Gamer Motivation Model Reference
Gamer Motivation Model Reference
Our motivation model (next slide) Over 400,000 gamers worldwide Our data links game titles/franchises
was developed via established have participated in our Gamer with demographic and motivation
psychometric techniques, such as Motivation Profile, providing data variables, allowing us to analyze the
factor analysis—a statistical on their motivations, demographics, motivations of game audiences to
method that identifies how variables and their favorite games. produce data-driven insights.
cluster together.
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Action Social Mastery Achievement Immersion Creativity
“Boom!” “Let’s Play Together” “Let Me Think” “I Want More” “Once Upon a Time” “What If?”
3
Action Social Mastery Achievement Immersion Creativity
“Boom!” “Let’s Play” “Let Me Think” “I Want More” “Once Upon a Time” “What If?”
Action-Social is about immediacy and Mastery-Achievement is about cool- Immersion-Creativity is about play in the
adrenaline rushes. Gamers who score high headed, long-term gaming. It seeks out broadest sense of the world. It seeks out
on these motivations want to be excited, gradual and cumulative mechanics, expansive and expressive play styles. It is
whether by the game itself or by watching cities/farms grow over time. curious and always testing the boundaries
interacting with other players. of the game.
An apt adjective for this cluster might be
An apt adjective for this cluster might be “TALL”. An apt adjective for this cluster might be
“BRIGHT”. “WIDE”.
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The motivation factors in our model are spectrums. In
the same way that Introverts don’t have “less
personality” than Extraverts, scoring low on a
motivation doesn’t necessarily mean these gamers
don’t have equally strong preferences
The following charts provide additional details on each
motivation:
• What does scoring low on each motivation mean?
• What are the anchors on both ends of each
motivation spectrum?
• What are examples of games that have high and
low scores for each motivation?
Low High
Games Game
Preferences
Examples Motivation Examples
Preferences
Independence Teamwork
Lego Harry Potter, Destiny, Battlefield,
Single-player.
Hatoful Boyfriend, Community Final Fantasy XIV,
Grouping up. Chatting.
Soloable quests. Shared Experience Social interaction.
Farm Heroes Saga Rainbow Six Siege,
Be in full control. Collaboration.
Calm Thrilling
Civilization, Myst, CS:GO,
Turn-based. Can be paused.
Master of Orion II, Excitement Call of Duty,
Fast-paced. Action-based.
Relaxed. Predictable. Novelty Surprising.
Europa Universalis Super Smash Bros. Melee
Low visual stimulation. Adrenaline rush.
Enduring Chaotic
Professor Layton, Myst, Halo,
Idyllic. Serene. Evergreen.
Animal Crossing, Destruction Call of Duty, Destiny 2,
Guns. Explosions. Mayhem.
No weapons/gore. Entropy Carnage. Gore.
Harvest Moon Battlefield
Typically G/PG content. Destructible environments.
Low High
Games Game
Preferences
Examples Motivation Examples
Preferences
Self-Driven Task-Oriented
RimWorld, Victoria II, Dragon Nest, Aura Kingdom,
Decide what to do myself.
Kerbal Space Program, Completion Lego Dimensions,
Complete tasks/quests.
Sandbox/open gameplay. Source of Goals Collect stars/trophies and
Cities: Skylines Final Fantasy
Self-directed goals. collectibles.
Spontaneous Contemplative
The Sims, StarCraft II, Crusader Kings II,
Reactive gameplay.
Disney Emoji Blitz, Strategy Europa Universalis IV,
Think. Plan. Complex decisions.
Low cognitive load. Decision Complexity Long-term strategies.
Mario Kart Wii, Covet Fashion Stellaris, Eve Online
Short time horizons. Consider consequences.
Practical Curious
FIFA, The Elder Scrolls, Riven,
Fully-exposed rulesets.
Call of Duty, Discovery Fallout,
Explore world. Find hidden
Minimal unknown variables and The Unknowns secrets/treasures. Experiment
Mahjong, Scrabble Legend of Zelda
possible interactions. with objects. Tinker.
Curated Customizable
Fixed, but often highly stylized
Braid, Spelunky, Design Guild Wars 2, The Sims,
Express individuality.
Super Meat Boy, Expressing The Elder Scrolls Online,
avatar. None or few Customize avatar/house.
Super Mario Galaxy 2 Individuality Animal Crossing
customization opportunities. Lots of skins/accessories.