The Teaching Games For Understanding (Tgfu) Model
The Teaching Games For Understanding (Tgfu) Model
The Teaching Games For Understanding (Tgfu) Model
The Teaching Games for Understanding model incorporates 6 key stages which
include: (1) Game-Focus, (2) Game Appreciation, (3) Tactical Awareness, (4)
Decision Making, (5) Skill Execution and (6) Performance (Thorpe & Bunker, 1986).
Thus, when implementing TGfU, the development of any game follows the model
presented in this Figure.
Game
As the model indicates, learning is game-based whereby there is always some form of
opposition. In this stage, the students must first become capable of understanding the
form of the game before they can recognise the problems to be solved.
Game Appreciation
In recognising the purpose of the game, time should be given for students to see what
the game is all about. Gradually, students will develop an understanding of the main
rules that shape the game.
Tactics
Problem solving is a critical approach to teaching games for understanding. Beginners
are introduced to tactics through a gradual introduction of movement principles, based
on simple ideas of space and time (Werner, Thorpe & Bunker, 1996). Hence, Thorpe
& Bunker (1986) recognise that just as skills transfer across games, so will tactical
knowledge.
Decision Making
With increased appreciation of the game and tactical knowledge, students show a
much greater understanding of when and how to perform skills. In addition, they also
develop appreciation of the factors which influence decision making in executing
skills in regards to time, space and positioning.
Performance
This is the observed outcome of the previous processes measured against criteria that
are independent of the learner. Thus, performance is measured based on the
appropriateness of the response and efficiency of the technique.
Game Categories
The TGfU model can be applied to four categories of games, which include (1) Target
Games, (2) Net / Wall Games, (3) Striking/Fielding Games and (4) Territorial and
Invasive games (Webb, Pearson, & Forrest, 2006). All games in each category exhibit
common concepts and tactical problems to be solved, allowing transfer of tactical
understanding across games.
Target Games
Players score when they successfully throw or strike an object closer to a
target than their opponents were able to. Tactical problems related to target
games include shot selection, judging distance, preventing points, and
protecting the shot. Examples of target games include golf, archery, bowling,
dart, and billiards.
Invasion Games
(Territorial / Invasive Games)
Teams score when they move an implement into the opposing team’s zone
and successfully attack that team’s goal or target area. Tactical problems
related to invasion games include maintaining possession, attacking and/or
defending a goal, winning the ball, etc. Examples of invasion games include
soccer, basketball, football, rugby and hockey.
Target Games
Players score when they successfully throw or strike an object closer to a
target than their opponents were able to. Tactical problems related to target
games include shot selection, judging distance, preventing points, and
protecting the shot. Examples of target games include golf, archery, bowling,
dart, and billiards.
Dodgeball is a team sport and a target game which players on two teams try
to throw balls and hit opponents, while avoiding being hit themselves. The
objective of each team is to eliminate all members of the opposing team by
hitting them with thrown balls, catching a ball thrown by an opponent, or
inducing an opponent to commit a violation, such as stepping outside the
court.
The sport is played informally (in schools and pick-up games) under varying
rules; and formally as an international sport, under rules that vary among
international governing bodies, such as the World Dodgeball Federation
(WDBF) and the World Dodgeball Association (WDA). USA Dodgeball is the
governing entity for dodgeball in the United States, with member leagues and
clubs across the nation. International dodgeball day is April 27.
GAME OBJECTIVE
EQUIPMENT
There are many different ball types used around the world, including 8.5-inch
rubber, "no-sting" rubber, foam and cloth. USA Dodgeball uses all ball types
across multiple tournaments held by them and their member organizations.
The World Dodgeball Federation uses primarily foam for their World
Championships with plans to include cloth in the coming years, as those are
the two balls used most widely across the world.
The WDBF specifies the use of 6 balls with six players per side for their World
Championships.Various rule sets governing number of balls and players are
used around the world depending on the court size, level of play, and the
organization's discretion.
The WDA specifies the use of five balls; certain national rule sets, such as in
Austria, specify six.Amateur games typically use from three to ten balls, the
number tailored to the size of the court and the number of players. More balls
generally adds to the amount of action in a game, but can result in stalemate
with many blocks. If there are too few balls, the element of stealth is removed,
as players can see all the balls that might hit them.
TACTICS
Many local teams and international teams develop their own tactics and
calling systems specific to their style of play. These become more complex in
higher leagues, which often requires specific training for the players in calling
positions such that they can make rapid, tactical decisions.
1. The typical Dodgeball court is about the size of a small Volleyball court,
with a centerline and 2 sidelines.
2. Dodgeball is primarily self-refereed, and played with the honour rules.
During league play, there are 4 referees, in which 2 are stationed at the
end of the centerline, that help facilitate the game. Referees start the
game, confirm hits and catches, and count ball possession time.
3. There are 6 balls, split into 2 even groups near the ends of the
centerline. During the opening rush (when the game starts), you may
only grab the balls to your right.
4. You are out if: 1) you step on or over a sideline or centerline; 2) a
thrown live ball hits your body; and 3) you throw a live ball and it is
caught by an opponent.
5. A thrown live ball can only hit out 1 player. Thrown balls that hit the ground,
the wall, other balls, or other objects before hitting the opponent are
considered dead balls, and are ineligible to hit players out.
6. You may block a thrown ball with a held ball. However, if you drop the
blocking ball during the act of blocking, or if you fail to make a clean block (as
in the thrown ball still ends up hitting or grazing your body afterwards), you are
out.
7. If you are out, line up on the side in the order you got out (think of it as
being in an “resurrection” line). If your teammate catches a ball, the player at
the start of your team’s “resurrection” line comes back into play after touching
the wall (the teammate must be in the line at the time of the catch to be
eligible to be brought back in).
8. You can only hold a ball for 10 seconds, afterwards, it will be considered
dead. Dead balls need to be rolled over immediately to the other team.
9. If the game comes down to 1 player per side, they have 10 seconds to hit
each other out; if not, "Showdown" comes into effect. The game is paused,
each player gets two balls, two balls are lined up at the ends of the centerline,
and the centerline is dissolved. The first player to get the other player out
wins.
SRF
Arm power
Agility
Reaction Time
Coordination
Balance
RELATED GAMES:
HRF
SRF
Arm power
Agility
Reaction Time
Coordination
Balance
The Basic Skills of Dodgeball
During Game competitions, teams are always talking about the players
that have the “greatest hits”, the “best catches”, and the “best dodges”,
and prepare their tactics accordingly. These skills are palpable, visible,
and easily measurable, and are an essential part of Dodgeball.
Having a ball caught is the worst thing that can happen in dodgeball.
Aim at a single target. Players are usually numbered 1–6 from left to
right as you look at them—the player on your team that stands on the far
left calls out the target. Then countdown from 3 in your head before
releasing. Throw together.
Dodging is the name of the game—but this is easier said than done in a
sport where several balls are launched at your face from different angles
at upwards of 60 mph! Spread out, stay back. Under no circumstances
should you stand behind a teammate. If they dodge a ball, you won't see
it coming and will be eliminated.
When blocking, keep your hands behind the ball and try to deflect the
ball away from you by blocking actively (i.e. block by hitting the thrown
ball with your ball)
Players
There is no fixed amount of players that are needed to have a dodgeball
game, with games varying between small numbers to large players. A lot
will depend on the space available to play the game and the overall pool
of player available. School leagues or regulated games will have a set
number of players, which again will differ from each league.
There is no fixed dimension and area for a dodgeball game with the
game going ahead on the most appropriate surface and venue. Similarly,
there is no universal agreement on the balls that are used in a dodgeball
game. Players operating in a league format would be expected to all play
with the same ball size or type but this can be agreed by each individual
league.
Scoring
While there is no real point scoring in dodgeball, the aim of the game is
to eliminate players of the opposing team, which can be done in a
number of ways. The most obvious way is hitting an opponent with a
ball, if a player is hit and the ball is not caught before becoming dead,
that player is eliminated. However, if a player throws a ball that is caught
by an opponent, the throwing player is eliminated from the game.
The rules of kickball were printed in publications such as "Mind and Body," a
physical education journal. The field for kick all was laid out in a similar
fashion to a baseball diamond, with four bases, including a home plate. Two
teams, consisting of 10 or more players, competed alternately in innings. The
fielding team had basemen, a pitcher, catcher and outfielders. The object was
for the other team to kick the ball, then reach as many bases as possible
before being tagged out.
We know Kickball is over 100 years old, but it’s entirely possible that someone
played a primitive version of kickball centuries before it was first documented
by Seuss. No matter who invented it or when it was first played, it remains an
incredibly popular sport among young adults in Boston and nationwide.
As the game progressed through the 1920s and 1930s, it adopted more
aspects of baseball. Three strikes per out and three outs per inning, four balls
to walk a kicker and so on were added to the game. The role of players, such
as shortstops, and pitching techniques were better defined. The game also
continued to introduce the sport of baseball to a wider audience, including
young girls.
A Playground Staple
There was a resurgence in interest in kick ball during the late 1990s,
particularly among adults who had played the game as children. Social
kickball leagues began to pop up throughout the United States. As interest
grew, organizations such as the World Adult Kickball Association were
formed, and thousands of adults became involved with the game. Kick ball
remains a favorite pastime of kids and adults alike, who play in playgrounds
and parks across the United States and internationally.
Kickball Bases
Similar to baseball, kickball is played with one ball two teams and four bases.
Begin by explaining (or reviewing) the four bases–home plate, first base,
second base and third base.
Kickball field
Kickball Jersey
Team Jerseys are how kickball players can identify each other on the field and
differentiate themselves from other teams. Jerseys can be short or long
sleeved. Each jersey will be in the team color, including a player’s number,
team name and the player’s name as well.
Kickball Leggings
Pants and leggings can be a go to for a cold fall kickball game.
Kickball Shorts
Shorts are great for a summer kickball game. Additionally you can match the
color of your shorts to your jersey and socks to complete the uniform. There
are many types of shorts, but feel free to be creative with style. Kickball is a
fun game, go out a have pair of throwback shorts.
Kick Ball Shoes
Foot wear is extremely important in a game that is all about kicking. Outdoor
players wear cleats in order to best grip in to the ground when running. Most
athletic cleats will do the job, but metal cleats are not allowed, plastic or
rubber spiked cleats are worn. Indoor players can use just about any athletic
sneaker that fits comfortably.
Kickball Socks
Most Kickball players wear socks to keep their feet comfortable during
gameplay. Since there will be certainly a lot of kicking going on, this extra
layer on the feet can be very helpful with preventing injury and wicking sweat.
Teams might have matching socks as a part of their uniform.
Aside from the uniform basics you may also see players wearing a few
accessories. Those outside might wear sunglasses and a hat to protect/avoid
the sun during the game. Some wear sweat bands to sweat out of the eyes.
Players are allowed to wear any protective gear as long as it doesn’t put them
at an advantage over their opponent.