0% found this document useful (0 votes)
55 views3 pages

CSC 103L OOP - Paint Application in Java Using NETBEANS

This document provides instructions for creating a simple paint application in Java using the NetBeans integrated development environment. It describes creating a NetBeans platform application skeleton with modules, embedding a canvas in a paint window, and configuring project properties. Students will spend 3 hours implementing a basic paint program that allows drawing on the screen using the NetBeans application template and modules. Resources for further tutorials on NetBeans applications are also provided.

Uploaded by

Syed Kamran Ali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
55 views3 pages

CSC 103L OOP - Paint Application in Java Using NETBEANS

This document provides instructions for creating a simple paint application in Java using the NetBeans integrated development environment. It describes creating a NetBeans platform application skeleton with modules, embedding a canvas in a paint window, and configuring project properties. Students will spend 3 hours implementing a basic paint program that allows drawing on the screen using the NetBeans application template and modules. Resources for further tutorials on NetBeans applications are also provided.

Uploaded by

Syed Kamran Ali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 3

Week 11

PAINT APPLICATION IN JAVA USING NETBEANS

1 CSC 103L OOP – Paint Application in Java Using NETBEANS


1. Objectives:
(a). Creating a Paint application in NetBeans
(b). Creating and embedding canvas in a paint window
(c). Running, branding and packaging the project
2. Time Required: 3 hrs
3. Programming Language: Java
4. Software Required:
(a). Windows OS
(b). NetBeans
5. Paint Application:
You will create a simple application on the NetBeans Platform. The application allows
the user to paint on the screen:

This initial version is far from a full-fledged paint application, but it demonstrates a
very simple case of creating an application on top of the NetBeans Platform.
6. Creating the Application Skeleton: The "NetBeans Platform Application" template will
create your application's skeleton. The skeleton will consist of a set of modules that
work together to form the basis of your application. You will use the Project Properties
dialog to assign your application's splashscreen, application name, and the type and
number of NetBeans modules that you want to use. You can also take advantage of
such actions as creating a ZIP distribution and building a Java WebStart (JNLP)
application, which are important tools in making your application available to other
users.
(a). Choose File > New Project. Under Categories, select NetBeans Modules. Under
projects, select NetBeans Platform Application: Click Next.

2 CSC 103L OOP – Paint Application in Java Using NETBEANS


Web Resources:
https://platform.netbeans.org/tutorials/nbm-paintapp.html
https://platform.netbeans.org/tutorials/nbm-crud.html
https://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/tutorials/PaintApp
https://platform.netbeans.org/tutorials/nbm-google.html
Summary: This lab allows the students to practice making a paint application using the built-in
Netbeans modules.

3 CSC 103L OOP – Paint Application in Java Using NETBEANS

You might also like