Basic Computer Skills
Basic Computer Skills
Basic Computer Skills
Definition
A computer is an electronic device that accepts data, performs computations,
and makes logical decisions according to instructions that have been given to it;
then produces meaningful information in a form that is useful to humans. The
name computer comes from a Latin word Computer, meaning, “to compute”
Characteristics of Computers
The characteristics of a computer show the capability and the potential of the
computer for processing data. This saves time, space, money, labors etc. And
they answer the questions why computers are used? Why have they become so
popular?
Speed
The ability of the computers to carry out their instructions in a very short
period of time is one of the main reasons for their popularity. Computers can
perform within a matter of seconds or minutes tasks that would be impossible
for a person to complete by hand in lifetime.
Its speed is measured by the amount of time it took to perform or carry out a
basic operation.And its speed measured in terms of micro second (10-6 one
millionths), nano second (10-9 one billionths), and Pico second (10-12 one
trillionths). Hence a computer with speed 1 microsecond can perform 1 million
instructions in just 1 second. ( For example in one second this computer can
perform the following tasks:
Compute the grade point average for 3000 students
Calculate the total number of all books used by students in a university
Accuracy
Now a days computers are being used in life-and-death situations (For example,
jet pilots rely on computer computations for guidance, Hospitals rely on
patient-monitoring systems in critical –care units) which needs almost hundred
percent accuracy. From this we can understand that computer is accurate and
consistent. Unless there is an error in the input data or unreliable program the
computer processes with a very accurate.
Durability and reliability
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computer can perform various tasks by reducing the task to a series of logical
steps.
Diligence
A computer is free from tiredness, lack of concentration, fatigue, etc. It can
work for hours without creating any error. If millions of calculations are to be
performed, a computer will perform every calculation with the same accuracy.
Due to this capability it overpowers human being in routine type of work.
Storage Capability
Computers can store large amounts of data and it can recall the required
information almost instantaneously. The memory of the computer is relatively
small and it can hold only a certain amount of information, therefore, the data
is stored on storage devices such as magnetic tape or disks. Small sections of
the data can be accessed very quickly and brought into the storage devices, as
and when required, for processing. In order to explain the idea of storage
capacity, we can take an example of CD-ROM and a hard disk. A single CD-
ROM can store up to 700 MB of data while a hard disk can have a capacity of
around 80GB (1GB=1024 MB).
Note: Even if the above main characteristics of computers are increasing with
time, the cost and size of computers are decreasing.
Historical Development of computers (Generation of
Computers)
computer developments are often categorized by generations. Actually there are
four generations and major characteristics that distinguish these generations
are the following;
Dominant type of electronic circuit elements used.
Major secondary storage media used.
Computer language used.
Types or characteristic of operating system used.
Memory access time (time to store or retrieve a word or data from
memory).
Computer generations are usually categorized by dramatic improvement in the
hardware, typically refold or better increases in speed and reliability.
1. First generation (1950s)
Used vacuum tubes as components for the electronic circuit.
Punched cards were the main source of inputs, and magnetic grams
were used for internal storage.
Operate in a speed of milliseconds (thousands of a second) and could
handle more than 10,000 additions each second.
Most applications were scientific calculations.
2. Second generations (early 1960s)
Transistors were the main circuit components. (Transistors are a solid
state device made from silicon which is smaller, cheaper, faster,
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dissipate less energy and more reliable than vacuum tube but work in
the same way with the vacuum tube.)
Invented by Bell Labs.
Magnetic tapes (similar with home tape caste), used for main storage,
Operate in microseconds (millionths of a second) with more than
200,000 additions possible each second.
Business applications become more commonplace, with large data
files stored on magnetic tape and disk. (Magnetic disk: is a circular
platter constructed of metal or plastic materials coated with
magnetizable substance.)
High-level languages COBOL and FORTRAN were introduced during
this period. Batch operating systems are used that permitted rapid
processing of magnetic tape files.
3. Third generation (late 1960s, early 1970s)
Characterized by solid-state logic and integrated circuit (IC). (A single, self-
contained transistor is called discrete component. In early 1960 electronic
equipment composed of discrete components transistors, capacitors, resistors,
…. They are
manufactured separately
Packed in their own containers and soldered (wired together) on a circuit
board. So the entire manufacturing process was cumbersome and
expensive. Do to these and other problems in 1958 the achievement that
revolutionized electronics started the era of microelectronics: the
invention of integrated circuit.
Computer storage switched from magnetic cores to integrated circuit
boards that provide modularity (expandable storage) and compatibility
(interchangeable equipment
New input/output methods such as optical scanning and plotters.
Software become more important with sophisticated operating systems,
improved programming languages,
4. Fourth generation (late 1970s,early 1989s,)
Greatly expanded storage capabilities and improved circuitry.
Has a large-scale integrated circuits (LSI) which has several hundred
thousands transistors placed on one tiny silicon chip.
Computer memory operates at speeds of nano seconds (billionths of a
second) with large computers capable of adding 15 million numbers
per second.
5. Fifth generation
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interact with them in natural languages such as English, German etc. Japans
are working intensively on the project for developing the 5th generation.
Storage Punched card Magnetic Tape Magnetic disk Mass storage device
Language Machine & Fortran, COBOL Structured Application oriented
assembly etc language
Operating system Operator control Batch system Application Time sharing
oriented
Mem. Access time 1ms 10µs 10ns 1ns
Approx. date 1946-57 1958-64 1965-71 From 1971 above
Examples ENIAC, UNIVAC, IBM7090, 7094 IBM system Late IBM product
UDVAC
Summary of generation of computers
Types of computers
There are different types of Computers. Their difference is depending on
different categories of characteristics.
Classification by the method of operation (processing)
They are classified into three:
I. Analog Computers
Analog computers operate by measuring. They deal with continues variables;
they don’t compute directly with numbers, rather, they operate by measuring
physical magnitude such as pressure, temperature, voltage, current etc.
Examples
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Example:
In hospital insensitive-care unit analog devices may measure a patient’s heart
function, temperature and other vital signs. These measurements may then be
converted into numbers and supplied to a digital component in the system. This
component is used to monitor the patient’s vital signs and to send an
immediate signal to the nurse’s station. If any abnormal readings are detected.
Classification by purpose of application
Computers can be applied or used for different purposes. Based upon their
application, they are classified as special purpose or general-purpose
computers
I. Special purpose computers
They are designed to solve a single type of problem, that is their components
and function are uniquely adapted to a specific situation involving specific
application.
Example:
The public telephone box
Traffic control system
Ticket machines (used in grocery, super market etc.)
Pocket calculators
Counters etc..
Most analog computers are special purpose computers.
II. General-purpose computers
They are designed to solve variety of problems through the use of “store
program concept”. A program or set of instructions designed to solve a problem
is read and stored into the memory and then executed by the computer one by
one. The same computer can be applied to solve another set of problem using
different program. General purpose computers are more flexible and versatile.
Examples
Micro computers
Mini computers
Super computers etc.
Classification by physical size, price, capacity and performance
At this stage, by a computer, we mean a general-purpose digital computer.
There is a wide variety of general purpose digital computers on the market place
today, in terms of physical size, price, capacity, and performance. They are then
classified as follows by their capacity and size:
Super computers:
Super computers are the fastest, largest and most potential types of computer.
They have speed of hundreds of millions of operation per second, a primary
memory capacity of about 80 million characters, a secondary memory of
capacity of about 20 times its primary memory.
- They are multi-user systems in intercontinental range.
- They can carry out enormously complex scientific calculations.
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They are used to process huge amount of data and are commonly used in space
technology centers, meteorology stations,astronomical observatories, inter
continental communications, airline organizations.
Mainframe computers:
Smaller than super computers in size and capacity, lower in speed & memory
capacity than the super computers. However they are multi-user systems and
handle hundreds of users, usually used in large organizations.
Mini computers
Have relatively lower speed, can handle multi-users, are smaller in size than the
mainframe computers. They use terminals for inputs and output. Mini
computers are used in small organizations.
Micro computers:
Micro computer (personal or desktop computer) is a computer whose CPU is
microprocessor. Microprocessor is a processor all of whose components are on a
single integrated-circuit chip. Since its CPU is integrated in a single circuit, it
can serve only a single user at a time. Most of home and personal office
computers are microcomputers. The relative performance and usage of personal
computer is relatively increased with a very high rate.
Application of Computers
Why we use Computers?
The following are some of the capability of Computers, which are reasons to use
Computers.
Store and process large amount of information with high speed and
accuracy;
Transmit information across continents via communication channels;
Simulate events;
Perform complex mathematical computations and make comparisons;
Monitor ongoing industrial operations;
Perform repetitive processes with great ease, speed, and reliability;
Therefore, computers are applicable for any functions or process that requires
these abilities. The main areas of computer applications can be listed as
follows:
Learning Aids:
Example: learning toys, programs range from simple arithmetic to calculus,
from English grammar to creative writing and foreign language, and from basic
graphics to engineering design models,)
Entertainment:
Examples : Games
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Commercial or business applications
Computers are needed to perform business operations that require handling
large amounts of data. Several computer applications are available to assist
business in working with large volumes of data.
Examples are:
Text processing
Accounting and Finance management
Inventory control
Database management
Statistical Analysis
Scientific – engineering and research applications
Using computers for scientific research, complex mathematical calculations,
design work, and analysis and control of physical systems.
Examples are:
Space technology
Meteorological observatory systems
Astronomical investigations
Design of machines and
Control of manufacturing process
Information Utilities
Information utilities companies use large computers that store huge amount of
information about many different subjects. These computer systems and their
vast amount of data are available for personal use. For example: information
utilities can allow a computer user to read the daily news , research published
works, send a letter to a friend, play games, make airline reservations, obtain
the latest stock market quotations, and perform many other activities.
Example: Internet.
Electronic Banking and Service:
Example: Teller Machine (customers are issued cards that permit them to use
other banks teller machine’s)
Online banking (A bank customer can use his/ her computer to check account
balances, transfer funds, pay bills)
Shopping from Home
Individual may now shop by computer in the comfort of their home.
Household Control
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A growing number of the newer houses hold devices are computers controlled.
For example: Security systems, refrigerators, microwave ovens, washers,
stereos, and televisions. This computer controlled home security system
monitors movements, broken glass, unlawful entry without a security code, and
so on, and alerts the local police department.
Weather and Environment
Computer equipment may show temperature ranges , precipitation levels and
wind flow and can used in weather forecasting. Computer can also helped in
overcoming environmental hazards.
Transportation
Computers have affected almost every kind of transportation. Many aircraft can
fly under the control of the computer; in this situation, the captain simply
serves as a manger by telling the computer what to do. In Cars, computers have
provided functional controls such as spark and fuel control.
Medical and Health Care
Computers have long been used by hospitals for routine record keeping. Today,
however, many people owe their lives to the computer. Computers are used in
hospitals as sensors (device that detect changes in blood pressure, heart rate,
temperature), testing (scan the body and provide 3-D figure), patient treatment.
Routine and Dangerous Tasks
Computers are used in routine tasks. And they can perform task in
environments to dangerous for human workers.
Consultant (Expert system)
An Expert system is a computer program, which can solve problems from a
specific knowledge base. These systems don't replace expert humans because
the knowledge base of expert system is given from the skilled specialist.
Example: Mycin (a medical diagnostic program by using sophisticated decision
making process).
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When data is stored, processed or communicated within the computer system,
it is packed in units. Arranged from the smallest to the largest, the units are
called bit, byte, and word;
These units are based on the binary number system.
BIT:
Bits are the smallest units and can convey only two possible states 0 or 1;
Bit stands for Binary digits;
A bit is a single element in the computer, on a disk that stands for either “ON”
indicating 1 or “OFF” indicating 0;
In the computer “ON” is represented by the existence of current and “OFF” is
represented by the non-existence of current. On a magnetic disk, the same
information is stored by changing the polarity of magnetized particles on the
disk’s surface.
BYTE:
Bits can be organized into large units to make them represent more and
meaningful information. This large unit is called a byte and is the basic “unit of
data representation” in a computer system. The commonly used byte contains 8
bits. Since each bit has two states and there are 8 bits in a byte, the total
amount of data that can be represented using a single byte is 28 or 256 possible
combinations. Each byte can represent a character (a character is either a
letter, a number or a special symbol such as +,-,?,*, $, etc).
A byte is then used as a unit of measurement in the computer memory,
processing unit, external storage and during communication. If the computer
memory is 524288 byte, this is expressed in short by saying 512KB, where KB
stands for kilobyte.
- 1 Kilobyte (1KB) is 210 or 1024 bytes
- 1 Megabyte (MB) is 220 bytes or 210 kilobytes
- 1 Gigabyte (GB) is 230 bytes or 220 kilobytes or 210 megabytes
WORD:
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computer, everything is a number whether it may be numbers, alphabets,
punctuation marks, its own instructions, etc. The number systems that are
generally used by computers are: decimal, binary, octal, and hexadecimal.
The Decimal Number System
The primary number system used is a base ten number system or decimal
number system. The Decimal number system is based on the ten different digits
or symbols (0,1,2,3,4,5,6,7,8,9).
Starting at the decimal point and moving to the left, each position is
represented by the base (radix) value (10 for decimal) raised to power. The
power starts at Zero for the position just to the left of the decimal point. The
power incremented for each positions that continues to the left. Moving to the
right of the decimal point is just like moving to the left except that we will need
to place a minus sign in front of each power.
For example: (8762)10 = (8*103) + (7*102) + (6*101) + (2*100)
(0.475)10= (4*10-1) + (7*10-2) + (5*10-3)
The Binary number system
Computers do not use the ten digits of the decimal system for counting and
arithmetic. Their internal structure (mainly the CPU and memory) are made up
of millions of tiny switches that can be either in an ON or OFF states. Two
digits, 0 and 1, are used to refer for these two states.
Binary number system is based on the two different digits; 0 and 1. With binary
number system, it is very easier for the hardware to represent the data. Binary
number system is base two number system.
For example: (01100)2 , (10110.011)2 , etc
Octal number system
The octal number system with its eight symbols (0, 1, 2, 3, 4, 5, 6, 7) is a base
8 system.
For example: (322)8, (10.25)8, etc
Hexadecimal number system
Hexadecimal number system is another number system that works exactly like
the decimal and binary number systems, except that the base is 16. It uses 16
symbols (0-9, and A-F characters to represent 10-15).
For example: (8F0)16 , (D.45)16, etc
Conversion between Number Systems
Computers use binary numbers for internal data representation whereas they
use decimal numbers externally. Therefore, there should be some conversion
between number systems in order to represent data in a computer that is
originally represented in other number systems. Some conversion methods are
discussed below.
Decimal to Binary
It is important to note that every decimal number system has its equivalent
binary number. For example:
Binary Decimal 01 1
10 2
0 0
11 3
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100 4 111 7
Binary Decimal 1000 8
1001 9 etc.
101 5
110 6
Conversion from binary to its equivalent decimal and from decimal to its equivalent
binary is possible. The method, which is used for the conversion of decimal into binary,
is often called as the remainder method. This method involves the following steps.
- Begin by dividing the decimal number by 2 (the base of binary number system)
- Note the remainder separately as the rightmost digit of the binary equivalent
- Continually repeat the process of dividing by 2 until quotient is zero and keep writing
the remainders after each step of division (these remainders will either be 0 or 1)
- Finally, when no more division can occur, write down the remainders in reverse order
(last remainder written first)
7810=1168
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Example: Convert 3010 to base sixteen (hexadecimal)
3010=1E16
Binary to Decimal
In the binary to decimal conversion, each digit of the binary number is multiplied by its
weighted position, and each of the weighted values is added together to get the decimal
number.
Example: Determine the decimal equivalent of (100100)2
1*25 + 0*24 + 0*23 + 1*22 + 0*21 +0*20 = 32+4 =36
Therefore, the decimal equivalent of (100100)2 is 36
In general To convert a number X consists of digits X1 X2 X3 …Xn in base m to decimal; simply
expand the number with base m. That is
= 1118 =5518
To convert binary to hexadecimal group four binary digits together starting from right and if
there are no enough digits add zeros at the left.
=1 14 4
=1 E 4
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Convert 111001111 to Hexadecimal =1 C F
=1 12 15
To convert from Octal to binary, convert each octal digit to its equivalent 3 bit binary starting
from right.
=(110111101)two =(10011001)two
To convert from Hexadecimal to binary convert each hex. Digit to its equivalent 4-bit binary
starting from right.
= 10001101002 =10101011002
=0 9 13 = 0 3 2
=9D16 =328
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10 2 Factor the decimal number by 2
8 16 Go from 8 …….2…….16
16 8 Go from 16 …….2…….8
Computer System
A Computer System is composed of components that are classified either as
Computer hardware or Computer software.
Computer Hardware
Computer architecture is defined as the science of selecting and
interconnecting hardware components to create computers that meet
functional, performance, and cost goals. It can be described as the logical
structure of the computer system.
Computer hardware is the physical part of the computer that can be touched,
seen, broken.
Registers
Input
Primary Memory Output
Unit
Random Read Only Unit
Access Memory (ROM)
The CPU or the microprocessor (or simply processor) is referred as the brain of
the computer system; it is a VLSI chip inside the system, plugged onto the
motherboard. A processor controls all internal and external devices, and
performs arithmetic and logical operations. It is the most costly and main
component of the computer system.
A processor operates only on binary data, that is, data composed of 1s and 0s.
These 1s and 0s correspond to electrical switches being switched ON or
switched OFF.
The processor performs, supervises, and controls the arithmetic and logic
functions. It performs arithmetic operations such as additions, multiplication,
division, and logical operations such as ‘is A greater than B’?
Flags Control
unit
Registers
Instruction Register (IR) Holds the instruction to be decoded by the control unit
Memory Buffer Register (MBR) Is used for storing data either coming to the CPU or data
being transferred by the CPU
Data Register (DR) Is used for storing the operands and other data.
Primary Storage
The primary memory or the main memory is part of the main computer
system. The processor directly stores and retrieves information from it. The
processor accesses the main memory in random fashion, that is, the processor
can access any location of this memory either to read information from it or
store information in it.
The primary memory is implemented by two types of memory technologies. The
first is called Random Access Memory (RAM) and the other is Read Only
Memory (ROM).
1. Dynamic RAM (DRAM): - This type of RAM holds the data in dynamic
manner with the help of a refresh circuitry. Each second or even less than
that the content of each memory cell is read and reading action refreshes
the contents of the memory. Due to this refreshing action, the memory is
called DRAM.
2. Static RAM (SRAM): - SRAM along with DRAM is essential for a system to
run optimally, because it is very fast as compared to DRAM. It is effective
because most programs access the same data repeatedly and keeping all
this information in the fast SRAM allows the computer to avoid accessing
the slower DRAM. SRAM is generally included in a computer system by the
name of cache.
Read Only Memory (ROM)
As the name suggests, read only memory can only be read, not written. In other
words, CPU can only read from any location in the ROM but cannot write. The
contents of ROM are not lost even in case of a sudden power failure, making it
non-volatile in nature. The instructions in ROM are built into the electronic
Types of ROM
Masked ROM: It is a hard-wired device that contained a pre-programmed
set of data or instructions. The contents of such ROMs have to be specified
before chip production, so the actual data could be used to arrange the
transistors inside the chip.
Programmable ROM (PROM): Blank PROM chips can be coded by anyone
with a special tool such as PROM-Programmers. However, once a PROM has
been programmed, its contents can never be changed. It is also known as
one-time programmable (OTP) device. Like other ROMs, the information
stored in PROM is also non-volatile, but they are more fragile that other
ROMs as a jolt of static electricity can easily cause fuses in the PROM to
burn out, changing essential bit pattern from 1 to 0.
Erasable Programmable ROM (EPROM): It is programmed in exactly the
same manner as a PROM. However, unlike PROMs, it can be erased and
reprogrammed repeatedly. An EPROM can be erased by simply exposing the
device to a strong source of ultraviolet light for certain amount of time. An
EPROM eraser is not selective; it will erase the entire EPROM.
Electrically Erasable Programmable ROM (EEPROM): It can be erased by
an electrical charge and then written to by using slightly higher-than-
normal voltage. It can be erased one byte at a time. Hence, the process of re-
programming is flexible, but slow. It is often used to store programmable
instructions in devices, such as printers and other peripherals.
Flash ROM: Also called Flash BIOS or Flash memory, is a type of constantly
powered non-volatile memory that can be erased and re-programmed in
blocks. It is often used to hold control code such as the BIOS in a personal
computer. It is used in Digital cellular phones, digital cameras, LAN
switches, PC Cards for notebook computers, digital set-up boxes, embedded
controllers, and other devices.
Secondary Storage units
Direct: - Direct access, also known as random access, means that the
computer can go directly to the information that the user wants. The
most common direct access storage is the disk and the most popular
types of disks today are magnetic and optical disks.
Punched paper tape is a continuous strip of paper used to store data in much
the same manner as punched cards. The paper tape is approximately one inch
wide & can have either six or eight channels. Eight channels paper tape is
based on the ASCII code. This storage media is less expensive and more
compact than punched cards.
Magnetic Tapes
An 800 bytes per inch density of magnetic tape and has a length of 100 inch
can store 80,000 bytes of information.
Direct (Random) Access Media
Magnetic disks
Magnetic disks are metals or plastic platters coated with ferrous oxide, an easily
Disk drive: - is part of a computer system which reads from and writes data on
a disk.
Hard Disk
Output Unit
Output is anything that comes out of a computer. The output may be a picture,
text or image. An output device is any machine capable of accepting and
representing information from a computer.
1. Hard Copy: The physical form of output is known as hard copy. In general,
it refers to the recorded information copied from a computer onto paper or
some other durable surface, such as microfilm. Hard copy output is
permanent and relatively stable form of output. This type of output is also
highly portable. Paper is one of the most widely used hard copy output
media. Among the wide variety of hard copy output devices, the following are
the most commonly used ones.
a. Printers
b. Plotters
c. Microfilm
1. Impact Printers
These types of printers form images by striking a mechanism such as a print
hammer or wheel against an inked ribbon, leaving an image on paper like a
typewriter. Impact printers are dying out, though you might still run across a
dot-matrix printer.
o Laser printers
o Ink Jet Printers
C. Microfilm
Data Bus: - a bus system which interconnects the CPU, memory and all the
peripheral Input / Output devices of a computer system for the purpose of
exchanging data.
Control Bus: - a bus used to select and enable an area of main storage and
transmit signals required to regulate the computer operation. It carries control
signals that allow the CPU to control the transfer of information along the bus.
For example, the CPU must be able to indicate whether information is to be
transferred from memory or to memory; it must be able to signal when to start
the transfer and so on.
Computer Software
The computer hardware is an electronic device which has the potential of
performing the task of solving a problem. However one has to give precise
instructions to the hardware in order to solve problem.
The finite set of instructions (steps) that the computer follow to perform a given
job is called a program. Any program to be executed first it should reside /
loaded/ in the memory.
USER
Software
Hardware
A number of users can use the resources of one high capacity computer
by the help of terminals.
1. Transmitter
2. Receiver
3. Medium
4. Message
5. Protocol
The transmitter sends the message and the receiver receives the message. The medium is
the channel over which the message is sent and the protocol is the set of rules that guides
how the data is transmitted from encoding to decoding. The message of course is central
to all the components. The message is the data that is being communicated.
Mode of transmission
The transmission medium may be physical (it connects the transmitter and receivers
through wire) or logical (There are different mode of transmission)
Simplex transmission:
In this transmission, signals are transmitted in only one direction: One station is
transmitter and the other is receiver.
Half-duplex transmission
Computer Networks
It is a collection of computers and peripheral devices connected by communication links
that allow the network components to work together.
Importance of Networking
1. Resource sharing ( To share hardware such as the server To share computer
CPU and hard disk)
2. To share databases
3. To share application programs
4. To undertake parallel processing
5. High reliability by having alternative sources of supply.
6. Money saving
7. Increase system performance.
8. Powerful communication medium among widely separated people.
Hardware requirements of a computer network
1. Computers
- A minimum of two computers is required to establish a computer network.
2. Network Interface Card/Network Adapter Card
- It is an expansion card that physically connects a computer to the network.
- Each computer in the network must have a network card..
3. Cables
- Cables are used to physically connect the computers on the network
- Types of cables
i. Co-axial cables
ii. Twisted Pair Cables
iii. Fiber Optics
4. Switches
Network Topology
• Topology: specifies the geometric arrangement of the network. Common topologies
are: bus, ring, star, mesh
• The physical topology of a network refers to the layout of cables, computers and
other peripherals.
• Logical topology is the method used to pass the information between the computers
Standard Topologies
1. Bus Topology
• All workstations are connected directly to the main backbone that carries the data.
• Consists of devices connected to a common, shared cable.
4. Mesh Topology
• Each computer is connected to every other computer by a separate cable.
Web Site: A web site is a set of related (linked through hypertext links) web pages, published by
an organization or individual.
Home page: when you browse the World Wide Web, you will often see the term ‘home page”. A
home page is the starting point or a doorway to the web site.
Browser: A browser (short for web browser) is a computer program that accesses web pages and
displays them on the computer screen. It is the basic software that is needed to find,
retrieve, view, and send information over the Internet.
Hypertext: Hypertext refers to the text that connects to other documents. These texts are known
as hypertext link, hyperlink, hotlink or simply links. A hyperlink is used to “jump” to
another part of the same page or to load a different web page.
Internet service provider (ISP): An Internet Service Provider (ISP) is an organization that
provides the required software, which is used to connect to the Internet.
Web server:A server is a computer equipped with server software, which provides a specific
kind of service to client software running on other computers. A web server is a computer
that answers requests from user’s computers.
Download and upload: Download refers to the activity of moving or copying a document,
program or other data from the Internet or other interconnected computer to one’s own
computer. Upload is just the opposite of download. In case the user moves or copies a
document, program or other data from his/her computer to the Internet
Online and offline: The term online is commonly referred to as ‘connected to the World wide
web via Internet’. When you connect to the Internet, you are online or live. Offline is just
the opposite of being online. It refers to the actions performed when the user is not
connected, via telecommunications, to another computer or a network like the Internet