Trinity College Fire-Fighting Home Robot Contest 2018 Rules V1.01
Trinity College Fire-Fighting Home Robot Contest 2018 Rules V1.01
Trinity College Fire-Fighting Home Robot Contest 2018 Rules V1.01
1 Introduction 7
3.12 Divisions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3.12.1 Division Criteria . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3.13 Firefighting Contest Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3.13.1 Competition Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
3.13.2 Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.13.3 General Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.14 Level 1 Competition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.15 Level 2 Competition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.16 Level 3 Competition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
3.16.1 Level 3 Runs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
4 Specifications 18
4.1 Arenas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
4.1.1 Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
4.1.2 Materials and Finishes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.1.3 Level 1 Arena . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.1.4 Level 2 Arenas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4.1.4.1 Room Decoration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
4.1.5 Level 3 Arenas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
4.2 Definition of Arbitrary Start Orientation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
4.3 Dog Obstacle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
4.4 Robot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
4.4.1 Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
4.4.2 Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
4.5 Robot Control Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
4.5.1 Start Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
4.5.2 Sound Activation and Sound Activation LED . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
4.5.2.1 Sound Detection System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
4.5.2.2 Sound Detect LED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
4.5.2.3 Sound Activation Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
4.5.3 Main Power Switch and Kill Motor Plug . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
4.5.3.1 Main Power Switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
4.5.3.2 Kill Motor Plug . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
4.5.3.3 Kill Motor Plug–Design Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
4.5.4 Flame Detect LED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
4.5.5 Video Detect LED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
4.6 Robot Handle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
4.6.1 Sensors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
4.6.2 Power . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
4.7 Fires . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
5 Scoring 30
5.3.1.1 Standard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
5.3.1.2 Tethered . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
5.3.1.7 Furniture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
A Scoring Examples 44
A.1 Robot Jazz (Junior Division) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
A.2 Robot Hanley (High School Division) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
A.3 Robot Spazz (Senior Division) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
A.4 Robot Susan (Senior Division) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
D Level 3 Arena 53
D.1 Level 3 Arena Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
D.2 Optional Ramped Hallway . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
D.3 Mirrors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
D.4 Cradle and Baby . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
D.4.1 Cradle Positions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
D.4.2 Baby . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
D.4.3 Cradle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Introduction
These rules and procedures apply to all Trinity Col- Please contact us with your questions and consult the
lege Fire-Fighting Home Robot (TCFFHRC) compe- FAQ link on the contest website.
titions.
This document should be regarded as definitive. Do
not use rules from previous contest years; several
rules have changed for 2018. You can expect addi-
tional minor updates during the fall of 2017.
If you find an error or inconsistency, please send an
email to Dave Ahlgren (david.ahlgren@trincoll.
edu) with a copy to the Contest Director John
Mertens ([email protected]). We will
defer problems reported after noon on the Monday
preceding the Contest weekend until the next year’s
Contest.
SUMMARY OF CHANGES TO CONTEST
RULES
2.1 Mission Statement Therefore the contest has two categories of robots,
Unique and Customized , described below. Unique
The contest rules, spirit, setting, and tone derive from robots will be eligible for larger cash prizes than Cus-
this statement of our mission: tomized robots.
Contest officials will examine each robot at the con-
The Trinity College Firefighting Home test Robot Inspection Table (RIT) to verify that the
Robot Contest (TCFFHRC) is an open, non- robot has been registered in the correct category.
profit event that requires invention of au-
tonomous, socially relevant robots. The con- Unique robots
tests promote creativity, teamwork, the un-
derstanding and application of STEM sub- • Are constructed from a unique assortment of
jects, and the sharing of ideas. parts chosen by the design team
• May use some components from a kit, but the
overall design is unique.
2.2 Eligibility and Teams
• Use mechanical, sensing, electrical, and software
Anyone may enter a robot. subsystems designed or chosen by the team.
There is no limit on team size. • May use any commercial computer as its brain.
In the rest of this document, the term “team” means • Are clearly different from any other robot entered
either the group or the individual associated with a in the contest, including those entered by other
robot entered in the contest. teams.
2.5.1 Deadline
2.9 Contest Location, Dates,
You must register for the contest during the registra- and Schedule
tion period above. Otherwise, your robot will not be
in the contest. There are no exceptions.
TCFFHRC events will be held at Trinity College in
You have spent hundreds of hours and perhaps as Hartford, Connecticut, USA, from Friday April 6,
much money on your robot. Register early! 2018 through Sunday April 8, 2018.
NOTE These rules change every year . Each team is 3.3 Safety
responsible for reading these rules and building a
robot that complies with them. Robots designed
Any Contest official may stop, by pulling the robot’s
for previous contests may not be acceptable un-
kill power plug, any robot at any time if, in their
der the current rules.
opinion, it is performing or is about to perform any
action that could be dangerous or hazardous to peo-
ple, facilities, or other equipment.
3.1 Judge’s Rulings
Robots must not use flammable or explosive materials
The Chief Judge is the final and absolute authority to extinguish the flame.
on the interpretation of all rules and decisions.
A team may challenge any ruling or scoring of the
Arena Judges by stating that they wish to appeal the 3.4 Dimensions and Accuracy
problem to the Chief Judge. The Chief Judge will
then be called in to decide the matter. The goal of the contest is to make a robot that can
The challenge must be made before the team leaves operate successfully in the real world, not just in the
the arena after the completion of a trial. laboratory. Such a robot must be able to operate suc-
cessfully where there is uncertainty and imprecision,
All results, scores, and decisions become irrevocable not just under ideal conditions. Therefore, the arena
after the team leaves the arena. dimensions and other specifications listed below will
not be precisely what the robots will encounter at the
contest: they are provided as general aids.
3.2 Language Translation
NOTE We recommend designing your robot to cope
Teams from around the world participate in the Trin- with with sizes 5 to 15 mm beyond any stated di-
ity Contest. In order to facilitate communication be- mensions. Our experience has shown that robots
tween team members (who may not speak fluent En- designed with no margin for error generally suffer
glish) and the Judges and Contest officials, the Con- from the “But it worked in our classroom / lab /
test will provide all translation services at the arenas arena!” syndrome.
and Judging areas.
Judges and Contest officials will communicate di- The size limits on robots are, however, absolute and
rectly with the team members, not with team leaders will be enforced by the Judges.
or other translators affiliated with the teams. Team
leaders and team translators may not accompany Object dimensions are generally given as length x
their team at the arena during the team’s trial runs. width x height, as the robot encounters the object.
Although the robot contest arenas present an ideal- The contest arenas will be assembled and available for
ized version of the real world, you must not assume: unscheduled test trials at the stated practice times.
The practice schedule is below:
• Exactly square corners Saturday, April 1: 8 a.m. – 12 noon.
Sunday, April 2: 8 a.m. – 10 a.m.
• Precisely vertical walls
There is no practice on Friday, March 31.
• Perfectly flush joints Due to the limited number of arenas and the large
number of robots, waiting lines might become long
• Recessed fasteners and brackets
during practice times.
• Uniformly colored surfaces Robots should be built, programmed, and ready to
compete on arrival at the contest site. You should use
• And so forth and so on... the practice time to calibrate sensors for the condi-
tions in the gym and to troubleshoot any last minute
Every robot must successfully handle small misalign- problems.
ments, inaccuracies, discolorations, and other arena
imperfections. You must test your robot under less- NOTES:
than-ideal conditions and verify that it works prop-
erly. 1. A robot’s practice run must not last more than
3 minutes. You and your robot must not occupy
an arena while you are changing the program
NOTE Flash photography will occur during the en-
or adjusting the hardware: when you discover a
tire contest. Your robot must withstand frequent
problem, remove your robot from the arena.
sensor glitches from IR and UV impulses. If your
robot operates incorrectly due to external inter- 2. After leaving the arena to adjust your robot, you
ference, it will not be given another trial . must return to the end of the line for the arena:
you must not jump into the line ahead of anyone
else. Other team members or adult advisors must
3.5.1 Arena Environment Checklist not “hold a place in line” for anyone else. Team
members observed jumping into the line will be
The contest takes place in a gymnasium that will be reminded of proper Contest etiquette.
quite different than your classroom, laboratory, base-
ment, or living room. Some possible problems you
3.6.1 Damage During Practice Runs
should consider:
Only one robot is allowed in a practice arena at any
• Extremely bright fluorescent illumination: 120 Hz one time.
IR interference
If two robots collide during practice in an arena and
• High sound levels: the Trinity Contest has an one is damaged, then either:
enthusiastic crowd
• Both robots will compete in the contest if the
• Reinforced concrete subfloor: random magnetic damage can be repaired or
field anomalies • Neither robot will compete if the damage cannot
be repaired
• Flash photography: frequent IR and UV sensor
glitches
NOTE If you put your robot in an arena where an-
• Imperfections and dirt in the arena: sensor and other robot is operating and your robot causes
navigation confusion irreparable damage, your team and robot will be
disqualified from the contest.
• The practice arena may not be the contest arena:
slight changes in all conditions The decisions of contest officials concerning:
The gymnasium is well-lighted, but it is not air- A Judge will record the results on the RIT Checklist
conditioned. Spring weather in Hartford tends to be and explain any problems. You must correct those
warm and humid with occasional chilly rain, so plan problems and present the robot again to verify that it
your wardrobe accordingly. meets the requirements.
NOTE You may present your robot to the Robot 3.10 Starting the Trial
Inspection Table twice. A robot that does not
pass its second inspection will not compete. The team will receive the Trial Options Sheet when
they check in at the registration table. When they ar-
The most current version of the RIT Checklist will be rive for each of their robot’s trials the team will place
posted at http://www.trincoll.edu/events/robot/. A the robot on the Judge’s table and give the Judge the
sample Checklist appears in Appendix E on page 61. Trial Options Sheet (Appendix F on page 63).
We recommend that you have another person evalu- The Trial Options Sheet describes all of the Operat-
ate your robot using the RIT Checklist. You should ing Modes applicable to the robot’s current trial run.
resolve all discrepancies before the contest: do not Teams need not select Operating Modes for future
bring a non-conforming robot to the Contest. trials; they may choose different modes for each trial
based on how their robot performs.
NOTE Robots that do not pass the RIT inspection Teams may not make any changes to the information
will not compete in the Contest. on the Checklist after presenting it to the Judge. If a
team discovers a mistake on the Trial Run Checklist
after presenting it to the Judge, they must choose to
The RIT will be officially open only on Friday from either:
3 - 6 pm, Saturday from 9 a.m. - 4 p.m., and Sunday
from 8:30 a.m. - 10:30 a.m. If your robot does not • Run the trial using the Modes as entered on the
pass inspection when the RIT is officially open, the Trial Run Checklist or
robot will not be able to compete. The competition
starts on Saturday. Check the bulletin board at the • Fail the trial as if the robot had not started
Registration Table for any schedule changes.
Team members must not touch the robot after plac-
NOTE If your robot has not passed inspection before ing it on the Judge’s arena table.
the RIT closes on Sunday, your robot will not The team must not transfer any information to the
compete in the Contest. robot regarding the layout of the arena, the starting
position, or the position of any objects after placing
the robot on the arena table. The team must down-
load any required programs or firmware to the robot
3.9 Trial Sequence before arriving at the arena.
The Judges will use the robot’s Division and the se-
Several different arena configurations will operate si- lected Modes to determine the arena configuration,
multaneously during the competition. Robots will then place the robot and any objects in the arena.
form a queue. At the time the next arena becomes The team must not request special placement of
available, the robot at the head of the queue will be objects or changes to the robot’s placement in the
assigned to that arena by the dispatcher judge. In arena.
this way, the assignment of robots to arenas is nearly
a random process. The team will immediately pro- The Judge will determine when the trial begins and
ceed to the assigned arena and place the robot on the will activate the robot using either the Start Button
Judge’s table there. Any robot that is not ready to or the Standard Sound Start Device, as required by
compete will forfeit its chance at that trial and no ap- the rules of the robot’s Division.
peals will be accepted. The robot may still compete
in any remaining trials and as the best 3 of the five
trials determines the score. A missed trial does not 3.10.1 Failure to Start
prevent an overall win.
If the robot fails to start when activated, then the
If you are content after the 3rd or 4th trial, it is not robot has failed the trial.
necessary to complete 5 trials.
The Judges will wait for the time described in Sec-
Remember: No robot may take more than three runs tion 5.3.3.2 on page 34, then record a failed trial.
on Saturday. No robot may take more than three Teams may decide that the robot will not move and
runs on Sunday. Exceptions will be made only for terminate the trial before that time by informing the
religious reasons. Judge.
This applies regardless of the reason the robot does • Junior - Grades 8 and below
not start. All that matters is that the robot does not
begin moving after the Judge presses the Start But- • High School - Grades 9 through 12
ton or activates the Sound Start Device. • Senior - College/University, professionals, adult
Teams must not request a re-run following a failure to hobbyists
start.
• Walking - Any age
In order to make the contest accessible to persons of The 2018 FireFighting Competition will take place at
all ages and skill levels the TCFFHRC offers prizes in three levels of challenge: Level 1, Level 2, and Level
several Divisions at each competition level: 3. Each level presents a greater challenge than the
level below. Robots in any Division are invited to Robots that have three successive Level 2 runs with-
compete at any Level. out success are disqualified from further competition.
Level 1 will take place in the former Junior/Walking Once a robot competes at Level 2 it may not return
arena. The Level 1 competition rules are based on the to Level 1, and once a robot has competed at Level 3
Junior Division rules used in past contests. it may not return to Level 2 or Level 1.
Level 2 will take place in the former High School/Se-
nior arena. The Level 2 rules are based on the 2015
High School/Senior rules. . 3.14 Level 1 Competition
The greatest challenge will be posed by Level 3, a The Level 1 competition is the entry level for the
new event, which will take place in two connected 2018 TCFFHRC. All robots must start at Level 1.
Level 2 mazes. Level 3 combines firefighting and Robots may choose to compete only at Level 1 or
search and rescue tasks. may use a successful Level 1 run as a springboard to
The overarching goal for teams is to complete as Level 2. Level 1 trials take place in the basic firefight-
many levels as possible, starting at Level 1 and pro- ing arena shown in Figure 4.1.3 on page 19. Level 1
ceeding to Level 2 and Level 3, with the lowest total procedures are presented in Section 3.9 on page 14,
final score. and scoring for Level 1 is presented in Section5.1.1.
The run time limit for Level 1 is 3 minutes.
3.13.2 Schedule
Specifications
4.1 Arenas
4.1.1 Dimensions
• Hallway width: 46 cm
• Door opening: 46 cm
mum height limit during any part of its trajec- 4.5.1 Start Button
tory.The robot may not separate into multiple
parts. IMPORTANT NOTE:
3. Contestants may add a flag, hat, or other purely Junior Division robots must have exactly one Start
decorative, non-functional items to the robot as Button. The judge will use the Start Button to start
long as the item has absolutely no effect on the the robot. The Start Button, with green background,
operation of the robot. The item may exceed must be on the handle.
only the maximum height limit, not the width
Walking, High School, and Senior Division robots
or length.
may have a Start Button for testing, but (a) the but-
4. Unlike the arena specifications, the robot size ton must not be located on the control panel or han-
limits are not approximate: robots must not ex- dle assembly, and (b) judges cannot be asked to start
ceed the given dimensions. the robot if the robots sound activation system fails.
5. There are no restrictions on robot weight or The Start Button must have the following character-
materials. Robots must not exceed the maxi- istics:
mum dimensions at any time. This rule prohibits
swinging snuffers, extending arms, and other de- • Momentary push-to-operate action: not a toggle
vices that protrude beyond the allowable base switch.
or height dimensions while in operation. In ad-
dition, the robot’s actuators must be unable to • Junior Division robots only: The start button
move legs and other devices beyond the Bound- will be part of the robot’s handle assembly (Sec-
ing Box. tion 4.6 on page 26).
1. The extension must never exceed 41 cm. • A green actuator or background. You may color
the button with a marker, surround the button
2. Any such device must be retracted fully to within with a colored area, or use a colored label.
the bounding box prior to any robot motion.
• The word START printed in a contrasting color
3. Team members must demonstrate the maximum on or adjacent to the button.
extent of any extending devices at the Robot In-
spection Table as part of the inspection proce-
NOTE: If a Junior Division robot does not have a
dure.
Start Button meeting these requirements, it will
be disqualified .
Important:
At Level 3: When the arm and gripper, or any other Figure 4.10 on the following page shows sample Start
device–whether extended or not–contacts any object Button. You must provide a green background even if
in the maze other than the baby or the cradle (e.g., the switch is located on a green circuit board or if the
walls, floor, furniture, candle, etc.) the trial will im- pushbutton itself is green. NOTE: All Start Buttons–
mediately terminate. Any partial scores earned for on robots from any Division–must be labeled in this
that trial (Section 5.1.2 on page 30) will not be for- manner.
feited in such instances.
for testing, but (a) such a button must not be lo- 4.5.3.3 Kill Motor Plug–Design Example
cated on the control console, and (b) judges can-
not be asked to use such a button when sound A possible design for the Kill Motor Plug would have
activation fails. four pins. Two of the pins would power the robot’s
logic, sensing, and control circuitry, and the other two
5. As part of the Robot Inspection process, you
would power the drive system. When the plug is re-
must verify that your robot responds to the Stan-
moved, all robot systems are turned off.
dard Sound Start Device. Remember that in-
spection takes place at the Robot Inspection Ta- For example, a suitable Kill Motor Plug may be con-
ble before the contest begins. See Section 3.8 on structed from any standard 4-pin square post (Fig-
page 13. ure 4.12 on the following page) with pins 1-2 short-
circuited and 3-4 short-circuited. Current for the
robot’s control and sensor circuits may be routed
4.5.3 Main Power Switch and Kill Mo- through the Pins 1-2 circuit. The Pins 3-4 circuit
tor Plug must disable the robot’s motors; for example these
pins may be used to remove power from the motors
4.5.3.1 Main Power Switch only or to disable the motor control system.
The robot must have a main power switch that con- NOTES:
trols all power to the robot. This switch serves as a
primary disconnect device for the entire robot in case 1. The power to the drive motors MUST be re-
of an electrical failure. moved before the robot is screened at the
Important: RIT (Robot Inspection Table) (Section 3.8 on
page 13).
1. The main power switch must not serve as the
robot’s start button or substitute for the Kill 2. The Kill Motor Plug must be part of the handle
Motor Plug described in Section 4.5.3.2. assembly (Section 4.6 on the following page).
2. We recommend that the main power switch be 3. The Kill Motor Plug must be mounted with a
placed in a prominent position on the robot, but bright yellow background.
it must not be part of the the handle assembly
4. If you want to leave the logic on at all times
(Section 4.6).
there is no need for a plug or jumper.
4.5.3.2 Kill Motor Plug 5. The Kill Motor Plug must have a extension that
is about 10 cm long (it can be the jumper itself)
Robots must be equipped with a Kill Motor Plug that so that a judge can easily grab it if an emergency
removes power from the robot’s sensor, control, and shutdown is necessary.
drive systems.
6. The Kill Motor Plug must be easy to remove so
The Kill Motor Plug will be used in two ways: that damage to the robot or arena can be quickly
averted.
1. At the Robot Inspection Table, the Kill Mo-
tor Plug will be removed by the RIT judges as 7. The Kill Motor Plug extension is disregarded
part of the sound activation test for High School, when measuring robot size.
Walking, or Senior Division robots and the start
button test for Junior Division robots. Removing
the plug must inhibit any motion by the robot.
4.5.4 Flame Detect LED
2. During contest runs, the Kill Motor Plug will be
pulled by arena judges in case of emergency. Every robot must have a bright RED flame detect
LED on a white background. This LED must located
When the team comes to the arena to run their robot,
on the control panel in such a way that it can be seen
the team will place the robot on the Judge’s table.
from all directions. The Flame Detect LED must be
Normally, the team will then turn on the robot with
part of the handle assembly (Section 4.6).
the Kill Motor Plug in place. The robot must not
move or cause any other unsafe condition when power The robot will turn on the red Flame Detect LED as
is turned on. Please discuss your robot’s operation soon as the flame is detected and turn off the LED
with the arena judges if you anticipate a problem. when the flame is extinguished.
2. The LED will blink when the robot recognizes All robots must have an arrow somewhere on the han-
any of the targets on the cradle base (Section D.4 dle that points to the front of the robot so that the
. judge will know in which direction to start the robot.
The arrow must be conspicuous and no special in-
structions are to be given to the judge placing the
robot in the arena.
4.6 Robot Handle
Appendix B shows one possible arrangement of a
To help the contest to run efficiently and to protect robot handle.
robots from damage, all robots must be equipped
with a carrying handle. There have been several times
in past contests when a robot did not perform as ex- 4.6.1 Sensors
pected and were saved from damage by picking up
the robot via the handle. Please note that the handle There is no restriction on the type of sensors that
(and in exceptional situations, the kill power plug) is may be used as long as they do not violate any of the
the only part of the robot that will be touched by the other rules or regulations. The robot must not extend
TCFFHRC staff during the competition. We know any sensors beyond the dimensions specified in Sec-
that many hours were spent on designing and testing tion 4.4.2 on page 22.
a separate water tank of no more than 50 ml ca- 2. It must find the baby and transport the baby to
pacity. a safe zone;
Any robot that floods the floor will fail that trial. 3. It must extinguish all lit candles;
Water must be applied only as a mist or spray,
not a jet. 4. It must return to its starting location.
Scoring
Although the scoring system appears complex, it 4. Record any Penalty Points (PP) incurred (Sec-
measures differing robot capabilities in different Lev- tion 5.3.5 on page 34).
els. The overall scoring flow follows this pattern, with
some variations specific to the Divisions.: After the trial has completed, the Judges calculate
the Operating Score (OS) from those values using this
1. The team presents their Trial Options Sheet to procedure:
the Judge to select the optional tasks the robot
will attempt; this determines the Operating 1. Multiply all of the active Operating Mode values
Mode factors in effect for that trial. together to find the Mode Factor. If no OM.x
factors apply, then MF = 1.0.
2. The Judge measures the Actual Time required
2. Add all of the Penalty Point (PP) values to the
for the robot to complete its trial.
Actual Time (AT) to determine the Time Score:
3. The Judge records any penalties. TS = AT + PP.
4. The Judge computes the Operating Score for the 3. Compute the Operating Score: OS =
trial. TS x RF x MF.
5. After all five trials, the Judge computes the Total Although the“units” of the Operating Score appear
Final Score from the Operating Score of all five to be seconds, they bear little relation to actual wall-
trials. clock time.
5.1.1 Level 1 and Level 2 OS Compu- 2. There are only three elective operating modes
for which deductions will apply: Hallway Ramp
tation
(Section 5.3.6.2 on page 35), Optional Safe Zone
(Section 5.3.6.1 on page 35), and All_Candles
During the trial, the Judges will:
(Section 5.3.6.3 on page 36).
1. Record the robot’s Operating Modes (OM.x) op- 3. There is 300 second time limit to rescue the baby
tions (Section 5.3.1 on the following page) and put out all candles.
2. Measure the Actual Time (AT) for the trial (Sec- 4. There is no requirement to return to start.
tion 5.3.3 on page 33)
As in Levels 1 and 2, an incomplete run will receive
3. Determine the Room Factor (RF) for the path OS = 600. However, robots will receive lower scores
used (Section 5.3.4 on page 34) by completing tasks below:
6. For crossing the flat ramp, rescuing the baby, The robot must correctly signal that it detected the
putting out at least one, but not all, candles: OS candle by lighting an LED or making an obvious mo-
= 325 tion.
Note: If the robot uses the sloping ramp, subtract 25 Candle Positioning
points from scores 1) - 6) above.
TASK.position = -30
5.2 Total Final Score (TFS) The robot must stop within 30 cm of the candle with-
Computation out touching it.Score Components (Levels 1 and 2)
(Operating Modes)
Each trial will receive an Operating Score based on These sections explain how the Judges assign values
the scoring rules of Level at which the trial takes that determine the Operating Score.
place (see Section 5.3). For each contest Level the
robot will receive a Lowest Operating Score. To rep-
resent these lowest scores the contest scoring system
uses the notation, Lowest Operating Score (Level 1) 5.3.1 Operating Modes (OM.x)
= LS1, Lowest Operating Score (Level 2) = LS2, and
Lowest Operating Score (Level 3) = LS3. A robot’s overall performance depends on its ability
to handle real-world situations. The Basic contest
The Total Final Score is the sum of the robot’s three
arena includes a level floor, high-contrast walls, and
Lowest Operating Scores:
no obstructions, but additional operating modes al-
TFS = LS1 + LS2 + LS3. TFS is a measure of the low you to improve your robot’s score by completing
robot’s overall performance in the contest. more difficult tasks.A fractional multiplier is associ-
Scoring examples in Appendix A on page 44illustrate ated with each Operating Mode. The measured time
how robot performance is scored for each Division (Actual Time) for each successful trial is multiplied
and Level using the method described. by these fractions when computing the Operating
Score (OS) for the trial. Robots able to operate with
these optional modes may get scores much lower than
indicated by the Actual Time. If no Operating Modes
5.3 Level 1 Scoring–Junior and are in effect for a trial, the Actual Time is multiplied
Walking Divisions by the Standard Mode, which is exactly 1.0.
5.3.1.1 Standard NOTE The robot’s circuitry should detect the cor-
rect frequency and should not rely only on sound
OM.standard = 1.0 amplitude. We strongly recommend using an
analog bandpass filter or digital FIR filter tuned
The team must inform the Judge of any operating
to the starting frequency. The arenas are very
modes for the current trial before the trial begins. In
noisy and a robot that detects only amplitude
the absence of that notification, the robot will com-
(triggered by whistling or clapping) will start
pete in Standard Mode and the Actual Time will be
prematurely during its trial and be disqualified.
multiplied by 1.0.
The Judges will begin timing the trial when the OM.return = 0.80
sound signal begins, not when the robot begins mov-
ing. The sound will last 5 seconds and will not be re- The robot must return to its starting location after
peated . extinguishing the flame.
The robot must not start until the Judge in the In Standard Mode, the robot must return to the Start
robot’s own arena activates the sound signal. If the Circle. It must stop with any part of its chassis is
robot mistakenly detects ambient noise (even an ac- within the 30 cm white Start Circle. It need not be
tivation sound from a different arena) and begins to in the same position or orientation as when it started
move, then the trial will be terminated. the trial.
If the robot does not start in response to the sound In Arbitrary Start Location Mode, the robot must
signal it will not be given a second chance for that return to the room it started from. It must stop with
trial. The Judge will not attempt to activate the all parts of its chassis within the starting room, but
robot by any other means. need not be in the same position or orientation as
when it started the trial. See Section 5.3.1.4.
See Section 3.10 on page 14 for a discussion of the
starting procedure and penalties for incorrect starts. The robot’s Actual Time (AT) recorded for the trial
will include only the time required to find and extin-
Judges will use only Standard Sound Start Devices
guish the candle, not the time for the return trip.
as described in Appendix C on page 50 during the
Contest. Teams should build their own Sound Start The robot must return its starting location within 2
Devices and use them during practice, but may not minutes; if not, then the Return Mode factor is not in
present them to the Judge during the contest. effect.
The robot need not retrace its path in returning to The candle may be in any location within the room
the starting location or take the most efficient route, that does not block the doorway. A maximum-size
but it must not enter any other rooms along the way. robot can enter the room at least halfway before en-
It must not move or pass by the Dog obstacle (Sec- countering the candle and there will be at least a 31-
tion 4.3 on page 21) during the return trip. cm wide path around the candle.
The candle won’t be directly adjacent to a wall, to re-
5.3.1.6 Non-air Extinguisher duce the chance of damaging the wall by overheating.
There is no specification for the exact distance from
OM.extinguisher = 0.75 the wall.
There are no other restrictions on the candle location
The robot must extinguish the candle using inert gas,
in this Mode.
water, or mechanical means. See Section 4.7.1.1 on
page 28 The Fire rules in Section 4.7 on page 27 will be fol-
lowed except that:
In order to use the Non-air Extinguisher Mode, the
robot must not have a fan or blower.
• There will be no candle circle, just a candle in a
See Section 4.7.1.1 on page 28 for details. standard holder.
• Before extinguishing the flame the robot must
5.3.1.7 Furniture turn on a bright red LED, that it has detected
the candle. The LED must stay on at least until
OM.furniture = 0.75 the candle is extinguished. The LED must be
mounted in plain view so that the judge can see
Every room will have one or more pieces of furniture. it clearly at all times during each trial.
This includes the room where the robot starts in Ar-
bitrary Start Location Mode. • The robot need not be within 30 cm of the can-
dle, but the robot must be entirely within the
Furniture consists of semi-gloss yellow cylinders 11 cm
room where the candle is located before it lights
in diameter, 30 cm high, and weighing more than 1
the LED.
kg.
Furniture will always be placed to allow at least one The Furniture Mode rules in Section 5.3.1.7 also ap-
path to the candle that is at least 31 cm wide. The ply in Candle Location Operating Mode. In particu-
furniture will not block the doorway and a maximum- lar:
size robot will be able to come into a room at least
halfway before it encounters furniture. Furniture may • Furniture may block the view of the candle from
block the robot’s view of the candle, so it must move the door
to different locations to see the candle and plan a
path to reach it. • Although the candle will not block the doorway,
the robot may have to maneuver within the room
The robot may have to go around the furniture to to detect and extinguish the flame.
extinguish the candle or exit from the room. It may
touch the furniture, but it cannot push it out of the
way. Robots that push the furniture away lose the 5.3.2 Summary of Operating Modes
Furniture Mode deduction for that trial.
See Table 5.1 on the next page
5.3.3.1 Time Limits It does not matter in which order the robot searches
the rooms. The only thing that matters is how many
The maximum time allowed for a robot to finish any rooms the robot has searched before it finds the can-
trial is 5 minutes, after which the Judge will stop the dle.
trial and assign AT = 600. When the robot searches the room with the candle,
A robot operating in Return Trip Mode must return whether or not the robot extinguishes it, the Judge
to the Start Circle within 2 minutes after extinguish- records the Room Factor for that trial. The room
ing the candle, after which the Judge will stop the factor will not change regardless of how many more
trial. The AT equals the time required to extinguish rooms the robot searches.
the candle. Because some robots can detect the candle by looking
in the doorway without entering the room to search
it, when the robot passes a doorway for the first time
5.3.3.2 Loops and Stalls the Judge will count that room as searched. If the
robot has already searched a room and then goes past
If a robot gets stuck in a loop and performs the same the doorway again on its way to a different room,
(or a similar) movement 5 times in a row without that room will not be counted twice.
progress, the Judge will stop the trial and assign AT
= 600.
5.3.5 Penalty Points (PP.x) (Levels 1,
Any time the robot does not move at all for 30 sec- 2, 3)
onds, the Judge will stop the trial and assign AT
= 600. The kill-power plug will be pulled in case of Penalty Points (PP) will be added to the Actual Time
loops or stalls. (AT) of any robot that exhibits the behaviors de-
scribed in this section. These penalty points apply
at all competition Levels.
5.3.4 Room Factor (RF) (Level 1 and
Level 2 only) Touching the Candle
5.3.6 Level 3 Mode Factors When this option is chosen,the time for the run will
be reduced by multiplying it by the Mode Factor
NOTE: There are no room factors at Level 3.
MF = OM.Alt_Target = 0.6.
As part of their normal Level 3 operation, robots
must handle the challenges of arbitrary start, return
trip, non-air, and furniture modes. So, there are no
score-reducing multipliers for these modes in Level 5.3.6.2 Hallway Option
3. However, score reduction multipliers will apply for
three other special mode factors described below. The hallway connecting parts A and B of the Level
3 arena may take two forms: flat or ramp (see Sec-
tion D.2 on page 55 for geometries). When the ramp
5.3.6.1 Secondary Safe Zone
is chosen, the actual time score will be reduced by
10%; i. e, the Mode Factor is
As an option the robot may bring the baby to a sec-
ondary safe zone. This safe zone is always in Arena MF = OM.Ramp_Hallway = 0.9.
B and it is marked by the target shown in Figure5.1
below. The target consists of a square blue field mea- EXAMPLE: If both Computer Vision Option and
suring 10 cm x 10 cm enclosing a red circle 5 cm in Hallway Options are successful, the score for the
diameter. The target will always be found on an out- run will be (actual time) x (OM.Alt_Target) *
side wall of Arena B on the inside of the maze under (OM.Ramp_Hallway) = (raw time) x 0.54.
6.1 Robot Performance Prizes 2018 TCFFHRC. Only Unique robots are eligible to
win the GPMP, and the team must prepare a poster.
The TCFFHRC cash prizes are provided by our con- The robot that wins this award will be considered the
test sponsors and non-cash prizes provided by contest overall champion
supporters. All prizes are described on the Contest
Website at http://www.trinityrobotcontest.org.
Each team participating in the contest will receive
6.1.3 Lowest Individual Score Prizes
a Certificate of Achievement and one official contest (LISP)
T-shirt.
There will be cash awards for the lowest individual
To be eligible for a performance cash prize the robot
LS1 (Level 1), LS2 (Level 2), and LS3 (Level 3) scores
must:
in the contest. For each of the three contest Levels,
1. Have at least three successful runs. Successful prizes will be: First Place: Unique, $200; Customized,
runs at any contest level will be counted. The $100.
ability to complete at least three runs demon- Only Junior or Walking Division robots are eligible
strates reliability in this challenging event.. the Level 1 award.
2. Prepare and display a poster. See Part 8 on Robots in any Division are eligible for Level 2 and
page 41 for technical presentation guidelines. Level 3 award
In addition to the robot performance prizes, a robot
may win one or more of the special prizes awarded by
the TCFFHRC. These include Cost Effective, Tiny 6.1.4 Summary of Robot Performance
Robot, and North American. See sections below for Awards
description of the special prizes.
NOTE: Your robot must have at least three successful
runs to win a robot performance prize (BRD, LISP,
6.1.1 Best Robot in Division Perfor- GPMP).
mance Prizes (BRD)
BRD and LISP awards are summarized in Tables 6.1
Robots in each Division with the lowest Total Final and 6.2 below.
Scores will be eligible to receive the “Best Robot in
Division” (BRD) prizes. First ($300), Second ($200),
and Third ($100) Place BRD prizes will be awarded 6.2 Special Awards
to Unique robots in each Division. The BRD prizes
for Customized robots will be one-half these amounts.
6.2.1 North American Awards
6.1.2 Grand Performance Mastery The top North American robot in each Level will re-
Prize (GPMP) ceive a special cash award of $100.
The Grand Performance Mastery Prize (GPMP) will “North American” countries lie north of the Panama
be awarded to the robot with the lowest TFS in the Canal.
6.2.2 Spirit of an Inventor $5 is now a $5 motor. However, if you got a $50 mo-
tor for free from a friend, then it’s still a $50 motor
Once Upon A Time, a creative engineer developed a even though you got it for free. On the other hand, if
unique two-legged firefighting robot. Even though the you destroyed three $50 motors in building the robot,
robot was not the fastest in the contest and and had you only have to account for the one motor that is
no chance to win first prize, it made its way through actually on the robot.
the arena and extinguished a candle.
Evaluation Method:
We were so impressed that we created a special award
to recognize this engineer’s achievement: The Spirit 1. As part of the on-line registration process teams
of the Inventor Award. This award will be given in will indicate in a check box on the registration
addition to any other prizes that the robot may win. form whether they wish to be considered for the
To qualify for The Spirit of the Inventor award, the Cost-Effective Prize (CEP).
robot must:
2. Participating teams will prepare an inventory for
their robot that lists all parts and their prices.
• be entered in any Contest Division and You must submit an itemized record of your re-
• show unique concept and design features and ceipts and copies of the receipts to the Judges. If
you do not have that material your robot is not
• navigate through the arena and eligible for the cost effective prize.
• extinguish a candle 3. Two Judges will inspect the robot and verify the
inventory.
The robot need not successfully complete a trial run
according to the rules of its Division. 4. Each robot will be put into a cost category (CC)
Robotics does not have to be expensive: spending 5. Robots will be ranked as follows:
more money does not guarantee success. In fact, some
of the very best robots have been some of the least (a) Compute Total Final Score (TFS) for the
expensive. To award financial efficiency there will be robot..
a special prize for the best performing robot built at (b) If any robots in CC1 were successful, the
the lowest cost. winner will be the robot with the best TFS.
It does not matter what you paid for the parts, but (c) If no CC1 robots had successful trials, the
only what they are worth. A motor that originally winner will be the robot in CC2 with the
cost $50, but is now for sale in a surplus catalog for best TFS.
Contributed by: David Pietrocola, Allison Mathis 4. The competition is split into two rounds:
The ability to effectively communicate technical ideas • Judges will assess displayed posters divided
and to describe designs is an increasingly important into two groups: high school and below, and
skill for engineers and scientists. The TCFFHRC university and above
technical presentation competition aims to encour-
age the development of such communication skills. In • The top 5 teams from each group will de-
2018 the poster competition is required for all teams liver a five-minute oral presentation using
and is required to win a cash prize. We encourage all the poster as a visual aid.
teams to summarize and convey their efforts by de-
A maximum of two team members may present
signing and delivering a presentation that explains
the poster to the Judges, who are engineers and
the design and functionality of the robot.
university faculty. Presentation of the physical
Teams will present using a traditional scientific poster robot to the Judges is not permitted. A two-
format, which involves designing a poster following minute question and answer period between the
established scientific poster templates (see below). presenters and the Judges will follow.
Guidelines
5. All posters must use English. However, teams for
1. The poster presents the design of the team’s fire- whom English is a second language may request
fighting or assistive robot. Posters must include to have an official contest-provided interpreter
the following sections and components, using a who can assist during the presentation. If you
traditional scientific poster template: wish to have an interpreter at your poster presen-
tation, please check the appropriate box on the
• Abstract and Introduction registration form and indicate the language. Un-
• Problem description and definition official interpreters affiliated with the team are
not permitted; their presence will be grounds for
• Design process immediate disqualification of the team from the
• System design or schematic robot competition.
• Results
• Conclusions and future improvements Judging Criteria
• Informative diagrams and photos.
Posters are judged based on the following criteria:
Visit http://posterhall.org/igert2012 for
many examples of common scientific posters, 1. Content – 40%
designed by graduate students from across the
United States. • Problem appropriately described with con-
text given
2. Teams will register for the poster competition as
part of our web-based registration process. • System architecture and overview described
• Appropriate level of detail provided
3. Maximum poster size is 1 m wide x 70 cm high.
Minimum poster size is 80 cm wide x 60 cm high. • Appropriate usage of the English language
Poster stands will be provided to those who reg- in a scientific context
ister for the poster session. – grammar
Suggestion
Each criterion (content, visuals, presentation) will be
judged, with each specification earning a score of 0, 5,
or 10 points. The points will be summed to produce a A good way to determine whether you have made
total score up to the maximum 100 points. an effective poster is to hand it to someone who has
never seen your work before. Leave the room for five
The poster’s final score will be the average of the in- minutes while they look at your poster. When you
dividual score values determined by each Judge. return, ask them to describe your project to you. If
your poster effectively presents the information about
Common Mistakes your robot project, they will be able to give you a
reasonable overview of your work.
Although a good poster will build on the points men-
tioned above, you can make your poster better by fol-
lowing these guidelines:
Trinity College’s Fire-Fighting Home Robot Contest • Non-profit: Regional contests are not-for-profit
rules are published on the Contest Website at http: events.
//www.trinityrobotcontest.org/. • Qualification is not required for the TCFFHRC.
We invite you to use these rules without charge for • Availability of advice: Regional contests may ask
the limited purpose of use as the basis for a non-profit Trinity for advice regarding event organization.
educational project or to organize your own non-profit
firefighting robot contest. You acknowledge and agree • Web links: We will put a link to each regional
by your use of these rules, whether for an official re- contest that meets these requirements on our
gional contest or an unofficial contest, that Trinity website, and vice-versa.
College assumes no responsibility or liability for such
use of the contest rules by you or any third parties.
These rules are provided “as is” without any warranty Procedure
of any kind.
If you plan to use the Trinity rules, we request that In order to become an official regional contest and to
you send a 50-100 word description of your activity to obtain the benefits listed above, please send the con-
the contest Director via email. test director an email message indicating your interest
and confirming your agreement to the requirements
Your use of the Trinity rules does not automati- described above. In turn you will be sent an appli-
cally qualify your robot to participate in the official cation form that asks such information as name and
Trinity College Fire-Fighting Home Robot Contest date of event, expected participation, contest Divi-
(“TCFFHRC”) to be held at Trinity College. sions that you wish to offer, and names of sponsors.
When planning your event please note that normally
regional contests are held within eight weeks prior to
Requirements the official Trinity College Fire-Fighting Home Robot
Contest to be held at Trinity College.
Official regional contests are public events based on Requests for new regional contests should be sent to
the Trinity rules found on the Contest Website at the Director at least six months before the next Trin-
http://www.trinityrobotcontest.org/. The char- ity contest
acteristics of official regional contests and Trinity’s
relationship to them are listed below.
In order to hold an official regional contest, the con-
test should meet these requirements:
Scoring Examples
These examples track the progress of three robots: (1) OM.candle = 0.75.........No candle Circle
Jazz, Hanley, and Spazz. Jazz is a Junior Division
Room Factor:
robot, Hanley is a High School Division robot, and
Spazz is a Senior Division robot. RF = 0.35: 4 rooms were searched
In these examples, OS represents the Operating Penalty Points:
Score, LS1 represents the Lowest Score at Level 1, PP.dog = 50 robot kicked a dog.
LS2 the Lowest Score at Level 2, and LS3 the Lowest
Score at Level 3. TFS is the Total Final Score: PP.slide = 8 robot contacted wall for 16 cm.
TFS = LS1 + LS2 + LS3. Total PP = 58 points
Operating Score OS = TS x MF x RF
Time Score: TS = (AT + PP)
A.1 Robot Jazz (Junior Divi-
TS = 132.614 + 58 = 190.614
sion)
Mode Factor:
MF = 1 x OM.candle
TRIAL 1 (Level 1) MF = 1 x 0.75 = 0.750
Actual Time AT = 1555.742 Sec, less than the 180 sec OS = 190.614 x 0.750 x 0.350 = 50.036
(3 min) time limit.
Still hoping for a better result at Level 1, Jazz decides
Modes used: Standard Mode to take a third run. The run is not successful, but
Jazz gets a deductions for searching one room. Such
Room Factor:
deductions apply only to Junior and Walking robots
RF = 0.85: 2 rooms were searched at Level 1.
Operating Score OS = TS x MF x RF TRIAL 3 (Level 1)
Time Score: Terminated Time:
TS = (AT + PP) OS = 600.000 <<<<<
TS = 155.742 + 0 = 155.742 Completed Tasks:
Mode Factor: Rooms searched: -30 x +1 = -30
MF = 1 = 1.000 OS = 600 + (task.search x rooms.searched)
OS = 155.742 x 1.000 x 0.850 = 132.381Jazz decides OS = 600 -30
to take another run in order to lower its Level 1 score.
OS = 570.000
TRIAL 2 (Level 1)
After the third trial, Jazz decides to go on to Level 2.
Actual Time AT = 132.614 Sec Its lowest score for Level 1 is LS1 = 50.036.<===
Modes used: TRIAL 4 (Level 2)
The Lowest Score for Level 2 is LS2 = 39.717 <=== Hanley decides to go for another run at Level 1.
TRIAL 2 (Level 1)
TRIAL 5 (Level 3)
Actual Time AT = 39.234 Sec
Terminated Time:
Modes used:
OS = 600.000 <<<<<
(1) OM.candle = 0.75.........No candle Circle
Completed Tasks: Did not cross hallway, find baby, or
pick up baby. Room Factor:
OS = 600. The Lowest Score at Level 3 is LS3 = 600 RF = 0.5: 3 rooms were searched
Robot Jazz has the Total Final Score TFS = LS1 + Penalty Points:
LS2 + LS3 = 50.036 + 39.717 + 600 = 689.753. PP.slide = 4 robot contacted wall for 8 cm.
Total PP = 4 points
Operating Score OS = TS x MF x RF
Time Score: TS = (AT + PP)
TS = 39.234 + 4 = 43.234
Mode Factor:
MF = 1 x OM.candle
MF = 1 x 0.75 = 0.750
OS = 43.234 x 0.750 x 0.50 = 16.21275.
Hanley moves on to Level 2.
TRIAL 4 (Level 3)
Terminated trial, but Hanley crosses hallway and
finds the baby.
OS = 450.
Hanley has one more run, which the robot must take
at Level 3 since it is not allowed to go back to Level
2.
TRIAL 5 (Level 3)
Hanley rescues the baby in 58.222 seconds. Robot
returns to Arena B and extinguishes the candle in an
additional 22 seconds. The total time is 58.222 + 22
seconds, well within the 300 sec. time limit. Neither
candle in Arena A has been lit yet so all candles have
been extinguished. Score for this run is (58 sec.) x
(OM.All_Candles) = 34.8 sec.
Actual time
AT = 58.222 Sec
Modes used:
C.1 Operation
Each official contest Sound Start Devices emits a tone
of approximately 3.8 kHz. Judges will use a different
starting device at each of the contest arenas, so the
start frequency will vary from arena to arena. The
start devices are based on Mallory Sonalert buzzer,
model PK-20N38WQ. Your robot must respond prop-
erly to every start device.
The manufacturer’s spec sheet for the Sonalert
buzzer is found at this URL: http://www.mallory-
sonalert.com/specifications/PK-20N38WQ.pdf. Please
read the spec sheet carefully and be especially aware
of the frequency range specification.
The specified sound modules produce approximately
90 dB SPL at 1 foot. The SPL will be higher at the
microphone, due to the closer distance, but there is
no specification for the actual intensity.
The judge presses the Tone button to start the de-
vice. The sound lasts for approximately five seconds
and will NOT be repeated.
The robot must start with the Sound Start Device
approximately 25 mm from the robot’s microphone.
The Device has a 25 mm rod indicating this distance;
the rod will not touch the robot.
Figure C.1: A Standard Sound Start Device (Stan-
dard Sound Start Device - StartBox-12_030.jpg)
C.2 Hardware
Figure C.1 shows a Standard Sound Start Device.
Schematic
Figure C.2 on the next page shows the schematic dia-
gram of the circuitry inside the Sound Start Device.
C.4 Construction
Adjust trimpot R3 for 5 second sound duration after
each press of switch SW1.
Figure C.3: Interior view of Standard Sound Start Add 25 mm nonconductive rod near the buzzer to
Device (Standard Sound Start Device - Interior - maintain the correct standoff distance from the
StartBox12_031.jpg) robot’s microphone.
Level 3 Arena
D.3 Mirrors The official baby doll used in the Level 3 competi-
tion is a Toysmith “My Sweet Baby” Item #65513
At the start of each Level 3 run, the judges will place obtained from amazon.com (Figure D.6). The doll
one mirror within 70 cm of each lit candle. Character- shown in Figure D.6 is approximately 16 cm long and
istics and locations of these mirrors are listed below. weighs 32 g.
Figure D.7: Level 3 Base Center (Green– Figure D.9: Level 3 BaseRight Side (Blue–
>BW2018.png) >BW2018.png)
2. Original files, with images full size, are posted on Figure D.10: Photo of Cradle and Baby
Dropbox and may be downloaded via this link: (Baby&Cradle2018.jpg)
https://www.dropbox.com/sh/cdmub3uenwfiwm0/AACBgmRkPap07aON3aHTY9DSa?dl=0.
Figure E.1: Sample RIT Checklist Form (Robot Inspection Table Checklist2016V1_0.png)