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Embedded systems are controlled by one or more main processing cores that are typically
either microcontrollers or digital signal processors(DSP).[4] The key characteristic, however, is being
dedicated to handle a particular task, which may require very powerful processors. For example, air traffic
control systems may usefully be viewed as embedded, even though they involve mainframe
computers and dedicated regional and national networks between airports and radar sites (each radar
probably includes one or more embedded systems of its own).
Since the embedded system is dedicated to specific tasks, design engineers can optimize it to reduce the
size and cost of the product and increase the reliability and performance. Some embedded systems are
mass-produced, benefiting from economies of scale.
Physically, embedded systems range from portable devices such as digital watches and MP3 players, to
large stationary installations like traffic lights, factory controllers, or the systems controlling nuclear power
plants. Complexity varies from low, with a single microcontroller chip, to very high with multiple units,
peripherals and networks mounted inside a large chassis or enclosure.
In general, "embedded system" is not a strictly definable term, as most systems have some element of
extensibility or programmability. For example, handheld computers share some elements with embedded
systems such as the operating systems and microprocessors which power them, but they allow different
applications to be loaded and peripherals to be connected. Moreover, even systems which do not expose
programmability as a primary feature generally need to support software updates. On a continuum from
"general purpose" to "embedded", large application systems will have subcomponents at most points
even if the system as a whole is "designed to perform one or a few dedicated functions", and is thus
appropriate to call "embedded".
Contents
[hide]
2 History
3 Characteristics
o 3.1 User interface
o 3.2 Processors in embedded systems
boards
solutions
o 3.3 Peripherals
o 3.4 Tools
o 3.5 Debugging
o 3.6 Reliability
o 4.3 Cooperative multitasking
threading
o 4.6 Monolithic kernels
5 See also
6 References
7 External links
Embedded systems span all aspects of modern life and there are many examples of their use.
Embedded systems are especially suited for use in transportation, fire safety, safety and security, medical
applications and life critical systems as these systems can be isolated from hacking and thus be more
reliable. For fire safety, the systems can be designed to be have greater ability to handle higher
temperatures and continue to operate. In dealing with security, the embedded systems can be self
sufficient and be able to deal with cut electrical and communication systems. [1]
In addition to commonly described embedded systems based on small computers, a new class of
miniature wireless devices called motes are quickly gaining popularity as the field of wireless sensor
networking rises. Wireless sensor networking, WSN, makes use of miniaturization made possible by
advanced IC design to couple full wireless subsystems to sophisticated sensors, enabling people and
companies to measure a myriad of things in the physical world and act on this information through IT
monitoring and control systems. These motes are completely self contained, and will typically run off a
battery source for many years before the batteries need to be changed or charged.
[edit]History
One of the first recognizably modern embedded systems was the Apollo Guidance Computer, developed
by Charles Stark Draper at the MIT Instrumentation Laboratory. At the project's inception, the Apollo
guidance computer was considered the riskiest item in the Apollo project as it employed the then newly
developed monolithic integrated circuits to reduce the size and weight. An early mass-produced
embedded system was the Autonetics D-17 guidance computer for theMinuteman missile, released in
1961. It was built from transistor logic and had a hard disk for main memory. When the Minuteman II went
into production in 1966, the D-17 was replaced with a new computer that was the first high-volume use of
integrated circuits. This program alone reduced prices on quad nand gate ICs from $1000/each to
$3/each[citation needed], permitting their use in commercial products.
Since these early applications in the 1960s, embedded systems have come down in price and there has
been a dramatic rise in processing power and functionality. The first microprocessor for example, the Intel
4004, was designed for calculators and other small systems but still required many external memory and
support chips. In 1978 National Engineering Manufacturers Association released a "standard" for
programmable microcontrollers, including almost any computer-based controllers, such as single board
computers, numerical, and event-based controllers.
As the cost of microprocessors and microcontrollers fell it became feasible to replace expensive knob-
based analog components such as potentiometers and variable capacitors with up/down buttons or knobs
read out by a microprocessor even in some consumer products. By the mid-1980s, most of the common
previously external system components had been integrated into the same chip as the processor and this
modern form of the microcontroller allowed an even more widespread use, which by the end of the
decade were the norm rather than the exception for almost all electronics devices.
The integration of microcontrollers has further increased the applications for which embedded systems
are used into areas where traditionally a computer would not have been considered. A general purpose
and comparatively low-cost microcontroller may often be programmed to fulfill the same role as a large
number of separate components. Although in this context an embedded system is usually more complex
than a traditional solution, most of the complexity is contained within the microcontroller itself. Very few
additional components may be needed and most of the design effort is in the software. The intangible
nature of software makes it much easier to prototype and test new revisions compared with the design
and construction of a new circuit not using an embedded processor.
[edit]Characteristics
2. Embedded systems are not always standalone devices. Many embedded systems consist of small,
computerized parts within a larger device that serves a more general purpose. For example, the Gibson
Robot Guitar features an embedded system for tuning the strings, but the overall purpose of the Robot
Guitar is, of course, to play music.[5] Similarly, an embedded system in an automobile provides a specific
function as a subsystem of the car itself.
3. The program instructions written for embedded systems are referred to as firmware, and are stored in
read-only memory or Flash memory chips. They run with limited computer hardware resources: little
memory, small or non-existent keyboard and/or screen.
[edit]User interface
Embedded systems range from no user interface at all — dedicated only to one task — to
complex graphical user interfaces that resemble modern computer desktop operating systems. Simple
embedded devices use buttons, LEDs, graphic or character LCDs (for example popular HD44780 LCD)
with a simplemenu system.
A more sophisticated devices use graphical screen with touch sensing or screen-edge buttons provide
flexibility while minimizing space used: the meaning of the buttons can change with the screen, and
selection involves the natural behavior of pointing at what's desired. Handheld systems often have a
screen with a "joystick button" for a pointing device.
Some systems provide user interface remotely with the help of a serial (e.g. RS-232, USB, I²C, etc.) or
network (e.g. Ethernet) connection. In spite of the potentially necessary proprietary client software and/or
specialist cables that are needed, this approach usually gives a lot of advantages: extends the capabilities
of embedded system, avoids the cost of a display, simplifies BSP, allows to build rich user interface on
the PC. A good example of this is the combination of an embedded web server running on an embedded
device (such as an IP camera) or a network routers. The user interface is displayed in aweb browser on a
PC connected to the device, therefore needing no bespoke software to be installed.
[edit]
[edit]Peripherals
Embedded Systems talk with the outside world via peripherals Processors in embedded
systems
Secondly, Embedded processors can be broken into two broad categories: ordinary microprocessors (μP)
and microcontrollers (μC), which have many more peripherals on chip, reducing cost and size.
Contrasting to the personal computer and server markets, a fairly large number of basic CPU
architectures are used; there are Von Neumann as well as various degrees of Harvard
architectures, RISC as well as non-RISC and VLIW; word lengths vary from 4-bit to 64-bits and beyond
(mainly in DSP processors) although the most typical remain 8/16-bit. Most architectures come in a large
number of different variants and shapes, many of which are also manufactured by several different
companies.
PC/104 and PC/104+ are examples of standards for ready made computer boards intended for small,
low-volume embedded and ruggedized systems, mostly x86-based. These are often physically small
compared to a standard PC, although still quite large compared to most simple (8/16-bit) embedded
systems. They often use MSDOS, Linux, NetBSD, or an embedded real-time operating system such
as MicroC/OS-II, QNX or VxWorks. Sometimes these boards use non-x86 processors.
In certain applications, where small size or power efficiency are not primary concerns, the components
used may be compatible with those used in general purpose x86 personal computers. Boards such as the
VIA EPIA range help to bridge the gap by being PC-compatible but highly integrated, physically smaller or
have other attributes making them attractive to embedded engineers. The advantage of this approach is
that low-cost commodity components may be used along with the same software development tools used
for general software development. Systems built in this way are still regarded as embedded since they
are integrated into larger devices and fulfill a single role. Examples of devices that may adopt this
approach contain code specific to the application.
However, most ready-made embedded systems boards are not PC-centered and do not use the ISA or
PCI busses. When a System-on-a-chip processor is involved, there may be little benefit to having a
standarized bus connecting discrete components, and the environment for both hardware and software
tools may be very different.
One common design style uses a small system module, perhaps the size of a business card, holding high
density BGA chips such as an ARM-based System-on-a-chip processor and peripherals, external flash
memory for storage, and DRAM for runtime memory. The module vendor will usually provide boot
software and make sure there is a selection of operating systems, usually including Linuxand some real
time choices. These modules can be manufactured in high volume, borganizations familiar with their
specialized testing issues, and combined with much lower volume custom mainboards with application-
specific external peripherals. Gumstix product lines are a Linux-centric example of this model.
[edit]ASIC and FPGA solutions
volume embedded systems is the system on a chip (SoC) which contains a complete system consisting of
multiple processors, multipliers, caches and interfaces on a single chip. SoCs can be implemented as
an application-specific integrated circuit (ASIC) or using a field-programmable gate array (FPGA).
, such as:
As the complexity of embedded systems grows, higher level tools and operating systems are migrating
into machinery where it makes sense. For example, cellphones, personal digital assistants and other
consumer computers often need significant software that is purchased or provided by a person other than
the manufacturer of the electronics. In these systems, an open programming environment such
as Linux, NetBSD, OSGi or Embedded Java is required so that the third-party software provider can sell
to a large market.
[edit]Debugging
Interactive resident debugging, using the simple shell provided by the embedded operating
system (e.g. Forth and Basic)
External debugging using logging or serial port output to trace operation using either a monitor in
flash or using a debug server like the Remedy Debugger which even works for
heterogeneousmulticore systems.
An in-circuit debugger (ICD), a hardware device that connects to the microprocessor via
a JTAG or Nexus interface. This allows the operation of the microprocessor to be controlled
externally, but is typically restricted to specific debugging capabilities in the processor.
An in-circuit emulator replaces the microprocessor with a simulated equivalent, providing full
control over all aspects of the microprocessor.
A complete emulator provides a simulation of all aspects of the hardware, allowing all of it to be
controlled and modified, and allowing debugging on a normal PC.
Unless restricted to external debugging, the programmer can typically load and run software through the
tools, view the code running in the processor, and start or stop its operation. The view of the code may be
as assembly code or source-code.
Because an embedded system is often composed of a wide variety of elements, the debugging strategy
may vary. For instance, debugging a software- (and microprocessor-) centric embedded system is
different from debugging an embedded system where most of the processing is performed by peripherals
(DSP, FPGA, co-processor). An increasing number of embedded systems today use more than one
single processor core. A common problem with multi-core development is the proper synchronization of
software execution. In such a case, the embedded system design may wish to check the data traffic on
the busses between the processor cores, which requires very low-level debugging, at signal/bus level,
with a logic analyzer, for instance.
[edit]Reliability
Embedded systems often reside in machines that are expected to run continuously for years without
errors, and in some cases recover by themselves if an error occurs. Therefore the software is usually
developed and tested more carefully than that for personal computers, and unreliable mechanical moving
parts such as disk drives, switches or buttons are avoided.
Specific reliability issues may include:
1. The system cannot safely be shut down for repair, or it is too inaccessible to repair. Examples
include space systems, undersea cables, navigational beacons, bore-hole systems, and
automobiles.
2. The system must be kept running for safety reasons. "Limp modes" are less tolerable. Often
backups are selected by an operator. Examples include aircraft navigation, reactor control
systems, safety-critical chemical factory controls, train signals, engines on single-engine aircraft.
3. The system will lose large amounts of money when shut down: Telephone switches, factory
controls, bridge and elevator controls, funds transfer and market making, automated sales and
service.
A variety of techniques are used, sometimes in combination, to recover from errors—both software bugs
such as memory leaks, and also soft errors in the hardware:
watchdog timer that resets the computer unless the software periodically notifies the watchdog
subsystems with redundant spares that can be switched over to
software "limp modes" that provide partial function
Designing with a Trusted Computing Base (TCB) architecture[6] ensures a highly secure & reliable
system environment
An Embedded Hypervisor is able to provide secure encapsulation for any subsystem component,
so that a compromised software component cannot interfere with other subsystems, or privileged-
level system software. This encapsulation keeps faults from propagating from one subsystem to
another, improving reliability. This may also allow a subsystem to be automatically shut down and
restarted on fault detection.
Immunity Aware Programming
[edit]High vs low volume
For high volume systems such as portable music players or mobile phones, minimizing cost is usually the
primary design consideration. Engineers typically select hardware that is just “good enough” to implement
the necessary functions.
For low-volume or prototype embedded systems, general purpose computers may be adapted by limiting
the programs or by replacing the operating system with a real-time operating system.
These kinds of systems are used if event handlers need low latency and the event handlers are short and
simple.
Usually these kinds of systems run a simple task in a main loop also, but this task is not very sensitive to
unexpected delays.
Sometimes the interrupt handler will add longer tasks to a queue structure. Later, after the interrupt
handler has finished, these tasks are executed by the main loop. This method brings the system close to
a multitasking kernel with discrete processes.
[edit]Cooperative multitasking
A nonpreemptive multitasking system is very similar to the simple control loop scheme, except that the
loop is hidden in an API. The programmer defines a series of tasks, and each task gets its own
environment to “run” in. When a task is idle, it calls an idle routine, usually called “pause”, “wait”, “yield”,
“nop” (stands for no operation), etc.
The advantages and disadvantages are very similar to the control loop, except that adding new software
is easier, by simply writing a new task, or adding to the queue-interpreter.
As any code can potentially damage the data of another task (except in larger systems using an MMU)
programs must be carefully designed and tested, and access to shared data must be controlled by some
synchronization strategy, such as message queues, semaphores or a non-blocking
synchronization scheme.
In general, microkernels succeed when the task switching and intertask communication is fast, and fail
when they are slow.
Exokernels communicate efficiently by normal subroutine calls. The hardware, and all the software in the
system are available to, and extensible by application programmers.
[edit]Monolithic kernels
In this case, a relatively large kernel with sophisticated capabilities is adapted to suit an embedded
environment. This gives programmers an environment similar to a desktop operating system
likeLinux or Microsoft Windows, and is therefore very productive for development; on the downside, it
requires considerably more hardware resources, is often more expensive, and because of the complexity
of these kernels can be less predictable and reliable.
Despite the increased cost in hardware, this type of embedded system is increasing in popularity,
especially on the more powerful embedded devices such as Wireless Routers and GPS Navigation
Systems. Here are some of the reasons:
[edit]See also
Communications server
Cyber-physical system
DSP
Electronic Control Unit
Embedded Hypervisor
Embedded operating systems
Embedded software
Firmware
FPGA
Information appliance
Microprocessor
Microcontroller
Programming languages
Real-time operating system
Software engineering
System on a chip
System on module
Ubiquitous computing
[edit]References
6. ^ Your System is secure? Prove it!, Gernot Heiser, December 2007, Vol. 2 No. 6 Page 35-38, ;login: The
USENIX Magazine