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Project Handbook - AY1718 - F

The document outlines the requirements and assessments for two units related to the undergraduate project: CIS013-3 and CIS017-3. It provides details on assignments, deliverables, marking schemes, and expectations for student-supervisor interactions and project progress. The main assessments are a project proposal, contextual report, reflective report, and final project report for CIS013-3 and CIS017-3, respectively. Students must meet weekly with their supervisor and complete progress reports to guide their independent project work.

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0% found this document useful (0 votes)
119 views27 pages

Project Handbook - AY1718 - F

The document outlines the requirements and assessments for two units related to the undergraduate project: CIS013-3 and CIS017-3. It provides details on assignments, deliverables, marking schemes, and expectations for student-supervisor interactions and project progress. The main assessments are a project proposal, contextual report, reflective report, and final project report for CIS013-3 and CIS017-3, respectively. Students must meet weekly with their supervisor and complete progress reports to guide their independent project work.

Uploaded by

zayar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 27

Project Handbook

(CIS013-3/CIS017-3)

Undergraduate Project
2017/18

Project Co-ordinator
Room Ext
Dr. Enjie Liu [email protected]
F204 9197
1. Introduction.........................................................................................................................3
2. You and Your Supervisor...................................................................................................3
3. Assignments........................................................................................................................4
3.1 CIS013-3 – Assignment 1 (Project Proposal): 5% of the unit CIS013-3 Assignment
Grade.......................................................................................................................................4
3.2 CIS013-3 – Assignment 2 (Contextual Report): 95% of the unit CIS013-3 Assignment
Grade.......................................................................................................................................4
3.3 CIS017-3 – Assignment 1 (Reflective Report): 20% of the unit CIS017-3 Assignment
Grade.......................................................................................................................................5
3.4 CIS017-3 – Assignment 2 (Project Report): 80% of the unit CIS017-3 Assignment
Grade.......................................................................................................................................5
4. Project Progress Reports.....................................................................................................6
5. Plagiarism and Referencing................................................................................................6
6. Moderation of Grades.........................................................................................................6
7. Referral...............................................................................................................................6
8. Course specific comments..................................................................................................6
9. Reading list.........................................................................................................................8
10. Appendix A – Project deliverables and key dates...........................................................9
11. Appendix B – Project Proposal......................................................................................10
12. Appendix C – Ethics Form............................................................................................12
13. Appendix D – Marking Schemes...................................................................................14
14. Appendix E – Procedure of making and approving of project proposal........................20
15. Appendix F – Procedure of marking and moderation process.......................................21
16. Appendix G – Learning Outcomes................................................................................22
17. Appendix H – Template of project progress report.......................................................26
1. Introduction
Two units of your final year relate to your Undergraduate Project; in Semester 1 the unit CIS013-3
Research Methodologies and Emerging Technologies serves to prepare you for your project by weekly
lectures and the requirement to submit a project proposal and a contextual report. You will then
develop your artefact and the final report in the unit CIS017-3 Undergraduate Project in Semester 2.
Both units are worth 30 credits. The Learning Outcomes of these two units are in Appendix G.

Your project will start in the unit ‘Research Methodologies and Emerging Technologies’ (CIS013-3). In
this unit, you will be guided to start and manage your project through weekly one hour lectures.

Once you have chosen or been allocated to a supervisor you are required to meet your supervisor
every week to get further guidance. He or she will support you in shaping your project. There are no
allocated practical sessions but you will be expected to spend some time in the lab space to develop
your project artefact.

In the unit ‘Undergraduate Project’ (CIS017-3), you will be required to attend several workshops in
Term 2 that will essentially guide you in managing your project and keep you aware of the assessment
submission requirements. Further details on workshops will be published on BREO.

You will be required to meet with your supervisors on a weekly basis to discuss your progress. You will
be expected to take the initiative and arrange these meetings

There is no practical session allocated for CIS017-3.

There will be two assessment submissions for CIS017-3:

 Interim report
 Final project (including artefact, poster, and a report)

In addition, you will need to attend:


 a poster exhibition to show your posters and answer questions regarding your project by
academics and other students
 a viva: the supervisor and second marker will attend the viva.

For your project, you will be working independently, but you will be expected to have regular meetings
with your supervisor to guide and support you. It is important that throughout the project you keep
your supervisor informed about your progress. The aim of your project is to develop your technical,
analytical, practical and managerial skills.

The project is an important opportunity to expand your experience in an area which is of close
relevance to the course that you are studying (BSc (Hons) Computer Science, BEng (Hons) Electronic
Engineering, BSc (Hons) Computer Games Development, etc). Your project may be of relevance to a
future employer, and would demonstrate your interest and ability in the chosen area. As such, your
project topic should be aligned with your course of study and your career aspirations.

2. You and Your Supervisor

Your project supervisor is your main point of contact about any questions on the project. Indeed, your
project supervisor has also the role of your personal tutor. That means that you can approach him/her
with issues not directly related to the project but nevertheless impact on your study experience.

As with every member of staff please book appointments with your supervisor via email. If you
experience any problem with your supervisor, speak with one of the following staff who will help to
resolve it:

 Your Course Coordinator (see list on BREO)


 Enjie Liu (unit co-ordinator CIS013-3 and CIS017-3)
 Marc Conrad (portfolio leader UG Computing)
 Danni Novakovic (Head of School)
3. Assignments

3.1 CIS013-3 – Assignment 1 (Project Proposal): 5% of the unit CIS013-3 Assignment


Grade.

The Task
You will develop a proposal for your final year project. In the proposal, you are requested to define the
proposed artefact and identify a suitable research methodology. A member of staff who has agreed to
supervise the project will formatively assess a draft version of the proposal and provide suggestions
for improvement. A centrally managed process will be used to screen project proposals to ensure that
they are suitable. This will help to ensure that your project is relevant to your degree pathway, builds
upon material you have covered in other units, and is appropriately challenging for Level 6 studies.

Deliverables
There are two separate submissions;
 Project proposal (maximum 2 pages), submitted on BREO
 Ethics form both you and your supervisor have to sign the form; you submit the signed
hard copy to the Faculty Office. The ethic form will not be marked.
Note: the templates for both forms are attached as appendix in this handbook

Marking scheme

20% - Identify a topic suitable for an honours project related to the course you are studying.
20% - Identify suitable deliverables
30% - Plan for project artefact
30% - Use suitable methodologies

3.2 CIS013-3 – Assignment 2 (Contextual Report): 95% of the unit CIS013-3


Assignment Grade.

The Task

You will write a contextual review summarizing relevant work done in your chosen area. This may refer
to a mixture of sources including academic journals and may also survey the tools, approaches or
products used in the chosen area. It will require that you identify and critically review the main ideas
within your chosen area.

You will also provide a project plan that identifies the tasks necessary to complete your project and
present a timeline for its completion. You will also identify, review and report on relevant techniques
necessary to validate your design. This will include hardware, software or simulation tools that you will
use for analysing your design.

Deliverables

The Contextual Review report should include the following contents:


 contextual review
 planning for artefact
 project plan, with GANTT chart
 references

Marking Scheme
The marks will be allocated as follows (a detailed marking scheme is attached in Appendix D)

10% communication and quality of the Contextual Report


20% for planning of Artefact
50% for the Literature Review on the up to date development, tools, approaches, algorithm, in your
chosen area of project subject
20% for the Project Plan
3.3 CIS017-3 – Assignment 1 (Reflective Report): 20% of the unit CIS017-3 Assignment
Grade

The Task
You are requested to review your own project. This self-reflective report is an opportunity for you to
check your project progress against your project plan. You are also requested to outline the chapters
and give a brief description of each chapter. The report should be less than 10 pages. This report is
worth 20% of the unit.

Marking Scheme

The marks will be allocated as follows (a detailed marking scheme attached in Appendix D):

15% self management; this is for your supervisor to check in the project, your readiness to accept
responsibility, self-starting, appropriate assertiveness, time management, readiness to improve own
performance based on feedback and reflective learning, etc.
15% communication and quality of the reflective report: presentation and structure, flow and relevance
of discussion, appropriate and accurate terminology, etc.
40% reflection: discussion on adherence to project milestones.
30% Project report contents, listing the chapters, and provision of a description of each chapter

Marks will be lost for poor presentation and for the use of material with incorrect or missing references
or late submission.

3.4 CIS017-3 – Assignment 2 (Project Report): 80% of the unit CIS017-3 Assignment
Grade

This is the most important Assessment. The exact nature of your report will depend on your chosen
topic. However, your submission will consist of a project report, the artefact and a poster. Guideline to
produce report and poster will be provided on BREO; before your submission you will have discussed
with your supervisor how the artefact is to be submitted. For instance, a software project submission
will include a .zip file that contains a copy of all developmental and executable files including a user
guide.

A copy of the poster must be attached as an appendix to the project report.

Approximately a week after your submission you will present your project during a Viva. This will be a
verbal presentation that covers the main aspects of your project. You should use a printed copy of
your poster for your presentation. The Viva will be approximately 15 minutes including Q/A; however, it
can take longer if this is felt necessary by the examiners to establish the academic merit of your work.
Depending on your topic and the course you study you will be required to demonstrate a working
artefact during your viva.

Note that the individual components (report, poster, artefact, viva) need to be in alignment with each
other and consistently present your project.

The report should be a maximum of 70 pages double-spaced minimum font size 12pt.

You will also attend the ‘poster exhibition day’ where your project is presented to University staff and
invited guests

Marking Scheme
The marks will be allocated as follows (a detailed marking scheme is attached in Appendix D)

10% for Requirements


10% for Design and Planning
25% for Implementation, Testing and Experimentation
30% for critical analysis and evaluation using experimental, mathematical or simulation tools
20% for Communication (written report, viva1, poster)
5% for Project Management

4. Project Progress Reports


Students are required to submit five project progress reports every four weeks in addition to the other
submissions (project proposal, contextual report, reflective report, final report). These reports will
inform the grade given to the reflective report and the final report (Assessment 1 and Assessment 2 of
CIS017-3).
The purpose of these progress reports is to evidence continuous engagement throughout the project
and regular meetings with your supervisor. Each project progress report must be filled by you. The
supervisor comments on the report and signs it. The report must then be scanned and submitted via
BREO.

The report template can be found in Appendix I.

5. Plagiarism and Referencing

Note that any help or use of external sources must be clearly acknowledged and referenced.
This includes asking other students for help, asking for guidance and help in internet forums, use of
example code that is available on the internet or in books, use of third-party, open-source source. Any
embedded code which does not originate from you must be clearly marked as such in the source
code. If in doubt, ask your tutor if and how you can use a source.

Referencing must follow the UoB Harvard Referencing System. Refer to University guidelines 2 for
details.

The project report must be self-contained and will therefore contain a literature review. You can re-use
your contextual report as part of the final thesis. This will not count as plagiarism.

Refer to Academic Discipline Policy and Procedures 3 for detailed instructions.

6. Moderation of Grades

All projects will be moderated as part of the standard University processes. In addition, first grade
projects and projects borderline to first grade as well as projects that show a similarity level greater
than 20% will additionally scrutinized by the Course Coordinator as part of the moderation process.
Note that all feedback and grades given to you before the exam board are provisional. See Appendix
F for details.

7. Referral
If you fail to meet the learning outcomes for the above assessments and are referred, there will be an
opportunity to repeat the assignment and examination at a time to be indicated on BREO.

For Engineering students: Referral in project will imply that your degree will not be accredited, you
will get a normal non-accredited BEng degree.

8. Course specific comments


It is important to understand that different courses require different projects. Below are course-specific
remarks. These are guidelines only and you are encouraged to discuss your own ideas with your
supervisor.

BEng (Hons) Computer Systems Engineering; BEng (Hons) Telecommunication and Network
Engineering; BEng (Hons) Electronic Engineering

1
The scope of the Viva will cover all aspects of the project. The conduct of the Viva will feed into the
‘Communication’ component.
2
http://lrweb.beds.ac.uk/guides/referencing
3
http://www.beds.ac.uk/aboutus/quality/regulations
The project would include a tangible artefact developed using the Engineering facilities provided by the
Department. The building of your artefact must follow design specifications and must be validated
using appropriate simulation tools or experimental methods. You will need to apply learning from level
4 and 5 to develop the project that should have emphasis on engineering analysis. The Department
offers two project prizes for the best student projects in Engineering, sponsored by Industrial Partners
– National Instruments and Rhode &Schwarz.

BSc (Hons) Computer Networking

The project needs to focus on a current problem in Networking and may include building a network
using hardware provided by the University. Projects leading to new insights and results using
appropriate simulation tools are acceptable but it is necessary that any simulation results be properly
analysed with statistical tools.

BSc (Hons) Computer Security and Forensics

The project needs to articulate all the theoretical and technological underpinnings related to systems
and network security, risk, threat management, information security policies and governance. You
should be able to demonstrate in-depth understanding of the underlying technologies and produce a
tangible artefact such as security protocols, system-hardening tools or a critical evaluation of existing
models/methods currently employed.

BSc (Hons) Computer Games Development

For Computer Games Development, the project is likely to involve the implementation of an artefact
(which could be a technical demo or a complete game) with a specific focus on at least one novel or
current aspect (for example a new platform, or an aspect such as the shaders or lighting or artificial
intelligence). The project will require you to research and review the other work that has been done in
the area (which may include academic work on the principals involved, and commercial work on
implementing those principles). You will need to follow (and document) a formal, industrially credible
process during the development of the artefact (for example following a waterfall or agile process, or
other suitable pre-production, production and testing). There will need to be a critical evaluation of the
final artefact which is likely to include either quantitative performance measurement or evaluation for
usability, accessibility, security or playability as appropriate.

BSc (Hons) Interactive Digital Technology

The project must include a creative component that is evidenced in all stages from design to
implementation by an appropriate development process and demonstrates the use of relevant
technologies; the artefact must either have an element of interactivity and evidence of user testing in
its evaluation (e.g. games, applications, interactive) or be presented as a product/production that has
been evaluated critically according to the design criteria set out in the process. (E.g. videos, scenes,
render) The project artefact should be designed to be presented at the degree poster day showcase.

BSc (Hons) AI & Robotics; BSc (Hons) Computer Science and Robotics

Problem-solving skills and hands-on experience are two key elements in the project. Therefore, the
project usually consists of a critical analysis of the existing techniques, the design and the
implementation of hardware and/or software, and the evaluation of the final product. The software
development will relate to specific hardware (such as robots) or to specific simulation environments
(for example, Robot Operating Systems) in which the software is being used.

BSc (Hons) Information Systems; BSc (Hons) Business Information Systems

The project may question current Business processes or current practice in interaction with information
and data and develop new methods or models on how to address these. Qualitative methods such as
semi-structured interviews might be used to source primary data and the development of the artefact
(such as a novel model) must be guided by this primary data. The findings might be presented via an
interactive software tool. Projects for Information Systems are more oriented towards Computer
Science than projects within Business Information Systems.

BSc (Hons) Software Engineering; BSc (Hons) Computer Science and Software Engineering;
BSc (Hons) Computer Science; Extended Degree Computing

The project consists of the application of a software development model (such as waterfall, UML,
prototyping) and requires the implementation of working software. The development can be driven by
an (external) customer or the software can help to solve a current problem within Computer Science.
Market research will compare the planned software to existing solutions and thorough testing is
necessary.

BSc Computing and Mathematics

Central to the project is the task of addressing a significant problem, result or technique in
mathematics. You need to identify the context of the problem and to acknowledge related approaches.
The artefact is a – possibly partial – solution of the problem or an exposition of the theorem or
technique with one or more illustrative applications. The scope of the project may extend to
educational or historical topics in mathematics, including mathematical logic and computability.

9. Reading list
Essential

Bell, Judith, Doing Your Research Project, 4th Edition, Open University Press, 2009.
Dawson, D., The Essence of Computing Projects, Prentice Hall, 1998.

Background

Cornford, T. and Smithson, S., Project Research in Information Systems


A Student's Guide, 2nd Edition, Palgrave, 2005.
10. Appendix A – Project deliverables and key dates

Deliverables and key dates for Undergraduate Project AY17/18

Deliverable Weight Student Supervisor / 2nd Marker


1) Supervisors interests will be available on BREO
CIS013-3 assignment 1: Submit the draft project proposal and from week 1; 2) Sign the ethic form; 3) Supervisors
Project proposal & Ethic 5% ethic form before end of Week 4; provide feedbacks and help student to refine proposal
form Semester 1. 4) Mark project proposal and send grade to project
coordinator.

1) Mark submission and provide feedback on BREO


CIS013-3 assignment 2: Submit by the end of Week 14;
95% within 3 weeks of submission; 2) Supervisors send
Contextual report Semester 1.
the agreed grade to project coordinator

1) Double mark the interim report and provide


CIS017-3 assignment 1: Submit by the end of Week 8; Semester feedback on BREO within 3 weeks of submission; 2)
20%
Reflective report 2 Supervisors send the agreed grade to project
coordinator

1) Submit in Wek 13; Semester 2; 2) 1) Determine viva date and conduct viva with student,
CIS017-3 assignment 2:
80% attend Viva as determined by supervisor; supervisor and 2nd marker; 2) attend poster day; 3)
final report & viva
3) attend poster day Submit the agreed grade to project coordinator

Fill in form; submit signed copy on


Project Progress Reports see marking scheme Comment and sign form.
BREO.
11. Appendix B – Project Proposal
Template of project proposal

BSc Project Proposal Form: Guidelines

Student Name

Student Number

Course

Supervisor Name

Course Coordinator Name

Title of Project
Use up to 500 words to describe your project

Abstract of the project

Project deliverables List the deliverables of your project

 Context of project with reference to


Description of your artefact relevant existing products, services and
work (i.e. how does your artefact relate to
what other people have done)
 Aim & objectives of the project
 List of features that the artefact will
include
 Identify added value that the project
provides
 Identify the intellectual challenges
involved

 Describe approach that will be employed


What methodology (structured to develop your project artefact (this
process) will you be following to should also show how you plan to test
realise your artefact? and evaluate the work)
 Justify the appropriateness and suitability
of your approach for realising your
artefact

 Highlight aspects of the project that


How does your project relate to your correlate with knowledge and skills
degree course and build upon the acquired from your course of study
units/knowledge you have
studied/acquired
 List ALL the resources required to
Resources develop your artefact
 Be clear on which packages, tools,
languages and environments will be used
and are available on campus

Have you completed & submitted your ethics


YES NO
form?

If the project is a development of previous work by yourself or others, give details below.
Failing to declare such previous work here may be treated as an academic offence

Supervisor Signature:

Course Coordinator Signature

After the proposal has been signed off by both the supervisor and course coordinator scan the
proposal and upload on BREO with signatures. Projects that follow proposals that have not
been approved may be cancelled and there will be no compensation for any time lost.
12. Appendix C – Ethics Form
Ethics Form

FACULTY OF CREATIVE ARTS, TECHNOLOGIES AND SCIENCE

Form for Research Ethics Projects (Ethics Form)

Student Name

Student Number

Degree Pathway

Supervisor name

Supervisor Signature

Title of project

SECTION A Proposal

Please summarise in the research proposal (Screening Form) the ethical issues involved and how they
will be addressed.

In any proposal involving human participants please provide information on how:


 informed consent will be obtained
 confidentiality will be observed
 the nature of the research and the means of dissemination of the outcomes will be
communicated to participants.
SECTION B Check List

Please answer the following questions by circling YES or NO as appropriate.

Does the study involve vulnerable participants or those unable to give informed YES
consent (e.g. children, people with learning disabilities, your own students)? NO

Will the study require permission of a gatekeeper for access to participants (e.g. YES
schools, self-help groups, residential homes)? NO

Will it be necessary for participants to be involved without consent (e.g. covert YES
observation in non-public places)? NO

Will the study involve sensitive topics (e.g. obtaining information about sexual YES
activity, substance abuse)? NO

YES
Will blood, tissue samples or any other substances be taken from participants?
NO

Will the research involve intrusive interventions (e.g. the administration of drugs, YES
hypnosis, physical exercise)? NO

Will financial or other inducements be offered to participants (except reasonable YES


expenses or small tokens of appreciation)? NO

Will the research investigate any aspect of illegal activity (e.g. drugs, crime, YES
underage alcohol consumption or sexual activity)? NO

YES
Will participants be stressed beyond what is considered normal for them?
NO

Will the study involve participants from the NHS (patients or staff) or will data be YES
obtained from NHS premises? NO

If the answer to any of the questions above is “Yes”, or if there are any other significant ethical issues,
then further ethical consideration is required. Please document carefully how these issues will be
addressed.

Signed (student):
Date:

Countersigned (Supervisor):
Date:
13. Appendix D – Marking Schemes
See next four pages for:

 CIS013-3 – Assessment 1
 CIS013-3 – Assessment 2
 CIS017-3 – Assessment 1
 CIS017-3 – Assessment 2
CIS013-3 Research Methodologies and Emerging Technologies Assessment 1 – Project proposal: Marking Scheme

Student ID: Student Name: Supervisor/2nd Marker (initials): Grade:

Course: F-/F/E D-/D/D+ C-/C/C+ B-/B/B+ A-/A+/A Mark


1-24/25-34/35-39 40-43/44-46/47-49 50-53/54-56/57-59 60-63/64-66/67-69 70-74/75-79/80-100 (0-100)
Identified a topic suitable for an honours project Satisfactory topic Excellent topic, with potential for
irrelevant topic, requires Relevant topic but not suitable,
related to the course you are studying. Good, well-chosen topic further developing and
significant improvements such as level of difficulty
20% publication
Identified deliverables Weak and unreasonable
Relevant deliverables Satisfactory deliverables Good deliverables Excellent deliverables
20% deliverables
Artefact design The artefact is not suitable for
The artefact plan is simple Satisfactory artefact plan
the chosen project Good and well-planned artefact Excellent artefact plan
30%
Excellent, flexible and
Weak, unworkable, methodology Basic methodology used with Good methodology outlined
Methodologies comprehensive methodologies
presented some significant shortcomings Satisfactory methodologies are
are identified.
30% identified

Overall Agreed Grade


CIS013-3 Research Methodologies and Emerging Technologies Assessment 2 – Contextual Report: Marking Scheme

Student ID: Student Name: Supervisor/2nd Marker (initials): Grade:

Course: F-/F/E D-/D/D+ C-/C/C+ B-/B/B+ A-/A+/A Mark


1-24/25-34/35-39 40-43/44-46/47-49 50-53/54-56/57-59 60-63/64-66/67-69 70-74/75-79/80-100 (0-100)
Basic report and level of Satisfactory report, with some
discussion, but has notable relevant discussion
Communication & Excellent report, with highly
shortcomings Good, well presented and
Quality of Report: Weak report, requires Satisfactory presentation, relevant discussion and
structured report
Presentation and structure, flow and relevance significant improvements to structure and flow structured to aid flow
Basic presentation and
of discussion, appropriate and accurate enhance presentation or
structure, but contains Good and relevant discussion,
terminology, etc structure or flow or discussion Discussion makes satisfactory Excellent, wide range of
shortcomings with a good set of references
10% use of references sources referenced
A few references
Planning for Artefact
Explain your artefact and list the necessary The artefact is not suitable for
The artefact plan is simple Satisfactory artefact plan Good and well-planned artefact Excellent artefact plan
resources, such as h/w, s/w, etc the chosen project
20%
Market Research/ Good market research, with Excellent market research, with
Weak undertaking of market Basic market research Satisfactory market research
Literature Review: some very good listed, some very good listed,
research undertaken produced
Discussion on existing applicable techniques tabulated or visualised findings. tabulated or visualised findings.
And/or And/or And/or
and products, comparative analysis and And/or And/or
Weak literature review Basic literature review Satisfactory literature review
findings, etc Good analysis on the state of Excellent analysis on the state
art, algorithms, tools, of art, algorithms, tools,
50% approaches, etc approaches, etc
Satisfactory tasks to given
Basic task designs presented,
problem provided, based on
but with some significant
Weak, unworkable, tasks relevant market
Project plan: shortcomings Good task design outlined Excellent, flexible and
presented research/literature review
Outline of possible tasks based on findings comprehensive task designs.
from market research and/or literature review, Unmanageable time scale Good time allocation.
Weak time allocation Satisfactory time allocations for
identification of realisation of solutions, etc allocation for each task Excellent task plan and
each task
Good measurements regarding measurements regarding the
20% Weak measurements regarding
Tasks allocated without clear the completion of each task completion of each task
the completion of each task Satisfactory measurements
measurements of
regarding the completion of
success/failure
each task
Overall Agreed Grade
CIS017-3 Undergraduate Project Assessment 1 - Reflective Report: Marking Scheme

Student ID: Student Name: Supervisor/2nd Marker (initials): Grade:

Course: F-/F/E D-/D/D+ C-/C/C+ B-/B/B+ A-/A+/A Mark


1-24/25-34/35-39 40-43/44-46/47-49 50-53/54-56/57-59 60-63/64-66/67-69 70-74/75-79/80-100 (0-100)
Self Management:
Satisfactory level of self
Readiness to accept responsibility, self- Unsatisfactory and poor Excellent exhibition of self
management shown Very good level of self
starting, appropriate assertiveness, time exhibition of self Good level of self management
management (e.g. takes
management, readiness to improve own management management displayed.
Some understanding and initiative, provides
performance based on feedback and Weak understanding of Good management of Excellent project
undertaking of project feedback, meets deadlines,
reflective learning, etc includes evidence project management project deadlines management assets
management, but with etc) displayed
from project progress reports requirements. demonstrated
notable shortcomings
15%
Satisfactory report and level
Communication &
of discussion, but has Good report, with some Very good, well presented
Quality of Report: Unsatisfactory and poor
notable shortcomings relevant discussion and structured report Excellent report, with highly
Presentation and structure, flow and report, requires significant
relevant discussion and
relevance of discussion, appropriate and improvements to enhance
Basic presentation and Satisfactory presentation, Good and relevant structured to aid flow
accurate terminology, etc presentation and structure.
structure, but contains structure and flow discussion.
15%
shortcomings
Good reflection - makes Excellent reflection - makes
Satisfactory reflection, but Very good, appropriate,
Reflection some reference to set excellent and appropriate
Unsatisfactory and poor some inconsistencies reflections - makes good
Discussion on adherence to project project milestones. reference to set milestones
reflection that makes evident. reference to set milestones.
milestones, analysis of design and the with a critical analysis.
superficial reference to
results obtained; includes evidence from Satisfactory level of
project milestones. Poor, Limited discussion, which Detailed and relevant
project progress reports discussion – highlighting Excellent coverage of
irrelevant, discussion makes basic link with discussion covering project
40% successes, shortcomings & project successes,
project goals. status.
course of action. weaknesses and solutions.
A basic satisfactory
Project Report Contents Generally good contents Excellent contents page,
contents page that Very good contents page,
Detailed summary Unsatisfactory and poor page, with some with some excellent, in
comprises some limited with some good detailed
of each chapter. contents page. satisfactory summary of depth, summary of each
chapter discussion, but discussion on each chapter.
30% each chapter. chapter.
inconsistencies present.
Overall Agreed Grade
CIS017-3 Undergraduate Project – Summary Marking Record
Assessment 2 – Project Report
Student ID: Student Name: 1st Marker: 2nd Marker: Agreed Mark:

Course student is studying: F-/F/E D-/D/D+ C-/C/C+ B-/B/B+ A-/A+/A Mark


1-24/25-34/35-39 40-43/44-46/47-49 50-53/54-56/57-59 60-63/64-66/67-69 70-74/75-79/80-100 (0-100)
#1 Requirements Generally good analysis of
Very good analysis of Excellent requirements
Unsatisfactory requirement requirements/aims and 1st
(aims and objectives, customer Satisfactory attempt at requirements but with minor identified, appropriate and
specification with missing or objectives but some
wants, deliverables, articulation of totally inadequate to market
identifying requirements,
errors/omissions. Good
errors or omissions. Very fully specified. Excellent
prioritized features) aims & objectives good analysis of market market and/or literature
and/or literature survey evidence of market and/or
and/or literature research research as appropriate 2nd
(10%) literature research.
Satisfactory attempt at Very good evidence of Excellent design/planning 1st
#2 Design/Planning Unsatisfactory design work Generally good evidence of
design/planning in design process/planning but work completion in
planning with some major design process/planning but
(10%) accordance with standard with minor errors or accordance with any
flaws and/or incomplete some errors/omissions 2nd
methods omissions relevant standards/methods

Unsatisfactory and Working artefact


Satisfactory attempt to fulfil Good attempt at developing
demonstrated successfully Excellent demonstration of
inadequate implementation requirements. Demonstrates and implementing the design 1st
#3 Implementation and testing/ of design failing to meet the that fulfils all the working artefact Thorough
an understanding of to a reasonable level of
experimentation requirements, little or no requirements including some implementation,
essential ideas however little quality. Some attempt made
testing performed to validate novel features. Very good comprehensively and
(25%) or no attempt to validate the to test/validate and
attempt made to appropriately tested artefact
No evidence of artefact design. Some basic outline demonstrate a working 2nd
test/validate a working that meets set objectives.
working of artefact working. artefact.
artefact.
Satisfactory attempt to
Good conclusions drawn Very good and appropriate
Unsatisfactory design evaluated or analyse the Excellent evaluation and
#4 Critical analysis and evaluation and largely supported by discussion of approach 1st
analysis and evaluation. design using experimental critical analysis conducted to
evidence but with some taken & further work, but
using Poor/no attempt to evaluate and/or simulation methods. verify artefact design;
flaws in logic. Good attempt some omissions. Very good
experimental/mathematical/simulatio the design using Some attempt to draw
to evaluate the design using attempt to evaluate the
conclusions demonstrate
n tools (30%) experimental and/or conclusions but with little or insight and are supported by
experimental and/or design using appropriate 2nd
simulation tools inappropriate use of evidence
simulation methods. tools
supporting evidence.
Satisfactory presentation
Unprofessional approach to Good presentation that Excellent and professional 1st
needing much better
communication – fails to demonstrates the main Very good presentation with approach to communication
#5 Communication (written report, structure/ planning/
follow appropriate concept of the project but few omissions or errors in follows appropriate
viva, poster) (20%) conventions with poor
language. Significant errors
with some omissions/errors poster/report conventions with excellent
in content of report and 2nd
attention to detail in the poster/report. attention to detail
poster

#6 Project Management Poor evidence of any formal Satisfactory evidence of Excellent Project
process being followed. process, but some
Good project management Very good project
management, artefact 1st
(of overall process, including but with few failings. Good management but few
None of the major objectives objectives not met. Some completed as per objectives.
relationship with supervisor and contact maintained with objectives not met. Proactive
met. Poor/insufficient meetings arranged with Kept to schedule, met all
project progress reports) (5%) contact with supervisor. supervisor.
supervisor. engagement with supervisor
major deadlines.
2nd

Please provide feedback for the student on BREO via the Beds2Q feedback and fill in next page.

Signature 1st marker: Signature 2 nd marker:


Page 2. Student number:

TurnitIn Similarity Index Result:

Supervisor’s comments concerning the % of similarity in student submission:

Comment here on every item #1 to #6 where the 1st and 2nd marker are in major disagreement (difference greater than 10), explain the difference
and justify the overall agreed grade:

Justification of mark in case of disagreement:

Supervisors send this form (electronically) to the unit co-ordinator.

Moderators’ comments (see Appendix F of project handbook):

Moderators’ signature(s):
14. Appendix E – Procedure of making and approving of project proposal

1. Check ‘staff interests’ list, and choose your supervisor. The excel file is on CIS013-3 BREO site.

2. On the staff list, each staff identified:


a. the courses (such as BSCMS-S: Computing and Mathematics)
b. topics that they would like to supervise

3. Choose your supervisor and topic:


a. Match your own course with the courses listed by each staff member
b. Find the project topics (but not limited to those listed by staff, you can choose your own topic)
c. Talk to potential supervisors about your project. You can talk to more than one staff member, but you can
only choose one staff member as your supervisor
d. You supervisor will email the unit coordinator to accept you as a project student.
e. If you cannot find a supervisor you will be allocated to a supervisor. List will be available on breo in week 2.

4. You submit the project proposal and ethic form by the end of week 4.

5. The project proposal template and ethic form are on BREO. Both draft proposal and ethic form should be
signed by supervisor. If your project is found to have ethical issues you cannot do the project.

6. The proposal needs to be approved by the course coordinator in terms of suitability for the course, level of
difficulty and ethical concerns. If they are not suitable, you will be notified and contacted. In which case, the
proposal will need to be further improved and developed by the student with help of the supervisor.

7. Further develop the proposal with the help of supervisor. You should focus on 1) clearly identify the project
deliverables; 2) clearly describe artefact; 3) clearly identify the software and hardware which are needed in
developing artefact.
15. Appendix F – Procedure of marking and moderation process
16. Appendix G – Learning Outcomes
Leaning Outcomes CIS013-3 Research Methodologies

On completion of this unit you should be able to:

 Demonstrate the following knowledge and understanding


o Identify existing areas of research related to the course you are studying so as to provide you with a
strategy for a major project.
 Demonstrate the following skills and abilities
o Systematically research the context of a project and underpin the findings with primary data collected using
an established research methodology.

Learning Outcomes CIS017-3 Undergraduate Project

Learning outcomes are differentiated for each course as follows:

BEng (Hons) Computer Systems Engineering;


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Systems Engineering.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Systems Engineering including the production of
a formal report and a tangible artefact utilising the Engineering facilities provided by the Department while
using appropriate simulation tools or experimental methods.

Engineering; BEng (Hons) Electronic Engineering


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Electronic Engineering.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Electronic Engineering including the production of a formal
report and a tangible artefact utilising the Engineering facilities provided by the Department while using
appropriate simulation tools or experimental methods.

BEng (Hons) Telecommunication and Network Engineering


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Telecommunication and Network Engineering
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Telecommunication and Network Engineering including the
production of a formal report and a tangible artefact utilising the Engineering facilities provided by the
Department while using appropriate simulation tools or experimental methods.

BSc (Hons) Computer Networking


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Networking
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Networking by either building and analysing a
network using hardware provided by the University or using appropriate simulation tools where results are
properly analysed with statistical tools.

BSc (Hons) Computer Security and Forensics


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Security and Forensics
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Security and Forensics by articulating the
theoretical and technological underpinnings related to systems and network security, risk, threat
management, information security policies and governance and producing a tangible artefact such as
security protocols, system-hardening tools or a critical evaluation of existing models/methods currently
employed.

BSc (Hons) Computer Games Development


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Games Development.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Games Development by implementing an
artefact – such as a technical demo or a complete game – with a specific focus on at least one novel or
current aspect, while following a industrially credible process during the development of the artefact plus a
critical evaluation of the final artefact.

BSc (Hons) Interactive Digital Technology


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Interactive Digital Technology
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Interactive Digital Technology by creating an artefact that
either has an element of interactivity and evidence of user testing in its evaluation (e.g. games, applications,
interactive) or is presented as a product/production that has been evaluated critically according to the design
criteria set out in the process.

BSc (Hons) Computer Animation and Visual Effects


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Individually manage and produce a major project relevant to professional practice in the Computer Animation
and Visual Effects industry.

2 Demonstrate the following skills and abilities


 Produce a formal report and an original artefact that includes the creative and technical development of a
substantial project within the field of Computer Animation and Visual Effects, which critically evaluates the
issues uncovered during the project, and identifies the potential for future development.

BSc (Hons) AI & Robotics


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Artificial Intelligence and Robotics.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Artificial Intelligence and Robotics by developing software
that relates to specific hardware or a specific simulation environment while underpinning the development
with critical analysis of the existing techniques typical within Artificial Intelligence.

BSc (Hons) Computer Science and Robotics


On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Science and Robotics.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Science and Robotics by developing software
that relates to specific hardware or a specific simulation environment while underpinning the development
with critical analysis of the existing techniques typical within Software Development and Computer Science.
BSc (Hons) Business Information Systems
On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Business Information Systems
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Business Information Systems by typically questioning
current Business processes and utilising qualitative or quantitative research methods to develop your
artefact (such as a novel model) that is underpinned by primary data.
BSc (Hons) Information and Data Systems
On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Information and Data Systems
2 Demonstrate the following skills and abilities
 Manage and complete a major project related Information and Data Systems by questioning current
processes within Information or Data Science and utilising qualitative or quantitative research methods to
develop your artefact (such as a novel mode or a software tooll) that is underpinned by primary data.
BSc (Hons) Software Engineering
On completion of this unit you should be able to:
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Software Engineering
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Software Engineering by creating a software artefact using
the rigorous application of a software development model (such as waterfall, UML or prototyping) based on
customer or client requirements.

BSc (Hons) Computer Science


1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Science
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Science by creating a software artefact using the
rigorous application of a software development model (such as waterfall, UML or prototyping) together with
an academic reflection on the development process.
BSc (Hons) Computer Science and Software Engineering
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computer Science and Software Engineering
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computer Science and Software Engineering by creating a
software artefact using the rigorous application of a software development model (such as waterfall, UML or
prototyping) based on well researched requirements and accompanied by an academic reflection on the
development process.
BSc (Hons) Computing and Mathematics
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computing and Mathematics.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computing and Mathematics by addressing a significant
problem, result or techniques in Mathematics using software.
BSc (Hons) Computing and Data Science
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Computing and Data Science.
2 Demonstrate the following skills and abilities
 Manage and complete a major project related to Computing and Data Science by implementing a solution to
a data driven problem using relevant software tools and mathematical techniques such as statistics.
BSc (Hons) Mathematics and Finance
1 Demonstrate the following knowledge and understanding
 Clearly identify the requirements and a development strategy in order to complete a project relevant to
Mathematics and Finance
2 Demonstrate the following skills and abilities
 Develop, manage, complete and communicate about a major (honours) project on a professional level based
on a problem related to finance using appropriate mathematical methods.
17. Appendix H – Template of project progress report

UNIVERSITY OF BEDFORDSHIRE
DEPARTMENT OF COMPUTER SCIENCE AND TECHNOLOGY

FINAL YEAR UG PROJECT

MONTHLY PROGRESS REPORT FORM

Supervisor’s Name
Student’s Name

Month Report No.

Summary of progress
(including any
problems)

Plan for next month

Supervisor’s
comments

Student’s Signature …………………………………Date ………………………….

Supervisor’s Signature ……………………………...Date ………………………….

When signed this form must be scanned and submitted via the relevant link on BREO.

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