DCS A-10c Warthog Guide
DCS A-10c Warthog Guide
DCS A-10c Warthog Guide
Special thanks to Paul "Goldwolf" Whittingham for creating the guide icons. 2
The Fairchild Republic A-10C Thunderbolt II is a single-seat, twin
WARTHOG turbofan engine, straight wing jet aircraft developed by Fairchild-
Republic for the United States Air Force (USAF). It is commonly
referred to by the nicknames "Warthog" or "Hog", although the A-
A-10C
3
The A-10A single-seat variant was the only version produced, though one pre-production airframe was modified into the YA-10B twin-seat prototype to test an all-weather
WARTHOG night capable version. In 2005, a program was started to upgrade remaining A-10A aircraft to the A-10C configuration, with modern avionics for use with precision weaponry.
The U.S. Air Force had stated the F-35 would replace the A-10 as it entered service, but this remains highly contentious within the USAF and in political circles. With a variety
of upgrades and wing replacements, the A-10's service life can be extended to 2040; the service has no planned retirement date as of June 2017.
A-10C
PART 1 – INTRODUCTION
4
RTFM, or “Read The F*cking Manual”, is probably one of the most commonly used expressions in DCS… especially when the A-10C is involved.
WARTHOG
These four letters represent what I hate the most about the flight sim community. “RTFM” is what you say to someone who asks for help when you want to get rid of him. The
philosophy behind this is that experienced pilots expect new guys to do their homework before they ask questions, since 99 % of the time the answer will lie somewhere in the
A-10C
Is it fair? Yes and no. Some people genuinely dislike training new guys: it is a demanding task, it takes a lot of time and patience, and you need a structured approach and
exceptional communication skills to keep it somewhat interesting. On the other hand, giving a complex answer to someone who does not have a basic understanding of
aircraft systems may be a futile exercise. Sometimes, it is about ego: why would I give a new guy the answer when I had to read through the whole bloody manual to know this
stuff?
Whatever the reason, I think that the “RTFM” philosophy only works with someone who already has a background in aviation and is already aware of what he needs to know
to fly the aircraft. I believe that someone who has little to no background in aviation needs a little more handholding. There’s nothing wrong with that: real life Warthog pilots
are trained for weeks before they earn their wings. I don’t expect you to reach that level of proficiency. After all, flight simulation is not a full-time job: it is just a hobby.
The Warthog manual is a terrific resource, but it is a long, tedious and dry read. It is easy to feel discouraged and give up on the A-10C. I can’t tell you how many people I know
who bought the A-10C, and realized with horror that they had to go through a huge paper brick to be able to do anything. Where to start? What is important? Is everything
relevant? Can I skip some parts? Why do I need to learn this or that? All these questions overwhelm the majority of newcomers who give up and let the A-10 gather dust on
their hard drive, cursing the Flight Sim gods for their cruelty and the 40 bucks that went down the drain.
PART 1 – INTRODUCTION
Therefore, I decided to create this guide to help the average Joe to be able to operate the Hog to a decent level. The structure of this document is how I would give a course to
someone who starts from scratch. Follow the guide section by section, and you should be able to know how to set up your controls, how the aircraft systems work, how to
operate your machine, how to use your weapons, how to navigate and how to stay alive.
I highly recommend that you fly the A-10C with a Thrustmaster Warthog throttle and HOTAS (Hands On Throttle-and-Stick). It’s expensive (550 bucks, yikes!), but for an aircraft
like the Warthog with so many switches… it is a necessity more than a nice-to-have. In my opinion, it is an investment that is completely worth it if you are interested in flight
sims since the quality and craftsmanship are top notch, and it just makes your life so much easier. You can fly the A-10C with a normal joystick, but be aware that you will have
a LOT (read: shit-ton) of key bindings to remember. So, just remember… stay calm, don’t panic, we’ll go through it together.
We will first see what controls you will be playing with and a general layout of the cockpit. After, we’ll see how to choose your loadout, fire up the aircraft, takeoff, fly and
navigate. We’ll get to know some fancy acronyms, see a couple of systems and how they work. Once you have all that unsavoury stuff crammed into your brain, we’ll blow
some stuff up (yay!), see how not to end up in a smoldering pile of ashes and how to get back on the ground in one piece.
6
WARTHOG
CONTROLS SETUP HOTAS: “Hands On Throttle-And-Stick”
A-10C
PART 2 – CONTROLS SETUP
8
Note: In your controls, make sure you check your “Trim” controls since the default version of the game has your trim hat set to changing your view rather than trim the
WARTHOG aircraft. Since most of you are probably equipped with a TRACKIR already, I suggest you make sure the Trim Hat Switch is set up properly.
A-10C
9
CONTROLS SETUP
WARTHOG
A-10C
10
CONTROLS SETUP
WARTHOG
A-10C
Use this pin to separate or link left and right throttles together.
PART 2 – CONTROLS SETUP
11
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
12
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
13
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
14
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Pitot Tube
15
WARTHOG
A-10C
Flood Light
Utility Light
Utility Light
PART 3 – COCKPIT & GAUGES
16
WARTHOG
A-10C
Accelerometer &
Compass Light Switch
Console Light
Brightness Control
PART 3 – COCKPIT & GAUGES
Flight Instruments
Light Brightness
Engine Instruments
Lights Brightness Signal Lights Switch
Nose Floodlight & Nose
Illumination Switch
Flood light brightness
18
WARTHOG
A-10C
Cabin Temperature
Level Control
Air Conditioning
Manual/Auto Control Switch
PART 3 – COCKPIT & GAUGES
19
WARTHOG Windshield Rain Remove/Wash
switch
Canopy De-Fog Control
A-10C
Windshield de-fog/de-ice
Pitot Heat
20
WARTHOG Internal Canopy Disengage Handle
AFT: Disengaged
A-10C
PART 3 – COCKPIT & GAUGES
21
WARTHOG
A-10C
Oxygen Supply
Lever ON/OFF
22
HARS (Heading & Attitude Reference System) Mode Switch
WARTHOG • SLAVED: SLAVE mode, also called gyro-magnetic mode, allows the
HARS gyro to be fed by the compass signal.
• DG: Directional gyro mode. If Slave mode fails, the DG (Directional Compass LATITUDE Correction Setting Knob
A-10C
SYNC IND
Shows sync between HARS gyro and magnetic azimuth
detector. Used in SLAVED mode.
PART 3 – COCKPIT & GAUGES
N-S Switch
Selects which hemisphere (North/South) is in for DG and SLAVED modes.
23
WARTHOG ILS Frequency
24
WARTHOG
A-10C
PART 3 – COCKPIT & GAUGES
25
WARTHOG EGI (Embedded GPS & Inertial
Navigation System) Power Switch
Auxiliary Avionics Panel (AAP) CDU (Control Display
A-10C
26
SYS FSK NAV FSK WP FSK OSET FSK FPM FSK
CDU (Control Display Unit) Functions System Menu Navigation Menu Waypoint Menu Offset Point Menu Flight Plan Menu
WARTHOG
EGI: Embedded GPS INS Data ALIGN: Position Alignment STEERPOINT: data on OSET: Determines FPM: Allows you to select a
selected steerpoint offset between two flight plan, create a new
points one, or edit an existing one
A-10C
DTS Sub-Page
LRUTEST Sub-Page
OFPID Sub-Page
CADC Sub-Page
PART 3 – COCKPIT & GAUGES
SYS Sub-Page 29
MXLOG Sub-Page
NAV (Navigation) Menu
WARTHOG
A-10C
OPTIONS Sub-Page
ATTRIBUTES Sub-Page
30
DIVERT Sub-Page
WP (Waypoint) Menu
WARTHOG
A-10C
ANCHOR Sub-Page
PART 3 – COCKPIT & GAUGES
31
CAUTION LIGHT PANEL
WARTHOG ENG START CYCLE L-HYD PRESS R-HYD PRESS GUN UNSAFE
Engine start cycle is in progress Left hydraulic system pressure Right hydraulic system pressure Gun safety is off and can be fired
below 1000 psi below 1000 psi
A-10C
IFF MODE-4 L-MAIN FUEL LOW R-MAIN FUEL LOW L-R TKS UNEQUAL
Inoperative Identify-Friend-or-Foe Mode 4 Left Main fuel tank has 500 lbs Right Main fuel tank has 500 lbs of There is a 750-lbs difference
capability is detected. of fuel or less fuel or less between two main fuel tanks
Canopy Switch
A-10C
Boarding Ladder
Extension Button
Battery Switch
AC Generator Switches
APU Generator Switch
AC Inverter Switch
33
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
34
WARTHOG
A-10C
Manual Canopy
Opening Assist Handle
PART 3 – COCKPIT & GAUGES
Canopy Handle
Flood Light
35
WARTHOG
A-10C
Left MFCD (Multi-Function Color Display) Right MFCD (Multi-Function Color Display)
PART 3 – COCKPIT & GAUGES
36
Moving Map Scale
WARTHOG Adjustment Rocker Switch
MFCD Backlight Brightness
A-10C
Rocker Switch
Note 1:
The four lower OSBs are Direct Access (DA) buttons (in pink) and provide direct access to the saved
MFCD displays according to master mode. Up to four pages for each MFCD may be assigned to the DA
buttons for each master mode. These pages are toggled by pressing the corresponding direct access OSB
button or they can be cycled even faster with the HOTAS buttons: Coolie Hat Short right for the right
MFCD and Coolie Hat Short left for the left MFCD.
37
1b
WARTHOG
A-10C
1a
2a 3a
PART 3 – COCKPIT & GAUGES
Note 2:
In this example, we will change the STAT (Status) saved page to the
CDU (Control Display Unit) page. Then, we will display the CDU
page.
with other units on SADL datalink network AGM-65 Maverick air-to-surface missile
CDU (Control Display Unit):
View the CDU screen display on an MFCD
40
WARTHOG
A-10C
TGP Page 41
MSG Page CDU Page
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
MAV Page
DTS Page
42
Left Hydraulic System
WARTHOG Pressure Gauge (x1000 psi) Right Hydraulic System
Pressure Gauge (x1000 psi)
A-10C
Engine Oil Pressure Indicator (PSI) APU (Auxiliary Power APU EGT (Exhaust Gas
Unit) RPM (%) Temperature) Indicator (deg C)
44
WARTHOG
ADI (Attitude Director Indicator)
A-10C
Altimeter (ft)
Barometric Pressure
Setting (in Hg)
Left Engine Fire Detection Light APU (Auxiliary Power Unit) Fire Detection
& Fire Extinguisher Handle Light & Fire Extinguisher Handle Right Engine Fire Detection Light
& Fire Extinguisher Handle 46
Accelerometer (G) Standby Magnetic Compass
WARTHOG
A-10C
Mirror Mirror
48
WARTHOG
Depressible Gun Pipper Pitch Ladder (deg)
A-10C
50
WARTHOG
A-10C
Master Caution
Depressible Pipper
Rocker Switch
PART 3 – COCKPIT & GAUGES
Special Purpose “SPC” (Space) Button Special Purpose “MK” (Mark) Button
52
Correspondance between UFC (Up-Front Control) Panel Buttons and
WARTHOG
CDU (Control Display Unit)/AAP (Auxiliary Avionics Panel) Functions CDU
A-10C
Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Page Selector Knob
• OTHER: In order to use the function select keys (FSK) on the CDU, the OTHER selection must be chosen.
From OTHER you will be able to add and modify data to the CDU and view additional information.
• POSITION: Displays the POSINFO CDU page. This will provide information about your current position.
• STEER: Displays the STRINFO page that will provide detailed information about your steerpoint.
• WAYPT: Displays the WP INFO page. From this page you can view basic information about your AAP
selected waypoint, steerpoint, and your anchor point.
Lubber Line
A-10C
(Current Heading)
Aircraft Symbol
55
HARS (Heading Attitude Reference
WARTHOG System) Mode Selector
ABLE/STOW ADI (Attitude Director
A-10C
58
WARTHOG
Master Mode Toggle Button
Weapon Release Button
A-10C
Gun Trigger
(Two Stages)
UP/DOWN/LEFT/RIGHT
HOTAS Stick
59
SAI (Standby Attitude Indicator)
WARTHOG
A-10C
AHCP (Armament
HUD Control Panel)
64
Refueling & Indexer Light Brightness
WARTHOG
A-10C
Microphone Switch
• FWD: Transmits on VHF Radio 1 (AM)
• AFT: Transmits on VHF Radio 2 (FM)
• DOWN: Transmits on UHF Radio
Boat Switch
67
WARTHOG
A-10C
69
WARTHOG
70
WARTHOG
AN/ARC-186(V) VHF AM Radio #1 Control Panel VHF Radio Volume Control Knob
VHF AM Radio Function Selector
A-10C
UHF Radio Volume Control Knob UHF Radio Preset Channel Selector
72
WARTHOG
74
WARTHOG
A-10C
KY-58 Secure Voice Control Panel VHF Radio Preset Channel Selector
(not functional)
75
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Utility Light
Canopy Handle
76
WARTHOG
Cartridge) Access
PART 3 – COCKPIT & GAUGES
78
Environmental Sensor Pitot
WARTHOG In an emergency situation during the pilot escape initiation, the seat moves up the rails leaving the aircraft. Pitot tubes
on the top of the seat near the parachute container are exposed to the airstream. Pitot and Static pressure inputs to the
environmental sensing unit act on the speed and altitude transducers to establish the safest mode for the pilot
involved, based on the speed and altitude environment
A-10C
PART 3 – COCKPIT & GAUGES
79
WARTHOG
A-10C
80
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
GAU-8A 30 mm Gun
UHF/TACAN Antenna
81
WARTHOG
MXU-648 Travel Pod
AN/ASQ-T50 TCTS Pod Used to carry luggage
Used for training exercises. Records airspeed,
A-10C
82
WARTHOG
A-10C
Formation Lights
Brightness Control
83
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Landing Light
Taxi Light
84
WARTHOG
Formation Light
Position Light (Green)
A-10C
Formation Light
Formation Light
Formation Light
PART 3 – COCKPIT & GAUGES
Formation Light
Formation Light 85
Position Light (Red)
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Formation Light
Formation Light
86
WARTHOG
A-10C
PART 3 – COCKPIT & GAUGES
Formation Light
Formation Light
Formation Light
Formation Light
87
WARTHOG
A-10C
88
Exterior Lighting Brightness Control Knob
WARTHOG Used to help during aerial refueling
A-10C
89
A-10C
PART 3 – COCKPIT & GAUGES WARTHOG
Nose Floodlight
Nose Floodlight
90
WARTHOG
A-10C
Elevator
92
WARTHOG
A-10C
PART 3 – COCKPIT & GAUGES
94
A-10C
PART 4 – START-UP PROCEDURE WARTHOG
95
PRE-START a
WARTHOG • You can request the ground crew to retract the boarding
ladder by calling the ground crew with the interphone.
c
a) Press “\” (Communication Menu)
b) Select Ground Crew by pressing “F8” b
A-10C
d Boarding Ladder
Extension Button
PART 4 – START-UP PROCEDURE
Boarding Ladder 96
PRE-START 3
1. Battery - ON 2
WARTHOG
2. Inverter – STBY
5 1
3. Emergency Flood Lights – ON (if doing a night
operation)
A-10C
4. AC Generators – PWR
5. Hold Signal Lights Lamp Test switch and 8
confirm that caution light panel is functioning
6. Oxygen – ON
7. Hold OXY IND TEST switch and confirm that
warning message for LOW OXY is displayed
and audible
8. Hold Test Fuel Indicator switch to confirm fuel
indicator is working properly 4
9. Close Canopy by holding the canopy switch
DOWN (right click) or pressing “LCTRL+C”
PART 4 – START-UP PROCEDURE
7b
7a
9
7b 97
PRE-START
WARTHOG 10. Set up radios
a) Set VHF AM Radio #1 to TR (transmit-receive)
b) Set UHF radio to MAIN
c) Set VHF FM Radio #2 to TR (transmit-receive).
A-10C
10a
PART 4 – START-UP PROCEDURE
10b
11
10c
98
START PROCEDURE SUMMARY FUEL
WARTHOG
IGNITION/STARTER
A-10C
ELECTRICAL POWER
FUEL PUMPS ON
FUEL VALVE
THROTTLE AT IDLE
ENGINE START
99
APU START APU Exhaust Gas Temperature (deg C)
12. APU (Auxiliary Power Unit) switch – START
WARTHOG
13. Wait until APU RPM reaches 100 %, then set APU
Generator switch – ON.
A-10C
13
12
100
ENGINE START 20
14. Verify both Engine Operation switches are in NORM position
WARTHOG
15. Crank up left engine by moving left throttle from OFF to IDLE (RALT+HOME). This
will automatically initiate a left engine start with the automatic ignition. Once
throttle is moved to IDLE, the DC fuel boost pumps will activate to feed that engine.
A-10C
16 L-HYD PRESS
Caution 18
14
15 IDLE POSITION
L-ENG OIL
19
PRESS Caution
19
L-GEN Caution
17
19
101
OFF POSITION
ENGINE START
21. Crank up right engine by moving right throttle from
WARTHOG
OFF to IDLE (RCTRL +HOME). Wait until engine
spools up to IDLE settings as shown previously. 21b
22. APU Generator – OFF/RESET
A-10C
23
22
PART 4 – START-UP PROCEDURE
21d
OFF POSITION
102
21c 21a
POST-START
24. Set Pitot Heat Switch – ON (FWD)
WARTHOG
25. Set CDU (Control Display Unit) switch – ON
26. Set EGI (Embedded GPS-INS) switch – ON
27. Once EGI switch is ON, navigation system alignment
A-10C
25 26
24 31
30a
30b
103
POST-START
32. Set IFFCC (Integrated Flight & Fire Control Computer) – TEST
WARTHOG
(middle position)
33. Press “ENT” on the UFC (Up Front Controller) to engage Preflight 33b
BIT
A-10C
32
33a
36
35b 35a
104
POST-START
39. Once you have a “DTS UPLOAD” page appears on your MFCD (Data Transfer System Upload), press the OSB (“Option Selection Button” on side of the screen) next to “Load All”. This
WARTHOG
will load the DTS (Data Transfer System) cartridge in your flight computer, which stocks your mission waypoints, weapon data, bullseye data and other navigation data set up from the
mission editor.
• NOTE: Data transfer will take about 15 seconds
A-10C
40. Once DTS cartridge is loaded, the white DSMS, INVT and CMBT cautions will disappear and asterisks will appear next to every menu (* means loaded).
PART 4 – START-UP PROCEDURE
39
40
105
POST-START
41. Select the OSB next to “CDU” (Control Display Unit) on the
WARTHOG
right MFCD to display EGI (Embedded GPS-INS) Alignment
data on this screen.
• Once the alignment status timer goes to “T = 4.0 0.8”,
A-10C
41a
PART 4 – START-UP PROCEDURE
41b
42
43
106
POST-START
44. Select the OSB next to “TAD” (Tactical Awareness Display) on
WARTHOG
the left MFCD to display TAD data on this screen.
45. Set CMS (Countermeasures) mode to “MAN”
46. Set MWS (Missile Warning System), JMR (Electronic
A-10C
45
44 46
107
POST-START
48. Set Anti-Skid Switch – ON 48
WARTHOG
49. Select EGI (Embedded GPS Inertial Navigation System) navigation mode.
50. Set EAC (Enhanced Attitude Control) Switch – ARMED
51. Set RDR ALTM (Radar Altimeter) Switch – NORMAL
A-10C
52. Arm Ejection Seat (Lever DOWN). SEAT NOT ARMED caution should disappear.
53. Check your Caution Panel: any message displayed on it will tell you if you forgot
something.
49
52a
PART 4 – START-UP PROCEDURE
50
51
52b
52b
52a
53
108
PRE-FLIGHT – WHAT YOU NEED TO DO, AND WHY IT MATTERS
WARTHOG
Some people start their aircraft and are up in the air 10 minutes later.
A-10C
Some people start their aircraft and are up in the air 1 hour later.
It’s not always a matter of how “quickly” you can go through the start-up procedure. It is mostly a matter of flying your aircraft “smartly”. The A-10C is an incredibly
complex module, and it is no surprise that the DCS manual is more than 650 pages long. This guide will not teach you everything a real life A-10C pilot does: it would
PART 5 – MISSION PREPARATION & TAKEOFF
probably take much more than 1000 pages and months to learn. This guide is meant to be a quick n’ dirty tutorial to start the machine, communicate and operate with
other players, fly and destroy targets while staying alive. You will not learn how to use every bomb. You will not learn how to use advanced functionalities of the CDU. You
will not learn every tactic, every manoeuver, every emergency procedure… What you’ll learn is the basics that allow you to build a solid knowledge basis that will allow
you to expand upon it by reading the manual.
Many new pilots complain about the length of the start-up procedure and think that doing the pre-flight checks we’re about to do is a huge waste of time since you
spend 5 to 10 more minutes on the ground instead of flying. In all honesty, I thought that way too at the beginning. I wanted action, and I just thought that firing up the
Hog and taking off as quickly as possible was the most efficient way to go find some trouble. Experience taught me that it is better to spend 5 additional minutes on the
ground to prepare your systems in a relaxed environment than to spend 10 minutes in the air in a stressful situation to do the same task. You are much more likely to
make mistakes and start panicking when you are in a stressful situation, just like pilots in real life. Be structured, be prepared, and you will be amazed to realize how
much more efficient you can be.
One of the key things I tell new guys is to concentrate on your systems when you are on the ground and to concentrate on flying when you are in the air. One of the
biggest challenges for modern aircraft is the workload: it is critical to manage this workload properly if you do not want to be overwhelmed by it. Set up your systems
properly on the ground so you don’t have to worry about them in the air.
There are the things you can do on the ground that will save you precious time and brain cells:
1. Identify yourself on the TAD (Tactical Awareness Display) and identify your wingmen
2. Programming your weapons using the DSMS (Digital Stores Management System)
3. Setting up your countermeasure programs (or simply use a preset program that suits your needs).
4. Set up your radio frequencies (usually given through mission briefing)
5. Get to know your flight plan in advance (consult waypoints/steerpoints on your TAD)
In a single-player mission, you are unlikely to fully appreciate the functionality behind the TAD. A multiplayer session allows you to
better understand why the TAD is so useful and how it should be used to give you information that is both precise, concise and
relevant. A common practice to do when your TAD is loaded is to set your own ID. You have both a GROUP ID and a personal OWN
ID. You don’t really need to touch the GROUP ID (apart from situations where there are way too many planes in a same sector,
PART 5 – MISSION PREPARATION & TAKEOFF
which is unlikely to happen in DCS), but setting up your OWN ID is useful for your wingman. Why? Because if you set your own ID,
all members with your same GROUP ID will be able to see your OWN ID pop up on their TAD. For instance, if I set my OWN ID to
“19” and my GROUP ID to “1”, every person in GROUP ID #1 will see an icon with “19” pop on their TAD. This way, they can know
where I am. They can even send me messages, target locations and track my position using the HUD and their flight computers!
To set up your own ID:
1. Click on “NET” OSB on your TAD.
2. Enter your desired ID number on your UFC (Up Front Controller) 2
3. Press the “OWN ID” OSB to set your OWN ID to the number you just entered through the UFC.
4. You can go back to the TAD by clicking the “TAD” OSB.
4
3
1b
1a
110
PRE-FLIGHT – DSMS, OR HOW TO MANAGE YOUR BOMBS, MISSILES AND SHIT
WARTHOG
When you spawn, you typically have a set of various weapons mounted on your wing pylons. The reality is that more often than not, you will want to change your loadout
and set it to your own liking.
A-10C
This is where the DSMS (Digital Stores Management System), also nicknamed “DIZMAS” comes into play. Most WWII/Korea/Vietnam era weapons were relatively simple
since most of the aiming was done manually or with gyro-assisted gunsights. However, with the coming age of computers, dropping bombs and guiding missiles with pin-
point accuracy became possible. Ground strikes became much more precise, but such complexity required an interface for the pilot to work with. In order to manage
PART 5 – MISSION PREPARATION & TAKEOFF
“smart” bombs and missiles, the DSMS was created to help the pilot to program them: how many are launched, how they behave, how and when they explode, etc.
It is easy to feel overwhelmed by the DSMS page at first. You can customize pretty much anything you could think of on any kind of ordnance you are carrying. No need to
panic yet: there is no way in hell you will be able to remember every single procedure by heart. We will simply explore together how the Dizmas works, so you can
operate it by yourself and know what you are doing… without ever needing to read this godawful wall of text ever again. Deal?
First, we will assume that you are starting your mission from scratch and that you load your weapons manually using “\” and the Ground Crew. The DSMS cannot “guess”
if you changed your weapon loadout or not, so you need to tell the computer to check or re-check what ordnance is loaded.
NOTE: You can avoid having to re-load your DSMS by simply spawning, choosing your desired loadout, and only then proceed with the start-up procedure.
111
WRONG DSMS LOADOUT GOOD DSMS LOADOUT
HOW TO RELOAD DSMS
WARTHOG
A-10C
3
PART 5 – MISSION PREPARATION & TAKEOFF
1 2 4
2) Click and hold “MSG” OSB until you see 3) Click on “Load” OSB on the right menus
1) Click on “CDU” menu OSB on right MFCD 4) Click on lower “MSG” OSB. OSB will change from “MSG” to “LOAD”.
the menus appear next to the right OSBs.
6) Click on “LOAD ALL” OSB on the right to reload all DSMS stations. 112
5) Click on the new lower “LOAD” OSB menu.
Reload is complete when asterisks appear next to every menu.
HOW TO MODIFY 3
WARTHOG
WEAPON PROFILES 2 4
CURSOR
1. From the MAIN DSMS menu, select “PROF” OSB. 7
A-10C
1
NOTE: In other words, you modify a profile setting by
entering the new setting value from the scratch pad
first, and THEN you select the setting you want to
apply this value to. Note that some settings like
CCRP/CCIP weapon release mode do not require user
input from UFC scratch pad: you can just click the OSB NUMBERS ENTERED FROM UFC
next to the parameter to toggle it.
6 EMPTY
FUEL 75 %
114
TAXI Anti-Skid Engaged
WARTHOG Nosewheel Steering Engaged
1. Ensure ANTI-SKID is on.
2. Ensure Nosewheel Steering is ON (keyboard binding:
A-10C
“INSERT”).
3. Move throttles forward slowly as required to start
forward movement
4. Use the rudder pedals to steer the aircraft left and right;
PART 5 – MISSION PREPARATION & TAKEOFF
115
TAKEOFF
WARTHOG
1. Line up on the runway
2. Make sure your Pitot Heat is ON during cold conditions.
A-10C
3. Press the TAKEOFF TRIM switch to ensure you are trimmed for takeoff.
4. Set flaps for takeoff (MVR middle position, 7 deg) and ensure speedbrakes are retracted.
PART 5 – MISSION PREPARATION & TAKEOFF
4
4
itself.
117
A-10C
PART 5 – MISSION PREPARATION & TAKEOFF WARTHOG
TAKEOFF
118
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
1. Initial Approach
A-10C
119
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
PART 6 – LANDING
120
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
121
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
PART 6 – LANDING
122
NORMAL 360-DEGREE LANDING APPROACH
WARTHOG
A-10C
PART 6 – LANDING
123
WARTHOG
GENERAL ELECTRIC TF-34 ENGINE
The A-10C is powered by General Electric TF-34-GE-100A engine. The TF-34 is a high-bypass turbofan that generates 85% of its thrust with bypass air. To do so, it uses a
A-10C
single-stage bypass fan and a 14-stage axial flow compressor. Because the vast majority of thrust is generated by the bypass fan, the best indication of thrust in the cockpit is
from the fan speed indicators. Bleed air can be siphoned from the fan to power additional systems.
124
WARTHOG
GENERAL ELECTRIC TF-34 ENGINE
The TF-34-GE-100A engines of the A-10C are placed in a rather
A-10C
125
WARTHOG
ENGINE CONTROLS & PARAMETERS
Here is an overview of engine parameters.
A-10C
Power Unit).
The APU is a small engine in itself and draws fuel to run. When running, the
APU supplies compressed air to turn the compressor fans to start the engines.
The APU also drives an electrical generator and a hydraulic pump.
Once both engines are started and their generators enabled, the APU and APU
PART 7 – ENGINE & FUEL MANAGEMENT
generator can be shut down. You would only need to use the APU again in case
of an engine re-start.
APU Exhaust
manual.
128
WARTHOG
ENGINE FIRE EMERGENCY PROCEDURE
1. An engine fire is detected when one of the T-shaped fire handles illuminate.
A-10C
2. Reduce power to affected engine and monitor if the fire light goes out.
3. Set the throttle of the affected engine to OFF (RALT+END for left engine, or RCTRL+END for right engine).
4. Pull the fire handle of the affected engine (or APU if APU fire is detected) to close its respective fuel shutoff valve.
5. Set the Fire Extinguisher Agent Discharge switch either left or right (there are two extinguisher agent bottles).
6. Keep in mind that using the fire extinguisher chemical agent may very well prevent the engine from being restarted.
PART 7 – ENGINE & FUEL MANAGEMENT
129
5
WARTHOG
ENGINE RELIGHT PROCEDURE – APU-ASSISTED
5
Remember you can't start your engines via APU (Auxiliary Power Unit)
A-10C
2 7
8c
130
WARTHOG
ENGINE RELIGHT PROCEDURE – WINDMILLING
A “windmilling” engine start is an engine start performed with air flow driving the
A-10C
engine compressor blades. Using a windmill start will take 6,000 to 8,000 ft to
complete because it requires a steep dive of at least 30-degrees. Given the altitude
requirement, this is not an option when below 10,000 ft AGL. To perform a windmill
engine restart:
1. Place the aircraft in a 30-degree dive to maximize airspeed during the dive.
2. Set the Bleed Air switch to OFF.
PART 7 – ENGINE & FUEL MANAGEMENT
3. Set the Crossfeed switch to CROSSFEED. This will link the two fuel systems and
allow boost pumps to feed both engines.
4. Once ITT of affected engine is below 150 °C, set both throttles to MAX.
5. Set and hold the Engine Operate switch of the affected engine to IGN until engine 5b
ignition occurs.
6. Once engine is operating, move Engine Operate switch back to NORM. 4 5a
7. Move Crossfeed switch to OFF.
8. Set Bleed Air switch to ON.
3
131
WARTHOG
FUEL SYSTEM OVERVIEW
The fuel storage system for the A-10C consists of left and right internal wing tanks and right and left fuselage tanks. The right side fuel tanks feed the right engine and the left
A-10C
side tanks feed the left engine and APU. To provide fuel pressure, each tank has a co-located boost pump. Due to differing boost pump pressures, the wing tanks will
automatically empty before the fuselage tanks. Wing and Fuselage tanks are self-sealing and filled with a flexible foam to prevent a fuel tank explosion.
For negative G flight, the A-10C has collector tanks that will supply the engines with sufficient fuel for 10 seconds of operation at MAX power. If you fly at negative G for more
than 10 seconds, you risk the engines shutting down due to lack of fuel supply.
PART 7 – ENGINE & FUEL MANAGEMENT
external tanks require the FUEL DISPLAY SEL switch to be set to either EXT WING or EXT CTR depending on where the fuel tanks
are installed.
The TK600 external fuel tanks can be carried on stations 4, 6 and 8. The fuel tank is unarmored and has no self-sealing capability.
As such, this fuel tank is only carried during ferry missions and is never flown with in combat.
To jettison external tanks, see the “Jettison Ordnance” tutorial sub-section in the Weapons section.
PART 7 – ENGINE & FUEL MANAGEMENT
systems, setting the Crossfeed switch to CROSSFEED will link the two
fuel systems and allow the boost pumps to feed both engines. If the
Crossfeed switch is set to OFF, both fuel systems are isolated. You
would most often use Crossfeed when one of the boost pumps fails.
Internal Fuel Tank Gate Open/Close Air Refueling Door Control Lever
Linking the left and right main fuel tanks is a transfer valve that may be Open/close refueling port slipway door
opened by setting the TK GATE switch to the OPEN position. Setting this
switch to CLOSE will isolate the two tanks from each other. Generally you
will want to keep this switch disabled as being enabled can lead to fuel
center of gravity problems
134
THE MYSTERY OF THE HUD AND MULTI-FUNCTION COLOR DISPLAYS
WARTHOG
The MFCDs (Multifunction Color Display) often seem to confuse new pilots. It is hard to go from a prop plane to an aircraft that works just like a
A-10C
computer, isn’t it? So many different programs, so many switches, so many settings… It is easy to feel at loss when you have no idea what is under the
hood.
The trick in understanding how the HUD and MFCDs work is to think of them like computer monitors. In fact, it works almost exactly like a computer.
While you are having Google Chrome, Itunes, Word and other programs running simultaneously on a single screen, you can switch between different
windows, right? Well, this time you’re flying an A-10C, not a PC or a Mac. The TAD, TGP, MAV, CDU and DSMS are all different systems that can run at
the same time (just like the computer programs and apps a la Candy Crush that you use in your everyday life). The MFCDs can only “display” two
system interfaces at once, though… it kind of makes sense since you only have two screens, doesn’t it? Just like in a computer, you can choose what
PART 8 – UNDERSTANDING HOTAS
135
THE MYSTERY OF THE HUD AND MULTI-FUNCTION COLOR DISPLAYS
WARTHOG
A-10C
SCREENS
PART 8 – UNDERSTANDING HOTAS
SCREEN
CONTROLLER
CONTROLLERS
136
HOTAS: HOW TO USE IT
WARTHOG
The philosophy of concept of “Hands on Throttle-and-Stick” (HOTAS) is that you can
access the majority of your systems by keeping on hands on your throttle and your
A-10C
• COOLIE HAT
• Controls DSMS (what weapons you want to use), swaps MFCD screens (like
an ALT+TAB), lets you pick a Sensor of Interest (SOI), etc…
• BOAT SWITCH
• Cycle through different FLIR (forward looking infrared) camera modes
• CHINA HAT
• Set different FOV (field of view) angles and slave all sensors to your SPI
(your cameras and missiles will be looking at where you tell them to look,
like a target)
Based on what sensor is selected (SOI), these switches will do different things.
Not only do these switches do different things based on your Sensor of Interest, but
they also do different things based on how long you hold the switch.
For example, TMS UP LONG means that you press the TMS switch UP for 1 to 3
seconds. DMS RIGHT SHORT means that you press the DMS switch RIGHT for a very
short duration of time (less than 1 second), or like a simple button press.
137
A-10C
PART 8 – UNDERSTANDING HOTAS WARTHOG
138
A-10C
PART 8 – UNDERSTANDING HOTAS WARTHOG
139
WARTHOG
SECTION STRUCTURE
• 1 - Sensors
A-10C
• Introduction to Sensors
• Sensors Display Selection (SOI, SPI)
• HUD (Heads-Up Display) & TDC
• TISL (Target Identification Set, Laser)
• Displays
• Controls
140
1 – SENSORS
WARTHOG INTRODUCTION TO SENSORS
The A-10C Warthog is by definition one of the most versatile aircraft when it comes to armament and sensors. Here is an overview of how the Warthog can “see” the
A-10C
outside world.
• AN/AAQ-28 LITENING Targeting Pod: Targeting system developed to provide precision strike capability. Target designation is achieved by using a laser designator/range
finder or an infrared laser marker, which can be created by the pod itself. It is also capable of displaying a FLIR (Forward-Looking Infrared) thermal imagery.
• AMG-65 IR Maverick Seeker Head feed: Maverick air-to-ground missiles have seeker heads that have video capability and that can be used as supplemental sensors.
PART 9 – SENSORS
of sensors will make more sense to you once you start using them for a specific purpose. Just keep in mind that your sensors can be monitored from the HUD (Heads-Up
Display) and various displays, while they can be operated from the HOTAS stick and throttle.
DMS (Data
Management Switch)
HUD (Heads-Up Display)
TMS (Target Management
System) Switch
TGP (Targeting Pod) Page
MAV (Maverick) Page
PART 9 – SENSORS
Boat Switch
The A-10C can “see” in many ways: you can look through the canopy, but you can also use different sensors like
the TGP (Targeting Pod), the MAV (Maverick Air-to-Ground missile), the TAD (Tactical Awareness Display) or
even the HUD (Heads Up Display). They are all different sensors that can be controlled with the different
“controls” we spoke about earlier... like the HOTAS. Making a sensor SOI basically means that you take control
of this sensor. In “computer terms”, it is the equivalent of using Alt-Tab to select which window you want to
use your mouse and keyboard in. If you want to control the infrared camera embedded in your TGP, you need
to select the TGP by “making it your SOI”.
HUD SOI Asterisk
A SPI (Sensor Point of Interest), on the other hand, is
where your SOI (the Sensor of Interest that you are SPI Sensor Indicator
currently controlling) is pointing. It is basically your TGP: Current Sensor Point of Interest (SPI) is from Targeting Pod
mouse’s cursor. In other words, you use a SPI to lock on
targets and throw shit at it that blows up. In order to use a
weapon, the procedure is always the same: choose a NOT SOI Indicates that this page
Sensor of Interest (SOI) like your TGP, your HUD or a is not the Sensor of Interest
MAVerick Missile’s seeker head, and once you have made
this sensor your SOI, control your SPI (camera “cursor”),
move it on a target, slave your sensors to this SPI, lock
PART 9 – SENSORS
143
1 – SENSORS
WARTHOG SENSORS DISPLAY SELECTION (SOI, SPI)
The Coolie Hat Switch is used to determine a SOI (Sensor of Interest).
A-10C
As an example, if we have the TGP page on the left MFCD and the Maverick Page on the right MFCD and we
want to set the TGP page as the Sensor of Interest (SOI):
• Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (LEFT since we
have the TGP page on the left MFCD). This will set the TGP as the SOI (Sensor of Interest).
To set the Heads-Up Display as the SOI, press the Coolie Hat Switch UP.
144
1 – SENSORS TMS (Target Management System) Switch
WARTHOG SENSORS DISPLAY SELECTION (SOI, SPI)
The Target Management Switch (TMS) is used to create a SPI (Sensor Point of Interest) based on
A-10C
• CHINA HAT
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest)
• AFT LONG: Slaves TGP to Steerpoint
China Hat Switch
Green Square: TGP Page is
SOI (Sensor of Interest)
PART 9 – SENSORS
MAV Page
HUD (Heads-Up Display)
TGP is SPI
PART 9 – SENSORS
146
1 – SENSORS
WARTHOG SENSORS DISPLAY SELECTION (SOI, SPI)
Example 2: Targeting Pod (TGP) is the Sensor of Interest, SPI has been defined on the TGP.
A-10C
All sensors have been slaved with the China Hat Switch FWD LONG.
MAV Page
HUD (Heads-Up Display)
Targeting Pod
(Sensor of Interest/SOI) TGP is SPI
PART 9 – SENSORS
Master Mode Switch) and the HUD is set as the Sensor of Interest (SPI) with the
Coolie Hat Switch UP, you can use a TDC (Target Designation Cue) to designate a
target. Ground Stabilized TDC
(Target Designation Cue)
The TDC is always displayed when the HUD is the Sensor of Interest (SOI).
Initially, the TDC will appear caged within the Total Velocity Vector (TVV). The HUD is the Sensor of
TDC can then be slewed to any location within the HUD Field of View (FOV). Interest (SOI)
When slew switch is released, the TDC will attempt to compute a position on
the ground (latitude, longitude and elevation). If successful, the TDC will ground
stabilize on that point. If unsuccessful (location > 13nm away), an “X” will be
drawn over the TDC and the TDC will be HUD stabilized with an “X” indicating an
invalid designation. In this condition, the TDC cannot become the Sensor Point
of Interest (SPI).
TDC is the Sensor Point
Even if the HUD is not SOI, commanding slave to SPI will slave the TDC to the
of Interest (SPI)
position of the current SPI. The TDC remains slaved until the SPI changes or until
the HUD becomes SOI and the Slew Control switch is used to move the TDC.
When the position designated by a ground stabilized TDC is outside the HUD
PART 9 – SENSORS
FOV, but within 60 degrees of the aircraft nose, the TDC symbol is clamped to
the HUD FOV on the appropriate side of the HUD. If the position is outside the
HUD FOV and outside of 60 degrees of the aircraft nose, the TDC is clamped to
the HUD FOV and horizontally stabilized to the TVV.
Master Mode Button
148
1 – SENSORS
TMS (Target Management System) Switch
WARTHOG HUD (HEADS-UP DISPLAY) & TDC
5
To designate a target with the HUD & TDC:
A-10C
1. Press Master Mode Switch to toggle modes until NAV mode is selected.
2. Press Coolie Hat Switch UP to set Heads-Up Display as the SOI (Sensor of Interest)
3. By default, the TDC (Target Designation Cue) is caged on the Total Velocity Vector (TVV).
4. Use the Slew Control Switch to move the TDC to the desired target location.
1
5. Press the TMS (Target Management System) Switch FWD LONG to make the current TDC
location the SPI (Sensor Point of Interest). Master Mode Button
6. If you want to reset SPI, press the TMS Switch AFT LONG. Keep in mind that the TDC will remain
ground stabilized at its current location. 2
China Hat Switch
7. If you want to recage the TDC to the TVV, press China Hat switch AFT SHORT. Coolie Hat Switch 4
2 HUD is SOI
149
1 – SENSORS
TMS (Target Management System) Switch
WARTHOG HUD (HEADS-UP DISPLAY) & TDC
These controls work if the HUD is set as the SOI (Sensor of Interest) with the Coolie Hat Switch UP.
A-10C
• SLEW CONTROL
• Used to control where your TDC is designating
China Hat Switch
• COOLIE HAT Coolie Hat Switch
• UP: Selects HUD as SOI (Sensor of Interest)
Slew Control Switch
• CHINA HAT
• AFT SHORT: Recages TDC to the TVV (Total Velocity Vector)
TVV
PART 9 – SENSORS
TDC
150
1 – SENSORS
WARTHOG TISL (TARGET IDENTIFICATION SET, LASER) / PAVE PENNY POD
The Target Identification Set, Laser (TISL) system detects and tracks reflected laser energy. TISL
A-10C
does NOT emit any laser energy; it is a passive-only system. The TISL can be used to locate targets
being laser designated by another asset such as another aircraft or ground forces.
NOTE: This panel is not functionally implemented in this simulation. With the A-10C, all laser spot
detection is done with the targeting pod in LSS/LST modes.
The Pave Penny laser sensor (marked target seeker) pod that allowed the pilot to
detect laser energy for PID (Positive Identification) of an illuminated target. The Pave
Penny is a passive seeker and cannot self-designate a target for a Laser Guided
Bomb (LGB). Pave Penny control is done through the Target Identification Set, Laser
(TISL) panel in the cockpit. Although Pave Penny functions have largely been
replaced in modern A-10s by the targeting pod, the system and capability remain.
151
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG INTRODUCTION
The AN/AAQ-28 LITENING system is a self-contained, multi-sensor targeting and surveillance system. The LITENING enables aircrews to detect, acquire, auto-track
A-10C
and identify targets at long ranges for weapon delivery or non-traditional intelligence, surveillance and reconnaissance missions. LITENING's FLIR, charged-coupled
device (CCD), laser imaging sensors, advanced image processing and digital video output provide useful imagery of targets on the ground, allowing aircrews to
identify and engage targets under a wide range of battlefield conditions.
PART 9 – SENSORS
152
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG DISPLAYS
The targeting pod feed can be displayed on either MFCD (Multi-Function Color Display). To display targeting pod feed, select TGP page and its desired mode (A-G in our case)
A-10C
Field-of-View Setting
WIDE/NARROW
LSS (Laser Spot Search) &
LST (Laser Spot Track) Activation
154
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG DISPLAYS
The Targeting Pod View Relative Direction symbol on the FLIR display can give you a good idea of where the pod is pointing in relationship to your aircraft. This view direction
A-10C
155
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG DISPLAYS
The Targeting Pod also displays data on the HUD (Heads-Up Display) and TAD (Tactical Awareness Display)
A-10C
Laser Status
• L: Laser Designation
• P: IR Pointer Designation
• B: Laser and IR Pointer (BOTH) used simultaneously
• M: Target Masked by Aircraft
Laser Mode
CMBT: Combat
TRNG: Training
PART 9 – SENSORS
157
2 – AN/AAQ-28 LITENING Targeting Pod TMS (Target Management System) Switch
WARTHOG CONTROLS
These controls work if the TGP Page is set as the SOI (Sensor of Interest) with the Coolie Hat Switch.
A-10C
• SLEW CONTROL
• Used to control where your Targeting Pod / Sensor of Interest (SOI) is looking
• COOLIE HAT
• LEFT/RIGHT LONG: Selects MFCD as SOI (Sensor of Interest)
• BOAT SWITCH
• Cycle through different TV or FLIR (forward looking infrared) camera modes
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot)
PART 9 – SENSORS
• CHINA HAT
• FWD SHORT: Field-of-View Wide/Narrow Toggle
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest)
Boat Switch
• AFT SHORT: Boresight TGP
• AFT LONG: Slaves TGP to Steerpoint
4
3c
PART 9 – SENSORS
1b
159
1a
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG START-UP & LASING PROCEDURE 6
next to AG.
7. When the TGP goes from STBY mode to AG mode, this will
un-stow the camera. Confirm that Targeting Pod mode
switches from STBY to AG.
8. Press the Coolie Hat Switch LONG in the direction of the
MFCD that displays your TGP feed (RIGHT since we have
the TGP page on the right MFCD). This will set the TGP as 7
the SOI (Sensor of Interest).
6
PART 9 – SENSORS
8c
8a
TGP is SOI
160
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG START-UP & LASING PROCEDURE
9. Select desired Video Mode with the Boat Switch
A-10C
14
15
11
161
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG START-UP & LASING PROCEDURE
17. Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the
A-10C
TGP Reticle
PART 9 – SENSORS
20 19
22a 22c Laser is Firing
162
TGP Sensor Point of Interest Designated
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG START-UP & LASING PROCEDURE
• Note: Once all sensors are slaved to the TGP Target Track, the Heads-Up Display and TAD (Tactical Awareness
A-10C
Display) will also display information about where the targeting pod is looking.
Laser is Firing
Sensors Slaved)
Laser is Firing
163
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG LASER SPOT SEARCH (LSS) Mode 1
The targeting pod can also spot and track a laser from someone else (a friendly A-10 lasing his own
A-10C
target, or a JTAC, Joint Tactical Air Controller, calling an air strike). To track another laser:
1. Find out what the laser code used by the friendly is (in our case, the friendly JTAC uses code
1688). Make sure the friendly asset is lasing the target before attempting to track it.
2. Power up the Targeting Pod, select TGP page and set A-G TGP Mode as per the previous Power-Up
Procedure.
3. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT
since we have the TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of
Interest).
4. Press the OSB next to CNTL to enter see the TGP AG Control Page.
5. Enter the desired Laser Code to be searched on the UFC Scratchpad. We will choose the default
2a 5
laser code 1688.
6. Press on the OSB next to “LSS” (Laser Spot Search Code) to enter LSS code 1688.
7. Press OSB next to RTN (Return) to go back to Main TGP page.
7
4
2c
PART 9 – SENSORS
6
3
9a
9b
PART 9 – SENSORS
10
165
2 – AN/AAQ-28 LITENING Targeting Pod 13 13
WARTHOG LASER SPOT SEARCH (LSS) Mode
11. When the TGP has detected a laser energy reflection, “DETECT”
A-10C
will replace “LSRCH” on the display, and the OSB label will change
from “LSS” to “LST” to indicate Laser Spot Track. The TGP line of
sight will then automatically slew to the detected laser reflection.
12. After 1 second, “DETECT” will be replaced with “LTRACK” and a
box (container) measuring the size of the tracking gate will overlay
TGP Diamond
the laser energy spot.
(HUD)
13. On the HUD, the TGP diamond will mark the position of the Laser
Spot Track (LST). The TAD (Tactical Awareness Display) will also
display the LST.
14. To exit LSS/LST mode, press OSB next to LSS. TAD LST
14
Friendly JTAC
11b 12
11a
166
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG LASER SPOT SEARCH (LSS) Mode
a
When working with a JTAC (Joint Tactical Air Controller), a “9-line”
A-10C
b
PART 9 – SENSORS
d c 167
b
2 – AN/AAQ-28 LITENING Targeting Pod
WARTHOG LASER POINTER/MARKER
The targeting pod can also use a laser marker (the laser marker cannot be tracked by air-to-ground weapons), which is an infrared laser that can
A-10C
only be seen with night vision goggles (RSHIFT+H to toggle NVGs). This is used mainly to provide a visual reference to other aircraft on where a
target is.
1. Power up the Targeting Pod and set A/G Mode as per the previous Power-Up Procedure.
2. Set Master ARM and LASER ARM switches to ARM.
3. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the right
MFCD). This will set the TGP as the SOI (Sensor of Interest).
4. Select Laser Designator Mode to IR (Infrared) with OSB.
5. Slew TGP reticle as shown previously on desired target.
6. Press and hold Nosewheel Steering Button Nosewheel Steering Button (“Insert binding”) to fire laser. “P” (Infrared Pointer) indication will
6
flash while pointer is firing.
Nosewheel Steering Button
1
Laser Marker
Laser Marker
169
3 – AGM-65 Maverick Air-to-Ground Missile
WARTHOG
A-10C
PART 9 – SENSORS
Maverick Missile
170
3 – AGM-65 Maverick Air-to-Ground Missile
WARTHOG DISPLAYS
Seeker Indication
Relative to Boresight
A-10C
Maverick EO (Electro-
Optical) Power Timer
Maverick Dynamic
Launch Zone (DLZ)
PART 9 – SENSORS
172
3 – AGM-65 Maverick Air-to-Ground Missile
WARTHOG DISPLAYS
Maverick Data is also visible on the Heads-Up Display.
A-10C
Maverick Reticle
Maverick Line of
PART 9 – SENSORS
and the Maverick missile is selected from the DSMS (Digital Stores Management System) page.
• SLEW CONTROL
• Used to control where your Maverick / Sensor of Interest (SOI) is looking
• COOLIE HAT
• LEFT/RIGHT LONG: Selects MFCD as SOI (Sensor of Interest)
• BOAT SWITCH
• Cycle through different Maverick modes
• FWD: Black Symbols
PART 9 – SENSORS
• CHINA HAT
• FWD SHORT: Field-of-View Wide/Narrow Toggle
• FWD LONG: Slaves all sensors to SPI (Sensor Point of Interest)
Boat Switch
• AFT SHORT: Maverick Missile Step (selects other missile) / Resets missile to boresight position
• 2 – Air-to-Ground Weapons
• 2.1 – Unguided Bomb (MK-82 Low Drag – CCIP)
• 2.1.1 – Manual CCIP Release Mode
• 2.1.2 – CCIP-CR Release Mode
• 2.2 – Unguided Bomb (MK-82AIR High Drag – CCRP)
• 2.3 – Rockets (CCIP)
• 2.4 – GAU-8 Gun (Air-to-Ground)
• 2.4.1 – Introduction
• 2.4.2 – CCIP Reticle
• 2.4.3 – CCIP Cross
• 2.4.4 – 4/8/12 Reticle
• 2.4.5 – 4000 Ft Wind Corrected Cross
• 2.5 – GBU-38 JDAM (JTAC Coordinates)
• 2.6 – GBU-38 JDAM (Targeting Pod)
• 2.7 – CBU-105 WCMD (CCRP + Targeting Pod)
• 2.8 – GBU-12 Paveway II (Laser-Guided)
• 2.9 – AGM-65 Infrared Maverick (MAV Sensor)
• 2.10 – AGM-65 Infrared Maverick (Targeting Pod)
175
1.1 – INTRODUCTION TO WEAPONS
WARTHOG
The A-10C can use a HUGE variety of weapons.
A-10C
A good loadout is not necessarily the biggest bomb: a good loadout is the one that you know
how to use and are most comfortable with… and yet that remains flexible enough to allow you
to adapt to different targets and situations.
There is a mindblowing selection of ordnance to pick from and it is easy to feel lost by the
sheer number of different bombs. We will briefly explore the types of bombs together to help
you understand what they are all about.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
• Unguided rockets
• GAU-8/A 30 mm Gun
• Air-to-Ground Missile
• Ex: AGM-65 MAVERICK (AGM = Air-to-Ground Missile)
• Air-to-Air Infrared Seeking Missile
• AIM-9 SIDEWINDER
• Unguided bombs
• Ex: Mk-82, Mk-82AIR, Mk-84
• PGM: Precision Guided Munition
• LGB: Laser-Guided Bombs / GBU (Guided Bomb Unit)
• Bomb is guided by a laser beam from operators on the ground, a JTAC or your
own TGP (targeting pod).
• Ex: GBU-10, GBU-12
• IAM: Inertially Aided Munition
• JDAM (Joint Directed Attack Munition)
• Bomb is guided by a GPS satellite. Fire & Forget.
• Ex: GBU-38, GBU-31
• WCMD (Wind Corrected Munition Dispenser)
• Guided by INS (Inertial Navigation System) . Fire & Forget.
• Ex: CBU-87, CBU-97, CBU-105
176
1.2 – MY WEAPONS CONTROL SETUP
WARTHOG
The A-10C weapon systems are controlled pretty much exclusively with the stick and throttle. This gives you tremendous functionality at your fingertips.
A-10C
Each function of these controls will change based on what sensor is selected as the SOI (Sensor of Interest) and what Master Mode is selected.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Gun Trigger
(2-stage detent) Boat Switch
177
1.2 – MY WEAPONS CONTROL SETUP
WARTHOG
Here is a summary of control functions based on SOI (Sensor of Interest).
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
178
1.3 – DSMS (DIGITAL STORES MANAGEMENT SYSTEM) PAGE
WARTHOG
The DSMS (Digital Stores Management System) replaces the old A-10A Armament Control Panel (ACP). All of the settings for weapons, release parameters, and control of
the various types of armament are now handled using the DSMS pages on an MFCD.
A-10C
The DSMS provides you with an overall display of weapons status, inventory of each station on the aircraft, which stations are selected, the arm state, status of the GAU-8
gun, and what profile is currently selected for each weapon.
The DSMS also contains a separate page that provides you the ability to view, select, and control profiles and delivery parameters such as interval and ripple settings for
appropriate weapon types. Each of these combinations is called a profile. These weapon profiles can either be selected from the DSMS page or selected as a rotary HUD
selection from the HOTAS. The DSMS provides selective jettison options and parameters for each weapon, rack, launcher, or station. DSMS also has a set of pages used to
PART 10 – OFFENCE: WEAPONS & ARMAMENT
control settings mode, power, and boresighting functions for AGM-65 and AIM-9 missiles.
Station 11
2 x AIM-9 Missiles
Station 9 Station 8
3 x MK82AIR Bombs CBU-105
Station 5
CBU-97
Station 4
MK-82 Bomb
Station 10
LITENING Station 3
Targeting Pod 2 x AGM-65H Maverick
Station 1
Station 7 Station 6 Station 2 179
ALQ-131 ECM Pod
GBU-38 JDAM TK600 Fuel Tank 7 x M-156 Rockets
1.3 – DSMS (DIGITAL STORES MANAGEMENT SYSTEM) PAGE
WARTHOG
The DSMS is accessed by pressing the lower OSB (Option Select Button) next to DSMS. The DSMS is divided in the following sub-pages:
• Status Page
A-10C
DSMS
DSMS
MISSILE CONTROL Page
SELECTIVE JETTISON Page
180
1.3 – DSMS (DIGITAL STORES MANAGEMENT SYSTEM) PAGE Store Type Quantity
WARTHOG
Color coding represents the status of the weapon.
Station Number Weapon Status
A-10C
• White: Master Arm is set to SAFE. When is SAFE mode, all systems behave as if in ARM
mode but no weapons or flares will be released. However, if Maverick is selected, no video Launcher/Config
is shown. Shown: LAU117 Rack
• Blue: Master Arm is set to TRAIN. This is a simulated mode in which “virtual” weapons can
be loaded on the aircraft. TRAIN profiles will not show any mismatch errors from what is in
Gun Arming Switch
the profile and what is detected as loaded on the aircraft.
• Green: Master Arm is set to ARM.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Gun Status, Ammunition Count & Type Gun Status, Ammunition Count & Type
Shown: Gun armed, 1150 rounds, combat mix Shown: Gun SAFE, 1150 rounds, combat mix 181
1.4 – RE-ARMING CONSIDERATIONS DSMS LOADED INCORRECTLY
WARTHOG
When a ground crew re-arms the A-10’s stations, the ground crew installs a new Data Transfer Cartridge (DTC)
containing all the information relevant to the ordnance you have loaded on the aircraft pylons. However, the
DSMS (Digital Stores Management System) needs to re-load the Data Cartridge in order to update the stations in
A-10C
its stations.
182
1.4 – RE-ARMING CONSIDERATIONS DSMS LOADED INCORRECTLY
WARTHOG 1
Here is the procedure to re-load the DSMS correctly after the ground
crew has re-armed your aircraft.
A-10C
2a
2b 3
4b
5
4a 183
1.4 – RE-ARMING CONSIDERATIONS DSMS LOADED INCORRECTLY DSMS LOADED CORRECTLY
WARTHOG
6. Click on “LOAD ALL” OSB on the right to reload all DSMS
stations.
7. While DTC loading is in process, all asterisks near menus
A-10C
6
7 8
Not Loaded
Loading Loading
In Progress Complete
184
1.5 – MASTER MODES
WARTHOG
There are five master HUD (Heads-Up Display) modes that you can cycle through using the Master
Mode Control Button on the control stick.
A-10C
Master Mode
Master Mode
185
1.5 – MASTER MODES
WARTHOG
A-10C
186
1.6 – BOMB DELIVERY MODE - CCRP VS CCIP
WARTHOG
There are 2 ways to deliver bombs: CCRP or CCIP modes.
CCIP mode is the traditional dive bombing approach: you dive on target and the reticle will tell
A-10C
However, dive bombing is a risky business, especially if anti-air defences are surrounding your
target. The lower you go, the more vulnerable you are. This is why CCRP release mode was
invented.
CCRP mode allows you to fly straight and level without having to dive down. The HUD will tell
PART 10 – OFFENCE: WEAPONS & ARMAMENT
you when to release your bomb for the target you have designated with your Targeting Pod
(TGP). It is a much safer way to release a bomb, but as you may have guessed already, it is a bit
less precise.
Using CCRP or CCIP is up to you and the situation you are in. Some pilots prefer to use CCIP,
while others would not touch CCRP with a 10-ft pole. Both delivery modes work, and only CCIP: Continuously Computed Impact Point
experience will teach you what you prefer to use, and in which situations. As shown previously,
CCRP or CCIP delivery can be set throughout the DSMS during the PREFLIGHT phase.
Your delivery mode can be set throughout your DSMS in your weapon profiles.
2. Select weapon profile: make the HUD SOI (Sensor of Interest) with Coolie Hat Switch UP, then press the DMS
(Data Management Switch) left or right to cycle between weapon profiles.
3. Arm selected weapon and sensors
4. Select bomb delivery mode if applicable (CCIP or CCRP)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
5. Use one of your sensors (by making it SOI) to find a target, move your SPI over your target, slave all your sensors
to the SPI/target and lock it.
6. Fire weapon when you have a firing solution.
Note: Rob10 from the DCS forums did a couple of lists and detailed procedures on how to use each weapon type. These charts are listed at the end of this section, so I
recommend that you print them out. This is good, useful stuff.
There is also another tutorial by Sim that shows weapon employments with lots of pretty pictures.
http://simhq.com/forum/ubbthreads.php/topics/3171145/How_to_use_weapons_Picture_gui.html#Post3171145
188
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
189
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
190
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
191
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
192
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE 5
A: SELECT WEAPON
A-10C
3
Selected Station
193
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
8b 9b
B: SET WEAPON PROFILE
A-10C
• RIP PRS (Ripple Pairs): Each press of the weapon release button will release the 9a
number of bombs specified in the RIP PRS setting, in pairs
7. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail)
8. If required, set Bomb Ripple Quantity by typing the desired quantity on the UFC
scratchpad (2), then pressing the OSB (Option Select Button) next to RIP QTY.
9. If required, set Bomb Interval Distance in feet by typing the desired distance on the
UFC scratchpad (75), then pressing the OSB next to FT.
10. Select the OSB next to CHG SET (Change Settings) to modify bomb settings.
8c
9c
10
5
194
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
17b
B: SET WEAPON PROFILE
A-10C
11. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in
mils) on the UFC scratchpad, then press on the OSB next to RT (Right Adjustment).
Value must be between -15 and +15 mils.
12. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in ft) on
the UFC scratchpad, then press on the OSB next to UP (Upwards Adjustment). 17a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
195
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
19. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
20. Select MK-82 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• Cycle between profiles and stations using the DMS (Data 20
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Stations Selected
20b
20a
20d
20c
196
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
22. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by
Right Clicking on the switch. 23
23. Select CCIP CONSENT option with the SEL Rocker Key.
24
24. If CCIP CONSENT option is not in “OFF”, use the DATA rocker key to cycle between
modes until “OFF” is displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
25. Set IFFCC switch to ON (UP) position by Left Clicking on the switch. The Heads-Up
Display will revert to its normal state.
25b 24 23
22
25a
197
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
D: PERFORM ATTACK
A-10C
26. Press the Master Mode button until the CCIP HUD Mode is selected.
27. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of
Interest). Asterisk will indicate HUD is SOI.
28. Verify on the Heads-Up Display that MAN REL mode, CCIP release, MK-82
profile and ARM status are displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
26b
HUD is SOI
28
26a
Master Mode Switch
27
Coolie Hat Switch
198
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE 33
Weapon Release Button
D: PERFORM ATTACK
A-10C
29. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
30. A dashed “Out of Solution” PBIL (Projected Bomb Impact Line) will appear when you are not yet close
enough to the target (the aiming pipper is currently positioned too low to be visible on the HUD).
31. When you are close enough to the target, the CCIP Bombing Reticle will come into view from the
bottom of the HUD and the PBIL will turn from dashed to solid
PART 10 – OFFENCE: WEAPONS & ARMAMENT
32. Place the center of the CCIP Bombing Reticle on the target.
31
33. Press and hold the Weapon Release Button (RALT+SPACE) to release bombs.
30
Dashed “Out of Solution” PBIL Time of Fall Solid PBIL (Projected Bomb Impact Line)
(Projected Bomb Impact Line) (TOF, in sec)
Target
Analog Range Indicator
199
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
A-10C
Release Mode
MRC (Minimum Range Caret)
Profile Name
Selected Stations
200
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.1 – MANUAL CCIP RELEASE MODE
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
201
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE 5
The Consent Release (CR) mode allows you to designate a target much as you would attack it with a CCIP
A-10C
3
Manual Release attack, and then pull up out of the attack with the target well below the HUD lower field of
view. This can be a useful delivery when you want to reduce the time you are in an attack dive and it allows you
to start your escape maneuver earlier.
There are two CR modes: 3/9 (named after the 3 o’clock and 9 o’clock positions on the reticle) and 5 MIL.
3
• If 3/9 is selected, the Solution Cue simply needs to pass through the reticle
• If 5-MIL is selected, you must maneuver the aircraft such that the solution cue passes through the pipper of
PART 10 – OFFENCE: WEAPONS & ARMAMENT
the reticle.
A: SELECT WEAPON
Image taken from Crash Laobi’s CCIP-CR Tutorial Solution Cue and TTRN (Time
to Release Numeric)
1
CCIP Reticle
• RIP PRS (Ripple Pairs): Each press of the weapon release button will release the 9a
number of bombs specified in the RIP PRS setting, in pairs
7. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail)
8. If required, set Bomb Ripple Quantity by typing the desired quantity on the UFC
scratchpad (4), then pressing the OSB (Option Select Button) next to RIP QTY.
9. If required, set Bomb Interval Distance in feet by typing the desired distance on the
UFC scratchpad (75), then pressing the OSB next to FT.
10. Select the OSB next to CHG SET (Change Settings) to modify bomb settings.
8c
9c
10 5
203
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
17b
B: SET WEAPON PROFILE
A-10C
11. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in
mils) on the UFC scratchpad, then press on the OSB next to RT (Right Adjustment).
Value must be between -15 and +15 mils.
12. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in ft) on
the UFC scratchpad, then press on the OSB next to UP (Upwards Adjustment). 17a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
204
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
19. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
20. Select MK-82 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• Cycle between profiles and stations using the DMS (Data
PART 10 – OFFENCE: WEAPONS & ARMAMENT
20
Management Switch) left or right.
DMS Switch
21. The MK-82 Profile will be displayed on the Heads-Up Display.
Stations Selected
20b
20a
20d
20c
205
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
22. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE)
position by Right Clicking on the switch. 23
23. Select CCIP CONSENT option with the SEL Rocker Key.
24. If CCIP CONSENT option is not in “OFF”, use the DATA rocker key to cycle 24
between modes until “OFF” is displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
25. Set IFFCC switch to ON (UP) position by Left Clicking on the switch. The
Heads-Up Display will revert to its normal state.
25b
24 23
22
25a
206
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
D: PERFORM ATTACK
A-10C
26. Press the Master Mode button until the CCIP HUD Mode is selected.
27. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of
Interest). Asterisk will indicate HUD is SOI.
28. Verify on the Heads-Up Display that MAN REL mode, CCIP release, MK-82
profile and ARM status are displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
26b
HUD is SOI
28
26a
Master Mode Switch
27
Coolie Hat Switch
207
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE 33
Weapon Release Button
D: PERFORM ATTACK
A-10C
29. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
30. When you are pitched down more than 3 degrees, a dashed “Out of Solution” PBIL (Projected Bomb Impact Line) will appear
when you are not yet close enough to the target (the aiming pipper is currently positioned too low to be visible on the HUD).
31. Maneuver the aircraft to place the designation pipper over the intended target and then press and HOLD the weapon release
button (RALT+SPACE).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
32. With the weapon release button held down, the PBIL will turn solid and an Azimuth Steering Line (ASL) will appear along the
heading to the designated target. On the ASL a small circle will appear called the Solution Cue and next to the cue is the Time To
Release Numeric (TTRN).
33. As you fly to the target along the ASL, the Solution Cue and ASL will start to drop down on the HUD. If 3/9 is selected, the
Solution Cue simply needs to pass through the reticle.
34. With the weapon release button still held down and the Solution Cue passing through the pipper / reticle, the bomb(s) will
automatically be released.
32 Solid PBIL (Projected Bomb Impact Line)
3 o’clock position
31 208
Target
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
A-10C
Release Numeric)
Projected Bomb
Impact Line (PBIL) CCIP CR Bombing HUD, In Solution, Pre-release
Release Mode
Profile Name
Projected Bomb
Azimuth Steering
Impact Line (PBIL)
Line (ASL)
Designation Pipper
209
2.1 – MK-82 LOW-DRAG UNGUIDED BOMBS - CCIP
WARTHOG 2.1.2 – CCIP-CR RELEASE MODE
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
210
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
4
A: SELECT WEAPON
A-10C
211
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
8b 9b
B: SET WEAPON PROFILE
A-10C
• RIP PRS (Ripple Pairs): Each press of the weapon release button will release the 9a
number of bombs specified in the RIP PRS setting, in pairs
7. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail).
• The Fuze setting will determine whether the bomb is released in “slick”
(high drag ballute assembly NOT deployed) or “retarded” (high drag ballute
assembly deployed) mode.
• To drop as a slick, select only a nose fuze.
• To release retarded, select nose/tail or tail fuze setting in the DSMS profile.
8. If required, set Bomb Ripple Quantity by typing the desired quantity on the UFC
scratchpad (6), then pressing the OSB (Option Select Button) next to RIP QTY. 6
9. If required, set Bomb Interval Distance in feet by typing the desired distance on the
UFC scratchpad (75), then pressing the OSB next to FT.
10. Select the OSB next to CHG SET (Change Settings) to modify bomb settings. 7
8c
9c
10 5
212
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
17b
B: SET WEAPON PROFILE
A-10C
11. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in
mils) on the UFC scratchpad, then press on the OSB next to RT (Right Adjustment).
Value must be between -15 and +15 mils.
12. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in ft) on
the UFC scratchpad, then press on the OSB next to UP (Upwards Adjustment). 17a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
213
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
19. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
20. Select MK-82APO profile by pressing the Option Select Button Selectors,
then press on the OSB next to ACT PRO (Active Profile).
• Cycle between profiles and stations using the DMS (Data
PART 10 – OFFENCE: WEAPONS & ARMAMENT
20
Management Switch) left or right.
DMS Switch
21. The MK-82APO Profile will be displayed on the Heads-Up Display.
Stations Selected
20b
20a 20d
20c
214
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
D (OPTION 1)
A-10C
DESIGNATE SPI (SENSOR POINT OF INTEREST) WITH HUD TDC AS THE SOI (SENSOR OF INTEREST)
22. Press the Master Mode button until the CCRP HUD Mode is selected.
23. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of Interest). Asterisk will 27
indicate HUD is SOI. TMS Switch
24. Verify on the Heads-Up Display that 5 MIL mode, CCIP release, MK-82APO profile and ARM status
PART 10 – OFFENCE: WEAPONS & ARMAMENT
are displayed. 26
25. By default, the TDC (Target Designation Cue) is caged on the Total Velocity Vector (TVV). Slew Switch
23a
26. Use the Slew Control Switch to move the TDC to the desired target location. Coolie Hat Switch 22a
27. Press the TMS (Target Management System) Switch FWD LONG to make the current TDC location Master Mode Switch
the SPI (Sensor Point of Interest).
TVV (Total Velocity Vector) Tadpole (direction to SPI)
25 TDC (Target Designation Cue) Caged
in TVV (Total Velocity Vector)
26
HUD is SOI 23b
TDC (Target
22b
Designation Cue)
TDC is the SPI
24
27
DESIGNATE SPI (SENSOR POINT OF INTEREST) WITH TARGETING POD AS THE SOI (SENSOR OF INTEREST)
22. Press the Master Mode button until the CCRP HUD Mode is selected.
23. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod.
23
24. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G (Air-to-Ground) Mode.
25. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the TGP page on the right MFCD). This will set the TGP
PART 10 – OFFENCE: WEAPONS & ARMAMENT
24b
22a
Master Mode Switch
22b 25b
25a
216
Coolie Hat Switch 24a
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
D (OPTION 2):
A-10C
DESIGNATE SPI (SENSOR POINT OF INTEREST) WITH TARGETING POD AS THE SOI (SENSOR OF INTEREST)
26c
26. Designate target with the Targeting Pod Targeting Pod Reticle
a) Select desired Video Mode with the Boat Switch
• FWD: FLIR BHOT (Forward-Looking Infrared Black Hot)
• MIDDLE: CCD (Charge Coupled Device/TV)
• AFT: FLIR WHOT (Forward-Looking Infrared White Hot)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
23a
Coolie Hat Switch 27
26c
Targeting Pod Reticle
26d
DMS Switch
26e / 26f
TMS Switch
26e
26c
26a Slew Switch 26f
Boat Switch 26b / 26g TGP SPI Designated
China Hat Switch 217
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
30b
WARTHOG CCRP RELEASE MODE Weapon Release Button
D: PERFORM ATTACK
A-10C
29. Fly level and maneuver the aircraft to align the CCRP Projected Bomb Release Line (PBRL)
with the ASL. The CCRP pipper should lay along the ASL (Azimuth Steering Line).
30. At about 6 seconds on the TTRN, the Solution Cue will start to fall down the ASL. Press and
hold down the Weapon Release button (RALT+SPACE) and maneuver the aircraft so that the
Solution Cue falls through the CCRP pipper.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
31. Bombs will automatically release once the Solution Cue falls through the CCRP pipper.
29 30a 30c
Solution Cue
MRC (Minimum
Range Caret)
Analog Range Bar
5 o’clock = 5000 ft 218
12 o’clock = 12000 ft
2.2 – MK-82AIR HIGH-DRAG UNGUIDED BOMBS
WARTHOG CCRP RELEASE MODE
A-10C
DRC (Desired
Release Cue)
MRC (Minimum
TOF (Time-of-Fall) Range Caret)
Display (seconds)
Weapon Release
Mode
Weapon Profile
Name
Weapon Status
Indicator
Selected Stations
31 220
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE 5
A: SELECT WEAPON
A-10C
1
3
3
Selected Stations
221
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
7b
B: SET WEAPON PROFILE
A-10C
7a
• RIP PRS (Ripple Pairs): Each press of the weapon release button will launch the number
of rockets specified in the RIP PRS setting, in pairs
7. If required, set Rocket Ripple Quantity by typing the desired quantity on the UFC
scratchpad (2), then pressing the OSB (Option Select Button) next to RIP QTY.
8. Select the OSB next to CHG SET (Change Settings) to modify rocket settings.
7c
8
5
222
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
11b
B: SET WEAPON PROFILE
A-10C
9. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in
mils) on the UFC scratchpad, then press on the OSB next to RT (Right Adjustment).
Value must be between -15 and +15 mils.
10. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in ft) on
the UFC scratchpad, then press on the OSB next to UP (Upwards Adjustment). 11a
PART 10 – OFFENCE: WEAPONS & ARMAMENT
10
11c
223
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
C: SELECT WEAPON PROFILE
A-10C
13. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
14. Select M-151 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile). 14
• Cycle between profiles and stations using the DMS (Data DMS Switch
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Stations Selected
14b
14d
14a
14c
224
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE
D: PERFORM ATTACK
A-10C
16. Press the Master Mode button until the CCIP HUD Mode is selected.
17. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI (Sensor of
Interest). Asterisk will indicate HUD is SOI.
18. Verify on the Heads-Up Display that MAN REL mode, CCIP release, M-151
profile and ARM status are displayed.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
16b
HUD is SOI
18
16a
Master Mode Switch
17
Coolie Hat Switch
225
2.3 – HYDRA 70 ROCKETS
WARTHOG CCIP RELEASE MODE 22
Weapon Release Button
D: PERFORM ATTACK
A-10C
19. Perform a shallow dive between 10 and 45 deg from at least 10000 ft.
20. A CCIP Rocket Reticle & Pipper will appear when you are not yet close enough to the target
21. When the slant range to target is less than 2 nm, the range numeric under the CCIP reticle is removed and the analog
range bar within the reticle starts to unwind. Place the center of the CCIP Bombing Reticle on the target.
22. At a slant range of around 1 nm, hold down the Weapon Release button (RALT+SPACE) to launch rockets.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Pipper
226
20 21
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
CCIP RELEASE MODE
2.3 – HYDRA 70 ROCKETS
227
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.1 – INTRODUCTION
The GAU-8/A Avenger 30 mm gun is the bread and butter of the A-10. Using seven barrels in a rotating Gatling-type system, a very high rate of fire can be achieved without
A-10C
excessive barrel heating. This is because as one barrel fires the other six are briefly cooling down. Each of the seven barrels acts as an individual 30 mm cannon with its own
breech and bolt, these are all joined around a single rotor along a common axis using a hydraulic motor.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
228
2.4 – GAU-8 GUN (AIR-TO-GROUND) Gun CCIP Pipper
WARTHOG 2.4.1 – INTRODUCTION: AMMUNITION Upper Dot: Impact point of armor-piecing rounds
Lower Dot: Impact point of HEI rounds
The GAU-8 gun can carry three types of ammunition:
A-10C
• Combat Mix (CM). One PGU-13 High Explosive Incendiary (HEI) for every five rounds of PGU-
14 Armor Piercing Incendiary (API) rounds. The API round uses Depleted Uranium (DU). This is
the ammunition of choice for armored vehicles and can destroy a tank out to 21,600 ft.
• High Explosive Incendiary (HEI). This load exclusively uses the PGU-13 (HEI) round.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
• Target Practice (TP). Inert warhead round version used for training.
Ammunition types can be set via the Mission Editor. The IFFCC (Integrated Flight & Fire Control
Computer) Test Menu can adjust the gunsight reticle properties based on the ammunition type.
Ammunition Type
4b
ammunition type property through the IFFCC (Integrated Flight & Fire Control Computer) DATA Rocker
Test Menu since different ammunition types have different effective ranges. 2a, 5a, 6a
SEL Rocker
1. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by Right
Clicking on the switch.
2. Use SEL rocker switch to select WEAPONS menu, then press ENT on the UFC scratchpad.
3. Select 30MM menu by pressing ENT on the UFC scratchpad.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
4. In the “AMMO TYPE” field, press the DATA rocker switch to toggle between CM (Combat
Mix), HEI (High Explosive Indenciary) and TP (Target Practice).
5. Once the desired ammo type is selected, select STORE menu with the SEL rocker switch,
then press ENT on the UFC scratchpad.
6. Select EXIT with the SEL rocker switch, then press ENT on the UFC scratchpad.
7. Set IFFCC switch to ON (UP) position by Left Clicking on the Switch
8. The DSMS (Digital Stores Management System) page and HUD (Heads-Up Display) will
both display the selected ammunition type.
4a
3a 4c
2b
8
Number of Rounds & Type
5b 6b
230
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.1 – INTRODUCTION: RETICLES
The gun can use four gunsight modes. These can be cycled using DMS (Data Management Switch) Left or Right Short when the HUD
A-10C
• 4/8/12 Reticle: Less accurate than CCIP reticles, the top dot represents a 4000 ft slant range, the middle not a 8000 ft slant
range, and the bottom dot a 12000 ft slant range. Less accurate than other reticle types, but useful in case you can’t get CCIP DMS Switch
solution computed due to inaccurate elevation data (CCIP INVALID HUD message. Which indicates that the target is at an
elevation higher than the aircraft).
• 4000 ft Wind Corrected Cross: Cross is set for a 4000 ft wind corrected slant range. Less accurate than other reticle types, but
useful in case you can’t get CCIP solution computed due to inaccurate elevation data (CCIP INVALID HUD message. Which
indicates that the target is at an elevation higher than the aircraft).
231
CCIP Reticle CCIP Cross 4/8/12 Reticle 4000 ft Wind Corrected Cross Reticle
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.1 – INTRODUCTION: RETICLE MINIMUM ALTITUDE 2c, 3b, 6c
ENT Button
If a MIN ALT (Minimum Altitude to fire the guns safely) other than 0 has been entered in the IFFCC 30 MM
A-10C
5a, 7c
menu, the Minimum Range Cue indicator will appear to the right of the reticle. The MIN ALT setting is DATA Rocker
calibrated to when the cue is at the 3 o’clock position of the reticle. 2a, 4a, 6a, 7a
SEL Rocker
9
To modify a Minimum Altitude through the IFFCC (Integrated Flight & Fire Control Computer) Test Menu:
1. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by Right Clicking on the 9
switch. Minimum Range Cue
PART 10 – OFFENCE: WEAPONS & ARMAMENT
2. Use SEL rocker switch to select WEAPONS menu, then press ENT on the UFC scratchpad.
3. Select 30MM menu by pressing ENT on the UFC scratchpad.
4. Use SEL rocker switch to select MIN ALT menu.
5. In the “MIN ALT” field, press the DATA rocker switch to increment MIN ALT value until you reach the
desired value.
6. Once the minimum altitude is set, select STORE menu with the SEL rocker switch, then press ENT on the
UFC scratchpad.
7. Select EXIT with the SEL rocker switch, then press ENT on the UFC scratchpad.
8. Set IFFCC switch to ON (UP) position by Left Clicking on the Switch
9. The CCIP Reticle will then display the Minimum Range Cue.
3a
4b
2b
1
5b
7b 8
6b
232
2.4 – GAU-8 GUN (AIR-TO-GROUND) Gun Bore Line Cross
WARTHOG 2.4.2 – CCIP RETICLE
1. Set Master Arm Switch ON (UP)
A-10C
5. Press the Master Mode button until the GUNS HUD Mode is
5
selected. 7 Master Mode Button
6. Press Coolie Hat UP Short to set the Heads-Up Display as the DMS Switch
SOI (Sensor of Interest). Asterisk will indicate HUD is SOI.
7. Press the DMS (Data Management Switch) LEFT or RIGHT to
cycle between Gun Modes until the Gun CCIP Reticle is
visible.
7
CCIP Reticle
SAS (Stability Augmentation System)
YAW CHANNEL ENGAGE Switches
6
3
Coolie Hat Switch
an estimated 10 knots, place target half way between the pipper and left moving target indices before firing.
9. Partially depress gun trigger (first detent) to activate PAC and
stabilize flight
10. Wait until target slant range is 0.7 nm
11. Depress trigger (second detent) to fire a short 1-second gun
burst
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Weapon Status
Indicator
9 / 11
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 234
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.3 – CCIP CROSS
1. Set Master Arm Switch ON (UP)
A-10C
5. Press the Master Mode button until the GUNS HUD Mode
5
is selected. 7 Master Mode Button
6. Press Coolie Hat UP Short to set the Heads-Up Display as DMS Switch
the SOI (Sensor of Interest). Asterisk will indicate HUD is
SOI.
7. Press the DMS (Data Management Switch) LEFT or RIGHT
to cycle between Gun Modes until the Gun CCIP Cross
Reticle is visible. 7
CCIP Cross
9. Partially depress gun trigger (first detent) to activate PAC and stabilize flight
10. Wait until target slant range is 0.7 nm
11. Depress trigger (second detent) to fire a short 1-second gun burst
Numeric Range (nm)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Weapon Status
Indicator
9 / 11
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 236
2.4 – GAU-8 GUN (AIR-TO-GROUND)
WARTHOG 2.4.4 – 4/8/12 RETICLE
1. Set Master Arm Switch ON (UP)
A-10C
5. Press the Master Mode button until the GUNS HUD Mode
5 5
is selected. 7 Master Mode Button GUNS Master Mode
6. Press Coolie Hat UP Short to set the Heads-Up Display as DMS Switch
the SOI (Sensor of Interest). Asterisk will indicate HUD is
SOI.
7. Press the DMS (Data Management Switch) LEFT or RIGHT to
cycle between Gun Modes until the Gun 4/8/12 Reticle is
visible.
7
4/8/12 Reticle
SAS (Stability Augmentation System)
YAW CHANNEL ENGAGE Switches
6
3
Coolie Hat Switch
our current altitude (on a sloped hill for instance). Evaluate Target (Uphill, above us)
your target’s distance, then put target under pipper of the
4000 ft Slant Range Pipper
desired range.
9. Partially depress gun trigger (first detent) to activate PAC and
stabilize flight Gun Bore Line Cross
10. When you are in range and the corresponding Range Pipper is
PART 10 – OFFENCE: WEAPONS & ARMAMENT
on the target, depress trigger (second detent) to fire a short 1- 8000 ft Slant Range Pipper
second gun burst
4/8/12 Reticle
12000 ft Slant Range Pipper
Weapon Status
Indicator
9/10
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 238
2.4 – GAU-8 GUN (AIR-TO-GROUND) 7
4000 ft Wind Corrected
WARTHOG 2.4.5 – 4000 FT WIND CORRECTED CROSS Cross Reticle
5. Press the Master Mode button until the GUNS HUD Mode is 5
5 GUNS Master Mode
selected. 7 Master Mode Button
6. Press Coolie Hat UP Short to set the Heads-Up Display as DMS Switch
the SOI (Sensor of Interest). Asterisk will indicate HUD is
SOI.
7. Press the DMS (Data Management Switch) LEFT or RIGHT to
cycle between Gun Modes until the Gun 4000 Ft Wind
Corrected Cross Reticle is visible.
current altitude (on a sloped hill for instance). Evaluate your target’s
distance, then put target under 4000 ft cross.
4000 ft Wind Corrected cross
9. Partially depress gun trigger (first detent) to activate PAC and (align on target)
stabilize flight
10. When you are in range and the corresponding Range Pipper is on
the target, depress trigger (second detent) to fire a short 1-second
PART 10 – OFFENCE: WEAPONS & ARMAMENT
gun burst
Weapon Status
Indicator
9/10
Gun Trigger
First Detent: Activates PAC and stabilizes flight
Second Detent: Fires gun 240
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
2.4 – GAU-8 GUN (AIR-TO-GROUND)
241
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
The JTAC (Joint Tactical Air Controller) is the radio operator that finds targets for you and requests air strikes. He is the main line of communication between the grunts on the
A-10C
Performing a successful JDAM (Joint Directed Attack Munition) strike with the help of a JTAC is done in the following manner:
A. Find the JTAC radio frequency and request a fire mission. Then, enter coordinates in the CDU (Control Display Unit) for a new waypoint.
B. Set up a weapon profile, select it and arm the GBU-38 JDAM
C. Designate the waypoint with the target coordinates entered earlier as the SPI (Sensor Point of Interest)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
D. Perform the attack and launch the JDAM, which will home on the target by itself.
242
2.5 – GBU-38 JDAM 7b
WARTHOG (JTAC COORDINATES) 2b
11
6
1
Microphone Switch
• FWD: Transmits on VHF Radio 1 (AM) 2a 7a
• AFT: Transmits on VHF Radio 2 (FM) 243
• DOWN: Transmits on UHF Radio
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
What is a CAS (Close Air Support) 9-line and why is it important? The goal of a
A-10C
9-line
Remarks
JTAC TASKING:
When the JTAC mentions “Standby Data”, a NEW TASKING transmission is sent
to the MSG (Message) page.
• Click on the OSB next to MSG to access the Message page.
• Click on the OSB next to ACK (Acknowledge) to clear the caution.
244
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
The target coordinates given to us by the JTAC, which are given in “UTM” (Universal Transverse Mercator) format.
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
245
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
We have currently 3 existing waypoints. We will create a 4th waypoint with the target in “UTM” (Universal
A-10C
Transverse Mercator) format. The UTM coordinates of the target are DQ083998.
Target
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Waypoint 3 JTAC
(Friendly)
You
Waypoint 2
Waypoint 1
246
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
A: ENTER JTAC TARGET COORDINATES
A-10C
12c
12d
12h
12i
12f 12h
247
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
13
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
19. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display,
enter Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
20. Press on the OSB next to SAVE to save Weapon Profile.
16
19a
15
20
19c
17
18
248
14
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
B: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
21. Once weapon profile is saved, the DSMS page will showcase all
different weapon profiles available.
22. Select GBU-38 profile by pressing the Option Select Button Selectors,
then press on the OSB next to ACT PRO (Active Profile).
• Cycle between profiles and stations using the DMS (Data
Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
22
23. The GBU-38 Profile will be displayed on the Heads-Up Display.
DMS Switch
22b
22a
22d
22c
249
2.5 – GBU-38 JDAM
WARTHOG (JTAC COORDINATES)
C: SELECT TARGET WAYPOINT & SET IT AS SPI (SENSOR POINT OF INTEREST) 28b
A-10C
24. Press Coolie Hat Switch UP to set Heads-Up Display as the SOI (Sensor of
Interest)
25. Select Waypoint 4/JTAC1 using the STEER rocker switch or the DMS (Data
Management Switch) UP/DOWN. 27 SPI
26. If STPT is not the SPI (Sensor Point of Interest), press the TMS (Target
Management System) Switch AFT LONG to set the current selected
PART 10 – OFFENCE: WEAPONS & ARMAMENT
HUD is SOI 24
26
25
26
TMS Switch
25
24 DMS Switch 28a
Master Mode Switch
Coolie Hat Switch 250
2.5 – GBU-38 JDAM
32
WARTHOG (JTAC COORDINATES) Weapon Release Button
D: PERFORM ATTACK
A-10C
29. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and
maneuver the aircraft to align the middle of the CCRP reticle with the ASL.
30. When you are at the Maximum Range, the Release Cue will move from the 12 o’clock
position of the CCRP Reticle counter clockwise.
31. When the Release Cue is between the Maximum Range Caret and the Minimum Range
Caret, MAN REL will appear in the In Range Indication field.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
32. Press and hold down the Weapon Release button (RALT+SPACE) until JDAM is released.
33. The JDAM will home on the target coordinates by itself, guided by its own embedded GPS.
29a 29b
ASL (Azimuth
Steering Line)
Maximum Range Caret
Release Cue / Analog Range Bar
5 o’clock = 5000 ft
12 o’clock = 12000 ft
CCRP Reticle
Selected Waypoint
Before performing the attack run, press the China Hat Switch FWD LONG
PART 10 – OFFENCE: WEAPONS & ARMAMENT
to slave all sensors to the SPI (Sensor Point of Interest), which is the
Steerpoint 4/JTAC1. The targeting pod will be slaved to the steerpoint
(allowing you to give the target a proper look) and the TAD (Tactical
Awareness Display) will display where the target point is in relationship to
other waypoints.
Waypoint 4
Waypoint 3
(SPI)
Waypoint 2
Waypoint 1
You
D. Perform the attack and launch the JDAM, which will home on the target designated by the targeting pod
253
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
1
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
7. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display,
enter Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
8. Press on the OSB next to SAVE to save Weapon Profile.
7a
7c
254
2
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
9. Once weapon profile is saved, the DSMS page will showcase all
different weapon profiles available.
10. Select GBU-38 profile by pressing the Option Select Button Selectors,
then press on the OSB next to ACT PRO (Active Profile).
• Cycle between profiles and stations using the DMS (Data
Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
10
11. The GBU-38 Profile will be displayed on the Heads-Up Display.
DMS Switch
10b
10a
10d
10c
255
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
12. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the LASER ARM
switch to ARM (ON) as well.
13. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G
(Air-to-Ground) Mode. 12
14. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the
TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
12
13b
14c
TGP is SOI
14a
TGP is not SOI
13a
14b
256
Coolie Hat Switch
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target. 15c
• Note: If you want to reset the TGP in front of you (boresight), press the China Hat Targeting Pod Reticle
Switch AFT SHORT.
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
15d
DMS Switch
15e
TMS Switch
15e
15c
15a Slew Switch
Boat Switch 15b
China Hat Switch 257
2.6 – GBU-38 JDAM 26c
WARTHOG (TARGETING POD) Targeting Pod
ReticleON
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
20. Press the Nosewheel Steering Button (“Insert binding”) to fire laser. 21
21. While laser is firing, press TMS (Target Management System) RIGHT TMS Switch Nosewheel Steering Button 20
17a
17b
TGP 19
Reticle
16
20
18
Laser is Firing
258
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD & CREATE MARKPOINT
A-10C
Note: the reason why we use laser ranging WHILE designating the markpoint is that failing to do so will create a markpoint behind the target since the TGP reticle will point
on the ground spot behind the target.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Markpoint
Markpoint 259
2.6 – GBU-38 JDAM
WARTHOG (TARGETING POD)
C: SET MARKPOINT AS SPI (SENSOR POINT OF INTEREST)
A-10C
23. Set STEER PT selector to MARK (Markpoint) and PAGE selector to OTHER 23
24. Press Coolie Hat Switch UP to set Heads-Up Display as the SOI (Sensor of 23
Interest)
25. Select Steerpoint A/MRK A (Markpoint A) using the STEER rocker switch
or the DMS (Data Management Switch) UP/DOWN.
26. If STPT is not the SPI (Sensor Point of Interest), press the TMS (Target
PART 10 – OFFENCE: WEAPONS & ARMAMENT
25
26
TMS Switch
25
DMS Switch
29a
Master Mode Switch
28 China Hat Switch 260
2.6 – GBU-38 JDAM
33
WARTHOG (TARGETING POD) Weapon Release Button
D: PERFORM ATTACK
A-10C
30. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and
maneuver the aircraft to align the middle of the CCRP reticle with the ASL.
31. When you are at the Maximum Range, the Release Cue will move from the 12 o’clock
position of the CCRP Reticle counter clockwise.
32. When the Release Cue is between the Maximum Range Caret and the Minimum Range
Caret, MAN REL will appear in the In Range Indication field.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
33. Press and hold down the Weapon Release button (RALT+SPACE) until JDAM is released.
34. The JDAM will home on the target coordinates by itself, guided by its own embedded GPS.
CCRP Reticle
261
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
(TARGETING POD)
2.6 – GBU-38 JDAM
262
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
CBUs (Cluster Bomb Units) are generally used against “soft” targets. Some of them like the CBU-103 and CBU-105 use Wind Corrected Munition Dispenser kits to correct the
A-10C
Keep in mind that there are two parameters that we can adjust to improve the effectiveness of CBUs:
• Height of Function (HoF), which determines at which height the combs will release. It impacts area spread and accuracy.
• RPM, which is the area spread of the bomblets that affects the concentration of fire available on the target. This parameter is applicable to the CBU-87 and CBU-103 only.
Recommended value is experimental, but you can use a value of 1000.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Parameters (Applicable for CBU-87 and CBU-103) Parameters (Applicable for CBU-97 and CBU-105)
263
2.7 – CBU-105 WCMD 4
6. Click on OSB next to LOAD if you want to load these parameters for this station only. If
you have a symmetrical (same) loadout on opposite pylons (e.g., 5 and 7, select LOAD
SYM to load these parameters on both CBU-105 stations.
3
2
4 264
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
7
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
13. Select the OSB next to CHG SET (Change Settings) to modify bomb settings.
14. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display,
enter Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
15. Press on the OSB next to SAVE to save Weapon Profile.
10
9 14a
12
15
14c
13 11
265
8
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
A: SET WEAPON PROFILE, SELECT PROFILE & SELECT WEAPON
A-10C
16. Once weapon profile is saved, the DSMS page will showcase all
different weapon profiles available.
17. Select CBU-105 profile by pressing the Option Select Button
Selectors, then press on the OSB next to ACT PRO (Active Profile).
17
• Cycle between profiles and stations using the DMS (Data DMS Switch
Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
17b
17a
17d
17c
266
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD
A-10C
19. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the LASER ARM
switch to ARM (ON) as well.
20. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G
(Air-to-Ground) Mode. 19
21. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the
TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
19
20b
21c
TGP is SOI
21a
TGP is not SOI
20a
21b
267
Coolie Hat Switch
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
B: DESIGNATE TARGET WITH TARGETING POD
A-10C
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• Note: If you want to reset the TGP in front of you (boresight), press the China Hat 22c
Switch AFT SHORT. Targeting Pod Reticle
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
22d
DMS Switch
22e
TMS Switch 22e
22c
22a Slew Switch
Boat Switch 22b
China Hat Switch 268
2.7 – CBU-105 WCMD
WARTHOG (CCRP + TARGETING POD)
C: SET TARGETING POD TARGET AS SPI (SENSOR POINT OF INTEREST)
A-10C
23. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in 23 TGP is SOI
the direction of the MFCD that displays your TGP feed (RIGHT
since we have the TGP page on the right MFCD).
24. Press the TMS (Target Management System) switch FWD LONG
to designate the TGP Sensor Point of Interest (SPI).
25. Press the China Hat Switch FWD LONG to slave all sensors to the
PART 10 – OFFENCE: WEAPONS & ARMAMENT
STPT is SPI 23
26
23 Coolie Hat Switch
24
TMS Switch
26 25 SPI
Master Mode Switch
25 China Hat Switch 269
TGP is SPI 26
2.7 – CBU-105 WCMD
30
WARTHOG (CCRP + TARGETING POD) Weapon Release Button
D: PERFORM ATTACK
A-10C
27. From an altitude of at least 5000 ft (optimal between 10000 and 15000 ft), fly level and maneuver the aircraft to
align the middle of the CCRP reticle with the ASL.
28. When you are at the Maximum Range, the Release Cue will move from the 12 o’clock position of the CCRP Reticle
counter clockwise.
29. When the Release Cue is between the Maximum Range Caret and the Minimum Range Caret, MAN REL will
appear in the In Range Indication field.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
30. Press and hold down the Weapon Release button (RALT+SPACE) until CBU is released.
31. The CBU will home on the target by itself, guided by its own embedded GPS. At the programmed HoF (Height of
Function), the dispenser will release bomblets, which will slowly descend on the target and explode in clusters.
27a 27b
Maximum Range Caret
ASL (Azimuth
Release Cue / Analog Range Bar
Steering Line)
5 o’clock = 5000 ft
12 o’clock = 12000 ft
CCRP Reticle
MAN REL (Manual Release)
In Range Indication
SPI
270
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT WARTHOG
2.7 – CBU-105 WCMD
(CCRP + TARGETING POD)
271
2.8 – GBU-12 PAVEWAY II GUIDED BOMB 4
WARTHOG (LASER-GUIDED WITH TARGETING POD)
5a
A: PROGRAM GBU-12 LASER CODE
A-10C
7. Click on OSB next to LOAD if you want to load these parameters for this station
only. If you have a symmetrical (same) loadout on opposite pylons (e.g., 4 and 8,
select LOAD SYM to load these parameters on both GBU-12 stations.
4 272
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD) 11
B: SELECT WEAPON
A-10C
10
PART 10 – OFFENCE: WEAPONS & ARMAMENT
GBU Laser
8 Code 1687
273
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
C: SET WEAPON PROFILE
A-10C
• RIP PRS (Ripple Pairs): Each press of the weapon release button will
release the number of bombs specified in the RIP PRS setting, in
pairs
14. Set Bomb Fuze Setting (Nose, Tail, or Nose & Tail) 13
15. If required, set Bomb Ripple Quantity by typing the desired
quantity on the UFC scratchpad, then pressing the OSB (Option
Select Button) next to RIP QTY. 14
16. If required, set Bomb Interval Distance in feet by typing the
desired distance on the UFC scratchpad, then pressing the OSB
next to FT.
17. Select the OSB next to CHG SET (Change Settings) to modify bomb
settings.
17 12
274
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
25b
C: SET WEAPON PROFILE
A-10C
18. Set Auto Laser as desired. We will laser manually, so we will leave this to OFF.
• If set to ON, the laser will fire automatically according to the LS TIME (seconds before bomb
impact). For best accuracy, set this to 8 seconds before impact. If set to 0, the laser will default to
firing 4 seconds before impact.
19. OPTIONAL: If using an horizontal offset (we aren’t), enter Horizontal Offset value (in mils) on
the UFC scratchpad, then press on the OSB next to RT (Right Adjustment). Value must be
between -15 and +15 mils.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
25a
20. OPTIONAL: If using a vertical offset (we aren’t), enter Vertical Offset value (in ft) on the UFC
scratchpad, then press on the OSB next to UP (Upwards Adjustment). Value must be
between -15 and +15 mils.
29
21. OPTIONAL: If using a Weapon eject Velocity setting, enter velocity in ft/sec on the UFC
scratchpad, then press on the OSB next to EJECT. Value must be between -10 and +30 ft/sec. 18
22. OPTIONAL: If using a bomb rack delay, enter delay on the UFC scratchpad, then press on the 23
OSB next to RACK. Value must be between -0.40 and +0.40.
23. Select desired Escape Maneuver Type
• NONE: No Escape Maneuver
• CLB: Climbing Maneuver 24
• TRN: Turn Maneuver
• TLT: Turn Level Turn Maneuver
24. OPTIONAL: If you want to set a desired Time of Fall (in sec) of the bomb from release time 25c 19
to impact time, enter ToF value on the UFC scratch pad, then press on the OSB next to DES
TOF. 20
25. OPTIONAL: If you want to see Minimum Release Altitude cues on the Heads-Up Display, 26
enter Minimum Altitude on the UFC scratchpad, then press on the OSB next to MIN ALT.
21
26. OPTIONAL: If AUTO LS is ON, enter how many seconds before weapon impact that wish the
laser to start firing on the UFC scratchpad, then press on the OSB next to LS TIME.
Otherwise, leave it to 0. 22
27. Select Solution Option: flight path of bomb between ORP for Optimal Release Point and BAL
for Ballistic release point 27
28. Verify all weapon profile parameters are set as desired
29. Press on the OSB next to SAVE to save Weapon Profile.
275
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
C: SELECT WEAPON PROFILE
A-10C
30. Once weapon profile is saved, the DSMS page will showcase all different
weapon profiles available.
31. Select GBU-12 profile by pressing the Option Select Button Selectors, then
press on the OSB next to ACT PRO (Active Profile).
• Cycle between profiles and stations using the DMS (Data 31
DMS Switch
Management Switch) left or right.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Stations Selected
31b
31a 31d
31c
276
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
D: DESIGNATE TARGET WITH TARGETING POD
A-10C
33. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod. Set the LASER ARM
switch to ARM (ON) as well.
34. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page. Then, select the A-G
(Air-to-Ground) Mode. 33
35. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (RIGHT since we have the
TGP page on the right MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
33
34b
35c
TGP is SOI
35a
TGP is not SOI
34a
35b
277
Coolie Hat Switch
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
D: DESIGNATE TARGET WITH TARGETING POD
A-10C
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• Note: If you want to reset the TGP in front of you (boresight), press the China Hat
Switch AFT SHORT.
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
36d
DMS Switch
36e
TMS Switch 22e
36c
36a Slew Switch
Boat Switch 36b
China Hat Switch 278
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
D: DESIGNATE TARGET WITH TARGETING POD 37 TGP is SOI
A-10C
37. Verify TGP is SOI. If it’s not, press the Coolie Hat Switch LONG in
the direction of the MFCD that displays your TGP feed (RIGHT
since we have the TGP page on the right MFCD).
38. Press the TMS (Target Management System) switch FWD LONG
to designate the TGP Sensor Point of Interest (SPI).
39. Press the China Hat Switch FWD LONG to slave all sensors to the
PART 10 – OFFENCE: WEAPONS & ARMAMENT
STPT is SPI 37
40
39 SPI
38
TMS Switch
40
Master Mode Switch
39 China Hat Switch TGP is SPI 38 279
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
43a
E: LASE TARGET
A-10C
fired by pressing the Nosewheel Steering Button). We will choose LATCH ON.
46. Press OSB next to RTN (Return) to go back to Main TGP page.
47. Press the Nosewheel Steering Button (“Insert binding”) to fire laser. Nosewheel Steering Button 47
Note: Normally, you would first launch the GBU-12, then fire the laser to guide the
weapon. For simplification purposes, we will lase first then attack.
42a
42b
46
41
44
45
20
Laser is Firing
280
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD) 49b
Weapon Release Button
F: PERFORM ATTACK
A-10C
48. Fly level and maneuver the aircraft to align the CCRP Projected Bomb Release Line (PBRL) with
the ASL. The CCRP pipper should lay along the ASL (Azimuth Steering Line).
49. At about 6 seconds on the TTRN, the Solution Cue will start to fall down the ASL. Press and hold
down the Weapon Release button (RALT+SPACE) and maneuver the aircraft so that the Solution
Cue falls through the CCRP pipper.
50. Bomb will automatically release once the Solution Cue falls through the CCRP pipper.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
51. Verify that Laser is firing (blinking “L” on the HUD). If not, press the Nosewheel Steering Button
(“Insert binding”) to fire laser.
52. The bomb will follow the laser until it hits the target.
53. After bomb impact, press the Nosewheel Steering Button again to stop firing the laser.
51 53 Nosewheel Steering Button
Solution Cue &
39a TTRN (Time to Release 49c
48 Numeric) (seconds) Analog Range Bar
Projected Bomb 5 o’clock = 5000 ft
TOF (Time-of-Fall) 12 o’clock = 12000 ft
Release Line (PBRL)
Display (seconds)
CCRP Pipper
Bomb is dropping
Laser is Firing
ASL (Azimuth
Steering Line)
281
2.8 – GBU-12 PAVEWAY II GUIDED BOMB
WARTHOG (LASER-GUIDED WITH TARGETING POD)
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
282
2.9 – AGM-65 MAVERICK (IRMAV)
WARTHOG MAVERICK SENSOR ONLY
A: PREPARE MAVERICK
A-10C
3b
3a 4
Alignment Time
283
2
2.9 – AGM-65 MAVERICK (IRMAV)
WARTHOG MAVERICK SENSOR ONLY
A: PREPARE MAVERICK
A-10C
7a
7b 7c
6
Maverick Reticle
(Caged/Boresighted)
8. Press the Coolie Hat Switch LONG in the direction of the MFCD Slew the Maverick to the desired boresight
that displays your MAV feed (RIGHT since we have the MAV position, and press the OSB next to ADJ OFF.
Seeker Indication With ADJ ON, the next time you cage the
page on the right MFCD). This will set the Maverick as the SOI
Relative to Boresight missile to boresight, it will automatically cage
(Sensor of Interest).
to the set position.
9. Set Adjustment Boresight Function as required (we will leave it
to OFF)
PART 10 – OFFENCE: WEAPONS & ARMAMENT
10. If you want to adjust the missile slew rate, you can enter the
rate on the UFC scratchpad, then press on the OSB next to
SLEW. The default slew rate is 5.0, but some users recommend
9.0.
Active Maverick
Station Number
Maverick Dynamic
Launch Zone (DLZ)
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the MAV reticle on the target.
• If required, use China Hat AFT SHORT to reset missile to its boresighted position
d) When you release the slew control, the Maverick will automatically attempt to lock onto the
center of mass of a target it detects inside the tracking gate. If it cannot lock on to a target,
after a few seconds, the seeker will go into Break Lock mode and the crosshairs will expand out
to the edges of the display.
e) Press TMS (Target Management System) switch AFT SHORT to ground stabilize the reticle.
f) Press TMS (Target Management System) switch FWD LONG to set Maverick as SPI (Sensor
Point of Interest)
Seeker Indication
Relative to Boresight
11e / 11f
TMS Switch
11c
11a Slew Switch
Boat Switch 11b
China Hat Switch 286
11d Maverick Seeker Center
2.9 – AGM-65 MAVERICK (IRMAV)
WARTHOG MAVERICK SENSOR ONLY 12
Weapon Release Button
C: PERFORM ATTACK
A-10C
12. When missile has a good lock (generally between 3 and 7 nm), press the Weapon Release button
(RALT+SPACE) to fire Maverick missile. LAUNCH INHIBIT message will be displayed if no valid lock is
obtained when pressing the Weapon Release button.
Note: flaps must be UP when firing a missile since it could be damaged by the missile launch.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
288
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
The Maverick seeker, even if it can find and lock a target by itself, has a very limited range. It is quite clunky to use just by itself. The Targeting Pod (which has a much greater
A-10C
range and is easier to operate) can be used to designate a target. A press of the China Hat Switch FWD can then slave the Maverick seeker to the TGP Sensor Point of Interest,
which is quite handy since the missile will lock the target once in range.
Here is the best method to use the Maverick in conjunction with the Targeting Pod:
PART 10 – OFFENCE: WEAPONS & ARMAMENT
289
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
A: PREPARE MAVERICK
A-10C
3b
3a 4
Alignment Time
290
2
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
A: PREPARE MAVERICK
A-10C
7a
7b 7c
6
Maverick Reticle
(Caged/Boresighted)
8. On AHCP (Armament HUD Control Panel), set TGP switch ON (UP) to power up the targeting pod.
9. Press the OSB (Option Select Button) next to TGP (Targeting Pod) to display the TGP Feed Page on the left MFCD.
Then, select the A-G (Air-to-Ground) Mode.
10. Press the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed (LEFT since we have the
TGP page on the left MFCD). This will set the TGP as the SOI (Sensor of Interest).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
9b
10c
TGP is SOI
10a
TGP is not SOI
10b 9a
292
Coolie Hat Switch
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR Maverick Reticle
c) Use the Slew Control Switch UP/DOWN/LEFT/RIGHT to set the TGP reticle on the target.
• Note: If you want to reset the TGP in front of you (boresight), press the China Hat 11c
Switch AFT SHORT. Targeting Pod Reticle
d) Press on the DMS (Data Management Switch) FWD/AFT SHORT to adjust Zoom Level.
e) Press the TMS (Target Management System) switch FWD SHORT to track the target. This will
toggle tracking modes between AREA TRACK (static target) and POINT TRACK (moving
target).
TGP Reticle
Slant Range
(nm)
11d
DMS Switch
11e
11e
TMS Switch
11c
11a Slew Switch
Boat Switch 11b
China Hat Switch 293
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR
B: DESIGNATE TARGET WITH TARGETING POD 12 TGP is SOI
A-10C
12. Verify TGP is SOI (Sensor of Interest). If it’s not, press the Coolie
Hat Switch LONG in the direction of the MFCD that displays your
TGP feed (RIGHT since we have the TGP page on the right
MFCD).
13. Press the TMS (Target Management System) switch FWD LONG
to designate the TGP Sensor Point of Interest (SPI).
PART 10 – OFFENCE: WEAPONS & ARMAMENT
13c SPI
13b
TMS Switch
14. Press the Coolie Hat Switch LONG in the direction of the MFCD
that displays your MAV feed (RIGHT since we have the MAV
page on the right MFCD). This will set the Maverick as the SOI Active Maverick
(Sensor of Interest). Station Number
15. Press the China Hat Switch FWD LONG to slave all sensors to
the Sensor Point of Interest (SPI). This will slew the Maverick
PART 10 – OFFENCE: WEAPONS & ARMAMENT
Maverick Dynamic
Launch Zone (DLZ)
296
2.10 – AGM-65 MAVERICK (IRMAV)
WARTHOG TARGETING POD SENSOR 18
Weapon Release Button
D: PERFORM ATTACK
A-10C
18. When missile has a good lock (generally between 3 and 7 nm), press the Weapon Release button
(RALT+SPACE) to fire Maverick missile. LAUNCH INHIBIT message will be displayed if no valid lock is
obtained when pressing the Weapon Release button.
Note: flaps must be UP when firing a missile since it could be damaged by the missile launch.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
298
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG A - GUN PROCEDURE
1. Set Master Arm Switch ON (UP)
A-10C
3
5. Press a hold approx. 3 seconds the Master Mode
Switch to enter Air-to-Air Master Mode
6. Use DMS (Data Management Switch) LEFT/RIGHT
to cycle through the AAS (Air-to-Air Sub-menu)
4
aircraft options to match the aircraft you are
HUD is SOI
engaging. In our case, we will choose a profile set
for the Su-25.
4 1 2
Coolie Hat Switch
6 5 299
DMS Switch Master Mode Switch
3.1 – GAU-8 GUN (AIR-TO-AIR) Target
Gun Boresight Reticle
AMIL (Air Mass Impact Line)
WARTHOG A - GUN PROCEDURE
7. When you have selected the correct AAS (Air-to-Air Sub-Menu) setting
A-10C
and have the target within the funnel with just the wing/rotor tips
touching the sides of the funnel, you can fire the gun.
8. You can also use the AMIL (Air Mass Impact Line) to assist in gun
Gun Funnel
aiming. This is a vertical line which represents the lead angle due to
trajectory shift and gravity drop of rounds from close range out to
approximately 2 seconds time of flight. The top of the AMIL shows
PART 10 – OFFENCE: WEAPONS & ARMAMENT
where the bullets will be just after the firing burst and the distance
they will fall towards the earth after 2 seconds due to deceleration and
gravity drop.
9. Depress trigger (second detent) to fire a short 1-second gun burst
9
300
Gun Trigger
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG B - SETTING GUN FUNNEL WINGSPAN
To set up custom wingspan values for the gun funnel:
A-10C
ENT Button
1. Set IFFCC (Integrated Flight & Fire Control Computer) to TEST (MIDDLE) position by DATA Rocker Key
Right Clicking on the switch. SEL Rocker Key
2. Select AAS (Air-to-Air Sub-Menu) option with the SEL Rocker Key.
3. Press ENT to enter AAS menu.
4. The AAS menu determines what preset wingspan profiles are programmed and
PART 10 – OFFENCE: WEAPONS & ARMAMENT
which ones are available via the DMS (Data Management Switch).
5. Select the profiles you want to have access to by moving the cursor with the SEL
rocker key, then press ENT to make them available or not (o = available).
6. MAN-FXD is a programmable profile for Fixed Wing aircraft, while MAN-RTY is a 4
programmable profile for Rotary aircraft like helicopters.
7. We want to program a custom profile for a MiG-21. Select MAN-FXD menu with the
SEL rocker key, then press ENT.
O: Profile Available
6
1 7
301
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG B - SETTING GUN FUNNEL WINGSPAN
8. In the MAN FXD menu, we need to set the target’s
A-10C
17a
13
15
14
17b
16
302
3.1 – GAU-8 GUN (AIR-TO-AIR)
WARTHOG B - SETTING GUN FUNNEL WINGSPAN
18. Press Coolie Hat UP Short to set the Heads-Up Display as the SOI
A-10C
18
HUD is SOI
18
Coolie Hat Switch
20 19 303
DMS Switch Master Mode Switch
3.2 – AIM-9 SIDEWINDER
WARTHOG 7
1. Set Master Arm Switch ON (UP) Sidewinder Reticle
2. Select DSMS (Digital Stores Management System) page
A-10C
8. Press TMS (Target Management System) switch FWD SHORT to uncage Sidewinder. Reticle will
start moving and actively look for heat signatures to track.
5
• Note: if you want to cage the missile, press the TMS Switch AFT SHORT. Weapon Profile
9. While missile is searching, you will hear a low-pitch growl.
10. You can slew the Sidewinder reticle using the Slew Control Switch.
4
Coolie Hat Switch
8
TMS Switch
10
2 3 Slew Control Switch
5 6
DMS Switch Master Mode Switch 304
3.2 – AIM-9 SIDEWINDER
WARTHOG
11. When sidewinder tracks a heat signature, the reticle will lock
on the target and a high-pitch growl will be heard.
A-10C
12
Weapon Release Button
PART 10 – OFFENCE: WEAPONS & ARMAMENT
11
Sidewinder reticle locked on target
(high pitch growl)
305
3.2 – AIM-9 SIDEWINDER
WARTHOG
Note:
A-10C
• You can also use the targeting pod in AA (Air-to-Air) mode to spot a target. When A-A is first entered, the TGP will enter A-A boresight mode. From the boresight
mode, you may slew the TGP crosshair using the slew switch. When slewing, the TGP camera moves in a space stabilized manner.
• If the valid air target passes within the narrow field of view area (represented by the four corner markers), the TGP will attempt to track the target and place a cross
“+” on it. If the target flies outside the narrow field of view area, the cross will disappear.
• If you then command TMS Forward Short HOTAS command (command point track), the target will be centered in the crosshair and a box will be drawn around the
target to conform to its size. When in this mode, “POINT” will be displayed as well as the tracking cross. To exit POINT track, the user may command INR track and
return to RATES mode.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
306
4 – ORDNANCE JETTISON
WARTHOG 4.1 - SELECTIVE JETTISON
1. Set Master Arm Switch ON (UP)
A-10C
1
2. Select DSMS (Digital Stores Management System) page
3. Press OSB next to SJET (Selective Jettison)
4. Select desired station with the OSB (Option Select Button) next to it. DSMS store will flash when selected.
5. Select Jettison Mode
• RACK: jettisons weapon launcher rack as well as weapon store
• STR: jettisons weapon store but not the rack
•
PART 10 – OFFENCE: WEAPONS & ARMAMENT
7 2
Weapon Release Button 307
4 – ORDNANCE JETTISON
WARTHOG 4.1 - SELECTIVE JETTISON
A-10C
PART 10 – OFFENCE: WEAPONS & ARMAMENT
MK-82AIR Store
Fuze safe / Rack Mode Selected
Once pressed, and regardless of landing gear handle position, all stores will be released in station priority order.
PART 10 – OFFENCE: WEAPONS & ARMAMENT
309
A-10C
PART 11 – DEFENCE: RWR & COUNTERMEASURES WARTHOG
COUNTERMEASURES
310
COUNTERMEASURES – INTRODUCTION
WARTHOG
Countermeasures are very simple to use. You have three countermeasure types
at your disposal: flares, chaff and an ECM (Electronic Countermeasure) jammer.
A-10C
Missiles can generally track you using 2 things: radar signature (radar waves are
sent on you and you reflect them, which is called a “radar signature”) and heat
signature (like the exhaust of your engines). Countermeasures will only be
PART 11 – DEFENCE: RWR & COUNTERMEASURES
312
COUNTERMEASURES – DISPENSERS
WARTHOG 4 x ALE-40 Chaff & Flare Dispensers
The A-10 has four sets of chaff and flare dispensers. Two sets are on the wingtips (Mounted under undercarriage)
and these are generally loaded with chaff cartridges. The other two sets are
A-10C
housed in the rear of the main landing gear wheel bays, and these are generally
loaded with flares.
PART 11 – DEFENCE: RWR & COUNTERMEASURES
4 x ALE-40 Chaff & Flare Dispensers 4 x ALE-40 Chaff & Flare Dispensers
(Mounted under wingtips)
4 x ALE-40 Chaff & Flare Dispensers 4 x ALE-40 Chaff & Flare Dispensers
313
CMSP (COUNTERMEASURE SIGNAL PROCESSOR) PANEL
WARTHOG
The CMSP (Countermeasure Signal Processor) panel is located on the forward right console and is your primary means of selecting and programming the CMS
(Countermeasures Set) system.
A-10C
314
CMSP (COUNTERMEASURE SIGNAL PROCESSOR) PANEL
WARTHOG
The DISP (Dispenser) Switch has two main functionalities listed below. CMSP DISP (Dispenser) Switch ON
FWD (Momentary): MENU
A-10C
When placed momentarily in the Up Menu position, you may program how the CMS releases chaff and flares
for the selected program (A-Z). Along the bottom of the display are fields for CHAF, FLAR, INTV and CYCL.
• CHAF. The Chaff field allows you to determine the number of chaff bundles that will be released in the
current program. To set, you will press the SET button underneath the CHAF label and the numeric will flash
PART 11 – DEFENCE: RWR & COUNTERMEASURES
indicating it can be adjusted. You may then use the NXT button to increase or decrease the amount.
• FLAR. The Flare field allows you to determine the number of flares that will be released in the current
program. To set, you will press the SET button underneath the FLAR label and the numeric will flash
indicating it can be adjusted. You may then use the NXT button to increase or decrease the amount.
• INTV. The Interval field allows you to set the time between countermeasure releases in the current program.
This can be set the same way as chaff and flares but in increments of .25 seconds from .25 to 5.
• CYCL. The Cycle field allows you to set the number of times the program will repeat itself.
When the DISP switch is in the ON position (after a 5 second RDY indication),
the alphanumeric display will change to allow you to view remaining chaff
and flare stores. When ON, CHAF, FLAR, OTR1 and PROG are displayed left to
right across the bottom on the display window. Above each of these on the
top line is a numeric that indicates how many of the expendables remain on
the aircraft or the selected dispenser program. The numeric will flash when it
SET Option Select Buttons (OSBs)
Selects items on the Alphanumeric Display window
is being dispensed.
315
CMSC (COUNTERMEASURE SET CONTROL) PANEL
WARTHOG
The CMSC (Countermeasure Set Control) panel allows you to control some aspects of the azimuth indicator display, view chaff and flare status, and change electronic
countermeasure (EC) and MWS (Missile Warning System) functions.
A-10C
No Function
316
COUNTERMEASURE PROGRAMS
WARTHOG
Your Countermeasure switch (CMS) has 5 functions.
• PRESSED DOWN: ECM (Electronic Countermeasure/Jammer) ON/OFF
A-10C
The four main programs you should be using are: CMS (Countermeasure Switch)
CMS (Countermeasures Set) Mode Selector
• Program A: Old generation radar SAM site
• Program B: New generation radar SAM site
• Program C: IR heat-seeking SAM site
• Program D: Unknown/Miscellaneous
317
ELECTRONIC COUNTERMEASURE (ECM) JAMMER Jammer Status
Countermeasure Mode
X: Standby
OFF
WARTHOG
Jammer Mode M: Manual
You have four main ECM jammer modes: SBY: Standby
AIR / SAM1 / SAM2 / AAA S: Semi-Automatic
OPER: Operating
A: Automatic
A-10C
You can switch between jammer modes using the jammer mode selector button next to the
RWR. The jammer mode indicator tells you the mode you are using and the status of the
jammer. For instance, “OPR SAM1” means that you are using (operating) your ECM program
SAM1. “SBY” means that your ECM is not actively jamming enemy radar. Keep that in mind. Selected Countermeasure Program
Jammer Mode Selector Button
318
RWR (RADAR WARNING RECEIVER)
WARTHOG
Your RWR (Radar Warning Receiver) will tell you what are the radar emitting signatures around you with a top-down view, both friendly and enemy contacts. The
closer the symbol to the center of the circle, the stronger the radar signal strength.
A-10C
A symbol without a circle around it means that the radar is in search mode (in other words: not tracking you yet).
A symbol with a steady circle around it indicates that the radar is tracking/locked on to your aircraft. A missile is not heading your way yet, but it can be any second
now if the symbol is an enemy SAM site.
PART 11 – DEFENCE: RWR & COUNTERMEASURES
A symbol with a flashing circle around it indicates that the radar is supporting a missile that has been launched at you. You are about to receive a missile right up the
arse. This is where you pop chaff, flares, ECM and start your evasive manoeuvers.
RWR PRI (Priority Mode) ON Light
319
RWR SYMBOL LIST
List made by .408-X~RAY
WARTHOG
A-10C
PART 11 – DEFENCE: RWR & COUNTERMEASURES
Note: “U” symbol stands for “Unknown”, which is sometimes attributed to ships.
320
MWS (MISSILE WARNING SYSTEM)
WARTHOG
The MWS (Missile Warning System) will indicate whether a missile is heading straight to your face or not. If the MWS warning light (red) is lit, immediately start evasive
manoeuvers and deploy countermeasures ASAP. You can have three different messages:
A-10C
The Radar Warning Receiver will display the direction of the missile launch with a “M” with a circle.
No Function
A PRACTICAL GUIDE TO MISSILE EVASION – TRAINING IN FALCON 4.0, by Mark “Boxer” Doran
http://www.simhq.com/_air/air_016a.html
322
DATALINK INTRODUCTION
WARTHOG
One of the biggest challenges of integrated modern warfare is the identification of contacts. As various information donors like friendly fighters, ground radar stations, AWACS
(Airborne Warning and Control System, like an E-3 Sentry or an E-2 Hawkeye), and ships interrogate unknown contacts with IFF (Identify-Friend-or-Foe) systems, this
A-10C
information needs to be relayed to everyone within a given Network. This is where Datalink comes in; the Situation Awareness Data Link (SADL) integrates US Air Force close
air support aircraft with the digitized battlefield via the US Army's Enhanced Position Location Reporting System (EPLRS). More than just a radio or a data modem, SADL
provides fighter-to-fighter, air-to-ground and ground-to-air data communications that are robust, secure, jam-resistant and contention-free. With its inherent position and
status reporting for situation awareness, SADL provides an effective solution to the long-standing air-to-ground combat identification problem.
PART 12 – DATALINK / SADL
323
SADL (SITUATIONAL AWARENESS DATALINK)
WARTHOG TAD (TACTICAL AWARENESS DISPLAY) PAGE
The A-10C is equipped with the Situational Awareness Datalink (SADL) such that it can communicate with friendly
A-10C
forces and be more aware of hostile forces in the operating area. When enabled with the JTRS (Joint Tactical Radio
System) switch on the AHCP (Armament HUD Control Panel) and the OWN and GROUP network (NET) identification
is set up properly, the following symbols can be displayed on the TAD.
JTRS (Joint Tactical Radio System) Power Switch
Attack Tasking Message Received
Upon receiving a JTAC target assignment, the SPI (Sensor Point of Interest)
ATTACK message will appear and flash at the
Broadcast ON/OFF Indication
top of the screen until you respond with a
CNTCO or WILCO response.
CNTCO (Cannot Comply) Response to Tasking
If you cannot comply (CNTCO) with the target
assignment, pressing OSB (Option Select Button) next
Wilco (Will Comply) Response to Tasking to CNTCO will clear the Assigned Target symbol and
If you decide to accept the Target Assignment, ATTACK message from the TAD.
press OSB 19 and the Assigned Target symbol
PART 12 – DATALINK / SADL
will stop flashing and become solid and the Assigned Target
ATTACK message will be removed. When you receive a target assignment, this red triangle
symbol with a dot in the center will appear at the location of
the assigned target on the TAD. As with other symbols, you
may hook it for detailed data about the target. The
Mini-SPI (Sensor Point of Interest) appearance of this symbol will coincide with the ATTACK
When a SADL equipped unit is broadcasting its message at the top of the screen. Once received, you can
SPI across the SADL network, it will appear to either reply with a CNTCO or WILCO response. The symbol with
other SADL equipped units as a Mini-SPI flash until you respond.
symbol.
NET Page Selector
SADL Network Configuration page that will allow
you to set your OWN and GROUP numbers.
324
SADL (SITUATIONAL AWARENESS DATALINK)
WARTHOG NETWORK CONFIGURATION
A SADL network is divided in groups, which are basically different flights. There are two sets of two-digit numbers associated with the SADL datalink: Group and Ownship.
A-10C
The first number is the Group ID (Identification); it is for you and the other members of your flight. You will all use the same GRP ID number.
The second number is your Ownship ID. This will be unique to your group and jet - so you might be Group 01, Own 01, and someone else can be Group 02, Own 01.
FLIGHT 1 – WINGMAN
GRP ID: 01
SADL NETWORK OWN ID: 02
PART 12 – DATALINK / SADL
FLIGHT 2 - LEAD
GRP ID: 02
OWN ID: 01
FLIGHT 2 - WINGMAN
SPI (Sensor Point of Interest) GRP ID: 02
Can be broadcast to all members of the SADL Network OWN ID: 02
325
SADL (SITUATIONAL AWARENESS DATALINK)
WARTHOG NETWORK CONFIGURATION
In order to use SADL, you need to join a network with a group identification number
A-10C
(GRP ID) and your own identification number (OWN ID). To set your group and own ID:
1. On TAD page, press the OSB (Option Select Button) next to NET.
TAD Selector
2. Your current GRP ID and OWN ID are displayed on the right.
3a Exits NET page and returns to main TAD page
3. To select your GROUP ID number, enter the ID number on the UFC (Up-Front 4a
Control) scratchpad (i.e. 01) and press on the OSB next to GRP ID.
4. To change your own identification number, enter the ID number on the UFC (Up-
Front Control) scratchpad (i.e. 01) and press on the OSB next to OWN ID. If the
OWN ID number is already use by someone else, you will get an error message.
5. If desired, you can set your callsign by typing it on the CDU keypad (i.e. FAC1 for
Forward Air Controller 1), then pressing on the OSB next to CALL.
Own ID Number
PART 12 – DATALINK / SADL
3b
4b
4c
5
3 Group ID Number
1b
328
A - HOOKING DATALINK SYMBOLS
WARTHOG
If you want to have a bearing, distance and elevation information on a specific TAD symbol (i.e. a Bullseye/Anchor
Point or Waypoint), you can “hook” a symbol using the TAD when it is the SOI (Sensor of Interest).
A-10C
1. Set the TAD as the SOI: press and hold the Coolie Hat Switch in the direction of the MFCD screen displaying the TAD
2. Use the Slew Control Switch to move the TAD Cursor over the desired symbol you want to hook. TAD symbols can
include the SPI, TGP diamond, waypoint/steerpoint, or bullseye.
3. Once TAD cursor is over the symbol, press TMS (Target Management System) FWD SHORT to hook the symbol. Hook Mode (OWN/BULL/CURS/HOOK)
4. Hooked Symbol Data will be displayed on the lower right of the TAD. Upper Row: Symbol from where the hook line begins
5. Select desired Hook Mode with the OSB. Lower Row: Symbol where the hook line ends
6. To Un-Hook a symbol, press the TMS (Target Management System) AFT SHORT.
7. To reset TAD cursor position, press China Hat Switch AFT SHORT. Shown: hook line goes from bullseye (BULL) to TAD Cursor (CURS).
1b
TAD is SOI (Sensor
of Interest)
Ownship Symbol
Hook Mode Selector 5
TAD Cursor 2 3 6
Waypoint 5 Symbol
Interest (SPI). The HUD will then track this hooked contact.
Upper Number: Hooked Aircraft Bearing Relative to your direction
Square: Hooked Aircraft location
Lower Number: Distance to Hooked Aircraft (nm)
Hook Line
PART 12 – DATALINK / SADL
5
2b
PART 12 – DATALINK / SADL
3b 7
1 4
3a
Symbol Data 2a Slew Control Switch
3c
TN 0201: Identification Number (OWN ID 02 – GRP ID 01) 331
Coolie Hat Switch
B - HOW TO SEND MESSAGES WITH SADL
WARTHOG
8. Type desired message content on CDU (Control Display Unit) Keyboard
9. Select MOD TEXT to enter text
A-10C
10. With the SET LINE OSBs, set arrow next to text line you want to send
11. Click SEND MSG
9b
9a
9
PART 12 – DATALINK / SADL
7 11
332
C - HOW TO RECEIVE MESSAGES WITH SADL
WARTHOG
1. NEW MSG means that a new message has been received.
2. Select MSG Page
A-10C
3. Select RCVD.
4. Message will be displayed.
5. To acknowledge the message, click on ACK.
6. To delete the message, click DEL.
1
3
6a
PART 12 – DATALINK / SADL
FROM
TN 2001: Identification Number (OWN ID 20 – GRP ID 01) 6b
5b
5a
333
D - HOW TO BROADCAST A SPI WITH SADL
WARTHOG
1. First, create a SPI (Sensor Point of Interest) with any sensor. As an example, we will choose the
targeting pod.
A-10C
a) Power TGP (Targeting Pod), then select TGP page in A-G mode.
b) Make TGP SOI with the Coolie Hat Switch LONG in the direction of the MFCD that displays
your TGP feed
c) Slew TGP with the Slew Switch
d) Press the TMS (Target Management System) switch FWD SHORT to track the target 1d 1e
TMS Switch
e) Press the TMS (Target Management System) switch FWD LONG to designate the TGP Sensor
Point of Interest (SPI).
1c
Slew Switch
1b
Coolie Hat Switch
1b TGP is SOI
PART 12 – DATALINK / SADL
1c
1e SPI
1d
1e
334
TGP is SPI
D - HOW TO BROADCAST A SPI WITH SADL
WARTHOG
2. Make TAD (Tactical Awareness Display) SOI (Sensor of Interest) with the Coolie Hat Switch
LONG in the direction of the MFCD that displays your TAD
A-10C
3. You can broadcast either on the whole SADL Network or to a specific aircraft
4. To send SPI (Sensor Point of Interest) to a specific aircraft:
a) Slew TAD Cursor on aircraft you want to send the SPI to
b) Click SEND button
5. To broadcast on whole NET:
a) Press DMS (Data Management Switch) LEFT LONG.
b) SPI ON indication will appear when SPI data is being broadcast.
c) Every member of the SADL network will then receive your SPI in its own TAD. 4a 5a
Slew Switch DMS Switch
6. The SADL members you sent the SPI to will see the SPI you just sent as a Mini-SPI symbol.
2
Coolie Hat Switch
4b
5b
4a TAD Cursor on
Wingman Symbol
2 TAD is SOI
335
E - HOW TO USE A SPI RECEIVED VIA SADL Mini-SPI (from Wingman)
WARTHOG
1. A SPI (Sensor Point of Interest) received via SADL from a wingman will be
visible as a “Mini-SPI” symbol (a two-tier wedding cake).
A-10C
2. Make TAD (Tactical Awareness Display) SOI (Sensor of Interest) with the
Coolie Hat Switch LONG in the direction of the MFCD that displays your TAD
3. Slew TAD cursor on Mini-SPI symbol
4. Press TMS (Target Management System) FWD SHORT to hook the Mini-SPI Your SPI
5. Press TMS (Target Management System) FWD LONG to create your own SPI
(Sensor Point of Interest) from the Mini-SPI sent by your wingman.
6. Press China Hat FWD LONG to slave all sensors (Targeting Pod, Maverick
Missile, etc.) to your own new SPI. 6 China Hat Switch
Wingman
2
You
336
F - TASKING TARGETS TO OTHER SADL AIRCRAFT
WARTHOG
In addition to receiving Target Assignments from JTAC and other SADL-equipped aircraft, you can also assign targets to
other SADL-equipped aircraft. This is done through a combination of using the SPI and active hooking.
A-10C
1. First, create a SPI (Sensor Point of Interest) with any sensor. As an example, we will choose the targeting pod.
a) Power TGP (Targeting Pod), then select TGP page in A-G mode.
b) Make TGP SOI with the Coolie Hat Switch LONG in the direction of the MFCD that displays your TGP feed 1d 1e
c) Slew TGP with the Slew Switch TMS Switch
d) Press the TMS (Target Management System) switch FWD SHORT to track the target
e) Press the TMS (Target Management System) switch FWD LONG to designate the TGP Sensor Point of 1c
Interest (SPI). Slew Switch
1b
Coolie Hat Switch
1a
SPI 1e
PART 12 – DATALINK / SADL
1b TGP is SOI
1d
SPI
1a
4. Once TAD cursor is over the symbol, press TMS (Target Management System) FWD
SHORT to hook the aircraft.
5. Network Identification (OWN ID – GRP ID) of the hooked aircraft recipient will appear
below the SEND label.
6. Press the OSB (Option Select Button) next to SEND to send the Target Assignment. 4
TMS Switch
2 3
Coolie Hat Switch Slew Switch
6
3a TAD Cursor
3b TAD Cursor on
Wingman Symbol
Wingman Symbol
2 TAD is SOI
338
F - TASKING TARGETS TO OTHER SADL AIRCRAFT
WARTHOG
7. Your hooked wingman will then receive a new tasking assignment, a NEW TASKING message will
appear on both of his MFCDs regardless of the current page.
8. On your hooked wingman’s TAD, a red triangle will be on the TAD at the location of the target.
A-10C
Target 8
Your TAD
PART 12 – DATALINK / SADL
TASKING SENT
6 6
Friendly Unit 4
1
3
TAD is SOI
5 340
3
G - RECEIVING JTAC (JOINT TACTICAL AIR CONTROLLER) TASKING
WARTHOG
7. Because the target (red triangle) is a TAD object, it can be
hooked and be made your SPI (Sensor Point of Interest).
8. Slew the TAD cursor on the target symbol (red triangle)
A-10C
SPI Symbol 12
10
9
12
SPI
TAD (Tactical Awareness Display) HUD (Heads-Up Display) TGP (Targeting Pod) 342
RADIO SYSTEM OVERVIEW
WARTHOG You have three main radios on your left console.
• The AN/ARC-186(V) VHF AM # 1 radio set is used for air and ground units
• frequencies between 116.00 and 151.975 MHz
A-10C
• The AN/ARC-186(V) VHF FM #2 radio set is used for communications with JTAC units
• frequencies between 36.000 and 76.000 MHz
• The AN/ARC-164 UHF radio set is used for wingmen, support flights, air traffic controllers
• frequencies between 225.000 and 399.975 MHz
• The Intercom Panel allows you to choose which radio set
you communicate on. Advanced radio tutorial:
http://en.wiki.eagle.ru/w/images/e/e4/DCS_A-10C_Warthog_Radio_Tutorial.pdf
PART 13 – RADIO TUTORIAL
343
INTERCOM CONTROL PANEL
WARTHOG
The Intercom system panel is a single interface between you and the various navigation and radio systems in regards to their audio input/output. While each of these
navigation and radio systems has their own audio (volume) controls, the Intercom panel overrides their settings. Additionally, the Intercom panel can control the volume
A-10C
level of tones associated with LASTE such as pull up, altitude, etc.
It also allows communication with ground crew (needed for arming and refueling your aircraft).
344
AN/ARC-186(V) VHF AM TUTORIAL
WARTHOG
The VHF/AM (Radio 1) transmits and receives between 116.00 and 151.975 MHz. There are also
20 preset channels available.
A-10C
Microphone Switch
5 • FWD: Transmits on VHF Radio 1 (AM)
• AFT: Transmits on VHF Radio 2 (FM)
• DOWN: Transmits on UHF Radio
PART 13 – RADIO TUTORIAL
LOAD Button
After a frequency has been manually entered, you may
press the LOAD button and that frequency channel will
VHF Radio Frequency Mode Selector
be saved to the currently displayed preset channel listed
1 OFF
in the Preset Indicator Window.
TR: Transmit-Receive
DF: VHF Direction Finder
VHF Radio Preset Channel Selector
346
AN/ARC-164 UHF TUTORIAL
WARTHOG
The UHF radio has 20 preset channels (PRESET) and the ability to manually enter a channel frequency (MNL). The frequency
range runs from 225.000 to 399.975 MHz. During most missions, you will communicate with your flight using this radio.
A-10C
Microphone Switch
UHF Radio Test Display Button 5 • FWD: Transmits on VHF Radio 1 (AM)
• AFT: Transmits on VHF Radio 2 (FM)
UHF Radio Manual Frequency Dials • DOWN: Transmits on UHF Radio
AN/ARC-164 UHF Radio Control Panel UHF Radio Preset Channel Indicator
PART 13 – RADIO TUTORIAL
UHF Radio Manual Frequency Dials 4 UHF Radio Preset Channel Selector
348
WARTHOG
RADIO FREQUENCIES – AIRFIELDS
LOCATION FREQUENCY
Anapa 121.0
A-10C
Batumi 131.0
Beslan 141.0
Gelendzhik 126.0
Gudauta 130.0
Kobuleti 133.0
Kutaisi 134.0
Krasnodar Center 122.0
Krasnodar Pashkovsky 128.0
Krymsk 124.0
PART 13 – RADIO TUTORIAL
Maykop 125.0
Mineral’nye Vody 135.0
Mozdok 137.0
Nalchik 136.0
Novorossiysk 123.0
Senaki 132.0
Sochi 127.0
Soganlug 139.0
Sukhumi 129.0
Tblisi 138.0
349
Vaziani 140.0
FLIGHT CONTROLS Aileron
WARTHOG
Flight control in the A-10C is provided by a series of redundant pushrods and
hydraulic systems that actuate the ailerons (roll), elevators (pitch) and
rudders (yaw). Loss of a single hydraulic system will not disable control but
A-10C
The primary elements of the A-10C Flight Control Systems (FCS) of the A-10
include the Stability Augmentation System (SAS), the Manual Reversion
Flight Control System (MRFCS), and the Enhanced Attitude Control System Aileron
PART 14 – FLIGHT CONTROLS & AERODYNAMICS
Pitch control is provided by two elevators at the tail of the plane. In addition
to a direct link pushrod from the cockpit, the two connected elevators are
both powered by hydraulic system actuators. As such, if you lose one of the
hydraulic systems, the other system will handle the load of the other via a
shareable, linking shaft. If one of the two elevators actuators becomes
jammed, that linkage can be disabled and you can fly with the still
operational elevator. Pitch trim is provided by electrically driven trim tabs on
the ends of the elevators.
Yaw control is provided by two rudders, both powered by the two hydraulic
systems. The rudders are controlled in unison by a single cable to the
actuators.
Take note that the A-10’s FCS (Flight Control System) is not a fly-by-wire
system and the pilot is much more in charge of what the aircraft is doing
rather than being a voting member. As such, the A-10 is very much a seat-of- Elevator
your-pants aircraft to fly and can be extremely responsive in the right hands.
Elevator
Rudder 350
SAS (STABILITY AUGMENTATION SYSTEM) SAS (Stability Augmentation System)
YAW CHANNEL ENGAGE Switches
WARTHOG
To help dampen and improve flying characteristics in pitch and yaw, the A-10C is equipped with the Stability
Augmentation System (SAS). SAS also provides you automatic turn coordination (adding the proper amount of SAS (Stability Augmentation System)
rudder input when banking the aircraft). The SAS assists in making the A-10C a very stable gun platform.
A-10C
Pitch SAS
PART 14 – FLIGHT CONTROLS & AERODYNAMICS
The SAS pitch channels allows the Integrated Flight and Fire Control Computer (IFFCC) to provide pitch control
functions up to +5/-2 elevator trailing edge. The most noticeable effect of this is pipper tracking on a target
through the HUD in the pitch axis.
Yaw SAS
The SAS continuously compares the output of the two channels, and if there is an excessive difference, the
system will automatically deactivate both channels of the axis. SAS can also be disconnected with the SAS
disconnect button. Takeoff Trim Control Button
Aircraft Limits
Stall Speed 120 kts
PART 14 – FLIGHT CONTROLS & AERODYNAMICS
352
HUD DISPLAY MODES Airspeed Tape (kts)
Barometric Altitude Tape (ft)
WARTHOG
You can customize a number of parameters displayed on your
Heads-Up Display. For instance, you can set airspeed tapes,
A-10C
353
HUD DISPLAY MODES
4
WARTHOG 5
HUD Display Option Example:
1. Set IFFCC (Integrated Flight & Fire Control Computer) – TEST (middle
position) by right clicking
A-10C
5. Select the RDRALT TAPE menu with the SEL rocker switch. Use DATA
rocker switch to toggle Y (Yes) or N (No) to set Radar Altitude tape as
desired.
6. Select the AIRSPEED menu with the SEL rocker switch. Use DATA
rocker switch to toggle between airspeed types (Indicated Airspeed
(IAS), True Airspeed (TAS), Ground Speed (GS) or Indicated 6
Airspeed/Mach (IAS/MACH)). 7
7. Select the VERT VEL menu with the SEL rocker switch. Use DATA
rocker switch to toggle Y (Yes) or N (No) to set Vertical Velocity tape
as desired.
8. Set IFFCC (Integrated Flight & Fire Control Computer) – ON (UP
position) by left clicking
2 2
8b
2 SEL Rocker Switch
DATA Rocker Switch
3a
8a
354
AUTOPILOT
WARTHOG
The LAAP (Low Altitude Autopilot) has three main modes:
A-10C
• When this mode is engaged, the autopilot will attempt to maintain current bank angle and barometric altitude.
1. Select one of the three auto-pilot modes using the LAAP Mode Switch (PATH, ALT/HDG or ALT)
2. Engage autopilot by using either the Left Throttle Button or the Autopilot Engage/Disengage Button.
3. When engaged, Autopilot Mode is displayed on the HUD (Heads-Up Display).
4. If a control input is commanded while in autopilot, the active autopilot mode will automatically
disengage and a “WARNING, AUTOPILOT” message will be heard. You can also disengage autopilot by
pressing the Autopilot Engage/Disengage Button or Left Throttle Button.
PART 15 – AUTOPILOT & LASTE SYSTEMS
Be advised: autopilot will only engage if you are flying level (+/- 5 degrees). Low Altitude Autopilot (LAAP) Mode
Selector Switch 1
The A-10C does not include a route autopilot system that automatically flies the aircraft to a steerpoint • PATH: Keep current flight path
• ALT/HDG: Keep current altitude + heading
or along a loaded flight plan.
• ALT: Keep current bank angle and altitude
2
3
Left Throttle Button
Autopilot Mode Engaged Indication Toggles Autopilot
356
LASTE (LOW ALTITUDE SAFETY & TARGET ENHANCEMENT)
WARTHOG
Introduced into later versions of the A-10A, the Low Altitude Safety and Targeting Enhancement (LASTE) system provides several advancements to the A-10A and later
A-10C. Chief among them is the autopilot system, CCIP and CCRP bombing modes, air-to-air HUD mode, and the EAC (Enhanced Attitude Control).
A-10C
357
GCAS (GROUND COLLISION AVOIDANCE SYSTEM) Radar Altimeter Switch
WARTHOG
The GCAS (Ground Collision Avoidance System) provides you warning of a potential ground impact; however, it will not
prevent the impact. GCAS uses a combination of inputs from the radar altimeter, INS and LASTE computer to judge such
A-10C
an event. A GCAS warning is indicated by a large, flashing break-X on the HUD and a “PULL UP, PULL UP” audio message.
GCAS can provide you with an “ALTITUDE, ALTITUDE” audio alert messages when the aircraft is below a preset mean sea
level (MSL) altitude and above ground level (AGL) altitude. These altitudes are set on the Up Front Controller (UFC).
Note: If the RDR ALTM (Radar Altimeter) switch is in the NRM (normal) position, the radar altimeter is functioning and
will provide data for GCAS functions If the RDR ALTM switch is in the DIS (disable) position, the radar altimeter is
PART 15 – AUTOPILOT & LASTE SYSTEMS
PULL UP X Cue
358
GCAS (GROUND COLLISION AVOIDANCE SYSTEM)
WARTHOG
There are situations where you could want to fly low in order to avoid SAM sites or enemy air defenses. In this case, the GCAS could be very irritating. Luckily for us, it
is possible to manually set the altitude at which the LOW ALTITUDE WARNING of the GCAS is triggered.
A-10C
1
359
EAC (ENHANCED ATTITUDE CONTROL) SYSTEM
WARTHOG
The EAC (Enhanced Attitude Control) system was one part of the LASTE
update to the A-10A that provides an autopilot capability. EAC uses sensor
A-10C
data from the Embedded GPS INS (EGI) navigation system, the Central Air
Data Computer (CADC) and the SAS, and then provides input into elevator
and yaw as part of the SAS.
firing the gun (second gun trigger detent). Gun Trigger Pressed
• Low Altitude Autopilot (LAAP): includes the autopilot modes of (First Detent): PAC1
Altitude/Bank Hold, Altitude/Heading Hold, and Path Hold modes.
GUN/PAC (Precision Attitude
Combined, the FCS of the A-10C provides a good, stable weapons platform Correction) Arming Switch
to accurately employ weapons from. • ARM: Gun Armed, PAC enabled
• SAFE: Gun Not Armed, PAC disabled
The EAC switch has two positions: OFF (down) and ARM (up). • GUNARM, Gun Armed, PAC disabled
• When in the ARM position, EAC is provided to LASTE.
• If in the OFF position, the EAC functions are disabled and the EAC
caution light appears.
This is a complicated subject and forum user Boris was kind enough to provide an in-depth explanation on how to use it.
1
Bunyap’s Tutorial:
https://youtu.be/r5hCfUZZJhc
361
LASTE (LOW ALTITUDE SAFETY & TARGET ENHANCEMENT)
WARTHOG WIND PROFILE CORRECTION
LASTE Wind/Temp Profile Spreadsheet
A-10C
https://docs.google.com/spreadsheets/d/1rTUQqJYqq3yHsXjxUMA6MVvxgfI8nudMf8Nw95V2Mqk/edit#gid=0
PART 15 – AUTOPILOT & LASTE SYSTEMS
5
8
6
7
4
362
WARTHOG
NAVIGATION SECTION STRUCTURE
• 1 – Navigation Introduction
A-10C
363
1 – NAVIGATION INTRODUCTION
WARTHOG
Navigation in the A-10C is mostly done through the TAD (Tactical Awareness Display), HSI (Horizontal Situation Indicator), HUD (Heads-Up Display) and ADI (Attitude
Director Indicator) localizer & glide slope reference bars. The Standby Magnetic Compass can also be used as a backup. The A-10C uses a variety of navigation methods to
A-10C
direct you to mission locations. Depending on the mission or stage in the mission, you may use different navigation sources.
Magnetic Compass
AAP (Auxiliary
Avionics Panel)
365
1 – NAVIGATION INTRODUCTION
WARTHOG
EGI (EMBEDDED GPS & INERTIAL NAVIGATION SYSTEM)
A-10C
The EGI is the primary navigation system of the A-10C and provides accurate attitude, navigation, and vertical and horizontal steering information. If EGI fails, HARS can be
used as a backup. The Control Display Unit (CDU) is the primary interface device to the EGI, but can also be mirrored to an MFCD as the CDU Repeater Page.
The Heading Attitude Reference System (HARS) is a gyro-platform navigation system that served as the initial, primary navigation system of the A-10A. As the A-10A evolved
into later versions, EGI was added and HARS has become a back-up system to the Inertial Navigation System (INS) when the EGI is inoperative.
When the INS of the EGI is not available, HARS is selected automatically on the Navigation Mode Select Panel. You can also select it manually when EGI is working, but there
would be no good reason to do so. As a backup system, HARS can provide good heading and attitude information, but it can become inaccurate with hard maneuvering or if
taken out of Slave to compass mode. It also cannot provide a TVV (Total Velocity Vector) on the HUD.
HARS (Heading Attitude Reference
PART 16 – NAVIGATION & ILS LANDING
HARS (Heading & Attitude Reference System) Mode Switch System) Mode Selector
• SLAVED: SLAVE mode, also called gyro-magnetic mode, allows the Compass LATITUDE Correction Setting Knob
HARS gyro to be fed by the compass signal.
• DG: Directional gyro mode. If Slave mode fails, the DG (Directional
Gyro) mode acts as a backup. In DG mode the Gyro is uncoupled
from the compass and works autonomously.
SYNC IND
Shows sync between HARS gyro and magnetic azimuth
detector. Used in SLAVED mode.
N-S Switch
Selects which hemisphere (North/South) is in for DG and SLAVED modes.
367
2 – NAVIGATION MODE SELECT PANEL
WARTHOG
The primary means of selecting sources of navigation is the NMSP (Navigation Mode Select Panel). From here you can determine what navigation is displayed on the HUD or
feeds data to your flight instruments like the ADI and HSI. When a selection is active, the green triangle on the button will light.
A-10C
The two primary systems that can direct heading and attitude data. Both of these systems provide data to the HUD, ADI and HSI.
• HARS (Heading Attitude Reference System). This and the EGI button cannot be active at the same time. Pressing one will deactivate the other.
• EGI (Embedded GPS INS). This and the HARS button cannot be active at the same time. Pressing one will deactivate the other.
PART 16 – NAVIGATION & ILS LANDING
The TAD (Tactical Awareness Display) is one of the most important tools at your disposal for navigation.
The moving map has three modes: MAN (Manual), AUTO (Automatic) and OFF.
• MAN: Map scale can only be changed manually with the ADJ +/- rocker switch..
• AUTO: Map scale is automatically changed. Each map chart format is automatically assigned to its
corresponding default map scale. Each TAD range scale for both the CEN (Centered Mode) and DEP
(Depressed Mode) ownship positions is automatically assigned to a corresponding map scale
• OFF: Moving Map is removed but TAD symbology is still visible.
PART 16 – NAVIGATION & ILS LANDING
Range Scale
370
3 – TAD (TACTICAL AWARENESS DISPLAY) & MOVING MAP DISPLAY
TAD Profile Selectors
WARTHOG TAD Control Menu Button ALL / LOFF / ACT / NONE
DISPLAY
A-10C
North Reference
TAD Cursor
Waypoint Symbol
Hook Mode Selector
(Waypoint 4)
TAD Copy Function SPI (Sensor Point of Interest) (Waypoint 1)
• Function is only displayed if a symbol has first
been hooked. If a symbol is hooked and OSB is
pressed, the hooked symbol will be created as Coordinate Format
a new mission waypoint in the CDU LL: Latitude/Longitude
• If an open mission waypoint is available, the MGRS: Military Grid Reference System
number of the available waypoint will be listed OFF
with a “?” mark next to it (for example, “6?”).
Datalink SADL Network Configuration
Ownship Symbol
372
3 – TAD (TACTICAL AWARENESS DISPLAY) & MOVING MAP DISPLAY
WARTHOG
CONTROLS
A-10C
If the TAD is the current SOI (Sensor of Interest), HOTAS controls can provide a number of interesting TAD Scale
functions. To set the TAD as the SOI, press and hold the Coolie Hat Switch in the direction of the MFCD
screen displaying the TAD.
TAD Cursor
• TMS SWITCH: Target Management System
• FWD SHORT: Hook up TAD symbol.
• AFT SHORT: Un-hook TAD symbol
Note: TAD symbols can include the SPI, TGP diamond, waypoint/steerpoint, or Green Square
PART 16 – NAVIGATION & ILS LANDING
• CHINA HAT
• FWD SHORT: FOV (Field of View) EXP (Expand) Toggle
• AFT SHORT: Resets TAD cursor
If the TAD is the current SOI (Sensor of Interest), the China Hat FWD SHORT will toggle NORM, EXP1 and EXP2
expanded modes each time the switch is pressed. The Slew Control Switch will then move the map itself.
• For EXP1: For any given TAD range scale, this causes the current digital map format to “narrow” by one
increment. In other words, if the current digital map scale in NORM mode was 1:2M, it will “narrow” to 1:1M
once EXP1 mode is entered, regardless of the TAD range scale that was initially displayed in NORM mode.
PART 16 – NAVIGATION & ILS LANDING
• For EXP2: For any given TAD range scale, this causes the current digital map format to “narrow” by one more
increment. In other words, if the current digital map scale in EXP1 mode was 1:1M (as is the case in the
previous paragraph), it will “narrow” to 1:500K once EXP2 mode is entered, regardless of the TAD range scale
that was initially displayed in NORM mode.
EXP1 Mode
In the lower left corner of each MFCD is the Attitude Reference Symbol (ARS). It provides you an
indication of the aircraft’s current pitch, roll and barometric altitude. The ARS symbol is composed of
three primary components:
• Ownship reference
• Ground reference
• Ownship altitude (073 = 7300 ft)
ARS (Attitude Reference Symbol)
PART 16 – NAVIGATION & ILS LANDING
375
4 – HSI (HORIZONTAL SITUATION INDICATOR)
WARTHOG
The HSI (Horizontal Situation Indicator) is your primary gauge to assist in navigation to steerpoints, TACAN beacons, and radio beacons. While you will likely be using HUD
symbology for most of your navigation purposes, a firm understanding of the HSI is necessary for access to additional navigation data that is not present on the HUD or
A-10C
376
4 – HSI (HORIZONTAL SITUATION INDICATOR)
WARTHOG
A-10C
Bearing Pointer 1
Points to magnetic bearing of selected TACAN station when TACAN
mode is selected. When in ADF mode, this indicator points to
Power OFF Flag
magnetic bearing of the selected UHF station. If both TACAN and
ADF are selected, the ADF takes priority. If neither TACAN nor ADF
modes are selected, the indicator aligns with Bearing Pointer 1.
TO-FROM Indicator
Heading Set Knob
Bearing Pointer 2 Reciprocal Heading
377
5 – NAVIGATION POINT TYPES
WARTHOG
These are the available Navigation Point types use in the Warthog:
A-10C
• Waypoints
• Waypoints are pre-planned navigational points of reference for you to follow on route to your area of operation. You can create new ones, edit their
coordinates and create flight plans with them. The CDU database can hold up to 2,050 waypoints. It is important to understand that any waypoint can be set as
the current steerpoint or anchor point.
• Steerpoint
• A Steerpoint is the waypoint or markpoint currently selected.
PART 16 – NAVIGATION & ILS LANDING
• Markpoints
• Markpoints are used to "mark" a point of interest, whether flying over an interesting area or an enemy sighting. You can create up to 26 markpoints; they are
numbered from A to Z.
4c
4b 4b
3b
HUD is SOI
379
1 2
6 – WAYPOINTS
TMS (Target Management Master Mode Button
WARTHOG 6.1 – WAYPOINT NAVIGATION 3
System) Switch
1
B: HOW TO NAVIGATE TO A STEERPOINT
A-10C
1. Once Steerpoint has been designated, cycle Master Mode to NAV using the Master Mode Button
2. Select STR PT Navigation Mode on the NMSP (Navigation Mode Select Panel)
3. If the SPI (Sensor Point of Interest) isn’t set to STPT (Steerpoint), press the TMS (Target Management
System) Switch AFT LONG to set the Steerpoint as the SPI. Make sure HUD is SOI (Sensor of Interest)
with the Coolie Hat UP.
Steerpoint Bearing Pointers 1 & 2
4. Follow steering cues on the HSI (Horizontal Situation Indicator) and HUD (Heads-Up Display)
PART 16 – NAVIGATION & ILS LANDING
TVV (Total Velocity Vector) points towards Distance to Steerpoint (nm) Current Heading
the Steerpoint when STPT is the SPI
3 HUD is SOI
Required Airspeed at Steerpoint to
meet DTOT (Desired Time-On-Target)
North Reference
Waypoint Symbol
(Waypoint 3)
Ownship Symbol
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all waypoints
available for the current in the mission)
2. To consult data on a desired waypoint:
a) Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to WAYPT. This
will display the WP INFO Page.
b) On the CDU keypad, enter desired waypoint number (i.e. “2” for Waypoint 2).
PART 16 – NAVIGATION & ILS LANDING
2b
WP INFO Page
1
2a
384
6 – WAYPOINTS Time-To-Go to Steerpoint Waypoint Name acting as Steerpoint
Waypoint Number acting as Steerpoint
WARTHOG 6.1 – WAYPOINT NAVIGATION
Steerpoint Data
D: CONSULTING STEERPOINT DATA FROM CDU
A-10C
(Control Display Unit) Selector Knob to Selects Data for Waypoint IAS: Indicated Airspeed
STEER. This will display the STEERPOINT acting as Steerpoint TAS: True Airspeed
INFO Page. GS: Ground Speed
1
2 385
6 – WAYPOINTS 4a
WARTHOG 6.2 – HOW TO ADD WAYPOINTS
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all waypoints
A-10C
4b
386
6 – WAYPOINTS
WARTHOG 6.2 – HOW TO ADD WAYPOINTS
7. Select desired coordinate format.
A-10C
• Elevation 4494 ft
9. Enter the latitude of the new waypoint using the keypads/scratchpad (3713133) and press the LSK (Line
Select Key) next to the latitude field (N or S).
10. Enter the longitude of the new waypoint using the keypads/scratchpad (11547116) and press the LSK next to
the longitude field (E or W).
11. Enter the elevation of the new waypoint in feet using the keypads/scratchpad (4494) and press the LSK next
to the elevation field (EL).
12. Enter a unique name for the new waypoint (i.e. NAV WP006) using the keypads/scratchpad and press the LSK
next to the name field.
13. And that’s it! Your new waypoint is now created.
12b
9a
10a
11b
11a
9b
12a
10b
7
387
6 – WAYPOINTS
WARTHOG 6.2 – HOW TO ADD WAYPOINTS
A-10C
388
6 – WAYPOINTS 4a
WARTHOG 6.3 – HOW TO EDIT WAYPOINTS
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access all waypoints
A-10C
3
4b
5a
5b
389
6 – WAYPOINTS
WARTHOG 6.3 – HOW TO EDIT WAYPOINTS
6. We will modify Waypoint 4’s coordinates (Deg, minutes, decimal minutes) to the
A-10C
7a
8a
9b
9a
7b
8b
390
6 – WAYPOINTS Waypoint Number
6
WARTHOG 6.4 – WAYPOINT OFFSET (OSET)
1. If a target location is given to you in relationship to an existing waypoint, you can
A-10C
create a new waypoint with the “Waypoint Offset” function. In this example, the
target is located 0.84 nm of Waypoint 1 with a Magnetic Heading of 343 deg.
2. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MISSION (you access
all waypoints available for the current in the mission)
3. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER.
This will allow you to use the Function Select Keys (FSK).
4. Press the OSET (Offset) FSK.
PART 16 – NAVIGATION & ILS LANDING
5. On the CDU keypad, enter reference waypoint number that we will use to set the
offset from (i.e. “1” for Waypoint 1).
6. Press LSK (Line Select Key) next to Waypoint Number Field.
4
5
Target
Waypoint 1 2 3 391
(MSN000)
6 – WAYPOINTS
WARTHOG 6.4 – WAYPOINT OFFSET (OSET)
Target
7. Our Target position is Waypoint 1 offset by 0.84 nm at a bearing of 343 deg Magnetic.
A-10C
8. On the CDU keypad enter Magnetic Heading and Distance Offset. Magnetic heading and distance are entered
as HHHDD.T when the distance is less than 100 NM, HHHDDD.T when the distance is 100 NM or more but less
than 1000 NM, and HHHDDDD.T when the distance is 1000 NM or more and equal to or less than 9999.9 NM.
As an example, we will enter 346000.8 (magnetic heading 346, distance 0.8 nm). Don’t forget the dot between
000 and 8.
9. Press on the LSK next to MH/DIS to enter Magnetic Heading and Distance offset.
10. On the CDU keypad, type the desired Offset Waypoint name (OFFSET1).
PART 16 – NAVIGATION & ILS LANDING
11. Select the "Copy to available mission point" LSK (?2 as shown in image below).
12. This will copy the contents of the selected waypoint offset into an available mission point slot that is not
currently being used (slot 2 in the case below).
13. The new waypoint generated from Waypoint 1 offset will be called OFFSET1 and can be selected like any other
normal waypoint. Waypoint 1
(MSN000)
9a
9b
8
11 13
392
10
7 – MARKPOINTS 6 Master Mode Button
WARTHOG 7.1 – MARKPOINT NAVIGATION
A: HOW TO NAVIGATE TO A MARKPOINT
A-10C
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MARK (you access
all markpoints)
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to
OTHER
3. Press Coolie Hat UP to set HUD (Heads-Up Display) as the Sensor of Interest (SOI) DMS (Data Management Switch) 4
4. Select what Markpoint you want to use as your current Steerpoint. Three different
PART 16 – NAVIGATION & ILS LANDING
methods are available and are listed in the WAYPOINT section. We will use the
DMS switch method.
• While HUD is SOI, press the DMS (Data Management Switch) UP/DOWN to
cycle between waypoints. Each markpoint selected will be set as the
Steerpoint
5. Selected Markpoint acting as the Steerpoint will be displayed on the HUD and
CDU.
6. Once Steerpoint has been designated, cycle Master Mode to NAV using the
Master Mode Button
7. Select STR PT Navigation Mode on the NMSP (Navigation Mode Select Panel)
7
3 HUD is SOI 4
1
393
2
7 – MARKPOINTS
WARTHOG 7.1 – MARKPOINT NAVIGATION
A: HOW TO NAVIGATE TO A MARKPOINT
A-10C
System) Switch
Current Heading
HUD is SOI
Time to Go (TTG)
Current Time
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to MARK (you access all markpoints)
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER. This will allow
you to use the Function Select Keys (FSK).
3. Press the WP (Waypoint) FSK.
4. Select the WAYPOINT branch.
5. Select the markpoint you want to consult entering its number on the CDU keypad, then selecting the 3
PART 16 – NAVIGATION & ILS LANDING
LSK (Line Select Key) next to the Waypoint Number field. We will select Markpoint C.
• Alternatively, you could also use the +/- rocker key to cycle between markpoints.
5a
5b Desired Time-On-Target
Markpoint Coordinates
1
2 395
7 – MARKPOINTS
WARTHOG 7.2 – HOW TO ADD MARKPOINTS
There are three main methods to create markpoints:
A-10C
Designated Markpoint
• A point on the ground can be set as a markpoint as determined
by the line of sight of an aircraft designation source. These
sources include the HUD TDC, the Targeting Pod, Maverick
Seeker, or TAD Cursor. To create a markpoint in this fashion,
place the designation point at the desired location and then TMS (Target Management
perform a TMS Right Short press on the control stick. Each TMS System) Switch
right short press will create a new markpoint in order (A-Y). To
consult an example of how a markpoint is created using a TGP,
see Weapons section 2.6 – GBU-38 JDAM (TARGETING POD).
Weapon Event
• Each time a weapon is released, a Z markpoint is created. Each
subsequent weapon release replaces the last Z markpoint.
MK Button (Overhead
Markpoint Creation)
396
7 – MARKPOINTS
WARTHOG 7.3 – USING MARKPOINTS
You can use markpoints just like regular waypoints. This means that they can be used to slave other sensors to them (i.e. targeting pod or Maverick Missile). An example
A-10C
of that is available in the Weapons section 2.6 – GBU-38 JDAM (TARGETING POD).
Selected Markpoint
to display the flight plan route on the Tactical Awareness Display (TAD).
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER. This will allow
you to use the Function Select Keys (FSK). Existing Flight Plan
3. Press the FPM (Flight Plan Menu) FSK.
4. On the CDU keyboard, type the name of the new flight plan you want to create (i.e. FLTPLN2).
5. Press the LSK (Line Select Key) next to the NEW FP field to create the new FLTPLN2 flight plan.
6. Press the LSK next to FPBUILD FLTPLN2 to enter the Flight Plan Build page.
PART 16 – NAVIGATION & ILS LANDING
7. The FPBUILD page lists all waypoints selected to make the Flight Plan.
3
Flight Plan FLTPLN2 Composition
Waypoint Waypoint Flight Plan
Number Name Sequence Index
00 INIT POSIT 01
01 MSN000 02 4a
5 02 MSN1 03
03 MSN2 04
04 MSN3 05
05 MSN4 06
4b
1
2 399
8 – FLIGHT PLANS 8 Waypoint 03
MSN2
WARTHOG 8.1 – CREATING A FLIGHT PLAN 9a Waypoint 04
MSN3
8. We want to select Waypoints 0 (INIT POSIT, initial aircraft position), 10a
A-10C
10c
9b 10b
11c 11b
13c
14
13b
12a 400
12c
8 – FLIGHT PLANS Existing Flight Plans
1. Set Auxiliary Avionics Panel (AAP) Steerpoint Selector Knob to FLT PLAN. FLT PLAN must be
selected to display the flight plan route on the Tactical Awareness Display (TAD).
2. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to OTHER. This will
allow you to use the Function Select Keys (FSK).
3. Press the FPM (Flight Plan Menu) FSK.
4. Press on the LSK next to the flight plan you want to select (FLTPLN2 in our case). The asterisk
PART 16 – NAVIGATION & ILS LANDING
Waypoint 02 Waypoint 02
MSN1 MSN1
FLTPLN2 Flight Plan
Current Steerpoint
Waypoint Sequence
402
9 – DIVERT FUNCTION
WARTHOG
If you are lost, you can use the CDU (Control Display Unit) to help you find a place to
land. The “DIVERT” function offers you information on the closest airfields available.
A-10C
1. Set Auxiliary Avionics Panel (AAP) CDU (Control Display Unit) Selector Knob to
OTHER. This will allow you to use the Function Select Keys (FSK).
2. Make your HUD SOI by pressing COOLIE HAT UP SHORT. 1
3. Select CDU (Control Display Unit) page.
4. On the UFC, press “FUNC” (function) and “2” (NAV functions)
5. On the CDU page, a new NAV menu will appear. Press the OSB to select the
2a
“DIVERT” menu.
PART 16 – NAVIGATION & ILS LANDING
2b HUD is SOI
Coolie Hat Switch
4a
4b
5a 5c
5b
3 403
9 – DIVERT FUNCTION
WARTHOG
6. The divert menu will display the closest airfields to you. If we want to go to Khasab, just by having a quick look
at it, we know that Khasab is already stocked in our computer in WAYPOINT 60. We also know that we need to
A-10C
go to a heading of 125 for 14.5 nautical miles, with a TTG (time to go) of about 2 minutes 58 seconds.
7. If we select the Khasab OSB, we can have even more details in the FLDINFO (Field Information) page.
8. The FLDINFO menu for Khasab shows us that there is one runway oriented at 190 with an elevation of 48 ft
and a length of 7513 ft, that there is an ILS system in place set at frequency 110.30, that there is a TACAN
station set to 84 and that the radio frequency to communicate with the control tower is 124.350.
9. Even better: if you look at your HUD you will now see that Khasab is your current steerpoint and that the HUD
is showing you where to go to find it.
10. If you want to find another airfield or follow another waypoint, since your HUD is already SOI you can simply
PART 16 – NAVIGATION & ILS LANDING
use DMS UP SHORT or DMS DOWN SHORT to cycle through more waypoints. DMS (Data Management Switch)
9
7b
7a
404
10 – ADF (AUTOMATIC DIRECTION FINDER) NAVIGATION
WARTHOG
The Automatic Direction Finder of the A-10C can only track radio transmissions sent on either UHF FM or VHF FM frequency bands. This means that it cannot track
NDBs in the KHz frequency range.
A-10C
PART 16 – NAVIGATION & ILS LANDING
405
10 – ADF (AUTOMATIC DIRECTION FINDER) NAVIGATION
WARTHOG
1. On Navigation Mode Select Panel, make sure ILS and TCN buttons are not selected
2. Set UHF Mode to ADF Lubber Line (Current Heading)
A-10C
Aircraft Symbol 6
4
Bearing Pointer 1
3
2
1
406
11 – TACAN NAVIGATION
WARTHOG
TACAN (Tactical Air Navigation) stations are navigation aids
typically used by the military and provide you directional and You are here
A-10C
44X
on left and right selector knobs set 44.
4. On the NMSP (Navigation Mode Selection Panel), press “TCN”
to slave the HSI to the TACAN beacon
5. Set the desired course to the TACAN using the HSI Course
Select knob (068)
Selected Course 5b
3 2
4 407
11 – TACAN NAVIGATION Bearing Pointer 1
Lubber Line (Current Heading) Points to magnetic bearing of
WARTHOG selected TACAN station when
6. After a few seconds, the HSI will display DME (Distance
TACAN mode is selected.
Measuring Equipment) distance to the TACAN in nautical
A-10C
miles.
7. Steer the aircraft towards the TACAN CDI (Course Deviation
Indicator) Reference Line. As you approach the radial, the
line deviation with the centerline of the HSI will gradually
Range Indicator (nm)
diminish.
8. The direction of the TACAN beacon will be displayed by the
pointy end of the Course arrow and Bearing Pointer 1 . Course Arrow Selected Course
9. CDI (Course Deviation Indicator) will indicate how far off
PART 16 – NAVIGATION & ILS LANDING
408
11 – TACAN NAVIGATION
WARTHOG
A-10C
PART 16 – NAVIGATION & ILS LANDING
a b c d
b
a
d
c
KTS TACAN
Channel 44X
409
12 – ANCHOR POINT/BULLSEYE
WARTHOG
A “Bullseye” or “Anchor Point” is a fictional point in space that serves as a common geographic reference for a mission amongst friendly forces. If you know where the
bullseye is and the enemy doesn’t, it gives you a way to communicate positions without the enemy knowing where to look from. Your wingmen and AWACS will often refer
A-10C
to “bulls” or “bullseye” on the radio. A bullseye call, used to communicate your position, is done in the following format:
(Set on Waypoint 2)
Bullseye, 17 nm
Bearing 180 from
Hornet 411
Hornet 421
You
410
12 – ANCHOR POINT/BULLSEYE
WARTHOG
You can set the bullseye on any existing waypoint available in your database. This short tutorial will show you how to create an “Anchor Point” on Waypoint 2 and use it
as bullseye reference.
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You
You
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12 – ANCHOR POINT/BULLSEYE
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To set an Anchor Point on a Waypoint (i.e. Waypoint 02):
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5a
6a
4b
5b
1
Anchor Point has not 2
been defined yet
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12 – ANCHOR POINT/BULLSEYE Anchor Point Reference Waypoint Number
WARTHOG Current Waypoint Name
8. New Anchor Point is now set on Waypoint 2. Consult Anchor Point Reference
CDU, HUD, HSI and TAD for bullseye information. Waypoint Name
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Note: we took an existing waypoint and set it as the Anchor Point (Bullseye) Data
Anchor Point, but we could have also created a new Time-to-Go to Anchor Point
waypoint and called it “Bullseye2”. Desired Magnetic Heading to Anchor Point
Distance to Anchor Point (nm)
Current Waypoint Data
Time-to-Go to Waypoint
Heading to Waypoint
PART 16 – NAVIGATION & ILS LANDING
DMH
Anchor Point (Bullseye)
043 Set on Waypoint 2
You
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13 – ILS TUTORIAL
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1. ILS approach
2. Final Approach
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13 – ILS TUTORIAL
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Our ILS approach will be done to Batumi airfield. Using our CDU trick learned in the “DIVERT” sub-section, we can easily find the ILS frequency (110.30), runway
heading (120 Magnetic Heading / 126 True Heading) and radio tower frequency (131.000).
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PART 16 – NAVIGATION & ILS LANDING
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13 – ILS TUTORIAL
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1. Set your VHF radio to TR (transmit-receive), set frequency mode to MAN and set frequency to 131.000. Then, call the tower for inbound request.
2. Turn ILS (Instrument Landing System) power ON by right clicking on the PWR switch.
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3. Enter ILS frequency 110.30 rotating the PWR and VOL knobs with the mousewheel.
4. Set your HSI (Horizontal Situation Indicator) course to 120 (runway magnetic heading) with your mousewheel.
5. On the NMSP (Navigation Mode Selection Panel), set homing mode to ILS and navigate towards runway.
PART 16 – NAVIGATION & ILS LANDING
1c
4
1a
1b
5
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13 – ILS TUTORIAL Localizer Steering Bar
WARTHOG
6. Align yourself with the runway using the
HSI (Horizontal Situation Indicator), CDI
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a b c
c
b
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13 – ILS TUTORIAL Both Localizer & Glide Slope
Steering Bars are centered.
WARTHOG
7. Once you are close enough to the ILS (approx. 10 nm), 7b Glide Slope Steering Bar 8 You are set for landing!
the Glide Slope Fail Flag will disappear and provide you
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7a
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13 – ILS TUTORIAL
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6. When you have captured the ILS localizer (no lateral deviation from runway axis) and captured the glide slope as well, deploy landing gear.
7. Deploy flaps (fully extended) and airbrakes (40 % extended)
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8. Adjust throttle and trim the aircraft to get a good Angle of Attack for landing. The AoA (Angle of Attack) Indexer should display a “circle”, which means that you are “On
Speed”. This means that the angle of attack you have will maintain an adequate airspeed for landing.
9. Use Radar Altitude as a reference
10. On Glide Path Final Approach
• -500 ft/min descent rate
11. Touchdown by letting yourself glide on the runway.
12. No need to flare.
PART 16 – NAVIGATION & ILS LANDING
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PART 16 – NAVIGATION & ILS LANDING WARTHOG
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AIR-TO-AIR REFUELING – WHY WE ALL HATE IT
WARTHOG
Air-to-air refueling is one of the hardest, most hated, and most frustrating tasks in DCS. Ever. Of all time.
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Why? Well, one of the main reasons for the difficulty behind refueling is the skill required to do formation flying. Flying in
formation with another aircraft requires much more practice than you would initially think. Another reason is pure physics:
there is this thing called “wake turbulence”. An aircraft flies through a fluid: air. Just like with any fluid, if you have something
that displaces itself through it at a certain speed, the fluid will become disrupted (turbulence). Wingtip vortices and jetwash
are both effects of this simple concept. Wake turbulence is the reason why airliners need to wait a minimum time between
takeoffs: flying through disrupted air will destabilize the aircraft and it is unsafe, especially during critical phases of flight like
takeoff and landing.
Unfortunately, wake turbulence is something a pilot has to deal with during air-to-air refueling. This is why the aircraft will fly
just fine when approaching the tanker, but start wobbling around when flying in close proximity of the refueling boom and
tanker engines.
PART 17 – AIR-TO-AIR REFUELING
NOTE:
Some pilots prefer to set their joystick to
pitch and roll axes curvatures set with a
curve of 15 and a deadzone of 5. Control
curves are up to your personal
preference.
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AIR-TO-AIR REFUELING – HOW TO
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1. Read your mission briefing to know the TACAN station channel of your KC-135
Tanker (10X) and the VHF AM channel frequency you can communicate with it
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(150.000).
2. Set your TACAN to “A/A T/R” and to tanker TACAN frequency (10X) by scrolling the
mousewheel.
3. On the NMSP (Navigation Mode Select Panel), press “TCN” to slave the HSI to the
TACAN beacon.
4. Set your VHF AM radio to T/R and channel 150.000.
5. Press Mic Switch FWD and contact tanker (F6).
4
6. Select “Intent to refuel” in the tanker menu. The tanker will give you an altitude
(usually 20,000 ft or 10,000 ft) to rendezvous at.
7. Use the HSI (Horizontal Situation Indicator) to line up with the KC-135 tanker.
Needle with a “1” on it points towards the tanker. Distance to tanker is displayed on
PART 17 – AIR-TO-AIR REFUELING
the HSI.
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7
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AIR-TO-AIR REFUELING – HOW TO
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8. Open fuel trap door.
9. Once you are close enough, call the tanker to begin pre-contact. If you are not lined up properly, he will tell
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you “Return”. If you are lined up properly, he will grant you permission to approach.
10. Make sure you are perfectly trimmed before beginning your approach.
11. Set all your weapon systems to SAFE.
12. Fly formation with the tanker, not the boom.
13. Make sure the “READY” light is lit.
8
9
PART 17 – AIR-TO-AIR REFUELING
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PART 17 – AIR-TO-AIR REFUELING WARTHOG
AIR-TO-AIR REFUELING – HOW TO
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AIR-TO-AIR REFUELING – HOW TO
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14. Once contact with the boom is done, you will have a “LATCHED” notice. Use the tanker’s engines as a reference to maintain contact.
15. If you disconnect the boom prematurely (and it WILL happen, trust me), make sure that you press your “Nosewheel Steering” pinky switch on your HOTAS joystick
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(or “INSERT” key binding) to reset your fuel trap door. If you fail to reset it, the boom operator will not be able to make contact with your trap door again (refueling
light will display “READY” again).
PART 17 – AIR-TO-AIR REFUELING
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AIR-TO-AIR REFUELING – HOW TO
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16. Refueling procedure will be done when you have the “DISCONNECT” warning light.
17. Close fuel trap door and resume flight.
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RESOURCES
WARTHOG
Bunyap’s Youtube Channel
https://www.youtube.com/user/4023446/playlists
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VTAG Handbook
http://vtacticalairgroup.net/downloads/common/VTAG%20Handbook.pdf
Inertially Aided
A-G Air-to-Ground ATC Air Traffic Control CR Coordinate Ranging EHE Expected Horizontal Error IAM
Munition
Engine Monitoring
AAP Auxiliary Avionics Panel BATA Bullets at Target Altitude CR Consent to Release EMI IAS Indicated Airspeed
Instruments
AAS Air-to-Air Submenu BHOT Black Hot DLZ Dynamic Launch Zone EO Electro Optical IFF Identify Friend or Foe
Armament Control Integrated Flight and
ACP BIT Built In Test DMS Data Management Switch ET Elapsed Time IFFCC
Panel Fire Control Computer
Automatic Direction Central Air Data Instrumented Landing
ADF CADC DP Display Page EVE Expected Vertical Error ILS
Finding Computer System
Attitude Direction Captive Air Training Inertial Navigation
ADI CATM DRA Dual Rail Adapter FA Fault Acknowledge INS
Indicator Missile System
Firing Evaluation Display Interstage Turbine
AGL Above Ground Level CBU Cluster Bomb Unit DRC Desired Release Cue FEDS ITT
System Temperature
PART 18 – OTHER RESOURCES
KIAS Knots Indicated Airspeed NWS Nosewheel Steering SOI Sensor of Interest UFC Up Front Controller
LAAP Low Altitude Autopilot NVIS Night Vision Imaging System SPI Sensor Point of Interest UHF Ultra High Frequency
LAR Look Aside Ranging ORP Optimal Release Point SPJ Self Protection Jammer VHF Very High Frequency
Low Altitude Safety and Targeting
LASTE OSB Option Select Button SRU Shop Replaceable Unit VPU Vertical Position Uncertainty
Enhancement
Tactical Awareness
LOS Line Of Sight OWC Obstacle Warning Cue TAD VVI Vertical Velocity Indicator
Display
LRU Line Replaceable Unit PAC Precision Attitude Control TAS True Airspeed WCMD Wind Corrected Munition Dispensor
MAP Missed Approach Point PBIL Projected Bomb Impact Line TDC Target Designation Cursor WCN Warning, Caution, and Notes
PART 18 – OTHER RESOURCES
MFCD Multifunction Color Display PR Passive Ranging TER Triple Ejector Rack
MGRS Military Grid Reference System PRF Pulse Repetition Frequency TGP Targeting Pod
Target Identification Set
MMCB Master Mode Control Button RGS Required Ground Speed TISL
Laser
Target Management
MRC Minimum Range Cue RIAS Required Indicated Airspeed TMS
Switch
Time of Fall / Time of
MRFCS Manual Reversion Flight Control System RTAS Required True Airspeed TOF
Flight
MRGS Multiple Reference Gunsight RWR Radar Warning Receiver TOT Time On Target
MRS Minimum Range Staple SADL Situational Awareness Datalink TP Target Practice
MSL Mean Sea Level SAI Standby Attitude Indicator TTG Time To Go
MWS Missile Warning System SAS Stability Augmentation System TTRN Time to Release Numeric 430
THANK YOU TO ALL MY PATRONS
Creating these guides is no easy task, and I would like to take the time to properly thank every single one of my Patreon supporters. The following people have donated a very generous
amount to help me keep supporting existing guides and work on new projects as well:
• Ed Wallitt
• Hoggit
• Casey Charles
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