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Course Outline Software Architecture

This document provides information about a course on Software Architecture and Design offered at Wollo University's Kombolcha Institute of Technology. The 6 credit course involves analyzing and designing large scale software, applying architecture styles, and providing practical design knowledge. Students will learn design principles, patterns, styles, quality attributes, the architect's role, and tools. The course will be taught through lectures, demonstrations, tutorials, assignments and group discussions. Students will be assessed through assignments, midterm and final exams, and a project.

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ahmed
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0% found this document useful (0 votes)
91 views

Course Outline Software Architecture

This document provides information about a course on Software Architecture and Design offered at Wollo University's Kombolcha Institute of Technology. The 6 credit course involves analyzing and designing large scale software, applying architecture styles, and providing practical design knowledge. Students will learn design principles, patterns, styles, quality attributes, the architect's role, and tools. The course will be taught through lectures, demonstrations, tutorials, assignments and group discussions. Students will be assessed through assignments, midterm and final exams, and a project.

Uploaded by

ahmed
Copyright
© © All Rights Reserved
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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WOLLO UNIVERSITY

KOMBOLCHA INSTITUTE OF TECHNOLOGY


Faculty of Computing
Department Of Software Engineering

Course Title: Software Architecture and Design Program: Regular (Year III, sem II)
Course Code: SEng3132 Academic year: 2013 E.C
Instructor: Ahmed K (MSc in S.Eng.) Credit: 6 (3hr Lecture, 3hr
Laboratory)
E-mail: [email protected]

Course Description Involves analyzing and designing large scale software and apply
different architecture styles to software design and to provide practical knowledge in
software architecture.
Learning Outcomes
Upon the successful completion of the course the students will be able to:
 Understand the mechanisms and methods of software design principles
 Differentiate types of design patterns
 Apply the different types of design patterns in software development
 Understand Architectural styles and Quality Attributes.
 Understand common tools and terminology related to software architecture.
 Understand the role of the Software Architect with a development project.
 Use methods for constructing and evaluating architectures.

Course Contents:
Week Lecture Topics
1 Chapter 1: Introduction to software design
 What is software design?
 Objective of software design
 Software Design Activities
 Design considerations
 Design principles
 Introduction to User Interface Design
1-2 Chapter 2: Design Patterns
 What are design patterns
 Creational design patterns
 Structural design patterns
 Behavioral design patterns
2-3 Chapter 3: Envisioning Architecture
 The Architectural Business Cycle
 What is Software Architecture?
 Architectural structures and views
3-4 Chapter 4: Quality Attributes
 Understanding Quality Attributes
 Achieving Qualities (Tactics)
 Architectural style
4-5 Chapter 5: Architecture in The Life Cycle
 Architecture in the agile projects
 Architecture and requirements
 Designing and documentation
 Implementation and testing
 Architecture reconstruction and conformance.
5-6 Chapter 6: Architecture and Business
 Economic analysis of Architecture
 Architecture competence
 Architecture and Software product lines
6-7 Chapter 7: Architecture in Advance
 Cloud Definition
 Architecture in Cloud
8 Project Presentation

Summary of Teaching Learning Methods


The teaching-learning methodology will be student-centered with appropriate guidance of
instructor/s during the students’ activities. There will be Lecture, Demonstrations, Tutorials,
reading assignments and Group Discussions.

Assessment Methods

The assessment methods for the course are


 Assignments (20%)
 Mid Examination (30%)
 Final examination (30%)
 Project (20%)

References
 Len Bass, Paul Clements, Rick Kazman, “Software Architecture in Practice”, 3 rd edition
Pearson, 2013.
 Mary Shaw, David Garlan, “Software Architecture: Perspectives on an Emerging
Discipline”, Prentice Hall, 1996.
 Taylor R. N, Medvidovic N, Dashofy E. M, “Software Architecture: Foundations,
Theory, and Practice”, Wiley, 2009.
 Booch G, Rumbaugh J, Jacobson I, “The Unified Modeling Language User Guide”,
Addison-Wesley, 1999.

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