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Lab Assignment-8 (AVL Trees and Priority Queue) Arjav Kanadia - IEC2020101

The document contains code for implementing two data structures: 1. An AVL Tree with functions for insertion, deletion, and traversal. 2. A Priority Queue using both arrays and heaps with functions for insertion, deletion, and printing the contents.

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0% found this document useful (0 votes)
97 views11 pages

Lab Assignment-8 (AVL Trees and Priority Queue) Arjav Kanadia - IEC2020101

The document contains code for implementing two data structures: 1. An AVL Tree with functions for insertion, deletion, and traversal. 2. A Priority Queue using both arrays and heaps with functions for insertion, deletion, and printing the contents.

Uploaded by

Arjav Kanadia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Lab Assignment-8 (AVL Trees and Priority Queue)

Arjav Kanadia
-IEC2020101
1. WAP to implement the AVL Tree.
a. Insert a node into the AVL tree.
b. Delete a node from the AVL tree.
c. Display the contents of the AVL tree using any traversal.
#include<stdio.h>
typedef struct node
{
int data;
struct node *left,*right; int
ht;
}node;
node *insert(node *,int);
node *Delete(node *,int);
void preorder(node *);
void inorder(node *);
int height( node *);
node *rotateright(node *);
node *rotateleft(node *);
node *RR(node *);
node *LL(node *);
node *LR(node *);
node *RL(node *);
int BF(node *);
int main()
{
node *root=NULL;
int x,n,i,op;
do
{
printf("\n1)Create:");
printf("\n2)Insert:");printf("\n3)Delete:");
printf("\n4)Print:");
printf("\n5)Quit:");
printf("\n\nEnter Your Choice:");
scanf("%d",&op);
switch(op)
{
case 1: printf("\nEnter no. of elements:");
scanf("%d",&n);
printf("\nEnter tree data:");
root=NULL;
for(i=0;i<n;i++)
{
scanf("%d",&x);
root=insert(root,x);
}
break;
case 2: printf("\nEnter a data:");
scanf("%d",&x);
root=insert(root,x);
break;
case 3: printf("\nEnter a data:");
scanf("%d",&x);
root=Delete(root,x);
break;
case 4: printf("\nPreorder sequence:\n");
preorder(root);
printf("\n\nInorder sequence:\n");
inorder(root);
printf("\n");
break;
}
}while(op!=5);
return 0;
}
node * insert(node *T,int x)
{if(T==NULL)
{
T=(node*)malloc(sizeof(node));
T->data=x;
T->left=NULL;
T->right=NULL;
}
else
if(x > T->data) // insert in right subtree
{
T->right=insert(T->right,x);
if(BF(T)==-2)
if(x>T->right->data)
T=RR(T);
else
T=RL(T);
}
else
if(x<T->data)
{
T->left=insert(T->left,x);
if(BF(T)==2)
if(x < T->left->data)
T=LL(T);
else
T=LR(T);
}
T->ht=height(T);
return(T);
}
node * Delete(node *T,int x)
{
node *p;
if(T==NULL)
{
return NULL;
}else
if(x > T->data) // insert in right subtree
{
T->right=Delete(T->right,x);
if(BF(T)==2)
if(BF(T->left)>=0)
T=LL(T);
else
T=LR(T);
}
else
if(x<T->data)
{
T->left=Delete(T->left,x);
if(BF(T)==-2) //Rebalance during windup
if(BF(T->right)<=0)
T=RR(T);
else
T=RL(T);
}
else
{
//data to be deleted is found
if(T->right!=NULL)
{ //delete its inorder succesor
p=T->right;
while(p->left!= NULL)
p=p->left;
T->data=p->data;
T->right=Delete(T->right,p->data);
if(BF(T)==2)//Rebalance during windup
if(BF(T->left)>=0)
T=LL(T);
else
T=LR(T);\
}
else
return(T->left);}
T->ht=height(T);
return(T);
}
int height(node *T)
{
int lh,rh;
if(T==NULL)
return(0);
if(T->left==NULL)
lh=0;
else
lh=1+T->left->ht;
if(T->right==NULL)
rh=0;
else
rh=1+T->right->ht;
if(lh>rh)
return(lh);
return(rh);
}
node * rotateright(node *x)
{
node *y;
y=x->left;
x->left=y->right;
y->right=x;
x->ht=height(x);
y->ht=height(y);
return(y);
}
node * rotateleft(node *x)
{
node *y;
y=x->right;x->right=y->left;
y->left=x;
x->ht=height(x);
y->ht=height(y);
return(y);
}
node * RR(node *T)
{
T=rotateleft(T);
return(T);
}
node * LL(node *T)
{
T=rotateright(T);
return(T);
}
node * LR(node *T)
{
T->left=rotateleft(T->left);
T=rotateright(T); return(T);
}
node * RL(node *T)
{
T->right=rotateright(T->right);
T=rotateleft(T);
return(T);
}
int BF(node *T)
{
int lh,rh;
if(T==NULL)
return(0);if(T->left==NULL) lh=0;
else
lh=1+T->left->ht;
if(T->right==NULL)
rh=0;
else
rh=1+T->right->ht;
return(lh-rh);
}
void preorder(node *T)
{ if(T!
=NULL)
{
printf("%d(Bf=%d)",T->data,BF(T));
preorder(T->left);
preorder(T->right);
}
}
void inorder(node *T)
{ if(T!
=NULL)
{
inorder(T->left); printf("%d(Bf=
%d)",T->data,BF(T)); inorder(T-
>right);
}
}
2. WAP to implement Priority Queue using arrays.
a. Insert an element into the priority queue.
b. Delete an element from the priority queue.c. Display the contents of the
priority queue.
#include<stdio.h>
#define N 20
int Q[N],Pr[N];
int r = -1,f = -1;
void enqueue(int data,int p)//Enqueue function to insert data and its priority
in queue
{
int i;
if((f==0)&&(r==N-1)) //Check if Queue is full
printf("Queue is full");
else
{
if(f==-1)//if Queue is empty
{
f = r = 0;
Q[r] = data;
Pr[r] = p;
}
else if(r == N-1)//if there there is some elemets in Queue
{
for(i=f;i<=r;i++) { Q[i-f] = Q[i]; Pr[i-f] = Pr[i]; r = r-f; f = 0; for(i =
r;i>f;i--)
{
if(p>Pr[i])
{
Q[i+1] = Q[i];
Pr[i+1] = Pr[i];
}
else
break;
Q[i+1] = data;
Pr[i+1] = p; r++;
}
}
}else
{
for(i = r;i>=f;i--)
{
if(p>Pr[i])
{
Q[i+1] = Q[i];
Pr[i+1] = Pr[i];
}
else
break;
}
Q[i+1] = data;
Pr[i+1] = p; r+
+;
}
}
}
void print() //print the data of Queue
{
int i;
for(i=f;i<=r;i++)
{
printf("\nElement = %d\tPriority = %d",Q[i],Pr[i]);
}
}
int dequeue() //remove the data from front
{
if(f == -1)
{
printf("Queue is Empty");
}
else
{
printf("deleted Element = %d\t Its Priority = %d",Q[f],Pr[f]);
if(f==r)
f = r = -1;else
f++;
}
}
int main()
{
int opt,n,i,data,p; printf("Enter
Your Choice:-"); do{
printf("\n\n1 for Insert the Data in Queue\n2 for show the Data in
Queue \n3 for Delete the data from the Queue\n0 for Exit");
scanf("%d",&opt);
switch(opt)
{ case 1:
printf("\nEnter the number of data");
scanf("%d",&n);
printf("\nEnter your data and Priority of data");
i=0;
while(i<n){
scanf("%d %d",&data,&p);
enqueue(data,p);
i++;
}
break;
case 2:
print();
break;
case 3:
dequeue();
break; case
0:
break;
default:
printf("\nIncorrect Choice");
}
}while(opt!=0);
return 0;}
3. WAP to implement Priority Queue using Heaps.
a. Insert an element into the priority queue.
b. Delete an element from the priority queue.
c. Display the contents of the priority queue.
#include<stdio.h>
#include<malloc.h>
void insert();
void del(); void
display();
struct node
{
int priority;
int info;
struct node *next;
}*start=NULL,*q,*temp,*new;
typedef struct node N;
int main()
{
int ch;
clrscr();
do
{
printf("\n[1] INSERTION\t[2] DELETION\t[3] DISPLAY [4] EXIT\t:");
scanf("%d",&ch);
switch(ch)
{
case 1:insert();
break;
case 2:del();
break;
case 3:display();
break;case 4:
break;
}
}
while(ch<4);
}
void insert()
{
int item,itprio;
new=(N*)malloc(sizeof(N));
printf("ENTER THE ELT.TO BE INSERTED :\t");
scanf("%d",&item);
printf("ENTER ITS PRIORITY :\t");
scanf("%d",&itprio);
new->info=item;
new->priority=itprio;
new->next=NULL;
if(start==NULL )
{
//new->next=start;
start=new;
}
else if(start!=NULL&&itprio<=start->priority)
{ new->next=start;
start=new;
}
else
{
q=start;
while(q->next != NULL && q->next->priority<=itprio)
{q=q->next;}
new->next=q->next;
q->next=new;
}
}
void del()
{ if(start==NULL
)
{
printf("\nQUEUE UNDERFLOW\n");
}
else
{
new=start;
printf("\nDELETED ITEM IS %d\n",new->info);
start=start->next;
//free(start);
}
}
void display()
{
temp=start;
if(start==NULL)
printf("QUEUE IS EMPTY\n");
else
{
printf("QUEUE IS:\n");
if(temp!=NULL)
for(temp=start;temp!=NULL;temp=temp->next)
{
printf("\n%d priority =%d\n",temp->info,temp->priority);
//temp=temp->next;
}
}
}

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