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Interactive Multimedia Design

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0% found this document useful (1 vote)
794 views83 pages

Interactive Multimedia Design

Uploaded by

muradhamid
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Jabatan Pembangunan Kemahiran

Kementerian Sumber Manusia, Malaysia

NATIONAL OCCUPATIONAL SKILLS STANDARD


(STANDARD KEMAHIRAN PEKERJAAN KEBANGSAAN)

J582-001-3:2019

INTERACTIVE MULTIMEDIA DESIGN

REKABENTUK MULTIMEDIA INTERAKTIF

LEVEL 3
Copyright © DSD 2019

Department of Skills Development (DSD)


Federal Government Administrative Centre
62530 PUTRAJAYA, MALAYSIA

NATIONAL OCCUPATIONAL SKILLS STANDARD

INTERACTIVE MULTIMEDIA DESIGN

REKABENTUK MULTIMEDIA INTERAKTIF

LEVEL 3

All rights reserved.


No part of this publication may be produced, stored in data base, retrieval system, or in any
form by any means, electronic, mechanical, photocopying, recording or otherwise without
prior written permission from Department of Skills Development (DSD).
TABLE OF CONTENTS
Preface ....................................................................................................................................... i
Abbreviation ............................................................................................................................ ii
Glossary .................................................................................................................................. iii
List of Figure .......................................................................................................................... iv
List of Table ............................................................................................................................ iv
List of Appendix ..................................................................................................................... iv
Acknowledgement ....................................................................................................................v
STANDARD PRACTICE .......................................................................................................1
1. Introduction .......................................................................................................................2
1.1. Occupation Overview ..............................................................................................2
1.2. Rationale of NOSS Development ...........................................................................3
1.3. Rationale of Occupational Structure and Occupational Area Structure ...........3
1.4. Regulatory/Statutory Body Requirements Related to Occupation ....................3
1.5. Occupational Prerequisite ......................................................................................3
1.6. General Training Prerequisite for Malaysian Skills Certification System ........4
2. Occupational Structure (OS) ...........................................................................................5
3. Occupational Area Structure (OAS) ...............................................................................5
4. Definition of Competency Levels .....................................................................................6
5. Award of Certificate .........................................................................................................7
6. Occupational Competencies .............................................................................................7
7. Work Conditions ...............................................................................................................7
8. Employment Prospects .....................................................................................................7
9. Up Skilling Opportunities ................................................................................................8
10. Organisation Reference for Sources of Additional Information ..................................9
11. Standard Technical Evaluation Committee .................................................................10
12. Standard Development Committee ...............................................................................11
STANDARD CONTENT ......................................................................................................13
13. Competency Profile Chart (CPC) .................................................................................14
14. Competency Profile (CP)................................................................................................15
CURRICULUM OF COMPETENCY UNIT ......................................................................27
15. Curriculum of Competency Unit ...................................................................................28
15.1. Graphic Interface Production ..............................................................................28
15.2. Audio & Video Production ...................................................................................36
15.3. Interactive Application Development ..................................................................44
15.4. Interactive Multimedia Technical Support .........................................................52
15.5. Interactive Multimedia Design Supervision........................................................59
16. Delivery Mode .................................................................................................................67
17. Tools, Equipment and Materials (TEM) ......................................................................68
18. Competency Weightage ..................................................................................................70
Sample Calculation for Summary of Training Hours .................................................72
J582-001-3:2019

Preface

Standard Definition

The National Occupational Skills Standard (NOSS) is a Standard document that outlines the
minimum competencies required by a skilled worker working in Malaysia for a particular area
and level of occupational, also the path to achieve the competencies. The competencies are
based on the needs of employment, according to the career structure for the occupational area
and developed by industry experts and skilled workers.

The National Competency Standard (NCS) is a Standard document that outlines the
competencies required by a skilled worker in Malaysia.

Description of Standard Components

The document is divided into three (3) components which includes: -

Component I Standard Practice


This component is about the information related to occupational area
including introduction to the industry, Standard requirements, occupational
structure, levelling of competency, authority and industry requirements as a
whole.

Component II Standard Content


This component is a reference to industry employers in assessing and
improving the competencies that is required for a skilled worker. The
competencies are specific to the occupational area. The component is
divided into two (2) section which are the chart (Competency Profile Chart,
CPC) and details of the competencies (Competency Profile, CP).

Component III Curriculum of Competency Unit


This component is a reference for the training personnel to identify training
requirements, design the curriculum, and develop assessment. The training
hours that included in this component is based on the recommendations by
the Standard Development Committee (SDC). If there are modifications to
the training hours, the Department provides the medium for discussion and
consideration for the matter.

i
J582-001-3:2019

Abbreviation

1 2D Two Dimensional.

2 3D Three Dimensional.
3 5R Reduce, Reuse, Recycle, Refuse and Recover
4 ASWARA National Academy of Arts Culture and Heritage.
5 AVI Audio Video Interleaved.
6 dB Decibel.
7 FLV Flash Video.
8 MDEC Multimedia Digital Economy Corporation.
9 MMU Multimedia University.
10 MSC Multimedia Super Corridor.
11 MP4 Moving Picture Expert Group – 4.
12 MOV Quicktime Movie.
13 PERGRAKAN National Graphic Design Organization.
14 SFX Sound Effects.
15 SOP Standard Operating Procedure.
16 VFX Visual Effects.
17 VO Voice Over.
18 WMV Windows Media Video.

ii
J582-001-3:2019

Glossary

1 Appraisal Professional examination personal performance in organisation.


2 Gantt chart Type of bar chart that illustrates a project schedule.
3 In-house Training program for learning opportunities developed by the organization
training in which they are used.
4 Job sheet Document (usually just a page) containing instructions to help a worker do
his job.
5 Pipeline Describe the streamlined process of multimedia development or
production on every stage.
6 Skill matrix Grid or table that clearly and visibly illustrates the technical, generic skills
and competence held by individuals within a team.
7 Skills set Particular category of knowledge, abilities, and experience necessary to
perform a job.
8 Task analysis Process of breaking a skill down into smaller, more manageable
components.
9 Training Learning materials for standardised or self-contained segment that with
module kit other such segments constitutes an educational course or training program.

iii
J582-001-3:2019

List of Figure

Figure 1 Occupational Structure for Interactive Multimedia.


Figure 2 Occupational Area Structure for Interactive Multimedia.

List of Table

Not Available

List of Appendix

Not Available

iv
J582-001-3:2019

Acknowledgement

Director General of Department of Skills Development (DSD) would like to extend his
gratitude to the National Skills Development Council (MPKK), Standard Technical Committee
(JTS), Standard Technical Evaluation Committee (JTPS), Standard Development Committee
(JPS), and organisation and individuals who have been involved directly or indirectly for the
contribution, persistence and support in the development of this Standard until it is completed.

The Director General of DSD also would like to expresses his sincere thanks to the support and
involvement of the Malaysia Digital Economy Corporation (MDEC), Multimedia University
(MMU), National Academy of Arts Culture and Heritage (ASWARA) and National Graphic
Design Organization (PERGRAKAN) as a major contributor, and effort in developing this
Standard successfully, Siti Fauziah binti Jumadi for supervision of development sessions and
also Jeffery bin Mohd Yusof Azaldin as documenter for the whole sessions.

v
J582-001-3:2019

STANDARD PRACTICE

NATIONAL OCCUPATIONAL SKILLS STANDARD (NOSS) FOR:

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

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1. Introduction

1.1. Occupation Overview

The Multimedia Super Corridor (MSC) Malaysia program was officially launched to
transform Malaysia into a modern nation, nurturing a knowledge-based society and
to create a hub for innovative producers and users of multimedia technology. It was
shaped to provide the best environment to cultivate the full potential of the
multimedia industry without any limitations.

Multimedia is about making information fun and interactive to acquire. It is a digital


interactive presentation featuring text, graphic, audio, animation and video contents
to educate a certain topic through multiple platforms via online or offline devices.
The outcome of an interactive multimedia presentation can be in the form of slides
presentation, information kiosk, websites, movies/channels selection and mobile
applications.

Interactive multimedia application is developed to make learning entertaining


involving the actions or input of a user. It is widely used for training purposes,
courseware, simulation, games and digital entertainment applications. An interactive
multimedia application is applicable to all and any types of industry in the world.
Whenever there is a teaching and learning process is involved, interactive multimedia
application is the exact medium to deliver the tasks.

To produce a sufficient amount of interactive multimedia artist and designers in this


ever-growing industry is through constant training and recruitment that meets the
industrial requirement for the multimedia industry. Therefore, the educational and
training modules must be aligned with the skills needed based on the industrial job
scope.

Realising the great demand for skilled interactive multimedia application artist and
designers in the multimedia industry, the Department of Skills Development (DSD)
have made the required initiative to produce a National Occupational Skills Standard
(NOSS) that outlines the dexterity required of an interactive multimedia application
artist and designers prepared by the industry experts in the country.

This NOSS features the fundamental guidelines and primary rules or principle of an
interactive multimedia application artist and designers working in Malaysia
following the career structure suggested by the multimedia industry. It is with great
hopes that the outcome of this NOSS will produce highly skilled interactive
multimedia artist and designers to succeed in their career path.

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J582-001-3:2019

1.2. Rationale of NOSS Development

This document is the result of a revision NOSS document that incorporates the skills
set from the following NOSS document:

a) IT-070-2 – Multimedia Artist Authoring and IT-070-3 – Multimedia Designer


Authoring previously developed in 2000 and 2008;
b) IT-060-3 – Multimedia Designer – Animation and Visual previously developed
in 2000 and 2008;
c) IT-050-2 – Multimedia Artist – Visual previously developed in 2000 and 2008;
and
d) IT-040-2 – Multimedia Artist Animator previously developed in 2000 and 2008.

The rationale and objectives of reviewing this NOSS is to furnish the essential
enquiry for benchmarking and most of all, for conducting a much more
comprehensive training for the future generation of Interactive Multimedia Artist and
Interactive Multimedia Designer. This NOSS enhanced version incorporates the
element of latest technology advancement in the multimedia industry in order to
produce a quality, professional and well-trained Interactive Multimedia Artist and
Designer for Malaysian multimedia industry.

1.3. Rationale of Occupational Structure and Occupational Area Structure

The Occupational Structure of Interactive Multimedia starts at Level 2 as shown in


Figure 1. There are no level 1 personnel in the job structure since the job for
Interactive Multimedia is carried out in a significant range of varied work activities,
performed in a variety of context and requires individual responsibility and
autonomy. As for Occupational Area Structure the panel of experts concluded to
develop this NOSS starting at level 3 for Interactive Multimedia Design justifying
that the job scope requires a combined skill set from level 2 in making decision to
perform a complete work cycle.

1.4. Regulatory/Statutory Body Requirements Related to Occupation

All Interactive Multimedia Designer and Artist occupational activities falls under the
purview of the following Laws of Malaysia:

a) Department of Environment (DOE).


i) Environmental Quality Act 1974 (Act 127)

b) Department of Safety and Health (DOSH).


i) Occupational Safety and Health Act 1994 (Act 514)

1.5. Occupational Prerequisite

No prerequisite.

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J582-001-3:2019

1.6. General Training Prerequisite for Malaysian Skills Certification System

Candidates for this NOSS program should fulfil all the requirements as stated below.

The minimum requirements set forth before registering for this program are:

a) Able to read and write in Bahasa Malaysia and English; and


b) Computer literate.

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J582-001-3:2019

2. Occupational Structure (OS)

Section (J) Information and Communication


Group (582) Software Publishing
Area Interactive Multimedia
Level 5 Interactive Multimedia Director
Level 4 Interactive Multimedia Developer
Level 3 Interactive Multimedia Designer
Level 2 Interactive Multimedia Artist
Level 1 No Level

Figure 1: Occupational Structure for Interactive Multimedia.

3. Occupational Area Structure (OAS)

Section (J) Information and Communication


Group (582) Software Publishing
Area Interactive Multimedia
Level 5 Interactive Multimedia Direction
Level 4 Interactive Multimedia Development
Level 3 Interactive Multimedia Design
Level 2 Embedded to Level 3
Level 1 No Level

Figure 2: Occupational Area Structure for Interactive Multimedia.

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J582-001-3:2019

4. Definition of Competency Levels

The NOSS is developed for various occupational areas. Below is a guideline of each
NOSS Level as defined by the Department of Skills Development, Ministry of Human
Resources, Malaysia.

Level 1: Competent in performing a range of varied work activities, most of


which are routine and predictable.

Level 2: Competent in performing a significant range of varied work activities,


performed in a variety of contexts. Some of the activities are non-
routine and required individual responsibility and autonomy.

Level 3: Competent in performing a broad range of varied work activities,


performed in a variety of contexts, most of which are complex and
non-routine. There is considerable responsibility and autonomy and
control or guidance of others is often required.

Level 4: Competent in performing a broad range of complex technical or


professional work activities performed in a wide variety of contexts
and with a substantial degree of personal responsibility and
autonomy. Responsibility for the work of others and allocation of
resources is often present.

Level 5: Competent in applying a significant range of fundamental principles


and complex techniques across a wide and often unpredictable variety
of contexts. Very substantial personal autonomy and often significant
responsibility for the work of others and for the allocation of
substantial resources features strongly, as do personal accountabilities
for analysis, diagnosis, planning, execution and evaluation.

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J582-001-3:2019

5. Award of Certificate

The Director General may award, to any person upon conforming to the Standards the
following skills qualifications as stipulated under the National Skills Development Act
2006 (Act 652):

a) Malaysian Skills Certificate (MSC); or


b) Statements of Achievement.

6. Occupational Competencies

The Interactive Multimedia Design Level 3 personnel are competent in performing the
following core competencies:

a) Graphic Interface Production;


b) Audio & Video Production;
c) Interactive Application Development;
d) Interactive Multimedia Technical Support; and
e) Interactive Multimedia Design Supervision.

7. Work Conditions

Generally, Interactive Multimedia Designer work in a team with the Multimedia


Developer and other Multimedia Specialists, such as animators and video producers who
creates the multimedia features. Because of the size and complexity of some applications,
there may be several designers working on one or more aspects of the application. In
smaller projects, the designer may take on other roles, such as animation, depending on
his or her expertise. Interactive Multimedia Designer typically spend the majority of their
time in front of a computer terminal, and work in clean, comfortable offices. Most
Interactive Multimedia Designer work about 40 hours per week. Long hours or weekend
work may be required, however, to meet deadlines or fix unexpected technical problems.

8. Employment Prospects

Employment growth for these Interactive Multimedia Designer is on the rise. In view of
the political stability, economic growth and the Industrial Revolution 4.0, there is a big
and growing demand for Interactive Multimedia Designer. The future demand and
prospects for Interactive Multimedia Designer is promising and it is also a pathway to a
flourishing and rewarding career of being an entrepreneur.

Some other related industries where the Interactive Multimedia Designer can venture into
includes:

a) Advertising firms;
b) Movie studios;
c) Television production; and
d) Software business.

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J582-001-3:2019

9. Up Skilling Opportunities

Skills and knowledge requirements move on very quickly in multimedia and consequently
the most important training consideration for designer is to keep their skills up to date
with new developments. In most cases this will mean adapting existing skills to a new
package, learning a new programming language or working with a new platform. This can
be achieved by learning from other members of a team, attending short courses, keeping
up to date via newsgroups, keeping an eye on websites which showcase the newest ideas,
and reading specialist journals. Designer may remain focused on the production of
multimedia or, with experience, move into middle management roles, such as team leader,
project manager or production manager.

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J582-001-3:2019

10. Organisation Reference for Sources of Additional Information

The following organisations can be referred as sources of additional information which


can assist in defining the document's contents.

a) Malaysia Digital Economy Corporation (MDEC) Sdn Bhd


2360 Persiaran APEC,
63000 Cyberjaya,
Selangor Darul Ehsan.
Tel: +1 800-88-8338
https://www.mdec.my
[email protected]

b) National Academy of Arts Culture and Heritage (ASWARA)


464 Jalan Tun Ismail,
50480 Kuala Lumpur.
Tel: +603 – 2278 5999
http://www.aswara.edu.my
[email protected]

c) Multimedia University (MMU)


Persiaran Multimedia,
63100 Cyberjaya,
Selangor Darul Ehsan.
Tel: +1 300 800 668
https://www.mmu.edu.my

d) National Graphic Design Organisation (PERGRAKAN)


5-3F Setia Perdana BE,
U13/BE Setia Alam,
40170 Shah Alam,
Selangor Darul Ehsan.
Tel: +603-5892 4704
http://www.pergrakan.org
[email protected]

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J582-001-3:2019

11. Standard Technical Evaluation Committee

NO NAME POSITION & ORGANISATION

CHAIRMAN

1 Zaid bin Mat San Principal Assistant Director


Department of Skills Development
(DSD)

EVALUATION PANEL

1 Dr. Ahmad Hisham bin Zainal Dean School of Creative Industry


Abidin Management & Performing Arts
(SCIMPA)
Universiti Utara Malaysia (UUM)
2 Muhammad Nizam bin Zainuddin Senior Lecturer Faculty of Management
Multimedia University (MMU)

3 Bazil Akmal bin Bidin Incubator Manager @ LEVEL UP Inc


Malaysia Digital Economy Corporation
(MDEC)
4 Sharif Zulkepele bin Sharif Harun Chief Executive Officer (CEO)
Infra Minda Sdn Bhd

5 Syamsul Rizal bin Abdul Halim Web Developer and Digital Marketer
TIME Dot Com Sdn Bhd

SECRETARIAT

1 Mahazrul bin Kamarrudin Senior Assistant Director


Department of Skills Development
(DSD)

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J582-001-3:2019

12. Standard Development Committee

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

NO NAME POSITION & ORGANISATION

DEVELOPMENT PANEL

1 Affizie bin Abu Kasim Vocational Training Officer


National Youth Skills Institute (IKBN)
Kuala Langat
2 Hazleen binti Ahmad Vocational Training Officer
Industrial Training Institute (ILP) Kuala
Langat
3 Tengku Muzlina Hanim binti Vocational Training Officer
Tengku Semara Industrial Training Institute (ILP) Kuala
Langat
4 Jazmi Izwan bin Jamal Dean Faculty of Animation and
Multimedia
National Academy of Arts Culture and
Heritage (ASWARA)
5 Khalil bin Zulkifflee Managing Director
CPROFILES

6 Mohd. Fuad Mahadi bin Ya’akob Managing Director


Adi Karya Sdn Bhd

7 Muhamad Fadlishah bin Rusli Managing Director


Akar Digital Sdn Bhd

8 Muhammad Firdaus bin Director


Amairudin Rekapedia Solution

9 Nik Shahrimin bin Wan Mohd Director


Yusoff CEKNEK PRODUCTION

10 Haizal Izham bin Abd. Rahman Manager


Colours Pro Resources

11 MD. Rihdwan bin Amran Manager


Fayyadh Design

12 Mohd. Faizal bin Mukhtar Manager


Mantera Media Enterprise

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J582-001-3:2019

NO NAME POSITION & ORGANISATION

DEVELOPMENT PANEL

13 Siti Fairuz binti Mohd Rawi Manager


KRU Academy Sdn Bhd

14 Azleen binti Ismail Application Support Executive


Insoft (M) Sdn Bhd

15 Fazreen Ferdianshah bin Mohd. Designer


Fauzi Elyzian Interactive PLT

FACILITATOR

1 Razalee bin Che Ros CIAST/PPL/FDS-0016-2012


Insource Solutions

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J582-001-3:2019

STANDARD CONTENT

NATIONAL OCCUPATIONAL SKILLS STANDARD (NOSS) FOR:

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

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J582-001-3:2019

13. Competency Profile Chart (CPC)

SECTION (J) INFORMATION AND COMMUNICATION


GROUP (582) SOFTWARE PUBLISHING
AREA INTERACTIVE MULTIMEDIA
NOSS TITLE INTERACTIVE MULTIMEDIA DESIGN
NOSS LEVEL THREE (3) NOSS CODE J582-001-3:2019

COMPETENCY UNIT

INTERACTIVE
GRAPHIC INTERACTIVE
AUDIO & VIDEO MULTIMEDIA
INTERFACE APPLICATION
CORE PRODUCTION TECHNICAL
PRODUCTION DEVELOPMENT
COMPETENCY SUPPORT

J582-001-3:2019-C01 J582-001-3:2019-C02 J582-001-3:2019-C03 J582-001-3:2019-C04

INTERACTIVE
MULTIMEDIA
DESIGN
SUPERVISION

J582-001-3:2019-C05

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J582-001-3:2019

14. Competency Profile (CP)

SECTION (J) Information and Communication


GROUP (582) Software Publishing
AREA Interactive Multimedia
NOSS TITLE Interactive Multimedia Design
NOSS LEVEL Three (3) NOSS CODE J582-001-3:2019

CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
1 Graphic Interface Graphic Interface Production 1. Illustrate text and 1.1 Job instruction interpreted in
Production describes the competency in typography. accordance with company
producing text, write-up, graphic/ procedure.
J582-001-3:2019- image and motion. To perform this 1.2 Font selected in accordance with job
C01 competency unit, the person is instruction.
required to comprehend about the 1.3 Character type in proportion with
literature content, vector and raster client requirements.
image, image sequence clip and 1.4 Text produced in accordance with
slide video, 2D and 3D motion. The client requirements.
initial process translates the idea
into visual and relates with the 2. Prepare content write-up. 2.1 Job instruction interpreted in
multimedia content. accordance with company
procedure.
2.2 Content created in accordance with
The person who is competent in job specification.
this CU should be able to illustrate 2.3 Content write-up drafted in
text and typography, prepare accordance with client specification.
content write-up, prepare graphic 2.4 Endorsement obtained from superior
and image, produce motion files in accordance with company
and evaluate content production. specification.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
3. Prepare graphic and 3.1 Job instruction interpreted in
The outcome of this CU is motion image. accordance with company
graphic content production meets procedure.
the expectation in term of 3.2 Image source confirmed in
informative, attractive and accordance with client requirements.
presentable in compliance with 3.3 Story board prepared in accordance
client needs. with client requirements.
3.4 Image and graphic files endorsed in
accordance with company SOP.
3.5 Image and graphic files record
submitted to video director.

4. Produce motion files. 4.1 Job instruction interpreted in


accordance with company
procedure.
4.2 Motion files production
requirements confirmed in
accordance with job specification.
4.3 Emerging technology (3D virtual)
element implemented in accordance
with company specification.
4.4 Motion file rendering which
includes duration, audio/video,
format and encode process
implemented in accordance with job
specification.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
5. Evaluate content 5.1 Selected checklist acquired in
production. accordance with company
specification.
5.2 Multimedia content presented and
verified by superior.
5.3 Content improvement in line with
project direction in accordance with
client specification.
5.4 Endorsement obtained from superior
in accordance with company
specification.

2 Audio & Video Audio & Video Production 1. Prepare content write-up. 1.1 Job instruction interpreted in
Production describes the competency in accordance with company
producing text, write-up, graphic/ procedure.
J582-001-3:2019- image, audio, video, and motion. 1.2 Content write-up drafted in
C02 To perform this competency unit, accordance with client specification.
the person is required to 1.3 Content write up created in
comprehend about the literature accordance with job specification.
content, and raster image, 1.4 Endorsement obtained from superior
sound/music, footage clip and slide in accordance with company
video. The initial process translates specification.
the idea into visual and relates with
the multimedia content. 2. Prepare graphic and 2.1 Job instruction interpreted in
image. accordance with company
procedure.
The person who is competent in 2.2 Image source confirmed in
this CU should be able to prepare accordance with client requirements.
content write-up, prepare graphic 2.3 Story board prepared in accordance
and image, prepare audio files, with client requirements.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
prepare video files and evaluate 2.4 Image and graphic files endorsed in
content production. accordance with company SOP.
2.5 Image and graphic files record
submitted to superior.
The outcome of this CU is audio /
video content production meets the 3. Prepare audio files. 3.1 Job instruction interpreted in
expectation in term of informative, accordance with company
attractive and presentable in procedure.
compliance with client needs. 3.2 Audio source confirmed in
accordance with client requirements.
3.3 Audio sample composed in
accordance with client requirements.
3.4 Audio files matched with job
description in accordance with client
requirements.
3.5 Audio files record submitted to
superior.

4. Prepare video files. 4.1 Job instruction interpreted in


accordance with company
procedure.
4.2 Video pre-production requirements
listed in accordance with company
guideline.
4.3 Video footage produced in
accordance with job specification.
4.4 Select clip footage by frame
duration in accordance from video
director.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
4.5 Video edited in accordance with job
specification.
4.6 Video files endorsed in accordance
by video director.
4.7 Video files production record and
submitted to video director.

5. Evaluate content 5.1 Selected checklist acquired in


production. accordance with company
specification.
5.2 Multimedia content presented and
verified by superior.
5.3 Content improvement in line with
project direction in accordance with
client specification.
5.4 Endorsement obtained from superior
in accordance with company
specification.

3 Interactive Interactive Application 1. Prepare proposal design. 1.1 Work order interpreted in
Application Development describes the accordance with job specification.
Development competency of designing and 1.2 Layout sketch produced in
creating multimedia application accordance with job specification.
J582-001-3:2019- that combine the contents 1.3 Layout design demonstrated to
C03 comprising of text, images/graphic, superior.
audio, video and animation/motion 1.4 Layout design approved in
files (digital media). To perform accordance with job description.
this competency unit the person is

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J582-001-3:2019

CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
required to have an artistic and 2. Setup application 2.1 Offline/online application output
design skills together with the platform. confirmed in accordance with client
ability of using interactive specification.
multimedia application 2.2 Compatible cross-platform on
development software various device confirmed in
accordance with client specification.
2.3 Required software and hardware are
The person who is competent in installed in accordance with
this CU should be able to prepare manufacturers specification.
proposal design, setup application
platform, prepare application 3. Prepare application 3.1 Required visual navigation
workflow, develop interactive workflow. (wireframe) designed in accordance
application, evaluate product with job specification.
application and submit final 3.2 Navigation flow chart
application. (diagram)organised in accordance
with job specification.
3.3 Flow chart and navigation in line in
The outcome of this CU is a fully accordance with job specification.
function interactive multimedia 3.4 Endorsement obtained from superior
application on multiple output and in accordance with company
devices of end-user in accordance specification.
with the client requirements.
4. Develop interactive 4.1 Content layout authored in
application. accordance with job specification.
4.2 Interactive functional features run as
required in accordance with
application requirements.
4.3 Multimedia application compatible
with required output and device.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
4.4 Codes implemented with multimedia
content.
4.5 Fully function application endorsed
for presentation.

5. Evaluate product 5.1 Notification to client and method of


application. presentation confirmed.
5.2 Application presentation delivered
in accordance with job specification.
5.3 Client experience on application
acknowledged.
5.4 Solution provided to client.
5.5 Application produced as per client
endorsement.

6. Submit final application. 6.1 Final application published in


accordance with job requirement.
6.2 Final application submitted to the
client in accordance with SOP.
6.3 Project sign-off documentation
completed in accordance with SOP.

4 Interactive Interactive Multimedia Technical 1. Identify interactive 1.1 Scope of work technical
Multimedia Support describes the competency multimedia technical requirements identified based on
Technical in providing technical support support requirements. new installation/ existing.
Support services which includes issues 1.2 Platform/hardware
resolution and new multimedia (pc/mobile/tv/kiosk/hosting/server)
J582-001-3:2019- installation services. identified.
C04 1.3 Software/ application version
identified.

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J582-001-3:2019

CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
The person who is competent in 1.4 Physical condition of hardware
this CU should be able to identify components functioned in
interactive multimedia technical accordance with manufacturers
support requirements, perform specification.
technical works and troubleshoot 1.5 Subscription license status
application error. confirmed.
1.6 Technical checklist report produced
in accordance with technical
The outcome of this CU is all requirement.
multimedia hardware and software
are running with the latest release 2. Perform technical works. 2.1 Technical checklist report obtained.
and valid license, data safely back- 2.2 Maintenance report interpreted.
up, problem/issues analysed and 2.3 Backup software/application
resolved in accordance with performed on media storage.
technical requirements. 2.4 Software/application installed on
platform/hardware.
2.5 Test run software/application
performed in accordance with
application specification.
2.6 Client’s feedback/approval obtained
and documented.

3. Troubleshoot application 3.1 Case retrieved from client/superior


error. complaint.
3.2 Case category identified.
3.3 Online support performed.
3.4 Onsite physical support performed.
3.5 Resolution report submitted to
client/superior.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
5 Interactive Interactive Multimedia Design 1. Coordinate job delegation. 1.1 Skill set of team member
Multimedia Supervision describes the established.
Design competency in coordinating a team 1.2 Requirement and specification
Supervision as part of the work process in listed.
people’s administration. This 1.3 Timeline planning confirmed in
J582-001-3:2019- competency unit outline works accordance with project schedule.
C05 scope of supervisory functions as 1.4 Team job assignment aligned with
stipulated in company description project timeline.
and SOP. 1.5 Cost of project mobilisation
determined in accordance with SOP.
1.6 Job delegation record documented as
The person who is competent in monitoring references in accordance
this CU should be able to with SOP.
coordinate job delegation, prepare 1.7 Documentation and project
job assignment, supervise work operation details prepared in
progress, assess staff performance, accordance with SOP.
prepare section meeting, conduct
in-house training, prepare project 2. Prepare job assignment. 2.1 Job tasks identified and prioritised
report and optimise equipment according to timeline, manpower
utilization. and equipment.
2.2 Job task specification and
requirement communicated in
The outcome of this CU is the accordance with scope of works.
establishment of a conducive work 2.3 Job assignment prepared and
environment, a disciplined and communicated to team according to
knowledgeable workforce with priority.
regards to quality and productivity 2.4 Changes on schedules
in accordance with company communicated to team and reported
objectives and targets. to immediate superior in accordance
with SOP.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
3. Supervise work progress. 3.1 Team member target performance
meet with project timeline.
3.2 Clear instruction and constructive
feedback communicated to team
member timely to support
achievement.
3.3 Immediate corrective action taken
according to project requirements.
3.4 Changes related problems and
addressed to team and updated
according to supervisory structure
and line of project progress.

4. Assess staff performance. 4.1 Appraisal requirements for


personnel identified in accordance
with job specifications.
4.2 Scoring method used for appraisal
explained.
4.3 Reporting format used explained.
4.4 Communication skills applied in
appraisal explained.
4.5 Compilation of reports and
documents performed.
4.6 Staff performance assessment
process explained.

5. Prepare section meeting. 5.1 Meeting facilities determined in


accordance with company
procedures.

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J582-001-3:2019

CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
5.2 Meeting materials arranged in
accordance with company
procedures.
5.3 Minutes of meeting recorded in
accordance with section meeting
requirements.
5.4 Meetings outcome distributed in
accordance with company
procedures.

6. Conduct in-house training. 6.1 Training schedule prepared in


accordance with organisation
requirements.
6.2 Training budget requirements
prepared in accordance with
organisation requirements.
6.3 Selected training participants invited
in accordance with training
schedule.
6.4 Training assessment report prepared
in accordance with organisation
requirements.

7. Prepare project report. 7.1 Latest project update and


documentations collected from team
members.
7.2 Project records updated in
accordance with report format.

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CU TITLE & CU
CU DESCRIPTOR WORK ACTIVITIES PERFORMANCE CRITERIA
CODE
7.3 Reports are submitted to
management according to company
procedures.

8. Optimise equipment 8.1 Equipment record assessed in


utilisation. accordance with utilisation/company
policy.
8.2 Maintenance record verified in
accordance with SOP.
8.3 Health Safety Environment (HSE)
Compliance Standard Policy
verified.

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CURRICULUM OF COMPETENCY UNIT

NATIONAL OCCUPATIONAL SKILLS STANDARD (NOSS) FOR:

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

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15. Curriculum of Competency Unit


15.1. Graphic Interface Production

SECTION (J) Information and Communication


GROUP (582) Software Publishing
AREA Interactive Multimedia
NOSS TITLE Interactive Multimedia Design
COMPETENCY UNIT TITLE Graphic Interface Production
LEARNING OUTCOMES The learning outcome of this competency unit is motion graphic content production meets the
expectation in terms of informative, attractive and presentable in compliance with client needs.

Upon completion of this competency unit, trainees should be able to:


1. Illustrate text and typography.
2. Prepare content write-up.
3. Prepare graphic and image.
4. Produce motion files.
5. Evaluate content production.

TRAINING PREREQUISITE Not Available


(SPECIFIC)
CU CODE J582-001-3:2019-C01 NOSS LEVEL Three (3)

WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1. Illustrate 1.1 Job sheet details. 1.1 Receive job ATTITUDE 1.1 Job instruction confirmed as
text and • Client instruction. 1.1 Comply with job per job description.
typography. information 1.2 Identify font. assignment. 1.2 Font selected in accordance
• Date of issue 1.3 Adjust character 1.2 Implement with type with job description.
• Date of type. setting and design
completion type.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Job description 1.4 Create text and 1.3 Character type confirmed in
• Equipment/ typography. proportion with job
tools SAFETY requirements.
• Job assignment Not Available 1.4 Text produced in accordance
• Job approval with job requirements.
• Scope 1.5 Text and typography
• Concept ENVIRONMENT illustrations process described.
1.1 Practice 5R (Reduce, 1.6 Types of fonts and selections
• Content
Reuse, Recycle, criteria explained.
1.2 Font selections.
Refuse and Recover). 1.7 Types of fonts anatomy and
• Character of
text creation listed.
font
• Family type
1.3 Typo anatomy.
• Serif and san
serif
• Tracking
• Leading
• Kerning
• Type size
• Style
1.4 Text creation.
• Description
• Icon
1.5 Creative
commons.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
2. Prepare 2.1 Job sheet details. 2.1 Receive job ATTITUDE 2.1 Job instruction confirmed as
content 2.2 Concept ideas. instruction. 2.1 Compliance with job per job description.
write-up. • Concept 2.2 Brainstorm ideas assignment. 2.2 Content write-up created in
definition with 2.2 Discuss ideas and accordance with job
• Problem team/individual. examine topic. specification.
identification 2.3 Organize topics. 2.3 Identify proposal and 2.3 Draft content write-up
• Proposal 2.4 Develop proposal recognize write up produced in accordance with
implementation write-up. material. job specification.
• Approval and 2.5 Collect research 2.4 Content write-up checked and
endorsement material. endorsed according to job
2.3 Creative content. 2.6 Compile write-up. SAFETY requirements.
• Listing of 2.1 Document saved as 2.5 Content write-up preparation
topics confidential. procedure described.
• Storyline
• Treatment plot
ENVIRONMENT
• Script
2.1 Practice 5R (Reduce,
2.4 Proposal
Reuse, Recycle,
development.
Refuse and Recover).
• Format
• Introduction
• Objective
• Structure
• Content
2.5 Material research.
2.6 Compilation
process.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
3. Prepare 3.1 Job sheet details. 3.1 Receive job ATTITUDE 3.1 Job instruction confirmed in
graphic and 3.2 Type of visual instruction. 3.1 Comply with job accordance with job
image. raster and vector. 3.2 Identify image assignment. description.
3.3 Drawing sketches. source. 3.2 Meticulous in image 3.2 Image source confirmed in
• Brainstorming 3.3 Visualise graphic source and accordance with job
• Thumbnail image/graphic ideas in design. requirements.
• Comprehensive ideas. 3.3 Story board produced in
3.4 Photo and graphic 3.4 Edit image and accordance with job
editing. graphic. SAFETY requirements.
• Colour balance 3.5 Produce image and 3.1 Implement file 3.4 Image and graphic files
• Tone and curve graphic files. directory and back up confirmed in accordance with
• Hue saturation 3.6 Save image and files. job requirements.
and luminance graphic files. 3.5 Image and graphic files record
submitted for verification.
• Sharpen
ENVIRONMENT 3.6 Graphic/image preparation
3.5 Image and graphic
3.1 Practice 5R (Reduce, process explained.
files creation.
Reuse, Recycle,
• Photography
Refuse and Recover).
• Image
manipulation
• Vector drawing
3.6 File extension and
directory.
• File name
• Resolution
• Extension
• Back up files

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
4. Produce 4.1 Job sheet details. 4.1 Receive job ATTITUDE 4.1 Job instruction confirmed in
motion 4.2 Motion file pre- instruction. 4.1 Comply with job accordance with job
files. production. 4.2 Prepare motion assignment. description.
• Concept & pre-production. 4.2 Punctual in time 4.2 Motion files production
Ideas 4.3 Prepare motion management. requirements confirmed in
• Storyboard compositing 4.3 Compliance with accordance with job
• Animatic (offline). company SOP and requirements.
4.3 Motion file 4.4 Select visual meet client needs. 4.3 Emerging technology (3D
production. narrative (online). virtual) element implemented
• Motion frame 4.5 Render motion in accordance with job
• Editing files. SAFETY specification.
4.4 Motion file post- 4.6 Perform video 4.1 Aware of excessive 4.4 Motion file rendering which
production. compression. computer usage. includes duration, audio/video,
• Compositing format and encode process
implemented in accordance
• Render
ENVIRONMENT with job specification.
• Encoder
4.1 Practice 5R (Reduce, 4.5 Motion files production
Reuse, Recycle, process explained.
Refuse and Recover).

5. Evaluate 5.1 Fundamentals of 5.1 Obtain job ATTITUDE 5.1 Selected checklist acquired in
content evaluation form. checklist. 5.1 Comply with job accordance with job
production. • Quality of 5.2 Review assignment specification.
technical work multimedia 5.2 Multimedia content presented
• Commitment to content. and verified in accordance
project 5.3 Check content SAFETY with job requirements.
• Responsibility improvement. Not Available 5.3 Content improvement in line
5.4 Check multimedia with project direction in
assets free from

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
5.2 Multimedia copyright ENVIRONMENT accordance with job
content infringement. 5.1 Practice 5R (Reduce, specification.
requirements. 5.5 Obtain superior Reuse, Recycle, 5.4 Content production checked
• Information approval. Refuse and Recover). and endorsed in accordance
management with company specification.
• Production 5.5 Content production evaluation
technique process explained.
5.3 Content
enhancement.
• Comment and
critic
• Multimedia
content
improvement
5.4 Copyright
awareness.
• Intellectual
property
• Trademark and
copyright
• Patent
5.5 Delivery order.
• Client
information
• Date order
• Mode of
payment

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Terms of
agreement

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J582-001-3:2019

Employability Skills

Core Abilities
• Please refer NCS- Core Abilities latest edition.

Social Values & Social Skills


• Please refer Handbook on Social Skills and Social Values in Technical Education and Vocational Training.

References for Learning Material Development

1 Gyncild, Brie / Fridsma, Lisa. 2018/12. Adobe after Effects Cc Classroom in a Book 2019 Release (Classroom in a Book). Adobe Pr (US).
ISBN-EAN 9780135298640
2 Ivey, Jerry. 2015/01. Photo Editing in Photoshop: A Beginners Guide to Making Pictures Perfect Using Photoshop. Createspace
Independent Pub (US). ISBN-EAN 9781507529935
3 Jackson, W. 2016/01. Digital Audio Editing Fundamentals. Springer (DE). ISBN-EAN 9781484216477
4 Goodman, Robert M. / McGrath, Patrick. 2002/09. Editing Digital Video: The Complete Creative and Technical Guide (Digital Video and
Audio Series). Tab Books (US). ISBN-EAN 9780071406352
5 Wood, Brian. 2019/01. Adobe Illustrator CC-2019 Release: The Official Training Workbook from Adobe. Adobe Pr (US). ISBN-EAN
9780135262160

35 / 74
J582-001-3:2019

15.2. Audio & Video Production

SECTION (J) Information and Communication


GROUP (582) Software Publishing
AREA Interactive Multimedia
NOSS TITLE Interactive Multimedia Design
COMPETENCY UNIT TITLE Audio & Video Production
LEARNING OUTCOMES The learning outcome of this competency unit is audio/video content production meets the
expectation in term of informative, attractive and presentable in compliance with client needs.

Upon completion of this competency unit, trainees should be able to:


1. Prepare content write-up.
2. Prepare graphic and image.
3. Prepare audio files.
4. Prepare video files.
5. Evaluate content production.

TRAINING PREREQUISITE Not Available


(SPECIFIC)
CU CODE J582-001-3:2019-C02 NOSS LEVEL Three (3)

WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1. Prepare 1.1 Job sheet details. 1.1 Receive job ATTITUDE 1.1 Job instruction confirmed in
content 1.2 Concept ideas. instruction. 1.1 Compliance with job accordance with job
write-up. • Concept 1.2 Brainstorm ideas assignment. description.
definition with 1.2 Accuracy in giving 1.2 Brainstorming sessions
• Problem team/individual. an idea for proposal conducted.
identification 1.3 Organize content and write up material. 1.3 Content topics arranged.
topics.

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J582-001-3:2019

WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Proposal 1.4 Collect research 1.4 Content write-up created in


implementation material. accordance with job
• Approval and 1.5 Develop proposal SAFETY description.
endorsement write-up. 1.1 Document saved as 1.5 Proposal write-up research
1.3 Creative content. 1.6 Compile content confidential. material compiled.
• Listing of topics write-up. 1.6 Proposal write-up produced in
• Storyline accordance with job
• Treatment plot ENVIRONMENT description.
• Script 1.1 Practice 5R (Reduce, 1.7 Content write-up preparation
1.4 Proposal Reuse, Recycle, process described.
development. Refuse and Recover).
• Format
• Introduction
• Objective
• Structure
• Content
1.5 Material research.
1.6 Compilation
process.

2. Prepare 2.1 Job sheet details. 2.1 Receive job ATTITUDE 2.1 Job instruction confirmed in
graphic 2.2 Type of visual instruction. 2.1 Compliance with job accordance with job
and image. raster and vector. 2.2 Identify image assignment. description.
2.3 Drawing sketches. source. 2.2 Meticulous in image 2.2 Image source confirmed in
• Brainstorming 2.3 Visualise graphic source and accordance with client
• Thumbnail image/graphic ideas in design. requirements.
• Comprehensive ideas.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
2.4 Photo and graphic 2.4 Edit image and SAFETY 2.3 Story board produced in
editing. graphic. 2.1 Implement file accordance with job
• Colour balance 2.5 Produce image and directory and back up specifications.
• Tone and curve graphic files. files. 2.4 Raster image edited and
• Hue saturation 2.6 Save image and manipulated as per job
and luminance graphic files. specifications.
• Sharpen ENVIRONMENT 2.5 Vector image illustrated as per
2.5 Image and graphic 2.1 Practice 5R (Reduce, job instruction.
files creation. Reuse, Recycle, 2.6 Graphic file saved in project
• Photography Refuse and Recover). library.
• Image 2.7 Graphic/image preparation
manipulation process explained.
• Vector drawing
2.6 File extension and
directory.
• File name
• Resolution
• Extension
• Back up files

3. Prepare 3.1 Job sheet details. 3.1 Receive job ATTITUDE 3.1 Job instruction confirmed in
audio files. 3.2 Fundamental of instruction. 3.1 Compliance with job accordance with job
audio recording. 3.2 Identify audio assignment. description.
• Type of audio source. 3.2 Well organized. 3.2 Audio source confirmed in
• Introduction to 3.3 Produce audio 3.3 Compliance with accordance with job
decibels samples. company SOP and requirements.
• Type of 3.4 Edit audio file. meet superior / client 3.3 Audio and SFX (sound effects)
microphones needs. sample files produced.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Introduction to 3.5 Produce audio 3.4 Audio and SFX (sound effects)
alignment tone files. files edited.
• Introduction to SAFETY 3.5 Fundamental of audio
equalizer 3.1 Make sure the recording process described.
3.3 Introduction to workplace is in good 3.6 Audio files preparation
Foley technique condition and safe. process explained.
and SFX (sound
effects).
3.4 Audio ENVIRONMENT
composition. 3.1 Practise with 5R
(Reduce, Reuse,
Recycle, Refuse and
Recover).

4. Prepare 4.1 Job sheet details. 4.1 Receive job ATITUDE 4.1 Job instruction confirmed in
video files. 4.2 Video files pre- instruction. 4.1 Compliance with job accordance with job
production. 4.2 Arrange video pre- assignment. description.
• Method of production. 4.2 Punctual in time 4.2 Video pre-production
setting shooting 4.3 Develop video management. requirements listed.
cost production. 4.3 Compliance with 4.3 Video footage produced in
• Preparation of 4.4 Arrange video company SOP and accordance with job
shooting post-production. meet client needs. specification.
schedule 4.5 Produce publish 4.4 Clip footage by frame duration
• Shooting video files. selected in accordance from
location and SAFETY video director.
logistic 4.1 Aware with 4.5 Production process published.
planning equipment used. 4.6 Post-production video
compositing produced.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Resources 4.7 Video file preparation process


shooting crew, ENVIRONMENT explained.
equipment and 4.1 Practice 5R (Reduce,
logistic Reuse, Recycle,
planning Refuse and Recover).
• Overview of
Consent
Agreement
4.3 Video files
production.
• Introduction to
video shooting
and shooting
technique
• List of video
shooting
equipment
• Camera shots,
angles and
movement
4.4 Video files post-
production.
• Video editing
and transitions
techniques
• Visual special
effect

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
5. Evaluate 5.1 Introduction to 5.1 Obtain job ATTITUDE 5.1 Job checklist acquired in
content evaluation form. checklist. 5.1 Compliance with job accordance with job
production. • Quality of 5.2 Review assignment. specification.
technical work multimedia 5.2 Multimedia content examined.
• Commitment to content. 5.3 Multimedia content
project 5.3 Check content SAFETY improvement confirmed.
• Responsibility improvement. Not Available. 5.4 Multimedia content free from
5.2 Multimedia 5.4 Check multimedia copyright infringement
content assets free from checked and confirmed.
requirements. copyright ENVIRONMENT 5.5 Multimedia content endorsed.
• Information infringement. 5.1 Practice 5R (Reduce, 5.6 Content production evaluation
management 5.5 Obtain superior Reuse, Recycle, process explained.
• Production approval. Refuse and Recover).
technique
5.3 Content
enhancement.
• Comment and
critic
• Multimedia
content
improvement
5.4 Copyright
awareness.
• Intellectual
property
• Trademark and
copyright
• Patent

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
5.5 Delivery order.
• Client
information
• Date order
• Mode of
payment
• Terms of
agreement

42 / 74
J582-001-3:2019

Employability Skills

Core Abilities
• Please refer NCS- Core Abilities latest edition.

Social Values & Social Skills


• Please refer Handbook on Social Skills and Social Values in Technical Education and Vocational Training.

References for Learning Material Development

1 Gyncild, Brie / Fridsma, Lisa. 2018/12. Adobe after Effects Cc Classroom in a Book 2019 Release (Classroom in a Book). Adobe Pr (US).
ISBN-EAN 9780135298640
2 Ivey, Jerry. 2015/01. Photo Editing in Photoshop: A Beginners Guide to Making Pictures Perfect Using Photoshop. Createspace
Independent Pub (US). ISBN-EAN 9781507529935
3 Jackson, W. 2016/01. Digital Audio Editing Fundamentals. Springer (DE). ISBN-EAN 9781484216477
4 Goodman, Robert M. / McGrath, Patrick. 2002/09. Editing Digital Video: The Complete Creative and Technical Guide (Digital Video and
Audio Series). Tab Books (US). ISBN-EAN 9780071406352
5 Wood, Brian. 2019/01. Adobe Illustrator CC-2019 Release: The Official Training Workbook from Adobe. Adobe Pr (US). ISBN-EAN
9780135262160

43 / 74
J582-001-3:2019

15.3. Interactive Application Development

SECTION (J) Information and Communication


GROUP (582) Software Publishing
AREA Interactive Multimedia
NOSS TITLE Interactive Multimedia Design
COMPETENCY UNIT TITLE Interactive Application Development
LEARNING OUTCOMES The learning outcome of this competency unit is a fully function interactive multimedia application
on multiple output and devices of end-user in accordance with the client requirements.

Upon completion of this competency unit, trainees should be able to:


1. Prepare proposal design.
2. Setup application platform.
3. Prepare application workflow.
4. Develop interactive application.
5. Evaluate product application.
6. Submit final application.

TRAINING PREREQUISITE Not Available


(SPECIFIC)
CU CODE J582-001-3:2019-C03 NOSS LEVEL Three (3)

WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1. Prepare 1.1 Job sheet details. 1.1 Receive job ATTITUDE 1.1 Work order confirmed in
proposal • Job instruction assignment. 1.1 Responsible to job accordance to job assignment.
design. • Job 1.2 Design interface assigned. 1.2 Visual layout design produced
requirement layout – produced in accordance with job
visual layout. description.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1.2 Application user 1.3 Design navigation SAFETY 1.3 Navigation flow design
experience and flow. Not Available produced in accordance with
interface. 1.4 Present to superior. job description.
• User 1.5 Endorse proposal 1.4 Layout design presentation
Experience design. ENVIRONMENT demonstrated.
• User Interface 1.1 Practice 5R (Reduce, 1.5 Layout design approved in
1.3 Proposal Reuse, Recycle, accordance with job
documentation. Refuse and Recover). description.
• Format writing 1.6 User Experience and User
• Revision Interface explained.
• Approval 1.7 Proposal design preparation
process explained.

2. Setup 2.1 Application 2.1 Identify application ATTITUDE 2.1 Offline/online application
application output not limited output. 2.1 Awareness to licenses output confirmed.
platform. to: 2.2 Identify cross- software for 2.2 Compatibility on cross-
• Website platform device. copyright issue. platform devices confirmed.
• Mobile 2.3 Prepare application 2.3 Required software and
application development hardware installed.
• Courseware software. SAFETY 2.4 Application output explained.
• Kiosk Not Available 2.5 Cross-platform device
applications described.
• Slide 2.6 Application development
presentation ENVIRONMENT software explained.
• Emerging 2.1 Practice 5R (Reduce, 2.7 Hardware requirement
application Reuse, Recycle, described.
2.2 Cross platform Refuse and Recover).
device.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Kiosk
• TV/Screen
• Smart Phone
• Tablet
• PC
• Laptop
• Emerging
device
2.3 Application
development
software.
• Open-Source
Software
• Licence
Software
• Software
Installation
2.4 Hardware
requirement.
• Compatibility
to software
• Internet access

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
3. Prepare 3.1 Design guideline. 3.1 Retrieve UI/UX ATTITUDE 3.1 User Interface and User
application • Concept proposal document. 3.1 Proactive in back-up Experience proposal document
workflow. • Theme 3.2 Design user data regularly. received.
• Colour interface 3.2 Punctual in finishing 3.2 User interface component
3.2 Wireframe. components. task on schedule. endorsed.
• User 3.3 Design user 3.3 User interface design
Experience interface navigation navigation confirmed.
• Interface flow. SAFETY 3.4 Application workflow
Experience 3.4 Obtain user 3.1 Ensure physical endorsement obtained.
3.3 Application interface and ergonomic and eye 3.5 User interface design process
flowchart. navigation flow care while using described.
• Overview design approval. computer. 3.6 User experience navigation
3.5 Store design files to design process described.
• workflow
library folder.
ENVIRONMENT
3.1 Practice 5R (Reduce,
Reuse, Recycle,
Refuse and Recover).

4. Develop 4.1 Software setup 4.1 Author content ATTITUDE 4.1 Content layout produced in
interactive and functionality. multimedia 4.1 Proactive in back-up accordance with job
application. • Screen application. data regularly. specification.
resolution 4.2 Carry out 4.2 Punctual in finishing 4.2 Codes/logic process
• Files size coding/logic task on schedule. implemented according to
• Content files process. multimedia content.
• Menu 4.3 Compile executable 4.3 Interactive functional features
functions file. SAFETY tested as required in
4.4 Test run 4.1 Ensure physical accordance with application
multimedia ergonomic and eye requirements.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
4.2 Software application on care while using 4.4 Multimedia application
coding/logic. output and device. computer. compatibility confirmed.
• Fundamental 4.5 Prepare application 4.5 Website developed in
of coding for demonstration accordance with job
languages to superior. ENVIRONMENT specifications.
• Applications 4.1 Practice 5R (Reduce, 4.6 Mobile application developed
plug-ins Reuse, Recycle, in accordance with job
4.3 Application Refuse and Recover). specifications.
execution. 4.7 Courseware developed in
• Execution file accordance with job
format specifications.
• troubleshoot 4.8 Kiosk application developed in
accordance with job
specifications.
4.9 Slide presentation developed
in accordance with job
specifications.
4.10 Fully function application
confirmed for presentation.
4.11 Software set up and
functionality explained.
4.12 Software coding/logic
described.
4.13 Application execution defined.
4.14 Interactive application
development process
explained.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
5. Evaluate 5.1 Project 5.1 Prepare checklist ATTITUDE 5.1 User Acceptance Test
product documentation. for user acceptance 5.1 Willing to accept checklist produced.
application. • Project scope test. criticism with 5.2 Client experience on
• Milestone 5.2 Obtain client positive outlook. application acknowledged in
• Application feedback. accordance to checklist.
functionality 5.3 Update remedial 5.3 Product application solution
• User action. SAFETY presented.
Acceptance Not Available 5.4 Application produced as per
test job requirements.
5.2 Client feedback 5.5 Project documentation
documentation. ENVIRONMENT explained.
• Verbal 5.1 Practice 5R (Reduce, 5.6 Client feedback documentation
• Written Reuse, Recycle, described.
Refuse and Recover). 5.7 Product application evaluation
• Official
process explained.
Minutes

6. Submit 6.1 Final application 6.1 Publish final ATTITUDE 6.1 Final application published in
final publication. application. 6.1 Confident with final accordance with job
application. • Application 6.2 Prepare application product. requirement.
output packaging. 6.2 Final application submitted.
platform 6.3 Hand-over final 6.3 Project sign-off documentation
• Application application. SAFETY completed.
output files 6.1 Ensure back-up copy 6.4 Final application publication
• Application of final product. defined.
manual 6.5 Project completion sign-off
• Application explained.
packaging 6.6 Final application submission
process described.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
6.2 Project ENVIRONMENT
completion sign- 6.1 Practice 5R (Reduce,
off letter. Reuse, Recycle,
Refuse and Recover).

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Employability Skills

Core Abilities
• Please refer NCS- Core Abilities latest edition.

Social Values & Social Skills


• Please refer Handbook on Social Skills and Social Values in Technical Education and Vocational Training.

References for Learning Material Development

1 Beard, Jason. George, James. 2014. The Principles of Beautiful Web Design: Designing Great Web Sites is Not Rocket Science! 3rd
Edition: SitePoint. ISBN-EAN 13 978-0992279448
2 Elkins, Diane; Pinder, Desiree. 2012. E-Learning Uncovered: Adobe Captivate 6: CreateSpace. ISBN Code 9781479169719
3 Burton. 2015. Android App Development for Dummies, 3E: John Wiley. ISBN 9781119017929
4 Layon, Kristofer. 2010. Web Designer's Guide to iOS Apps, Create iPhone, iPod touch, and iPad apps with Web Standards (HTML5,
CSS3, and JavaScript), Pearson Education India ISBN 9780321732989
5 Adobe Systems. 2019. Adobe Captivate Tutorials.
https://elearning.adobe.com/adobe-captivate-tutorials [01/05/2019:12.30pm]

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15.4. Interactive Multimedia Technical Support

SECTION (J) Information and Communication


GROUP (582) Software Publishing
AREA Interactive Multimedia
NOSS TITLE Interactive Multimedia Design
COMPETENCY UNIT TITLE Interactive Multimedia Technical Support
LEARNING OUTCOMES The learning outcome of this competency unit is all multimedia hardware and software are running
with the latest release and valid license, data safely back-up, problem/issues analysed and resolved
in accordance with technical requirements.

Upon completion of this competency unit, trainees should be able to:


1. Identify interactive multimedia technical support requirements.
2. Perform technical works.
3. Troubleshoot application error.

TRAINING PREREQUISITE Not Available


(SPECIFIC)
CU CODE J582-001-3:2019-C04 NOSS LEVEL Three (3)

WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1. Identify 1.1 Introduction to 1.1 Obtain ATTITUDE 1.1 Job assignment and work
interactive Multimedia deployment, 1.1 Compliance to work instruction obtained.
multimedia Technical support and instruction. 1.2 Work instruction document
technical Support. maintenance job 1.2 Detail oriented in confirmed.
support • Overview of assignment. identifying 1.3 Scope of work technical
requirements. Multimedia 1.2 Check hardware deployment, support requirements confirmed.
Technical /platform. & maintenance
Support requirements.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Scope of work 1.3 Check software 1.4 Platform/hardware


(Installation, /application (pc/mobile/tv/kiosk/server)
upgrading, version. SAFETY determined.
troubleshoot, 1.4 Check licensing Not Available 1.5 Software/application
error & status. determined.
debugging and 1.5 Confirm 1.6 Subscription license status
report deployment, ENVIRONMENT determined.
preparation) support & 1.1 Practice 5R (Reduce, 1.7 Multimedia technical support
1.2 Hardware/ maintenance Reuse, Recycle, identification and scope of
Platform in work instruction. Refuse and Recover). works explained.
Multimedia. 1.8 Types of hardware, platform,
• Type of software, and licenses in
hardware multimedia technical support
(PC, media explained.
player, mobile, 1.9 Deployment, support and
tv, kiosk & maintenance support document
other related described.
hardware
including
cable, splitter
and wireless
connectivity)
• Type of
platform
(mobile apps,
web browser,
kiosk and
display panel)
1.3 Type of software.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Operating
System
(Windows,
Linux,
Android and
iOS)
• Multimedia
development
software.
1.4 Type of
licensing.
• Subscription
License
(Application)
• Warranty
License
• Hardware,
software
1.5 Deployment,
Support &
Maintenance
document.
• Form
(complaint/
feedback and
installation)
• Checklist

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
2. Perform 2.1 Deployment, 2.1 Interpret work ATTITUDE 2.1 Technical checklist report
technical support & instruction 2.1 Confidence & detail determined.
works. maintenance document. in performing 2.2 Work instruction document
document. 2.2 Implement media technical works. determined.
• Forms back up. 2.2 Systematic in 2.3 Backup software/application
(complaint/ 2.3 Implement performing media performed systematically on
feedback and installation/ backup. media storage.
installation) upgrading 2.3 Maintain a good 2.4 Software/application installed
• Checklist software/ communication and on platform/hardware.
2.2 Media back up. application. public relation. 2.5 Test run software/application
• Type – media, 2.4 Test run performed.
file and application on 2.6 Software/application
database. platform. SAFETY comments and feedback
• Storage 2.5 Obtain client's 2.1 Wear safety obtained and documented.
medium – hard feedback/ equipment in 2.7 Deployment, support and
disk, USB and approval accordance with work maintenance document
cloud instruction. explained.
• Media backup 2.8 Media back up used in
technique – multimedia, software
files and folder ENVIRONMENT installation and basic
archiving. 2.1 Practice 5R (Reduce, application testing explained.
2.3 Software Reuse, Recycle, 2.9 Content of client approval
installation. Refuse and Recover). document described.
• Operating 2.10 Technical works process
System explained.
• Developer
Application
(in house)

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT

• Interactive
Application
(client)
2.4 The basic of
application
testing.
• Application
testing
category
• Application
testing
methodologies
• Application
testing tools
2.5 Client approval
document.

3. Troubleshoot 3.1 Tips for 3.1 Retrieve case ID. ATTITUDE 3.1 Complaint case ID obtained.
application troubleshooting 3.2 Identify problem 3.1 Critical thinking in 3.2 Case category determined.
error. & problem category. identifying (network, software,
solving. 3.3 Perform application error. application, hardware or
3.2 Troubleshooting online/onsite 3.2 Problem solving in others).
and debugging. support. troubleshoot. 3.3 Online troubleshooting support
• Different 3.4 Prepare resolution 3.3 Detail in preparing performed. (email, phone,
• Best Practices report. report. FAQ checklist)
• Remote 3.4 Onsite troubleshooting
management physical support performed.
3.5 Resolution report produced.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
3.3 Troubleshoot a SAFETY 3.6 Troubleshooting and problem-
crashing 3.1 Compliance to solving tips described.
application on application privacy 3.7 Troubleshooting and
operating system. policy. debugging explained.
• Windows 3.2 Wear safety 3.8 Troubleshoot a crashing
• MacOS equipment in application described.
• Android accordance with work 3.9 Content of resolution report
• iOS instructions. described.
• Others 3.10 Application error
3.4 Resolution report troubleshooting process
writing. ENVIRONMENT explained.
3.1 Practice 5R (Reduce,
Reuse, Recycle,
Refuse and Recover).

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Employability Skills

Core Abilities
• Please refer NCS- Core Abilities latest edition.

Social Values & Social Skills


• Please refer Handbook on Social Skills and Social Values in Technical Education and Vocational Training.

References for Learning Material Development

1 Meyers, Mike. 2016. Mike Meyers' CompTIA A+ Guide to Managing and Troubleshooting PCs, Fifth Edition, Osborne. ISBN
9781259589546
2 Andrews, Jean / Dark, Joy / West, Jill. 2019. CompTIA A+ Guide to IT Technical Support (10th). Cengage Learning (US). ISBN
9780357108291
3 Joel Rosenthal, Kevin Irwin. 2007. PC Repair and Maintenance: A Practical Guide. Laxmi Publications Pvt Limited. ISBN
9788131800522
4 Colin Grimston. 1997. PC Maintenance: An Introduction to Upgrade and Repair. Arnold Publications. ISBN 9780340645451
5 Mark Minasi. 2005. The Complete PC Upgrade and Maintenance Guide. Wiley India Pvt Limited. ISBN 9788126506279

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15.5. Interactive Multimedia Design Supervision

SECTION (J) Information and Communication


GROUP (582) Software Publishing
AREA Interactive Multimedia
NOSS TITLE Interactive Multimedia Design
COMPETENCY UNIT TITLE Interactive Multimedia Design Supervision
LEARNING OUTCOMES The learning outcome of this competency unit is the establishment of a conducive work
environment, a disciplined and knowledgeable workforce with regards to quality and productivity
in accordance with company objectives and targets.

Upon completion of this competency unit, trainees should be able to:


1. Coordinate job delegation.
2. Prepare job assignment.
3. Supervise work progress.
4. Assess staff performance.
5. Prepare section meeting.
6. Conduct in-house training.
7. Prepare project report.
8. Optimise equipment utilisation.

TRAINING PREREQUISITE Not Available


(SPECIFIC)
CU CODE J582-001-3:2019-C05 NOSS LEVEL Three (3)

WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1. Coordinate 1.1 Interactive 1.1 Identify ATTITUDE 1.1 Manpower requirement with
job multimedia manpower 1.1 Objective-driven in specific skill set of team
delegation. requirements. selecting team members confirmed.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
production 1.2 Obtain timeline members and 1.2 Job delegation requirements
pipeline. planning from delegating task and specification listed.
1.2 Interactive superior. 1.2 Adhere to work 1.3 Timeline planning obtained.
multimedia skill 1.3 Brief team schedule. 1.4 Team job assignment aligned
sets. member for job with project timeline.
• Project Manager implementation. 1.5 Job implementation briefed for
• Multimedia 1.4 Brief project SAFETY respective team members.
Designer milestone to Not Available 1.6 Job delegation record
• Interface delegate job. documented.
Designer 1.5 Update 1.7 Documentation and project
• Multimedia documents and ENVIRONMENT operation details prepared.
Programmer meeting records. 1.1 Practice 5R (Reduce, 1.8 Project milestone and Gantt
• Hardware Reuse, Recycle, Chart planning explained.
Technician Refuse and 1.9 Job delegation coordination
• Back-end Recover). work and process described.
Programmer
• Multimedia
Writer
• Video Specialist
• Audio Specialist
• Producer for the
interactive app/
web
1.3 Interactive
multimedia
organisational
structure.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
1.4 Project milestone
and Gantt Chart
planning.
1.5 Interactive
multimedia project
task analysis.

2. Prepare job 2.1 Checklist for 2.1 Obtain job ATTITUDE 2.1 Job tasks determined and
assignment. document delegation 2.1 Articulation in form prioritised according to
development. documents (Job and document timeline, manpower and
2.2 Type of form sheet, checklist writing. equipment
documents. etc.) 2.2 Job task specification and
2.3 Job sheet document 2.2 Brief project requirement confirmed in
development. progress. SAFETY accordance with scope of
2.4 Assignment 2.3 Update and Not Available works.
description. compile project 2.3 Project progress briefed to
progress report. respective team members.
ENVIRONMENT 2.4 Update information on
2.1 Practice 5R (Reduce, schedules reported.
Reuse, Recycle, 2.5 Job assignment and delegation
Refuse and implemented.
Recover). 2.6 Job assignment preparation
works explained.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
3. Supervise 3.1 Supervisor roles 3.1 Obtain project ATTITUDE 3.1 Team member work progress
work and documentation 3.1 Time management. confirmed with project
progress. responsibilities. record. 3.2 Negotiation skills. timeline.
3.2 Supervision 3.2 Brief project 3.3 Communicate ideas 3.2 Immediate constructive
activities. outcome and clearly and feedback and corrective action
3.3 Supervision timeline in concisely. communicated clearly and
checklist. order. 3.4 Innovative problem constructively.
3.4 Logbook 3.3 Update current solving. 3.3 Corrective action implemented
(daily/weekly project progress. in accordance to project
report). requirements.
• Digital logbook SAFETY 3.4 Supervision activities, rules
• Physical Not Available and responsibilities explained.
logbook 3.5 Skills of time management,
negotiation and
ENVIRONMENT communication demonstrated.
3.1 Practice 5R (Reduce, 3.6 Work progress supervision
Reuse, Recycle, process explained.
Refuse and
Recover).

4. Assess staff 4.1 Multimedia project 4.1 Obtain ATTITUDE 4.1 Appraisal requirements for
performance. key performance assessment 4.1 Integrity in assessing personnel determined.
indicators (KPIs). documentation. team members. 4.2 Scoring method used for
4.2 Performance 4.2 Evaluate team 4.2 Intrapersonal skills. appraisal determined.
evaluation scoring member. 4.3 Ethical use of digital 4.3 Reporting format used
method. 4.3 Summarise documentations. confirmed.
4.3 Appraisal appraisal report 4.4 Staff performance reports
workflow. for compiled.

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
4.4 Appraisal recommendation SAFETY 4.5 Staff performance reports
documentation. . Not Available compiled.
4.4 Submit report to 4.6 Staff performance assessment
superior. process explained.
ENVIRONMENT 4.7 Key Performance Indicators
4.1 Practice 5R (Reduce, for interactive multimedia
Reuse, Recycle, project explained.
Refuse and
Recover).

5. Prepare 5.1 Project activities 5.1 Identify section ATTITUDE 5.1 Meeting facilities determined
section and requirements. meeting 5.1 Meeting etiquette in accordance with meeting
meeting. 5.2 Meeting requirements. and protocol. requirements.
coordination. 5.2 Arrange section 5.2 Ethical use of digital 5.2 Meeting agenda confirmed.
5.3 Meeting notice. meeting agenda. documentations. 5.3 Meeting materials arranged.
5.4 Meeting agenda. 5.3 Circulate section 5.3 Confidentiality and 5.4 Minutes of meeting recorded.
5.5 Basic memo meeting memos. integrity information 5.5 Meetings outcome distributed.
writing. 5.4 Coordinate awareness. 5.6 Section meeting activities
5.6 Meeting minutes section meeting. coordinated.
writing. 5.5 Update section 5.7 Section meeting outcomes
meeting SAFETY updated to all meeting
outcomes. 5.1 Safe discussion area. participants.
5.8 Meeting etiquette, protocol,
ethical and confidentiality of
ENVIRONMENT information described.
5.1 Practice 5R (Reduce, 5.9 Section meeting preparation
Reuse, Recycle, process explained.
Refuse and
Recover).

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
6. Conduct in- 6.1 Training module 6.1 Identify skill set ATTITUDE 6.1 Staff Training Need Analysis
house kit development. required. 6.1 Well-organized and (TNA) activities conducted.
training. 6.2 Fundamental 6.2 Organise in- meticulous in project 6.2 In-house training schedule
teaching/training house training. documentation. prepared in accordance with
learning conduct. 6.3 Demonstrate 6.2 Professional training specifications.
6.3 Skill matrix. skill set. appearance and 6.3 Training budget requirements
6.4 Documents for in- 6.4 Assess learning pleasant prepared.
house training. progress. characteristics. 6.4 Selected training participants
6.5 Training feedback 6.5 Provide training invited for training sessions.
form. feedback. 6.5 Training assessment report
6.6 Update skills SAFETY prepared.
matrix. 6.1 Safe training area. 6.6 In-house training process
explained.

ENVIRONMENT
6.1 Practice 5R (Reduce,
Reuse, Recycle,
Refuse and
Recover).

7. Prepare 7.1 Project schedule 7.1 Update report on ATTITUDE 7.1 Latest project report
project and status. current progress. 7.1 Articulation in documentations obtained.
report. 7.2 Project issues and 7.2 Submit project writing report. 7.2 Project report format updated.
challenges report. 7.3 Final project report produced.
statement. 7.3 Obtain 7.4 Project report documentation
7.3 Overview Gantt documentation SAFETY checklist confirmed.
chart and project (checklist record Not Available 7.5 Project report documentation
specification and project submitted.
progress. report).

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WORK RELATED ATTITUDE/ SAFETY/


RELATED SKILLS ASSESSMENT CRITERIA
ACTIVITIES KNOWLEDGE ENVIRONMENT
7.4 Documentation 7.6 Project report preparation
analysis (checklist process explained.
record, project ENVIRONMENT
report, supervisory 7.1 Practise 5R (Reduce,
checklist and etc). Reuse, Recycle,
7.5 Project report Refuse and
writing. Recover).

8. Optimise 8.1 Equipment 8.1 Obtain ATTITUDE 8.1 Equipment maintenance record
equipment functions. equipment 8.1 Systematic in obtained.
utilisation. 8.2 Utility optimisation maintenance documentation 8.3 Equipment maintenance record
checklist. record. 8.2 Adhere to work confirmed in accordance with
8.3 Application and 8.2 Check capability schedule SOP.
equipment and performance 8.4 Equipment usage regulations
utilization of equipment. including Health Safety
document. 8.3 Record testing SAFETY Environment (HSE)
result in Not Available Compliance Standard Policy
checklist. complied.
8.4 Produce 8.5 Equipment utilisation report
equipment ENVIRONMENT produced.
utilisation 8.1 Practice 5R (Reduce, 8.6 Equipment utilisation
report. Reuse, Recycle, optimisation process
Refuse and described.
Recover).

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Employability Skills

Core Abilities
• Please refer NCS- Core Abilities latest edition.

Social Values & Social Skills


• Please refer Handbook on Social Skills and Social Values in Technical Education and Vocational Training.

References for Learning Material Development

1 Vaughan, Tay. 2014. Multimedia: Making It Work (9th). City of Publish: Pennsylvania,US. Publisher: McGraw-Hill Osborne Media.
ISBN-9780071832885
2 David Evans. 2004. Supervisory Management: Principles and Practice 5th Edition. London: Thompson Learning. ISBN-EAN 978-0-
82645-733-2.
3 Noel Harvey. 1997. The Challenge of Supervisory Management. Dublin: Oak Tree Press. ISBN 1-86076-077-5
4 David Campbell and Barry Mason. 2002. Perspectives on Supervision. Great Britain: Karnac Books. ISBN 1-85575-280-8
5 Frank Buchar. 2005. Super Skills for Supervisors: A Narrative Approach to Developing Supervisory Skills. AuthorHouse. ISBN
9781420811636

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16. Delivery Mode

The following are the recommended training delivery modes: -

KNOWLEDGE SKILL
• Lecture
• Demonstration
• Group discussion
• Simulation
• E-learning, self-paced
• Project
• E-learning, facilitate
• Scenario based training (SBT)
• Case study or Problem based learning (PBL)
• Role play
• Self-paced learning, non-electronic
• Coaching
• One-on-one tutorial
• Observation
• Shop talk
• Mentoring
• Seminar

Skills training and skills assessment of trainees should be implemented in accordance with TEM requirements and actual situation.

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17. Tools, Equipment and Materials (TEM)

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

CU CU CODE COMPETENCY UNIT TITLE


C01 J582-001-3:2019-C01 Graphic Interface Production
C02 J582-001-3:2019-C02 Audio & Video Production
C03 J582-001-3:2019-C03 Interactive Application Development
C04 J582-001-3:2019-C04 Interactive Multimedia Technical Support
C05 J582-001-3:2019-C05 Interactive Multimedia Design Supervision

* Items listed refer to TEM’s minimum requirement for skills delivery only.

RATIO (TEM : Trainees or AR = As Required)


NO. ITEM*
C01 C02 C03 C04 C05
A. Tools
1 Graphic Software (ie Adobe/Affinity) 1:1 1:1 1:1
2 Video and Audio Software 1:1 1:1
3 Application Development Software 1:1
4 Office Suite Software 1:1 1:1 1:1 1:1 1:1
5 Web Browsers 1:1 1:1 1:1 1:1 1:1
6 Operating System Software 1:1
7 Backup Software 1:1
8 Cable Network Tester 1:5
9 HDMI cable 1:5 1:5
10 USB cable 1:5 1:5 1:5
11 Audio cable 1:5
12 Analog Cable (RGB/VGA cable) 1:5
13 Digital Cable (DVI) 1:5

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14 Splitter 1:5
15 External storage 1:5 1:5 1:5 1:5
B. Equipment
1 Computer and peripherals with application 1:1 1:1 1:1 1:1 1:1
development specification
2 Digital Camera (DSLR with basic kit lens) 1:5 1:5
3 3 Lighting Studio (1 Set) 1:25 1:25
4 Back Drop 1:25 1:25
5 Display unit (TV/LCD Projector/Multiple 1:25 1:25 1:25
Screen)
6 Microphone (Clip/Shotgun/Mono 1:5
Mic/Condenser)
7 Headphones 1:1 1:1
8 Speakers 1:25
9 Speed Light 1:5
10 Tripod/Gimbal 1:5
11 Computer (Mac OS) 1:25
12 Touch screen monitor 1:25 1:25
13 Android Tablet 1:25 1:25
14 IOS Tablet 1:25 1:25
15 Smart Phone (Android) 1:25 1:25
16 Smart Phone (IOS) 1:25 1:25
17 Virtual Reality Goggle 1:25
18 Application Server 1:25
19 Web Server 1:25
20 Media Player 1:10
21 Printer 1:25
22 Scanner 1:25 1:25
C. Materials
1 Stationary AR AR AR AR AR
2 CD/DVD ROM AR AR

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18. Competency Weightage

The following table shows the percentage of training priorities based on consensus made by the Standard Development Committee (SDC).

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

COMPETENCY WORK
CU CODE COMPETENCY UNIT TITLE UNIT WORK ACTIVITIES ACTIVITIES
WEIGHTAGE WEIGHTAGE
1. Illustrate text and typography. 20%
2. Prepare content write-up. 20%
J582-001-
Graphic Interface Production 20% 3. Prepare graphic and image. 20%
3:2019-C01
4. Produce motion files. 30%
5. Evaluate content production. 10%
1. Prepare content write-up. 20%
2. Prepare graphic and image 20%
J582-001-
Audio & Video Production 25% 3. Prepare audio files. 20%
3:2019-C02
4. Prepare video files. 30%
5. Evaluate content production. 10%
1. Prepare proposal design. 15%
2. Setup application platform. 5%
J582-001- Interactive Application 3. Prepare application workflow. 15%
35%
3:2019-C03 Development 4. Develop interactive application. 40%
5. Evaluate product application. 15%
6. Submit final application. 10%
1. Identify interactive multimedia
35%
J582-001- Interactive Multimedia technical support requirements.
15%
3:2019-C04 Technical Support 2. Perform technical works 50%
3. Troubleshoot application error 15%

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COMPETENCY WORK
CU CODE COMPETENCY UNIT TITLE UNIT WORK ACTIVITIES ACTIVITIES
WEIGHTAGE WEIGHTAGE
1. Coordinate job delegation. 5%
2. Prepare job assignment. 10%
3. Supervise work progress. 15%
J582-001- Interactive Multimedia Design 4. Assess staff performance. 20%
5%
3:2019-C05 Supervision 5. Prepare section meeting. 15%
6. Conduct in-house training. 20%
7. Prepare project report. 10%
8. Optimise equipment utilisation. 5%
TOTAL PERCENTAGE (CORE
100%
COMPETENCY)

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J582-001-3:2019

Sample Calculation for Summary of Training Hours

The following table shows the nominal training hours based on recommendations made by the Standard Development Committee (SDC). For
purpose of Malaysian Skills Certification through accredited centre training, the program duration is subject to Malaysian Skills Certification
System.

INTERACTIVE MULTIMEDIA DESIGN

LEVEL 3

WORK ACTIVITY TRAINING


TRAINING
COMPETENCY DURATION SKILLS
CU CODE WORK ACTIVITY DURATION
UNIT TITLE (HOURS) CREDIT
(HOURS)
KNOWLEDGE SKILLS
1. Illustrate text and
27 63
typography.
2. Prepare content
27 63
write-up.
J582-001-
Graphic Interface 3. Prepare graphic
3:2019- 27 63 450 45
Production and image.
C01
4. Produce motion
40 94
files.
5. Evaluate content
13 33
production.
1. Prepare content
34 78
write-up.
2. Prepare graphic
J582-001- 34 78
Audio & Video and image
3:2019- 560 56
Production 3. Prepare audio
C02 34 78
files.
4. Prepare video
50 118
files.

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J582-001-3:2019

WORK ACTIVITY TRAINING


TRAINING
COMPETENCY DURATION SKILLS
CU CODE WORK ACTIVITY DURATION
UNIT TITLE (HOURS) CREDIT
(HOURS)
KNOWLEDGE SKILLS
5. Evaluate content
17 39
production.
1. Prepare proposal
35 83
design.
2. Setup application
12 25
platform.
3. Prepare
application 35 83
J582-001- Interactive
workflow.
3:2019- Application 780 78
4. Develop
C03 Development
interactive 94 220
application.
5. Evaluate product
35 83
application.
6. Submit final
23 52
application.
1. Identify
interactive
multimedia 35 84
J582-001- Interactive technical support
3:2019- Multimedia requirements. 340 34
C04 Technical Support 2. Perform technical
50 120
works
3. Troubleshoot
15 36
application error

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J582-001-3:2019

WORK ACTIVITY TRAINING


TRAINING
COMPETENCY DURATION SKILLS
CU CODE WORK ACTIVITY DURATION
UNIT TITLE (HOURS) CREDIT
(HOURS)
KNOWLEDGE SKILLS
1.
Coordinate job
2 5
delegation.
2. Prepare job
4 8
assignment.
3. Supervise work
4 12
progress.
4. Assess staff
Interactive 6 15
J582-001- performance.
Multimedia
3:2019- 5. Prepare section 110 11
Design 4 12
C05 meeting.
Supervision
6. Conduct in-house
6 15
training.
7. Prepare project
4 7
report.
8. Optimise
equipment 2 4
utilisation.
TOTAL HOURS (CORE COMPETENCY) 671 1569 2240 224
TOTAL HOURS OF COMPETENCY UNIT 2240
TOTAL HOURS OF CORE ABILITIES 160
TOTAL HOURS TRAINING DURATION 2400

The sample calculations performed are based on table in section 18 for delivery of level 3 training program at 2240 hours excluding delivery
of core abilities.

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