Z Z Z Z: Teachers' Introduction Index
Z Z Z Z: Teachers' Introduction Index
Z Z Z Z: Teachers' Introduction Index
Patterns Patterns
1 2
Alien residents Shoestrings
Cute creatures live in newly discovered planets. Match the shoestring to the correct shoe.
1 2
4
3
A B C D
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Algorithms Algorithms
3 4
Painting of Stamps Layered painting
Little beaver has five stamps. Little beaver has six stamps.
In what order did little beaver use the stamps? In what order did little beaver use the stamps?
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Algorithms Algorithms
5 Robot controlling 6
Flags a car
During a birthday celebration the room is decorated A robot controls a car using the following commands.
with flags.
Forward 1: – draw a line one square forward. There can
be any number.
Left: – turn left ninety degrees.
Right: – turn right ninety degrees.
1 2 3
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Algorithms Logic
7 8
Robot and cookies Shaman beaver
A robot recognises several geometric shaped cookies: Father beaver is choosing a picture, where:
square, circle and triangle. We are going to mark them
1) Shaman, the character in the picture does not have
with S, C and T.
a stick and
The robot knows a command PUT – puts a cookie on
2) All coat buttons are fastened.
another one. When the robot finishes the commands
PUT S PUT C PUT C PUT T, a pile of cookies looks like this:
What will the pile of cookies look like when the robot
finishes the commands: PUT S PUT S PUT C PUT T PUT C?
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Logic Patterns
9 Christmas tree 10
The strip decorations
Little beaver girl has a long strip of card. She wants to Christmas tree decorations should be placed in boxes
divide it into the same small strips as she is holding in her as follows:
hand.
1st box: Large and rounded
2nd box: Small and rounded
3rd box: Long and striped
4th box: Stars and snowflakes
4
1
3
What is the maximum number of small strips she can
make?
Which decorations do not fit in any of these four boxes?
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Patterns Patterns
11 12
Sorting buttons Feathers
Mother beaver started to sort sewing buttons and asked Beaver’s patterned feather belt has lost three feathers.
her son to finish the job.
How many sewing buttons are inside each box when Which feathers should be on the belt?
her son has finished?
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Algorithms Logic
13 14
Beaver balance Beaver birthday
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Algorithms Logic
15 16
Morning After school
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Logic Algorithms
17 18
Coins Colourful tower
Beaverland money – beuro coins. Beaver is buying a A little beaver girl puts rings on top of each other in this
fish using beuro coins. The fish costs 10 beuros.He has sequence:
these coins:
1) Red
2) Green
3) Yellow
She repeats the sequence until the last correctly
coloured ring has been placed.
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Algorithms Algorithms
19 20
Beaver hut Read the words
Programmer beaver is sorting out logs for a hut using Read these words by using the tree of possibilities:
these rules:
Tree, trek, tram, trap, teen, teem, team.
1st action: if log is shorter than the one to the right of it –
it will be used for flooring;
2nd action: if longer, then it will be used for the roof.
Beaver is taking logs in order and repeating actions 1
and 2.
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Algorithms Logic
21 22
Little stones mosaic Swimmer beaver
Robot-beaver is walking on a tile path and putting Beaver wants to swim across all rivers but he is only
down little stones according to the commands: allowed to swim along each river once.
When several little stones are put on the same tile they
form a tower. Which program causes the robot to
create a tower of 4 little stones?
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Abstraction Logic
23 24
Missing numbers Picture of the castle
In the picture there are numbers from 1 to 20. A little beaver, Lina uses an exciting method to create
pictures. She cuts out a stencil of the castle in a
cardboard panel. Then she places colourful bricks in it.
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Algorithms Algorithms
25 26
Beetle robot A choice of tracks
Beaver created a beetle robot, which can move from Train traffic arrows control train movements at each
one square to another one following the arrows. The crossing.
beetle robot starts at one of the entrances on the left.
The robot moves in the direction indicated by the
arrows for as many squares as there are arrows (e.g.
one square if there is one arrow, two squares if there are
two arrows etc.).
When the robot is moving, he ignores the arrows on the
squares.
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Algorithms Algorithms
27 28
Every other turn Floating robot
Beaver created a robot cat, which moves according to Little beaver created a robot which swims according to
the following rules: the following commands:
1) Move forward 1) Swim forward;
2) Turn at every other turn 2) When it is possible, turn left.
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Logic Algorithms
29 30
Moving diagonally French beaver
Robocat moves diagonally to another square French beaver is wearing a t-shirt with a logo of himself
according to the commands: on it.
IF there is a mouse in the square, then move to the left, He would like different colours on every t-shirt he wears,
each t-shirt should be a colour from the French flag. He
IF NOT (if there is no mouse) – go to the right.
would wear a blue colour t-shirt, next would be white,
Robocat has followed the path below and eaten all then – red.
the mice.
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Algorithms Algorithms
31 32
Lunar rover Little stones
The beaver controlled lunar rover is moving from one Robot is collecting interesting stones by repeating these
point to another using the map below. Lunar rover’s commands:
path is:
IF there is one stone in the square, then move to the
(1, 1) (1, 3) (4, 3) (4, 6) (5, 6) next square,
The first number is the row, the second – is the column IF NOT – take one stone and move forward the same
number. number of squares as there are stones left on the
square.
Which one of these objects will be encountered by the How many stones will be gathered by the robot?
lunar rover: hill, crater or rocks?
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Logic Algorithms
33 34
Cinema Beautiful tiles
Chairs in a cinema are marked by numbers. Robot-beaver is walking on tiles and decorating them
with ornaments. He knows these commands:
All customers are sitting in these chairs:
[1, 1]; [1, 3]; [1, 6]; [2, 2]; [2, 5]; [2, 6]; [3, 2]; [4, 3]; [4, 1];
[4, 2]; [4, 5]; [4, 7].
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Logic Logic
35 36
Beaver map Clothes line
On the beaver map the location of objects are Kangaroo built a clothes dryer. They want to strengthen
indicated by two numbers in brackets. Row number first, the poles to save the dryer from beavers. Unfortunately,
then – column number. they can only afford to strengthen one pole.
Lake (1, 1) In which pole should they invest?
Bridge (5, 6)
Algorithms Algorithms
37 38
Swap iFrog
Beaver’s and kangaroos’ cards are in an order: Robot frog can grab one insect by jumping once from
one leaf to another one.
Logic Algorithms
39 40
Laundry Robot is carrying
Beaver has a laundry with two separate machines for Robot-beaver is programmed to carry parcels to the
washing and drying. Both machines have an half hour third floor. If a parcel weighs up to 10 kilo, robot can
operating cycle, so each customer needs 60 minutes. move one floor per minute. If it is heavier 2 minutes per
floor. Robot-beaver delays 1 minute preparing to move
before each flight of stairs.
Two beavers arrive in a hurry. They need to wash and How many minutes will it take Robot-reaver to carry a
dry their clothes as quickly as possible. 13 kilo parcel to the 3rd floor?
How many minutes it is going to take to wash and dry
clothes for two beavers?
Algorithms Patterns
Logic Logic
Programmer’s new 43 44
years eve Beaver's House
Programmer beaver decorated an extraordinary Beaver house windows are marked by row & column
Christmas Tree especially for a New Year’s Eve. A lit light numbers, e.g. windows on the door’s right: [1, 3] and [2,
bulb means 1 and unlit means 0. 3].
Beaver replaced windows: [1, 2]; [1, 6]; [2, 2]; [2, 5] last
year.
Algorithms Algorithms
45 46
Beaver language Find a mistake
Whistling beavers can talk with each other from a long A wheel is programmed to stop according to the
distance using whistle language. Every letter is made up following rules:
of a combination of long and short whistles. There is a
1st time – skip one square,
pause between letters.
2nd time – skip two squares,
3rd time – skip three squares etc.
Sounds for the following letters are: The first letter of the word is “P”.
Logic Algorithms
47 48
Cat and mouse Cipher
Beaver created two robots: cat and mouse. Both of Beavers send messages encoded with a specific
them can move from one square to another following cipher: every alphabet letter is shifted by two letters.
the arrows. Cat wants to hunt the mouse.
E.g. A->C, B->D…, Y->A, Z->B.
x Cat starts first.
x Moves are made alternately (cat, mouse, cat,
mouse, etc.)
x The robots move in the direction indicated by the
arrows as many squares as there are arrows (E.G. one
square if there is one arrow, two squares if two arrows
and etc.).
x When a robot is moving,
it ignores the arrows on
the squares it moves
over.
x Mouse is eaten, when
the cat is on the same
square as the mouse.
Message received: JGNNQ VJGTG
What was written by the Beaver?
Can the mouse avoid the
cat?