STEAM Education Creating A Fun Learning Environment Oriented in Reality 1
STEAM Education Creating A Fun Learning Environment Oriented in Reality 1
Catalog
2019 - 2020
Purpose
The main purpose of the course is to help teachers to understand the importance of
STEAM education and improve their science school lessons and science project in
kindergarten and in primary school and also in the first grades of secondary school.
Participants will be familiarized with the impact they can have on children by learning
science in a fun and innovative, yet educational manner. They will learn how to boost
children imagination and natural gift of questioning, by implementing scientific way of
thinking and science methodology in their work. As our goal is also to help children to find
ways to make STEAM education a fun pathway to children school life. But in addition and
a precious tool in their educational street and life.
2
Objectives
Agenda
Day 1
✓ Ice-breaking activities
Day 2
3
✓ Teaching the skills of scientific enquiry processes.
Day 3
Day 4
✓ How primary school children should be given opportunities to test and develop
their ideas about the science world through practical problem-solving activities
and open-ended investigations.
✓ The structure of STEAM lessons for children, imitating the real science workflow.
✓ How to organize low cost science experiments (for example DNA isolation from a
banana, Elephant’s toothpaste and etc)
✓ Outdoors experiments
Day 5
✓ Making projects with the help of your own Arduino set ( which our company will
give to you)
Day 6
4
Day 7
✓ Course Evaluation
✓ Certifications
Methods
Lectures, brainstorming, exercises, discussions, teamwork, role-playing, study visits
Target groups
Teachers: primary, secondary, vocational, adult, special needs; - Teacher trainers; -
Headteachers; Principals; Managers of schools.