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Python Beginer Coding

Variables store values and can be used to represent strings, lists, tuples, and dictionaries. Strings are a series of characters that can be concatenated. Lists maintain order and allow access by index or looping. Tuples are like lists but values cannot be changed. Dictionaries connect keys to values. Conditionals like if/else are used to check conditions. User input is accessed through prompts and stored as strings.

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Abhay Kamble
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0% found this document useful (0 votes)
33 views

Python Beginer Coding

Variables store values and can be used to represent strings, lists, tuples, and dictionaries. Strings are a series of characters that can be concatenated. Lists maintain order and allow access by index or looping. Tuples are like lists but values cannot be changed. Dictionaries connect keys to values. Conditionals like if/else are used to check conditions. User input is accessed through prompts and stored as strings.

Uploaded by

Abhay Kamble
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Variables are used to store values.

A string is a series of characters, surrounded


by single or double quotes. Hello world print("Hello world!") Hello world with a
variable msg = "Hello world!" print(msg) Concatenation (combining strings)
first_name = 'albert' last_name = 'einstein' full_name = first_name + ' ' +
last_name print(full_name)
A list stores a series of items in a particular order. You access items using an
index, or within a loop. Make a list bikes = ['trek', 'redline', 'giant'] Get the
first item in a list first_bike = bikes[0] Get the last item in a list last_bike =
bikes[-1] Looping through a list for bike in bikes: print(bike) Adding items to a
list bikes = [] bikes.append('trek') bikes.append('redline') bikes.append('giant')
Making numerical lists squares = [] for x in range(1, 11): squares.append(x**2)
List comprehensions squares = [x**2 for x in range(1, 11)] Slicing a list finishers
= ['sam', 'bob', 'ada', 'bea'] first_two = finishers[:2] Copying a list
copy_of_bikes = bikes[:]
Tuples are similar to lists, but the items in a tuple can't be modified. Making a
tuple dimensions = (1920, 1080)
If statements are used to test for particular conditions and respond
appropriately.Conditional tests equals x == 42 not equal x != 42 greater than x >
42 or equal to x >= 42 less than x < 42 or equal to x <= 42 Conditional test with
lists 'trek' in bikes 'surly' not in bikes Assigning boolean values game_active =
True can_edit = False A simple if test if age >= 18: print("You can vote!") If-
elif-else statements if age < 4: ticket_price = 0 elif age < 18: ticket_price = 10
else: ticket_price = 15
Covers Python 3 and Python 2
Dictionaries store connections between pieces of information. Each item in a
dictionary is a key-value pair.A simple dictionary alien = {'color': 'green',
'points': 5} Accessing a value print("The alien's color is " + alien['color'])
Adding a new key-value pair alien['x_position'] = 0 Looping through all key-value
pairs fav_numbers = {'eric': 17, 'ever': 4} for name, number in
fav_numbers.items(): print(name + ' loves ' + str(number)) Looping through all keys
fav_numbers = {'eric': 17, 'ever': 4} for name in fav_numbers.keys(): print(name +
' loves a number') Looping through all the values fav_numbers = {'eric': 17,
'ever': 4} for number in fav_numbers.values(): print(str(number) + ' is a
favorite')
Your programs can prompt the user for input. All input is stored as a string.
Prompting for a value name = input("What's your name? ") print("Hello, " + name +
"!") Prompting for numerical input age = input("How old are you? ") age = int(age)
pi = input("What's the value of pi? ") pi = float(pi)

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