

D : Cavalier

Q.no 3. The line segments of polygon are called as _________

A : Edges

B : Vertices

C : Line

D : Ellipse

Q.no 4. Reflection about X-axis followed by reflection about Y-axis is equivalent to_______

A : Reflection about line Y= X

B : Reflection about origin

C : Reflection about line Y=-X

D : Reflection about Y-axis

Q.no 5. Which is not image file format

A : bmp

B : jpg

C : tiff

D : png

Q.no 6. Z -buffer algorithm are

A : Simplest algorithm

B : Complex algorithm

C : Largest algorithm

D : Smallest algorithm

Q.no 7. The surfaces that is blocked or hidden from view in a 3D scene are known as

A : Hidden surface

B : Frame buffer

C : Quad tree

D : Clipping
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Q.no 8. Which one is the basic input device in GUI

A : Mouse

B : Graphics tablet

C : Voice system

D : Touch panel

Q.no 9. The best hidden surface removal algorithm is ?

A : Depth buffer

B : Area subdivision

C : Depends on the application

D : Painters

Q.no 10. The color code “000” is for________.

A : White

B : Black

C : Blue

D : Green

Q.no 11. DVST means

A : Direct view storage tube

B : Domain view storage tube

C : Direct view store tube

D : Domain view store tube

Q.no 12. The simplest output primitive is _______

A : Straight line

B : Straight line segment

C : Point

D : Circle

Q.no 13. The types of projection are

A : Parallel projection and perspective projection

B : Perpendicular and perspective projection


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C : Parallel projection and Perpendicular projection

D : Perpendicular and isometric projection

Q.no 14. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called

A : Object-space method

B : image-space method

C : Both a & b

D : None of these

Q.no 15. Types of computer graphics are

A : Vector and raster

B : Scalar and raster

C : Vector and scalar

D : Raster and Scalar

Q.no 16. Intensity representation of an image is called

A : Frame Buffer

B : Picture definition

C : Display list

D : Brightness

Q.no 17. A Process which divides each segment of the picture into its visible and invisible
portion, allowing the invisibleportion to be discarded is called___.

A : Clipping

B : Windowing

C : Segmenting

D : Viewing

Q.no 18. Which are not geometric transformations

A : Translation

B : Rotation

C : Scaling

D : Image
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Q.no 19. Pick out the odd one out

A : LED

B : LCD

C : Gas Discharge tube

D : Plasma Panel

Q.no 20. Resolution can be defined by

A : Number of component

B : Number of small square boxes

C : Number of pixels

D : Number of pixels per unit length

Q.no 21. GIF stands for

A : Global Image Format

B : Graphics Interchange Format

C : Graphics Image Format

D : Global Interchange Format

Q.no 22. Surface information in A-buffer includes

A : RGB intensity components

B : Vector

C : Raster

D : pixmap

Q.no 23. Non-impact use various techniques to combine three color pigment ______ to
produce a range of color patterns

A : Cyan , magenta and yellow

B : Cyan , white and black

C : Cyan , white and yellow

D : Black , magenta and yellow

Q.no 24. Find out the odd ones

A : Boundary fill

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B : 4-connected

C : Back-Face Detection

D : 8-connected

Q.no 25. For a seed-fill method, If a given point is (x, y) and we want to access (x-1, y-1) in the
same iteration, we use which of the following

A : 4-connected method

B : 5-connected method

C : 7-connected method

D : 8-connected method

Q.no 26. In translation transformation Ty indicates

A : Scaling factor along Y direction

B : Translation factor along Y direction

C : Tilting factor along Y direction

D : Shearing factor along y direction

Q.no 27. In which transformation ,the mirror image of an object can be seen with respect to
x-axis, y-axis ,z-axis as well as with respect to an arbitrary line

A : Reflection

B : Shearing

C : Translation

D : Rotation

Q.no 28. The rectangle portion of the interface window that defines where the image will
actually appear are called

A : Transformation viewing

B : View port

C : Clipping window

D : Screen coordinate system

Q.no 29. The region code of a point is 1001. The point is in the________region of window

A : Top right

B : Top left

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C : Bottom left

D : Bottom right

Q.no 30. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if

A : end point of line is to the left of the window

B : end point of line is to the right of the window

C : end point of line is to the below of the window

D : end point of line is to the above of the window

Q.no 31. To increase the energy of these slow moving electron and create a bright picture in
DVST , the screen is maintained at a

A : Low positive potential

B : High negative potential

C : High positive potential

D : Low Negative Potential

Q.no 32. What is the use of homogeneous coordinates and matrix representation

A : To treat all 3 transformations in a consistent way

B : To scale

C : To rotate

D : To shear the object

Q.no 33. By changing the dimensions of the viewport, the _________ and ___________ of the
objects being displayed can be manipulated

A : Number of pixels and image quality

B : X co-ordinate and Y co-ordinate

C : Size and proportions

D : Pixel and co-ordinates

Q.no 34. The animation can be divided into

A : One part

B : Two parts

C : Three parts

D : Four parts
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Q.no 35. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon

A : Convex

B : Concave

C : Closed

D : Complete

Q.no 36. .............. is a type of window which is invoked by an application when multiple inputs
are required to specify the desired action

A : Panel

B : Icon

C : Dialog box

D : Menu

Q.no 37. Mapping the world co-ordinates into physical device co-ordinates is called___

A : translation

B : homogeneous transformation

C : co-ordinate conversion

D : Viewing transformation

Q.no 38. GPU stands for

A : Graphical Processing Unit

B : Graphical Percentage Unit

C : Good Processing Unit

D : Graphical Product Unit

Q.no 39. The rotation axis that is perpendicular to the xy plane and passes through the pivot
point is known as

A : Rotation

B : Translation

C : Scaling

D : Shearing

Q.no 40. A joystick is consisting of a

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A : Pen

B : Stick

C : Microphone

D : Pick

Q.no 41. If the resultant object is given along with the set of transformations applied on it,
then to find the original object we have to use___________

A : Affine transformation

B : Reverse transformation

C : Normal transformation

D : Inverse transformation

Q.no 42. Non impact use various techniques to combine three color pigment ______ to
produce a range of color patterns

A : Cyan , magenta and yellow

B : Cyan , white and black

C : Cyan , white and yellow

D : Black , magenta and yellow

Q.no 43. Z-buffer algorithm is used for

A : Framebuffer removal

B : Hidden line removal

C : Rendering

D : Animation

Q.no 44. The number of matrices required to rotate an object about a point (1,1)
are___________

A:1

B:2

C:3

D:4

Q.no 45. _______is known as standard graphics objects

A : Octree

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B : Polygon surfaces

C : Ellipsoid

D : Raster image

Q.no 46. The video memory that is used to hold the image displayed on screen is known as

A : Display processor

B : LUT

C : Frame buffer

D : Display file

Q.no 47. A fast and simple method for rendering an object with polygon surface is

A : Constant-intensity shading

B : Flat shading

C : Both a & b

D : Flattening

Q.no 48. When a circle is subjected to translational sweep, a .................is formed

A : Ellipse

B : Cone

C : Sphere

D : Cylinder

Q.no 49. Pen or inkjet plotters use the following devices

A : Drum

B : Flat bed

C : Both a & b

D : None of these

Q.no 50. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with
different codes.

A:8

B:6

C:4

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D:9

Q.no 51. Which surface algorithm is based on perspective depth

A : Depth comparison

B : Z-buffer or depth-buffer algorithm

C : subdivision method

D : back-face removal

Q.no 52. The size of these dot in inkjet printer usually lies between

A : 50 to60 microns in diameter

B : 20 to30 microns in diameter

C : 30 to40 microns in diameter

D : 10 to20 microns in diameter

Q.no 53. The range that specifies the gray or grayscale levels is___________

A : The value range from -1 to 1

B : The value range from 0 to -1

C : The value range from 0 to 1

D : Any one of the above

Q.no 54. The method which uses array of dots for generating a character is called

A : Stoke method

B : Bitmap method

C : Star bust method

D : Pixmap method

Q.no 55. In non-zero winding number rule If the total sum of this direction value is non-zero,
then this point to be tested is an

A : Interior point

B : Exterior point

C : Partial point

D : Invisible

Q.no 56. In the Cohen Sutherland Out code Algorithm, the four bits in the outcode are set on
the basis of positions of the line end points to the ________ of clipping window regions in the
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order

A : Top, Bottom, Right, Left

B : Right, Top, Bottom, Left

C : Top, Right, Left, Bottom

D : Bottom, Right, Left, Top

Q.no 57. Which of the following is a hidden surface removal algorithm?

A : DDA

B : Breshenham’s

C : Z-buffer

D : Cohen Sutherland

Q.no 58. The point (x,y) becomes (y,x) in____________transformation

A : Reflection about origin y-axis

B : Reflection about x-axis

C : Reflection at line Y=X

D : Reflection about y-axis

Q.no 59. _______is very important in creating animated images on the screen

A : Image transformation

B : Morphing

C : Clipping

D : Image reflection

Q.no 60. Refreshing is not needed in DVST because of the presence of_____

A : Primary gun

B : Flood gun

C : Focusing anode

D : Control grid

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