Bricks Tutorial
Bricks Tutorial
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You can also work with the colors of the bricks if you wish. I
changed the color of the black brick to
R: .05
G: .05
B: .05
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You can find a .blend file and full-size example render at the following page of
my website:
http://www.chamberlinproductions.org/photorealbricks.html
Some final notes: if you render a close-up of your Legos in high resolution, you’ll
see that there are a few flaws; but without more advanced Blender techniques, these
flaws can’t be helped.
First, at (very) close range you will notice the polygonal look of the studs. This
can only be satisfactorily fixed with some good mesh work. Also, if you render the
underside of a brick, you will see at close range that the tube-like structures on the in-
side of the brick will not quite look smooth either. Part of the reason is that they have
been bevelled, and we didn’t take the time to leave them out of the bevelling like we
left the studs out.
Second, there are no tiny “Lego” signatures on the studs of each brick, as there
are in real life. That would take a little more mesh work!
If you are a hardware-challenged individual (like me), and your computer can’t
handle rendering larger models with a lot of realism, there are several things you
can do. For starters, you can lower the number of samples on the lamp and ambient
occlusion. You can also skip the entire bevelling process. The results won’t look as
realistic, but you can still get decent renders, especially from a distance:
William Chamberlin