SC Geosonics User Guide
SC Geosonics User Guide
SONICCOUTURE
GEOSONICS
CONTENTS
INSTALLATION
ABOUT CHRIS WATSON
ABOUT GEOSONICS
SUPPORT
E.U.L.A
If you do not own Kontakt, you can install the free Kontakt Player
3. NI Native Access will now launch. Login or create an account if you don’t have one.
4. Enter your products serial number (shown in your SC account with the download
product).
NOTE: The login for NI Native Access is not the same as your login for the Soniccouture
site. You must create an account with Native Instruments if you don’t already have one.
SONICCOUTURE GEOSONICS USER GUIDE
Chris Watson is one of the world's leading recorders of wildlife and natural
phenomena.
ABOUT GEOSONICS
As we worked with Chris selecting material from his archives, the idea
evolved to select material according to 4 distinct environments :
Each recording from Chris was then used to make a single Geosonics
instrument - these can be found in the ‘Original Recordings Presets’ folder in
the library. Each instrument also contains specially created pitched sample
material, for the purpose of blending with the natural recordings, in order to
create musical soundscapes that can be played as instruments.
These instruments were the starting point for the sound design process in
the Geosonics project.
We spoke with Chris at length over Skype about the various recording
processes used in the Geosonics archive. These form the basis of 4 videos,
which you can view on our Youtube channel.
INTERVIEW VIDEOS
THE KONTAKT
INSTRUMENTS
TIP : You can hover your mouse over any control in Geosonics to
get Info about its function if you have the Kontakt Info pane
activated.
Note the three tabs along the top: Pitched 1, Natural, and Pitched 2.
If an Instrument is in Focus mode, you will be playing one Chris Watson
Natural ambience sound, often together with one or two pitched waves. If you
turn Focus mode OFF, the instrument panel then looks like this:
Note that the two Pitched tabs have disappeared and there are a few extra
switches available to the Natural sound section at the top. The lower part of
the panel does not change.
In non-Focus mode, each key plays a different slice or “view” of the current
Natural ambience, and each can be edited independently. If Select By MIDI
is on, playing a key sets up the editor for that “view”.
TRY THIS Play a key, then hit the INIT switch in the lower centre of the
panel, play the same key again and you will hear that sound as Chris
originally recorded it.
Note that you can always take an instrument out of FOCUS mode to get
back to the original ambience files.
SELECT BY MIDI The last MIDI note sets up the editor for that note.
We recommend keeping this ON most of the time.
EDIT ALL Any changes you make will affect ALL keys at once.
SHUFFLE Randomize the key layout, for exploring the preset.
RESET Reset the key layout.
There are also two drop down menus in FOCUS mode that allow you to
choose the PITCHED 1 and PITCHED 2 waveforms.
The following controls on the Instrument panel are the same whether or not
the instrument is in Focus mode. They generally work on the last sound
“selected”. If you are in Focus mode, this will be the tab that is currently
selected (NATURAL, PITCHED 1 or PITCHED 2). If you’re in non-Focus
mode, it will usually be the last key you played.
On the left we have the basic controls for PITCH, PAN, WIDTH, and START
time. There is a small knob to route Velocity to Pitch to the left of the PITCH
knob. The PITCH knob itself works on semitones unless ALT (Option) is
held down, and then it works on cents.
At the lower left there are the ENVELOPE controls, with the standard
ATTACK, DECAY, SUSTAIN, RELEASE controls. These can be set
independently for the AMP envelope or the Filter Envelope (FEG), using the
small menu at the top right. There is a VELocity control for both the
Amplitude and the FEG, note that Amplitude velocity is unipolar, whereas
FEG velocity is bipolar.
On the lower right is the LFO section. There are two LFOs, which you can
select with the drop down menu. LFO 1 can be routed to PITCH or LEVEL,
LFO 2 can be routed to PAN and FILTER cutoff frequency.
In the centre there are some switches and a bus routing. Any sound can be
routed to either FX BUS 1 or FX BUS 2. These effects busses can be set up
independently on the Effects tab.
The other switches in the middle are INIT and MUTATE (and JAM if the
Jammer is on).
INIT will reset the current editor to an initialized state. This is handy for
getting back to a starting point if you are making your own preset.
MUTATE will randomly change some of the parameters in the current editor.
Usually this only changes the parameters within about 10% of their current
settings, but if you hold down SHIFT when you click MUTATE it will
randomize the parameters at a more extreme 40% of current state. If you
hold down ALT when you click MUTATE it will completely randomize the
parameters in the current editor.
This panel contains various options for setting up the patch to behave the
way you prefer. There are two tabs with the Options panel, JAMMER and
PREFERENCES.
JAMMER
To the right you will find a keyboard that allows you to limit the pitches
selected by the Jammer. This can be set to any of the scales available in
the PRESETS menu, or you can use LEARN to play in the notes you want to
use.
DOUBLE NOTES will create two notes at each “strike” of the Jammer.
PREFERENCES
If you change this to PITCH BEND GLISSANDO, the Pitch Wheel will
introduce endless glissando to any held notes.
The effects panel is divided into three tabs. FX BUS 1 and FX BUS 2 contain
identical sets of insert effects, but can be set independently. (Routing to
these two busses is set on the Instrument panel.)
INSERT EFFECTS
CHORUS
The standard Kontakt Chorus effect. You have control of MIX level, DEPTH,
SPEED, and PHASE of the chorus.
DELAY
The DELAY effect has controls for MIX level, TIME, PAN, and FEEDBACK of
the Delay .
SPACE
This is the SEND amount to the Space convolution. Controls for the
convolution itself are on the SPACE tab, explained below.
SATURATION
This effect has one knob to control the amount of saturation, named DRIVE.
PHASER
The Phaser section has controls for MIX level, DEPTH, SPEED, and
FEEDBACK of the Phaser.
COMPRESSOR
The Compressor section has controls for INPUT (Threshold), RATIO,
RELEASE, and output GAIN of the Compressor.
LOFI
Here you can reduce the BIT depth or the sample RATE of the sound.
LIMITER
Finally you have the option to use a LIMITER at the end of the insert effects
chain, which you can enable or disable with the small switch. You can also
control the INPUT gain to the LIMITER using the knob.
SPACE EFFECTS
The SPACE tab gives you control over the convolution reverb. There is a
drop down menu at the top, and you’ll see there are three categories of
SPACE effects to select from:
REVERB SPACES
These are SCs own IRs of natural reverb spaces.
GEOSONIC SPACES
These are IRs made from Chris’s original material, which results in more
experimental reverb type effects.
EFFECT SPACES
These are IRs made by SC that are more experimental in nature.
You can also select ALL SPACES in which case the lower menu will display
all IR options at once.
SUPPORT
If you have any problems or questions relating to the use of this product,
please feel free to contact us. You can either email us at :
or we have a support forum within the KVR Audio community, which can be
found here :
E.U.L.A.
END USER LICENSE AGREEMENT
The ownership of all title and copyrights in and to the Software (including
but not limited to any images, photographs, animations, video, audio, music,
text, and "applets" incorporated into the Software ) is fully asserted by
Soniccouture Ltd.
The Owner may only install and use Soniccouture libraries and software
on multiple computers strictly under the following conditions: where
multiple computers comprise part of a single composition workstation for
a composer; or where the Owner has two non-concurrent sites of work,
for example a studio desktop and a laptop for live performance.
The Owner may not transfer, modify, rent, lease, loan, resell, distribute,
network, electronically transmit or merge the Software.