Untitled Document 1
Untitled Document 1
//endvibb*/
int qe=0;
int ju = -1;
int meshj = 7;
int meshi[10000][2][2]; // 1 2 4 7
float mesh[10000][4][2];
int meshcount[2];
float ooxx=0;
float ooyy=0;
GLfloat hues[][3] = {
1.0f, 1.8f, 0.7f, //yellow 0
0.0f, 1.0f, 0.0f, //green 1
0.0f, 0.0f, 1.0f, //blue 2
1.0f, 0.0f, 0.0f, //red 3
1.0f, 1.0f, 1.0f, //white 4
0.5f, 0.2f, 0.8f, //pink 5
0.0f, 0.0f, 0.0f, //black 6
0.5f, 0.81f,0.95f, //light blue - background 7
1.0f, 0.95f,0.86f, //redorange functions 8
0.8f, 0.9f, 0.99f, //purple marktext 9
0.65f,0.75f,1.0, //dark purple 10
1.0f, 0.9f, 0.0f