Animation: IT3743 - Multimedia Systems & Design
Animation: IT3743 - Multimedia Systems & Design
Handling Animation
Lecture 06
Animation
• Animation is achieved by adding motion to still image/object.
• May also be defined as the creation of moving pictures one frame at a
time.
• Animation grabs attention.
Layout Transition
• The simplest form of animation is transition.
• Spiral
• Stretch
• Zoom
• Checkerboard
DROP
ALTER TABLE sales
DROP COLUMN sales_date
Object Movement
• Simple animated GIF
• Complex scene
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• In reality, the projector light flashes twice per frame, thus increasing
the flicker rate to 48 times per second to remove any flicker effect.
• The more interruptions per second, the more continuous the beam of
light appears, the smoother the animation.
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Animation Techniques
• Cel animation
• Stop-motion
• Computer animation
• Digital cel & sprite animation
• Key frame animation
• Hybrid technique
• Kinematics
• Morphing
• Elements in a scene that might move, for example Kluang man, are drawn on
sheets of transparent material called ‘cel’, and laid over a background which is
drawn separately (kampung scenery for example). In producing a sequence,
only the moving elements on the cel need to be redrawn for each frame, the
fixed part of the scene need only be made once.
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Creating Animation
• Use digital camera to capture each drawn frame.
Creating Animation
• Software tool can help create object such as:
• Rolling ball
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Creating Animation
• Create eight rotated images at 45-degree incremental angle, rotating a full
circle of 360-degrees.
• when displayed sequentially at the same location, the sphere spins.
• Calculation is needed in order to create a smooth rolling effect.
Creating Animation
A bouncing ball
• Gravity makes the ball speed up as it falls and slow down as it rises
• Formula: s = 1/2gt2
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Creating Animation
Animated scene
• Few images are combined together.
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