Log 0 Old 4
Log 0 Old 4
exe
[23:37:42.553] [CLIENT] Current directory: D:\dwrg
[23:37:42.553] [CLIENT] Initializing client....
[23:37:42.553] [CLIENT] Init utils.dll (1671665312)
[23:37:44.709] M Package D:\dwrg\Documents\res\camera_lens.npk under opener cfile
is loaded.
[23:37:44.727] M Package D:\dwrg\Documents\res\chr.npk under opener cfile is
loaded.
[23:37:44.737] M Package D:\dwrg\Documents\res\cinematic.npk under opener cfile is
loaded.
[23:37:44.744] M Package D:\dwrg\Documents\res\common.npk under opener cfile is
loaded.
[23:37:44.770] M Package D:\dwrg\Documents\res\effect_cache.npk under opener cfile
is loaded.
[23:37:44.789] M Package D:\dwrg\Documents\res\fx.npk under opener cfile is loaded.
[23:37:44.801] M Package D:\dwrg\Documents\res\lut.npk under opener cfile is
loaded.
[23:37:44.819] M Package D:\dwrg\Documents\res\material.npk under opener cfile is
loaded.
[23:37:44.838] M Package D:\dwrg\Documents\res\scene.npk under opener cfile is
loaded.
[23:37:44.862] M Package D:\dwrg\Documents\res\shader.npk under opener cfile is
loaded.
[23:37:44.868] M Package D:\dwrg\Documents\res\splendor.npk under opener cfile is
loaded.
[23:37:44.878] M Package D:\dwrg\Documents\res\test_matball.npk under opener cfile
is loaded.
[23:37:44.891] M Package D:\dwrg\Documents\res\tex_critical.npk under opener cfile
is loaded.
[23:37:44.921] M Package D:\dwrg\Documents\res\ui.npk under opener cfile is loaded.
[23:37:44.938] M Package D:\dwrg\Documents\res\vat.npk under opener cfile is
loaded.
[23:37:44.938] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\Documents\\res, depth 1
[23:37:44.938] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\dwrg\Documents\\res, depth 1
[23:37:44.953] M Package D:\dwrg\res\camera_lens.npk under opener cfile is loaded.
[23:37:44.987] M Package D:\dwrg\res\chr.npk under opener cfile is loaded.
[23:37:45.003] M Package D:\dwrg\res\cinematic.npk under opener cfile is loaded.
[23:37:45.010] M Package D:\dwrg\res\common.npk under opener cfile is loaded.
[23:37:45.034] M Package D:\dwrg\res\effect_cache.npk under opener cfile is loaded.
[23:37:45.051] M Package D:\dwrg\res\fx.npk under opener cfile is loaded.
[23:37:45.070] M Package D:\dwrg\res\invalidres.npk under opener cfile is loaded.
[23:37:45.085] M Package D:\dwrg\res\lut.npk under opener cfile is loaded.
[23:37:45.117] M Package D:\dwrg\res\material.npk under opener cfile is loaded.
[23:37:45.149] M Package D:\dwrg\res\scene.npk under opener cfile is loaded.
[23:37:45.166] M Package D:\dwrg\res\shader.npk under opener cfile is loaded.
[23:37:45.174] M Package D:\dwrg\res\splendor.npk under opener cfile is loaded.
[23:37:45.190] M Package D:\dwrg\res\tex_critical.npk under opener cfile is loaded.
[23:37:45.219] M Package D:\dwrg\res\ui.npk under opener cfile is loaded.
[23:37:45.219] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\\res, depth 1
[23:37:45.219] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\dwrg\\res, depth 1
[23:37:45.242] M Package D:\dwrg\Documents\script.npk under opener cfile is loaded.
[23:37:45.242] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\Documents\\script, depth 0
[23:37:45.251] M Package D:\dwrg\script.npk under opener cfile is loaded.
[23:37:45.251] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\\script, depth 0
[23:37:45.252] M Start log.dll
[23:37:45.252] M Init utils.dll (1671665312)
[23:37:45.252] M [UTILS] Start utils.dll
[23:37:45.252] M [UTILS] Init render.dll (2487404089)
[23:37:45.252] M [UTILS] CPU Name A, core count of this device is: 4
[23:37:45.252] M [UTILS] device model is pc
[23:37:45.252] M [RENDER] Init python.dll (1335575602)
[23:37:45.252] M [RENDER] Init audio.dll (1092544220)
[23:37:45.263] M [RENDER] Init world.dll (2648298854)
[23:37:45.263] M [RENDER] Init terrain.dll (2572047601)
[23:37:45.263] M [RENDER] Init landscape.dll (1732276803)
[23:37:45.263] M [RENDER] Init collision.dll (209534444)
[23:37:45.263] M [RENDER] Init detour.dll (3413454381)
[23:37:45.263] M [RENDER] Init ccmini.dll (2370187639)
[23:37:45.263] M [RENDER] Init voice.dll (2568723357)
[23:37:45.263] M [RENDER] Init cocosui.dll (1144999243)
[23:37:45.263] M [RENDER] Init nxcclive.dll (1938523969)
[23:37:45.263] M [RENDER] Init nxcef.dll (101830170)
[23:37:45.263] M [RENDER] Init social.dll (688878058)
[23:37:45.412] M [RENDER] [UniSDK]CNtUniSdkBase::ntInit(void)
[23:37:45.413] M [RENDER] [UniSDK]data config enable
[23:37:45.413] M [RENDER] [UniSDK]config file path:D:\dwrg\netease.data
[23:37:45.413] M [RENDER] [UniSDK]config file�����������
����
[23:37:45.413] M [RENDER] [UniSDK]APPID:aecfrt3rmaaaaajl-g-h55
[23:37:45.413] M [RENDER] [UniSDK]APP_KEY:
[23:37:45.413] M [RENDER] [UniSDK]APP_CHANNEL:netease
[23:37:45.413] M [RENDER] [UniSDK]SCR_ORIENTATION:5
[23:37:45.413] M [RENDER] [UniSDK]MPAY_STYLE:2
[23:37:45.413] M [RENDER] [UniSDK]MPAY_PAY_STYLE:2
[23:37:45.413] M [RENDER] [UniSDK]MPAY_RESTYPE:2
[23:37:45.413] M [RENDER] [UniSDK]MPAY_RESPATH:skin_h55.zip
[23:37:45.413] M [RENDER] [UniSDK]EB config file path:D:\dwrg\ntunisdk.cfg
[23:37:45.413] M [RENDER] [UniSDK][Message] Can't open EB config file
[D:\dwrg\ntunisdk.cfg]!
[23:37:45.413] M [RENDER] [UniSDK]EB config file path:D:\dwrg\ntunisdk
[23:37:45.413] M [RENDER] [UniSDK][Message] Can't open EB config file
[D:\dwrg\ntunisdk]!
[23:37:45.413] M [RENDER] [UniSDK]EB config file path:D:\dwrg\ntunisdk_config
[23:37:45.413] M [RENDER] [UniSDK][Error] Can't open EB config file
[D:\dwrg\ntunisdk_config]!
[23:37:45.423] M [RENDER] [UniSDK]��Ϸ����LoadLibrary��ʽ
[23:37:45.425] M [RENDER] [UniSDK]post2Detect
url = https://data-detect.nie.netease.com/client/mobile_upload
body =
{"collect_condition":"60","transid":"F7CB5897EBCF6331D6E9F8BA9C9F0FAB_1614703065_10
0012564","user_name":"","user_id":"","product":"","push_time":"1614703065","data_so
urce":"unisdk","time_cost":"0","os":"Windows","os_version":"10.0","device_id":"F7CB
5897EBCF6331D6E9F8BA9C9F0FAB","channel_name":"netease","engine_version":"","res_ver
sion":"","bundle_version":"()"}
header =
[23:37:45.425] M [RENDER] [UniSDK]CNtUniSdkMpay::init
[23:37:45.425] M [RENDER] [UniSDK]CNtUniSdkBase::getResourceDll
[23:37:45.426] [RENDER] [UniSDK]easyTeskPost2DetectProcess 1
[23:37:45.426] [RENDER] [UniSDK]httpPostRequest:header = Content-
Type:application/json
[23:37:45.437] M [RENDER] [UniSDK]MPAY_RESPATH �ַ�strlen�ֽ12 :���ڳ
[23:37:45.437] M [RENDER] [UniSDK]MPAY_RESPATH code: ASCII (chars in the 0-127
range)
[23:37:45.437] M [RENDER] [UniSDK]SetResPath0 2 skin_h55.zip
[23:37:45.616] M [RENDER] [UniSDK]SetResPath 2 skin_h55.zip 1
[23:37:45.616] M [RENDER] [UniSDK]InitAAS gameId = , apiKey = , loginChannel =
netease, deviceUniqueId = F7CB5897EBCF6331D6E9F8BA9C9F0FAB, mainHost = , rulesHost
=
[23:37:45.637] M [RENDER] [UniSDK]ntInit aecfrt3rmaaaaajl-g-h55
F7CB5897EBCF6331D6E9F8BA9C9F0FAB 0 netease
[23:37:45.728] M [RENDER] [UniSDK]post2Detect
url = https://data-detect.nie.netease.com/client/mobile_upload
body =
{"collect_condition":"37","transid":"F7CB5897EBCF6331D6E9F8BA9C9F0FAB_1614703065_10
0012564","user_name":"","user_id":"","product":"","push_time":"1614703065","data_so
urce":"unisdk","time_cost":"305","os":"Windows","os_version":"10.0","device_id":"F7
CB5897EBCF6331D6E9F8BA9C9F0FAB","channel_name":"netease","engine_version":"","res_v
ersion":"","bundle_version":"()"}
header =
[23:37:45.728] M [RENDER] Win Channel name is netease
[23:37:45.728] [RENDER] [UniSDK]easyTeskPost2DetectProcess 2
[23:37:45.728] M [RENDER] Init nxapp.dll (939686936)
[23:37:45.728] M [RENDER] Start render.dll
[23:37:45.728] [RENDER] [UniSDK]httpPostRequest:header = Content-
Type:application/json
[23:37:45.728] M [RENDER] Start python.dll
[23:37:45.728] M [PYTHON] Start audio.dll
[23:37:45.728] M [AUDIO] Start world.dll
[23:37:45.728] M [WORLD] Start terrain.dll
[23:37:45.728] M [TERRAIN] Start landscape.dll
[23:37:45.728] M [TERRAIN] Start collision.dll
[23:37:45.728] M [COLLISION] Start detour.dll
[23:37:45.728] M [DETOUR] Start ccmini.dll
[23:37:45.728] M [DETOUR] Start voice.dll
[23:37:45.728] M [DETOUR] Start cocosui.dll
[23:37:45.728] M [COCOSUI] Start nxcclive.dll
[23:37:45.728] M [COCOSUI] Start nxcef.dll
[23:37:45.728] M [COCOSUI] Start social.dll
[23:37:45.728] M [COCOSUI] Start nxapp.dll
[23:37:46.152] M [COCOSUI] Driver: DirectX 9
[23:37:46.152] M [COCOSUI] Description: Radeon RX 5500 XT
[23:37:46.152] M [COCOSUI] Version: 27.20.14527.2002
[23:37:46.152] M [COCOSUI] Vendor: ATI
[23:37:46.152] M [COCOSUI] Width: 1334, Height: 750, BitDepth: 32
[23:37:46.152] M [COCOSUI]
-----------------------------------------------------------
[23:37:46.152] M [COCOSUI] Radeon RX 5500 XT
[23:37:46.162] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/debug_common.fx, tech name: TShader.
[23:37:46.162] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\debug_common.nfx.
ERROR *****************************************************************************
[23:37:46.172] M [COCOSUI] [ERROR] Error before: [}
]
ERROR *****************************************************************************
[23:37:46.172] M [COCOSUI] [ERROR] Failed to parse define template file
shader\debug_common.nfx.json
[23:37:46.721] M [COCOSUI] create effect shader/debug_common.fx:TShader *** time:
559.46 ms ***
[23:37:46.721] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/debug_landscape.nfx, tech name: LandscapeTech.
[23:37:46.721] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\debug_landscape.nfx.
ERROR *****************************************************************************
[23:37:46.722] M [COCOSUI] [ERROR] Effect include file
shader\debug_landscape.nfx.json is not found!
[23:37:46.761] M [COCOSUI] create effect shader/debug_landscape.nfx:LandscapeTech
*** time: 39.90 ms ***
[23:37:46.761] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:46.761] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
ERROR *****************************************************************************
[23:37:46.764] M [COCOSUI] [ERROR] Effect include file
common\shader\simpletech.nfx.json is not found!
[23:37:46.778] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 16.55 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 TRUE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:46.778] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/pipeline/shadow_on_plane.fx, tech name: TShader.
[23:37:46.778] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\shadow_on_plane.nfx.
ERROR *****************************************************************************
[23:37:46.796] M [COCOSUI] [ERROR] Effect include file
common\pipeline\shadow_on_plane.nfx.json is not found!
[23:37:46.816] M [COCOSUI] create effect common/pipeline/shadow_on_plane.fx:TShader
*** time: 37.75 ms ***
[23:37:46.816] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:46.816] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:46.832] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 15.89 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE TRUE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:46.832] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:46.832] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:46.846] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 13.48 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT TRUE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:46.846] M [COCOSUI] Set render mode: 1334 750 32 1 8
[23:37:46.852] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[23:37:46.853] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\only1texture.nfx.
ERROR *****************************************************************************
[23:37:46.870] M [COCOSUI] [ERROR] Effect include file shader\only1texture.nfx.json
is not found!
ERROR *****************************************************************************
[23:37:46.874] M [COCOSUI] [ERROR] Effect include file
shader\only1texture_mirror.ps is not found!
ERROR *****************************************************************************
[23:37:46.874] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture_mirror.ps
ERROR *****************************************************************************
[23:37:46.874] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(39:53): Load
shader source failed, file only1texture_mirror.ps may not exist
ERROR *****************************************************************************
[23:37:46.874] M [COCOSUI] [ERROR] Effect include file shader\only1texture.ps is
not found!
ERROR *****************************************************************************
[23:37:46.874] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture.ps
ERROR *****************************************************************************
[23:37:46.874] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(51:46): Load
shader source failed, file only1texture.ps may not exist
ERROR *****************************************************************************
[23:37:46.875] M [COCOSUI] [ERROR] [shader] Failed to compile nfx
shader\only1texture.nfx, Error Count 2
ERROR *****************************************************************************
[23:37:46.875] M [COCOSUI] [ERROR] [shader] Effect file shader\only1texture.nfx
create error!
ERROR *****************************************************************************
[23:37:46.875] M [COCOSUI] [ERROR] [shader] !!!!! failed to load effect !!!!!
ERROR *****************************************************************************
[23:37:46.875] M [COCOSUI] [ERROR] [shader] Technique
shader/only1texture.fx::TShaderMirror is not found!
[23:37:46.875] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename: .
ERROR *****************************************************************************
[23:37:46.875] M [COCOSUI] [ERROR] [shader] super shader file is not found!
[23:37:46.878] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:46.878] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:46.894] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 15.43 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:46.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:46.923] M [COCOSUI] Audio::Init - getDSPBufferSize: buffer_length = 1024,
num_buffers = 4
[23:37:46.923] M [COCOSUI] Audio::Init - FMOD_INITFLAGS: 0
[23:37:46.977] M [COCOSUI] Init audio system, FMOD version 00044464.
[23:37:46.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: <ModelNormalTech>, tech name: TNoShader.
[23:37:46.985] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
ERROR *****************************************************************************
[23:37:46.985] M [COCOSUI] [ERROR] Effect include file <ModelNormalTech>.json is
not found!
[23:37:46.998] M [COCOSUI] create effect <ModelNormalTech>:TNoShader *** time:
12.93 ms ***
[23:37:46.998] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[23:37:46.998] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
ERROR *****************************************************************************
[23:37:46.998] M [COCOSUI] [ERROR] Effect include file
common\shader\blendadd.nfx.json is not found!
[23:37:47.034] M [COCOSUI] create effect common/shader/blendadd.fx:TShader ***
time: 36.67 ms ***
[23:37:47.034] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:47.034] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:47.048] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 13.71 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE TRUE
StaticMesh
[23:37:47.048] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:47.048] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:47.061] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 13.11 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:47.061] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:47.061] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:47.074] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 13.10 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT TRUE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:47.074] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:47.075] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:47.089] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 14.71 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:47.089] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:47.089] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[23:37:47.103] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 14.15 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE TRUE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[23:37:47.104] M [COCOSUI] pixel decal enable: false
[23:37:47.191] M [COCOSUI] NewType detour.scene_detour: 000001E8E9734050
[23:37:47.191] M [COCOSUI] NewType collision.scene_col: 000001E8E972DD30
[23:37:47.191] M [COCOSUI] NewType collision.col_object: 000001E8E99C3970
[23:37:47.191] M [COCOSUI] NewType collision.vehicle: 000001E8E99C3B00
[23:37:47.191] M [COCOSUI] NewType world.track: 000001E8E99C42D0
[23:37:47.191] M [COCOSUI] NewType world.space_object: 000001E8E99C34C0
[23:37:47.191] M [COCOSUI] NewType world.visibleobject: 000001E8E99C3650
[23:37:47.191] M [COCOSUI] NewType world.sfx: 000001E8E99C37E0
[23:37:47.191] M [COCOSUI] NewType world.model: 000001E8E99C3FB0
[23:37:47.191] M [COCOSUI] NewType world.primitives: 000001E8E99C3C90
[23:37:47.191] M [COCOSUI] NewType world.textobject: 000001E8E99C3E20
[23:37:47.191] M [COCOSUI] NewType world.simuiobject: 000001E8E969CA00
[23:37:47.191] M [COCOSUI] NewType world.camera: 000001E8E969D810
[23:37:47.192] M [COCOSUI] NewType world.decal: 000001E8E969C3C0
[23:37:47.192] M [COCOSUI] NewType world.light: 000001E8E969CEB0
[23:37:47.192] M [COCOSUI] NewType world.anim_ctrl: 000001E8E969D4F0
[23:37:47.192] M [COCOSUI] NewType world.scene: 000001E8E969C550
[23:37:47.192] M [COCOSUI] NewType world.ikbone: 000001E8E969DB30
[23:37:47.192] M [COCOSUI] NewType scene.trigger: 000001E8E969CB90
[23:37:47.192] M [COCOSUI] NewType world.iksolver: 000001E8E969CD20
[23:37:47.238] M [COCOSUI] Call script init.init().
[23:37:47.321] M <SCRIPT> 2021-03-02 23:37:47,322 - MobileServer - - init.py -
INFO - wyd: read use_bindict from setting_data = True
[23:37:47.333] M <SCRIPT> 2021-03-02 23:37:47,334 - MobileServer - - init.py -
INFO - client mode: 1
[23:37:48.926] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"update_status": 0,
"cur_version": 739825, "app_version": 587477, "project": "h55", "source":
"netease_p1", "type": "Patch", "pc": 1, "account_id": "unknow", "old_accountid":
"unknow", "server": "unknow", "ts_ms": "1614703068926", "drpf_headers": "{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0,
"device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "", "udid": "A8-A1-
59-26-E6-99", "nation": -1, "network": "pc", "isp": null, "ip": "192.168.1.7",
"ipv6": "", "os_name": "windows", "os_ver": "1.0", "root_mark": false,
"app_channel": "netease", "app_ver": null, "engine_ver": 587477, "device_height":
750, "device_width": 1334}
[23:37:48.926] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[23:37:48.926] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[23:37:48.926] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[23:37:48.926] M [COCOSUI] [UniSDK]time 2021-03-02-23:37:48 +0700
[23:37:48.926] M [COCOSUI] [UniSDK]ip 192.168.1.7
[23:37:48.926] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[23:37:48.927] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[23:37:48.927] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[23:37:54.019] M [COCOSUI] [ERROR] Effect include file
common\pipeline\edge_detect.nfx.json is not found!
[23:37:54.065] M [COCOSUI] create effect common\pipeline\edge_detect.fx:EdgeDetect
*** time: 55.73 ms ***
[23:37:54.065] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof_blur_v.fx, tech name: DofBlurV.
[23:37:54.065] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dof_blur_v.nfx.
ERROR *****************************************************************************
[23:37:54.067] M [COCOSUI] [ERROR] Effect include file
common\pipeline\dof_blur_v.nfx.json is not found!
[23:37:54.094] M [COCOSUI] create effect common\pipeline\dof_blur_v.fx:DofBlurV ***
time: 28.08 ms ***
[23:37:54.094] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof_blur_h_and_composite.fx, tech name:
DofBlurHAndComposite.
[23:37:54.094] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dof_blur_h_and_composite.nfx.
[23:37:54.094] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\dof_blur_h_and_composite.nfx\0000000000000000.nfxo.
[23:37:54.094] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dark_corner.fx, tech name: DarkCorner.
[23:37:54.094] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dark_corner.nfx.
ERROR *****************************************************************************
[23:37:54.095] M [COCOSUI] [ERROR] Effect include file
common\pipeline\dark_corner.nfx.json is not found!
[23:37:54.104] M [COCOSUI] create effect common\pipeline\dark_corner.fx:DarkCorner
*** time: 10.09 ms ***
[23:37:54.104] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\video_show.fx, tech name: VideoShow.
[23:37:54.104] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\video_show.nfx.
ERROR *****************************************************************************
[23:37:54.105] M [COCOSUI] [ERROR] Effect include file
common\pipeline\video_show.nfx.json is not found!
[23:37:54.114] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\mask_screen.fx, tech name: TShader.
[23:37:54.114] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\mask_screen.nfx.
ERROR *****************************************************************************
[23:37:54.114] M [COCOSUI] [ERROR] Effect include file
common\pipeline\mask_screen.nfx.json is not found!
[23:37:54.159] M [COCOSUI] create effect common\pipeline\mask_screen.fx:TShader ***
time: 45.38 ms ***
[23:37:54.159] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\wave.fx, tech name: Distortion.
[23:37:54.159] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\wave.nfx.
ERROR *****************************************************************************
[23:37:54.160] M [COCOSUI] [ERROR] Effect include file
common\pipeline\wave.nfx.json is not found!
[23:37:54.177] M [COCOSUI] create effect common\pipeline\wave.fx:Distortion ***
time: 17.96 ms ***
[23:37:54.177] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray.fx, tech name: Gray.
[23:37:54.177] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray.nfx.
ERROR *****************************************************************************
[23:37:54.178] M [COCOSUI] [ERROR] Effect include file
common\pipeline\gray.nfx.json is not found!
[23:37:54.187] M [COCOSUI] create effect common\pipeline\gray.fx:Gray *** time:
10.07 ms ***
[23:37:54.187] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_downsample.nfx, tech name: BloomDownSample.
[23:37:54.188] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_downsample.nfx.
ERROR *****************************************************************************
[23:37:54.188] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_downsample.nfx.json is not found!
[23:37:54.218] M [COCOSUI] create effect
common\pipeline\bloom_downsample.nfx:BloomDownSample *** time: 30.26 ms ***
[23:37:54.218] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_bright.nfx, tech name: BloomBright.
[23:37:54.218] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_bright.nfx.
ERROR *****************************************************************************
[23:37:54.218] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_bright.nfx.json is not found!
[23:37:54.234] M [COCOSUI] create effect
common\pipeline\bloom_bright.nfx:BloomBright *** time: 15.92 ms ***
[23:37:54.234] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_blur_h.nfx, tech name: BloomBlurH.
[23:37:54.234] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_blur_h.nfx.
ERROR *****************************************************************************
[23:37:54.250] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_blur_h.nfx.json is not found!
[23:37:54.266] M [COCOSUI] create effect
common\pipeline\bloom_blur_h.nfx:BloomBlurH *** time: 31.78 ms ***
[23:37:54.266] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_blur_v_and_composite.nfx, tech name:
BloomBlurVAndComposite.
[23:37:54.266] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_blur_v_and_composite.nfx.
ERROR *****************************************************************************
[23:37:54.266] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_blur_v_and_composite.nfx.json is not found!
WARNING ***************************************************************************
[23:37:54.319] M [COCOSUI] [WARNING] Try to load texture file
common\pipeline\lensdirtiness_01.dds with non-power-2 size (1920 X 1080)!
[23:37:54.320] M [COCOSUI] create effect
common\pipeline\bloom_blur_v_and_composite.nfx:BloomBlurVAndComposite *** time:
54.60 ms ***
[23:37:54.320] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\distortion.fx, tech name: Distortion.
[23:37:54.320] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\distortion.nfx.
ERROR *****************************************************************************
[23:37:54.321] M [COCOSUI] [ERROR] Effect include file
common\pipeline\distortion.nfx.json is not found!
[23:37:54.331] M [COCOSUI] create effect common\pipeline\distortion.fx:Distortion
*** time: 11.02 ms ***
[23:37:54.332] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\show_decal.fx, tech name: Distortion.
[23:37:54.332] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\show_decal.nfx.
[23:37:54.339] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\show_decal.nfx\0000000000000000.nfxo.
[23:37:54.339] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\radial_blur.fx, tech name: TShader.
[23:37:54.339] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\radial_blur.nfx.
ERROR *****************************************************************************
[23:37:54.339] M [COCOSUI] [ERROR] Effect include file
common\pipeline\radial_blur.nfx.json is not found!
[23:37:54.382] M [COCOSUI] create effect common\pipeline\radial_blur.fx:TShader ***
time: 42.65 ms ***
[23:37:54.382] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\screen_filter.fx, tech name: ScreenFilter.
[23:37:54.382] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_filter.nfx.
ERROR *****************************************************************************
[23:37:54.382] M [COCOSUI] [ERROR] Effect include file
common\pipeline\screen_filter.nfx.json is not found!
[23:37:54.392] M [COCOSUI] create effect
common\pipeline\screen_filter.fx:ScreenFilter *** time: 10.13 ms ***
[23:37:54.392] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\old_movie.fx, tech name: TShader.
[23:37:54.392] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\old_movie.nfx.
[23:37:54.392] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\old_movie.nfx\0000000000000000.nfxo.
[23:37:54.394] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand.fx, tech name: Gray.
[23:37:54.394] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray_expand.nfx.
[23:37:54.395] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\gray_expand.nfx\0000000000000001.nfxo.
[23:37:54.395] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[23:37:54.395] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray_expand_no_depth_texture.nfx.
[23:37:54.396] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\gray_expand_no_depth_texture.nfx\0000000000000004.nfxo.
[23:37:54.396] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\distortion_new.fx, tech name: TShader.
[23:37:54.396] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\distortion_new.nfx.
ERROR *****************************************************************************
[23:37:54.397] M [COCOSUI] [ERROR] Effect include file
common\pipeline\distortion_new.nfx.json is not found!
[23:37:54.412] M [COCOSUI] create effect common\pipeline\distortion_new.fx:TShader
*** time: 15.11 ms ***
[23:37:54.412] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\water_wave.fx, tech name: WaterWave.
[23:37:54.412] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\water_wave.nfx.
[23:37:54.412] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\water_wave.nfx\0000000000000000.nfxo.
[23:37:54.412] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_smooth.fx, tech name: BrautySmooth.
[23:37:54.412] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\brauty_smooth.nfx.
[23:37:54.413] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\brauty_smooth.nfx\0000000000000000.nfxo.
[23:37:54.413] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_blur_v.fx, tech name: BrautyBlurV.
[23:37:54.413] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\brauty_blur_v.nfx.
ERROR *****************************************************************************
[23:37:54.413] M [COCOSUI] [ERROR] Effect include file
common\pipeline\brauty_blur_v.nfx.json is not found!
[23:37:54.432] M [COCOSUI] create effect
common\pipeline\brauty_blur_v.fx:BrautyBlurV *** time: 19.33 ms ***
[23:37:54.432] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_blur_h_and_composite.fx, tech name:
BrautyBlurHAndComposite.
[23:37:54.433] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\brauty_blur_h_and_composite.nfx.
ERROR *****************************************************************************
[23:37:54.433] M [COCOSUI] [ERROR] Effect include file
common\pipeline\brauty_blur_h_and_composite.nfx.json is not found!
[23:37:54.456] M [COCOSUI] create effect
common\pipeline\brauty_blur_h_and_composite.fx:BrautyBlurHAndComposite *** time:
23.75 ms ***
[23:37:54.456] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao.fx, tech name: TShader.
[23:37:54.456] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\ssao\ssao.nfx.
[23:37:54.458] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\ssao\ssao.nfx\0000000000000000.nfxo.
[23:37:54.458] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao_blur_v.fx, tech name: TShader.
[23:37:54.458] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\ssao\ssao_blur_v.nfx.
[23:37:54.459] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\ssao\ssao_blur_v.nfx\0000000000000000.nfxo.
[23:37:54.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao_blur_h_and_composite.fx, tech name: TShader.
[23:37:54.459] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\ssao\ssao_blur_h_and_composite.nfx.
[23:37:54.459] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\ssao\ssao_blur_h_and_composite.nfx\0000000000000000.nfxo.
[23:37:54.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fxaa_2.fx, tech name: TShader.
[23:37:54.459] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\fxaa_2.nfx.
ERROR *****************************************************************************
[23:37:54.460] M [COCOSUI] [ERROR] Effect include file
common\pipeline\fxaa_2.nfx.json is not found!
[23:37:54.503] M [COCOSUI] create effect common\pipeline\fxaa_2.fx:TShader ***
time: 43.50 ms ***
[23:37:54.503] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fish_eye.fx, tech name: TShader.
[23:37:54.503] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\fish_eye.nfx.
ERROR *****************************************************************************
[23:37:54.503] M [COCOSUI] [ERROR] Effect include file
common\pipeline\fish_eye.nfx.json is not found!
[23:37:54.555] M [COCOSUI] create effect common\pipeline\fish_eye.fx:TShader ***
time: 52.28 ms ***
[23:37:54.555] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\reversal.fx, tech name: Reversal.
[23:37:54.556] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\reversal.nfx.
ERROR *****************************************************************************
[23:37:54.556] M [COCOSUI] [ERROR] Effect include file
common\pipeline\reversal.nfx.json is not found!
[23:37:54.565] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_verblur.fx, tech name: so_verblur.
[23:37:54.565] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline\so_verblur.nfx.
[23:37:54.565] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\smooth_outline\so_verblur.nfx\0000000000000000.nfxo.
[23:37:54.565] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_horblur.fx, tech name: so_horblur.
[23:37:54.565] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline\so_horblur.nfx.
[23:37:54.566] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\smooth_outline\so_horblur.nfx\0000000000000000.nfxo.
[23:37:54.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_blend.fx, tech name: so_blend.
[23:37:54.566] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline\so_blend.nfx.
[23:37:54.566] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\smooth_outline\so_blend.nfx\0000000000000000.nfxo.
[23:37:54.566] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\screen_dissolve.fx, tech name: TShader.
[23:37:54.567] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_dissolve.nfx.
[23:37:54.568] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\screen_dissolve.nfx\0000000000000000.nfxo.
[23:37:54.586] M [COCOSUI] create effect common\pipeline\screen_dissolve.fx:TShader
*** time: 19.59 ms ***
[23:37:54.586] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\test_pp.fx, tech name: TShader.
[23:37:54.586] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\test_pp.nfx.
[23:37:54.587] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\test_pp.nfx\0000000000000000.nfxo.
[23:37:54.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\copy_depth_normalized.fx, tech name: TShader.
[23:37:54.588] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\copy_depth_normalized.nfx.
[23:37:54.589] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\copy_depth_normalized.nfx\0000000000000000.nfxo.
[23:37:54.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\sun_shaft_iteration.fx, tech name: TShader.
[23:37:54.590] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\sun_shaft_iteration.nfx.
[23:37:54.591] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\sun_shaft_iteration.nfx\0000000000000000.nfxo.
[23:37:54.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\sun_shaft_composite.fx, tech name: TShader.
[23:37:54.591] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\sun_shaft_composite.nfx.
[23:37:54.592] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\sun_shaft_composite.nfx\0000000000000000.nfxo.
[23:37:54.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\rgbsplit.fx, tech name: TShader.
[23:37:54.592] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\rgbsplit.nfx.
[23:37:54.593] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\rgbsplit.nfx\0000000000000000.nfxo.
[23:37:54.593] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\scan_line_jitter.fx, tech name: TShader.
[23:37:54.594] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\scan_line_jitter.nfx.
[23:37:54.595] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\scan_line_jitter.nfx\0000000000000000.nfxo.
[23:37:54.595] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\wave_jitter.fx, tech name: Distortion.
[23:37:54.595] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\wave_jitter.nfx.
[23:37:54.596] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\wave_jitter.nfx\0000000000000000.nfxo.
[23:37:54.596] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\local_wave_jitter.fx, tech name: Distortion.
[23:37:54.596] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\local_wave_jitter.nfx.
[23:37:54.598] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\local_wave_jitter.nfx\0000000000000000.nfxo.
[23:37:54.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:54.598] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:37:54.599] M <SCRIPT> 2021-03-02 23:37:54,598 - MobileServer - - init.py -
INFO - game_init.init
[23:37:54.723] M [COCOSUI] Set render mode: 1921 1081 32 1 8
[23:37:54.725] [COCOSUI] [UniSDK]easyTaskDRPFProcess 9
[23:37:54.725] [COCOSUI] [UniSDK]httpPostRequest:header = X-PROXIMA-STORE: v2
[23:37:54.725] [COCOSUI] [UniSDK]httpPostRequest:header = X-PROXIMA-PROJECT: v1
[23:37:54.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[23:37:54.733] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\only1texture.nfx.
ERROR *****************************************************************************
[23:37:54.735] M [COCOSUI] [ERROR] Effect include file
shader\only1texture_mirror.ps is not found!
ERROR *****************************************************************************
[23:37:54.735] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture_mirror.ps
ERROR *****************************************************************************
[23:37:54.735] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(39:53): Load
shader source failed, file only1texture_mirror.ps may not exist
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] Effect include file shader\only1texture.ps is
not found!
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture.ps
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(51:46): Load
shader source failed, file only1texture.ps may not exist
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] [shader] Failed to compile nfx
shader\only1texture.nfx, Error Count 2
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] [shader] Effect file shader\only1texture.nfx
create error!
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] [shader] !!!!! failed to load effect !!!!!
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] [shader] Technique
shader/only1texture.fx::TShaderMirror is not found!
[23:37:54.736] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename: .
ERROR *****************************************************************************
[23:37:54.736] M [COCOSUI] [ERROR] [shader] super shader file is not found!
[23:37:54.737] M [COCOSUI] OnWindowResize - 1921, 1081
[23:37:54.737] M <SCRIPT> 2021-03-02 23:37:54,737 - MobileServer - - init.py -
INFO - game_init.start
[23:37:54.737] M <SCRIPT> 2021-03-02 23:37:54,737 - MobileServer - -
game_init.py - INFO - client mode: 1
[23:37:54.746] M [COCOSUI] [UniSDK][Warring] JF_PAY_LOG_URL =
https://applog.matrix.netease.com/client/sdk/pay_log, EB =
[23:37:54.747] M <SCRIPT> 2021-03-02 23:37:54,746 - MobileServer - -
mobilerpc.SimpleHttpClient2 - INFO - __init__: max_clients 10, max_buffer_size
10240
[23:37:54.764] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"time": 1614703074,
"step": "BeforeMgrs", "project": "h55", "source": "netease_p1", "type":
"ScriptInit", "account_id": "unknow", "old_accountid": "unknow", "server":
"unknow", "countrycode": "", "pc": 1, "client_id": "603e69e13f0f1e8220e56dfa",
"ts_ms": "1614703074764", "drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon
RX 5500 XT", "mac_addr": "", "udid": "A8-A1-59-26-E6-99", "transid": "", "nation":
-1, "network": "pc", "isp": null, "ip": "192.168.1.7", "ipv6": "", "os_name":
"windows", "os_ver": "1.0", "root_mark": false, "app_channel": "netease",
"app_ver": null, "engine_ver": 587477, "lang": "CHS", "pack_type": 0,
"device_height": 1081, "device_width": 1921}
[23:37:54.764] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[23:37:54.764] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[23:37:54.764] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[23:37:54.764] M [COCOSUI] [UniSDK]time 2021-03-02-23:37:54 +0700
[23:37:54.764] M [COCOSUI] [UniSDK]ip 192.168.1.7
[23:37:54.764] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[23:37:54.765] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[23:37:54.766] M [COCOSUI] [UniSDK]Windows version: 10.0
[23:37:54.766] M [COCOSUI] [UniSDK]drpf json
{"time":1614703074,"step":"BeforeMgrs","project":"h55","source":"netease_p1","type"
:"ScriptInit","account_id":"unknow","old_accountid":"unknow","server":"unknow","cou
ntrycode":"","pc":1,"client_id":"603e69e13f0f1e8220e56dfa","ts_ms":"1614703074764",
"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"device_model":"pc#pc#A#4#3593#Radeon RX 5500
XT","mac_addr":"","udid":"A8-A1-59-26-E6-99","transid":"","nation":-
1,"network":"pc","isp":null,"ip":"192.168.1.7","ipv6":"","os_name":"pc","os_ver":"1
.0","root_mark":false,"app_channel":"netease","app_ver":null,"engine_ver":587477,"l
ang":"CHS","pack_type":0,"device_height":1081,"device_width":1921,"sdk_ver":"2.7.0"
,"unisdk_deviceid":"F7CB5897EBCF6331D6E9F8BA9C9F0FAB","jf_gameid":"h55"}
[23:37:54.766] M [COCOSUI] [UniSDK]drpf url https://drpf-
h55.proxima.nie.netease.com/
[23:37:54.766] M [COCOSUI] [UniSDK]DRPF
url = https://drpf-h55.proxima.nie.netease.com/
body =
{"time":1614703074,"step":"BeforeMgrs","project":"h55","source":"netease_p1","type"
:"ScriptInit","account_id":"unknow","old_accountid":"unknow","server":"unknow","cou
ntrycode":"","pc":1,"client_id":"603e69e13f0f1e8220e56dfa","ts_ms":"1614703074764",
"drpf_headers":"{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-
PROJECT\" : \"v1\"}","emulator":0,"device_model":"pc#pc#A#4#3593#Radeon RX 5500
XT","mac_addr":"","udid":"A8-A1-59-26-E6-99","transid":"","nation":-
1,"network":"pc","isp":null,"ip":"192.168.1.7","ipv6":"","os_name":"pc","os_ver":"1
.0","root_mark":false,"app_channel":"netease","app_ver":null,"engine_ver":587477,"l
ang":"CHS","pack_type":0,"device_height":1081,"device_width":1921,"sdk_ver":"2.7.0"
,"unisdk_deviceid":"F7CB5897EBCF6331D6E9F8BA9C9F0FAB","jf_gameid":"h55"}
header = X-PROXIMA-STORE: v2
X-PROXIMA-PROJECT: v1
ERROR *****************************************************************************
[23:41:40.655] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:40.656] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[23:41:40.656] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
[23:41:40.677] M <SCRIPT> 2021-03-02 23:41:40,958 - MobileServer - -
crash_helper - INFO - WorldFancy init_scene
[23:41:40.677] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.741] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051240.nfxo.
[23:41:40.761] L [COCOSUI] create effect shader\common.fx:TShader *** time: 104.81
ms ***
[23:41:40.761] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[23:41:40.761] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.761] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[23:41:40.761] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:40.762] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.762] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.762] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.762] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.763] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.763] M <SCRIPT> 2021-03-02 23:41:41,044 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
[23:41:40.784] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\paperfly.gis.prs.
WARNING ***************************************************************************
[23:41:40.785] L [COCOSUI] [WARNING] animation pick_up in
chr\player\detective\paperfly.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[23:41:40.785] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[23:41:40.785] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[23:41:40.785] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[23:41:40.785] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:40.815] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.831] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000053241.nfxo.
[23:41:40.831] L [COCOSUI] create effect shader\common.fx:TShader *** time: 45.95
ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:40.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.831] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:41:40.856] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_4.dds format R8G8B8,
try to convert it to A8R8G8B8
[23:41:40.860] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[23:41:40.860] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[23:41:40.860] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:40.883] M <SCRIPT> 2021-03-02 23:41:41,164 - MobileServer - -
crash_helper - INFO - WorldMatchRoom init_scene
[23:41:40.883] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.885] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000053341.nfxo.
[23:41:40.885] L [COCOSUI] create effect shader\common.fx:TShader *** time: 25.02
ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:40.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.885] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.886] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.886] M <SCRIPT> 2021-03-02 23:41:41,167 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[23:41:40.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:40.912] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:40.912] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
[23:41:40.934] M <SCRIPT> 2021-03-02 23:41:41,215 - MobileServer - -
crash_helper - INFO - WorldMatchRoomMB init_scene
[23:41:40.934] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:41:40.940] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\0000000049402320.nfxo is out of date!
WARNING ***************************************************************************
[23:41:40.963] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(370:2): warning:
last line of file ends without a newline
[23:41:41.055] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
143.09 ms ***
[23:41:41.056] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:41.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.056] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:41.056] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:41.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.056] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.057] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.057] M <SCRIPT> 2021-03-02 23:41:41,338 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[23:41:41.077] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.077] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.077] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.077] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.077] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:41:41.078] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[23:41:41.079] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:41.079] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:41.079] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:41:41.081] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000494023a0.nfxo is out of date!
WARNING ***************************************************************************
[23:41:41.085] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(370:2): warning:
last line of file ends without a newline
[23:41:41.097] M <SCRIPT> 2021-03-02 23:41:41,378 - MobileServer - -
crash_helper - INFO - WorldMatchRoomBJ init_scene
[23:41:41.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.256] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
176.66 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:41.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.256] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.257] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.257] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.257] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.257] M <SCRIPT> 2021-03-02 23:41:41,538 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_blackjack/h55_blackjack.scn
[23:41:41.275] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[23:41:41.275] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[23:41:41.275] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.276] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005020.nfxo.
[23:41:41.276] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.276] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[23:41:41.276] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[23:41:41.277] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.277] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.277] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:41:41.342] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_2.dds format
R8G8B8, try to convert it to A8R8G8B8
[23:41:41.363] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:41.364] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
WARNING ***************************************************************************
[23:41:41.395] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\000000000a048c80.nfxo is out of date!
WARNING ***************************************************************************
[23:41:41.412] L [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(359:2):
warning: last line of file ends without a newline
[23:41:41.420] M <SCRIPT> 2021-03-02 23:41:41,701 - MobileServer - -
crash_helper - INFO - WorldArticle init_scene
[23:41:41.421] L [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 57.03 ms ***
[23:41:41.421] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:41.421] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[23:41:41.421] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:41.421] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.430] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_nomerge.nfx\000000000a05a880.nfxo.
[23:41:41.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.431] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.432] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:41.432] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[23:41:41.432] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:41.432] M <SCRIPT> 2021-03-02 23:41:41,713 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[23:41:41.434] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_nomerge.nfx\000000000a05a8c0.nfxo.
[23:41:41.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:41:41.460] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 2
[23:41:41.472] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_04.gis.prs.
WARNING ***************************************************************************
[23:41:41.485] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_04.gis have bones with non-uniform scales
will disable gpu skin.
[23:41:41.486] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[23:41:41.486] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[23:41:41.487] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005221.nfxo.
WARNING ***************************************************************************
[23:41:41.493] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[23:41:41.516] M <SCRIPT> 2021-03-02 23:41:41,797 - MobileServer - -
crash_helper - INFO - WorldDeduce init_scene
[23:41:41.516] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.516] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.516] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.516] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.517] M <SCRIPT> 2021-03-02 23:41:41,798 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_logicpath/h55_logicpath.scn
[23:41:41.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.539] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:41:41.540] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:41:41.540] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 3
ERROR *****************************************************************************
[23:41:41.569] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:41.570] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:41.571] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:41.601] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023d0500.nfxo is out of date!
[23:41:41.750] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 179.17 ms
***
[23:41:41.750] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:41.750] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:41.764] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302bf0500.nfxo is out of date!
[23:41:42.185] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 435.71 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:42.207] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\nvyao\nvyao.gis.prs.
ERROR *****************************************************************************
[23:41:42.225] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[23:41:42.225] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:42.225] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:42.271] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000302bf0d00.nfxo.
[23:41:42.272] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 46.74 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:42.275] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_09.gis.prs.
WARNING ***************************************************************************
[23:41:42.275] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_09.gis have bones with non-uniform scales
will disable gpu skin.
[23:41:42.313] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_08.gis.prs.
WARNING ***************************************************************************
[23:41:42.314] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_08.gis have bones with non-uniform scales
will disable gpu skin.
WARNING ***************************************************************************
[23:41:42.321] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
[23:41:42.328] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[23:41:42.328] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
ERROR *****************************************************************************
[23:41:42.332] L [COCOSUI] [ERROR] Effect include file shader\reflection.nfx.json
is not found!
[23:41:42.376] L [COCOSUI] create effect shader\reflection.fx:TShader *** time:
47.99 ms ***
[23:41:42.376] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[23:41:42.376] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
[23:41:42.435] L [COCOSUI] create effect shader\reflection.fx:TShader *** time:
58.66 ms ***
macro:
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
StaticMesh
[23:41:42.445] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:42.445] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:42.447] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202ff0500.nfxo is out of date!
[23:41:42.926] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 479.53 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:42.962] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[23:41:42.963] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\model_light.nfx.
[23:41:42.964] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\model_light.nfx\0000000000000298.nfxo.
[23:41:42.965] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[23:41:42.965] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\model_light.nfx.
[23:41:42.971] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:42.971] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:42.971] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:41:42.972] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000c9402320.nfxo is out of date!
WARNING ***************************************************************************
[23:41:42.977] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(370:2): warning:
last line of file ends without a newline
[23:41:43.090] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
119.56 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:43.092] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:43.092] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:43.092] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:41:43.094] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000c94023a0.nfxo is out of date!
WARNING ***************************************************************************
[23:41:43.099] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(370:2): warning:
last line of file ends without a newline
[23:41:43.311] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
218.91 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:43.339] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[23:41:43.339] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[23:41:43.374] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a001044.nfxo is out of date!
WARNING ***************************************************************************
[23:41:43.382] L [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(543:2): warning:
last line of file ends without a newline
[23:41:43.676] L [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 337.45
ms ***
[23:41:43.676] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[23:41:43.676] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
[23:41:43.678] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gis.prs.
[23:41:43.742] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[23:41:43.742] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
[23:41:43.757] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_low.nfx\000000001a041045.nfxo.
[23:41:43.758] L [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 16.26
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[23:41:43.776] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gis.prs.
[23:41:44.036] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gis.prs.
[23:41:44.041] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gis.prs.
[23:41:44.046] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gis.prs.
[23:41:44.115] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h27_quicksilver.fx, tech name: TShader.
[23:41:44.115] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h27_quicksilver.nfx.
[23:41:44.153] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h27_quicksilver.nfx\0000000000000840.nfxo.
[23:41:44.153] L [COCOSUI] create effect shader\h27_quicksilver.fx:TShader ***
time: 38.67 ms ***
[23:41:44.153] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h27_quicksilver.fx, tech name: TShader.
[23:41:44.153] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h27_quicksilver.nfx.
[23:41:44.154] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h27_quicksilver.nfx\0000000000000842.nfxo.
[23:41:44.222] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[23:41:44.222] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[23:41:44.280] L [COCOSUI] create effect common/shader/blendadd.fx:TShader ***
time: 58.41 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_EXP
#define SEPARATE_ALPHA_TEX FALSE
#define TEX_COUNT TEX_COUNT_1
#define VCOLOR_MODE VCOLOR_MODE_MUL
#define MUL_RATIO MUL_RATIO_4
#define HSV_CHANGE_HUE TRUE
StaticMesh
WARNING ***************************************************************************
[23:41:44.332] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
[23:41:44.341] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_fade.fx, tech name: TShader.
[23:41:44.341] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\light_fade.nfx.
[23:41:44.346] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\light_fade.nfx\00000000000000c0.nfxo.
[23:41:44.347] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_fade.fx, tech name: TShader.
[23:41:44.347] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\light_fade.nfx.
ERROR *****************************************************************************
[23:41:44.386] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:44.387] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gis.prs.
ERROR *****************************************************************************
[23:41:44.387] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:44.389] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:44.389] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:44.389] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:44.390] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202bf0500.nfxo is out of date!
[23:41:44.720] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 330.62 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:44.723] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gis.prs.
[23:41:44.724] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:44.724] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:44.725] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000202bf1d00.nfxo.
ERROR *****************************************************************************
[23:41:44.727] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:44.727] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gis.prs.
ERROR *****************************************************************************
[23:41:44.732] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[23:41:44.754] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:41:44.770] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[23:41:44.770] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
[23:41:44.770] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:44.770] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:44.770] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:44.811] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\0000000049482321.nfxo.
[23:41:44.811] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time: 41.22
ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:44.812] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:44.812] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:44.812] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:44.814] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\00000000494823a1.nfxo.
ERROR *****************************************************************************
[23:41:44.818] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[23:41:44.819] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:44.833] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[23:41:44.834] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:44.836] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[23:41:44.837] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:44.838] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[23:41:44.839] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:44.841] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:44.843] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gis.prs.
ERROR *****************************************************************************
[23:41:44.844] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
[23:41:44.851] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:44.851] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:44.853] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202bf0540.nfxo is out of date!
[23:41:45.151] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 299.80 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
ERROR *****************************************************************************
[23:41:45.152] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:45.153] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gis.prs.
ERROR *****************************************************************************
[23:41:45.153] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[23:41:45.204] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:41:45.221] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[23:41:45.249] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_glorywait\h55_glorywait_octopus.gis.prs.
WARNING ***************************************************************************
[23:41:45.264] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
[23:41:45.282] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[23:41:45.282] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[23:41:45.282] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:45.291] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051340.nfxo.
[23:41:45.292] L [COCOSUI] create effect shader\common.fx:TShader *** time: 10.15
ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
WARNING ***************************************************************************
[23:41:45.337] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:41:45.393] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_coa4wardrobe\h55_coa4wardrobe_content\lightmap\atlas_0.dds
format R8G8B8, try to convert it to A8R8G8B8
[23:41:45.432] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
fx\model\buzz.gis.prs.
ERROR *****************************************************************************
[23:41:45.493] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:45.504] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_coa4wardrobe\h55_coa4_curtain01.gis.prs.
[23:41:45.511] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[23:41:45.511] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[23:41:45.524] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a02120.nfxo.
[23:41:45.524] L [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
13.57 ms ***
[23:41:45.524] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[23:41:45.524] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[23:41:45.525] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[23:41:45.525] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[23:41:45.526] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a021a0.nfxo.
ERROR *****************************************************************************
[23:41:45.636] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[23:41:45.642] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_logicpath\h55_logicpath_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[23:41:45.668] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicpath_man01.gis.prs.
[23:41:45.728] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ui\shu\shu02.gis.prs.
WARNING ***************************************************************************
[23:41:45.730] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ui\shu\shu02.gim 4149.02 ms
ERROR *****************************************************************************
[23:41:45.731] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_631
[23:41:45.733] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 38 ok
[23:41:45.733] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 39 ok
[23:41:45.733] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 40 ok
[23:41:45.734] M [COCOSUI] Process App Event 3
[23:41:45.735] M <SCRIPT> 2021-03-02 23:41:46,015 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:41:45.736] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:45.736] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:45.798] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000302be0d00.nfxo.
[23:41:45.799] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 62.70 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:45.799] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:45.799] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:45.799] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:45.808] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\00000000494163a0.nfxo.
[23:41:45.808] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:45.808] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:45.847] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202fe0500.nfxo is out of date!
WARNING ***************************************************************************
[23:41:45.850] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_2.dds format R8G8B8,
try to convert it to A8R8G8B8
[23:41:46.118] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 309.60 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:46.118] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/point_light_shader_depth.nfx, tech name: TShader.
[23:41:46.119] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\point_light_shader_depth.nfx.
WARNING ***************************************************************************
[23:41:46.134] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:41:46.143] M [COCOSUI] [ERROR] Effect include file
shader\point_light_shader_depth.nfx.json is not found!
[23:41:46.160] M [COCOSUI] create effect
shader/point_light_shader_depth.nfx:TShader *** time: 41.77 ms ***
WARNING ***************************************************************************
[23:41:46.161] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 4
WARNING ***************************************************************************
[23:41:46.170] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 5
[23:41:46.176] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:46.176] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:46.178] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000202be1d00.nfxo.
[23:41:46.178] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:46.178] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:46.180] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000242bf0540.nfxo.
WARNING ***************************************************************************
[23:41:46.184] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 6
WARNING ***************************************************************************
[23:41:46.190] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 7
WARNING ***************************************************************************
[23:41:46.197] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 8
WARNING ***************************************************************************
[23:41:46.205] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 9
[23:41:46.211] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:46.211] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:46.221] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be0500.nfxo is out of date!
[23:41:46.514] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 302.58 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:46.515] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:46.515] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:46.515] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:46.523] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\0000000049416320.nfxo.
[23:41:46.523] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[23:41:46.523] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[23:41:46.525] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\0000000000002046.nfxo.
[23:41:46.525] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[23:41:46.525] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[23:41:46.527] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:46.527] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:46.527] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:46.529] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\00000000494963a1.nfxo.
[23:41:46.530] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[23:41:46.530] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[23:41:46.531] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a023a0.nfxo.
[23:41:46.552] M [COCOSUI] OnWindowResize - 1921, 1081
WARNING ***************************************************************************
[23:41:46.554] L [COCOSUI] [WARNING] Device do not support texture
scene\model\dm65_main\dm65_main_zhuzi001_d.dds format R8G8B8, try to convert it to
A8R8G8B8
[23:41:46.555] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_hidden001.gis.prs.
[23:41:46.556] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[23:41:46.556] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[23:41:46.558] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\0000000000002447.nfxo.
WARNING ***************************************************************************
[23:41:46.592] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_3.dds format R8G8B8,
try to convert it to A8R8G8B8
[23:41:46.597] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: <ModelNormalTech>, tech name: TNoShader.
[23:41:46.597] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
[23:41:46.610] L [COCOSUI] create effect <ModelNormalTech>:TNoShader *** time:
13.58 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define SEPARATE_ALPHA_TEX FALSE
StaticMesh
ERROR *****************************************************************************
[23:41:46.610] L [COCOSUI] [ERROR] gpu skin not supported by shader of
scene\model\dm65_main\dm65_scene_bookshelf_1.gim
[23:41:46.611] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_scene_bookshelf_1.gis.prs.
[23:41:46.632] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door003.gis.prs.
ERROR *****************************************************************************
[23:41:46.644] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:46.651] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\portrait.gis.prs.
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket shoudian is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[23:41:46.670] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[23:41:46.798] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:46.799] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\candlestick.gis.prs.
ERROR *****************************************************************************
[23:41:46.799] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[23:41:46.799] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[23:41:46.799] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[23:41:46.799] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[23:41:46.799] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[23:41:46.799] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[23:41:46.826] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:41:46.826] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
WARNING ***************************************************************************
[23:41:46.871] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1600104a009.nfxo is out of date!
[23:41:46.872] M <SCRIPT> 2021-03-02 23:41:42,340 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[23:41:46.901] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:41:47.299] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 473.01
ms ***
[23:41:47.299] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:41:47.299] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:41:47.299] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:47.348] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:41:47.348] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:41:47.348] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:41:47.367] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1600106a009.nfxo is out of date!
WARNING ***************************************************************************
[23:41:47.381] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:41:47.650] M <SCRIPT> 2021-03-02 23:41:43,118 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:41:47.883] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 535.25
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:47.941] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_paper003.gis.prs.
ERROR *****************************************************************************
[23:41:47.982] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:47.982] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\book.gis.prs.
ERROR *****************************************************************************
[23:41:47.983] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[23:41:47.983] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[23:41:47.983] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[23:41:47.992] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_birdcage001a.gis.prs.
WARNING ***************************************************************************
[23:41:48.027] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
[23:41:48.036] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_cellardoor001.gis.prs.
[23:41:48.038] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_blanket002.gis.prs.
[23:41:48.041] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door001.gis.prs.
[23:41:48.041] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:48.041] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[23:41:48.041] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.043] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_nomerge.nfx\000000000a05aa80.nfxo.
[23:41:48.044] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:48.044] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[23:41:48.044] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.045] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_nomerge.nfx\000000000a05aac0.nfxo.
ERROR *****************************************************************************
[23:41:48.057] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:48.057] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:48.057] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:41:48.073] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023f0500.nfxo is out of date!
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.125] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.126] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.128] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:48.128] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:48.308] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 250.93 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:48.310] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\mouse\mouse.gis.prs.
[23:41:48.312] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:48.312] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:48.314] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\00000002023f1d00.nfxo.
[23:41:48.315] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:48.315] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:48.317] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\00000002023f1d40.nfxo.
[23:41:48.357] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[23:41:48.357] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[23:41:48.362] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\00000000000026cf.nfxo.
[23:41:48.363] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:48.363] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:48.363] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.365] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\00000000c94163a0.nfxo.
[23:41:48.366] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:48.366] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[23:41:48.366] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.368] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_nomerge.nfx\000000000ac5a8c0.nfxo.
[23:41:48.369] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[23:41:48.369] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
[23:41:48.402] M [COCOSUI] create effect shader\reflection.fx:TShader *** time:
32.56 ms ***
macro:
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
StaticMesh
[23:41:48.403] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[23:41:48.403] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[23:41:48.403] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.423] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_nomerge.nfx\000000000ac5aac0.nfxo.
[23:41:48.423] M [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 20.40 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:41:48.424] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:48.424] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:48.425] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\00000002423f1d40.nfxo.
[23:41:48.427] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\mouse\mouse_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[23:41:48.428] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:41:48.428] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[23:41:48.428] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_fantasy/h55_fantasy_content\chunk_vis\0_0.vis
[23:41:48.429] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[23:41:48.429] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[23:41:48.429] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.430] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051242.nfxo.
[23:41:48.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[23:41:48.431] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
[23:41:48.433] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_low.nfx\000000001a081044.nfxo.
[23:41:48.433] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:48.433] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:48.436] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000202fe2500.nfxo.
[23:41:48.436] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:41:48.436] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:41:48.436] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.447] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\00000000494163a4.nfxo.
[23:41:48.448] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time: 11.38
ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[23:41:48.504] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:41:48.504] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[23:41:48.505] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:41:48.505] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[23:41:48.505] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:41:48.505] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[23:41:48.505] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:41:48.505] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_-1.vis
ERROR *****************************************************************************
[23:41:48.522] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:41:48.522] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\1_0.vis
[23:41:48.525] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[23:41:48.525] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve.nfx.
ERROR *****************************************************************************
[23:41:48.526] L [COCOSUI] [ERROR] Effect include file shader\dissolve.nfx.json is
not found!
[23:41:48.607] L [COCOSUI] create effect shader\dissolve.fx:TShader *** time: 81.44
ms ***
[23:41:48.607] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[23:41:48.607] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve.nfx.
[23:41:48.647] L [COCOSUI] create effect shader\dissolve.fx:TShader *** time: 40.42
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define SEPARATE_ALPHA_TEX FALSE
StaticMesh
[23:41:48.716] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicapth_dice.gis.prs.
WARNING ***************************************************************************
[23:41:48.717] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\h55_logicpath\h55_logicapth_dice.gim 142.01 ms
[23:41:48.717] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:41:48.717] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:41:48.717] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:41:48.724] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\0000c1600104a02b.nfxo.
[23:41:48.740] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicapth_dice_02.gis.prs.
WARNING ***************************************************************************
[23:41:48.741] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\h55_logicpath\h55_logicapth_dice_02.gim 10.89 ms
[23:41:48.772] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\simple_water.fx, tech name: TShader.
[23:41:48.772] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\simple_water.nfx.
[23:41:48.781] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\simple_water.nfx\0000000000000000.nfxo.
[23:41:48.801] L [COCOSUI] create effect shader\simple_water.fx:TShader *** time:
28.74 ms ***
[23:41:48.801] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\simple_water.fx, tech name: TShader.
[23:41:48.801] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\simple_water.nfx.
ERROR *****************************************************************************
[23:41:48.929] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_741
ERROR *****************************************************************************
[23:41:48.944] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_719
ERROR *****************************************************************************
[23:41:48.944] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_660
ERROR *****************************************************************************
[23:41:48.944] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_659
ERROR *****************************************************************************
[23:41:48.953] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_710
ERROR *****************************************************************************
[23:41:48.963] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_655
ERROR *****************************************************************************
[23:41:48.963] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_658
ERROR *****************************************************************************
[23:41:48.973] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_686
ERROR *****************************************************************************
[23:41:48.973] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 0_0, object name node_51
ERROR *****************************************************************************
[23:41:48.982] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_704
ERROR *****************************************************************************
[23:41:48.984] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_647
ERROR *****************************************************************************
[23:41:48.984] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_736
ERROR *****************************************************************************
[23:41:48.985] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_735
ERROR *****************************************************************************
[23:41:48.986] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_700
ERROR *****************************************************************************
[23:41:48.987] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_641
ERROR *****************************************************************************
[23:41:48.992] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_640
ERROR *****************************************************************************
[23:41:49.001] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_721
ERROR *****************************************************************************
[23:41:49.002] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_653
ERROR *****************************************************************************
[23:41:49.005] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_687
ERROR *****************************************************************************
[23:41:49.006] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_688
ERROR *****************************************************************************
[23:41:49.014] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_692
ERROR *****************************************************************************
[23:41:49.014] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_691
ERROR *****************************************************************************
[23:41:49.015] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_740
ERROR *****************************************************************************
[23:41:49.036] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_702
ERROR *****************************************************************************
[23:41:49.037] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_651
ERROR *****************************************************************************
[23:41:49.038] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_685
ERROR *****************************************************************************
[23:41:49.038] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_731
ERROR *****************************************************************************
[23:41:49.039] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_678
ERROR *****************************************************************************
[23:41:49.040] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_681
ERROR *****************************************************************************
[23:41:49.041] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_652
ERROR *****************************************************************************
[23:41:49.042] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_654
ERROR *****************************************************************************
[23:41:49.133] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:41:49.206] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\detective.gis.prs.
WARNING ***************************************************************************
[23:41:49.240] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\detective\detective.gim 129.83 ms
[23:41:49.240] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:49.240] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:49.257] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000302bf1d00.nfxo.
[23:41:49.258] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 17.73 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:49.260] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:49.260] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:49.271] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000302be1d00.nfxo.
[23:41:49.272] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 12.04 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
ERROR *****************************************************************************
[23:41:49.272] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_811
[23:41:49.288] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\sit_down_xinyi.gis.prs, anim name
sit_down_xinyi.
[23:41:49.294] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[23:41:49.294] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:49.294] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:49.321] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000342bf1d00.nfxo.
[23:41:49.322] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 27.53 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:41:49.322] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:49.322] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:49.324] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000242bf1d00.nfxo.
WARNING ***************************************************************************
[23:41:49.546] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\dm65_main\h55_main_cup07.gim 97.57 ms
[23:41:49.586] M <SCRIPT> 2021-03-02 23:41:45,055 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:41:49.919] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:49.919] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:49.922] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000342be1d00.nfxo.
[23:41:49.922] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:41:49.923] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:41:49.924] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000242be1d00.nfxo.
ERROR *****************************************************************************
[23:41:49.927] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[23:41:49.928] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_2.vis
ERROR *****************************************************************************
[23:41:49.928] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
[23:41:49.937] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
[23:41:49.937] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\shadow.nfx.
[23:41:49.989] M [COCOSUI] create effect shader/shadow.nfx:TShader *** time: 51.63
ms ***
macro:
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
GPUSkinnedMesh
[23:41:51.186] M [COCOSUI] "ui/dm65ui/res/system/team_0.png" rc=96 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha: None) => 0 KB
"ui/dm65ui/res/patch_20_03_24/system/hall_0.png" rc=38 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/common_0.png" rc=1028 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=31 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_6_18/system/hall_0.png" rc=9 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1128 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_19_1_15/common_0.png" rc=9 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/chat_0.png" rc=70 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/hall_0.png" rc=220 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/chat_1.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=124 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_19_6_04/system/hall_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=22 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_19_12_24/system/hall_0.png" rc=49 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_4_16/system/hall_0.png" rc=10 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=273 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/custom_0.png" rc=33 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_7_16/system/hall_home_0.png" rc=23 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_2_19/system/custom_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=18 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"ui/dm65ui/res/patch_20_07_28/system/hall_0.png" rc=5 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/system/hall_ei_0.png" rc=128 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/system/rank_team_status_0.png" rc=88 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_19_12_03/system/hall_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_07_21/system/hall_0.png" rc=12 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=6 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=105 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_19_3_26/system/hall_ei_0.png" rc=7 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/system/examine_0.png" rc=12 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/patch_20_04_14/system/chat_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_2_19/system/chat_0.png" rc=11 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_03_24/system/chat_0.png" rc=3 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_20_04_21/system/chat_0.png" rc=5 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=38 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=29 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_12_11/system/hall_ei_0.png" rc=46 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/hall_ei/ani_deduction_hint_0.png" rc=15 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_09_22/system/hall_0.png" rc=7 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_20_04_21/system/hall_ei_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
TextureCache dumpDebugInfo: 46 textures, for 181328 KB (177.08 MB)
ERROR *****************************************************************************
[23:41:51.906] M [COCOSUI] [ERROR] Effect include file
splendor\kongjun\dissolve.spx.json is not found!
WARNING ***************************************************************************
[23:41:51.942] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:41:51.977] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[23:41:52.957] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:41:54.574] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_walk_2.gis.prs, anim name hall_walk_2.
[23:41:54.989] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=activity_intro
[23:41:55.400] M [COCOSUI] oneByOneListeners swallow_node=btn_shop
parent=p_entrance
[23:41:55.609] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[23:41:55.609] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[23:41:55.647] L [COCOSUI] create effect common/shader/blendadd.fx:TShader ***
time: 37.82 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_EXP
#define SEPARATE_ALPHA_TEX FALSE
#define TEX_COUNT TEX_COUNT_1
#define VCOLOR_MODE VCOLOR_MODE_MUL
#define MUL_RATIO MUL_RATIO_2
#define HSV_CHANGE_HUE TRUE
StaticMesh
WARNING ***************************************************************************
[23:41:56.614] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
WARNING ***************************************************************************
[23:41:56.614] M [COCOSUI] [WARNING] Invalid audio.event which has been released
already
[23:41:57.720] M [COCOSUI] oneByOneListeners swallow_node=tab_4 parent=n_frame
[23:41:58.385] M [COCOSUI] oneByOneListeners swallow_node=tab_3 parent=n_frame
[23:41:58.823] M [COCOSUI] oneByOneListeners swallow_node=tab_4 parent=n_frame
[23:41:59.240] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:41:59.240] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_item
[23:41:59.240] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.276] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:41:59.277] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:41:59.740] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:41:59.740] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:00.422] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:00.422] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:01.407] M [COCOSUI] oneByOneListeners swallow_node=btn_cancel parent=choice
[23:42:01.688] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:01.688] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:01.738] M <SCRIPT> 2021-03-02 23:41:57,207 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:42:03.028] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:03.028] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:03.404] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:03.404] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:04.025] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:04.025] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:04.471] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:04.471] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:05.162] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:05.505] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:05.505] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:06.070] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[23:42:06.070] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_skin
[23:42:06.178] M <SCRIPT> 2021-03-02 23:42:01,646 - MobileServer - -
crash_helper - INFO - WorldCityHall leave
[23:42:06.181] M <SCRIPT> 2021-03-02 23:42:01,649 - MobileServer - -
crash_helper - INFO - WorldArticle show
WARNING ***************************************************************************
[23:42:06.210] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:42:07.145] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:42:07.203] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:07.245] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll.gis.prs.
WARNING ***************************************************************************
[23:42:07.500] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:42:07.573] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[23:42:07.573] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[23:42:07.573] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:07.594] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap.nfx\00000000494023a4.nfxo.
[23:42:07.594] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time: 21.61
ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[23:42:07.651] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[23:42:07.654] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_weapon_sickle.gim 9.15 ms
[23:42:07.662] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\idle.gis.prs, anim name idle.
[23:42:07.663] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/refraction_disturbance.fx, tech name: TShader.
[23:42:07.663] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\refraction_disturbance.nfx.
[23:42:07.712] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\refraction_disturbance.nfx\0000000000000000.nfxo.
[23:42:07.712] M [COCOSUI] create effect shader/refraction_disturbance.fx:TShader
*** time: 49.37 ms ***
[23:42:08.464] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:08.899] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:08.952] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\idle_special.gis.prs, anim
name idle_special.
[23:42:10.422] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
WARNING ***************************************************************************
[23:42:10.662] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:42:10.665] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:42:10.666] M <SCRIPT> 2021-03-02 23:42:06,134 - MobileServer - -
crash_helper - INFO - WorldArticle leave
[23:42:10.668] M <SCRIPT> 2021-03-02 23:42:06,137 - MobileServer - -
crash_helper - INFO - WorldCityHall show
WARNING ***************************************************************************
[23:42:10.670] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[23:42:10.796] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:42:11.313] M <SCRIPT> 2021-03-02 23:42:06,782 - MobileServer - -
crash_helper - INFO - WorldCityHall show
[23:42:12.030] M [COCOSUI] oneByOneListeners swallow_node=btn_friend
parent=p_entrance
[23:42:14.707] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[23:42:15.739] M [COCOSUI] oneByOneListeners swallow_node=btn_clan
parent=p_entrance
[23:42:17.041] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[23:42:17.149] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:42:17.770] M [COCOSUI] oneByOneListeners swallow_node=btn_association
parent=p_entrance
[23:42:18.894] M [COCOSUI] oneByOneListeners swallow_node=btn_note parent=p_note
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:19.405] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:20.538] M <SCRIPT> 2021-03-02 23:42:16,006 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.719] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.720] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:21.720] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:21.943] M [COCOSUI] oneByOneListeners swallow_node=tab_hunter_r
parent=p_note
[23:42:22.480] M <SCRIPT> 2021-03-02 23:42:17,948 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:42:26.311] M [COCOSUI] oneByOneListeners swallow_node=btn_char_face parent=char
[23:42:26.863] M [COCOSUI] oneByOneListeners swallow_node=btn_char_face parent=char
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.410] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.411] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.411] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.411] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:42:27.411] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:42:27.453] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:42:27.465] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:42:27.479] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:42:27.479] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[23:42:27.552] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:27.570] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:27.570] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:27.570] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:42:27.582] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1600104a009.nfxo is out of date!
WARNING ***************************************************************************
[23:42:27.596] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:42:27.629] M [COCOSUI] oneByOneListeners swallow_node=btn_photo parent=photo
[23:42:27.733] M [COCOSUI] [INFO] scene context release!
[23:42:27.737] M <SCRIPT> 2021-03-02 23:42:23,206 - MobileServer - -
crash_helper - INFO - WorldCityHall leave
[23:42:27.740] M <SCRIPT> 2021-03-02 23:42:23,209 - MobileServer - -
crash_helper - INFO - WorldArticle show
WARNING ***************************************************************************
[23:42:27.744] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:42:28.073] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 503.21
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
WARNING ***************************************************************************
[23:42:28.144] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
[23:42:28.157] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
[23:42:28.191] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:28.191] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:28.191] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:28.211] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4000c1600104a02b.nfxo.
[23:42:28.212] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 20.85
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[23:42:28.238] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:28.239] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:28.239] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:28.239] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:42:28.240] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1600104a008.nfxo is out of date!
WARNING ***************************************************************************
[23:42:28.254] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:42:28.606] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 366.82
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
WARNING ***************************************************************************
[23:42:28.608] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\lizard\lizard_weapon_2.gim 371.53 ms
[23:42:28.609] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:28.609] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:28.609] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:28.620] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4000c1600104a02a.nfxo.
[23:42:28.621] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 11.77
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:28.651] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:42:28.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:28.652] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:28.652] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:28.678] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4000c1610104a42b.nfxo.
[23:42:28.679] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 27.04
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:28.679] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:28.679] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:28.679] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:28.690] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4000c1610104a42a.nfxo.
[23:42:28.691] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 11.51
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:29.120] M [COCOSUI] oneByOneListeners swallow_node=btn parent=skin
WARNING ***************************************************************************
[23:42:29.320] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:42:30.217] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:32.969] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:34.641] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:35.140] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:35.637] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:36.047] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:39.305] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
ERROR *****************************************************************************
[23:42:40.141] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:40.166] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[23:42:40.166] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_crystal.nfx.
WARNING ***************************************************************************
[23:42:40.203] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_crystal.nfx\000011110880e804.nfxo is out of date!
WARNING ***************************************************************************
[23:42:40.238] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_crystal.nfx(664:2):
warning: last line of file ends without a newline
[23:42:40.689] L [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 522.84 ms ***
[23:42:40.689] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[23:42:40.689] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_crystal.nfx.
ERROR *****************************************************************************
[23:42:40.689] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:40.711] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:40.711] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:40.711] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:42:40.717] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0004c1600104a009.nfxo is out of date!
WARNING ***************************************************************************
[23:42:40.731] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:42:41.138] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 427.31
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:41.163] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
[23:42:41.213] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[23:42:41.213] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_crystal.nfx.
ERROR *****************************************************************************
[23:42:41.213] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:41.245] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr\pbr_crystal.nfx\000011110880e815.nfxo.
[23:42:41.245] L [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 32.39 ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define DIFFUSE_IBL FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_RIM_LIGHT FALSE
StaticMesh
[23:42:41.245] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:41.245] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:41.246] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:41.249] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\0004c1600104a02b.nfxo.
[23:42:41.273] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:41.273] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:41.273] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
ERROR *****************************************************************************
[23:42:41.298] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:41.317] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\0000c1610104a42b.nfxo.
[23:42:41.319] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 45.57
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:41.319] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_crystal.fx, tech name: TShader.
[23:42:41.319] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_crystal.nfx.
ERROR *****************************************************************************
[23:42:41.319] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:41.334] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr\pbr_crystal.nfx\000011110890e915.nfxo.
[23:42:41.335] M [COCOSUI] create effect shader\pbr\pbr_crystal.fx:TShader ***
time: 16.26 ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define DIFFUSE_IBL FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_RIM_LIGHT FALSE
StaticMesh
[23:42:41.335] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:41.335] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:41.335] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:41.349] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\0004c1610104a42b.nfxo.
[23:42:41.350] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 14.44
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:41.371] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_appear_cry_lizard.gis.prs, anim name
show_appear_cry_lizard.
[23:42:41.444] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[23:42:41.444] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[23:42:41.473] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model.nfx\0000000000000100.nfxo.
[23:42:41.473] L [COCOSUI] create effect shader\turbulence_model.fx:TShader ***
time: 29.26 ms ***
[23:42:41.473] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[23:42:41.473] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[23:42:41.492] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\character_emphasize.fx, tech name: TShader.
[23:42:41.492] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\character_emphasize.nfx.
[23:42:41.530] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\character_emphasize.nfx\0000000000000500.nfxo.
[23:42:41.530] L [COCOSUI] create effect shader\character_emphasize.fx:TShader ***
time: 38.11 ms ***
[23:42:41.530] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\character_emphasize.fx, tech name: TShader.
[23:42:41.530] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\character_emphasize.nfx.
[23:42:41.640] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[23:42:41.640] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve_h27.nfx.
WARNING ***************************************************************************
[23:42:41.669] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\dissolve_h27.nfx\0000000000000000.nfxo is out of date!
[23:42:41.704] L [COCOSUI] create effect shader\dissolve_h27.fx:TShader *** time:
63.41 ms ***
[23:42:41.704] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[23:42:41.704] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve_h27.nfx.
[23:42:41.724] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\dissolve_h27.nfx\0000000000000c00.nfxo.
[23:42:41.725] L [COCOSUI] create effect shader\dissolve_h27.fx:TShader *** time:
20.83 ms ***
macro:
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define DISSOLVE_ENABLE FALSE
#define RIMLIGHT_ENABLE FALSE
#define EMISSIVE_ANIMATION_ENABLE TRUE
#define SEC_EMISSIVE_ENABLE TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
StaticMesh
[23:42:45.781] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_cry_lizard.gis.prs, anim name
show_idle_cry_lizard.
[23:42:46.440] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:47.286] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:47.475] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_special_cry_lizard.gis.prs, anim name
show_idle_special_cry_lizard.
ERROR *****************************************************************************
[23:42:47.536] L [COCOSUI] [ERROR] gpu skin not supported by shader of
chr\boss\lizard\separate_dir\lizard_e_crystal\bee.gim
[23:42:47.536] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\separate_dir\lizard_e_crystal\bee.gis.prs.
ERROR *****************************************************************************
[23:42:47.537] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bone060,
but no bone named bone060 exist!
ERROR *****************************************************************************
[23:42:47.537] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
[23:42:47.614] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
[23:42:48.096] M <SCRIPT> 2021-03-02 23:42:48,556 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[23:42:48.220] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:48.221] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:48.221] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:48.221] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:42:48.234] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1600104a009.nfxo is out of date!
WARNING ***************************************************************************
[23:42:48.246] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:42:48.718] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 497.69
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:48.771] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
[23:42:48.814] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:48.814] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:48.815] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:42:48.843] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4004c1600104a02b.nfxo.
[23:42:48.844] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 29.60
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:48.862] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:42:48.862] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:42:48.862] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
ERROR *****************************************************************************
[23:42:48.899] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:48.915] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4004c1610104a42b.nfxo.
[23:42:48.916] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 54.49
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:42:48.940] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_appear_gudi_lizard.gis.prs, anim name
show_appear_gudi_lizard.
[23:42:48.946] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[23:42:48.946] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[23:42:48.968] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model.nfx\0000000000000520.nfxo.
[23:42:48.969] L [COCOSUI] create effect shader\turbulence_model.fx:TShader ***
time: 22.57 ms ***
macro:
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SPECULAR_ENABLE TRUE
#define USE_PIXEL_FOG FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define VIEW_DEPTH_BIAS FALSE
#define USE_FOG FALSE
StaticMesh
[23:42:49.001] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[23:42:49.001] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[23:42:49.001] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model.nfx\0000000000000500.nfxo.
[23:42:50.216] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
ERROR *****************************************************************************
[23:42:51.860] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:51.894] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:42:51.925] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[23:42:51.928] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\lizard\lizard_weapon_2.gim 5.08 ms
[23:42:51.930] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:42:52.885] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
WARNING ***************************************************************************
[23:42:52.956] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:42:52.961] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:52.975] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:42:53.007] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:42:53.010] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:42:53.451] M <SCRIPT> 2021-03-02 23:42:53,912 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:42:55.607] M <SCRIPT> 2021-03-02 23:42:56,068 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:42:57.034] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=skin_character
[23:42:58.061] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.523] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: G
[23:42:58.524] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[23:42:59.978] M <SCRIPT> 2021-03-02 23:43:00,439 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:00.157] M [COCOSUI] oneByOneListeners swallow_node=btn parent=skin
WARNING ***************************************************************************
[23:43:00.309] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:43:00.822] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
ERROR *****************************************************************************
[23:43:01.433] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:01.452] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:01.483] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:01.498] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_appear_gudi_lizard.gis.prs, anim name
show_appear_gudi_lizard.
[23:43:01.756] M <SCRIPT> 2021-03-02 23:43:02,217 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:01.908] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
ERROR *****************************************************************************
[23:43:02.501] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:02.514] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:02.547] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:02.550] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:43:02.648] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
ERROR *****************************************************************************
[23:43:03.039] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:03.051] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:03.087] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:03.091] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:43:03.536] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
WARNING ***************************************************************************
[23:43:03.606] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:03.610] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:03.622] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:03.656] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:03.659] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:43:03.809] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:43:03.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.955] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.957] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.957] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.957] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:03.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:43:03.967] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:03.990] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:43:03.990] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
[23:43:04.035] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\load.gis.prs, anim name load.
WARNING ***************************************************************************
[23:43:04.429] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:43:04.433] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:43:04.433] M <SCRIPT> 2021-03-02 23:43:04,893 - MobileServer - -
crash_helper - INFO - WorldArticle leave
[23:43:04.436] M <SCRIPT> 2021-03-02 23:43:04,896 - MobileServer - -
crash_helper - INFO - WorldCityHall show
WARNING ***************************************************************************
[23:43:04.438] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[23:43:04.447] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[23:43:05.757] M [COCOSUI] oneByOneListeners swallow_node=btn_photo parent=photo
[23:43:05.829] M [COCOSUI] [INFO] scene context release!
[23:43:05.834] M <SCRIPT> 2021-03-02 23:43:06,294 - MobileServer - -
crash_helper - INFO - WorldCityHall leave
[23:43:05.837] M <SCRIPT> 2021-03-02 23:43:06,297 - MobileServer - -
crash_helper - INFO - WorldArticle show
WARNING ***************************************************************************
[23:43:05.838] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:43:05.878] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:05.883] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:05.901] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:05.930] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:05.934] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:43:06.442] M [COCOSUI] oneByOneListeners swallow_node=btn parent=skin
WARNING ***************************************************************************
[23:43:06.560] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:43:07.125] M [COCOSUI] oneByOneListeners swallow_node=list_item_skin
parent=empty_item_common
ERROR *****************************************************************************
[23:43:07.620] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:07.646] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:07.687] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:07.702] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_appear_cry_lizard.gis.prs, anim name
show_appear_cry_lizard.
[23:43:10.499] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
WARNING ***************************************************************************
[23:43:10.643] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:10.647] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:10.664] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\lizard\lizard.gis.prs.
ERROR *****************************************************************************
[23:43:10.706] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:10.709] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\show_idle_lizard_hx.gis.prs, anim name
show_idle_lizard_hx.
[23:43:11.035] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:43:11.194] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.194] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.195] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:11.197] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:43:11.205] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:11.230] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:43:11.231] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
[23:43:11.245] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\lizard\lizard_gis\load.gis.prs, anim name load.
WARNING ***************************************************************************
[23:43:11.663] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[23:43:11.666] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[23:43:11.666] M <SCRIPT> 2021-03-02 23:43:12,127 - MobileServer - -
crash_helper - INFO - WorldArticle leave
[23:43:11.669] M <SCRIPT> 2021-03-02 23:43:12,129 - MobileServer - -
crash_helper - INFO - WorldCityHall show
WARNING ***************************************************************************
[23:43:11.671] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[23:43:12.497] M [COCOSUI] oneByOneListeners swallow_node=tab_hunter_l
parent=p_note
[23:43:12.569] M [COCOSUI] [INFO] scene context release!
[23:43:17.327] M [COCOSUI] oneByOneListeners swallow_node=btn_char_face parent=char
[23:43:17.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.587] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.588] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:17.589] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:43:17.596] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:17.623] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:43:17.623] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
[23:43:17.692] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:43:17.692] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:43:17.692] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[23:43:17.712] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7600104a009.nfxo is out of date!
WARNING ***************************************************************************
[23:43:17.725] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1031:2): warning:
last line of file ends without a newline
[23:43:18.232] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 539.72
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:43:18.352] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex_alpha.fx, tech name: TShader.
[23:43:18.352] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex_alpha.nfx.
[23:43:18.390] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex_alpha.nfx\480028b00084a008.nfxo.
[23:43:18.391] L [COCOSUI] create effect shader\pbr_ex_alpha.fx:TShader *** time:
39.11 ms ***
[23:43:18.392] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex_alpha.fx, tech name: TShader.
[23:43:18.392] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex_alpha.nfx.
[23:43:18.394] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex_alpha.nfx\4a0028b00084a008.nfxo.
[23:43:18.395] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\sculptor\sculptor.gis.prs.
[23:43:18.398] M [COCOSUI] oneByOneListeners swallow_node=tab_hunter_l
parent=p_note
[23:43:18.422] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[23:43:18.422] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[23:43:18.422] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[23:43:18.463] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr_ex.nfx\4000c7600104a02b.nfxo.
[23:43:18.463] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 41.81
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[23:43:18.464] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex_alpha.fx, tech name: TShader.
[23:43:18.464] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex_alpha.nfx.
WARNING ***************************************************************************
[23:43:18.464] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex_alpha.nfx\4a0028b00084a02a.nfxo is not found!
[23:43:18.468] M [COCOSUI] [INFO] scene context release!
WARNING ***************************************************************************
[23:43:18.487] L [COCOSUI] [WARNING] [shader] shader\pbr_ex_alpha.nfx(924:2):
warning: last line of file ends without a newline
[23:43:19.062] L [COCOSUI] create effect shader\pbr_ex_alpha.fx:TShader *** time:
598.33 ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define DIFFUSE_IBL FALSE
#define USE_ALPHA_TEST FALSE
StaticMesh
[23:43:19.396] M [COCOSUI] oneByOneListeners swallow_node=note_bg_l parent=p_note
[23:43:19.883] M [COCOSUI] oneByOneListeners swallow_node=btn_char_face parent=char
[23:43:20.083] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.083] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.083] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.083] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.084] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:20.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[23:43:20.094] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[23:43:20.102] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[23:43:20.102] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[23:43:20.167] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:20.215] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll.gis.prs.
ERROR *****************************************************************************
[23:43:20.292] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:20.326] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\load.gis.prs, anim name load.
ERROR *****************************************************************************
[23:43:20.341] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[23:43:20.341] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:43:20.341] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:43:20.358] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000306bf0500.nfxo is out of date!
[23:43:20.643] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 301.31 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
WARNING ***************************************************************************
[23:43:20.652] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_butcher_ll\happy_butcher_weapon_02.gim 313.84 ms
[23:43:20.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:43:20.652] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:43:20.670] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000306bf1d00.nfxo.
[23:43:20.671] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 18.73 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:43:20.671] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:43:20.671] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[23:43:20.681] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\pbr.nfx\0000000306be1d00.nfxo.
[23:43:20.682] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 11.11 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:43:20.682] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[23:43:20.682] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[23:43:20.683] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302be0500.nfxo is out of date!
[23:43:20.944] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 261.85 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
StaticMesh
[23:43:20.960] M [COCOSUI] oneByOneListeners swallow_node=btn_close parent=p_close
[23:43:21.475] M [COCOSUI] [INFO] scene context release!
[23:43:21.480] M [COCOSUI] [INFO] scene context release!
[23:43:21.901] M <SCRIPT> 2021-03-02 23:43:22,360 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:22.036] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[23:43:22.036] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[23:43:22.036] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=hall_ei_start_game
[23:43:22.036] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=hall_ei_start_game
[23:43:23.973] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
[23:43:24.151] M <SCRIPT> 2021-03-02 23:43:24,611 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:25.060] M [COCOSUI] oneByOneListeners swallow_node=btn_ei
parent=n_hee_ranking
[23:43:26.210] M <SCRIPT> 2021-03-02 23:43:26,670 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:28.391] M <SCRIPT> 2021-03-02 23:43:28,851 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:28.676] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_tab
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:28.764] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[23:43:29.088] M [COCOSUI] oneByOneListeners swallow_node=tab_1 parent=p_tab
[23:43:30.015] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:43:30.125] M [COCOSUI] [INFO] scene context release!
[23:43:30.305] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[23:43:30.462] M <SCRIPT> 2021-03-02 23:43:30,922 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:31.060] M [COCOSUI] oneByOneListeners swallow_node=btn_setting
parent=p_entrance
[23:43:31.770] M [COCOSUI] oneByOneListeners swallow_node=btn_sign_out
parent=p_frame
[23:43:32.047] M <SCRIPT> 2021-03-02 23:43:32,507 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[23:43:32.062] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm parent=choice