C Make Lists
C Make Lists
15)
project(yuzu)
if (NOT ENABLE_WEB_SERVICE)
set(YUZU_ENABLE_BOXCAT OFF)
endif()
function(check_submodules_present)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
endforeach()
endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS $
{PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json"
SHOW_PROGRESS)
endif()
if (NOT EXISTS $
{PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE $
{PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
if (NOT ENABLE_GENERIC)
if (MSVC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" ARM)
detect_architecture("_M_ARM64" ARM64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
endif()
endif()
if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options(/std:c++latest)
macro(yuzu_find_packages)
set(options FORCE_REQUIRED)
cmake_parse_arguments(FN "${options}" "" "" ${ARGN})
foreach(PACKAGE ${REQUIRED_LIBS})
string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX)
list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION)
list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN)
# This function is called twice, once to check if the packages exist on the
system already
# and a second time to check if conan installed them properly. The second
check passes in FORCE_REQUIRED
if (NOT ${PACKAGE_PREFIX}_FOUND)
if (FN_FORCE_REQUIRED)
find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED)
else()
find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION})
endif()
endif()
if (NOT ${PACKAGE_PREFIX}_FOUND)
list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN})
else()
# Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for
subprojects that rely on this
set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}")
endif()
endforeach()
unset(FN_FORCE_REQUIRED)
endmacro()
# Attempt to locate any packages that are required and report the missing ones in
CONAN_REQUIRED_LIBS
yuzu_find_packages()
# Qt5 requires that we find components, so it doesn't fit our pretty little find
package function
if(ENABLE_QT)
# We want to load the generated conan qt config so that we get the QT_ROOT var
so that we can use the official
# Qt5Config inside the root folder instead of the conan generated one.
if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
include(${CMAKE_BINARY_DIR}/qtConfig.cmake)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
endif()
# Workaround for an issue where conan tries to build Qt from scratch instead of
download prebuilt binaries
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND
ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.8-msvc2017_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable
YUZU_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_VER)
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
endif()
if (ENABLE_QT_TRANSLATION)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
if (NOT Qt5_FOUND)
list(APPEND CONAN_REQUIRED_LIBS "qt/5.14.1@bincrafters/stable")
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this
outside of the yuzu_find_package
if(ENABLE_SDL2)
if(EXISTS ${CMAKE_BINARY_DIR}/sdl2Config.cmake)
include(${CMAKE_BINARY_DIR}/sdl2Config.cmake)
list(APPEND CMAKE_MODULE_PATH "${CONAN_SDL2_ROOT_RELEASE}")
list(APPEND CMAKE_PREFIX_PATH "${CONAN_SDL2_ROOT_RELEASE}")
endif()
find_package(SDL2)
if (NOT SDL2_FOUND)
# otherwise add this to the list of libraries to install
list(APPEND CONAN_REQUIRED_LIBS "sdl2/2.0.14@bincrafters/stable")
endif()
endif()
set(CONAN_LIB_OPTIONS
libzip:with_openssl=False
libzip:enable_windows_crypto=False
)
set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will
add conan to the lib search path" FORCE)
# Now that we've installed what we are missing, try to locate them again,
# this time with required, so we bail if its not found.
yuzu_find_packages(FORCE_REQUIRED)
if (NOT Boost_FOUND)
find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan
Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in
that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
endif()
endif()
# Reexport some targets that are named differently when using the upstream
CmakeConfig vs the generated Conan config
# In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
# Dynarmic checks for target `boost` and so we want to make sure it can find it
through our system instead of using their external
if (TARGET Boost::Boost)
set_target_properties(Boost::Boost PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(Boost::boost ALIAS Boost::Boost)
add_library(boost ALIAS Boost::Boost)
elseif (TARGET Boost::boost)
set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(boost ALIAS Boost::boost)
endif()
if (TARGET sdl2::sdl2)
# imported from the conan generated sdl2Config.cmake
set_target_properties(sdl2::sdl2 PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(SDL2 ALIAS sdl2::sdl2)
elseif(SDL2_FOUND)
# found through the system package manager
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to
SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT
6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()
# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
# =======================================================================
set(CLANG_FORMAT_POSTFIX "-10")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format$
{CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format$
{CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
STATUS DOWNLOAD_SUCCESS)
if (NOT DOWNLOAD_SUCCESS EQUAL 0)
message(WARNING "Could not download clang format! Disabling the clang
format target")
file(REMOVE ${CLANG_FORMAT})
unset(CLANG_FORMAT)
endif()
else()
message(WARNING "Clang format not found! Disabling the clang format
target")
endif()
endif()
if (CLANG_FORMAT)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include
*.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs
`cygpath -u ${CLANG_FORMAT}` -i
COMMENT ${CCOMMENT})
else()
add_custom_target(clang-format
COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT}
-i
COMMENT ${CCOMMENT})
endif()
unset(SRCS)
unset(CCOMMENT)
endif()
enable_testing()
add_subdirectory(externals)
add_subdirectory(src)
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio
depending on whether QT is enabled or not
if(ENABLE_QT)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT
yuzu)
else()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT
yuzu-cmd)
endif()
# Installation instructions
# =========================