VGD Chapter2 Raster-&-Vector Graphics
VGD Chapter2 Raster-&-Vector Graphics
For example, the bicycle tire below is in a bitmap form. It is made up of a mosaic of pixels in
that location. When working with bitmap images, you edit pixels rather than objects or shapes.
Vector graphics
The most common image file formats, the most important for cameras,
printing, scanning, and internet use, are JPG, TIF, PNG, and GIF.
These graphic formats are listed and briefly described below, separated into the two main families
of graphics: raster and vector. In addition to straight image formats, Metafile formats are portable formats
which can include both raster and vector information. Examples are application-independent formats such
as WMF and EMF. The metafile format is an intermediate format. Most Windows applications open
metafiles and then save them in their own native format. Page description language refers to formats
used to describe the layout of a printed page containing text, objects and images. Examples
are PostScript, PDF and PCL.
There are many different types of formats for storing image files. On this page, only the most
commonly used image file formats are discussed. These are:
Compuserve’s 8-bit GIF format has long been the most popular on the Internet, mainly because of its
small size. It is ideal for small navigational icons and simple diagrams and illustrations where accuracy is
required, or graphics with large blocks of a single colour. The format is loss-less, meaning it does not get
blurry or messy. GIFs use a simple technique called LZW compression to reduce the filesizes of images
by finding repeated patterns of pixels, but this compression never degrades the image quality.
GIF files can be saved with a maximum of 256 colours. This makes it a poor format for
photographic images. Because this can sometimes be tight, GIFs have the option to dither, and will mix
pixels of two different available colours to create a suggestion of another colour.
GIFs can be animated, which is another reason they became so successful. Most animated banner ads
are GIFs. You will need an animation program to make your own animations.
GIFs allow single-bit transparency, which means when you are creating your image, you can specify one
colour to be transparent. This allows the background colours of the web page to show through the image.
GIF Examples
This first image is indicative of the optimum properties of a GIF image — small, low on
colours, and containing large areas of continuous colour.
This is the same graphic, but the number of available colours has been
reduced. The filesize is improved, but it doesn't look quite as smooth. To
remedy this, we can add some dithering (which does add a bit to
the filesize), to produce the image on the right. The loss of colours
becomes less obvious, and the filesize overall is about half as big.
This is the same image again, but with the red background
colour set to transparent. As you can see, the background of the page shows
through, but the edges are jagged, as this image was not designed for this
background colour.
Finally we have a rather rubbish animated GIF that I just knocked up in ten
minutes. Hooray. This single GIF file simply contains many frames of
animation, which your browser shuffles through.
Main advantages: small file format, easy to store and display, can be made into a transparent
image.
Main disadvantage: loss of colour variation.
Main use: displaying images in greyscale, transparent images or images where colour variation is
unimportant but where a small file size is desirable.
The 16-bit JPEG format (usually written without the E), was designed with photographs in mind. It
is capable of displaying millions of colours at once, without the need for dithering, allowing for the
complex blend of hues that occur in photographic images.
JPGs use a complex compression algorithm, which can be applied on a sliding scale. Compression is
achieved by ‘forgetting’ certain details about the image, which the JPG will then try to fill in later when it is
being displayed. You can save a JPG with 0% compression for a perfect image with a large file size; or
with 80% compression for a small but noticeably degraded image. In practical use, a compression setting
of about 60% will result in the optimum balance of quality and file size, without letting the lossy
compression do too much damage.
Though JPGs can be interlaced, they lack many of the other special abilities of GIFs, like animation and
transparency; but as I said, they really are only for photos. Simple graphics with large blocks of colour
should not be saved as JPGs because the edges get all smudgy.
The » JPEG (“jay-peg”) format is likely to be replaced at some point in the future by the updated
JPEG2000 format.
The jpeg format is commonly used to display continuous tone images (such as photographs) on the
internet. The important difference with the compusserve graphics interface (gif) format is that jpeg retains
all colour in the RGB colour format. However, the jpeg format uses a compression technique that discards
data not essential to the display of the image, and therefore is categorised as a "lossy" file format.
Although up to 16,000,000 colour variations are retained, jpeg compression loses information on pixel
frequency values because certain pixel values may be averaged to the values of those pixels in its
immediately surroundings. The level of jpeg compression will determine how much information is lost (this
can be set in most programs that offer jpeg compression). The lower compression level with quality set at
maximum produces a result that is virtually indistinguistable from the original. Because jpeg retains full
colour, the file size of an image in jpeg is larger than in gif (compare Figure 2 with Figure 3). Jpeg files
can be saved with the following options: "standard", "baseline optimised" and "progressive". "Baseline
optimised" keeps the the colour quality of the image at its best. "Progressive" displays the image
gradually as it is downloaded from the web, using a series of scans to provide increasingly detailed
versions. Progressive jpeg downloading requires more RAM is is not supported by all web browsers.
Main advantages: retains up to 16,000,000 colours, ability to compress more or less to find a
compromise between file size and image quality.
Main disadvantages: "lossy" file format; file size larger than gif because of colour information.
Main use: display of continuous tone images such as photographs on the Web or other online
services.
PNG is a format » invented specifically for the web in response to a licensing scheme introduced which
meant the creators of any software that supported the GIF format had to pay five thousand dollars for the
privilege (this tax has since expired). While they were at it however, the creators of PNG (“ping”) went
ahead and created a format superior to GIF in almost every way.
One version of the format, PNG-8, is similar to the GIF format. It can be saved with a maximum of 256
colours and supports 1-bit transparency. Filesizes when saved in a capable image editor like FireWorks
will be noticeably smaller than the GIF counterpart, as PNGs save their colour data more efficiently.
PNG-24 is another flavour of PNG, with 24-bit colour support, allowing ranges of colour akin to a high
colour JPG. PNG-24 is in no way a replacement format for JPG, however, because it is a loss-less
compression format. This means that filesizes can be rather big against a comparable JPG.
PNG’s main draw are alpha-channels. Instead of the rudimentary transparency options in
other formats (where a pixel is either transparent or opaque), an alpha channel can specify the opacity
of any pixel from 0–255, where 0 is fully transparent and 255 is fully opaque. This allows you to create a
graphic that can be placed on top of any background colour and will retain a translucent effect, with the
background showing through the pixels that are not opaque.
The problem with this — and there had to be one — is that IE6 doesn’t support alpha-channels. Once a
new version of IE comes out with this vital support, you should see the effect springing up on trendy
designers’ sites across the web.
The tiff file format is a very good format for scanners to acquire image data and so most scanners obtain
images as tiff files. The great advantage of saving files in the same tiff format is that no information is lost.
Tiff formats are also useful for transporting image files from one application to another or from one
computer to another as they are designed to be independent of any particular hardware or software. The
drawback of tiff tiles is that the file size is large. They take up a lot of space when stored and take a long
time to open in an application. They are not useful as embedded image files in a webpage as they take
much too long to download. If you have enough space in your computer, they are useful to keep as an
archive so that you can have more than one chance to modify and manipulate the image before saving it
in another format.
Main advantages: (1) no loss of image data and (2) free exchange between applications and
computer platforms
Main disadvantages: difficult to store, large file format.
Main use: keep as archival image file with all information intact.
PCX is one of the oldest raster formats available on PC's and was originally established by Z-soft for its
PC based Paintbrush software. Because it has been around for such a long time, there are now many
versions of PCX. Most software today supports version 5 of the PCX format. Version 3 only supports 256
colours, but it does not allow for a custom palette. This means that when you open a version 3 PCX file, a
standard VGA palette is used instead. PCX retains all image information, similar to TIFF. It is not a
compressed file format and hence the file size is large, even larger than tiff.
Main advantage: image information retained, good quality image.
Main disadvantage: large file format, PC compatible only and older PCX versions only support
256 colours.
Main use: with Paintbrush software.
Standard Windows bitmap is the image format designed for DOS and Windows compatible computers.
When saving an image in BMP format, it is possible to specify Microsoft OS/2 format. In addition, a 1-bit
to 24 bit depth for the image can be chosen. If the image is saved in a 4 or 8 bit format you can also
choose to run-length encoding (RLE) compression which is lossless (no information is lost from the
image). Non-RLE compression may lose considerable information from the image. The amount of
memory a BMP file will take up depends on whether it is saved as a 4, 8, 16 or 24 bit image, which will
save the file in 16, 256, 65,536 or 16,000,000 colours respectively. As a 16,000,000 24 bit image, the fila
size is rather large (Figure 5).
The PNG format was designed to be an alternative to the gif format, and is also used to display images
on the Web. Unlike gif, the PNG format is able to retain full 16,000,000 colours. PNG can also
retain alpha channels. (Most software for image manipulation use colour channels such as CMYK: cyan
magenta, yellow and black. These channels represent information about the colours of the image and
are analogous to plates in a printing process where separation plates are used for different colours. Alpha
channels are additional colour channels used for storing and editing masks: areas isolated and protected
from the main image).
The PNG format uses a lostless compression method (no information is lost from the image). This means
that an image saved as a 24 bit file remains rather large. The relative large file size ensures PNG format
may sometimes be less suitable for Web or other online service publications than other high-compression
file formats. When saving in PNG format, it is possible to select Adam7 for interlace. This will display the
image in gradually increasing detail as it is downloaded. It is also possible to select different kinds of
filtering algorithms used for preparing the image for compression.
Main advantages: preserves alpha channels and full colour range. Lostless file preservation.
Main disadvantages: relatively large file format
Main uses: web pages, preservation of channels for masks and/or printing.
Photoshop image file formats are useful because of the preservation of image layers, channels and
paths. An image can be built up out of several layers, e.g. a foreground image against a background
layer. If these layers are preserved, each layer can be edited separately. Channels preserve colour
information in separate colour separations - such as RGB (red, green, blue) or CMYK (cyan, magenta
yellow and black) - which optimalises the image for display and/or printing. Having paths in Photoshop
are like placing a piece of tracing paper over an image and drawing lines and curves. Paths can be used
for preserving areas within the image for painting, as masks or for printing. PSD formats are specific to
Photoshop although other image manipulation software programs are able to open and work with PSD
files.
Main advantages: good format for manipulating and changing images with control over separate
image channels, layers and paths.
Main disadvantages: only works within certain applications, not useful for display on the web or
other online services.
Main use: save images in PSD format as a useful "working tool" for further image manipulation
and adjustment.
The PICT format is widely used in Macintosh graphics and page-layout programs and is particularly useful
as an intermediary file format when transferring an image file between different MAC applications. Its
compression method is effective in reducing the file size of images that contain a lot of solid colour. This
may be particulary useful for alpha channels which often consists of large areas of white and black (for
more information about alpha channels go to Portable Network Graphics (PNG).) A colour (RGB) PICT
file can be saved in 16 bit or 32 bit whereas for greyscale the choice exists between 2, 4 or 8 bit.
The pixar format is compatible with PIXAR computers which are designed to be high-end graphics
workstations. Pixar computers are typically used for making 3D images and complex animations.
The Scitech file format is used with with Scitech computers which are used for high-end image
processing. The scitech format is can save images that are in grayscale, RGB colour and CMYK colour,
but when these files are converted to a Scitech format, it is kept as CMYK colour. This means that the
files are often very large, with a raster system that contains colour separations. Scitech files are therefore
very useful for professional colour work with a high print quality, such as ads that run in glossy
magazines.
Main advantage: high level of colour separation and print quality.
Main disadvantage: specific to Scitech systems.
Main use: image file format preserves
The TARGA file format is supported by DOS applications and is used with computers that have a
TrueVision video digitising board. If the file is saved as an RGB colour image, it is possible to select the
colour depth (16, 24 and 32 bit).
Main advantage: supported by DOS applications and TrueVision digitising boards.
Main disadvantage: Limited to DOS applications.
Main use: specific file format for TrueVision digitising boards
The RAW format is a flexible format able to be used between applications and between computer
platforms (eg PCs and Macintosh). You can specify the file extension (in Windows), file type (in
Macintosh) and file creator (in Macintosh). In the Macintosh, the file type is usually a four character ID that
specifies the file e.g. TEXT identifies the file as a text file. The file creator is generally also a four
character ID, which is a registered identifyer for Macintosh applications.The header specifies the number
of bytes of information that will appear before the actual image information. It is possible to specify no
header information,or one can specify the width and height of the header values as required. It is
possible to store RAW images in an interleaved or noninterleaved file format. The interleaved file format
stored the colour values (red, green and blue in the RGB format, for example) sequentially.
Main advantage: cross-platform format that can be used by many applications.
Main disadvantage: many specifications have to be set.
Main use: as an alternative to tiff files.
or
Creating a Canvas
To create a new image:
View box
Magnification
box Zoom in
Zoom out
Zoom Slider
The red box is called View box and tells you which part of the image is currently
displayed on the screen. You can drag this box to move around the image.
The Zoom tool magnifies or reduces your view using various methods
You can also use the Hand tool or the Zoom tool to maneuver around your
image.
The History palette lets you jump to any recent state of the
image created during the current working session. Each time you
apply a change to an image, the new state of that image is
added to the palette.
You can use the History palette to revert to a previous state of an image, to delete an image's
states, and (in Photoshop) to create a document from a state or snapshot.
You can view file size information for an image at the bottom of the application window.
6. Press Enter (Return on Macintosh) or press the button in the Options Panel to
crop the image.
7. To close the crop box without cropping the image press Esc or press the button in
the Options Panel.
Illustration 1.1
Illustration 1.2
To crop an image with the Crop command from the Photoshop menu, follow these steps:
1. Choose the Rectangular marquee tool from the Tool Panel.
2. Select a rectangular area on the image Selection Tools in Adobe Photoshop).
3. Choose Crop from the Image menu.
Editing
The editing tools do not apply paint to an image, but rather affect the colors already in an image.
Adobe Photoshop editing tools are: Blur, Sharpen, Smudge, Dodge, Burn and Sponge
Illustration 2.0
The following parameters can be changed for these tools in the Options Panel: Brush, Mode,
Strength, Use All Users, Finger Painting.
Strength. When using the Blur or Sharpen tools the Strength parameter affects the
extent to which the tool changes the focus (sharpness) of an image. When using the
Smudge tool this parameter defines the distance which the tool smears color in the
image.
Use All Users. If All New Users is checked when using the Blur or Sharpen tools, it is
possible to increase or decrease the sharpness of colors on all visible layers of an image.
Finger Painting. This parameter is only available for the Smudge tool. If Finger Painting
is checked, it will appear as if before smearing, the "finger" has been dipped into the main
color. The result is that not only are colors smeared but an additional hue is added.
Illustration 3.0
Airbrush. When the button is pressed the tool works in dispersion mode.
The Sponge tool can be set in the Options panel with the following parameters:
Brush, Mode, Flowand Airbrush.
Brush. The Brush parameter sets the shape and size of the tool. To change the tool's
shape and size:
o left-click on the triangular button to open the drop-down palette;
o set the tool's size and hardness in the palette or choose a shape for the tool from
the selection of presets.
Mode. This parameter switches between the modes in which the tool works. When
Sponge is in Desaturation mode the saturation of the primary color decreases, while in
Saturation mode it increases.
Flow. Flow affects every point of color applied with the tool. With each application of the
tool, the color applied becomes more opaque.
Airbrush. When the button is pressed the tool begins to work in dispersion mode.
Liquefying Image
The Liquify filter lets you push, pull, rotate, reflect, pucker, and bloat any area of an
image. The distortions you create can be subtle or drastic, which makes the Liquify command a
powerful tool for retouching images as well as creating artistic effects.
Preview
Options
Image
Several tools in the Liquify dialog box distort the brush area when you hold down the
mouse button or drag. The distortion is concentrated at the center of the brush area, and the
effect intensifies as you hold down the mouse button or repeatedly drag over an area.
Retouching Images
The retouching tools in Adobe Photoshop are: Clone Stamp, Pattern Stamp, Healing
Brush, Patch and Color Replacement. These tools repair damaged images, apply repeated
patterns, or replace colors in an image. The following illustration shows the arrangement of these
tools in the toolbar.
The Clone Stamp tool takes a sample of an image, which you can
then apply over another image or part of the same image. You can also
clone part of one layer over another layer. Each stroke of the tool
paints on more of the sample.
When you use the Clone Stamp tool, you set a sampling point on the area you want to
apply over another area. By selecting Aligned in the options bar, you can reuse the most current
sampling point, no matter how many times you stop and resume painting. When Aligned is
deselected, you'll reuse the same sampled pixels each time you paint.
Because you can use any brush tip with the Clone Stamp tool, you have a lot of control
over the size of the area you clone. You can also use opacity and flow settings in the options bar
to finesse the way you apply the cloned area. You can also sample from one image and apply the
clone in another image, as long as both images are in the same color mode.
The process involves setting a sampling point in the image which will be used as a reference to
create a new cloned area.
1. Select the Clone Stamp tool , then check the settings in the options bar. Choose a
brush tip and set brush options for the blending mode, opacity, and flow in the options
bar.
3. Click and drag where you want the cloned image to appear. As you draw, a cross will
appear on the original image while a corresponding circle appears where you are
drawing.
The Pattern Stamp tool lets you paint with pattern. You can select a
pattern from the pattern libraries or create your own pattern.
The pattern stamp tool works just like a paintbrush tool but
instead of color, it will paint the area with patterns.
3. Select Aligned in the options bar to sample pixels continuously, without losing the current
sampling point, even if you release the mouse button. Deselect Aligned to continue to
use the sampled pixels from the initial sampling point each time you stop and resume
painting.
The Patch tool lets you repair a selected area with pixels from another
area or a pattern. Like the Healing Brush tool, the Patch tool matches
the texture, lighting, and shading of the sampled pixels to the source
pixels. You can also use the Patch tool to clone isolated areas of an
image.
When repairing with pixels from the image, select a small area
to produce the best result.
To repair an area using sampled pixels:
1. Select the Patch tool .
2. Do one of the following:
Drag in the image to select the area you want to repair, and select Source in the
options bar.
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Drag in the image to select the area from which you want to sample, and select
Destination in the options bar.
Note: You can also make a selection prior to selecting the Patch tool.
The Healing Brush tool lets you correct imperfections, causing them
to disappear into the surrounding image. Like the cloning tools, you
use the Healing Brush tool to paint with sampled pixels from an image
or pattern. However, the Healing Brush tool also matches the texture,
lighting, transparency, and shading of the sampled pixels to the source
pixels. As a result, the repaired pixels blend seamlessly into the rest of
the image.
If there is a strong contrast at the edges of the area you want to heal, make a
selection before you use the Healing Brush tool. The selection should be
bigger than the area you want to heal but should precisely follow the boundary
of contrasting pixels. When you paint with the Healing Brush tool, the selection
will prevent colors from bleeding in from the outside.
3. Choose a blending mode from the Mode pop-up menu in the options bar:
Choose Replace to preserve noise, film grain, and texture at the edges of the
brush stroke.
4. Choose a source to use for repairing pixels in the options bar: Sampled to use pixels
from the current image, or Pattern to use pixels from a pattern.
5. Select Aligned in the options bar to sample pixels continuously, without losing the
current sampling point, even if you release the mouse button. Deselect Aligned to
continue to use the sampled pixels from the initial sampling point each time you stop
and resume painting.
6. Select Use All Layers in the options bar to sample data from all visible layers.
Deselect Use All Layers to sample only from the active layer.
7. For the Healing Brush tool in sampling mode, set the sampling point by positioning
the pointer in any open image and Alt-clicking.
Note: If you are sampling from one image and applying to another, both images
must be in the same color mode unless one of the images is in Grayscale mode.
8. Drag in the image.
The sampled pixels are melded with the existing pixels each time you release the
mouse button. Look in the status bar to view the status of the melding process.
Layers
What are Layers are one of the most important things in Adobe Photoshop. A
Photoshop image file (.psd) can be made up of numerous independent layers
layers? which are overlaid on top of each other.
Any part of a layer which contains no image information is transparent, so layers
below are visible in these areas. Each whole layer can also have different opacity
settings, so some layers can be partially or completely transparent.
You can see it in the picture below:
Photoshop layers are like sheets of stacked acetate. You can see through transparent areas of a layer to
the layers below. You move a layer to position the content on the layer, like sliding a sheet of acetate in a
stack. You can also change the opacity of a layer to make content partially transparent. You use layers to
perform tasks such as compositing multiple images, adding text to an image, or adding vector graphic
shapes. You can apply a layer style to add a special effect such as a drop shadow or a glow.
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Creating Layers
By default a Photoshop image has one layer, called Background.
To create a new layer:
Click on Layer > New Layer or Click on the More button on the layers
palette and select New Layer.
or
To delete layer:
Click on Layer > Delete > Delete layer.
or
Right-click on the layer and select Delete layer. Click
the button Yes if you are sure deleting the layer.
or
Click on the Add button and select Delete layer. Click
the button Yes if you are sure deleting the layer.
or
Drag the layer to the Delete layer button.
Delete Layer
Duplicating Layers
To duplicate layer:
Click on Layer > Duplicate layer.
Or
Right-click on the layer and select Duplicate layer. Type the name of the duplicated
layer and click the OK button.
or
Click on the Add button and select Duplicate layer. Type the name of the duplicated
layer and click the OK button.
or
Select the layer you want to duplicate and press CTRL + J on the keyboard.
Transforming Layers
To arrange/rearrange layer:
1. In the Layers palette, drag the layer up to position it at the top of the palette. When
you see a thick black line above the layer, release the mouse button.
2. If you want to position the layer below the other layer drag it down. When you see a
thick black line below the layer, release the mouse button.
When you save file with layers in Photoshop it is automatically save as .psd file. There
are some cases that we need to save file in other format for a particular purpose. It is used for
printing, for posting on web and others.
In Photoshop, selections are used to work in a specified area, while not altering
any of the area around it. In many regards, a selection is a lot like a stencil.
You basically are enabling yourself to only paint in one area while the rest of your
canvas is left unaffected. There are a variety of tools to help you draw out
specific sizes and shapes of selections in Photoshop.
The marquee tool icons contain hidden tools, which you can select by holding down the
mouse button on the toolbox icon and dragging to the desired tool in the pop-up menu.
Press and hold the Shift key to create a proportioned square selection
from the image
Note: Repositioning techniques for selection borders work with any of the marquee,
lasso, and magic wand tools.
**If you are still not happy with the selection after repositioning it, you can
deselect it and redraw it by pressing CTRL + D.
When you use Magnetic Lasso you do not need to follow the contour
of the object precisely. If the object stands out against the background
the border of the selected area will be traced automatically as you
move the cursor along the object.
.
To select an area using Magnetic lasso you should:
1. Select the Magnetic Lasso tool from the Toolbox by clicking on the icon , or (if
Magnetic Lasso was not the last tool applied) select it from the floating window.
2. Bring the mouse cursor to the border of the object that should be selected.
3. Press the left button and start dragging the cursor along the object. Pay attention to
fastening points that appear as you outline the object and when you made a click. If a
fastening point is irrelevant you can remove it by pressing the Delete key and return to
the previous fastening point to continue outlining the object.
4. Close the contour, join the first fastening point with the last one by bringing the cursor
to the first point or by making a double-click.
Saving Selections
You can set Tolerance in the Options palette of the Magic Wand tool. The higher is the
value, the more colors will fall into the selected area. The Tolerance value ranges from 0 to 255.
At Tolerance equal to 0 the selected area will be represented only by one color, at Tolerance
equal to 255 - all colors of the image will be selected, that is the whole image.
**You must specify this option before using these tools. Once a selection is made, you
cannot add anti-aliasing.
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To use anti-aliasing:
1. Select the tool
2. Select Anti-aliased in the options bar.
Feathering Edges
It blurs edges by building a transition boundary between the selection and its surrounding pixels.
This blurring can cause some loss of detail at the edge of the selection. You can smooth the hard
edges of a selection by anti-aliasing and by feathering.
**You can define feathering for the selections tools as you use the tool, or you can add
feathering to an existing selection. Feathering effects become apparent when you move,
cut, copy, or fill the selection.
Adjusting Selection
You can adjust existing selection by using the buttons in the selection tool options bar.
Hold down Shift (a plus sign appears next to the pointer), and drag to add another
selection.
To subtract from a selection:
1. Make a selection.
2. Using any selection tool, do one of the following:
1. Select the Subtract from Selection option ( ) in the options bar, and drag to
intersect with other selections.
or
2. Hold down Alt (a minus sign appears next to the pointer), and drag to subtract
another selection.
Repositioning a Selection
To Reposition a Selection:
Note: Repositioning techniques for selection borders work with any of the marquee,
lasso, and magic wand tools.
**If you are still not happy with the selection after repositioning it, you can deselect it and redraw it.
If a selection border isn’t placed exactly where you want it, you can adjust its position and size
while creating it.
1. Still holding down the mouse button, hold down the spacebar, and drag
the selection.
The border moves as you drag.
2. Release the spacebar (but not the mouse button), and drag again.
3. When the selection border is positioned and sized correctly, release the
mouse button.
Sometimes it’s easier to make elliptical or rectangular selections by drawing a selection from the
center point of the object to the outside edge.
Deselecting a Selection
To Deselect a Selection:
Press Ctrl + D
Moving a Selection
To Move a Selection:
To create a copy of a selection, press Alt while dragging the image with the Move tool.
2. Position the pointer outside a corner handle until you see a curved double-headed arrow.
Notice that the image rotates around the selection’s center point.
5. To reposition the ear, place your pointer within the bounding box,
but not on the center point, and drag.
If you place the pointer on the center point and drag, you will
move the center point.
2. To skew an image, place your pointer directly on any of the side handles,
press and hold the CTRL key while dragging the handle.
Or
Click on Edit menu > Transform > Skew to simply change the
handle to
skew handles only.
Click on Edit menu > Transform then select Flip horizontal or Flip vertical.
4. To add perspective to a selection, click on the Edit menu > Transform >
Perspective to change the handle perspective handle then point on any of
the corner handles and drag it.
Copying a Selection
To Delete a Selection:
Type
What is type? Type in Photoshop consists of mathematically defined shapes that describe the
letters, numbers, and symbols of a typeface. Many typefaces are available in
more than one format, the most common formats being Type 1 (also called
PostScript fonts), TrueType, Open Type, New CID, and CID nonprotected
(Japanese only).
When you add type to an image, the characters are composed of pixels and have
the same resolution as the image file--zooming in on characters shows jagged
edges. However, Photoshop and ImageReady preserve the vector-based type
outlines and use them when you scale or resize type, save a PDF or EPS file, or
print the image to a PostScript printer. As a result, it's possible to produce type
with crisp, resolution-independent edges.
Clicking an image with a type tool puts the type tool in the edit mode. When the tool is in
edit mode, you can edit and enter characters as well as perform some other commands from the
various menu; however, certain operations require that you must first commit changes to the type
layer.
To determine if the type tool is in edit mode, look in the option bar if you see the Commit
button and the cancel button , the type tool is in edit mode.
Once you click the Type Tool, the options bar changes. You can set your type options
via the options bar before you begin typing, or you can use the options bar to selectively edit text
while you are in type edit mode.
The two buttons in the first group toggle between creating a new type layer, or creating a type
mask.
The two buttons in the second group toggle between horizontal text and vertical text.
The next two menus in the options bar allow you to choose the font and style.
The next two menus allow you to change the text size and anti-aliasing.
Font Anti-
The alignment options from left to right are: left aligned, centered, and right aligned.
To change the type color, click on the color swatch and choose a new color from the color picker
The next button is for creating warped text. Click on this button to open the Warped Text Dialog
Box.
The Warp Text Dialog box allows you to bend and distort type in a variety of ways. The
style menu allows you to choose from 15 different warp styles.
The horizontal and vertical radio buttons control the orientation of the warp.
Bend controls the amount and direction of the warp. For instance, an arc effect will become
more pronounced the closer you move the slider to the end of the scale. The left half of the scale
creates a downward arc. The right side of the scale creates an upward arc.
To rasterize text:
Choose Layer > Rasterize > Type
or
Right click on the type layer name in the layers palette and choose Rasterize Layer
from the pop-up menu.
When you rasterize type in Photoshop, you lose the type editing and formatting options and it
is no longer scalable.
Masked Type
When you use the type mask tool instead of the type layer tool, the options are the
same, but when you click in your document the document fills with a mask overlay—just as if you
were in Quick Mask mode. As you type, the text is punched out of the mask. When you accept
the text, you end up with a type selection rather than a filled type layer. Once you have created a
type selection, it functions just like any other selection.
Typography
What is
The general character or appearance of printed matter. Typography (from
typography? the Greek words τύπος (typos) = form and γραφή (graphe) = writing) is the
art and technique of arranging type in order to make language visible.
The arrangement of type involves the selection of typefaces, point size, line
length, leading (line spacing), adjusting the spaces between groups of letters
(tracking) and adjusting the space between pairs of letters (kerning).
• Type design is a closely related craft, which some consider distinct and others a part of
typography; most typographers do not design typefaces, and some type designers do not
consider themselves typographers.
• In modern times, typography has been put into motion—in film, television and online
broadcasts—to add emotion to mass communication.
What is Typesetting?
• Typesetting is the composition of text by means of types. Typesetting requires the prior process
of designing a font and storing it in some manner.
• Type design is the art and process of designing typefaces.
Anatomy of Typography
1. Proportional fonts
• There are two kinds of fonts: “Fixed-Width” and “Proportional”.
Serifs
3. Paragraphs
• To reiterate the point made under styles: always use indenting (a paragraph format attribute)
instead of tabs to indent paragraphs, and paragraph spacing instead of blank lines to separate
paragraphs. This will make reformatting your document much easier. Consider that one of the
most common changes people make to a paper is to change it from single-spaced to double-
spaced and vice versa.
4. Punctuation
• Another bit of “typewriter residue” is the use of straight quotes (") instead of curly quotes (“,”), and
a “double dash” (--) instead of an “em dash” (—). The characters you need for the elegant version
aren't available from the keyboard, but they are present in ANSI fonts.
5. Horizontal Spacing
• Kerning and tracking are two terms you’ll often hear in conversations
about horizontal letter spacing.
• Kerning is the process of adjusting the space between individual letters.
Often when you’re working with type, you’ll notice pairs of letters that
appear too close together or too far apart.
• For the text in a web page, it’s impossible to make letter-by-letter kerning
adjustments. What you can do is adjust the letter-spacing CSS property, which is known in the
print world as adjusting the font’s tracking. Like kerning, tracking adjusts the horizontal spacing
between letterforms, but applies to the space between each letter.
• In print design language, the vertical space between lines of text is known as leading. When
there were no added spacers, the lines were said to be set "solid." Text with added vertical space
is much easier to read.
7. Text Alignment
• Have you ever noticed that the text you see in books and magazines is often aligned along both
the left- and right-hand sides of the page or column? This type of text alignment is known
as justification.
• When text is justified, the letter and word spacing is automatically adjusted so that each full line of
text has a word or letter that lines up against the left and right edges of the text area
Serif Fonts
• Historians believe that the serif has its origin in
Roman stone carving. There is much debate over the
original purpose of these ornamental strokes, but in
more recent history, they’ve been proven to increase
legibility in large blocks of text by providing a horizontal
line of reference.
Handwritten Fonts
Fixed-width Fonts
• You may have noticed by now that in most fonts, each letter takes up a different amount of space.
For instance, the capital "W" takes up a large area, while the letter "l" has a very narrow footprint.
To illustrate this point in plain text, take a guess which of the following sentences has more
characters.
• Associated with each character of each font are rules that determine not only the width of the
character, but also the amount of space that will appear around each character. Take a look at
those two sentences again, this time, displayed in the font Courier:
Dingbat Fonts
When you’re looking for illustrations and
artwork to incorporate into the design of a web site,
one resource that shouldn’t be ignored
is dingbat or symbol fonts. In the early days of print,
dingbats were ornamental characters that were used
to separate printed text and fill whitespace. Original
dingbat fonts consisted mainly of flourishes and
commonly used symbols. However, the concept of
dingbat fonts changed radically with the digital font
revolution. Now, any series of graphics can be
assigned as characters in a dingbat font.
8. Contrast
When people layer text on top of the image, even if the image is lightened, the contrast is
reduced and the type is more difficult to read. Shoot for maximum contrast.
Size
It is the traditional unit of measurement for type. There are 72 points in1 inch. Designers adjust
point sizes to create a visual hierarchy within their layouts, in order to gain the reader’s attention and lead
them through the content.
In metal type, the font size of the typeface described the size (height) of the metal
body on which the typeface’s characters were cast. In digital type, the body is
now an imaginary design space, but is used as the basis from which the type is
scaled.
12 points: This size is standard for traditional publishing but still too small for some
people.
14 points: This is the maximum size for some people with limited vision.
Painting
What is
painting? Painting is the practice of applying paint, pigment, color or other medium to
a surface (support base). The medium is commonly applied to the base with
a brush but other objects can be used. In art, the term painting describes both the
act and the result of the action. However, painting is also used outside of art as a
common trade among craftsmen and builders. Paintings may have for their
support such surfaces
aswalls, paper, canvas, wood, glass, lacquer, clay, leaf, copper or concrete, and
may incorporate multiple other materials including sand, clay, paper, gold leaf as
well as objects.
Painting is a mode of creative expression, and the forms are numerous. Drawing, composition or
abstraction and other aesthetics may serve to manifest the expressive and conceptual intention of the
practitioner. Paintings can be naturalistic and representational (as in a still life orlandscape
painting), photographic, abstract, be loaded with narrative content, symbolism, emotion or be political in
nature.
Brush tool draws lines with a softer edge. It is possible to draw distinct
or fuzzy lines with the Brush, but they will always be a little soft,
because its edges are indistinguishable from the background.
To draw free lines with the Pencil or Brush, follow these steps:
Brush stroke
with soft edge
Most of the parameters used to define the Pencil and Brush tools in the Options panel are the
same, but there are some small differences
Brush. The Brush parameter shows the current shape and size of the brush. To change
the shape and size of the brush:
left-click on the triangle to open the drop-down palette;
in this palette set the size and hardness of the brush or choose the shape of the
brush from the list of presets.
This menu can also be brought up by right-clicking anywhere in the image window. In
addition the shape and size of the brushes can be changed through the Brushes palette,
which can be opened by pressing or by using the command Window - Brushes.
Mode. The Mode parameter sets the mode used by the brush. These modes affect how
the colors applied by the brush interact with the colors of the background.
Opacity. The Opacity parameter affects the level of opacity in which a line is drawn. To
change this parameter enters a value from 1 to 100 in the parameter's field, or
press the triangle button and move the slider. At lower values of Opacity, the
color of the lines drawn by the tool blend more intensely with the backgrounds'
colors.
Auto Eraser. The Auto Eraser parameter is only available for the Pencil tool. When Auto
Eraser is checked, the Pencil tool draws over areas of the backgrounds' colors
with the primary color and in areas occupied by the primary color in the
backgrounds' colors, but if strokes begin where the primary color is not present,
then the tool will use the primary color, which is shown at the bottom of the
toolbar.
Flow. The Flow parameter affects every point of color applied by the tool. Each new
application of color is more opaque than the one before. This parameter is only
available for the Brush tool.
The Pencil and Brush tools not only can be used to draw free form lines, but also for
drawing straight lines. To draw a straight line with either tool (vertically or horizontally)
press Shift and, while holding it down, start to move the cursor in either a vertical or horizontal
direction.
The eraser tools work the opposite of the paintbrush tool. Instead of laying color
down, they erase it.
Eraser tool changes pixels in the image as you drag through them.
To use the eraser tool select it in the toolbox, set your options and choose a
brush from the pop-up palette in the options bar, and drag in the image to remove pixels
wherever you paint.
Unlike the other two erasers, the magic eraser acts as by clicking, not dragging.
It’s similar to the magic wand tool, except that it removes the pixels found, instead of
selecting them.
Color Theory
In the visual arts, color theory is a body of practical guidance to color mixing and the visual
impacts of specific color combination. There are also definitions (or categories) of colors based
on the color wheel: Primary, Secondary and Tertiary Colors.
Although color theory principles first appeared in the writings of Leone Battista
Alberti (c.1435) and the notebooks of Leonardo da Vinci (c.1490), a tradition of "colory theory"
began in the 18th century, initially within a partisan controversy around Isaac Newton's theory of
Historical Background
With colors you can set a mood, attract attention, or make a statement. You can use
color to energize, or to cool down. By selecting the right color scheme, you can create an
ambiance of elegance, warmth or tranquility, or you can convey an image of playful
youthfulness. Color can be your most powerful design element if you learn to use it
effectively.
Colors affect us in numerous ways, both mentally and physically. A strong red color has
been shown to raise the blood pressure, while a blue color has a calming effect.
Being able to use colors consciously and harmoniously can help you create spectacular results.
The color wheel or color circle is the basic tool for combining colors. The first
circular color diagram was designed by Sir Isaac Newton in 1666.
The color wheel is designed so that virtually any colors you pick
from it will look good together. Over the years, many variations of
the basic design have been made, but the most common version is
a wheel of 12 colors based on the RYB (or artistic) color model.
Traditionally, there are a number of color combinations
that are considered especially pleasing. These are called color
harmonies or color chords and they consist of two or more colors
with a fixed relation in the color wheel. ColorImpact is designed to
dynamically create a color wheel to match your base color.
Secondary Colors
The three secondary colors (green, orange and purple) are
created by mixing two primary colors.
Tertiary Colors
Another six tertiary colors are created by mixing primary and
secondary colors.
The color circle can be divided into warm and cool colors.
Color Harmonies
• Colors that are opposite each other on the color wheel are
considered to be complementary colors (example: red and
green).
• The high contrast of complementary colors creates a vibrant
look especially when used at full saturation. This color scheme
must be managed well so it is not jarring.
• Complementary color schemes are tricky to use in large doses, but
work well when you want something to stand out.
• Complementary colors are really bad for text.
The Gradient tool allows you to fill a selection of the image with a
gradual transition of colors.
Gradient style
Gradient sample
3. Click on the image to define starting point, drag and release on ending point.
4. On the Options bar you can define also blending mode and opacity.
5. To change the blending of layer containing the gradient, select the following
settings:
Check reverse if you want to switch the order of the colors in the gradient.
Check dither to avoid having bands in the gradient.
The Paint Bucket tool fills the continuously colored area with the
foreground or pattern.
Color Manipulation
What is
color
manipulation?
Curves
The Curves dialog box lets you adjust the entire tonal range of an image. But instead of
using only three adjustments (white point, black point, gamma), with Curves you can adjust up to
14 different points throughout an image's tonal range (from shadows to highlights). You can also
use Curves to make precise adjustments to individual color channels in an image. Settings made
in the Curves dialog box can be saved for use on another image.
A. Highlights
B. Midtones
C. Shadows
D. Adjust curve by adding points
E. Draw a curve with the pencil
F. Set black point
G.Set gray point
H. Set white point
The Levels dialog box lets you correct the tonal range and color balance of an image by
adjusting intensity levels of the image's shadows, midtones, and highlights. The Levels histogram
serves as a visual guide for adjusting the image's key tones. Settings made in the Levels dialog
box can be saved for use on another image.
Color Balance
The Color Balance command changes the overall mixture of colors in an image for
generalized color correction.
Desaturate
The Desaturate command converts a color image to a grayscale image in the same color
mode. For example, it assigns equal red, green, and blue values to each pixel in an RGB image
to make it appear grayscale. The lightness value of each pixel does not change.
This command has the same effect as setting Saturation to -100 in the Hue/Saturation
dialog box.
Note: If you are working with a multilayer image, Desaturate converts the selected layer only.
The Hue/Saturation command lets you adjust the hue, saturation, and brightness of a
specific color component in an image or simultaneously adjust all the colors in an image. In
Photoshop, this command is especially good for tweaking specific colors in a CMYK image so
they are within the gamut of an output device
Settings in the Hue/Saturation dialog box can be saved and loaded for reuse on other
images.
Invert
The Invert command inverts the colors in an image. You might use this command as part
of the process to make an edge mask for applying sharpening and other adjustments to selected
areas of an image.
Note: Because color print film contains an orange mask in its base, the Invert command cannot
make accurate positive images from scanned color negatives. Be sure to use the proper settings
for color negatives when scanning film on slide scanners.
When you invert an image, the brightness value of each pixel in the channels is converted to the
inverse value on the 256-step color-values scale. For example, a pixel in a positive image with a
value of 255 is changed to 0, and a pixel with a value of 5 to 250.
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Drawing
What is drawing?
Drawing is a form of visual art that makes use of any number of drawing
What is a path? instruments to mark a two-dimensional medium. Common instruments include
graphite pencils, pen and ink, inked brushes, wax color
pencils, crayons, charcoal, chalk, pastels, various kinds of
erasers, markers, styluses, and various metals (such as silverpoint). An artist
who practices or works in drawing may be called a draftsman or draughtsman.
What is a path?
A path is any line or shape you draw using the pen or freeform pen tool.
The type of path you draw affects how it can be selected and adjusted. Paths that have
not been filled or stroked do not print when you print your artwork.
Straight paths are created by clicking the mouse button. The first time you click, you set a
starting point for a path. Each time thereafter that you click, a straight line is drawn between the
previous point and the current point.
** The first time you click and drag, you set a starting point for the curved path and also determine
the direction of the curve.
** As you continue to drag, a curved path is drawn between the previous point and the current
point.
The Pen tool is used for laying down anchor points that will be
joined by straight lines.
7. Click the OK button ( ) in the options bar, or press Enter or Return, to dismiss the
drawing tools.
1. Position the pen pointer where you want the straight segment to
begin, and click to define the first anchor point.
The anchor point remains selected (solid) until you define the
next point.
2. Click again where you want the first segment of the straight line to
end.
1. Position the pointer where you want the curve to begin, and
hold down the mouse button.
The first anchor point appears, and the pointer changes to
an arrowhead.
3. Release the mouse button once you have positioned the first direction point.
4. Position the pointer where you want the curve segment to end, and drag in the opposite
direction to complete the segment.
To stroke a path:
2. Click the Stroke Path button ( ) at the bottom of the Paths palette.
Each click of the Stroke Path button builds up the opacity of the stroke and in some
cases makes it look thicker.
Because of their smooth outlines, you can convert paths into precise selection borders.
You also can convert selection borders into paths, using the Direct Selection tool for fine-
tuning.
You can define any closed path as a selection border. A closed path can be added to,
subtracted from, or combined with the current selection.
Any selection made with a selection tool can be defined as a path. The Make Work Path
command eliminates any feathering applied to the selection. It can also alter the shape of the
selection, depending on the complexity of the path and the tolerance value you choose in the
Make Work Path dialog box.
A shape layer is a fill layer with a layer clipping path; the fill layer defines the color of the
shape, while the layer clipping path defines the geometric outline of the shape. You can change
the color and other attributes of a shape by editing its fill layer and applying layer styles to it.
Set options for drawing shapes and paths using the shape tools.
When you select a shape tool in the toolbox, the options bar at the
top of the work area gives you three shape options: Shape Layer, Paths, and
Fill Pixels.
Shape Layer and Paths are both vector options and give you more freedom to
manipulate the shape before you commit it to pixels on the page. You can resize a vector shape,
modify its contours, and transform it (for example scale, rotate, or skew it). It is important to
understand the difference between these shape options, because the shapes they create have
very different characteristics.
Layer Set
Layer
Layer thumbnail
Layer Effect
Background layer
Grouping Layers
Layers can be selected in terms of layers panel, document window, or/and in a group.
You can select one or more layers to work on them. For activities like painting, making color, and
tonal adjustments, you can work only on one layer at a time. A single selected layer is called
active layer. The name appears in the title bar of the document window. For other activities such
as moving, aligning, transforming, or applying styles, you can select multiple layers at a time. It
can be done using the move tool.
An efficient way to work with layers is to link two or more of them together. By linking
layers, you can move and transform them simultaneously, thereby maintaining their alignment
with each other.
Merging Layers
"Merge Visible Layers" merges all layers of the image for which an "eye" symbol is shown in the
Layers dialog into a single layer, leaving non-visible layers untouched
**Often you will want to combine two layers into one, so that adjustment you make will
apply to both of them.
or click on the More button on the layers palette and select Merge Visible
Caution: once layers are merged, there is no going back!! The layers
contents are inseparably connected.
Flatten Image causes all of the layers of the image to be merged into a single layer with the same
appearance as the full image viewed from the top.
To Flatten Layers
or click on the More button on the layers palette and select Flatten Image
Rasterizing Layer
You cannot use the painting tools or filters on layers that contain vector data (such as
type layers, shape layers, and vector masks) and generated data (such as fill layers). However,
you can rasterize these layers to convert their contents into a flat, raster image.
To rasterize all layers that contain vector and generated data, choose Layer > Rasterize
> All Layers.
83 VGD – HeadWaters College | P a g e
Opacity and Blending options lets you specify overall and fill opacity for
selected layers, blending mode for a layer or a group of layers, filling new layers
What is opacity? with a neutral color, creating a knockout, excluding channels from blending
mode, group blend effects and specify a tonal range for blending range.
What is
blending?
The difference only between opacity and fill is that opacity affects all of the layers
contents including layer effects. Fill only affects the layer content, but not layer effects.
Note: You cannot change the opacity of a background layer or a locked layer. You can, however,
convert a background layer to a regular layer that does support transparency.
Note: To view blending options for a text layer, choose Layer > Layer Style > Blending Options, or
choose Blending Options from the Add a Layer Style button at the bottom of the Layers palette
menu.
Note: You cannot change the Fill of a background layer or a locked layer. You can, however,
convert a background layer to a regular layer that does support transparency.
You can effectively change the order in which the images (layers) are put
together by using different blending modes. When you apply a certain blending
mode to a group, it effectively changes the order in which the image layers are put
together. The composite group is treated as a single image and is blended with
the rest of the image using the selected blended mode.
In Photoshop the layer blend modes can be changed in the layers palette. In
these programs, changing the layer blend mode affects the entire layer, even if you have a
selection.
The blend color is the color being applied with the painting or editing tool.
BLENDING MODES
Normal
Edits or paints each pixel to make it the result color. This is the
default mode. (Normal mode is called Threshold when you're
working with a bitmapped or indexed-color image.)
Dissolve
Edits or paints each pixel to make it the result color. However, the
result color is a random replacement of the pixels with the base
color or the blend color, depending on the opacity at any pixel
location.
Darken
Looks at the color information in each channel and selects the base
or blend color--whichever is darker--as the result color. Pixels
lighter than the blend color are replaced, and pixels darker than the
blend color do not change.
Color Burn
Looks at the color information in each channel and darkens the
base color to reflect the blend color by increasing the contrast.
Blending with white produces no change.
Linear Burn
Looks at the color information in each channel and darkens the
base color to reflect the blend color by decreasing the brightness.
Blending with white produces no change.
Lighten
Looks at the color information in each channel and selects the
base or blend color--whichever is lighter--as the result color. Pixels
darker than the blend color are replaced, and pixels lighter than
the blend color do not change.
Screen
Looks at each channel's color information and multiplies the
inverse of the blend and base colors. The result color is always a
lighter color. Screening with black leaves the color unchanged.
Screening with white produces white. The effect is similar to
projecting multiple photographic slides on top of each other.
Color Dodge
Looks at the color information in each channel and brightens the
base color to reflect the blend color by decreasing the contrast.
Blending with black produces no change.
Overlay
Multiplies or screens the colors, depending on the base color.
Patterns or colors overlay the existing pixels while preserving the
highlights and shadows of the base color. The base color is not
replaced but is mixed with the blend color to reflect the lightness or
darkness of the original color.
Soft Light
Darkens or lightens the colors, depending on the blend color. The
effect is similar to shining a diffused spotlight on the image.
If the blend color (light source) is lighter than 50% gray, the image
is lightened as if it were dodged. If the blend color is darker than
50% gray, the image is darkened as if it were burned in. Painting
with pure black or white produces a distinctly darker or lighter area
but does not result in pure black or white.
Hard Light
Multiplies or screens the colors, depending on the blend color. The
effect is similar to shining a harsh spotlight on the image.
If the blend color (light source) is lighter than 50% gray, the image
is lightened, as if it were screened. This is useful for adding
highlights to an image. If the blend color is darker than 50% gray,
the image is darkened, as if it were multiplied. This is useful for
adding shadows to an image. Painting with pure black or white
results in pure black or white.
Vivid Light
Burns or dodges the colors by increasing or decreasing the
contrast, depending on the blend color. If the blend color (light
source) is lighter than 50% gray, the image is lightened by
decreasing the contrast. If the blend color is darker than 50% gray,
the image is darkened by increasing the contrast.
Pin Light
Replaces the colors, depending on the blend color. If the blend color
(light source) is lighter than 50% gray, pixels darker than the blend
color are replaced, and pixels lighter than the blend color do not
change. If the blend color is darker than 50% gray, pixels lighter than
the blend color are replaced, and pixels darker than the blend color do
not change. This is useful for adding special effects to an image.
Difference
Looks at the color information in each channel and subtracts either the
blend color from the base color or the base color from the blend color,
depending on which has the greater brightness value. Blending with
white inverts the base color values; blending with black produces no
change.
Exclusion
Creates an effect similar to but lower in contrast than the Difference
mode. Blending with white inverts the base color values. Blending with
black produces no change.
Hue
Creates a result color with the luminance and saturation of the base
color and the hue of the blend color.
Color
Creates a result color with the luminance of the base color and the
hue and saturation of the blend color. This preserves the gray levels
in the image and is useful for coloring monochrome images and for
tinting color images.
Luminosity
Creates a result color with the hue and saturation of the base color
and the luminance of the blend color. This mode creates an inverse
effect from that of the Color mode.
Layer styles let you quickly apply effects to a layer's content. You can scan
through a variety of predefined layer styles and apply a style with just a click of
What are layer the mouse, or you can create a custom style by applying multiple effects to a
styles? layer.
What is masking? Photoshop provides a number of effects that change the appearance of a layer’s
contents. Layer effects are always linked to the layer contents. When you edit the
layer content, same effects are applied to the modified version. For instance, if
you add a drop shadow to a text layer, and add a new text, the shadow is
automatically added to the new text as well.
You can apply preset styles provided in Photoshop or create custom styles using the
Layer Style box. The layer effects icon appears to the right of the layer’s name in the Layers
panel. You can expand the style in the layers panel to view or edit the styles. You can open the
Blending options to customize the layer style by double click on the layer or right-click and select
Blending Options.
Tip: Double-click on layer’s name in the Layers palette to edit the name of the
layer. Double-click elsewhere in the layer to open the Layer Style dialog.
Drop Shadow Probably the most over-used effect ever created, the drop shadow is still
very useful to make elements seem to pop off the page. This effect creates a
soft shadow along the outside of the boundaries of your layer.
Inner Shadow Creates a shadow within transparent areas on your layer. The effect causes
your image to appear to be cut out of the page.
Outer Glow Adds a glow around the perimeter of objects on the selected layer.
Bevel and Emboss Contains several settings that make an image appear as if it were three-
dimensional by adding highlighted edges. Used often for making Web
buttons.
Satin Adds shadows and highlights to make the image appear as if it has the
pillowed waves or ripples of satin.
Color Overlay Simply adds a color over the entire layer. Colors can be set with an opacity,
and this can be used to create color casts or special effects.
Gradient Overlay Same as the Color Overlay, but uses gradient fills.
Pattern Overlay Same as the Color and Gradient overlays, but with pattern fills.
Using Satin
Copying and pasting styles is an easy way to apply the same effects to multiple layers.
The pasted layer style will replace the existing layer style on the destination layer
or layers.
Masks control how different areas within a layer or layer set are hidden and revealed.
By making changes to the mask, you can apply a variety of special effects to the layer
without actually affecting the pixels on that layer. You can then apply the mask and make the
changes permanent or remove the mask without applying the changes.
Layer masks are resolution-dependent bitmap images that are created with the painting
or selection tools.
Vector masks are resolution independent and are created with the Pen or Shape tools.
In the Layers palette, both the layer and vector masks appear as an additional thumbnail to the
right of the layer thumbnail. For the layer mask, this thumbnail represents the grayscale channel
that is created when you add the layer mask. The vector mask thumbnail represents a path that
clips out the contents of the layer.
Layer mask
A layer mask is resolution-dependent and is created with the painting or selection tools
** To subtract from the mask and reveal the layer, paint the mask with white.
** To add to the mask and hide the layer or layer set, paint the mask with black.
** To make the layer partially visible, paint the mask with gray.
1. In the Layers palette, select the layer or layer set to which to add a mask.
2. Do one of the following:
To create a mask that reveals the entire layer, click the New Layer Mask ( )
button at the bottom of the Layers palette.
To create a mask that hides the entire layer, Alt click the New Layer Mask button.
Note: You can also use the Layer menu to hide or reveal an entire layer.
1. In the Layers palette, select the layer or layer set to which to add a mask.
2. Click the New Layer Mask button ( )
In the Layers palette, the layer mask appears as an additional thumbnail to the right of
the layer thumbnail. This thumbnail represents the grayscale (alpha) channel created
when you add the layer mask.
3. Use the painting tools to paint black over the area of the mask you want to hide or paint
white over the area you want to reveal.
Filters allow you to manipulate entire photographs. Filters are used to change
the appearance of an image, layer or selection in Photoshop.
Using filters, you can convert an image from a regular snapshot to a watercolor,
What are Filters?
or a mosaic just to name a few.
Filters have a good history and a filter is a sequence of actions that leads to a
change in your project. Filters also called plug-ins because you can install or
uninstall it independently from Photoshop. Filters can help you in multiple ways
as you can use it to transform any object from one to another or you can use it to
correct your images. In a deep language we can say that Photoshop filter is a
sequence of instructions that tells Photoshop what to do with a particular pixel in
an Image or a selection in the same image.
The software comes with several sets, but you can also download filters (from third-
parties and Adobe) as plug-ins to enhance your Photoshop experience. (If you install plug-ins,
use a trusted source, and follow Adobe's directions for installation.)
Filters are special effects that will change the appearance of your canvas. Some
categories include artistic filters, blur filters, brush stroke filters, distort filters, noise filters, pixelate
filters, sharpen filters, render filters, sharpen filters, sketch filters, stylize filters, texture filters, and
lighting filters.
You can access your filters in the FILTERS menu at the top of your screen. Here are some tips in
using the Filters.
To use a filter, choose the appropriate submenu command from the Filter menu. These
guidelines can help you in choosing filters:
Using the Filter Gallery, you can apply filters cumulatively, and apply individual filters
more than once. You can also rearrange filters and change the settings of each filter you've
applied to achieve the effect you want.
Note that not all available filters can be applied using the Filter Gallery.
To apply filters:
Options for
selected filter
Pixelate filters
Sharply define a selection by clumping pixels of similar color values in cells.
Sketch filters
Add texture to images, often for a 3D effect. The filters also are useful for creating a fine-
arts or hand-drawn look.
Video filters
Include the NTSC (National Television Standards Committee) Color filter, which
restricts the gamut of colors to those acceptable for television reproduction, and the De-
Interlace filter, which smoothes moving images captured on video.
Other filters
Let you create your own filters, use filters to modify masks, offset a selection
within an image, and make quick color adjustments.
Digimarc filters
NAME:_______________________________________________________________
COURSE/SECTION:_____________________________________________ SCORE:_______________
1. What are the two major types of graphics and differentiate them. (5 points)
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3. What is the difference between Zoom tool and Hand tool? (3 points)
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4. Where do you undo the previous steps you have made in Photoshop and what is the keyboard
shortcut for this command? (3 points)
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2. Open the file image4.jpg and use the Crop tool to remove the unwanted part. Then make it a
bigger size.
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2. Give a least four editing tools and give their functions. (10 points)
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3. What are the effects that you can do using the liquefy command? (5 points)
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3. Can we duplicate a layer including all the contents and what is the keyboard shortcut? (2 points)
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3. Duplicate the coke layer and burger layer 2 times and arrange them this way.
NAME:_______________________________________________________________
COURSE/SECTION:_____________________________________________ SCORE:_______________
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Sample output:
Sample Output:
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NAME:_______________________________________________________________
COURSE/SECTION:_____________________________________________ SCORE:_______________
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Sample Output:
2. Using the given pictures from the folder create your own business signage for an Internet Café.
Indicate the following information:
a. Name of the Internet Café (business name)
b. Services offered
c. Address
d. Contact info.
e. E-mail address if available
f. Website address if available
3. Make sure texts are readable. Design is eye catching and easy to recognize.
4. Save your work when you’re done.
Sample output:
2. Using the given pictures from the folder create your own campaign material.
Indicate the following information:
a. Name of the candidate
b. Position of the candidate
c. Call to action
3. Make sure texts are readable. Design is eye catching and easy to recognize.
4. Save your work when you’re done.
Sample output:
NAME:_______________________________________________________________
COURSE/SECTION:_____________________________________________ SCORE:_______________
4. What color is produced when you mix blue and yellow? _________________
5. What color is produced when you mix yellow and green? _________________
6. Write the colors in the color wheel. Make sure they are in their proper place.
Sample output:
Sample output:
Match column A with the answer in column B. Write the letter of the correct answer on the blank.
_____ 1. It lets you adjust the entire tonal range of an image a. Levels
_____ 2. This functions lets you correct the tonal range and color balance b. Desaturate
of an image by adjusting intensity levels of the image's shadows,
midtones, and highlights. c. Color Balance
_____ 3. This command changes the overall mixture of colors in an image d. Hue and Saturation
for generalized color correction.
e. Curves
_____ 4. This command converts a color image to a grayscale image in the
same color mode.
______5. This command lets you adjust the hue, saturation, and brightness of a
specific color component in an image or simultaneously adjust all the
colors in an image.
3. Place the given image on the canvass. Remove the white background of the image.
4. Select each single image and manipulate the color using the Hue/Saturation.
5. Save your work when you’re done.
Sample output:
Sample output:
1. What is the difference between open path and close path? (2 points)
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4. Go to the Path palette then apply the path with stroke using the Brush tool with dark red color.
rd
5. Re-apply the stroke but make the brush size smaller and lighter red color. Do this for the 3 time.
6. Duplicate the layer and resize it. Erase some part on the interlaced part of the heart to put some
effect.
7. Save your work when you’re done.
Sample output:
Sample output:
2. Using the following tools create your own packaging material for a softdrink.
a. Selection tools
b. Pen tool
c. Opacity
d. Transformation command
3. Save your work when you’re done.
Sample output:
1. What is the importance of grouping the layers using the link box? (3 points)
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7. Go to Filter menu and select Render, Lens Flare. Choose 105mm Prime and set the Brightness
amount to 100. Then blend it. Select Color Dodge from the Blending mode options.
9. Now, insert new layer and type your name using black color. Place it at the center part.
Duplicate the text layer.
13. Still with the image text layer, apply it with Radial blur. Go to Filter, Blur, Radial and select again
the Zoom blur method and set the amount to 50%. It will have a backlight effect on the text.
1. What is the different between Opacity and Fill in the layers palette? (3 points)
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2. What is the good thing in using the Opacity when designing? (2 points)
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2. Use the given pictures from the folder. Select your image for background, model, and image that
will serve as paint on the model’s face.
Sample output:
NAME:_______________________________________________________________
COURSE/SECTION:_____________________________________________ SCORE:_______________
1. Name the layer style applied on each sample output. (2 points each)
2. What are the three colors used when painting a layer mask?
2. Put the first image on your canvass and place it at the center.
3. Insert another image and put it on top of the first image. Change the position by rotating and
resizing to match the position of the face on the underlying layer. You may change the opacity of
the image to easily match the position.
4. Add layer mask and start painting on the top face to combine the two layers.
a. Select the top image layer.
b. Click on the Add Layer Mask button. Select the Layer Mask thumbnail and use the Brush
tool. Paint it with black or white color depending on which part of layer will be revealed or
hidden.
5. Insert again the images of the two persons and place them on each side.
6. Save your work when you’re done.
Sample output:
Sample output:
3. On the dialog box, select the Zoom method and adjust the zoom amount to your desired zoom
blur effect.
4. Save your work when you’re done.
Sample Output:
4. Select the image of the two men and place them on top of the building layer.
5. Save your work when you’re done.
Sample output: