Tle - Animation: Quarter 3: Week 3 - 4
Tle - Animation: Quarter 3: Week 3 - 4
TLE – ANIMATION
Learning Activity Sheets
Quarter 3: Week 3 - 4
PRODUCING CLEANED-UP AND IN-
BETWEENED DRAWINGS (CI)
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TECHNICAL VOCATIONAL LIVELIHOOD ANIMATION
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
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Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
Example: If timing chart calls for a specific timing ie: (1/2 way between the
two extremes) there is only one place it can be, exactly where the animator called
for it.
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
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Now by rolling the drawings in sequence the arcs in the action become
evident. Note all of these circular paths by making light indications on the keys,
or on your inbetween, in blue pencil.
Also while rolling the drawings you should be watching for places where
the following animation principles are being employed, and be sure that your
inbetween doesn’t stiffen the action. To find overlap, follow thru, and drag,
determine the primary action. Now anything attached, if flexible, will have an
overlapping action. In other words, appendages DRAG until the primary action
changes direction, then when their secondary action is spent, they overlap, follow
thru and drag.
Step 3: Turn on the backlight and place the drawings in flipping order
Place the drawings in the following order on the pegs:
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
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Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
This is called flipping. As you flip the drawings note whether it works
smoothly. Are there lines missing? Do any of the lines jiggle or get shorter and
longer? Is anything out of arc? Make sure the inbetween works as a 3-
Dimensional drawing. See that details are properly drawn in perspective and are
firmly anchored to the main masses.
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Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
Source:
http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
5
Drawing on the pegs
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
Source: http://www.animationmeat.com/pdf/featureanimation/10Steps.pdf
Technique 1: A motion arc is a line that indicates the trajectory of a motion. An arc
contains dots that specify frames.
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Source: https://bit.ly/34MAB61
2. The inbetween should be between the keyframes, with the face somewhere around
the area shown below.
3. To get an accurate idea of where the inbetween will be, we will draw a motion arc
and find the middle point. Here, we have drawn the chin’s arc.
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4. Move the keyframes so both chins align on the middle point. This will overlap the
heads, acting as reference for the inbetween.
5. The face is done. Like this, shift and trace overlays keyframes as reference.
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1. First, we draw Inbetween (3), which is the middle of Keyframe (1) and (5).
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Learning Competency with Code
Produce in-betweened drawings for actual scene folders (cartoon, regular)
LO 1. Produce in-betweened drawings for actual scene folders (cartoon, regular)
1.5 Produce in-between drawings (cartoon-regular) based on the guidelines
Activities
Activity 1
Instructions: Separate the 5 images/movements below as figure 1 to 5. Draw each in the box
provided per figure to show the movements of the animation that come after the major pivot
points. Refer to rubrics attached.
Activity 2
Instruction: Draw your own in-between drawing that shows a 5-figure/movent image. After,
separately draw the image/movement in each box provided for. Refer to rubrics attached.
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Rubrics for In-between drawing:
LON F. RELORCAZA
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