Tutorial
Tutorial
org/bukkit-plugins/custom-join-items
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This file will only list ALL the possible nodes for each item, and the latest
changelog.
The item below is an example.
item:
id: 352
# (REQUIRED) The ID of the material.
data-value: 0
# This is optional. Can be used for colored wool, and other items with data
values.
cooldown-seconds: 5
# Limits the use of an item.
lore:
- 'Line 1'
- 'Line 2'
- '...'
# The lore of the item (with formatting codes).
slot: 9
# If omitted, the item will be placed in the first empty slot.
# If set, the item will attempt to place in that hotbar's slot, and it will
move
# any existing item that is in that slot, if there's enough space in the
inventory.
permission: 'customjoinitems.test'
# The item required to obtain the item on join. If not set, everyone will get
the item.
block-movement: false
# (default = false)
# If true, the player cannot move the item in his inventory.
first-join-only: false
# (default = false)
# If true, the player will get the item only when they join the server the
first time.
# NOTE: give-at-respawn will automatically be set to false, if this node is
true.
give-at-respawn: true
# (default = true)
# If set to true, the player will receive the item when he dies and respawn.
allow-drop: false
# (default = false)
# Allows players to drop the item.
give-on-world-change: false
# (default = false)
# The plugin will eventually give the item to the players when they change
world.
# Useful if you have Multiverse or similar plugins.