10 STR DEX CON INT WIS CHA: Level

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Character

Name
Ancestry and Heritage
Elf (Aasimar)
Level
Character Volio Via Background
Sheet Clown 5
PROFICIENCY  Single Action Class
Player Hero Points
Untrained +0  Two-Action Activity Barbarian
Trained 2+Level  Three-Action Activity
Name
Ritz Size Alignment Traits
Expert 4+Level M CN
Master 6+Level  Free Action Experience Deity
Legendary 8+Level  Reaction Points (XP) Unknown

Ability Scores Armor Class Hit Points


ITEM 81
+4 STR STRENGTH 19 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
MODIFIER SCORE = 10 0 OR
2 7 ✔ 3 MAX

+0 DEX DEXTERITY 10
20 UNARMORED
T E M L
✘ ✘
LIGHT
T E M L
MEDIUM
T E M L

HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE

HARDNESS MAX HP BT CURRENT HP

+2 CON CONSTITUTION Shield + RESISTANCES AND IMMUNITIES


MODIFIER SCORE 14

INT INTELLIGENCE Saving Throws


+3 MODIFIER SCORE 16 FORTITUDE REFLEX WILL
CONDITIONS

WIS WISDOM +11 +7 +9


+0 MODIFIER SCORE 10
CON PROF DEX PROF WIS PROF
Perception
2 9 0 7 0 9 +9
+2 CHA MODIFIER
CHARISMA
SCORE 14 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
0 9 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
21 = 10 4 7 ✔ Darkvision

speed 30 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +7 = 0
T E M L

Melee Strikes 7 ✔ 0 -
INT PROF ITEM
ARCANA +10 = 3
Weapon T E M L
STR PROF ITEM
13 = 4
T E M L 7 ✔ 0
Maul 9 ✔ 0 STR PROF ITEM ARMOR

ATHLETICS +11 = 4
T E M L
Damage
DICE STR ✘ B W SPEC OTHER TRAITS
7 ✔ 0 -
P INT PROF ITEM
1d12 4 S
0 Shove
CRAFTING +12 = 3 9
T E M L
0

Weapon STR PROF ITEM
T E M L CHA PROF ITEM
Juggling Club 13 = 4 9 ✔ 0 DECEPTION +11 = 2 9
T E M L
✔ 0
Damage CHA PROF ITEM

+9 = 2
T E M L
DICE STR ✘ B
P
W SPEC OTHER TRAITS
DIPLOMACY 7 ✔ 0
1d4 4 S
0 Uncommon, Agile, Nonlethal, Thrown 20 ft.
CHA PROF ITEM

+9 = 2
T E M L
Weapon STR PROF ITEM INTIMIDATION 7 ✔ 0
T E M L
= INT PROF ITEM

+10 = 3
T E M L
Damage
Clown LORE 7 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L

S
WIS PROF ITEM

+1 = 0
T E M L
Ranged Strikes MEDICINE 0 1
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM

+0 = 0
T E M L
= NATURE 0 0
Damage INT PROF ITEM

+3 = 3
T E M L
DICE SPECIAL B W SPEC OTHER TRAITS OCCULTISM 0 0
P
S CHA PROF ITEM

+9 = 2
T E M L
Weapon DEX PROF ITEM PERFORMANCE 7 ✔ 0
T E M L
= WIS PROF ITEM

+0 = 0
T E M L
Damage RELIGION 0 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
SOCIETY +10 = 3
T E M L
P
S
7 ✔ 0
Weapon DEX PROF ITEM ARMOR

+7 = 0
DEX PROF ITEM T E M L
=
T E M L
STEALTH 7 ✔ 0 -
WIS PROF ITEM

+0 = 0
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR

+0 = 0
T E M L
S
THIEVERY 0 0 -
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ ✘ Celestial, Common, Draconic, Elven, Undercommon
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Instinct (Fury Instinct) FEATURE 1st
Aasimar HERITAGE 1st Darkvision FEATURE 1st
Musetouched FEAT 1st Witch Dedication FEAT 1st
Halo FEAT 5th Bashing Charge FEAT 2nd
FEAT 9th Deny Advantage FEATURE 3rd
FEAT 13th Basic Witchcraft FEAT 4th
FEAT 17th Critical Brutality FEATURE 5th
Skill Feats FEAT 6th
Virtuosic Performer BACKGROUND FEATURE 7th
Lie to Me 2nd FEAT 8th
Skill Training (Crafting) 4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Toughness 3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Raging Thrower

19th

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Predictable Silver Piece
0.0 Adventurer's Pack 1.0
Hide
Wondrous Figurine (Onyx Dog) Hook
0.1 Grappling 0.1
Healer's Gloves Yes 0.1 Gecko Potion (3) Healing Potion (Lesser) (13)
0.30000000000000004 1.3

Nectar of Purification 0.1

ENCUMBERED
BULK BASE STR
+9 =5 +4 0 2 18 0
MAXIMUM
7.1 BASE STR
CP SP GP PP
+14 =10 +4
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
??? ??? ??? ??? NB (He/They) 7'0 198lb
APPEARANCE
Volio Via is a tall Half-Elf Half-Aasimar who got the worst of the two ancestries. He stands at 7' tall, with white fluffy hair and heterochromatic eyes (one is gold with a goat pupil and the other is
entirely red with no iris or pupil). He wears a ruffle around his neck which is often accompanied by his furry familiar, The Amazing Oddbody (a rather long, fluffy creature that has its own neck ruffle
and a clown horn on its tail). Volio's body appears to have rubbery bones, since his form seems to follow cartoon logic at times. This is extremely disconcerting for everyone he meets.

Personality
ATTITUDE
Volio has little to no concern for polite societal convention, and seems to go out of his way to disregard it. He has a somewhat mocking personality, taking pleasure in teasing and
bullying people who cling to the concept of normality. Volio rarely shows genuine emotions, but does sometimes hint at a genuine intellect from behind his goofy demeanor.

BELIEFS

The truth is just someone else's idea of a lie! Chaos reigns supreme! Ahuhuhu!

LIKES DISLIKES

Tomfoolery, Shennanigans Threats to his friends, Jellicho


Boing-Boing
CATCHPHRASES

Ahuhuhu! It is time for Silly Mode!

Campaign Notes
NOTES ALLIES

Despite everything that has happened to the Wandering The Wandering Three
Three since the debut of the Circus of Wayward Wonders,
Volio remains a figure clouded in mystery. Now imbued
with the power of a dead god, he has taken the role of a ENEMIES

protector to his allies quite seriously, spending much of the Jellicho Boing-Boing, The Xulgath
time on the road between Abberton and Escadar brewing
potions for them all. Why is he so concerned about seeing
Jellicho Boing-Boing and the rest of the Celestial ORGANIZATIONS

Menagerie again, and what was the circumstances behind The Circus of Wayward Wonders
the two clowns falling out..?

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE
Silly Mode 1 Rage Cast a Spell 2 Magic
DESCRIPTION DESCRIPTION
Volio laughs himself into a fit using his Bloodrager Powers, entering a magically empowered Though no master of the art yet, Volio does have the ability to use a few spells, and thanks to his Bloodrager
rage that can cause serious pain to his enemies. abilities, he can even use them in Rage! On the flip side, he can ONLY use them during Rage...

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE


Call on Oddbody 1 Familiar Brew Potions
DESCRIPTION DESCRIPTION
The Amazing Oddbody can do many tasks for Volio! He flies, he scouts, he does tricks for the Volio spends much of his free time concocting "clown juices", various magical potions that will
audience! aid him and his allies on their journeys.

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE


Use Resonant Reflection 2
DESCRIPTION DESCRIPTION

Calling on the Divine power invested in her by the Aeon Orb she helped to save in the Tower of Erran, Royari channels the power of Life to heal herself.

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

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Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+10 = 3 7 ✔
CANTRIP
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 3
DC BASE KEY PROF T E M L
20 = 10 3 7 ✔ SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP

ARCANE ★ OCCULT ACTIONS ACTIONS

M S V M S V
PRIMAL DIVINE PREP PREP

ACTIONS ACTIONS

✔ PREPARED SPONTANEOUS M S V M S V
PREP PREP
Cantrips ACTIONS ACTIONS
PREP
Prestidigitation M S V M S V
ACTIONS
Perform a minor magical trick. PREP PREP
2
M ✘S ✘V ACTIONS ACTIONS
PREP
M S V M S V
ACTIONS PREP PREP

M S V ACTIONS ACTIONS

PREP
M S V M S V
ACTIONS PREP PREP

ACTIONS ACTIONS
M S V
PREP
M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
PREP M S V M S ✘V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS

M S V
M S V M S V
Innate Spells PREP PREP

FREQ ACTIONS ACTIONS


Light
ACTIONS
Make an object glow. 2
M S V M S ✘V
PREP PREP
M ✘S ✘V
FREQ ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 0 PREP PREP

ACTIONS ACTIONS ACTIONS

M S V M S V M S V
ACTIONS PREP PREP

ACTIONS ACTIONS
M S V
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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