Pokémon Go Type Chart, Type Effectiveness and Weakness Explained

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Pokémon Go Type chart,


Type effectiveness and
weakness explained
Calculate the damage for any matchup
with our Type Chart.

Guide by Chris Tapsell, Staff Writer


Updated on 13 May 2020

Type Chart methods of representing Type


effectiveness have been popular since long
before Pokémon Go, with all of the core
Pokémon games revolving around them.

In brief, Pokémon types dictate whether one


Pokémon is either strong or weak - super
effective or not very effective - against
another, dealing additional or reduced
damage as a result - and receiving additional
or reduced damamage - as a result.

The standard Type chart that has evolved


through the different generations will be like
a second language to long-term Pokémon
fans, but to newcomers it can appear too
daunting to even know where to begin, so
with that in mind we've put together a type
chart of our own, as well as an explanation of
how Type effectivness works and how to plan
around it, just below.

Watch on YouTube

Type chart, effectiveness and


weakness explained in
Pokémon Go
Pokémon Go's Types are exactly the same as
those in the main Pokémon games, but the
effect of those type matchups is slightly
different: in brief, things like effective or
resisted attacks have slightly different
multipliers to the main Pokémon games -
although a December 2018 update brought
them slightly closer in line.

Here's a Pokémon Go type chart to get you


started on what's effective against what.

Type Strong Weak Against


Against

Normal Rock, Ghost, Steel

Normal, Flying, Poison,


Fighting Rock, Steel, Psychic, Bug,
Ice, Dark Ghost, Fairy

Fighting,
Flying Rock, Steel, Electric
Bug, Grass

Poison, Ground,
Poison Grass, Fairy
Rock, Ghost, Steel

Poison,
Ground Rock, Steel, Flying, Bug, Grass
Fire, Electric

Flying, Bug, Fighting, Ground,


Rock
Fire, Ice Steel

Grass, Fighting, Flying,


Bug Psychic, Poison, Ghost,
Dark Steel, Fire, Fairy

Ghost,
Ghost Normal, Dark
Psychic

Rock, Ice, Steel, Fire, Water,


Steel
Fairy Electric

Bug, Steel, Rock, Fire, Water,


Fire
Grass, Ice Dragon

Ground, Water, Grass,


Water
Rock, Fire Dragon

Flying, Poison, Bug,


Ground,
Grass Steel, Fire, Grass,
Rock, Water
Dragon

Flying, Ground, Grass,


Electric
Water Electric, Dragon

Fighting,
Psychic Steel, Psychic, Dark
Poison

Flying,
Ground, Steel, Fire, Water,
Ice
Grass, Ice
Dragon

Dragon Dragon Steel, Fairy

Fighting,
Fairy Dragon, Poison, Steel, Fire
Dark

Ghost, Fighting, Dark,


Dark
Psychic Fairy

ARTICLE CONTINUES BELOW

The Season of Discovery is here! Current


events, include Season 8 of the Go Battle
League, the addition of Raid Achievements
and the Ultra Unlock 2021: Space event.
During this event, you can battle Kangaskhan
and Heracross in three-star raids. Meanwhile,
the last major update saw a level cap
increase - including the addition of XL Candy,
boosts to some XP sources and the addition of
Platinum Medals.

Pokémon Go type
effectiveness changes
compared to other Pokémon
games
As you may have noticed, there are also no
Type immunities in Pokémon Go, unlike in
the main series. But that's not the end of it.
The immunities removed are:

Ground immune to Electric


Flying immune to Ground
Ghost immune to Normal and Fighting
Normal and Fighting immune to Ghost
Steel immune to Poison
Dark immune to Psychic
Fairy immune to Dragon

ARTICLE CONTINUES BELOW

Instead of a total immunity to damage, these


initially worked the same as simple
resitances. Now, however, they've been
tweaked to form another tier of resistance,
with the defending Pokémon that would
normally be immune taking just 0.39 times
the amount of damage it normally would - in
other words, type immunity roughly cuts the
amount of damage received to about a third.

Here's a full rundown of the multipliers that


apply to standard, super effective, not very
effective, immune, and doubly effective
attacks.

Not very effective - 0.625x damage,


instead of the 0.5x damage done in the
main series.
Super effecive - 1.6x damage, instead
of 2x damage done in the main series.
Immunity - 0.39x damage, instead of 0
damage done in the main series.
Doubly effective - 2.56x damage,
instead of 4x damage done in the main
series.

In other words, the latest tweaks to Type


effectivness brings them noticably closer to
the multipliers in the mainline games - but
still not in line with them entirely. It does
make Type effectiveness all the more
important though, so it's well worth getting
to grips with those matchups if you can!

Ultimately, it's your mastery of three


elements that will give you the greatest shot
in PvP and the Gym and Raiding scene: Type
effectiveness, understanding Pokémon Go's
moves, and having a good idea of the best
Pokémon in Pokémon Go.

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we may receive a small commission. Read our
policy.

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