Tyler F.M. Edwards - Demonic Bloodline Sorcerous Origin

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The document discusses an Abyssal Sorcerous Origin for D&D 5e including class features and magic items related to a demonic bloodline.

The Abyssal Curio is a rare wondrous item that has charges which can be spent to increase acid, fire, or poison damage the wearer deals.

The Ashen Wake Memento is an uncommon wondrous item that allows the wearer to use their Unflinching Will feature without spending sorcery points once per dawn.

DEMONIC BLOODLINE

An Abyssal Sorcerous Origin for


Fifth Edition Dungeons & Dragons
DEMONIC BLOODLINE

Credits
Writing & Design: Tyler F.M. Edwards (superior-realities.com)
Editing & Layout: J. A. Valeur (eventyrgames.com)
Cover Art: warmtail (licensed by Adobe Stock)
Interior Art: Simon Termine, Adobe Stock
Item Cards: Created with the Eventyr Games Item Card Generator
(card layout by Ssapdra)

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand,
Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the
Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with
permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright 2021 by Tyler Edwards and published under the Community Content
Agreement for Dungeon Masters Guild.
Demonic Bloodline Channel Fury
1st-level Demonic Bloodline feature

Y
our blood has been tainted by the violent Through force of will, you can channel your unholy
powers of the Abyss. Where other sorcerers fury to enhance your magic, though it becomes more
might struggle to grow their power, your burden dangerous to do so over time. When you cast a spell of
is to find a way to control your power. Many a 1st level or higher, you can cause one of the following
sorcerer of this line has met a screaming end in effects:
flames of their creation. • Abyssal Eruption. You erupt with fiery power. Each
You may have willingly accepted the dark gift of a creature of your choice within 10 feet of you takes fire
demon, perhaps by drinking its blood, but more likely damage equal to two rolls of your Demonic Fury die.
you were corrupted by exposure to the powers of the • Focused Destruction. If you damage at least one
Abyss, born into a family line touched by demonic creature with your spell, you can roll a Demonic
ancestry, or otherwise granted this burden against your Fury die and add its result to the damage dealt to
will. You may spend your whole life struggling against one creature. If your spell deals acid, fire, or poison
the unholy fury in your heart and the stigma that comes damage, roll two Demonic Fury dice instead.
with it.
You can use this feature a number of times equal to your
proficiency bonus, and you regain all uses when you
Demonic Traits finish a long rest.
Your Abyssal power has left a mark on your body and Alternatively, you can continue to use it once all uses
soul. Roll on or choose from the Demonic Trait table to have been expended, but you can no longer fully control
determine the signs of this dark gift. your power and suffer the following side effects when
you do so:
Demonic Trait • Abyssal Eruption. The damage is now dealt to all
d10 Trait creatures within 10 feet of you, including yourself.
1 You have small horns on your forehead. • Focused Destruction. The additional damage from
2 Your fire spells create blood red flames that generate your Demonic Fury is now also dealt to yourself.
no light.
3 You have a serpentine tail. Dark Hunger
4 Your spells are accompanied by the wailing of tortured
6th-level Demonic Bloodline feature
souls.
5 Your blood is black and corrosive. The dark power within you hungers for sacrifice. Once
6 When you cast a spell, it hurts. A lot. per turn when you make an attack roll, you can attempt
to harvest life force from the target. You choose to do so
7 Your fingernails are black and razor sharp.
before you make the attack roll. If the attack hits, you
8 When you’re angry or upset, waves of heat radiate from
regain a number of hit points equal to two rolls of your
your body.
Demonic Fury die. If the attack misses, you take necrotic
9 You have cloven hooves rather than feet.
damage equal to one roll of your Demonic Fury die.
10 You like your meat very rare – or even raw.
Unflinching Will
14th-level Demonic Bloodline feature
Demonic Fury
The constant struggle against your demonic nature has
1st-level Demonic Bloodline feature
left you with unequaled mental fortitude. When you fail
The rage of the Abyss burns eternally in your veins. an Intelligence, Wisdom, or Charisma saving throw or a
Various features granted by this origin involve rolling Constitution saving throw to maintain concentration on
one or more Demonic Fury dice. Initially, these dice are a spell, you can spend 3 sorcery points to turn the failure
d4s, and they increase in size as you gain levels in this into a success.
class, as shown in the Demonic Fury table.
Once per turn, when you roll Demonic Fury dice and Fury Unbound
one or more of the dice rolls its maximum value, you
18th-level Demonic Bloodline feature
must roll one additional Demonic Fury die and add it to
the result. You have mastered your fury fully, allowing you to
When you take damage from your Demonic Fury dice, unleash it and enter a state of dark apotheosis. As a
the damage cannot be reduced by any means. bonus action, you gain the following benefits for 1 minute
or until you end the effect as a bonus action:
Demonic Fury • Your speed is doubled.
Sorcerer • You gain a +2 bonus to AC.
Level Demonic Fury die • You have advantage on Dexterity saving throws.
1 d4 • You gain an additional action on each of your turns.
6 d6 That action can be used only to cast a cantrip or take
14 d8 the Attack (one weapon attack only), Dash, Disengage,
Hide, or Use an Object action.
18 d10
While this feature is active, you take necrotic damage
equal to a roll of your Demonic Fury die at the end of
each of your turns. Once you use this feature, you can’t
do so again until you finish a long rest, unless you spend
5 sorcery points to use it again.

DEMONIC BLOODLINE | 1
Magic Items
Abyssal Curio
Wondrous item, rare (requires attunement)
A squat clay figurine bearing a leering demonic visage.
Your stomach twists with unease when you gaze upon it.
This item has 5 charges, and it regains 1d4 charges
daily at dawn. When you deal acid, fire, or poison
damage while attuned to this item, you can spend one or
more of its charges to increase the damage by 1d6 per
charge you spend this way.

Ashen Wake Memento


Wondrous item, uncommon (requires attunement by a
Demonic Bloodline sorcerer)
A simple leather bracelet with the Elven word for “ash”
burned into it, these mementos are worn in memoriam
of the Princess of Ashes. The last survivor of a wicked
Drow house cursed with demonic blood, she lived as
an outcast, yet she overcame her dark past to become
a champion of justice and a symbol of hope to all those
who have ever been seen as beyond redemption.
When you activate your Unflinching Will feature while
attuned to this item, you can do so without spending
sorcery points. Once used, this property can’t be used
again before the next dawn.

Demon Fang Necklace


Wondrous item, very rare (requires attunement by a
Demonic Bloodline sorcerer)
This rough twine necklace is adorned with a selection of
grizzly teeth, no two the same. If worn against bare skin,
it burns slightly.
While attuned to this item, you gain advantage on the
attack roll when you use your Dark Hunger feature.

2 | MAGIC ITEMS

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