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Scalar Resolute Answers

1. The document discusses the scalar projection or scalar resolute of one vector onto another vector. It provides an interactive demonstration of how the scalar resolute changes based on the magnitudes and angle between the two vectors. 2. Users are prompted with questions to explore properties of the scalar resolute through interactive changes to the vectors and calculations. Key findings are that the scalar resolute equals zero when the vectors are perpendicular and equals the first vector when they are parallel. 3. A geometric interpretation of the scalar resolute is shown and rules are derived, such as the scalar resolute equals the first vector multiplied by the cosine of the angle between the vectors.

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0% found this document useful (0 votes)
57 views4 pages

Scalar Resolute Answers

1. The document discusses the scalar projection or scalar resolute of one vector onto another vector. It provides an interactive demonstration of how the scalar resolute changes based on the magnitudes and angle between the two vectors. 2. Users are prompted with questions to explore properties of the scalar resolute through interactive changes to the vectors and calculations. Key findings are that the scalar resolute equals zero when the vectors are perpendicular and equals the first vector when they are parallel. 3. A geometric interpretation of the scalar resolute is shown and rules are derived, such as the scalar resolute equals the first vector multiplied by the cosine of the angle between the vectors.

Uploaded by

Max Tenner
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Scalar Resolute

Answers
7 8 9 10 11 12 TI-Nspire Investigation Student 45 min

Introduction
The scalar projection of a vector onto another vector is also referred to as the Scan to Watch
scalar resolute. To understand the scalar resolute, begin by working and thinking
in a two dimensional geometry environment, take this understanding and use it
to work with vectors and vector equations in three dimensions.
For more examples, instructions and concept development, watch the video:
http://bit.ly/ScalarResolute

Scalar Resolute
Open the TI-nspire document: “Scalar Resolute”. The first page
contains some introductory information. Navigate to page 1.2 to
explore how the magnitude of vector a effects the scalar
resolute of a on b .
To grab vector a or b move the mouse over the head of the
vector and hold down the mouse button or press Ctrl then Click.
To release the grip (hand) press ESC.
The vectors have been set up so that the angle between them
can only be change by using the “Angle” slider.
The scalar resolute of a on b is shown as a thick line.
To reveal information about the construction of the scalar resolute, click on the ‘show’ button.
When this information is revealed it may be harder to grab the head of vector a . The screen
text tip will display ‘segment’, press TAB to change to ‘vector’.
Question: 1.
Change the magnitude (length) of vector a and observe changes to the scalar resolute. How does
the magnitude of a change the scalar resolute?
Example: Would doubling the magnitude of a double the scalar resolute?
Increasing/decreasing the length or magnitude of vector a causes a corresponding
increase/decrease in the scalar resolute. Doubling the size of vector a would cause the resolute to
double in size also.
The angle between the two vectors can be changed using the “Angle” slider. The exact value of the angle is
not the focus, rather how it affects the scalar resolute. Change the angle by increasing or decreasing the
slider and observe the changes to the scalar resolute.

Question: 2.
Under what circumstances will the scalar resolute equal zero?

 Texas Instruments 2015. You may copy, communicate and modify this material for non-commercial educational purposes Author: P. Fox
provided all acknowledgements associated with this material are maintained.
Scalar Resolute 2

If the angle between the two vectors is 90o the scalar resolute will be zero, because no component
of vector a will be in the direction of b .

Question: 3.
Under what circumstances will the scalar resolute of a on b be equal to a ?
If the angle between the two vectors is 0o the scalar resolute will be the same as a .

Question: 4.
1
If a  b and the scalar resolute of a on b is equal to b , determine the angle between the
2
vectors a and b .
A diagram of this situation reveals that a and b form two sides of an equilateral triangle;
therefore the angle must be 60o. Using vector notation:

1 1
a cos( )  b Given scalar resolute is equal to b
2 2
b
cos( )  Transposing equation...
2a
b
cos( )  Given information in question: a  b
2b
1
cos( ) 
2
Question: 5.

Let  be the angle between vectors a and b , such that 0    . If the scalar resolute of a on
6
b is greater than b determine the minimum value for a in terms of b ?
2b
Students may use geometry to resolve this problem and see that a 
3

Alternatively, from previous results, if the angle between the vectors is 0o then a  b , however
  
as the angle increase the size of the scalar resolute decreases. When   then a cos   b
6 6
2b
therefore a  in order to ensure the scalar resolute of a on b is greater than b
3

Question: 6.
Use the ‘hint’ slider (show) to view a geometrical construction of the scalar resolute. Use this
information to determine a rule for the scalar resolute of a on b .
Hint: Think in terms of a simple two dimensional geometry environment and remember that the
‘length’ of a is written as: a . Use the vectors and result on page 1.2 to check your rule.

 Texas Instruments 2015. You may copy, communicate and modify this material for non-commercial educational purposes Author: P. Fox
provided all acknowledgements associated with this material are maintained.
Scalar Resolute 3

Diagram shows geometrical view so scalar resolute of a on b equals: a cos( )


a b
Note: Using a  b  a b cos( ) means this can be written as: so the scalar resolute can be
b
computed without knowing the angle between the two vectors.

Scalar Resolute - Calculations


The vectors on page 1.2 are stored in variables a and b.
Navigate to page 1.3, a calculator application.
Calculate the dot product of vectors a and b .
Menu > Matrix and Vector > Vector > Dot Product
A comma is used to separate the two vectors in the Dot
Product command.

Define the following vectors using matrix notation:

v  4i  5 j  12k

w  21i  12 j  16k
Use dotp(v,w) to determine the dot product.

The magnitude of a vector can be calculated using:


v  vv
The scalar resolute of vector v on w is therefore:
dotp(v, w)
dotp( w, w)

Alternatively, use norm(v) to calculate v

Question: 7.
Use the calculator to determine: dotp(v,unitV(w)) and explain why the result is the same as the
scalar resolute.

vw w w


Same as scalar resolute because  v    where    wˆ
w w
w  

Question: 8.
Let v  4i  3 j and w  xi  yj , if w  12 and the scalar resolute of v on w equals zero,
determine the values of x and y.

 Texas Instruments 2015. You may copy, communicate and modify this material for non-commercial educational purposes Author: P. Fox
provided all acknowledgements associated with this material are maintained.
Scalar Resolute 4

w  x2  y 2  4i  3 j    xi  yj   0 Simultaneous 48 48
12  x 2  y 2 and x2  y 2 x and y 
Equations 5 5
144  x 2  y 2 4x  3 y  0

Note that students may also recognise if the scalar resolute is zero then the vectors are perpendicular.

 Texas Instruments 2015. You may copy, communicate and modify this material for non-commercial educational purposes Author: P. Fox
provided all acknowledgements associated with this material are maintained.

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