Compter Graphics
Compter Graphics
testNo=3308&code=1052000&showTest=2371&actForm=edit&set=10
Seat No -
Total number of questions : 60
1) All questions are Multiple Choice Questions having single correct option.
7) Use only black/blue ball point pen to darken the appropriate circle.
A : Simplest algorithm
B : Complex algorithm
C : Largest algorithm
D : Smallest algorithm
Q.no 2. The transformation in which an object is moved from one position to another in
circular path around a specified pivot point is called
A : Translation
B : Scaling
C : Rotation
D : Reflection
A : Top to bottom
B : Bottom to top
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C : Top to right
D : Top to left
A : bmp
B : jpg
C : tiff
D : png
A : White
B : Black
C : Blue
D : Green
Q.no 7. The transformation that produces a parallel mirror image of an object are called
A : Rotation
B : Reflection
C : Translation
D : Scaling
Q.no 8. Which color s produced with the blue and red dots
A : Blue
B : Yellow
C : Magenta
D : White
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Q.no 9. A Process which divides each segment of the picture into its visible and invisible
portion, allowing the invisibleportion to be discarded is called___.
A : Clipping
B : Windowing
C : Segmenting
D : Viewing
Q.no 10. A process with the help of which images or picture can be produced in a more
realistic way is called
A : Fractals
B : Quad-tree
C : Rendering
D : Clipping
Q.no 11. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
A : Translations
A : even-odd method
C : A and B
D : Thumb rule
B : Office
C : Audio Player
D : Menu
A : Icons
B : Menu
C : List
D : Label
Q.no 16. The process of selecting and viewing the picture with different views is called
A : Viewing
B : Clipping
C : Windowing
D : Segmenting
A : Flat
B : Curved
C : Round
D : Hexagonal
B : Drawing window
C : Image window
D : Viewport
A : Scaling
B : Rotation
C : Translation
D : Shear
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Q.no 20. Polygon filling algorithms those fill interior-defined regions are called _______
algorithms.
A : Flood fill
B : Boundary fill
C : Scan line
D : Edge fill
D : Emissive display
Q.no 22. Identify the input mode in which the application program initiates data entry
A : Sample
B : request
C : Event
D : Read
Q.no 23. The rectangle portion of the interface window that defines where the image will
actually appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 24. The result of logical AND operation with endpoint region codes is a nonzero value.
Which of the following statement is true
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A : One part
B : Two parts
C : Three parts
D : Four parts
C : Produces sound
D : Display Images
Q.no 27. The DDA algorithm is a faster method for calculating pixel positions than direct use
of line equation using y = mx + because
C : it eliminates rounding operation that drift away from true line path
D : it eliminates addition
Q.no 28. In view-port clipping of 3D viewing, the region code contains ___number of bits
A:6
B:4
C:5
D:7
A : Resolution
B : Pixel
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C : Persistence
D : Dot Pitch
Q.no 32. The region code of a point is 1001. The point is in the________region of window
A : Top right
B : Top left
C : Bottom left
D : Bottom right
A : Isometric
B : One point
C : Two point
D : Three point
Q.no 35. Graphics is one of the_________ major key element in design of multimedia
application
A : Five
B : Three
C : Four
D : Eight
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A : Icon
B : Slider
C : Spin box
D : Locator
Q.no 37. The rectangle space in which the world definition of region is displayed are called
D : Viewport
Q.no 38. In odd-even rule If the number of interactions is Even, then the point (x,y) is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
A : BSP tree
B : DDA
C : Circle generation
D : Flood fill
Q.no 40. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
Q.no 41. The division of the computer screen into rows and columns that define the no. of
pixels to display a picture is called
A : Persistence
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B : Resolution
D : Vector
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 43. The method which uses array of dots for generating a character is called
A : Stoke method
B : Bitmap method
D : Pixmap method
Q.no 44. In non-zero winding number rule If the total sum of this direction value is non-zero,
then this point to be tested is an
A : Interior point
B : Exterior point
C : Partial point
D : Invisible
A : Translation vector
B : Shift vector
C : Both a and b
D : Neither a nor b
B : Download image
C : Hide Image
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D : Clip window
C : 3D coordinate system
D : 2D coordinate system
Q.no 48. The basic geometric structures that describes a scene on display is called ________
A : Attributes
B : Output primitive
C : Lines
D : Curves
C : DVST
Q.no 50. The object space or the space in which the application model is defined is called
____________
C : World window
D : Interface window
Q.no 52. Give the value_______to all the edges which are going to upward direction in non-
zero winding number rule
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A:0
B : -1
C:1
D:2
A : Screen coordinates
B : World coordinates
C : Device coordinates
D : Cartesian coordinates
Q.no 54. A composite transformation matrix can be made by determining the ________of
matrix of the individual transformation
A : Sum
B : Product
C : Difference
D : Multiple
Q.no 55. The projection that can be viewed as the projection that has a centre of projection at
a finite distance from the plane of projection are called
A : Parallel projection
B : Perspective projection
C : Isometric projection
D : Oblique projection
Q.no 56. The orthographic projection can display more than one face of an object, such an
orthographic projection is called__________ orthographic projection
A : Axonometric
B : Isometric
C : Parallel
D : Perspective
Q.no 57. Slope of the line joining the points (1, 2) and (3, 4) is
A:0
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B:1
C:2
D:3
Q.no 58. The video memory that is used to hold the image displayed on screen is known as
A : Display processor
B : LUT
C : Frame buffer
D : Display file
Q.no 59. The intensity of a grayscale pixel is expressed within a given range between a
minimum and a maximum
A : 1 and 2
B : 2 and 1
C : 0 and 1
D : 0 and 2
A : Electrostatic printer
B : Inkjet printer
C : Line printer
D : Laser printer
D : Windows viewport
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A : Midpoint
B : Point
C : Line
D : Polygon
Q.no 7. In 3D viewing, the world co-ordinate position of the objects is converted into viewing
co-ordinates by _________transformation.
A : Viewing
B : Projection
C : Workstation
D : 3D
Q.no 8. Computer of present time have much higher memory and storage capacity
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A : Much smaller
B : Much bigger
C : Much slower
D : Much lesser
Q.no 9. Cyan color is produced when the blue and green are activated
A : Equally
B : Unequally
C : Completely
D : Partially
Q.no 10. When projection lines are perpendicular to the view plane then such type of
projection is called
A : Parallel
B : Perspective
C : Orthographic
D : Oblique
A : Convex polygon
B : Concave polygon
C : Visible Polygon
D : Invisible Polygon
A : Polygon filling
B : Polygon flow
C : Aliasing
D : Antialiasing
A:1
B:2
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C:3
D:4
A : Scaling
B : Rotation
C : Translation
D : Shear
Q.no 15. Which of the following transformation is not used in rotation about arbitrary point
in 2D?
A : Scaling
B : Rotation
C : Translation
D : Shearing
Q.no 16. If the angle Q is positive then the rotation direction will be
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
A:0
B:1
C:2
D:4
A : Viewing window
B : Shift vector
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C : Printer
D : Scanner
Q.no 20. ______identifies the picture portions that are exterior to the clip window
A : Interior clipping
B : Exterior clipping
C : Extraction
D : Removing
A : seed fill
B : scan fill
C : A and B
D : Line fill
A : 0.2534722222222222
B : 0.16874999999999998
C : 0.12638888888888888
D : 0.21041666666666667
Q.no 24. The rotation axis that is perpendicular to the xy plane and passes through the pivot
point is known as
A : Rotation
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B : Translation
C : Scaling
D : Shearing
A : Two or three
B : One or two
C : Three or four
D : No color
Q.no 26. .............. is a type of window which is invoked by an application when multiple inputs
are required to specify the desired action
A : Panel
B : Icon
C : Dialog box
D : Menu
Q.no 27. Which of the following clipping algorithm follows the Divide and Conquer strategy?
A : 4-bit algorithm
D : Midpoint algorithm
Q.no 28. TIFF (tagged image file format )are used for
A : Vector graphics
B : Bitmap
C : Pixmap
D : Gif
B : Even-odd method
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C : Application to monitor
D : Monitor to graphics
Q.no 31. To increase the energy of these slow moving electron and create a bright picture in
DVST , the screen is maintained at a
Q.no 32. Which function call sets up the size of the output area
A : glViewport()
B : gluPerspective()
C : viewport()
D : glDisplayfunc()
Q.no 33. In cohen- sutherland subdivision line clipping algorithm,any line that has one in the
same bit position in the region codes for each end point are
Q.no 34. By changing the dimensions of the viewport, the _________ and ___________ of the
objects being displayed can be manipulated
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Q.no 36. In the Cohen Sutherland line clipping algorithm, if the codes of the two point P&Q
are 0101 & 0001 then the line segment joining the points P&Q will be _________the clipping
window
A : Totally outside
B : Partially outside
C : Totally inside
D : Inside
D : Collection of picture
Q.no 38. The oblique projections are classified as ______ and ___________ projections
A : Typing
B : Video games
C : Voice
D : Display
A : Main memory
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B : Secondary memory
C : Graphics card
D : Frame buffer
Q.no 41. Refreshing on raster scan displays is carried out at the rate of
Q.no 42. When a display file is divided into number of subparts then each part is called
as____
A : Segment
B : Page
C : Image
D : Structure
Q.no 43. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm
A : It avoids calculation
B : It is non-iterative
D : Cyrus Beck algorithm is a direct line intersections computation for all planes which form the
boundary of the given convex polygon
Q.no 44. Which of the following clipping algorithm follows the Divide and Conquer strategy?
A : 4-bit algorithm
B : Midpoint algorithm
Q.no 45. The number of matrices required to rotate an object about a point (1,1)
are___________
A:1
B:2
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C:3
D:4
Q.no 46. A shadow mask CRT has _____ phosphor color dots at each pixel position
A:1
B:2
C:3
D:0
A : Framebuffer removal
C : Rendering
D : Animation
Q.no 48. If we take mirror reflection of a point (-x, y) along the origin then the point
Becomes_________
A : (x, -y)
B : (-y, -x)
C : (-x, y)
D : (y, x)
Q.no 50. The algorithm which displays line-type attributes by plotting pixel spans is
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A : Lower
B : Higher
C : Medium
D : Large
A : Selection
B : Separation
C : Clipping
D : Displying
Q.no 53. In which transformation the shape of an object can be modified in x-direction ,y-
direction as well as in both the direction depending upon the value assigned to shearing
variables
A : Reflection
B : Shearing
C : Rotation
D : Scaling
Q.no 54. An object is viewed by using perspective transformation. The maximum number of
principal vanishing point(s) possible is
A:1
B:2
C:3
D : Infinite
A : DDA
B : Breshenham’s
C : Z-buffer
D : Cohen Sutherland
Q.no 56. Refreshing is not needed in DVST because of the presence of_____
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A : Primary gun
B : Flood gun
C : Focusing anode
D : Control grid
Q.no 58. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
A : Drum Plotter
B : Inkjet printer
C : Electrostatic printer
D : Dot-matrix printer
Q.no 60. The movement of different attributes of image would make the image dynamic and
such a dynamic effect is termed as ________
A : Picture
B : Animation
C : Painting
D : Video
A : Menu
B : List
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C : Icon
D : Checkbox
D : Big Object
Q.no 3. Reflection about X-axis followed by reflection about Y-axis is equivalent to_______
A : Difficult
B : Easy
C : Not fill
D : Imposible
A : Viewing window
A : Frame buffer
B : Picture definition
C : Display list
D : Brightness
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 9. Which of the following statement is not correct with respect to homogeneous
coordinates
A : Additive
B : Multiplicative
C : Subtractive
D : Divide
A : White
B : Black
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C : Blue
D : Green
A:1
B:2
C:3
D:4
A : Active graphics
B : Passive graphics
C : Grayscale image
D : Color Image
B : Keyboard
D : Monitor, sound
Q.no 17. For the cavalier projection, the direction of projection makes a __________ angle
with the view plane.
A : 40 degree
B : 45 degree
C : 63 degree
D : 63.4 Degree
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Q.no 18. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called
A : Object-space method
B : image-space method
C : Both a & b
D : None of these
Q.no 19. The region against which an object is clipped is called a_________
A : Clip window
B : Boundary
C : Enclosing rectangle
D : Clip square
Q.no 20. In Cohen-sutherland subdivision line clipping algorithm, bit 4 in region code is set if
_____
A : Transformation
B : Projection
C : Rotation
D : Translation
Q.no 22. 0 (Zero) degree of red color in hue image will correspond to
A : Boundary
B : Edges
C : White region
D : Black region
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Q.no 24. If both codes are 0000, (bitwise OR of the codes yields 0000) line lies
__________________ the window
A : completely outside
B : completely inside
Q.no 25. A line with end point codes as 0000 and 0000 is
A : partially invisible
B : completely visible
C : trivially visible
D : completely invisible
A : Viewing
B : Projection
C : Workstation
D : 3D
Q.no 27. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept
A : inside, outside
C : outside, inside
Q.no 28. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called
A : Scan conversion
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B : Polygon filling
D : Anti-aliasing
Q.no 29. The shortest distance between any two dots of the same color is called
A : Resolution
B : Dot Pitch
C : Pixel Depth
D : PPI
Q.no 30. The transformation that produces a parallel mirror image of an object are called
A : Reflection
B : Shear
C : Rotation
D : Scaling
A : Boundary fill
B : 4-connected
C : Back-Face Detection
D : 8-connected
Q.no 32. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon
A : Convex
B : Concave
C : Closed
D : Complete
Q.no 33. Give the value_______to all the edges which are going to downward direction in non-
zero winding number rule
A:0
B : -1
C:1
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D:2
Q.no 34. In view-port clipping of 3D viewing, the region code contains ___number of bits
A:6
B:4
C:5
D:7
B : Infra-red radiation
A : Reflection
B : Shear
C : Distortion
D : Scaling
A : Printing a map
B : Scanning images
C : Produced sound
D : Drawing
Q.no 38. Dragging in computer graphics can be achieved through which of the following
transformation
A : translation
B : rotation
C : scaling
D : mirror reflection
Q.no 39. Line end point codes of 4 lines are given below. Which one of the following is totally
invisible
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A : 1010, 0110
B : 0000, 0000
C : 1001, 0000
D : 0001, 0100
Q.no 40. A particular font and associated styles can be set using the function
A : setTextfont (tf)
B : setfont (tf)
C : setFont (tf)
D : setTextFont()
Q.no 41. If the resultant object is given along with the set of transformations applied on it,
then to find the original object we have to use___________
A : Affine transformation
B : Reverse transformation
C : Normal transformation
D : Inverse transformation
Q.no 42. The range that specifies the gray or grayscale levels is___________
A : Difficult
B : Easy
C : Not fill
D : Imposible
Q.no 44. If the pixel is already filled with desired color then leaves it otherwise fills it. this is
called
A : Drum
B : Flat bed
C : Both a & b
D : None of these
A : Scale
B : Scalar
C : Vector
D : Rotate
Q.no 47. The projection in which the projection plane is allowed to intersect the x, y and z-
axes at equal distances
C : Isometric projection
Q.no 48. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called
A : Image-space methods
C:a&b
D : Pixel Space
Q.no 49. When the angle between the projectors and the plane of projection is not equal to
900 then the projection is
A : Orthographic
B : Isometric
C : Perspective
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D : Oblique
Q.no 50. The size of these dot in inkjet printer usually lies between
Q.no 51. The space in which the image is displayed are called
B : Clipping window
Q.no 52. The process of extracting a portion of a database or a picture inside or outside a
specified region are called
A : Transformation
B : Projection
C : Clipping
D : Mapping
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 54. _________as the most commonly used boundary presentation for a 3-D graphics
object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
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Q.no 55. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with
different codes.
A:8
B:6
C:4
D:9
D : it is easily computable
Q.no 57. The function of scan line polygon fill algorithm are
Q.no 58. In beam penetration method of color CRT, which layer is red and which is green
A : Concave polygon
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B : Convex polygon
C : Smooth curves
D : Line segment
Q.no 2. Cyan color is produced when the blue and green are activated
A : Equally
B : Unequally
C : Completely
D : Partially
A : bmp
B : jpg
C : tiff
D : png
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
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A : Edges
B : Vertices
C : Line
D : Ellipse
A : Depth buffer
B : Area subdivision
D : Painters
A : Line
B : Point
C : Graphics
D : Object
Q.no 9. Tablet is
D : None of these
A : Translation
B : Rotation
C : Shearing
D : Reflection
A : LED
B : LCD
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D : Plasma Panel
Q.no 12. A Special form of the one-point perspective projection takes place when the
vanishing point is placed centrally within the figure. This type of projection is called a
_________ projection.
A : Parallel
B : Perspective
C : Tunnel
D : Cavalier
A : Computer display
B : Printing
C : Painting
D : Scanning
A : Two
B : One
C : Three
D : Four
Q.no 15. The distance of a line from the projection plane determines
Q.no 16. The function of scan line polygon fills algorithm are
C : Both a & b
A : More
B : Less
C : Both a & b
D : Too much
A : Pixmap
B : Resolution
C : Pixel depth
D : Persistence
Q.no 19. Which of the following 2D transformation is not represented in matrix form in non-
homogeneous coordinate system
A : Scaling
B : Rotation
C : Translation
D : Reflection
A : Icons
B : Menu
C : List
D : Label
A : BSP tree
B : DDA
C : Circle generation
D : Flood fill
Q.no 22. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if
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A : White color
B : Black color
C : Magenta color
D : Blue color
A : Vertices
B : Edges
C : Line
D : Circle
Q.no 25. The rectangle space in which the world definition of region is displayed are called
D : Viewport
A : Animation
C : Cartoons
D : Video
Q.no 27. In ............... input mode, the input devices initiates data input to the application
program.
A : Sample
B : request
C : Event
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D : Read
A : Translation distances
B : Translation difference
C : X and Y
D : Reflection
Q.no 30. _________as the most commonly used boundary presentation for a 3-D graphics
object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
Q.no 31. What is the use of homogeneous coordinates and matrix representation
B : To scale
C : To rotate
D : Collection of picture
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C : Produces sound
D : Display Images
C : Vector an Raster
Q.no 36. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
Q.no 37. Non-impact use various techniques to combine three color pigment ______ to
produce a range of color patterns
Q.no 38. In the Cohen Sutherland line clipping algorithm, if the codes of the two point P&Q
are 0101 & 0001 then the line segment joining the points P&Q will be _________the clipping
window
A : Totally outside
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B : Partially outside
C : Totally inside
D : Inside
A : Rotation angle ϴ
B : Distances dx and dy
C : Rotation distance
D : Rotation difference
Q.no 41. _______is very important in creating animated images on the screen
A : Image transformation
B : Morphing
C : Clipping
D : Image reflection
Q.no 42. If a point (x, y) is reflected about an axis which is normal to the XY plane and
passing through the origin, the reflected point (X,Y) is:-
A : (x,-y)
B : (-x,y)
C : (-x,-y)
D : (y,x)
A : One
B : Two
C : Three
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D : Four
Q.no 44. In the Cohen Sutherland Out code Algorithm, the four bits in the outcode are set on
the basis of positions of the line end points to the ________ of clipping window regions in the
order
Q.no 45. According to Cohen-Sutherland algorithm, a line is completely outside the window if
_______.
A : The region codes of line endpoints have a '1' in same bit position.
D : The region codes of line endpoints have a '0' in same bit position.
Q.no 46. ________ is the ratio of horizontal points to vertical points necessary to produce
equal length lines in both directions
A : Dot Pitch
B : Resolution
C : Aspect Ratio
D : Height-Width Ratio
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 48. The algorithm which displays line-type attributes by plotting pixel spans is
Q.no 50. In odd-even rule If the number of interactions is odd, then the point (x,y) is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
Q.no 51. The intensity of a grayscale pixel is expressed within a given range between a
minimum and a maximum
A : 1 and 2
B : 2 and 1
C : 0 and 1
D : 0 and 2
Q.no 52. The right bit (R bit)of the region code of a point (X,Y) is '1' if
A : X > XWMIN
B : X< XWMIN
C : X< XWMAX
D : X>XWMAX
Q.no 53. The object space or the space in which the application model is defined is called
____________
C : World window
D : Interface window
Q.no 54. An object is viewed by using perspective transformation. The maximum number of
principal vanishing point(s) possible is
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A:1
B:2
C:3
D : Infinite
Q.no 55. Which of the following is not true w.r.t polygon clipping
D : Change in Polygon
A : Lower
B : Higher
C : Medium
D : Large
A : Drum Plotter
B : Inkjet printer
C : Electrostatic printer
D : Dot-matrix printer
A : Octree
B : Polygon surfaces
C : Ellipsoid
D : Raster image
A : Translation vector
B : Shift vector
C : Both a and b
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D : Neither a nor b
C : DVST
Q.no 1. Two Basic ways of projecting objects onto the view plane are _________ and _______.
A : Serial, Parallel
B : Serial, Perspective
C : Parallel, Perspective
D : Parallel, Isometric
Q.no 2. The process of selecting and viewing the picture with different views is called
A : Viewing
B : Clipping
C : Windowing
D : Segmenting
A : Viewing window
B : Shift vector
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 5. The surfaces that is blocked or hidden from view in a 3D scene are known as
A : Hidden surface
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B : Frame buffer
C : Quad tree
D : Clipping
D : Big Object
Q.no 7. Which graphics application provides a proper dialogue box to help the user
A : MS excel
B : MS Paint
C : MS word
D : MS access
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
A : Additive
B : Multiplicative
C : Subtractive
D : Divide
Q.no 10. When projection lines are perpendicular to the view plane then such type of
projection is called
A : Parallel
B : Perspective
C : Orthographic
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D : Oblique
Q.no 11. The transformation in which an object can be shifted to any coordinate position in
three dimensional plane are called
A : Translation
B : Scaling
C : Rotation
D : Shearing
B : Office
C : Audio Player
D : Menu
Q.no 13. Which of the following co-ordinates are NOT used in 2D viewing transformation
A : modelling co-ordinates
B : viewing co-ordinates
C : vector co-ordinates
D : device co-ordinates
Q.no 14. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called
A : Object-space method
B : image-space method
C : Both a & b
D : None of these
A : Simplest algorithm
B : Complex algorithm
C : Largest algorithm
D : Smallest algorithm
A : TV monitor
B : Video signal
C : Electronics signal
D : Light signals
Q.no 17. Which color s produced with the blue and red dots
A : Blue
B : Yellow
C : Magenta
D : White
A : Convex polygon
B : Concave polygon
C : Visible Polygon
D : Invisible Polygon
A : Space ball
B : Data glove
C : Digitizer
D : Touch panels
A : Straight line
C : Point
D : Circle
Q.no 22. In Bresenham’s circle generation algorithm, if (x,y) is the current pixel position then
the y value of the next pixel position is
A : Y or y+1
B : y alone
C : y+1 or y-1
D : y or y-1
A : Mouse
B : Webcam
C : Keyboard
D : Joystick
B : Vector
C : Raster
D : pixmap
A : Printing a map
B : Scanning images
C : Produced sound
D : Drawing
Q.no 27. In view-port clipping of 3D viewing, the region code contains ___number of bits
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A:6
B:4
C:5
D:7
Q.no 28. For a seed-fill method, If a given point is (x, y) and we want to access (x-1, y-1) in the
same iteration, we use which of the following
A : 4-connected method
B : 5-connected method
C : 7-connected method
D : 8-connected method
Q.no 29. A line with end point codes as 0000 and 0000 is
A : partially invisible
B : completely visible
C : trivially visible
D : completely invisible
Q.no 30. In a boundary fill algorithm for filling polygon, boundary defined regions may be
either _________ connected or __________ connected
A : 2,4
B : 4,8
C : 8,16
D : 8,6
A : Pen
B : Stick
C : Microphone
D : Pick
A : Two or three
B : One or two
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C : Three or four
D : No color
Q.no 33. The rectangle portion of the interface window that defines where the image will
actually appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 34. To increase the energy of these slow moving electron and create a bright picture in
DVST , the screen is maintained at a
Q.no 35. Which of the following is not a hidden surface removal algorithm
D : DDA Algorithm
Q.no 36. Dragging in computer graphics can be achieved through which of the following
transformation
A : translation
B : rotation
C : scaling
D : mirror reflection
Q.no 37. In which projection ,the plane normal to the projection has equal angles with these
three axes
C : Isometric projection
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A : Main memory
B : Secondary memory
C : Graphics card
D : Frame buffer
Q.no 40. Identify the input mode in which the application program initiates data entry
A : Sample
B : request
C : Event
D : Read
Q.no 41. Each successive transformation matrix _________ the product of the preceding
transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
B : Download image
C : Hide Image
D : Clip window
Q.no 43. Refreshing on raster scan displays is carried out at the rate of
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A : Selection
B : Separation
C : Clipping
D : Displying
Q.no 45. The movement of different attributes of image would make the image dynamic and
such a dynamic effect is termed as ________
A : Picture
B : Animation
C : Painting
D : Video
Q.no 46. A shadow mask CRT has _____ phosphor color dots at each pixel position
A:1
B:2
C:3
D:0
Q.no 47. The distance of a line from the projection plane determines
A : Ellipse
B : Cone
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C : Sphere
D : Cylinder
A : 8bit
B : 16bit
C : 24bit
D : 32bit
A : Line clipping
B : Point clipping
C : Polygon clipping
D : Hybrid clipping
Q.no 51. If the resultant object is given along with the set of transformations applied on it,
then to find the original object we have to use___________
A : Affine transformation
B : Reverse transformation
C : Normal transformation
D : Inverse transformation
Q.no 52. Which attributes of image transformation rotate the image by a given angle
A : ROTATE-X
B : ROTATE-Y
C : Both a & b
D : None of these
Q.no 53. ___________is a simple object space algorithm that removes about half of the total
polygon in an image as about half of the faces of objects are back faces
C : Isometric projection
C : 3D coordinate system
D : 2D coordinate system
Q.no 56. Non impact use various techniques to combine three color pigment ______ to
produce a range of color patterns
Q.no 57. Refreshing is not needed in DVST because of the presence of_____
A : Primary gun
B : Flood gun
C : Focusing anode
D : Control grid
Q.no 58. The projection that can be viewed as the projection that has a centre of projection at
a finite distance from the plane of projection are called
A : Parallel projection
B : Perspective projection
C : Isometric projection
D : Oblique projection
C : Even-add method
Q.no 60. The interactive computer graphics involves________ way communication b/w
computer and the user
A : One
B : Two
C : Three
D : four
D : Windows viewport
A : Number of component
C : Number of pixels
A : Viewing window
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A:0
B:1
C:2
D:4
A : Bad
B : Better
C : Smaller
D : Large
Q.no 7. A method used to test lines for total clipping is equivalent to the _______
A : Logical XOR
B : Logical OR
C : Logical AND
D : Logical NOT
Q.no 8. For the cavalier projection, the direction of projection makes a __________ angle with
the view plane.
A : 40 degree
B : 45 degree
C : 63 degree
D : 63.4 Degree
A : Pixmap
B : Resolution
C : Pixel depth
D : Persistence
Q.no 10. The region against which an object is clipped is called a_________
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A : Clip window
B : Boundary
C : Enclosing rectangle
D : Clip square
A : Monitor
B : Projector
C : Printer
D : Sound
Q.no 12. The process of mapping a world window in world coordinate system to viewport are
called
A : Transformation viewing
B : Viewport
C : Clipping window
A : Translation
B : Rotation
C : Shearing
D : Reflection
A : Edges
B : Vertices
C : Line
D : Ellipse
A : Pixels
B : Paths
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C : Palette
D : Vector
Q.no 16. Polygon filling algorithms those fill interior-defined regions are called _______
algorithms.
A : Flood fill
B : Boundary fill
C : Scan line
D : Edge fill
Q.no 17. A Process which divides each segment of the picture into its visible and invisible
portion, allowing the invisibleportion to be discarded is called___.
A : Clipping
B : Windowing
C : Segmenting
D : Viewing
Q.no 18. In 3D viewing, the world co-ordinate position of the objects is converted into viewing
co-ordinates by _________transformation.
A : Viewing
B : Projection
C : Workstation
D : 3D
A : Scaling
B : Rotation
C : Translation
D : Shear
B : Keyboard
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D : Monitor, sound
A : 0.2534722222222222
B : 0.16874999999999998
C : 0.12638888888888888
D : 0.21041666666666667
Q.no 22. In odd-even rule If the number of interactions is Even, then the point (x,y) is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
A : Boundary fill
B : 4-connected
C : Back-Face Detection
D : 8-connected
Q.no 24. A method used to test lines for total clipping is equivalent to the__
B : logical OR operator
A : Resolution
B : Pixel
C : Persistence
D : Dot Pitch
Q.no 26. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if
A : clipping
B : copying
C : culling
D : shorting
A : BSP tree
B : DDA
C : Circle generation
D : Flood fill
Q.no 29. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
D : Anti aliasing
C : Application to monitor
D : Monitor to graphics
A : Input device
B : Output device
C : Both a & b
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A : White color
B : Black color
C : Magenta color
D : Blue color
Q.no 33. Which of the following clipping algorithm follows the Divide and Conquer strategy?
A : 4-bit algorithm
D : Midpoint algorithm
A : seed fill
B : scan fill
C : A and B
D : Line fill
Q.no 36. Which of the following alogoritm is not used object space method
A : DDA
B : Z-buffer
C : Scanline
D : A-buffer
A : Locator
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B : Stroke
C : Valuator
D : String
Q.no 38. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept
A : inside, outside
C : outside, inside
Q.no 39. The DDA algorithm is a faster method for calculating pixel positions than direct use
of line equation using y = mx + because
C : it eliminates rounding operation that drift away from true line path
D : it eliminates addition
Q.no 40. The oblique projections are classified as ______ and ___________ projections
A : DDA
B : Breshenham’s
C : Z-buffer
D : Cohen Sutherland
Q.no 42. Which of the following alogoritm is not used object space method
B : Painters algorithm
C : Both a & b
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D : DDA
Q.no 43. The object space or the space in which the application model is defined is called
____________
C : World window
D : Interface window
Q.no 44. Which method are used to get and set the position of a pixel, object or text in active
area of a desktop
A : Drugging method
C : Sketching method
Q.no 45. The space in which the image is displayed are called
B : Clipping window
Q.no 46. In color raster system, the number of color choices available depends
on_____________
C : RGB color
Q.no 47. The orthographic projection can display more than one face of an object, such an
orthographic projection is called__________ orthographic projection
A : Axonometric
B : Isometric
C : Parallel
D : Perspective
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A : Menu
B : Slider
C : Spin boxes
D : Text field
A : Emissive
B : Non emissive
C : Expensive
D : Non Expensive
Q.no 50. The size of these dot in inkjet printer usually lies between
Q.no 52. The algorithm which displays line-type attributes by plotting pixel spans is
D : it is easily computable
Q.no 54. If the pixel is already filled with desired color then leaves it otherwise fills it. this is
called
A : Scalar values
B : Menu options
C : Text input
D : Picture components
A : Framebuffer removal
C : Rendering
D : Animation
Q.no 58. The range that specifies the gray or grayscale levels is___________
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Q.no 59. When the angle between the projectors and the plane of projection is not equal to
900 then the projection is
A : Orthographic
B : Isometric
C : Perspective
D : Oblique
Q.no 60. With 3 bits per pixel, we can accommodate 8 grey levels. If we use 8 bits per pixel
then what is the value of grey levels
A : 18 grey levels
D : No color
Q.no 1. Which of the following co-ordinates are NOT used in 2D viewing transformation
A : modelling co-ordinates
B : viewing co-ordinates
C : vector co-ordinates
D : device co-ordinates
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 4. In Cohen-sutherland subdivision line clipping algorithm, bit 2 in region code is set if
_____.
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A:1
B:2
C:3
D:4
A : More
B : Less
C : Both a & b
D : Too much
A : even-odd method
C : A and B
D : Thumb rule
A : Vector based
B : Hardware based
C : Bitmap based
C : Both a & b
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C : Printer
D : Scanner
A : Line
B : Point
C : Graphics
D : Object
Q.no 12. If the angle Q is positive then the rotation direction will be
A : Clockwise
B : Anticlockwise
C : Parallel
D : Perpendicular
A : Top to bottom
B : Bottom to top
C : Top to right
D : Top to left
A : White
B : Black
C : Blue
D : Green
A : Menu
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B : List
C : Icon
D : Checkbox
A : Translations
Q.no 19. A process with the help of which images or picture can be produced in a more
realistic way is called
A : Fractals
B : Quad-tree
C : Rendering
D : Clipping
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Q.no 21. If both codes are 0000, (bitwise OR of the codes yields 0000) line lies
__________________ the window
A : completely outside
B : completely inside
A : Isometric
B : One point
C : Two point
D : Three point
Q.no 23. The rectangle portion of the interface window that defines where the image will
actually appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 24. In order to avoid Flicker in monitor having low refresh rate the techniques used is
A : Refreshing
B : Vertical refreshing
C : Interfacing
D : horizontal refreshing
Q.no 26. Which function call sets up the size of the output area
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A : glViewport()
B : gluPerspective()
C : viewport()
D : glDisplayfunc()
B : Scanning instructions
C : Image Resolution
D : Intensity information
Q.no 28. In the Cohen Sutherland line clipping algorithm, if the codes of the two point P&Q
are 0101 & 0001 then the line segment joining the points P&Q will be _________the clipping
window
A : Totally outside
B : Partially outside
C : Totally inside
D : Inside
Q.no 29. With the display intensity corresponding to a given color index ci calculated as
Q.no 30. Dragging in computer graphics can be achieved through which of the following
transformation
A : translation
B : rotation
C : scaling
D : mirror reflection
Q.no 31. Line end point codes of 4 lines are given below. Which one of the following is totally
invisible
A : 1010, 0110
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B : 0000, 0000
C : 1001, 0000
D : 0001, 0100
A : Vertices
B : Edges
C : Line
D : Circle
Q.no 33. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
D : Anti-aliasing
Q.no 34. Any CRT based display must be refreshing at least_______ times a second
A : 20
B : 30
C : 40
D : 10
Q.no 35. Mapping the world co-ordinates into physical device co-ordinates is called___
A : translation
B : homogeneous transformation
C : co-ordinate conversion
D : Viewing transformation
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Q.no 38. In which projection ,the plane normal to the projection has equal angles with these
three axes
C : Isometric projection
Q.no 39. TIFF (tagged image file format )are used for
A : Vector graphics
B : Bitmap
C : Pixmap
D : Gif
A : Two or three
B : One or two
C : Three or four
D : No color
Q.no 41. When a display file is divided into number of subparts then each part is called
as____
A : Segment
B : Page
C : Image
D : Structure
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Q.no 42. Give the value_______to all the edges which are going to upward direction in non-
zero winding number rule
A:0
B : -1
C:1
D:2
A : Translation vector
B : Shift vector
C : Both a and b
D : Neither a nor b
Q.no 44. Which of the following clipping algorithm follows the Divide and Conquer strategy?
A : 4-bit algorithm
B : Midpoint algorithm
A : Ellipse
B : Cone
C : Sphere
D : Cylinder
C : Ray tracing
D : Cyrus beck
Q.no 47. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called
A : Image-space methods
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C:a&b
D : Pixel Space
Q.no 48. Each successive transformation matrix _________ the product of the preceding
transformation
A : pre-multiplies
B : post-multiplies
C : adds
D : subtracts
Q.no 49. Slope of the line joining the points (1, 2) and (3, 4) is
A:0
B:1
C:2
D:3
Q.no 50. If we take mirror reflection of a point (-x, y) along the origin then the point
Becomes_________
A : (x, -y)
B : (-y, -x)
C : (-x, y)
D : (y, x)
A : Screen coordinates
B : World coordinates
C : Device coordinates
D : Cartesian coordinates
A : Drum Plotter
B : Inkjet printer
C : Electrostatic printer
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D : Dot-matrix printer
Q.no 53. ________can be produced by interpolating shading patterns across the polygon
surfaces to eliminate or reduce the presence of polygon edge boundaries
A : Rasterizing
B : Rendering
C : Smoothing
D : Vector
A : Electrostatic printer
B : Inkjet printer
C : Line printer
D : Laser printer
Q.no 55. Which of the following is not true w.r.t polygon clipping
D : Change in Polygon
Q.no 56. ________ is the ratio of horizontal points to vertical points necessary to produce
equal length lines in both directions
A : Dot Pitch
B : Resolution
C : Aspect Ratio
D : Height-Width Ratio
Q.no 57. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
Q.no 58. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm
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A : It avoids calculation
B : It is non-iterative
D : Cyrus Beck algorithm is a direct line intersections computation for all planes which form the
boundary of the given convex polygon
A : Scale
B : Scalar
C : Vector
D : Rotate
Q.no 60. In odd-even rule If the number of interactions is odd, then the point (x,y) is an
A : Exterior point
B : Interior point
C : Partial point
D : Invisible
Q.no 1. Which of the following 2D transformation is not represented in matrix form in non-
homogeneous coordinate system
A : Scaling
B : Rotation
C : Translation
D : Reflection
A : Simplest algorithm
B : Complex algorithm
C : Largest algorithm
D : Smallest algorithm
A : TV monitor
B : Video signal
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C : Electronics signal
D : Light signals
A : Additive
B : Multiplicative
C : Subtractive
D : Divide
Q.no 5. Polygon filling algorithms those fill interior-defined regions are called _______
algorithms.
A : Flood fill
B : Boundary fill
C : Scan line
D : Edge fill
A : Translation
B : Rotation
C : Shearing
D : Reflection
Q.no 7. The algorithm used for filling the interior of a polygon is called
B : Line clipping
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Q.no 9. Which of the following transformation is not used in rotation about arbitrary point in
2D?
A : Scaling
B : Rotation
C : Translation
D : Shearing
A : Convex polygon
B : Concave polygon
C : Visible Polygon
D : Invisible Polygon
A : Phosphor
B : Storage mesh
C : Glass
D : Screen
Q.no 12. Computer of present time have much higher memory and storage capacity
A : Much smaller
B : Much bigger
C : Much slower
D : Much lesser
Q.no 13. The transformation in which an object is moved from one position to another in
circular path around a specified pivot point is called
A : Translation
B : Scaling
C : Rotation
D : Reflection
A : Bad
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B : Better
C : Smaller
D : Large
A : bmp
B : jpg
C : tiff
D : png
Q.no 17. The transformation that produces a parallel mirror image of an object are called
A : Rotation
B : Reflection
C : Translation
D : Scaling
A : Translation
B : Rotation
C : Scaling
D : Image
A : Computer display
B : Printing
C : Painting
D : Scanning
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Q.no 20. ______identifies the picture portions that are exterior to the clip window
A : Interior clipping
B : Exterior clipping
C : Extraction
D : Removing
Q.no 21. In a boundary fill algorithm for filling polygon, boundary defined regions may be
either _________ connected or __________ connected
A : 2,4
B : 4,8
C : 8,16
D : 8,6
Q.no 22. The transformation that produces a parallel mirror image of an object are called
A : Reflection
B : Shear
C : Rotation
D : Scaling
Q.no 23. The result of logical AND operation with endpoint region codes is a nonzero value.
Which of the following statement is true
A : Keyboard
B : Mouse
C : Joystick
D : Sound
Q.no 25. In line clipping, the portion of line which is _____________ of window is cut and the
portion that is _____________ the window is kept
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A : inside, outside
C : outside, inside
Q.no 26. In ............... input mode, the input devices initiates data input to the application
program.
A : Sample
B : request
C : Event
D : Read
C : Produces sound
D : Display Images
A : 0.2534722222222222
B : 0.16874999999999998
C : 0.12638888888888888
D : 0.21041666666666667
C : Application to monitor
D : Monitor to graphics
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Q.no 31. Give the value_______to all the edges which are going to downward direction in non-
zero winding number rule
A:0
B : -1
C:1
D:2
Q.no 32. A particular font and associated styles can be set using the function
A : setTextfont (tf)
B : setfont (tf)
C : setFont (tf)
D : setTextFont()
A : Printing a map
B : Scanning images
C : Produced sound
D : Drawing
Q.no 34. Identify the input mode in which the application program initiates data entry
A : Sample
B : request
C : Event
D : Read
D : Emissive display
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B : Even-odd method
A : Transformation
B : Projection
C : Rotation
D : Translation
Q.no 39. In Bresenham’s circle generation algorithm, if (x,y) is the current pixel position then
the y value of the next pixel position is
A : Y or y+1
B : y alone
C : y+1 or y-1
D : y or y-1
Q.no 40. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon
A : Convex
B : Concave
C : Closed
D : Complete
Q.no 41. The distance of a line from the projection plane determines
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Q.no 42. The projection in which the projection plane is allowed to intersect the x, y and z-
axes at equal distances
C : Isometric projection
A : Mouse
B : Touch panel
C : Light pen
D : Keyboard
Q.no 44. The video memory that is used to hold the image displayed on screen is known as
A : Display processor
B : LUT
C : Frame buffer
D : Display file
Q.no 45. For a point (2,1,2) if we apply reflection about Y-axis, then the new point will become
___________
A : (2,- 1,2)
B : (- 2,1,- 2)
C : (2,- 1,- 2)
D : (- 2,- 1,2)
Q.no 46. According to Cohen-Sutherland algorithm, a line is completely outside the window if
_______.
A : The region codes of line endpoints have a '1' in same bit position.
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D : The region codes of line endpoints have a '0' in same bit position.
Q.no 47. The number of matrices required to rotate an object about a point (1,1)
are___________
A:1
B:2
C:3
D:4
Q.no 49. A composite transformation matrix can be made by determining the ________of
matrix of the individual transformation
A : Sum
B : Product
C : Difference
D : Multiple
Q.no 50. Refreshing is not needed in DVST because of the presence of_____
A : Primary gun
B : Flood gun
C : Focusing anode
D : Control grid
A : Difficult
B : Easy
C : Not fill
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D : Imposible
Q.no 52. The size of these dot in inkjet printer usually lies between
Q.no 53. _________as the most commonly used boundary presentation for a 3-D graphics
object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
A : Menu
B : Slider
C : Spin boxes
D : Text field
Q.no 55. With 3 bits per pixel, we can accommodate 8 grey levels. If we use 8 bits per pixel
then what is the value of grey levels
A : 18 grey levels
D : No color
Q.no 56. Under a parallel projection, the point (2, 3,-1) has been viewed at (3, 3, 0),then the
direction of projection should be the vector
A : (1,0,1)
B : (1,0,-1)
C : (0,1,1)
D : (0,-1,1)
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Q.no 57. The process of extracting a portion of a database or a picture inside or outside a
specified region are called
A : Transformation
B : Projection
C : Clipping
D : Mapping
A : Framebuffer removal
C : Rendering
D : Animation
Q.no 59. The algorithm which displays line-type attributes by plotting pixel spans is
Q.no 60. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with
different codes.
A:8
B:6
C:4
D:9
A : Viewing window
B : Shift vector
Q.no 3. Two Basic ways of projecting objects onto the view plane are _________ and _______.
A : Serial, Parallel
B : Serial, Perspective
C : Parallel, Perspective
D : Parallel, Isometric
Q.no 4. Cyan color is produced when the blue and green are activated
A : Equally
B : Unequally
C : Completely
D : Partially
A : Monitor
B : Projector
C : Printer
D : Sound
Q.no 6. Which of the following statement is not correct with respect to homogeneous
coordinates
A : Active graphics
B : Passive graphics
C : Grayscale image
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D : Color Image
Q.no 8. If we multiply any matrix A with identity matrix then we get the matrix.
A : Identity matrix
B : Translation matrix
C : Scaling matrix
D : Original matrix
A : Difficult
B : Easy
C : Not fill
D : Imposible
A : Top to bottom
B : Bottom to top
C : Top to right
D : Top to left
Q.no 11. A method used to test lines for total clipping is equivalent to the _______
A : Logical XOR
B : Logical OR
C : Logical AND
D : Logical NOT
A : Icons
B : Menu
C : List
D : Label
A : Flat
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B : Curved
C : Round
D : Hexagonal
Q.no 14. Which of the following co-ordinates are NOT used in 2D viewing transformation
A : modelling co-ordinates
B : viewing co-ordinates
C : vector co-ordinates
D : device co-ordinates
A : Space ball
B : Data glove
C : Digitizer
D : Touch panels
A : Polygon filling
B : Polygon flow
C : Aliasing
D : Antialiasing
A : Pixmap
B : Resolution
C : Pixel depth
D : Persistence
A : even-odd method
C : A and B
D : Thumb rule
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B : Keyboard
D : Monitor, sound
A : Two
B : One
C : Three
D : Four
A : Typing
B : Video games
C : Voice
D : Display
A : Electrical signals
B : Analog signals
C : Digital signals
D : Light signals
Q.no 24. Which function call sets up the size of the output area
A : glViewport()
B : gluPerspective()
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C : viewport()
D : glDisplayfunc()
A : Resolution
B : Pixel
C : Persistence
D : Dot Pitch
Q.no 26. _________as the most commonly used boundary presentation for a 3-D graphics
object
A : Data polygon
B : Surface polygon
C : System polygon
D : None of these
Q.no 27. In cohen- sutherland subdivision line clipping algorithm,any line that has one in the
same bit position in the region codes for each end point are
Q.no 28. A technique by which the vertical and /or horizontal scan frequency of video signal
can be changed for different purpose and applications is called
A : Scan conversion
B : Polygon filling
D : Anti aliasing
Q.no 29. With the display intensity corresponding to a given color index ci calculated as
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A : Main memory
B : Secondary memory
C : Graphics card
D : Frame buffer
A : Input device
B : Output device
C : Both a & b
D : Collection of picture
Q.no 33. A line with end point codes as 0000 and 0000 is
A : partially invisible
B : completely visible
C : trivially visible
D : completely invisible
Q.no 34. The rectangle space in which the world definition of region is displayed are called
D : Viewport
C : Vector an Raster
A : BSP tree
B : DDA
C : Circle generation
D : Flood fill
A : clipping
B : copying
C : culling
D : shorting
Q.no 39. The shortest distance between any two dots of the same color is called
A : Resolution
B : Dot Pitch
C : Pixel Depth
D : PPI
Q.no 40. Graphics is one of the_________ major key element in design of multimedia
application
A : Five
B : Three
C : Four
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D : Eight
C : 3D coordinate system
D : 2D coordinate system
Q.no 42. Refreshing on raster scan displays is carried out at the rate of
Q.no 43. If a point (x, y) is reflected about an axis which is normal to the XY plane and
passing through the origin, the reflected point (X,Y) is:-
A : (x,-y)
B : (-x,y)
C : (-x,-y)
D : (y,x)
Q.no 44. Which of the following is the disadvantage of Cyrus Beck line clipping algorithm
A : It avoids calculation
B : It is non-iterative
D : Cyrus Beck algorithm is a direct line intersections computation for all planes which form the
boundary of the given convex polygon
A : Concave polygon
B : Convex polygon
C : Smooth curves
D : Line segment
C : DVST
Q.no 48. When a display file is divided into number of subparts then each part is called
as____
A : Segment
B : Page
C : Image
D : Structure
Q.no 49. The transformation in which an object is moved in a minimum distance path from
one position to another is called
A : Rotation
B : Replacement
C : Translation
D : Scaling
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 51. In odd-even rule If the number of interactions is odd, then the point (x,y) is an
A : Exterior point
B : Interior point
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C : Partial point
D : Invisible
A : Translation vector
B : Shift vector
C : Both a and b
D : Neither a nor b
Q.no 53. Which of the following clipping algorithm follows the Divide and Conquer strategy?
A : 4-bit algorithm
B : Midpoint algorithm
C : Even-add method
A : Line clipping
B : Point clipping
C : Polygon clipping
D : Hybrid clipping
Q.no 56. The function of scan line polygon fill algorithm are
Q.no 58. In beam penetration method of color CRT, which layer is red and which is green
Q.no 59. The movement of different attributes of image would make the image dynamic and
such a dynamic effect is termed as ________
A : Picture
B : Animation
C : Painting
D : Video
A : Frame buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 2. A Special form of the one-point perspective projection takes place when the vanishing
point is placed centrally within the figure. This type of projection is called a _________
projection.
A : Parallel
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B : Perspective
C : Tunnel
D : Cavalier
A : Edges
B : Vertices
C : Line
D : Ellipse
Q.no 4. Reflection about X-axis followed by reflection about Y-axis is equivalent to_______
A : bmp
B : jpg
C : tiff
D : png
A : Simplest algorithm
B : Complex algorithm
C : Largest algorithm
D : Smallest algorithm
Q.no 7. The surfaces that is blocked or hidden from view in a 3D scene are known as
A : Hidden surface
B : Frame buffer
C : Quad tree
D : Clipping
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A : Mouse
B : Graphics tablet
C : Voice system
D : Touch panel
A : Depth buffer
B : Area subdivision
D : Painters
A : White
B : Black
C : Blue
D : Green
A : Straight line
C : Point
D : Circle
Q.no 14. The method which is based on the principle of checking the visibility point at each
pixel position on the projection plane are called
A : Object-space method
B : image-space method
C : Both a & b
D : None of these
A : Frame Buffer
B : Picture definition
C : Display list
D : Brightness
Q.no 17. A Process which divides each segment of the picture into its visible and invisible
portion, allowing the invisibleportion to be discarded is called___.
A : Clipping
B : Windowing
C : Segmenting
D : Viewing
A : Translation
B : Rotation
C : Scaling
D : Image
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A : LED
B : LCD
D : Plasma Panel
A : Number of component
C : Number of pixels
B : Vector
C : Raster
D : pixmap
Q.no 23. Non-impact use various techniques to combine three color pigment ______ to
produce a range of color patterns
A : Boundary fill
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B : 4-connected
C : Back-Face Detection
D : 8-connected
Q.no 25. For a seed-fill method, If a given point is (x, y) and we want to access (x-1, y-1) in the
same iteration, we use which of the following
A : 4-connected method
B : 5-connected method
C : 7-connected method
D : 8-connected method
Q.no 27. In which transformation ,the mirror image of an object can be seen with respect to
x-axis, y-axis ,z-axis as well as with respect to an arbitrary line
A : Reflection
B : Shearing
C : Translation
D : Rotation
Q.no 28. The rectangle portion of the interface window that defines where the image will
actually appear are called
A : Transformation viewing
B : View port
C : Clipping window
Q.no 29. The region code of a point is 1001. The point is in the________region of window
A : Top right
B : Top left
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C : Bottom left
D : Bottom right
Q.no 30. In Cohen-Sutherland subdivision line clipping algorithm, bit 1 in region code is set if
Q.no 31. To increase the energy of these slow moving electron and create a bright picture in
DVST , the screen is maintained at a
Q.no 32. What is the use of homogeneous coordinates and matrix representation
B : To scale
C : To rotate
Q.no 33. By changing the dimensions of the viewport, the _________ and ___________ of the
objects being displayed can be manipulated
A : One part
B : Two parts
C : Three parts
D : Four parts
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Q.no 35. A polygon, in which the line segment joining any two points within the polygon lies
completely inside the polygon, is called ________ polygon
A : Convex
B : Concave
C : Closed
D : Complete
Q.no 36. .............. is a type of window which is invoked by an application when multiple inputs
are required to specify the desired action
A : Panel
B : Icon
C : Dialog box
D : Menu
Q.no 37. Mapping the world co-ordinates into physical device co-ordinates is called___
A : translation
B : homogeneous transformation
C : co-ordinate conversion
D : Viewing transformation
Q.no 39. The rotation axis that is perpendicular to the xy plane and passes through the pivot
point is known as
A : Rotation
B : Translation
C : Scaling
D : Shearing
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A : Pen
B : Stick
C : Microphone
D : Pick
Q.no 41. If the resultant object is given along with the set of transformations applied on it,
then to find the original object we have to use___________
A : Affine transformation
B : Reverse transformation
C : Normal transformation
D : Inverse transformation
Q.no 42. Non impact use various techniques to combine three color pigment ______ to
produce a range of color patterns
A : Framebuffer removal
C : Rendering
D : Animation
Q.no 44. The number of matrices required to rotate an object about a point (1,1)
are___________
A:1
B:2
C:3
D:4
A : Octree
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B : Polygon surfaces
C : Ellipsoid
D : Raster image
Q.no 46. The video memory that is used to hold the image displayed on screen is known as
A : Display processor
B : LUT
C : Frame buffer
D : Display file
Q.no 47. A fast and simple method for rendering an object with polygon surface is
A : Constant-intensity shading
B : Flat shading
C : Both a & b
D : Flattening
A : Ellipse
B : Cone
C : Sphere
D : Cylinder
A : Drum
B : Flat bed
C : Both a & b
D : None of these
Q.no 50. Cohen-Sutherland subdivision line clipping algorithm uses ________ regions with
different codes.
A:8
B:6
C:4
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D:9
A : Depth comparison
C : subdivision method
D : back-face removal
Q.no 52. The size of these dot in inkjet printer usually lies between
Q.no 53. The range that specifies the gray or grayscale levels is___________
Q.no 54. The method which uses array of dots for generating a character is called
A : Stoke method
B : Bitmap method
D : Pixmap method
Q.no 55. In non-zero winding number rule If the total sum of this direction value is non-zero,
then this point to be tested is an
A : Interior point
B : Exterior point
C : Partial point
D : Invisible
Q.no 56. In the Cohen Sutherland Out code Algorithm, the four bits in the outcode are set on
the basis of positions of the line end points to the ________ of clipping window regions in the
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order
A : DDA
B : Breshenham’s
C : Z-buffer
D : Cohen Sutherland
Q.no 59. _______is very important in creating animated images on the screen
A : Image transformation
B : Morphing
C : Clipping
D : Image reflection
Q.no 60. Refreshing is not needed in DVST because of the presence of_____
A : Primary gun
B : Flood gun
C : Focusing anode
D : Control grid
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