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Tidal Sheet

This document provides examples and explanations of patterns and functions in TidalCycles, a domain-specific language for live coding with music and sound. It shows how to: 1) Create patterns using mini-notation to sequence sounds over time. 2) Pass patterns as arguments to functions to manipulate them, such as reversing, speeding up, or dropping sounds randomly. 3) Combine multiple controls by applying functions to samples, filters, or other patterns.

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Jorge A. Avilés
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0% found this document useful (0 votes)
149 views1 page

Tidal Sheet

This document provides examples and explanations of patterns and functions in TidalCycles, a domain-specific language for live coding with music and sound. It shows how to: 1) Create patterns using mini-notation to sequence sounds over time. 2) Pass patterns as arguments to functions to manipulate them, such as reversing, speeding up, or dropping sounds randomly. 3) Combine multiple controls by applying functions to samples, filters, or other patterns.

Uploaded by

Jorge A. Avilés
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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# s "cp speakspell"

functions! d1 $ rev $ chop 8 $ n "0 [2 1] 4 3"


* iclc.livecodenetwork.org see tidalcycles.org for many more -- chop up samples, reverse the bits
* algorave.com
* toplap.org s "bd sd" # s "arpy"
See also d1 $ every 2 (rev . chop 8) $ d1 $ fast "2 3" $ n "0 1 2 3"
-- join functions together with . -- lets pattern that
Forum: forum.toplap.org
Chat channels: chat.toplap.org note "0 3 7 12" # s "gtr" d1 $ hurry 4 $ n "0 1 2" # s "arpy"
Home: tidalcycles.org d1 $ off 0.125 (+ note 7) $ -- make faster and pitch up
Links -- apply offset, on top of original
d1 $ fast 4 $ n "0 1 2 3" # s "arpy"
d1 $ rev (s "bd sn") n "0 2 [~ 1] 5" # s "speakspell" -- make faster
d1 $ rev $ s "bd sn" d1 $ every 3 (fast 2) $
Little book of patterns the left. These are the same: -- apply function every 'n' cycles d1 $ iter 4 $ n "0 1 2 3" # s "arpy"
give it as a value to the function on -- successively shift time
$ resolve what's on the right, and n "0 [2 1] 4*2 3" # s "speakspell"
d1 $ jux rev $ chop 8 $ d1 $ rev $ n "0 1 2 3" # s "arpy"
triggers from the left) -- apply function in one speaker/ear -- reverse
# join two control patterns (taking
Passing functions to functions sound and space
Operator re-cap: Higher order functions Functions for manipulating time,
Mini-notation (in double quotes) -- speed up a step with * Pattern all the things -- Howabout a sine wave on gain:
d1 $ s "bd sd*2 ~ [cp arpy]*2" d1 $ sound "bd*32" # gain sine
-- Four sounds in a cycle: sound (or just s) patterns sample
d1 $ sound "bd hh sd cp" -- slow down with / set or synth. There is much more to -- Or randomised panning:
d1 $ s "bd sd/2 ~ [cp arpy ht lt]/2" pattern! d1 $ sound "bd*4" # pan rand
-- Six sounds in a cycle:
d1 $ s "bd hh sd cp arpy kurt" -- pick one per cycle ctrl-enter to run multiline patterns -- '#' takes structure from the left
d1 $ s "bd <arpy arpy:1 arpy:2>" -- Two sounds:
-- Silence/rest with '~' -- sample number d1 $ sound "drum kurt" # n "0 1 2"
d1 $ s "bd hh ~ ~ mt ~ kurt:2 ~" -- repeat with ! d1 $ n "[0 1 [~ 0] 1,2*4 2*8]" -- Three sounds
d1 $ s "bd!3 sd" # s "drum" d1 $ n "0 1 2" # sound "drum kurt"
-- Sub-sequence with []
d1 $ s "bd ~ [bd sd mt] mt"- -- drop out randomly -- vowel filter -- You can add patterns together
d1 $ s "bd sd? mt? lt" d1 $ vowel "a o e*2 i" # sound d1 $ n ("0 5*2 7" + "<0 3 5>")
--- More than one at the same time: "drum" # s "supermandolin"
d1 $ s "[ht mt lt, arpy kurt]" -- Distribute 3 events over 8 steps
d1 $ s "bd(3,8)" -- Combine multiple controls -- Or even add control patterns:
-- Curlies for stepwise polyrhythm: -- 'Euclidian rhythms', same as: d1 $ note "1 [2 7] 4 5" d1 $ n "0 5*2 7" # s "supermandolin"
d1 $ s "{sd mt, arpy arpy:1 arpy:2}" d1 $ s "bd ~ ~ bd ~ ~ bd ~" # sound "jungbass:6" + n "<0 3 5>"
# legato 1 # crush "3 2"

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