Teacher-Made Learner'S Home Task: I. Melc
Teacher-Made Learner'S Home Task: I. Melc
(b) Adventure movies are usually built around a quest. They take place in faraway lands or jungles. Many adventures
may be period pieces, although more contemporary adventure stories are coming back to the forefront. They can be
swashbucklers or treasure hunts.
(c) Comedy films usually are written with a few laughs a scene. The stakes are usually much smaller or interpersonal.
Comedy films can vary in their darkness and the way they deal with life and death. They tend to be shorter films, spoofs
and can have broader casts.
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(d) Drama is regularly mashed up with other genres because most movies and tv rely on character-driven stories to keep
the audience involved. These are serious stories that hinge on events that regularly happen in everyday life. They
usually focus on character and how these people arc over time. (e) Horror film focuses on adrenaline rides for the
audience that dial in the gore, scares and creative monsters. Horror is always re-inventing old classics, like adding fast
zombies, and CGI creatures. It also is seen as the most bankable genre with a huge built-in audience. Ghouls, ghosts,
slashers, creatures, and body disfiguring are some of its settings
(f) Romance movies are about people coming together, falling apart, and all the hurdles in between. Love is a universal
language. They can be paired with comedy and ram, but a straightforward romance focuses on two characters or an
ensemble falling in love.
(g) Thriller movies. What would you do when you were over your head? This is usually linked with horror, action, and
drama, but thrillers are about exciting situations that have constant danger. They're about stressed characters, corrupt
investigators, and criminals living on the edge.
(h) War/Conflict movies are about POWs, men in foxholes, tanks, and planes. They're about people finding
commonalities, differences, and sacrificing their lives.
Codes. These are system of signs that when put together create meaning.
Type of Codes
1. Technical Codes. The way in which equipment is used to tell the story (camera techniques, framing, depth of
fields, lighting and etc.)
Camera Techniques
Extreme Wide Shot. Shot of, e.g. a large crow or a view of scenery as far horizon.
Wide Shot. A view of situation or setting from a distance Medium Shot Shows a subject down to his or her waist
with a space above to his or her head.
Medium Close- up. Shows a subject down to his or her chest with a space above to his or her head.
Close- up. A full screen shot of a subject face,
Two Shot. A two shot is a type of shot in which the frame encompasses two people. The subjects do not have to be
next to each other, and there are many common two shots which have one subject in the foreground and the other
subject in the background.
Cut Away is the interruption of a continuous shot by inserting a shot of something else. Usually, you then cut back
to the first shot. These can be done within the same scene, cuts to other scenes, or even as one continuous shot as
the camera pans across to something else.
Over the Shoulder. The Over the shoulder shot is a camera angle used in film and television, where the camera is
placed above the back of the shoulder and head of a subject. This shot is most commonly used to present
conversational back and forth between two subjects.
Point of View also known as POV shot, is an angle that shows what a character is looking at. Typically, POV shots
are placed in between a shot of a character looking at something and a shot showing the character's reaction.
Selective Focus. Using a shallow depth of field the subject can be rendered in sharp focus with the rest of the
image blurring into the image foreground and background. This technique isolates the subject within the image,
drawing the eye of the viewer to the exact point which the photographer wishes to be observed.
Eye-Level. It refers to when the level of your camera is placed at the same height as the eyes of the characters in
your frame. It also simulates standard human vision and thus present visual information through a familiar
viewpoint.
High Angle. It is a cinematic technique where the camera looks down on the subject from a high angle and the
point of focus often gets "swallowed up". High-angle shots can make the subject seem vulnerable or powerless
when applied with the correct mood, setting, and effects.
Low Angle. It is a shot from a camera angle positioned anywhere below the eye line, pointing upward.
Bird's Eye View. A shot in which the camera shoots a scene from directly overhead. It usually has an extreme long
shot, to establish setting. We use this angle to look down at the scene from a higher point.
Worm’s Eye View is a shot that is looking up from the ground, and is meant to give the viewer the feeling that
they are looking up at the character from way below and it is meant to show the view that a child or a pet would
have.
2. Symbolic Codes
It shows what is beneath the surface of what we see (objects, setting, body language, clothing, color, etc.)
Setting is the time and place of the narrative. When discussing setting, you can describe the setting of the whole
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story or just a specific scene. A setting can be as big as the outback or space, or as small as a specific room.
Setting can even be a created atmosphere or frame of mind.
Mise en scene. It is a French term that means ‘everything within the frame’. In media terms it has become to
mean the description of all the objects within a frame of the media product and how they have been arranged.
An analysis of mise en scene includes: ü Set Design ü Costume ü Props ü Staging and Composition
o Actors portray characters in media products and contribute to character development, creating tension
or advancing the narrative. The actor portrays a character through: ü Facial expression ü Body
Language ü Vocal qualities ü Movement ü Body contact
o Color has highly cultural and strong connotations. When studying the use of color in a media product
the different aspects to be looking at are: ü Dominant color ü Contrasting foils ü Color symbolism
3.Written Codes
These are the formal written language used in a media product. It can be used to advance a narrative, communicate
information about a character or issues and themes. It includes printed language which is text you can see within the
frame and how it is presented, and also spoken language, which includes dialogue and song lyrics.
CONVENTIONS.
These are the accepted ways of using media codes. These are closely connected to the audience expectations of a media
product.
TYPES OF CONVENTIONS
1. Form conventions. These are the certain ways we expect types of media’s codes to be arranged. For
instance, an audience expects to have a title of the film at the beginning, and then credits at the end.
Newspapers will have a masthead, the most important news on the front page and sports news on the
back page. Video games usually start with a tutorial to explain the mechanics of how the game works.
2. Story Conventions. These are common narrative structures and understandings that are common in
story telling media products. Examples of story conventions include:
o Narrative structures
o Cause and effect
o Character construction
o Point of View
3. Genre Conventions. It points to the common use of tropes, characters, settings or themes in a
particular type of medium. Genre conventions are closely linked with audience expectations. Genre
conventions can be formal or thematic.
Drill 1:
Direction: Single out a commercial on television meant to sell skin products for women.
1. Name all the elements you hear and see. (People, places, time or historical period, objects, ways of life and even
identity.
2. Where is the setting?
3. Since this was a shot using a camera, try to discern the language of the camera by listing the angles and
corresponding scene that it tries to capture.
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4. What is the beginning, middle and end?
5. A commercial product always selling a product. How is this commercial selling its product? What is its most potent
way of selling the product?
6. Are there memorable lines or visual effects? What makes it memorable?
Drill 2:
Scenario: A local government official was charged of graft and corruption and was suspended from his office. The
government official announced that the charges were all fabricated and that he will not step down from his office. A
large group of supporters are present to protest. They barricaded the building where the official has once taken office.
A struggle seems to start breaking out between the protesters and the police.
Questions:
1. Predict how this event will be covered by television, radio, print and Internet?
2. How are the presentation of facts may vary from medium to medium?
3. How are the codes and conventions vary from medium to medium?
4. How much of these differences will be based on the unique characteristics of the medium?
5. If you will be a reporter, are you going to use the conventional way of how each media will broadcast
the given scenario?
6. What will you do to not make your report boring? Elaborate your answer?
7. Would you exaggerate some elements in your report to make it interesting? Why?
Drill 3:
Direction: Using your mobile phone or a simple point-and-shoot camera, explore what you can do with the features of
the camera. Familiarize yourselves with its features- how to turn it on, how to turn it off, the capacity of the lens to
zoom in and zoom out, how to move for shots that will pan right to left, or tilt up and down. If it has a manual, turn to
the manual so you can read about the features.
After getting thoroughly familiar with its features, you can now prepare for a 5 - minute video shoot. You will prepare
a video portrait of a person in your home as a subject of your interview or just a small talk ( small talk means light
conversation about common, everyday things; chitchat).
1. Do an interview. Use open-ended questions that would elicit a substantial response.
2. Shoot the subject doing his/her work, something like capturing his/her life in a fragment of a day.
3. Evaluate your work. Go back to the decisions you made with the use of the camera, the angles that you created, the
use of the magnification capacity of the lens that zooms in and out, and the capacity of the camera to pan and tilt. Why
did you do it? What was the effect on how you portrayed your subject? How did the camera help you tell the significant
work that your subject does?
4. Please send the video via messenger / email.
Drill 4:
Direction: MULTIPLE CHOICE. Encircle the letter of your choice. Strictly no erasure.
1. What shot is used to represent a character as having power?
A. High angle shot C. Establishing shot
B. Low angle shot D. Canted shot
5. What shot would be used to establish the full costume of a character in TV drama?
A. Establishing shot C. Close up
B. Long shot D. Extreme close up
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C. To show someone walking
8. A master shot is when you can see all the action taking place in one shot
A. True B. False
10. This includes the ways in which equipment is used to tell the story (camera techniques, framing, depth of fields,
lighting and etc.) A. Technical Codes
B. Symbolic Codes
C. Written Codes
Prepared by:
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