Course: Groundwater Modelling Using Modflow
Course: Groundwater Modelling Using Modflow
MODFLOW
Objective:
The objective of this session is learning the functions of the basic tools found
in the MODFLOW screen.
Points Object
Then will move the cursor to the location on one of the views of the model and
click the mouse button. After that a point object will be created and The
Object Properties dialog box will appear.
The Object Properties dialog box is used to specify the properties of the object.
Typical uses for point objects are to define the elevations of the tops or bottoms
of geologic units, and to assign point values for hydraulic properties that will be
defined using interpolation, well boundary conditions, and head observations.
Polylines Object
Then will move the cursor to the location on one of the views of the model
where the first vertex of the polyline object is desired. Click the left mouse
button. The first vertex of the polyline object will be created at the cursor
location.
To create additional vertices, will continue clicking on the same view of the
model. When all the desired vertices have been created, double-click at the
last vertex or presses the “Enter” key on the keyboard to complete the
polyline.
After that a polyline object will be created and The Object Properties dialog
box will appear.
The Object Properties dialog box is used to specify the properties of the object.
Typical uses for polylines are to define linear features, such as rivers and
boundary conditions at the edges of the model.
Polygons Object
Polygon objects have four or more vertices. The last vertex is always at the same
location as the first vertex, so a polygon with four vertices is a triangle. Continues
adding vertices as described with Polylines. When the polygon is complete, a
final vertex will be added at the location of the first vertex to close the polygon.
After that a polygon object will be created and The Object Properties dialog
box will appear.
The Object Properties dialog box is used to specify the properties of the object.
Typical uses for polygons are to define zones with differing media properties or
boundary conditions such as lakes.
Straight Lines Polygon objects are a special case of polylines in which all the
lines segments are parallel to one of the edges of the grid. When the polygon is
complete, a final vertex will be added at the location of the first vertex to close
the polygon.
After that a Straight Lines object will be created and The Object Properties
dialog box will appear.
The Object Properties dialog box is used to specify the properties of the object.
Typical uses for polygons are to define zones with differing media properties or
boundary conditions such as lakes.
Rectangles Object
Polygon objects have four or more vertices. The last vertex is always at the same
location as the first vertex, so a polygon with four vertices is a triangle. Continues
adding vertices as described with Polylines. When the polygon is complete, a
final vertex will be added at the location of the first vertex to close the polygon.
After that a polygon object will be created and The Object Properties dialog
box will appear.
The Object Properties dialog box is used to specify the properties of the object.
Typical uses for polygons are to define zones with differing media properties or
boundary conditions such as lakes.