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Electrical and Computer - Computer Engineering CBT Exam Specifications

The document outlines the specifications for the October 2021 NCEES Principles and Practice of Engineering Examination for Electrical and Computer Engineering in the computer-based test (CBT) format. The 9.5 hour exam contains 85 questions covering 4 major content areas: Computer Systems, Embedded System Software, Hardware, and Computer Networks. It provides the number of questions allocated to each content area and sub-area, describing the relevant topics that may be covered.

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0% found this document useful (0 votes)
215 views2 pages

Electrical and Computer - Computer Engineering CBT Exam Specifications

The document outlines the specifications for the October 2021 NCEES Principles and Practice of Engineering Examination for Electrical and Computer Engineering in the computer-based test (CBT) format. The 9.5 hour exam contains 85 questions covering 4 major content areas: Computer Systems, Embedded System Software, Hardware, and Computer Networks. It provides the number of questions allocated to each content area and sub-area, describing the relevant topics that may be covered.

Uploaded by

Santhosh Alias
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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NCEES Principles and Practice of Engineering Examination

ELECTRICAL AND COMPUTER—COMPUTER ENGINEERING


CBT Exam Specifications
Effective Beginning with the October 2021 Examination

• The exam topics have not changed since April 2018 when they were originally published.
• The PE Computer Engineering exam is computer-based. It is closed book with an electronic
reference.
• Examinees have 9.5 hours to complete the exam, which contains 85 questions. The 9.5-hour time
includes a tutorial and an optional scheduled break. Examinee works all questions.
• The exam uses both the International System of units (SI) and the US Customary System (USCS).
• The exam is developed with questions that will require a variety of approaches and methodologies,
including design, analysis, and application. Some questions may require knowledge of engineering
economics.
• The knowledge areas specified as examples of kinds of knowledge are not exclusive or exhaustive
categories.

Number of Questions

1. Computer Systems 21–32


A. Data Representation 5–8
1. Number representation
2. Character representation
3. Encoding schemes
4. Error detection and correction
5. Data compression
6. Encryption
B. Computer Architecture 16–24
1. Computer organization and processor design
2. Embedded systems
3. System architecture
4. Memory systems
5. System performance
2. Embedded System Software 14–21
A. Systems Software 7–11
1. Operating systems
2. Real-time operating systems
3. Computer security
4. Device drivers
5. Interrupts and exception handling
6. Firmware (e.g., BIOS)

1
B. Application Development 7–11
1. Software design
2. Quality assurance
3. Software fundamentals
4. Development tools (e.g., debuggers, disassemblers, trace tools, emulators)
3. Hardware 21–32
A. Digital Devices and Systems 9–14
1. Memory devices
2. Standard modular devices (e.g., multiplexers)
3. Programmable devices
4. Serialization and deserialization
5. Combinational and sequential circuits
6. Implementation technology (e.g., FPGA, ASIC)
7. Arithmetic hardware (e.g., ALU, FPU)
8. Synchronous
9. Asynchronous
10. Testability
11. Tristate logic
12. System design (datapath/control)
B. Digital Electronics 5–8
1. Basic solid-state devices
2. Operating parameters
3. Data conversion and instrumentation
4. Circuit implementation
5. Timing design and analysis
C. Hardware Description Languages 7–11
1. Testbench development
2. Abstraction levels (RTL, structural, behavioral) and hierarchical design
3. Synthesis issues
4. Verification (e.g., assertions, coverage)
4. Computer Networks 14–21
A. Protocols and Standards 2–3
B. Configuration/Topology 4–6
1. Wireless
2. Wired and optical
C. Hardware 3–5
D. Safety, Security, Privacy 3–5
E. Cyber Physical Systems 2–3
1. Distributed sensing
2. Self-configuration
3. Mobile network systems

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