2/1/2021 Unity Game Dev: Programming Path | Pluralsight
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Unity Game Dev: Programming Add to channel Give Feedback
Having beautiful art and an idea is never enough in game Already know some Unity Game Development Courses: Programming? Find out
development. Game developers need to be able to put
where to start.
everything together into a functioning system. Video games
don’t work without systems to help maintain and interact with
your world. In this skill path, you will learn how to develop the
systems that make swords and shovels tick. You will learn how
Expert
to develop a character controller, inventory system, loot What's your Unity Game Development Courses:
201-300
system, a dedicated game manager to store states and
situations, enemy AI and more. When this is complete you will
Proficient
101-200
Programming Skill IQ?
feel comfortable building game systems in C# and be ready to
Novice Measure now
start exploring more of what C# inside Unity can do for you. 0-100
Related Topics
Unity
Courses About
Beginner Watched 0m of 6h 26m 0%
Learn to build a character controller as well as script enemy AI. From there you can begin building out the stat system for your
character to house experience, health, and other needed features.
VIDEO VIDEO VIDEO VIDEO
C# Scripting in Unity: Beyond the Basics Finite State Machines in Unity Unity GameObject Singletons: Best Practices Swords and Shovels Character Controller and
Marc Gilbert Marc Gilbert Ava Pek AI
Intermediate · 2h 33m · May 20, 2019 Beginner · 57m · Oct 9, 2019 Intermediate · 27m · Nov 2, 2018 Michael Baker
Intermediate · 54m · May 16, 2018
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VIDEO
Creating a Character Stat System in Unity
Thomas Winkley
Intermediate · 1h 34m · June 26, 2019
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Intermediate Watched 0m of 5h 54m 0%
In this section you will build out the game managers, scene loaders and the gameplay loop. From there you will begin hammering
out the loot system for the game enabling drops, adding glory to your adventure.
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2/1/2021 Unity Game Dev: Programming Path | Pluralsight
VIDEO VIDEO VIDEO VIDEO
Swords and Shovels: Game Managers, Creating a Loot System in Unity Creating a Character Inventory System in Swords and Shovels: Combat System
Loaders, and the Game Loop Michael Taylor Unity Marc Gilbert · Alexander Gilbert
Advanced
Jon McElroy Watched 0m of 4h 7m Intermediate · 45m · Sept 20, 2019 0% Lisa Walkosz-Migliacio Intermediate · 1h 44m · June 8, 2018
Intermediate · 2h 4m · May 11, 2018 Intermediate · 1h 20m · July 30, 2019
In this section, you Expand
will hone your coding skills by designing a systemExpand
Details to store inventory as it drops. There’s no fun in gaining
Details Expandloot
Details Expand Details
if you can’t drag it around the dungeon with you! From there, you will get the combat system functioning so your users can begin
battling baddies!
VIDEO VIDEO VIDEO
Swords and Shovels: Closing the Loop Saving Persistent Player Data in Unity C# Scripting in Unity: Script Optimization
Marc Gilbert Michael Baker Marc Gilbert
Intermediate · 2h 40m · Sept 17, 2018 Intermediate · 37m · Oct 1, 2018 Beginner · 49m · Dec 16, 2019
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