0% found this document useful (0 votes)
78 views7 pages

Civil 3D: Rail Module Part 2: Crossovers

The document discusses how to create and edit crossovers in Autodesk Civil 3D using the Rail Module. Crossovers connect two alignments and are created by selecting the main and secondary alignments and station. Turnout types, parameters, and connection types can be specified. Existing crossovers can be edited or erased.

Uploaded by

arshiep
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
78 views7 pages

Civil 3D: Rail Module Part 2: Crossovers

The document discusses how to create and edit crossovers in Autodesk Civil 3D using the Rail Module. Crossovers connect two alignments and are created by selecting the main and secondary alignments and station. Turnout types, parameters, and connection types can be specified. Existing crossovers can be edited or erased.

Uploaded by

arshiep
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 7

TECHNICAL WHITEPAPER

Civil 3D: Rail Module Part 2

In this whitepaper, we’ll go in-depth on using Crossovers from the Rail Module in
Autodesk® Civil 3D® 2019. Table of Contents
■■ Crossovers
Crossovers:
■■ Editing a Crossover
■■ Earing a Crossover

Crossovers are, essentially, two turnouts that occur between two alignments rather
than simply originating from one. For this section, we will show information pertaining
to a single crossover, though double crossovers, crossing, double-slips, etc. can be
designed and laid out using the Rail module. To access the creation and editing tools,
on the Crossover panel, click Create to layout crossovers between parallel rail layouts.

In this window, you choose the primary (main) and secondary alignments between
which the crossover will be created, the stationing along main alignment where
it occurs, the direction of the crossover, and the naming of the new alignment to
be created. The green pickboxes allow you to pick the object from the drawing
window, where available.

Main Alignment: The baseline from which the stationing is measured.

Second Alignment: The target baseline where the crossover will terminate.

Station: Value along alignment/baseline to place the crossover geometry.

Direction: Placement of the crossover in relation to the stationing value.

Forward – the crossover arc/deflection point will begin at the [station] and
terminate along the [second alignment] based on the turnout choice in [name].

Backward – the crossover arc/deflection point will end at the [station] value and
begin along the [second alignment] based on the turnout choice in [name].

For the turnouts [1 (beginning) and 2 (ending)], your choice types are straight-line
switch and arc switch, with varying namings, settings, and behaviors that are
specific to either type. The values for the parameters found here can be found
in the Turnout Catalog, to be covered later.

[email protected] 800.356.9050 www.imaginit.com


Civil 3D: Rail Module Part 2 2

The Connection Type can be either Shortest Possible or Regular.

The Insertion Point dictates where along the arc the station value occurs: beginning, middle, end (of the arc). Referring to the
image, the Turnout 1 will be a straight-line deflection at 60 degrees, beginning on Track A – North at station 5+00, connecting
‘Alignment – (3)’ to Track A – South, using a regular connection type. Turnout 2 is an arc switch type.

The shown settings allow you to further refine, modifying both the m1 and m2 variable distances in the design. Variables m1 and
m2 represent distances to extend a tangent beyond the design element to/from the alignment(s). Values of ‘0’ will yield no addi-
tional tangent extensions.

Variable R (radius) is greyed out if there will be a tangent piece as the crossover alignment rather than an arc.

Note: When ‘no solution’ is shown above the graphic, clicking OK does not dismiss the dialog box.

[email protected] 800.356.9050 www.imaginit.com


Civil 3D: Rail Module Part 2 3

Example 1:

Beginning at station 5+00, Alignment Crossover will be created between Track A – North and Track A – South. Since it is ‘forward’ in
direction, 5+00 is the beginning station. An arc solution will form at Turnout 1, with the shortest possible tangent drawn to Turnout 2,
another arc switch. Notice the fields that were greyed out.

Clicking OK yields results like the following image (stationing and horizontal geometry points shown for reference):

[email protected] 800.356.9050 www.imaginit.com


Civil 3D: Rail Module Part 2 4

Example 2:

[Note: Previous example geometry is still shown] With the ending measuring at about station 4+75, a backward direction alignment
Cross-Back is created using the shortest possible solution between arc switch turnouts of type 190-1:9 49 (#1) and 500-1:12 49 (#2).
Notice that when additional arc segments are needed, they are input to the solution and greyed out in the dialog box. See variable
m1 to the right. The radius required to generate this crossover must be 414.554’.

Note: When creating crossover alignments, they are placed in the overall collection of alignments, outside of the Sites collection.
Additionally, they are classified as ‘centerline’ alignments rather than as ‘rail’.

[email protected] 800.356.9050 www.imaginit.com


Civil 3D: Rail Module Part 2 5

Breaking down just the second example, the crossover alignment is drawn, based on the settings chosen. First, an arc of 190’
radius is drawn towards Turnout 2, before connecting to the second alignment Track A – South.

Then, connecting to the second alignment in the crossover is the highlighted arc (shown) with a radius of 500’. It is chosen by the
naming in the turnout list selection and the geometry editor panorama vista by that value.

[email protected] 800.356.9050 www.imaginit.com


Civil 3D: Rail Module Part 2 6

Editing a Crossover
To edit the settings previously chosen for a crossover, click the Edit button on the Crossover panel. The window to set or edit the
parameters appears.

Note that, since the alignment has already been created, you cannot change the Main and Secondary alignments that the crossover
is to connect.

[email protected] 800.356.9050 www.imaginit.com


Civil 3D: Rail Module Part 2 7

Erasing a Crossover

To erase a crossover alignment, simply click on the Erase icon on the Crossover panel. You are then prompted to select the
crossover to be deleted.

Select a part of the crossover that was created (alignment, hatch, Turnout text labels, etc.) except the labeling. Label objects will
not be recognized as crossover elements.

Note: When using the AutoCAD Erase command, the alignment will be erased but the crossover objects will remain.

If you have additional questions on how to use Civil 3D Rail Module, check out our eLearning and training class options at
www.imaginit.com.

About IMAGINiT Technologies


IMAGINiT Technologies, a Rand Worldwide Company, is a leading provider of enterprise solutions to the
engineering community, including the building, manufacturing, civil and mapping industries. With over 25
years of experience, and over 40 offices throughout North America, we provide the expertise, training
and support to help companies realize the full power of design technology, maximize ROI and gain
competitive advantage.

IMAGINiT is a leading provider of Autodesk software solutions and the largest North American Autodesk
Authorized Training Center (ATC) partner. All of our locations are supported by a vast pool of engineering
resources focused on developing real-life business solutions for their local clients.

[email protected] 800.356.9050 www.imaginit.com

You might also like