Introduction
Introduction
Introduction 1-1
Introduction
Instructor: Dr. Bis Nandy
Affiliation: Chief Technology Officer, Solana
Networks (www.solananetworks.com) and
Adjunct Professor, SCE, Carleton U.
Email: [email protected]
Introduction 1-4
source
message M application
Encapsulation
segment Ht M transport
datagram Hn Ht M network
frame Hl Hn Ht M link
physical
link
physical
switch
destination Hn Ht M network
M application Hl Hn Ht M link Hn Ht M
Ht M transport physical
Hn Ht M network
Hl Hn Ht M link router
physical
Introduction 1-5
Communications Software
• Application level protocols (FTP,
HTTP, DNS etc.)
• Provides services to User Application
application • Provides services to Operating System
Introduction 1-8
What’s the Internet: “nuts and bolts” view
PC millions of connected Mobile network
server computing devices: Global ISP
wireless
hosts = end systems
laptop
running network
cellular
handheld apps Home network
Regional ISP
communication links
access fiber, copper,
points
radio, satellite Institutional network
wired
links transmission
rate = bandwidth
routers: forward
router
packets (chunks of
data)
Introduction 1-9
What’s the Internet: “nuts and bolts” view
Mobile network
protocols control sending,
receiving of msgs Global ISP
e.g., TCP, IP, HTTP, Skype,
Ethernet
Internet: “network of Home network
loosely hierarchical
public Internet versus
Institutional network
private intranet
Internet standards
RFC: Request for comments
IETF: Internet Engineering
Task Force
Introduction 1-10
What’s the Internet: a service view
communication
infrastructure enables
distributed applications:
Web, VoIP, email, games,
e-commerce, file sharing
communication services
provided to apps:
reliable data delivery
from source to
destination
“best effort” (unreliable)
data delivery
Introduction 1-11
What’s a protocol?
human protocols: network protocols:
“what’s the time?” machines rather than
“I have a question” humans
introductions all communication
activity in Internet
… specific msgs sent governed by protocols
… specific actions taken protocols define format,
when msgs received, order of msgs sent and
or other events received among network
entities, and actions
taken on msg
transmission, receipt
Introduction 1-12
What’s a protocol?
a human protocol and a computer network protocol:
Hi
TCP connection
request
Hi
TCP connection
Got the response
time? Get http://www.awl.com/kurose-ross
2:00
<file>
time
Introduction 1-13
Outline
1. What is the Internet?
2. Network edge
end systems, access networks, links
3. Network core
circuit switching, packet switching, network structure
4. Delay, loss and throughput in packet-switched
networks
5. History of Internet
Introduction 1-14
A closer look at network structure:
network edge:
applications and
hosts
access networks,
physical media:
wired, wireless
communication links
network core:
interconnected
routers
network of
networks Introduction 1-15
The network edge:
end systems (hosts):
run application programs
e.g. Web, email
at “edge of network” peer-peer
client/server model
client host requests, receives
service from always-on server
e.g. Web browser/server; client/server
email client/server
peer-peer model:
minimal (or no) use of
dedicated servers
e.g. Skype, BitTorrent
Introduction 1-16
Access networks and physical media
Q: How to connect end
systems to edge router?
residential access nets
institutional access
networks (school,
company)
mobile access networks
Keep in mind:
bandwidth (bits per
second) of access
network?
shared or dedicated?
Introduction 1-17
Dial-up Modem
central
office
telephone
network Internet
home ISP
home
dial-up modem
PC
modem (e.g., AOL)
DSLAM
telephone
splitter network
DSL
modem central
office
home
PC
Introduction 1-20
Residential access: cable modems
cable headend
home
cable distribution
network (simplified)
Introduction 1-22
Cable Network Architecture: Overview
server(s)
cable headend
home
cable distribution
network
Introduction 1-23
Cable Network Architecture: Overview
cable headend
home
cable distribution
network (simplified)
Introduction 1-24
Cable Network Architecture: Overview
1 2 3 4 5 6 7 8 9
Channels
cable headend
home
cable distribution
network
Introduction 1-25
Fiber to the Home
ONT
Internet optical
fibers
ONT
optical
fiber
OLT
optical
central office splitter
ONT
100 Mbps
1 Gbps
100 Mbps
server
Introduction 1-28
Home networks
Typical home network components:
DSL or cable modem
router/firewall/NAT
Ethernet
wireless access
point
wireless
to/from laptops
cable router/
cable
modem firewall
headend
wireless
access
Ethernet point
Introduction 1-29
Physical Media
Twisted Pair (TP)
Bit: propagates between two insulated copper
transmitter/rcvr pairs wires
physical link: what lies Category 3: traditional
between transmitter & phone wires, 10 Mbps
receiver Ethernet
Category 5:
guided media:
100Mbps Ethernet
signals propagate in solid
media: copper, fiber, coax
unguided media:
signals propagate freely,
e.g., radio
Introduction 1-30
Physical Media: coax, fiber
Coaxial cable: Fiber optic cable:
two concentric copper glass fiber carrying light
conductors pulses, each pulse a bit
bidirectional high-speed operation:
baseband: high-speed point-to-point
single channel on cable transmission (e.g., 10’s-
legacy Ethernet 100’s Gps)
Introduction 1-31
Physical media: radio
signal carried in Radio link types:
electromagnetic terrestrial microwave
spectrum e.g. up to 45 Mbps channels
reflection satellite
obstruction by objects Kbps to 45Mbps channel (or
interference multiple smaller channels)
270 msec end-end delay
geosynchronous versus low
altitude
Introduction 1-32
Outline
1. What is the Internet?
2. Network edge
end systems, access networks, links
3. Network core
circuit switching, packet switching, network structure
4. Delay, loss and throughput in packet-switched
networks
5. History of Internet
Introduction 1-33
The Network Core
mesh of interconnected
routers
the fundamental
question: how is data
transferred through net?
circuit switching:
dedicated circuit per
call: telephone net
packet-switching: data
sent thru net in
discrete “chunks”
Introduction 1-34
Network Core: Circuit Switching
End-end resources
reserved for “call”
link bandwidth, switch
capacity
dedicated resources:
no sharing
circuit-like
(guaranteed)
performance
call setup required
Introduction 1-35
Network Core: Circuit Switching
network resources dividing link bandwidth
(e.g., bandwidth) into “pieces”
divided into “pieces” frequency division
pieces allocated to calls time division
resource piece idle if
not used by owning call
(no sharing)
Introduction 1-36
Network Core: Packet Switching
each end-end data stream resource contention:
divided into packets aggregate resource
user A, B packets share demand can exceed
network resources amount available
each packet uses full link congestion: packets
bandwidth queue, wait for link use
resources used as needed store and forward:
packets move one hop
at a time
Bandwidth division into “pieces” Node receives complete
Dedicated allocation packet before forwarding
Resource reservation
Introduction 1-37
Packet Switching: Statistical Multiplexing
100 Mb/s
A Ethernet statistical multiplexing C
1.5 Mb/s
B
queue of packets
waiting for output
link
D E
N users
circuit-switching: 1 Mbps link
10 users
packet switching:
with 35 users,
Q: how did we get value 0.0004?
probability > 10 active
at same time is less
than .0004
Introduction 1-40
Packet switching versus circuit switching
Is packet switching a “slam dunk winner?”
Introduction 1-41
Internet structure: network of networks
roughly hierarchical
at center: “tier-1” ISPs (e.g., Verizon, Sprint, AT&T,
Cable and Wireless), national/international coverage
treat each other as equals
Tier-1
providers
Tier 1 ISP
interconnect
(peer)
privately
Tier 1 ISP Tier 1 ISP
Introduction 1-42
Tier-1 ISP: e.g., Sprint
POP: point-of-presence
to/from backbone
peering
… …
.
…
…
to/from customers
Introduction 1-43
Internet structure: network of networks
Tier-2 ISPs
Tier-2 ISP pays Tier-2 ISP also peer
Tier-2 ISP privately with
tier-1 ISP for
connectivity to Tier 1 ISP each other.
rest of Internet
tier-2 ISP is
customer of
tier-1 provider Tier 1 ISP Tier 1 ISP Tier-2 ISP
Introduction 1-44
Internet structure: network of networks
local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Local and tier- Tier-2 ISP Tier-2 ISP
3 ISPs are
customers of Tier 1 ISP
higher tier
ISPs
connecting
them to rest Tier 1 ISP
of Internet
Tier 1 ISP Tier-2 ISP
local
Tier-2 ISP Tier-2 ISP
ISP
local local local
ISP ISP ISP Introduction 1-45
Internet structure: network of networks
local
ISP Tier 3 local
local local
ISP ISP
ISP ISP
Tier-2 ISP Tier-2 ISP
Tier 1 ISP
Introduction 1-47
How do loss and delay occur?
packets queue in router buffers
packet arrival rate to link exceeds output link
capacity
packets queue, wait for turn
B
packets queueing (delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
Introduction 1-48
Four sources of packet delay
1. nodal processing: 2. queueing
check bit errors time waiting at output
determine output link link for transmission
depends on congestion
level of router
transmission
A propagation
B
nodal
processing queueing
Introduction 1-49
Delay in packet-switched networks
3. Transmission delay: 4. Propagation delay:
R=link bandwidth (bps) d = length of physical link
L=packet length (bits) s = propagation speed in
time to send bits into medium (~2x108 m/sec)
link = L/R propagation delay = d/s
B
nodal
processing queueing
Introduction 1-50
Caravan analogy
100 km 100 km
ten-car toll toll
caravan booth booth
cars “propagate” at Time to “push” entire
100 km/hr caravan through toll
toll booth takes 12 sec to booth onto highway =
service car (transmission 12*10 = 120 sec
time) Time for last car to
car~bit; caravan ~ packet propagate from 1st to
2nd toll both:
Q: How long until caravan
100km/(100km/hr)= 1 hr
is lined up before 2nd toll
booth? A: 62 minutes
Introduction 1-51
Caravan analogy (more)
100 km 100 km
ten-car toll toll
caravan booth booth
Yes! After 7 min, 1st car
Cars now “propagate” at at 2nd booth and 3 cars
1000 km/hr still at 1st booth.
Toll booth now takes 1 1st bit of packet can
min to service a car arrive at 2nd router
Q: Will cars arrive to before packet is fully
2nd booth before all transmitted at 1st router!
cars serviced at 1st See Ethernet applet at AWL
booth? Web site
Introduction 1-52
Nodal delay
d nodal = d proc + d queue + d trans + d prop
Introduction 1-53
Queueing delay (revisited)
3 probes 3 probes
3 probes
Introduction 1-55
“Real” Internet delays and routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
Three delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms link
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms
Introduction 1-56
Packet loss
queue (aka buffer) preceding link in buffer has
finite capacity
packet arriving to full queue dropped (aka lost)
lost packet may be retransmitted by previous
node, by source end system, or not at all
buffer
(waiting area) packet being transmitted
A
B
packet arriving to
full buffer is lost
Introduction 1-57
Throughput
throughput: rate (bits/time unit) at which
bits transferred between sender/receiver
instantaneous: rate at given point in time
average: rate over longer period of time
server,
server sendswith link
bits pipe capacity
that can carry link that
pipe capacity
can carry
file of
(fluid) F bits
into pipe Rs bits/sec
fluid at rate Rfluid
c bits/sec
at rate
to send to client Rs bits/sec) Rc bits/sec)
Introduction 1-58
Throughput (more)
Rs < Rc What is average end-end throughput?
Rs bits/sec Rc bits/sec
Rs bits/sec Rc bits/sec
bottleneck link
link on end-end path that constrains end-end throughput
Introduction 1-59
Throughput: Internet scenario
Rs
per-connection
Rs Rs
end-end
throughput:
R
min(Rc,Rs,R/10)
in practice: Rc or Rc Rc
Rs is often Rc
bottleneck
Introduction 1-61
Internet History
1961-1972: Early packet-switching principles
1961: Kleinrock - queueing 1972:
theory shows ARPAnet public demonstration
effectiveness of packet-
NCP (Network Control Protocol)
switching
first host-host protocol
1964: Baran - packet-
first e-mail program
switching in military nets
ARPAnet has 15 nodes
1967: ARPAnet conceived
by Advanced Research
Projects Agency
1969: first ARPAnet node
operational
Introduction 1-62
Internet History
1972-1980: Internetworking, new and proprietary nets
1970: ALOHAnet satellite Cerf and Kahn’s internetworking
network in Hawaii principles:
1974: Cerf and Kahn - minimalism, autonomy - no
architecture for internal changes required
interconnecting networks to interconnect networks
1976: Ethernet at Xerox best effort service model
PARC stateless routers
Introduction 1-63
Internet History
1980-1990: new protocols, a proliferation of networks
Introduction 1-65
Internet History
2007:
~500 million hosts
Voice, Video over IP
P2P applications: BitTorrent
(file sharing) Skype (VoIP),
PPLive (video)
more applications: YouTube,
gaming
wireless, mobility
Introduction 1-66
Introduction: Summary
Covered a “ton” of material! You now have:
Internet overview context, overview,
what’s a protocol? “feel” of networking
network edge, core, access more depth, detail to
network follow!
packet-switching versus
circuit-switching
Internet structure
performance: loss, delay,
throughput
history
Introduction 1-67