MothHubV1 12
MothHubV1 12
-- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 1.000
Frame.BorderSizePixel = 10
Frame.Position = UDim2.new(0.675611675, 0, 0.568796098, 0)
Frame.Size = UDim2.new(0, 379, 0, 321)
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(0, 5, 17)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.Draggable = true
Frame.Visible = false
Frame.Active = true
yeetpeople.Name = "yeetpeople"
yeetpeople.Parent = Frame
yeetpeople.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
yeetpeople.BackgroundTransparency = 0.950
yeetpeople.Position = UDim2.new(0.0307292938, 0, 0.559622467, 0)
yeetpeople.Size = UDim2.new(0, 354, 0, 26)
yeetpeople.Font = Enum.Font.SourceSans
yeetpeople.Text = "Yeet People "
yeetpeople.TextColor3 = Color3.fromRGB(102, 255, 127)
yeetpeople.TextSize = 14.000
yeetpeople.MouseButton1Down:connect(function()
local lp = game:FindService("Players").LocalPlayer
--// sds
local h = Instance.new("ScreenGui")
local Main = Instance.new("ImageLabel")
local Top = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local TextButton = Instance.new("TextButton")
h.Name = "h"
h.Parent = game:GetService("CoreGui")
h.ResetOnSpawn = false
Main.Name = "Main"
Main.Parent = h
Main.Active = true
Main.Draggable = true
Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Main.BorderSizePixel = 0
Main.Position = UDim2.new(0.174545452, 0, 0.459574461, 0)
Main.Size = UDim2.new(0, 454, 0, 218)
Main.Image = "rbxassetid://2005276185"
Top.Name = "Top"
Top.Parent = Main
Top.BackgroundColor3 = Color3.fromRGB(57, 57, 57)
Top.BorderSizePixel = 0
Top.Size = UDim2.new(0, 454, 0, 44)
Title.Name = "Title"
Title.Parent = Top
Title.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
Title.BorderSizePixel = 0
Title.Position = UDim2.new(0, 0, 0.295454562, 0)
Title.Size = UDim2.new(0, 454, 0, 30)
Title.Font = Enum.Font.SourceSans
Title.Text = "FE Yeet Gui (trollface edition)"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.TextSize = 14.000
Title.TextWrapped = true
TextBox.Parent = Main
TextBox.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.0704845786, 0, 0.270642221, 0)
TextBox.Size = UDim2.new(0, 388, 0, 62)
TextBox.Font = Enum.Font.SourceSans
TextBox.PlaceholderText = "Who do i yeet(can be shortened)"
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.TextScaled = true
TextBox.TextSize = 14.000
TextBox.TextWrapped = true
TextButton.Parent = Main
TextButton.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.10352423, 0, 0.596330225, 0)
TextButton.Size = UDim2.new(0, 359, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Cheese Em'"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true
TextButton.MouseButton1Click:Connect(function()
local Target = gplr(TextBox.Text)
if Target[1] then
Target = Target[1]
--//fsddfsdf
notif("Loaded successfully! Created by scuba#0001", 5)
end)
infyield.Name = "infyield"
infyield.Parent = Frame
infyield.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
infyield.BackgroundTransparency = 0.950
infyield.Position = UDim2.new(0.0307292938, 0, 0.458747625, 0)
infyield.Size = UDim2.new(0, 354, 0, 26)
infyield.Font = Enum.Font.SourceSans
infyield.Text = "Infinite Yield"
infyield.TextColor3 = Color3.fromRGB(102, 255, 127)
infyield.TextSize = 14.000
infyield.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/mas
ter/source'))()
end)
infjump.Name = "infjump"
infjump.Parent = Frame
infjump.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
infjump.BackgroundTransparency = 0.950
infjump.Position = UDim2.new(0.0307292938, 0, 0.66817075, 0)
infjump.Size = UDim2.new(0, 354, 0, 26)
infjump.Font = Enum.Font.SourceSans
infjump.Text = "Infinite Jump"
infjump.TextColor3 = Color3.fromRGB(102, 255, 127)
infjump.TextSize = 14.000
infjump.MouseButton1Down:connect(function()
game.StarterGui:SetCore("SendNotification", {
Title = "bruh";
Text = "- Infinite Jump executed, nae nae before you get a whoopin.";
Icon = "rbxassetid://4414605822";
Duration = 3;
})
_G.infinjump = true
trollingtwo.Name = "trollingtwo"
trollingtwo.Parent = Frame
trollingtwo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
trollingtwo.BackgroundTransparency = 0.950
trollingtwo.Position = UDim2.new(0.0307292938, 0, 0.356242418, 0)
trollingtwo.Size = UDim2.new(0, 354, 0, 26)
trollingtwo.Font = Enum.Font.SourceSans
trollingtwo.Text = "Trolling Gui 2"
trollingtwo.TextColor3 = Color3.fromRGB(102, 255, 127)
trollingtwo.TextSize = 14.000
trollingtwo.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/8cw7FMq4", true))()
end)
trollingone.Name = "trollingone"
trollingone.Parent = Frame
trollingone.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
trollingone.BackgroundTransparency = 0.950
trollingone.Position = UDim2.new(0.0307292938, 0, 0.254625082, 0)
trollingone.Size = UDim2.new(0, 354, 0, 26)
trollingone.Font = Enum.Font.SourceSans
trollingone.Text = "Trolling Gui 1"
trollingone.TextColor3 = Color3.fromRGB(102, 255, 127)
trollingone.TextSize = 14.000
trollingone.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/RNWgaqCE", true))()
end)
chathax.Name = "chathax"
chathax.Parent = Frame
chathax.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
chathax.BackgroundTransparency = 0.950
chathax.Position = UDim2.new(0.0307292938, 0, 0.152965605, 0)
chathax.Size = UDim2.new(0, 354, 0, 26)
chathax.Font = Enum.Font.SourceSans
chathax.Text = "XXHub"
chathax.TextColor3 = Color3.fromRGB(102, 255, 127)
chathax.TextSize = 14.000
chathax.Name = "chathax"
chathax.Parent = Frame
chathax.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
chathax.BackgroundTransparency = 0.950
chathax.Position = UDim2.new(0.0307292938, 0, 0.152965605, 0)
chathax.Size = UDim2.new(0, 354, 0, 26)
chathax.Font = Enum.Font.SourceSans
chathax.Text = "XXHub"
chathax.TextColor3 = Color3.fromRGB(102, 255, 127)
chathax.TextSize = 14.000
chathax.MouseButton1Down:connect(function()
loadstring(game:HttpGet(('https://pastebin.com/raw/YVE4njap'),true))()
end)
nullware.Name = "nullware"
nullware.Parent = Frame
nullware.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
nullware.BackgroundTransparency = 0.950
nullware.Position = UDim2.new(0.0307292938, 0, 0.768601596, 0)
nullware.Size = UDim2.new(0, 354, 0, 26)
nullware.Font = Enum.Font.SourceSans
nullware.Text = "Nullware"
nullware.TextColor3 = Color3.fromRGB(102, 255, 127)
nullware.TextSize = 14.000
nullware.MouseButton1Down:connect(function()
nullware.MouseButton1Down:connect(function()
loadstring(game:HttpGet("https://paste.ee/r/lGZMc/0"))()
end)
end)
pagetwo.Name = "pagetwo"
pagetwo.Parent = Frame
pagetwo.BackgroundColor3 = Color3.fromRGB(107, 255, 142)
pagetwo.BackgroundTransparency = 0.200
pagetwo.BorderColor3 = Color3.fromRGB(47, 111, 29)
pagetwo.BorderSizePixel = 2
pagetwo.Position = UDim2.new(0.0639471263, 0, 0.881535709, 0)
pagetwo.Size = UDim2.new(0, 148, 0, 29)
pagetwo.Font = Enum.Font.GothamSemibold
pagetwo.Text = "Game Scripts (PG 2)"
pagetwo.TextColor3 = Color3.fromRGB(0, 0, 0)
pagetwo.TextSize = 14.000
pagetwo.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 1.000
Frame.Position = UDim2.new(0.507497966, 0, 0.685503662, 0)
Frame.Size = UDim2.new(0, 311, 0, 256)
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(1, 0, 17)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.Draggable = true
Frame.Visible = true
Frame.Active = true
prisonlife.Name = "prisonlife"
prisonlife.Parent = Frame
prisonlife.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
prisonlife.BackgroundTransparency = 0.900
prisonlife.BorderColor3 = Color3.fromRGB(100, 173, 111)
prisonlife.BorderSizePixel = 0
prisonlife.Position = UDim2.new(0.069907099, 0, 0.675915718, 0)
prisonlife.Size = UDim2.new(0, 266, 0, 27)
prisonlife.Font = Enum.Font.GothamSemibold
prisonlife.Text = "Prison Life"
prisonlife.TextColor3 = Color3.fromRGB(0, 0, 0)
prisonlife.TextSize = 15.000
prisonlife.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv15 = Instance.new("ScreenGui")
local openmain = Instance.new("Frame")
local open = Instance.new("TextButton")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local police = Instance.new("TextButton")
local inmate = Instance.new("TextButton")
local neutral = Instance.new("TextButton")
local arrestcrims = Instance.new("TextButton")
local invis = Instance.new("TextButton")
local superpunch = Instance.new("TextButton")
local guns = Instance.new("TextButton")
local taserbypass = Instance.new("TextButton")
local fling = Instance.new("TextButton")
local reviz = Instance.new("TextButton")
local arrest = Instance.new("TextButton")
local attach = Instance.new("TextButton")
local fastrem = Instance.new("TextButton")
local fastm9 = Instance.new("TextButton")
local fasttaze = Instance.new("TextButton")
local fastak = Instance.new("TextButton")
local killall = Instance.new("TextButton")
local btools = Instance.new("TextButton")
local speed = Instance.new("TextButton")
local respawn = Instance.new("TextButton")
local Credits = Instance.new("TextButton")
local prison = Instance.new("TextButton")
local yard = Instance.new("TextButton")
local crimbase = Instance.new("TextButton")
local title_2 = Instance.new("TextLabel")
local bringall = Instance.new("TextButton")
local drill = Instance.new("TextButton")
local killplrmain = Instance.new("Frame")
local killtext = Instance.new("TextBox")
local kill = Instance.new("TextButton")
local waves = Instance.new("TextButton")
local bigbowl = Instance.new("TextButton")
local tazeplrmain = Instance.new("Frame")
local tazetext = Instance.new("TextBox")
local taze = Instance.new("TextButton")
local teamcrim = Instance.new("TextButton")
local tazeall = Instance.new("TextButton")
local removewalls = Instance.new("TextButton")
local removeall = Instance.new("TextButton")
local lagserver = Instance.new("TextButton")
--Properties:
PrisonBreakerv15.Name = "PrisonBreaker v1.5"
PrisonBreakerv15.Parent = game.CoreGui
openmain.Name = "openmain"
openmain.Parent = PrisonBreakerv15
openmain.BackgroundColor3 = Color3.new(0, 0, 0)
openmain.Position = UDim2.new(0.00434467755, 0, 0.397959173, 0)
openmain.Size = UDim2.new(0, 100, 0, 27)
openmain.Visible = false
open.Name = "open"
open.Parent = openmain
open.BackgroundColor3 = Color3.new(1, 1, 0)
open.Position = UDim2.new(1.49011612e-08, 0, 0, 0)
open.Size = UDim2.new(0, 100, 0, 27)
open.Style = Enum.ButtonStyle.RobloxRoundButton
open.Font = Enum.Font.GothamBold
open.Text = "OPEN"
open.TextColor3 = Color3.new(0, 0, 0)
open.TextSize = 14
open.MouseButton1Down:connect(function()
openmain.Visible = false
main.Visible = true
end)
main.Name = "main"
main.Parent = PrisonBreakerv15
main.BackgroundColor3 = Color3.new(0, 1, 0)
main.Position = UDim2.new(0.00441803597, 0, 0.249908596, 0)
main.Size = UDim2.new(0, 383, 0, 586)
main.Style = Enum.FrameStyle.RobloxRound
main.Active = true
main.Draggable = true
title.Name = "title"
title.Parent = main
title.BackgroundColor3 = Color3.new(0, 0, 1)
title.Position = UDim2.new(-0.0125168273, 0, -0.00528348284, 0)
title.Size = UDim2.new(0, 376, 0, 50)
title.Font = Enum.Font.GothamBold
title.Text = "PrisonBreaker V1.5"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextSize = 14
close.Name = "close"
close.Parent = main
close.BackgroundColor3 = Color3.new(0.333333, 0, 1)
close.Position = UDim2.new(0.848563969, 0, -0.00557620823, 0)
close.Size = UDim2.new(0, 59, 0, 50)
close.Font = Enum.Font.GothamBold
close.Text = "X"
close.TextColor3 = Color3.new(0, 0, 0)
close.TextSize = 14
close.MouseButton1Down:connect(function()
main.Visible = false
openmain.Visible = true
end)
police.Name = "police"
police.Parent = main
police.BackgroundColor3 = Color3.new(0, 0, 1)
police.Position = UDim2.new(0.0143180238, 0, 0.108731732, 0)
police.Size = UDim2.new(0, 84, 0, 22)
police.Font = Enum.Font.GothamBold
police.Text = "Team Police"
police.TextColor3 = Color3.new(0, 0, 0)
police.TextSize = 14
police.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
end)
inmate.Name = "inmate"
inmate.Parent = main
inmate.BackgroundColor3 = Color3.new(1, 0.666667, 0)
inmate.BorderColor3 = Color3.new(1, 0.666667, 0.0901961)
inmate.Position = UDim2.new(0.270111769, 0, 0.107363492, 0)
inmate.Size = UDim2.new(0, 84, 0, 22)
inmate.Font = Enum.Font.GothamBold
inmate.Text = "Team Inmate"
inmate.TextColor3 = Color3.new(0, 0, 0)
inmate.TextSize = 14
inmate.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright orange")
end)
neutral.Name = "neutral"
neutral.Parent = main
neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314)
neutral.Position = UDim2.new(0.525683641, 0, 0.106356524, 0)
neutral.Size = UDim2.new(0, 83, 0, 22)
neutral.Font = Enum.Font.GothamBold
neutral.Text = "Team Neutral"
neutral.TextColor3 = Color3.new(0, 0, 0)
neutral.TextSize = 14
neutral.TextStrokeColor3 = Color3.new(0.333333, 1, 0)
neutral.MouseButton1Down:connect(function()
Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
end)
arrestcrims.Name = "arrestcrims"
arrestcrims.Parent = main
arrestcrims.BackgroundColor3 = Color3.new(0.333333, 1, 1)
arrestcrims.Position = UDim2.new(0.0124716684, 0, 0.160733104, 0)
arrestcrims.Size = UDim2.new(0, 111, 0, 31)
arrestcrims.Font = Enum.Font.GothamBold
arrestcrims.Text = "Arrest Crims"
arrestcrims.TextColor3 = Color3.new(1, 0, 0)
arrestcrims.TextSize = 14
arrestcrims.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer
local cpos = Player.Character.HumanoidRootPart.CFrame
for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
if v.Name ~= Player.Name then
local i = 10
repeat
wait()
i = i-1
game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
Player.Character.HumanoidRootPart.CFrame =
v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
until i == 0
end
end
Player.Character.HumanoidRootPart.CFrame = cpos
Notify("Success", "Arrested all of the n00bs", "Cool!")
end)
invis.Name = "invis"
invis.Parent = main
invis.BackgroundColor3 = Color3.new(0, 1, 1)
invis.Position = UDim2.new(0.348153055, 0, 0.160733074, 0)
invis.Size = UDim2.new(0, 111, 0, 31)
invis.Font = Enum.Font.GothamBold
invis.Text = "Invisible"
invis.TextColor3 = Color3.new(1, 0, 0)
invis.TextSize = 14
invis.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
position = player.Character.HumanoidRootPart.Position
wait(0.1)
player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
wait(0.1)
humanoidrootpart = player.Character.HumanoidRootPart:clone()
wait(0.1)
player.Character.HumanoidRootPart:Destroy()
humanoidrootpart.Parent = player.Character
player.Character:MoveTo(position)
wait()
-- Remove this if you want to see yourself (others still won't
see you)
game.Players.LocalPlayer.Character.Torso.Transparency = 1
game.Players.LocalPlayer.Character.Head.Transparency = 1
game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
game.Players.LocalPlayer.Character.Head.face:Remove()
end)
superpunch.Name = "superpunch"
superpunch.Parent = main
superpunch.BackgroundColor3 = Color3.new(0, 1, 1)
superpunch.Position = UDim2.new(0.678248107, 0, 0.160733074, 0)
superpunch.Size = UDim2.new(0, 111, 0, 31)
superpunch.Font = Enum.Font.GothamBold
superpunch.Text = "SuperPunch"
superpunch.TextColor3 = Color3.new(1, 0, 0)
superpunch.TextSize = 14
superpunch.MouseButton1Down:connect(function()
mainRemotes = game.ReplicatedStorage meleeRemote =
mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching =
false cooldown = false function punch() cooldown = true local part =
Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1
part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 =
Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso
w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if
game.Players:FindFirstChild(hit.Parent.Name) then local plr =
game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~=
game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do
meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false
part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if
key:lower() == "f" then punch() end end end)
end)
guns.Name = "guns"
guns.Parent = main
guns.BackgroundColor3 = Color3.new(0, 1, 1)
guns.Position = UDim2.new(0.0124716703, 0, 0.2304198, 0)
guns.Size = UDim2.new(0, 111, 0, 32)
guns.Font = Enum.Font.GothamBlack
guns.Text = "Guns"
guns.TextColor3 = Color3.new(1, 0, 0)
guns.TextSize = 14
guns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
lol =
Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
print(lol)
end
end)
taserbypass.Name = "taserbypass"
taserbypass.Parent = main
taserbypass.BackgroundColor3 = Color3.new(0, 1, 1)
taserbypass.Position = UDim2.new(0.348080158, 0, 0.2304198, 0)
taserbypass.Size = UDim2.new(0, 111, 0, 32)
taserbypass.Font = Enum.Font.GothamBold
taserbypass.Text = "Taser Bypass"
taserbypass.TextColor3 = Color3.new(1, 0, 0)
taserbypass.TextSize = 14
taserbypass.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.ClientInputHandler.Disabled =
true
game.Players.LocalPlayer.CharacterAdded:connect(function()
game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
end)
local message = Instance.new("Message",game.Workspace)
message.Text = 'Made By Jake11price'
wait(2)
message:Destroy()
end)
fling.Name = "fling"
fling.Parent = main
fling.BackgroundColor3 = Color3.new(0.333333, 1, 1)
fling.Position = UDim2.new(0.00984076969, 0, 0.379423141, 0)
fling.Size = UDim2.new(0, 111, 0, 32)
fling.Font = Enum.Font.GothamBold
fling.Text = "Fling"
fling.TextColor3 = Color3.new(1, 0, 0)
fling.TextSize = 14
fling.MouseButton1Down:connect(function()
power = 300 -- change this to make it more or less powerful
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
game.Players.LocalPlayer.Character["Left Leg"].CanCollide =
false
game.Players.LocalPlayer.Character["Right Leg"].CanCollide
= false
end)
wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position
end)
reviz.Name = "reviz"
reviz.Parent = main
reviz.BackgroundColor3 = Color3.new(0, 1, 1)
reviz.Position = UDim2.new(0.0121497028, 0, 0.303878158, 0)
reviz.Size = UDim2.new(0, 111, 0, 32)
reviz.Font = Enum.Font.GothamBold
reviz.Text = "Reviz Admin"
reviz.TextColor3 = Color3.new(1, 0, 0)
reviz.TextSize = 14
reviz.MouseButton1Down:connect(function()
-- Creator: illremember#3799
prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player,
use rkill to kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to
you',
'[3] spin [plr] -- You need a tool! Makes you and the
player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you
stop loop teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to
player',
'[6] unattach [plr] -- Attempts to unattach you from a
player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and
the player up into the air',
'[10] trail [plr] -- The opposite of follow, you stay
infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16
is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump
50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you
float 0 is default',
'[23] default -- Changes your speed, jumppower and
hipheight to default values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player
head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO
TIMELESS',
'[37] view [plr] -- Changes your camera to the player
character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message
for the spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client,
they will only be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you
useful for deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an
object/part to you constantly, can be used to bring healing parts, weapons, money
etc, type in exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts,
num should be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool
you have equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for
swords, say ;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to
just kill the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows
only on client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position
with yours and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to
the player',
'[73] glitch [plr] -- Glitches you and the player, looks
very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually
works best for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be
created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE
Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model,
client only, comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown
server',
'[87] respawn -- If grespawn doesnt work you can use
respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace,
client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the
console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace
you will automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate
to stop.',
'[103] gravity [num] -- Changes workspace gravity default
is 196.2',
'[104] pgs -- Checks if the game has
PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client
sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop
block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop
block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have
in your backpack to the player',
'[112] age [plr] -- Makes you chat the account age of the
player',
'[113] id [plr] -- Makes you chat the account ID of the
player',
'[114] .age [plr] -- Privately shows you the account age of
the player',
'[115] .id [plr] -- Privately shows you the account ID of
the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts,
client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing
humanoid',
'[120] enable -- Enables your character by adding
humanoid',
'[121] prefix [key] -- Changes the prefix used, default
is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you
change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no
matter what your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is
1',
'[124] carpet [plr] -- Makes you a carpet for a player,
will not work if FE Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at
another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers)
of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1
lplayer = game:GetService("Players").LocalPlayer
lplayer.CharacterAdded:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)
function change()
prefix = prefix
speedfly = speedfly
end
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0
flying = false
speedfly = 1
closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)
game:GetService('RunService').Stepped:connect(function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")
[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")
[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame +
Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")
[stareplr.Name].Character.Torso.Position)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if lplayer.Character.Humanoid.RigType ==
Enum.HumanoidRigType.R6 then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide =
false
lplayer.Character["Right Leg"].CanCollide =
false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if removingmeshhats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end)
plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x,
mouse.Hit.y + 5, mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end)
game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
part.Handle.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
end
end
end)
lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg,
7)))do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")
[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame
= NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame =
char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")
[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
lplayer.Character.Animate.Disabled = false
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local function getout(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")
[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8)
== "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8)))
do
local o =
Instance.new("RocketPropulsion")
o.Parent =
lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8)
== "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8)))
do
local y =
Instance.new("RocketPropulsion")
y.Parent =
lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled ==
true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using
Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled)
Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider
using a different admin script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
lplayer.Character.Humanoid.WalkSpeed =
(string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
lplayer.Character.Humanoid.WalkSpeed =
(string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
lplayer.Character.Humanoid.HipHeight =
(string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
lplayer.Character.Humanoid.HipHeight =
(string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
lplayer.Character.Humanoid.JumpPower =
(string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
lplayer.Character.Humanoid.JumpPower =
(string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType =
"None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then --
Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true
then
no =
Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
if game:GetService("Players")
[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
end
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or
CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R
~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or
(CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p))
* SPEED
lCONTROL = {F = CONTROL.F, B
= CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0
and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0,
0.1, 0)
end
BG.cframe =
workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand
= false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
spamtext = (string.sub(msg, 7))
spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to
lock.";
})
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
local Clone_T =
Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct =
Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T =
Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
obj.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame =
lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame =
lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
vis = (string.sub(msg, 8))
local a =
game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a =
Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach
to disable.";
})
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
handleSize = v.Handle.Size
wait()
local a =
Instance.new("SelectionBox",v.Handle)
a.Name = "a"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,
(string.sub(msg, 8)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach
to disable.";
})
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.a:Destroy()
v.Handle.Size = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
if (string.sub(msg, 9)) == "all" or (string.sub(msg,
9)) == "All" or (string.sub(msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(msg, 9)))
do
brplr = v.Name
end
end
cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame =
NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack
for this command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame =
CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame =
CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(msg,
7))
local track =
lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved
position.";
})
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 =
lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
for i,ch in
pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame =
lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
local mod = Instance.new('Model', workspace) mod.Name
= 're '..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name =
'Torso' ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in
pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and
v.Character:FindFirstChild'Head' then
for _,x in
pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then
x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
objtodel = (string.sub(msg, 9))
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
for i,v in
pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console.
(F9)";
})
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")
[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was
added!")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction")
then
warn("A RemoteFunction was
added!")
warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction")
then
print("A BindableFunction was
added!")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was
added!")
warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
print(" game." ..
bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse
position, ;noclicktp to stop";
})
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse,
;noclickdel to stop";
})
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools
dropped.";
})
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
statechosen = string.sub(msg, 8)
changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity =
string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in
pairs(GetPlayer(string.sub(msg, 11))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in
pairs(GetPlayer(string.sub(msg, 15))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6)))
do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 5)))
do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 7)))
do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6)))
do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart"
then
v:Destroy()
end
end
end
end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
prefix = (string.sub(msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use
;resetprefix to reset to ;";
})
end
if string.sub(msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure
it's one key!";
})
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = string.sub(msg, 11)
wait()
change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 =
lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
staring = true
stareplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType
= "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)
Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)
CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(100000,0,100000)
else
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l =
lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled
= true
wait(0.1)
lplayer.Character.Animate.Disabled
= false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-
100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in
your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame
= char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name],
lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name],
lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame
= NOW
wait(0.5)
getout(lplayer,
game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame
= NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ")
then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer,
game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ")
then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame
= NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or
string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame
= lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o =
Instance.new("RocketPropulsion")
o.Parent =
lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target =
game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or
string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame
= lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y =
Instance.new("RocketPropulsion")
y.Parent =
lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
y.Target =
game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if
game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy
using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled)
Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled.
Consider using a different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed =
(string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed =
(string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ")
then
lplayer.Character.Humanoid.HipHeight =
(string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight =
(string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ")
then
lplayer.Character.Humanoid.JumpPower =
(string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower =
(string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ")
then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk")
then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType
= "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to
remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in
pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in
pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats")
then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats")
then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool")
then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool")
then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible")
then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~=
true then
no =
Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to
remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")
[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and
lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse
local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0
or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L +
CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~=
0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p))
* SPEED
lCONTROL = {F =
CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L +
CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) +
((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R,
(lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity =
Vector3.new(0, 0.1, 0)
end
BG.cframe =
workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R =
0}
lCONTROL = {F = 0, B = 0, L = 0, R
= 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand =
false
end
if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer((string.sub(CMDBAR.Text, 6)), "All")
end
if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
spamtext = (string.sub(CMDBAR.Text, 6))
spamming = true
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
spamming = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ")
then
spamdelay = (string.sub(CMDBAR.Text, 10))
end
if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
spammingpm = false
end
if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ")
then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
local a =
game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part"
then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws
to lock.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
local a =
game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part"
then
r[i].Locked = true
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
local Clone_T =
Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct =
Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T =
Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
lplayer.Character.Humanoid.PlatformStand =
false
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhead")
then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ")
then
local function bringobjw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name ==
(string.sub(CMDBAR.Text, 10)) then
obj.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame =
lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame =
lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
vis = (string.sub(CMDBAR.Text, 7))
local a =
game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part"
then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal")
then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
CMDSFRAME.Visible = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats")
then
for i,v in
pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhats")
then
for i,v in
pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat"))
then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool")
then
for i,v in
pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blocktool")
then
for i,v in
pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("nospinner")
then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a =
Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size =
Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use
;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a =
Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size =
Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use
;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped
sword.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame
= CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
if (string.sub(CMDBAR.Text, 8)) == "all" or
(string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
cbringall = true
else
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
local NOW =
lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local
char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame
= NOW
wait(0.6)
tp(lplayer, game:GetService("Players")
[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame
= NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled =
false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame
= game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent =
lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your
backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame =
CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame =
CFrame.new(1000000,0,1000000)
end
if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..
(string.sub(CMDBAR.Text, 6))
local track =
lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has
loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
saved =
lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved
position.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
lplayer.Character.HumanoidRootPart.CFrame =
saved
end
if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId =
"rbxassetid://148840371"
local track2 =
lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ")
then
local function bringmodw()
for i,obj in
ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name ==
(string.sub(CMDBAR.Text, 10)) then
for i,ch in
pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart"))
then
ch.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide =
false
ch.Transparency =
0.7
wait()
ch.CFrame =
lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame =
lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
local mod = Instance.new('Model', workspace)
mod.Name = 're '..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name
= 'Torso' ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in
pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and
v.Character:FindFirstChild'Head' then
for _,x in
pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound'
then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
objtodel = (string.sub(CMDBAR.Text, 8))
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
for i,v in
pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to
console. (F9)";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("opfinality")
then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent")
then
print("A RemoteEvent was
added!")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent")
print(" game." ..
rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if
rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction
was added!")
warn(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." ..
rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end end end
end)
game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if
bndfnctn:IsA("BindableFunction") then
print("A
BindableFunction was added!")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." ..
bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end end end
end)
game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent")
then
warn("A BindableEvent
was added!")
warn(" game." ..
bnd:GetFullName() .. " | BindableEvent")
print(" game." ..
bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end end end
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noremotes")
then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault")
then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
stopsitting = true
end
if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
stopsitting = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse
position";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp")
then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools
dropped.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar")
then
ScreenGui:Destroy()
end
if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
statechosen = string.sub(CMDBAR.Text, 7)
changingstate = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity =
string.sub(CMDBAR.Text, 9)
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprhats")
then
removingmeshhats = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats")
then
removingmeshhats = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprtool")
then
removingmeshtool = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool")
then
removingmeshtool = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("givetool ")
then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of
"..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of
"..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
local pgscheck =
game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis")
then
for i,v in
pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~=
"HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("removefog")
then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd =
9999999999999
end
if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(CMDBAR.Text, 1, 13) == ("givealltools
") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in
pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ")
then
speedfly = string.sub(CMDBAR.Text, 10)
wait()
change()
end
if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId =
"rbxassetid://282574440"
local track3 =
lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
for i,v in
pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
staring = true
stareplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
staring = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat")
then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player
chat.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
changingstate = false
end
CMDBAR.Text = ""
end
end)
wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a
different admin script.";
})
end
arrest.Name = "arrest"
arrest.Parent = main
arrest.BackgroundColor3 = Color3.new(0, 1, 1)
arrest.Position = UDim2.new(0.349623203, 0, 0.306112915, 0)
arrest.Size = UDim2.new(0, 110, 0, 32)
arrest.Font = Enum.Font.GothamBlack
arrest.Text = "Arrest"
arrest.TextColor3 = Color3.new(1, 0, 0)
arrest.TextSize = 14
arrest.MouseButton1Down:connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local arrestEvent = game.Workspace.Remote.arrest
mouse.Button1Down:connect(function()
local obj = mouse.Target
local response = arrestEvent:InvokeServer(obj)
end)
end)
attach.Name = "attach"
attach.Parent = main
attach.BackgroundColor3 = Color3.new(0, 1, 1)
attach.Position = UDim2.new(0.679666638, 0, 0.304921538, 0)
attach.Size = UDim2.new(0, 111, 0, 32)
attach.Font = Enum.Font.GothamBlack
attach.Text = "Aimbot"
attach.TextColor3 = Color3.new(1, 0, 0)
attach.TextSize = 14
attach.MouseButton1Down:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false
Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.545098, 0, 0)
Move.BackgroundTransparency = 1
Move.BorderSizePixel = 0
Move.Draggable = true
Move.Position = UDim2.new(0.005, 0, -0.15, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(1, 1, 1)
Main.Position = UDim2.new(0, -7, 20.9960003, 0)
Main.Size = UDim2.new(1, 0, 5.79699993, 0)
Main.Style = Enum.FrameStyle.RobloxSquare
EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0)
EspStatus.Size = UDim2.new(1, 0, 0.162, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press O to change team based mode"
EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
EspStatus.TextScaled = true
EspStatus.TextWrapped = true
st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = ""
st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.875999987, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press E to lock on a person inside ur view"
st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
st1_2.TextScaled = true
st1_2.TextWrapped = true
st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.54, 0)
st1_3.Size = UDim2.new(1, 0, 0.261999995, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press L to enable esp loop and press T to update
esp"
st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
st1_3.TextScaled = true
st1_3.TextWrapped = true
Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(0.545098, 0, 0)
Name.BackgroundTransparency = 1
Name.Position = UDim2.new(0, 25, 20.9860001, 0)
Name.Size = UDim2.new(0.838, 0, 1.27999997, 0)
Name.Font = Enum.Font.Arcade
Name.Text = "ARSENAL GUI"
Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275)
Name.TextScaled = true
Name.TextSize = 12
Name.TextWrapped = true
-- Scripts:
local plrsforaim = {}
Gui.Parent = plrs.LocalPlayer.PlayerGui
f = {}
local espforlder
f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health >
0 and plr.Name ~= lplr.Name then
if TeamBased == true then
if plr.Team.Name ~=
plrs.LocalPlayer.Team.Name then
local e =
espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team
based")
local bill =
Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size =
UDim2.new(1,0,1,0)
bill.Adornee =
plr.Character.Head
local Frame =
Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 =
Color3.new(0.862745, 0.0784314, 0.235294)
Frame.BackgroundTransparency
= 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint =
Vector2.new(.5, .5)
Frame.Position = UDim2.new
(0.5,0,0.5,0)
Frame.Size = UDim2.new
(1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e =
espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill =
Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame =
Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 =
Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5,
.5)
Frame.Position = UDim2.new
(0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
end
end
end
local cam = game.Workspace.CurrentCamera
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent ==
plr.Character or aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)
function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head
then
end
end
end
function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame,
part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character
then
aimatpart = nil
end
end
-- if switch == true then
-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in
pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name
and plr.Character and plr.Character.Head and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 1 then
-- if TeamBased then
-- if
plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
--
local an = checkfov(plr.Character.Head)
--
if an < maxangle then
--
maxangle = an
--
aimatpart = plr.Character.Head
--
if an < lockangle then
--
break
--
end
--
end
-- end
-- else
-- local an
= checkfov(plr.Character.Head)
--
if an < maxangle then
--
maxangle = an
--
aimatpart = plr.Character.Head
--
if an < lockangle then
--
break
--
end
--
end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
end)
fastrem.Name = "fastrem"
fastrem.Parent = main
fastrem.BackgroundColor3 = Color3.new(1, 0.333333, 0)
fastrem.Position = UDim2.new(0.00783289783, 0, 0.518048227, 0)
fastrem.Size = UDim2.new(0, 84, 0, 32)
fastrem.Font = Enum.Font.Bodoni
fastrem.Text = "Fast Remington"
fastrem.TextColor3 = Color3.new(0, 0, 0)
fastrem.TextSize = 14
fastrem.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "Remington 870" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound
function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C
local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
FireLaser(Mouse.Target)
end
end
end)
fastm9.Name = "fastm9"
fastm9.Parent = main
fastm9.BackgroundColor3 = Color3.new(1, 0.333333, 0)
fastm9.Position = UDim2.new(0.267702788, 0, 0.518048167, 0)
fastm9.Size = UDim2.new(0, 84, 0, 32)
fastm9.Font = Enum.Font.Bodoni
fastm9.Text = "Fast M9"
fastm9.TextColor3 = Color3.new(0, 0, 0)
fastm9.TextSize = 14
fastm9.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "M9" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound
function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C
local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
FireLaser(Mouse.Target)
end
end
end)
fasttaze.Name = "fasttaze"
fasttaze.Parent = main
fasttaze.BackgroundColor3 = Color3.new(1, 0.333333, 0)
fasttaze.Position = UDim2.new(0.522364557, 0, 0.518048108, 0)
fasttaze.Size = UDim2.new(0, 84, 0, 32)
fasttaze.Font = Enum.Font.Bodoni
fasttaze.Text = "Fast Taser"
fasttaze.TextColor3 = Color3.new(0, 0, 0)
fasttaze.TextSize = 14
fasttaze.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "Taser" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound
function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2
^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray,
game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0,
-Dist / 2)
function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C
local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
FireLaser(Mouse.Target)
end
end
end)
fastak.Name = "fastak"
fastak.Parent = main
fastak.BackgroundColor3 = Color3.new(1, 0.333333, 0)
fastak.Position = UDim2.new(0.77959609, 0, 0.518048167, 0)
fastak.Size = UDim2.new(0, 79, 0, 32)
fastak.Font = Enum.Font.Bodoni
fastak.Text = "Fast AK47"
fastak.TextColor3 = Color3.new(0, 0, 0)
fastak.TextSize = 14
fastak.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "AK47" -- < -- Gun Name
local Run = game:GetService("RunService")
Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound
function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p,
target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C
local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})
game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end
Mouse.Button1Down:Connect(function()
Down = true
end)
Mouse.Button1Up:Connect(function()
Down = false
end)
while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound,
Gun)
FireLaser(Mouse.Target)
end
end
end)
killall.Name = "killall"
killall.Parent = main
killall.BackgroundColor3 = Color3.new(1, 0, 0)
killall.Position = UDim2.new(0.0102345012, 0, 0.760852396, 0)
killall.Size = UDim2.new(0, 110, 0, 34)
killall.Font = Enum.Font.GothamBold
killall.Text = "Kill All"
killall.TextColor3 = Color3.new(0, 0, 0)
killall.TextSize = 14
killall.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Medium stone grey")
game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252,
8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = CFrame.new(840.310791,
101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188,
0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
["Hit"] = a.Character.Head
},
[2] =
{
["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476,
-8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = CFrame.new(840.290466,
101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10,
0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
["Hit"] = a.Character.Head
},
[3] =
{
["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701,
-2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = CFrame.new(840.338867,
101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10,
0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
["Hit"] = a.Character.Head
},
[4] =
{
["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973,
3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = CFrame.new(840.277222,
101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09,
0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
["Hit"] = a.Character.Head
},
[5] =
{
["RayObject"] =
Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172,
3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = CFrame.new(840.317993,
101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803,
0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
["Hit"] = a.Character.Head
}
}
local A_2 = game.Players.LocalPlayer.Backpack["Remington
870"]
local Event =
game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end
btools.Name = "btools"
btools.Parent = main
btools.BackgroundColor3 = Color3.new(0, 1, 1)
btools.Position = UDim2.new(0.678933322, 0, 0.2304198, 0)
btools.Size = UDim2.new(0, 111, 0, 32)
btools.Font = Enum.Font.GothamBold
btools.Text = "Btools"
btools.TextColor3 = Color3.new(1, 0, 0)
btools.TextSize = 14
btools.MouseButton1Down:connect(function()
local tool1 =
Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
tool1.BinType = "Hammer"
end)
speed.Name = "speed"
speed.Parent = main
speed.BackgroundColor3 = Color3.new(0.333333, 1, 1)
speed.Position = UDim2.new(0.350194454, 0, 0.379678607, 0)
speed.Size = UDim2.new(0, 110, 0, 32)
speed.Font = Enum.Font.GothamBold
speed.Text = "Speed"
speed.TextColor3 = Color3.new(1, 0, 0)
speed.TextSize = 14
speed.MouseButton1Down:connect(function()
Speed = "100" -- Change to how fast you want to go
player = game.Players.LocalPlayer.Character
power = "WalkSpeed"
player.Humanoid[power] = Speed
wait()
player.HumanoidRootPart.CustomPhysicalProperties =
PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
wait()
repeat
game.Workspace.Gravity = 1000
wait()
game.Players.LocalPlayer.Character.Humanoid.JumpPower =
287.5
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
end)
respawn.Name = "respawn"
respawn.Parent = main
respawn.BackgroundColor3 = Color3.new(0.333333, 1, 1)
respawn.Position = UDim2.new(0.68041873, 0, 0.379084349, 0)
respawn.Size = UDim2.new(0, 111, 0, 32)
respawn.Font = Enum.Font.GothamBold
respawn.Text = "Fast Respawn"
respawn.TextColor3 = Color3.new(1, 0, 0)
respawn.TextSize = 14
respawn.MouseButton1Down:connect(function()
local A_1 = "\66\114\111\121\111\117\98\97\100\100"
local Event = game:GetService("Workspace").Remote.loadchar
Event:InvokeServer(A_1)
end)
Credits.Name = "Credits"
Credits.Parent = main
Credits.BackgroundColor3 = Color3.new(0, 0, 0)
Credits.Position = UDim2.new(0.0242873691, 0, 0.934491813, 0)
Credits.Size = UDim2.new(0, 352, 0, 31)
Credits.Font = Enum.Font.GothamBold
Credits.Text = "Made by JAKE11PRICE on YouTube"
Credits.TextColor3 = Color3.new(1, 1, 0)
Credits.TextSize = 14
prison.Name = "prison"
prison.Parent = main
prison.BackgroundColor3 = Color3.new(0, 1, 1)
prison.Position = UDim2.new(0.681462109, 0, 0.450664163, 0)
prison.Size = UDim2.new(0, 110, 0, 32)
prison.Font = Enum.Font.GothamBlack
prison.Text = "Prison"
prison.TextColor3 = Color3.new(1, 0, 0)
prison.TextSize = 14
prison.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(918.77,100,2379.07)
end)
yard.Name = "yard"
yard.Parent = main
yard.BackgroundColor3 = Color3.new(0.333333, 1, 1)
yard.Position = UDim2.new(0.0127276238, 0, 0.45231539, 0)
yard.Size = UDim2.new(0, 110, 0, 32)
yard.Font = Enum.Font.GothamBlack
yard.Text = "Yard"
yard.TextColor3 = Color3.new(1, 0, 0)
yard.TextSize = 14
yard.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(779.87,98,2458.93)
end)
crimbase.Name = "crimbase"
crimbase.Parent = main
crimbase.BackgroundColor3 = Color3.new(0.333333, 1, 1)
crimbase.Position = UDim2.new(0.348744512, 0, 0.451209784, 0)
crimbase.Size = UDim2.new(0, 110, 0, 32)
crimbase.Font = Enum.Font.GothamBlack
crimbase.Text = "Crim Base"
crimbase.TextColor3 = Color3.new(1, 0, 0)
crimbase.TextSize = 14
crimbase.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-943.46,94.13,2063.63)
end)
title_2.Name = "title"
title_2.Parent = main
title_2.BackgroundColor3 = Color3.new(0.333333, 1, 0)
title_2.Position = UDim2.new(0.000689314213, 0, 0.592849016, 0)
title_2.Size = UDim2.new(0, 364, 0, 26)
title_2.Font = Enum.Font.GothamBold
title_2.Text = "FUN FE COMMANDS!"
title_2.TextColor3 = Color3.new(0, 0, 0)
title_2.TextSize = 14
bringall.Name = "bringall"
bringall.Parent = main
bringall.BackgroundColor3 = Color3.new(1, 1, 0)
bringall.Position = UDim2.new(0.0220828541, 0, 0.704794765, 0)
bringall.Size = UDim2.new(0, 111, 0, 25)
bringall.Font = Enum.Font.GothamBold
bringall.Text = "Bring All"
bringall.TextColor3 = Color3.new(0, 0, 0)
bringall.TextSize = 14
bringall.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
wait()
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(.1)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
for i, v in pairs(game.Players:GetPlayers()) do
if v and v.Name ~= game.Players.LocalPlayer.Name then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent =
game.Workspace.Terrain
wait()
v.Character.HumanoidRootPart.CFrame =
CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position +
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.rightVector)
end
wait(0.01)
end
end)
drill.Name = "drill"
drill.Parent = main
drill.BackgroundColor3 = Color3.new(1, 1, 0)
drill.Position = UDim2.new(0.343317509, 0, 0.704794705, 0)
drill.Size = UDim2.new(0, 111, 0, 25)
drill.Font = Enum.Font.GothamBold
drill.Text = "Fe Drill"
drill.TextColor3 = Color3.new(0, 0, 0)
drill.TextSize = 14
drill.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
killplrmain.Name = "killplrmain"
killplrmain.Parent = main
killplrmain.BackgroundColor3 = Color3.new(1, 0, 1)
killplrmain.Position = UDim2.new(0.0321613066, 0, 0.836535037, 0)
killplrmain.Size = UDim2.new(0, 103, 0, 47)
killtext.Name = "killtext"
killtext.Parent = killplrmain
killtext.BackgroundColor3 = Color3.new(1, 0.666667, 1)
killtext.Position = UDim2.new(0, 0, 0.0212752968, 0)
killtext.Size = UDim2.new(0, 99, 0, 19)
killtext.Font = Enum.Font.Gotham
killtext.Text = "Player Name"
killtext.TextColor3 = Color3.new(0, 0, 0)
killtext.TextSize = 14
kill.Name = "kill"
kill.Parent = killplrmain
kill.BackgroundColor3 = Color3.new(0, 0, 0)
kill.Position = UDim2.new(0.0999999046, 0, 0.531914949, 0)
kill.Size = UDim2.new(0, 80, 0, 22)
kill.Font = Enum.Font.GothamBold
kill.Text = "KILL"
kill.TextColor3 = Color3.new(1, 1, 1)
kill.TextSize = 14
kill.MouseButton1Down:connect(function()
game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Reming
ton 870"].ITEMPICKUP)
wait(0.1)
Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
local A_1 =
{
[1] =
{
["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
["Distance"] = 4.7204174995422,
["Cframe"] = CFrame.new(832.049377, 101.392006,
2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569,
-0.536512911, -0.0872842371, 0.839366019),
["Hit"] = game.Workspace[killtext.Text].Head
},
[2] =
{
["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
["Distance"] = 4.8114862442017,
["Cframe"] = CFrame.new(832.390259, 101.550629,
2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885,
0.16740793, -0.674752235, -0.123554483, 0.727628946),
["Hit"] = game.Workspace[killtext.Text].Head
},
[3] =
{
["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
["Distance"] = 4.444625377655,
["Cframe"] = CFrame.new(832.185486, 101.391617,
2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533,
0.109675139, -0.631819367, -0.0850109085, 0.770439863),
["Hit"] = game.Workspace[killtext.Text].Head
},
[4] =
{
["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
["Distance"] = 4.6211166381836,
["Cframe"] = CFrame.new(832.10083, 101.445007,
2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579,
-0.572147667, -0.105466105, 0.81334126),
["Hit"] = game.Workspace[killtext.Text].Head
},
[5] =
{
["RayObject"] = Ray.new(Vector3.new(827.412415,
101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
["Distance"] = 4.4639973640442,
["Cframe"] = CFrame.new(832.169434, 101.341301,
2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847,
0.086654529, -0.620424569, -0.0679602176, 0.781316102),
["Hit"] = game.Workspace[killtext.Text].Head
}
}
local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
wait(0.5)
workspace.Remote.TeamEvent:FireServer("Bright orange")
end)
waves.Name = "waves"
waves.Parent = main
waves.BackgroundColor3 = Color3.new(1, 1, 0)
waves.Position = UDim2.new(0.0201378968, 0, 0.646579564, 0)
waves.Size = UDim2.new(0, 111, 0, 26)
waves.Font = Enum.Font.GothamBold
waves.Text = "Fe Waves"
waves.TextColor3 = Color3.new(0, 0, 0)
waves.TextSize = 14
waves.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
tazeplrmain.Name = "tazeplrmain"
tazeplrmain.Parent = main
tazeplrmain.BackgroundColor3 = Color3.new(1, 0, 1)
tazeplrmain.Position = UDim2.new(0.358376801, 0, 0.83788842, 0)
tazeplrmain.Size = UDim2.new(0, 103, 0, 47)
tazetext.Name = "tazetext"
tazetext.Parent = tazeplrmain
tazetext.BackgroundColor3 = Color3.new(1, 0.666667, 1)
tazetext.Size = UDim2.new(0, 99, 0, 19)
tazetext.Font = Enum.Font.Gotham
tazetext.Text = "Player Name"
tazetext.TextColor3 = Color3.new(0, 0, 0)
tazetext.TextSize = 14
taze.Name = "taze"
taze.Parent = tazeplrmain
taze.BackgroundColor3 = Color3.new(0, 0, 0)
taze.Position = UDim2.new(0.128543824, 0, 0.510639191, 0)
taze.Size = UDim2.new(0, 80, 0, 22)
taze.Font = Enum.Font.GothamBold
taze.Text = "TAZE"
taze.TextColor3 = Color3.new(1, 1, 1)
taze.TextSize = 14
taze.MouseButton1Down:connect(function()
local A_1 =
{
[1] =
{
["RayObject"] = Ray.new(Vector3.new(829.838562,
101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = CFrame.new(826.616699, 100.8508,
2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393,
-0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
["Hit"] = game.Workspace[tazetext.Text].Torso
}
}
local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end)
teamcrim.Name = "teamcrim"
teamcrim.Parent = main
teamcrim.BackgroundColor3 = Color3.new(1, 0, 0)
teamcrim.Position = UDim2.new(0.775380731, 0, 0.108776733, 0)
teamcrim.Size = UDim2.new(0, 83, 0, 22)
teamcrim.Font = Enum.Font.GothamBlack
teamcrim.Text = "Team Crim"
teamcrim.TextColor3 = Color3.new(0, 0, 0)
teamcrim.TextSize = 14
teamcrim.MouseButton1Down:connect(function()
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(-976.125183, 109.123924, 2059.99536)
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(918.77,100,2379.07)
end)
tazeall.Name = "tazeall"
tazeall.Parent = main
tazeall.BackgroundColor3 = Color3.new(1, 0, 0)
tazeall.Position = UDim2.new(0.342309177, 0, 0.759402633, 0)
tazeall.Size = UDim2.new(0, 109, 0, 34)
tazeall.Font = Enum.Font.GothamBold
tazeall.Text = "Taze All"
tazeall.TextColor3 = Color3.new(0, 0, 0)
tazeall.TextSize = 14
tazeall.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] =
Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909,
-5.42795324, 95.0308533)),
["Distance"] = 15.355997085571,
["Cframe"] = CFrame.new(826.616699,
100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10,
0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
["Hit"] = a.Character.Torso
}
}
local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
local Event =
game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
end
for i,v in pairs(game.Players:GetChildren())do
if v.Name ~= game.Players.LocalPlayer.Name then
kill(v)
end
end
end)
removewalls.Name = "removewalls"
removewalls.Parent = main
removewalls.BackgroundColor3 = Color3.new(1, 0, 0)
removewalls.Position = UDim2.new(0.670628905, 0, 0.758472741, 0)
removewalls.Size = UDim2.new(0, 110, 0, 34)
removewalls.Font = Enum.Font.GothamBold
removewalls.Text = "Remove Walls"
removewalls.TextColor3 = Color3.new(0, 0, 0)
removewalls.TextSize = 14
removewalls.MouseButton1Down:connect(function()
wait(0.1)
game.Workspace.Prison_Guard_Outpost:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.building:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.glass:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.oven:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.shelves:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.vents:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.accents:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.vendingmachine:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.Prison_table1:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.counter:Remove()
wait(0.1)
game.Workspace.Prison_Cafeteria.boxes:Remove()
end)
removeall.Name = "removeall"
removeall.Parent = main
removeall.BackgroundColor3 = Color3.new(1, 0, 0)
removeall.Position = UDim2.new(0.673120499, 0, 0.838146329, 0)
removeall.Size = UDim2.new(0, 110, 0, 47)
removeall.Font = Enum.Font.GothamBold
removeall.Text = "Remove All"
removeall.TextColor3 = Color3.new(0, 0, 0)
removeall.TextSize = 14
removeall.MouseButton1Down:connect(function()
wait(0.1)
game.Workspace.Prison_Halls.walls:Remove()
wait(0.1)
game.Workspace.Prison_Halls.roof:Remove()
wait(0.1)
game.Workspace.Prison_Halls.outlines:Remove()
wait(0.1)
game.Workspace.Prison_Halls.lights:Remove()
wait(0.1)
Workspace.Prison_Halls.accent:Remove()
wait(0.1)
game.Workspace.Prison_Halls.glass:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_front:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.doors:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_tables:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_front:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_outerwall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_wall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_wall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_hallwall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_outerwall:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_ramp:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_ramp:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_walls:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.Cells_B:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.Cells_A:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.c_corner:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.Wedge:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.a_ceiling:Remove()
wait(0.1)
game.Workspace.Prison_Cellblock.b_ceiling:Remove()
wait(0.1)
game.Workspace.City_buildings:Remove()
wait(0.1)
game.Workspace.Prison_OuterWall:Remove()
wait(0.1)
game.Workspace.Prison_Fences:Remove()
end)
lagserver.Name = "lagserver"
lagserver.Parent = main
lagserver.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
lagserver.Position = UDim2.new(0.66476965, 0, 0.659647882, 0)
lagserver.Size = UDim2.new(0, 120, 0, 42)
lagserver.Font = Enum.Font.GothamBold
lagserver.Text = "Lag Server (Swat)"
lagserver.TextColor3 = Color3.new(0, 1, 1)
lagserver.TextSize = 14
lagserver.MouseButton1Down:connect(function()
while true do
workspace.Remote.TeamEvent:FireServer("Bright blue")
for i = 10000,999999999999999,1 do
for i,v in
pairs(Workspace.Prison_ITEMS.clothes:GetChildren()) do
lol =
Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
print(lol)
end
end
end
end)
-- Scripts:
end)
lasertag.Name = "lasertag"
lasertag.Parent = Frame
lasertag.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
lasertag.BackgroundTransparency = 0.900
lasertag.BorderColor3 = Color3.fromRGB(100, 173, 111)
lasertag.BorderSizePixel = 0
lasertag.Position = UDim2.new(0.0699071586, 0, 0.259425044, 0)
lasertag.Size = UDim2.new(0, 266, 0, 27)
lasertag.Font = Enum.Font.GothamSemibold
lasertag.Text = "Laser Tag TP Gui (made by me)"
lasertag.TextColor3 = Color3.fromRGB(0, 0, 0)
lasertag.TextSize = 15.000
lasertag.MouseButton1Down:connect(function()
ScreenGui.Parent = game.CoreGui
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(217, 224, 255)
Frame.BorderColor3 = Color3.fromRGB(162, 161, 186)
Frame.BorderSizePixel = 10
Frame.Position = UDim2.new(0.768745065, 0, 0.733528554, 0)
Frame.Size = UDim2.new(0, 278, 0, 170)
Frame.Visible = true
Frame.Draggable = true
blueflag.Name = "blueflag"
blueflag.Parent = Frame
blueflag.BackgroundColor3 = Color3.fromRGB(255, 128, 128)
blueflag.BorderColor3 = Color3.fromRGB(162, 70, 70)
blueflag.BorderSizePixel = 5
blueflag.Position = UDim2.new(0.44698, 0, 0.0549995303, 0)
blueflag.Size = UDim2.new(0, 146, 0, 69)
blueflag.Font = Enum.Font.GothamBlack
blueflag.Text = "Blue Flag"
blueflag.TextColor3 = Color3.fromRGB(0, 0, 0)
blueflag.TextSize = 14.000
blueflag.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(7.21175814, 18.1412735, -458.570953, -0.469445229, 0.0782607049,
-0.879486442, -1.53945674e-08, 0.996064246, 0.0886343271, 0.882961571,
0.0416089781, -0.467597604)
end)
redflag.Name = "redflag"
redflag.Parent = Frame
redflag.BackgroundColor3 = Color3.fromRGB(66, 142, 255)
redflag.BorderColor3 = Color3.fromRGB(44, 81, 200)
redflag.BorderSizePixel = 5
redflag.Position = UDim2.new(0.446980059, 0, 0.540823281, 0)
redflag.Size = UDim2.new(0, 146, 0, 69)
redflag.Font = Enum.Font.GothamBold
redflag.Text = "Red Flag"
redflag.TextColor3 = Color3.fromRGB(0, 0, 0)
redflag.TextSize = 14.000
redflag.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(6.84425402, 19.2521877, 228.495193, -0.958809853, 0.00723718712,
-0.283956468, 9.09468945e-09, 0.999675393, 0.0254786555, 0.284048676, 0.0244291835,
-0.958498597)
end)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Position = UDim2.new(0.0332628153, 0, -0.0355438516, 0)
TextLabel.Size = UDim2.new(0, 104, 0, 143)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.Text = "Laser Tag"
TextLabel.TextColor3 = Color3.fromRGB(29, 29, 29)
TextLabel.TextSize = 24.000
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(0.0332629681, 0, 0.158418775, 0)
TextLabel_2.Size = UDim2.new(0, 104, 0, 143)
TextLabel_2.Font = Enum.Font.GothamBold
TextLabel_2.Text = "TP Gui"
TextLabel_2.TextColor3 = Color3.fromRGB(29, 29, 29)
TextLabel_2.TextSize = 24.000
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.Position = UDim2.new(0.0647566915, 0, 0.537352562, 0)
TextLabel_3.Size = UDim2.new(0, 87, 0, 136)
TextLabel_3.Font = Enum.Font.GothamBold
TextLabel_3.Text = "by ItsMoth (YT)"
TextLabel_3.TextColor3 = Color3.fromRGB(29, 29, 29)
TextLabel_3.TextSize = 15.000
end)
pizza.Name = "pizza"
pizza.Parent = Frame
pizza.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
pizza.BackgroundTransparency = 0.900
pizza.BorderColor3 = Color3.fromRGB(100, 173, 111)
pizza.BorderSizePixel = 0
pizza.Position = UDim2.new(0.0699071586, 0, 0.53258419, 0)
pizza.Size = UDim2.new(0, 266, 0, 27)
pizza.Font = Enum.Font.GothamSemibold
pizza.Text = "Pizza Place Manager Script"
pizza.TextColor3 = Color3.fromRGB(0, 0, 0)
pizza.TextSize = 15.000
pizza.MouseButton1Down:connect(function()
--THIS SCRIPT BELONGS TOO serilKilla!
spawn(loadstring(game:HttpGet("https://pastebin.com/raw/q817HYb9",true)))
arsenal.Name = "arsenal"
arsenal.Parent = Frame
arsenal.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
arsenal.BackgroundTransparency = 0.900
arsenal.BorderColor3 = Color3.fromRGB(100, 173, 111)
arsenal.BorderSizePixel = 0
arsenal.Position = UDim2.new(0.0699071586, 0, 0.394387424, 0)
arsenal.Size = UDim2.new(0, 266, 0, 27)
arsenal.Font = Enum.Font.GothamSemibold
arsenal.Text = "Arsenal Aimbot (E)"
arsenal.TextColor3 = Color3.fromRGB(0, 0, 0)
arsenal.TextSize = 15.000
arsenal.MouseButton1Down:connect(function()
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(k)
if k == "e" then
local Gun =
game.ReplicatedStorage.Weapons:FindFirstChild(game.Players.LocalPlayer.NRPBS.Equipp
edTool.Value);
local Crit = math.random() > .6 and true or false;
for i,v in pairs(game.Players:GetPlayers()) do
if v and v.Character and
v.Character:FindFirstChild("Head") then
local Distance =
(game.Players.LocalPlayer.Character.Head.Position -
v.Character.Head.Position).magnitude
for i = 1,10 do
game.ReplicatedStorage.Events.HitPart:FireServer(v.Character.Head,
v.Character.Head.Position +
Vector3.new(math.random(), math.random(), math.random()),
Gun.Name,
Crit and 2 or 1,
Distance,
Backstab,
Crit,
false,
1,
false,
Gun.FireRate.Value,
Gun.ReloadTime.Value,
Gun.Ammo.Value,
Gun.StoredAmmo.Value,
Gun.Bullets.Value,
Gun.EquipTime.Value,
Gun.RecoilControl.Value,
Gun.Auto.Value,
Gun['Speed%'].Value,
game.ReplicatedStorage.wkspc.DistributedTime.Value);
end
end
end
end
end)
end)
credits.Name = "credits"
credits.Parent = Frame
credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
credits.BackgroundTransparency = 0.900
credits.BorderColor3 = Color3.fromRGB(100, 173, 111)
credits.BorderSizePixel = 0
credits.Position = UDim2.new(0.0699071586, 0, 0.819276094, 0)
credits.Size = UDim2.new(0, 266, 0, 27)
credits.Font = Enum.Font.GothamSemibold
credits.Text = "Gui Made By ItsMoth / gerald #1234"
credits.TextColor3 = Color3.fromRGB(0, 0, 0)
credits.TextSize = 15.000
title.Name = "title"
title.Parent = Frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.Position = UDim2.new(-0.00302505493, 0, -0.00199633837, 0)
title.Size = UDim2.new(0, 300, 0, 50)
title.Font = Enum.Font.GothamSemibold
title.Text = "Page 2"
title.TextColor3 = Color3.fromRGB(110, 255, 120)
title.TextSize = 40.000
subtitle.Name = "subtitle"
subtitle.Parent = Frame
subtitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
subtitle.BackgroundTransparency = 1.000
subtitle.Position = UDim2.new(0.274585903, 0, 0.106399715, 0)
subtitle.Size = UDim2.new(0, 127, 0, 50)
subtitle.Font = Enum.Font.GothamSemibold
subtitle.Text = "Game Scripts"
subtitle.TextColor3 = Color3.fromRGB(110, 255, 120)
subtitle.TextSize = 15.000
pgclose.Name = "pgclose"
pgclose.Parent = Frame
pgclose.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
pgclose.BackgroundTransparency = 1.000
pgclose.BorderColor3 = Color3.fromRGB(100, 173, 111)
pgclose.BorderSizePixel = 0
pgclose.Position = UDim2.new(0.487913609, 0, 0.0406750441, 0)
pgclose.Size = UDim2.new(0, 266, 0, 27)
pgclose.Font = Enum.Font.GothamSemibold
pgclose.Text = "X"
pgclose.TextColor3 = Color3.fromRGB(114, 255, 126)
pgclose.TextSize = 40.000
pgclose.MouseButton1Down:connect(function()
Frame.Visible = false
end)
end)
title.Name = "title"
title.Parent = Frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.BorderColor3 = Color3.fromRGB(29, 195, 0)
title.Position = UDim2.new(0.0307292938, 0, -0.00252586603, 0)
title.Size = UDim2.new(0, 354, 0, 50)
title.Font = Enum.Font.GothamBold
title.Text = "Moth Hub"
title.TextColor3 = Color3.fromRGB(138, 255, 125)
title.TextSize = 40.000
Close.Name = "Close"
Close.Parent = Frame
Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Close.BackgroundTransparency = 1.000
Close.Position = UDim2.new(0.877751231, 0, 0.0185347367, 0)
Close.Size = UDim2.new(0, 32, 0, 35)
Close.Font = Enum.Font.GothamSemibold
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(116, 255, 137)
Close.TextSize = 40.000
Close.MouseButton1Down:connect(function()
Open.Visible = true
Frame.Visible = false
end)
title.Name = "title"
title.Parent = Frame
title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
title.BackgroundTransparency = 1.000
title.BorderColor3 = Color3.fromRGB(29, 195, 0)
title.Position = UDim2.new(0.0307292938, 0, -0.00252586603, 0)
title.Size = UDim2.new(0, 354, 0, 50)
title.Font = Enum.Font.GothamBold
title.Text = "Moth Hub"
title.TextColor3 = Color3.fromRGB(138, 255, 125)
title.TextSize = 40.000
Close.Name = "Close"
Close.Parent = Frame
Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Close.BackgroundTransparency = 1.000
Close.Position = UDim2.new(0.877751231, 0, 0.0185347367, 0)
Close.Size = UDim2.new(0, 32, 0, 35)
Close.Font = Enum.Font.GothamSemibold
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(116, 255, 137)
Close.TextSize = 40.000
Close.MouseButton1Down:connect(function()
Open.Visible = true
Frame.Visible = false
end)
version.Name = "version"
version.Parent = Frame
version.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
version.BackgroundTransparency = 1.000
version.BorderColor3 = Color3.fromRGB(29, 195, 0)
version.Position = UDim2.new(-0.394072831, 0, -0.0305632483, 0)
version.Size = UDim2.new(0, 354, 0, 50)
version.Font = Enum.Font.GothamBold
version.Text = "V1.12"
version.TextColor3 = Color3.fromRGB(138, 255, 125)
version.TextSize = 20.000
pagethree.Name = "pagethree"
pagethree.Parent = Frame
pagethree.BackgroundColor3 = Color3.fromRGB(107, 255, 142)
pagethree.BackgroundTransparency = 0.200
pagethree.BorderColor3 = Color3.fromRGB(47, 111, 29)
pagethree.BorderSizePixel = 2
pagethree.Position = UDim2.new(0.538881183, 0, 0.881535709, 0)
pagethree.Size = UDim2.new(0, 148, 0, 29)
pagethree.Font = Enum.Font.GothamSemibold
pagethree.Text = "Page Three"
pagethree.TextColor3 = Color3.fromRGB(0, 0, 0)
pagethree.TextSize = 14.000
pagethree.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 1.000
Frame.Position = UDim2.new(-0.000789254904, 0, 0.520884514, 0)
Frame.Size = UDim2.new(0, 317, 0, 390)
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(0, 0, 13)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.Draggable = true
Frame.Visible = true
Frame.Active = true
arosia.Name = "arosia"
arosia.Parent = Frame
arosia.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
arosia.BackgroundTransparency = 0.900
arosia.BorderColor3 = Color3.fromRGB(100, 173, 111)
arosia.BorderSizePixel = 0
arosia.Position = UDim2.new(0.0787409693, 0, 0.124828324, 0)
arosia.Size = UDim2.new(0, 266, 0, 27)
arosia.Font = Enum.Font.GothamSemibold
arosia.Text = "Arosia"
arosia.TextColor3 = Color3.fromRGB(0, 0, 0)
arosia.TextSize = 15.000
arosia.MouseButton1Down:connect(function()
loadstring(game:HttpGet('https://pastebin.com/raw/TDhMiptj'))()
end)
clovr.Name = "clovr"
clovr.Parent = Frame
clovr.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clovr.BackgroundTransparency = 0.900
clovr.BorderColor3 = Color3.fromRGB(100, 173, 111)
clovr.BorderSizePixel = 0
clovr.Position = UDim2.new(0.0787409693, 0, 0.215273038, 0)
clovr.Size = UDim2.new(0, 266, 0, 27)
clovr.Font = Enum.Font.GothamSemibold
clovr.Text = "Clovr VR Script"
clovr.TextColor3 = Color3.fromRGB(0, 0, 0)
clovr.TextSize = 15.000
clovr.MouseButton1Down:connect(function()
--vr script thread https://v3rmillion.net/showthread.php?tid=953077
-- This is an older version of CLOVR, I found that the legs would 'walk'
better in this version than the one we released.
--Controls are a bit different from last release because this is older. Still
works good!
--|| Settings:
local WearAllAccessories = true -- Use all leftover hats for the head
local AccurateHandPosition = true -- Move your Roblox hands according to your
real hands
local AccessorySettings = {
LeftArm = "";
RightArm = "";
LeftLeg = "";
RightLeg = "";
Torso = "";
Head = true;
BlockArms = true;
BlockLegs = true;
BlockTorso = true;
LimbOffset = CFrame.Angles(math.rad(90), 0, 0);
}
local FootPlacementSettings = {
RightOffset = Vector3.new(.5, 0, 0),
LeftOffset = Vector3.new(-.5, 0, 0),
}
--|| Script:
Script = function()
--[[
Variables
--]]
Anchor.Anchored = true
Anchor.Transparency = 1
Anchor.CanCollide = false
Anchor.Parent = workspace
if RagdollEnabled then
print("RagdollEnabled, thank you for using CLOVR!")
local NetworkAccess = coroutine.create(function()
settings().Physics.AllowSleep = false
while true do
game:GetService("RunService").RenderStepped:Wait()
for _,Players in next,
game:GetService("Players"):GetChildren() do
if Players ~=
game:GetService("Players").LocalPlayer then
Players.MaximumSimulationRadius = 0.1
Players.SimulationRadius = 0 end end
game:GetService("Players").LocalPlayer.MaximumSimulationRadius =
math.pow(math.huge,math.huge)
game:GetService("Players").LocalPlayer.SimulationRadius = math.huge*math.huge
end end)
coroutine.resume(NetworkAccess)
end
StarterGui:SetCore("VRLaserPointerMode", 3)
--[[
Character Protection
--]]
if HideCharacter then
local Platform = Instance.new("Part")
Platform.Anchored = true
Platform.Size = Vector3.new(100, 5, 100)
Platform.CFrame = CFrame.new(0, 10000, 0)
Platform.Transparency = 1
Platform.Parent = workspace
wait(.5)
end
if AnchorCharacter then
for _, Part in pairs(Character:GetChildren()) do
if Part:IsA("BasePart") then
Part.Anchored = true
end
end
end
end
--[[
Functions
--]]
tween.Completed:Connect(function()
tween:Destroy()
end)
tween:Play()
return tween
end
Orientation.Attachment0 = Attachment1
Orientation.Attachment1 = Attachment0
Orientation.RigidityEnabled = false
Orientation.MaxTorque = 20000
Orientation.Responsiveness = 40
Orientation.Parent = Character.HumanoidRootPart
Position.Attachment0 = Attachment1
Position.Attachment1 = Attachment0
Position.RigidityEnabled = false
Position.MaxForce = 40000
Position.Responsiveness = 40
Position.Parent = Character.HumanoidRootPart
Limb.Massless = false
wait(.2)
RightGrip.Name = "RightGrip"
RightGrip.Part1 = Handle
RightGrip.Part0 = WeldBase
RightGrip.Parent = WeldBase
return RightGrip
end
local HatAttachment =
Accessory.Handle:FindFirstChildWhichIsA("Attachment")
local HeadAttachment =
VirtualRig:FindFirstChild(HatAttachment.Name, true)
local BasePart = HeadAttachment.Parent
if DeleteMeshes then
if Accessory.Handle:FindFirstChild("Mesh") then
Accessory.Handle.Mesh:Destroy()
end
end
wait()
Handle.Massless = true
Handle.Transparency = 0.5
UsedAccessories[Accessory] = true
wait()
pcall(function()
Object.Enabled = false
end)
end
end
do
Handle.Transparency = 1
end
--[[
VR Replication Setup
--]]
if RagdollHeadMovement then
for _, Accessory in next, Character:GetChildren() do
if Accessory:IsA("Accessory") and
Accessory:FindFirstChild("Handle") then
local Attachment1 =
Accessory.Handle:FindFirstChildWhichIsA("Attachment")
local Attachment0 =
Character:FindFirstChild(tostring(Attachment1), true)
local Orientation =
Instance.new("AlignOrientation")
local Position = Instance.new("AlignPosition")
Orientation.Attachment0 = Attachment1
Orientation.Attachment1 = Attachment0
Orientation.RigidityEnabled = false
Orientation.ReactionTorqueEnabled = true
Orientation.MaxTorque = 20000
Orientation.Responsiveness = 40
Orientation.Parent = Character.Head
Position.Attachment0 = Attachment1
Position.Attachment1 = Attachment0
Position.RigidityEnabled = false
Position.ReactionForceEnabled = true
Position.MaxForce = 40000
Position.Responsiveness = 40
Position.Parent = Character.Head
end
end
end
end
--[[
Movement
--]]
VirtualRig.Name = "VirtualRig"
VirtualRig.RightFoot.BodyPosition.Position = CharacterCFrame.p
VirtualRig.LeftFoot.BodyPosition.Position = CharacterCFrame.p
VirtualRig.Parent = workspace
VirtualRig:SetPrimaryPartCFrame(CharacterCFrame)
VirtualRig.Humanoid.Health = 0
VirtualRig:BreakJoints()
--
VirtualBody.Parent = workspace
VirtualBody.Name = "VirtualBody"
VirtualBody.Humanoid.WalkSpeed = 8
VirtualBody.Humanoid.CameraOffset = Vector3.new(0, StudsOffset, 0)
VirtualBody:SetPrimaryPartCFrame(CharacterCFrame)
VirtualBody.Humanoid.Died:Connect(function()
print("Virtual death")
if AutoRespawn then
Character:BreakJoints()
Camera.CameraSubject = VirtualBody.Humanoid
Character.Humanoid.WalkSpeed = 0
Character.Humanoid.JumpPower = 1
VirtualBody.Humanoid:MoveTo(Point)
end)
Character.Humanoid.Jumping:Connect(function()
VirtualBody.Humanoid.Jump = true
end)
UserInputService.JumpRequest:Connect(function()
VirtualBody.Humanoid.Jump = true
end)
--[[
VR Replication
--]]
if RagdollEnabled then
for _, Part in pairs(Character:GetDescendants()) do
if Part:IsA("BasePart") and Part.Name == "Handle" and
Part.Parent:IsA("Accessory") then
Part.LocalTransparencyModifier = 1
elseif Part:IsA("BasePart") and Part.Transparency < 0.5 and
Part.Name ~= "Head" then
Part.LocalTransparencyModifier = 0.5
elseif Part:IsA("BasePart") and Part.Name == "Head" then
Part.LocalTransparencyModifier = 1
end
pcall(function()
Part.Enabled = false
end)
end
end
end
if FloorPart then
return FloorPart, FloorPosition, FloorNormal,
(FloorPosition - Position).Magnitude
else
return nil, Target, Vector3.new(), Distance
end
end
local FootTurn = 1
return
PastThreshold
or
PastTick
end
repeat
RunService.Stepped:Wait()
if
(LowerTorso.Position - RightFooting.Position).Y > 4
or
(LowerTorso.Position - LeftFooting.Position).Y
> 4
or
((LowerTorso.Position - RightFooting.Position)
* Vector3.new(1, 0, 1)).Magnitude > 4
or
((LowerTorso.Position - LeftFooting.Position) *
Vector3.new(1, 0, 1)).Magnitude > 4
then
break
end
until tick() - Yield >= .17
end
Dist = math.clamp(Dist, 0, 5)
local FootTarget =
VirtualRig.LowerTorso.CFrame *
CFrame.new(FootPlacementSettings.RightOffset) -
Vector3.new(0, Dist, 0) +
Character.Humanoid.MoveDirection *
(VirtualBody.Humanoid.WalkSpeed / 8) * 2
FootYield()
local FootTarget =
VirtualRig.LowerTorso.CFrame *
CFrame.new(FootPlacementSettings.LeftOffset) -
Vector3.new(0, Dist, 0) +
Character.Humanoid.MoveDirection *
(VirtualBody.Humanoid.WalkSpeed / 8) * 2
TorsoGrip.C1 = CFrame.new()
TorsoGrip.C0 =
TorsoGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning * CFrame.new(0, -0.25,
0) * AccessorySettings.LimbOffset), Smoothness)
TorsoGrip.Parent = nil
TorsoGrip.Parent = Parent
end
else
local Positioning = VirtualRig.UpperTorso.CFrame
RightLegGrip.C1 = CFrame.new()
RightLegGrip.C0 =
RightLegGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning *
AccessorySettings.LimbOffset), Smoothness)
RightLegGrip.Parent = nil
RightLegGrip.Parent = Parent
end
if LeftHipHandle then
local Positioning =
VirtualRig.LeftLowerLeg.CFrame
: Lerp(VirtualRig.LeftFoot.CFrame, 0.5)
+ Vector3.new(0, 0.5, 0)
LeftLegGrip.C1 = CFrame.new()
LeftLegGrip.C0 =
LeftLegGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(Positioning *
AccessorySettings.LimbOffset), Smoothness)
LeftLegGrip.Parent = nil
LeftLegGrip.Parent = Parent
end
else
do
local Positioning =
VirtualRig.RightLowerLeg.CFrame
: Lerp(VirtualRig.RightFoot.CFrame, 0.5)
* CFrame.Angles(0, math.rad(180), 0)
+ Vector3.new(0, 0.5, 0)
MoveRightLeg(Positioning)
end
do
local Positioning =
VirtualRig.LeftLowerLeg.CFrame
: Lerp(VirtualRig.LeftFoot.CFrame, 0.5)
* CFrame.Angles(0, math.rad(180), 0)
+ Vector3.new(0, 0.5, 0)
MoveLeftLeg(Positioning)
end
end
end
if BasePart then
LocalPositioning = BasePart.CFrame *
HeadAtt
end
RightGrip.C1 = HatAtt
RightGrip.C0 =
RightGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(LocalPositioning), Smoothness)
RightGrip.Parent = nil
RightGrip.Parent = Parent
end
if AccurateHandPosition then
HandPosition = HandPosition * CFrame.new(0, 0,
1)
end
HandPosition =
VirtualRig.RightUpperArm.CFrame:Lerp(VirtualRig.RightLowerArm.CFrame, 0.5) *
AccessorySettings.LimbOffset
--LocalPositioning = (HeadRotation +
(HandPosition * CFrame.new(0, 0, 1)).p) * CFrame.Angles(math.rad(-45), 0, 0)
LocalPositioning = HandPosition * CFrame.new(0,
0, 1) * CFrame.Angles(math.rad(-180), 0, 0)
if Point2 then
VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(math.huge, math.huge, math.huge)
VirtualRig.RightUpperArm.Aim.CFrame =
Camera.CFrame * AccessorySettings.LimbOffset
elseif VirtualRig.RightUpperArm.Aim.MaxTorque
~= Vector3.new(0, 0, 0) then
VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(0, 0, 0)
end
elseif AccurateHandPosition then
LocalPositioning = HandPosition
end
RightHandGrip.C1 = CFrame.new()
RightHandGrip.C0 =
RightHandGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(HandPosition), Smoothness)
RightHandGrip.Parent = nil
RightHandGrip.Parent = Parent
--
if EquippedTool and
EquippedTool:FindFirstChild("Handle") then
local EquippedGrip =
GetGripForHandle(EquippedTool.Handle)
local Parent = EquippedGrip.Parent
EquippedGrip.C1 = EquippedTool.Grip
EquippedGrip.C0 =
EquippedGrip.C0:Lerp(ArmBaseCFrame:ToObjectSpace(LocalPositioning), Smoothness)
EquippedGrip.Parent = nil
EquippedGrip.Parent = Parent
end
if AccurateHandPosition then
HandPosition = HandPosition * CFrame.new(0, 0,
1)
end
LeftHandGrip.C1 = CFrame.new()
LeftHandGrip.C0 =
LeftHandGrip.C0:Lerp(WeldBase.CFrame:ToObjectSpace(HandPosition), Smoothness)
LeftHandGrip.Parent = nil
LeftHandGrip.Parent = Parent
end
end
if RagdollEnabled then
if UserCFrame == Enum.UserCFrame.Head and
RagdollHeadMovement then
MoveHead(Positioning)
elseif UserCFrame == Enum.UserCFrame.RightHand then
local Positioning = Positioning
if VRReady then
Positioning = Positioning *
AccessorySettings.LimbOffset
end
MoveRightArm(Positioning)
if Point2 then
VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(math.huge, math.huge, math.huge)
VirtualRig.RightUpperArm.Aim.CFrame =
Camera.CFrame * AccessorySettings.LimbOffset
elseif VirtualRig.RightUpperArm.Aim.MaxTorque ~=
Vector3.new(0, 0, 0) then
VirtualRig.RightUpperArm.Aim.MaxTorque =
Vector3.new(0, 0, 0)
end
elseif UserCFrame == Enum.UserCFrame.LeftHand then
local Positioning = Positioning
if VRReady then
Positioning = Positioning *
AccessorySettings.LimbOffset
end
MoveLeftArm(Positioning)
if Point1 then
VirtualRig.LeftUpperArm.Aim.MaxTorque =
Vector3.new(math.huge, math.huge, math.huge)
VirtualRig.LeftUpperArm.Aim.CFrame =
Camera.CFrame * AccessorySettings.LimbOffset
elseif VirtualRig.LeftUpperArm.Aim.MaxTorque ~=
Vector3.new(0, 0, 0) then
VirtualRig.LeftUpperArm.Aim.MaxTorque =
Vector3.new(0, 0, 0)
end
end
end
if UserCFrame == Enum.UserCFrame.Head then
VirtualRig.Head.CFrame = Positioning
end
local CFrameChanged =
VRService.UserCFrameChanged:Connect(OnUserCFrameChanged)
if RagdollEnabled then
for _, Part in pairs(Character:GetChildren()) do
if Part:IsA("BasePart") then
Part.CanCollide = false
end
end
end
if NoCollision then
for _, Player in pairs(Players:GetPlayers()) do
if Player ~= Client and Player.Character then
local Descendants =
Player.Character:GetDescendants()
for i = 1, #Descendants do
local Part = Descendants[i]
if Part:IsA("BasePart") then
Part.CanCollide = false
Part.Velocity = Vector3.new()
Part.RotVelocity = Vector3.new()
end
end
end
end
end
end)
OnUserCFrameChanged(Enum.UserCFrame.RightHand,
CFrame.new(0, 0, 0), true)
OnUserCFrameChanged(Enum.UserCFrame.LeftHand, CFrame.new(0,
0, 0), true)
end
end)
spawn(function()
while Character and Character.Parent do
FootYield()
UpdateFooting()
end
end)
--[[
Non-VR Support + VR Mechanics
--]]
local OnInputEnded =
UserInputService.InputEnded:Connect(function(Input, Processed)
if not Processed then
if Input.KeyCode == Enum.KeyCode.LeftControl or
Input.KeyCode == Enum.KeyCode.ButtonL2 then
Tween(VirtualBody.Humanoid, "Elastic", "Out", 1, {
CameraOffset = Vector3.new(0, StudsOffset, 0)
})
end
end
--[[
Proper Cleanup
--]]
local OnReset
OnReset = Client.CharacterAdded:Connect(function()
OnReset:Disconnect();
CFrameChanged:Disconnect();
OnStepped:Disconnect();
OnRenderStepped:Disconnect();
OnMoving:Disconnect();
OnInput:Disconnect();
OnInputEnded:Disconnect();
VirtualRig:Destroy();
VirtualBody:Destroy();
if RagdollEnabled then
Network:Unclaim();
end
if AutoRun then
delay(2, function()
Script()
end)
end
end)
if ChatEnabled then
spawn(ChatHUDFunc)
end
if ViewportEnabled then
spawn(ViewHUDFunc)
end
do
--[[
Functions
--]]
--[[
Code
--]]
if VRReady then
local Pointer = game:GetObjects("rbxassetid://4476173280")
[1]
Pointer.Parent = workspace
Pointer.Beam.Enabled = false
Pointer.Target.ParticleEmitter.Enabled = false
local RenderStepped =
RunService.RenderStepped:Connect(function()
if Pointer.Beam.Enabled then
local RightHand = Camera.CFrame *
VRService:GetUserCFrame(Enum.UserCFrame.RightHand)
local Target = RightHand * CFrame.new(0, 0,
-10)
Pointer.Target.Position = Vector3.new(0, 0,
-Distance)
Pointer.CFrame = RightHand
end
end)
local Input =
UserInputService.InputBegan:Connect(function(Input)
if Input.KeyCode == Enum.KeyCode.ButtonB then
Pointer.Beam.Enabled = not Pointer.Beam.Enabled
Pointer.Target.ParticleEmitter.Enabled = not
Pointer.Target.ParticleEmitter.Enabled
end
end)
--
local CharacterAdded
CharacterAdded = Client.CharacterAdded:Connect(function()
RenderStepped:Disconnect()
Input:Disconnect()
CharacterAdded:Disconnect()
Pointer:Destroy()
Pointer = nil
end)
else
return
end
end
end;
Permadeath = function()
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
warn("50%")
game.Players.LocalPlayer.Character=ch
wait(6)
warn("100%")
end;
Respawn = function()
local ch = game.Players.LocalPlayer.Character
ChatHUDFunc = function()
--[[
Variables
--]]
Template.Parent = nil
ChatHUD.Parent = game:GetService("CoreGui")
--[[
Code
--]]
Global.Font = Enum.Font.SourceSansBold
Local.Font = Enum.Font.SourceSans
GlobalFrame.Visible = true
LocalFrame.Visible = false
end
Global.Font = Enum.Font.SourceSans
Local.Font = Enum.Font.SourceSansBold
GlobalFrame.Visible = false
LocalFrame.Visible = true
end
Global.MouseButton1Down:Connect(OpenGlobalTab)
Local.MouseButton1Down:Connect(OpenLocalTab)
Global.MouseButton1Click:Connect(OpenGlobalTab)
Local.MouseButton1Click:Connect(OpenLocalTab)
OpenLocalTab()
--
delay(60, function()
Frame:Destroy()
end)
end
local function NewLocal(Message, Sender, Color, Dist)
local Frame = Template:Clone()
delay(60, function()
Frame:Destroy()
end)
end
Player.Chatted:Connect(function(Message)
OnNewChat(Message, Player, Color)
end)
end
Players.PlayerAdded:Connect(OnPlayerAdded)
--
ChatHUD.Adornee = ChatPart
if VRReady then
ChatHUD.Parent = game:GetService("CoreGui")
ChatHUD.Enabled = true
ChatHUD.AlwaysOnTop = true
local OnInput =
UserInputService.InputBegan:Connect(function(Input, Processed)
if not Processed then
if Input.KeyCode == Enum.KeyCode.ButtonX then
ChatHUD.Enabled = not ChatHUD.Enabled
end
end
end)
local CharacterAdded
CharacterAdded = Client.CharacterAdded:Connect(function()
OnInput:Disconnect()
RenderStepped:Disconnect()
CharacterAdded:Disconnect()
ChatHUD:Destroy()
ChatHUD = nil
end)
end
wait(9e9)
end;
ViewHUDFunc = function()
--[[
Variables
--]]
ViewHUD.Parent = game:GetService("CoreGui")
Viewcam.Parent = Viewport
Viewcam.CameraType = Enum.CameraType.Scriptable
Viewport.CurrentCamera = Viewcam
Viewport.BackgroundTransparency = 1
--[[
Code
--]]
Character.Archivable = true
Clone = Character:Clone()
Character.Archivable = Arc
return Clone
end
Character:WaitForChild("Head")
Character:WaitForChild("Humanoid")
wait(3)
FakeChar.Humanoid.DisplayDistanceType = "None"
for i = 1, #Descendants do
local Part = Descendants[i]
local Real = Part:IsA("BasePart") and
GetPart(Part.Name, Part.Parent.Name, RealDescendants)
if Part.Parent:IsA("Accessory") then
Part.Transparency = 0
end
RenderConnection =
RunService.RenderStepped:Connect(function()
if not Character or not Character.Parent then
RenderConnection:Disconnect()
FakeChar:Destroy()
return
end
FakeChar.Parent = Viewcam
end
Player.CharacterAdded:Connect(CharacterAdded)
if Player.Character then
spawn(function()
CharacterAdded(Player.Character)
end)
end
end
ViewPart.Size = Vector3.new()
if VRReady then
Viewport.Position = UDim2.new(.62, 0, .89, 0)
Viewport.Size = UDim2.new(.3, 0, .3, 0)
Viewport.AnchorPoint = Vector2.new(.5, 1)
else
Viewport.Size = UDim2.new(0.3, 0, 0.3, 0)
end
local RenderStepped = RunService.RenderStepped:Connect(function()
local Render = Camera.CFrame
local Scale = Camera.ViewportSize
if VRReady then
Render = Render *
VRService:GetUserCFrame(Enum.UserCFrame.Head)
end
Viewport.Camera.CFrame = CameraPort
--
local CharacterAdded
CharacterAdded = Client.CharacterAdded:Connect(function()
RenderStepped:Disconnect()
CharacterAdded:Disconnect()
PlayerAdded:Disconnect()
ViewHUD:Destroy()
ViewHUD = nil
end)
wait(9e9)
end;
Script()
wait(2)
invisfling.Name = "invisfling"
invisfling.Parent = Frame
invisfling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
invisfling.BackgroundTransparency = 0.900
invisfling.BorderColor3 = Color3.fromRGB(100, 173, 111)
invisfling.BorderSizePixel = 0
invisfling.Position = UDim2.new(0.0787409693, 0, 0.303153634, 0)
invisfling.Size = UDim2.new(0, 266, 0, 27)
invisfling.Font = Enum.Font.GothamSemibold
invisfling.Text = "Invis Fling (Z)"
invisfling.TextColor3 = Color3.fromRGB(0, 0, 0)
invisfling.TextSize = 15.000
invisfling.MouseButton1Down:connect(function()
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Loaded press z to execute inviseble , press x to
respawn)"
wait(0.5)
message:Destroy()
end)
mouse.KeyDown:connect(function(k)
if k == "z" then
spawn(function()
local message = Instance.new("Message",workspace)
message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded
(wait 11 seconds to load)"
wait(11)
message:Destroy()
end)
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
wait(6)
v:Destroy()
end
end
workspace.CurrentCamera.CameraSubject = root
local se = Instance.new("SelectionBox",root)
se.Adornee = root
game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end)
game:GetService('RunService').RenderStepped:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
end)
power = power*10
---
wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent =
game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location =
game.Players.LocalPlayer.Character.HumanoidRootPart.Position
---
groot = root
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(0, 0, 0)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
end
mouse.KeyDown:connect(function(key)
if key:lower() == "e" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
elseif key:lower() == "r" then
end
end)
Fly()
local ch = game.Players.LocalPlayer.Character
local prt=Instance.new("Model", workspace)
local z1 = Instance.new("Part", prt)
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 =Instance.new("Part", prt)
z2.Name="Head"
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid", prt)
z3.Name="Humanoid"
z1.Position = Vector3.new(0,9999,0)
z2.Position = Vector3.new(0,9991,0)
game.Players.LocalPlayer.Character=prt
wait(5)
game.Players.LocalPlayer.Character=ch
local poop = nil
repeat wait() poop =
game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil
wait(1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(saved)
end
end)
end)
cartride.Name = "cartride"
cartride.Parent = Frame
cartride.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
cartride.BackgroundTransparency = 0.900
cartride.BorderColor3 = Color3.fromRGB(100, 173, 111)
cartride.BorderSizePixel = 0
cartride.Position = UDim2.new(0.0787409693, 0, 0.388590336, 0)
cartride.Size = UDim2.new(0, 266, 0, 27)
cartride.Font = Enum.Font.GothamSemibold
cartride.Text = "Cart Ride Spam (OP)"
cartride.TextColor3 = Color3.fromRGB(0, 0, 0)
cartride.TextSize = 15.000
cartride.MouseButton1Down:connect(function()
for i, v in pairs(workspace:GetDescendants()) do
if v.Parent.Name == "Up" and v.ClassName == "ClickDetector" then
spawn(function()
while true do
wait()
if v then
fireclickdetector(v)
else
break;
end
end
end)
elseif v.Parent.Name == "On" and v.ClassName == "ClickDetector" then
if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
fireclickdetector(v)
end
v.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
if v.Parent.BrickColor ~= BrickColor.new("Dark green") then
fireclickdetector(v)
end
end)
end
end
workspace.DescendantAdded:Connect(function(descendant)
if descendant.Parent.Name == "Up" and descendant.ClassName ==
"ClickDetector" then
spawn(function()
while true do
wait()
if descendant then
fireclickdetector(descendant)
else
break;
end
end
end)
elseif descendant.Parent.Name == "On" and descendant.ClassName ==
"ClickDetector" then
if descendant.Parent.BrickColor ~= BrickColor.new("Dark green")
then
fireclickdetector(descendant)
end
descendant.Parent:GetPropertyChangedSignal("BrickColor"):Connect(function()
if descendant.Parent.BrickColor ~= BrickColor.new("Dark
green") then
fireclickdetector(descendant)
end
end)
end
end)
end)
credits.Name = "credits"
credits.Parent = Frame
credits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
credits.BackgroundTransparency = 0.900
credits.BorderColor3 = Color3.fromRGB(100, 173, 111)
credits.BorderSizePixel = 0
credits.Position = UDim2.new(0.0755864084, 0, 0.852172077, 0)
credits.Size = UDim2.new(0, 266, 0, 46)
credits.Font = Enum.Font.GothamSemibold
credits.Text = "Gui made by ItsMoth / gerald #1234"
credits.TextColor3 = Color3.fromRGB(0, 0, 0)
credits.TextSize = 15.000
psyhub.Name = "psyhub"
psyhub.Parent = Frame
psyhub.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
psyhub.BackgroundTransparency = 0.900
psyhub.BorderColor3 = Color3.fromRGB(100, 173, 111)
psyhub.BorderSizePixel = 0
psyhub.Position = UDim2.new(0.0755863935, 0, 0.480898023, 0)
psyhub.Size = UDim2.new(0, 266, 0, 27)
psyhub.Font = Enum.Font.GothamSemibold
psyhub.Text = "Psy Hub"
psyhub.TextColor3 = Color3.fromRGB(0, 0, 0)
psyhub.TextSize = 15.000
psyhub.MouseButton1Down:connect(function()
loadstring(game:GetObjects("rbxassetid://3014051754")[1].Source)()
end)
freecam.Name = "freecam"
freecam.Parent = Frame
freecam.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
freecam.BackgroundTransparency = 0.900
freecam.BorderColor3 = Color3.fromRGB(100, 173, 111)
freecam.BorderSizePixel = 0
freecam.Position = UDim2.new(0.0755863935, 0, 0.568077505, 0)
freecam.Size = UDim2.new(0, 266, 0, 27)
freecam.Font = Enum.Font.GothamSemibold
freecam.Text = "Free Cam (Shift + P)"
freecam.TextColor3 = Color3.fromRGB(0, 0, 0)
freecam.TextSize = 15.000
freecam.MouseButton1Down:connect(function()
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
LocalScript0 = Instance.new("LocalScript")
LocalScript0.Name = "FreeCamera"
LocalScript0.Parent = mas
table.insert(cors,sandbox(LocalScript0,function()
-----------------------------------------------------------------------
-- Freecam
-- Cinematic free camera for spectating and video production.
-----------------------------------------------------------------------
-
local pi = math.pi
local abs = math.abs
local clamp = math.clamp
local exp = math.exp
local rad = math.rad
local sign = math.sign
local sqrt = math.sqrt
local tan = math.tan
-----------------------------------------------------------------------
-
-----------------------------------------------------------------------
-
local Spring = {} do
Spring.__index = Spring
self.p = p1
self.v = v1
return p1
end
function Spring:Reset(pos)
self.p = pos
self.v = pos*0
end
end
-----------------------------------------------------------------------
-
-----------------------------------------------------------------------
-
local Input = {} do
local thumbstickCurve do
local K_CURVATURE = 2.0
local K_DEADZONE = 0.15
function thumbstickCurve(x)
return sign(x)*clamp(fDeadzone(abs(x)), 0, 1)
end
end
local gamepad = {
ButtonX = 0,
ButtonY = 0,
DPadDown = 0,
DPadUp = 0,
ButtonL2 = 0,
ButtonR2 = 0,
Thumbstick1 = Vector2.new(),
Thumbstick2 = Vector2.new(),
}
local keyboard = {
W = 0,
A = 0,
S = 0,
D = 0,
E = 0,
Q = 0,
U = 0,
H = 0,
J = 0,
K = 0,
I = 0,
Y = 0,
Up = 0,
Down = 0,
LeftShift = 0,
RightShift = 0,
}
local mouse = {
Delta = Vector2.new(),
MouseWheel = 0,
}
local navSpeed = 1
function Input.Vel(dt)
navSpeed = clamp(navSpeed + dt*(keyboard.Up -
keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)
local shift =
UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or
UserInputService:IsKeyDown(Enum.KeyCode.RightShift)
function Input.Pan(dt)
local kGamepad = Vector2.new(
thumbstickCurve(gamepad.Thumbstick2.y),
thumbstickCurve(-gamepad.Thumbstick2.x)
)*PAN_GAMEPAD_SPEED
local kMouse = mouse.Delta*PAN_MOUSE_SPEED
mouse.Delta = Vector2.new()
return kGamepad + kMouse
end
function Input.Fov(dt)
local kGamepad = (gamepad.ButtonX -
gamepad.ButtonY)*FOV_GAMEPAD_SPEED
local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED
mouse.MouseWheel = 0
return kGamepad + kMouse
end
do
local function Keypress(action, state, input)
keyboard[input.KeyCode.Name] = state ==
Enum.UserInputState.Begin and 1 or 0
return Enum.ContextActionResult.Sink
end
function Input.StartCapture()
ContextActionService:BindActionAtPriority("FreecamMousePan",
MousePan, false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement)
ContextActionService:BindActionAtPriority("FreecamMouseWheel",
MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel)
ContextActionService:BindActionAtPriority("FreecamGamepadButton",
GpButton, false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY)
ContextActionService:BindActionAtPriority("FreecamGamepadTrigger",
Trigger, false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2)
ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb,
false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2)
end
function Input.StopCapture()
navSpeed = 1
Zero(gamepad)
Zero(keyboard)
Zero(mouse)
ContextActionService:UnbindAction("FreecamKeyboard")
ContextActionService:UnbindAction("FreecamMousePan")
ContextActionService:UnbindAction("FreecamMouseWheel")
ContextActionService:UnbindAction("FreecamGamepadButton")
ContextActionService:UnbindAction("FreecamGamepadTrigger")
ContextActionService:UnbindAction("FreecamGamepadThumbstick")
end
end
end
for x = 0, 1, 0.5 do
for y = 0, 1, 0.5 do
local cx = (x - 0.5)*projx
local cy = (y - 0.5)*projy
local offset = fx*cx - fy*cy + fz
local origin = cameraFrame.p + offset*znear
local part, hit =
workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist))
local dist = (hit - origin).magnitude
if minDist > dist then
minDist = dist
minVect = offset.unit
end
end
end
return fz:Dot(minVect)*minDist
end
-----------------------------------------------------------------------
-
local cameraCFrame =
CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y,
0)*CFrame.new(vel*NAV_GAIN*dt)
cameraPos = cameraCFrame.p
Camera.CFrame = cameraCFrame
Camera.Focus = cameraCFrame*CFrame.new(0, 0,
-GetFocusDistance(cameraCFrame))
Camera.FieldOfView = cameraFov
end
-----------------------------------------------------------------------
-
local PlayerState = {} do
local mouseIconEnabled
local cameraSubject
local cameraType
local cameraFocus
local cameraCFrame
local cameraFieldOfView
local screenGuis = {}
local coreGuis = {
Backpack = true,
Chat = true,
Health = true,
PlayerList = true,
}
local setCores = {
BadgesNotificationsActive = true,
PointsNotificationsActive = true,
}
cameraFieldOfView = Camera.FieldOfView
Camera.FieldOfView = 70
cameraType = Camera.CameraType
Camera.CameraType = Enum.CameraType.Custom
cameraSubject = Camera.CameraSubject
Camera.CameraSubject = nil
cameraCFrame = Camera.CFrame
cameraFocus = Camera.Focus
mouseIconEnabled = UserInputService.MouseIconEnabled
UserInputService.MouseIconEnabled = false
mouseBehavior = UserInputService.MouseBehavior
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end
-- Restore state
function PlayerState.Pop()
for name, isEnabled in pairs(coreGuis) do
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name],
isEnabled)
end
for name, isEnabled in pairs(setCores) do
StarterGui:SetCore(name, isEnabled)
end
for _, gui in pairs(screenGuis) do
if gui.Parent then
gui.Enabled = true
end
end
Camera.FieldOfView = cameraFieldOfView
cameraFieldOfView = nil
Camera.CameraType = cameraType
cameraType = nil
Camera.CameraSubject = cameraSubject
cameraSubject = nil
Camera.CFrame = cameraCFrame
cameraCFrame = nil
Camera.Focus = cameraFocus
cameraFocus = nil
UserInputService.MouseIconEnabled = mouseIconEnabled
mouseIconEnabled = nil
UserInputService.MouseBehavior = mouseBehavior
mouseBehavior = nil
end
end
velSpring:Reset(Vector3.new())
panSpring:Reset(Vector2.new())
fovSpring:Reset(0)
PlayerState.Push()
RunService:BindToRenderStep("Freecam",
Enum.RenderPriority.Camera.Value, StepFreecam)
Input.StartCapture()
end
do
local enabled = false
ContextActionService:BindActionAtPriority("FreecamToggle",
HandleActivationInput, false, TOGGLE_INPUT_PRIORITY,
FREECAM_MACRO_KB[#FREECAM_MACRO_KB])
end
end))
for i,v in pairs(mas:GetChildren()) do
v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
end)
fakeip.Name = "fakeip"
fakeip.Parent = Frame
fakeip.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
fakeip.BackgroundTransparency = 0.900
fakeip.BorderColor3 = Color3.fromRGB(100, 173, 111)
fakeip.BorderSizePixel = 0
fakeip.Position = UDim2.new(0.0755863935, 0, 0.660385191, 0)
fakeip.Size = UDim2.new(0, 266, 0, 27)
fakeip.Font = Enum.Font.GothamSemibold
fakeip.Text = "Fake IP Troll"
fakeip.TextColor3 = Color3.fromRGB(0, 0, 0)
fakeip.TextSize = 15.000
fakeip.MouseButton1Down:connect(function()
-- Gui to Lua
-- Version: 3.2
-- Instances:
--Properties:
ScreenGui.Parent = game.CoreGui
Frame.Name = "Frame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BackgroundTransparency = 1.000
Frame.Position = UDim2.new(0.152727276, 0, 0.277641267, 0)
Frame.Size = UDim2.new(0, 0, 0, 0)
Frame.ZIndex = 3
Frame.Image = "rbxassetid://3570695787"
Frame.ImageColor3 = Color3.fromRGB(20, 20, 20)
Frame.ScaleType = Enum.ScaleType.Slice
Frame.SliceCenter = Rect.new(100, 100, 100, 100)
Frame.SliceScale = 0.120
Frame.ClipsDescendants = true
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Position = UDim2.new(0.026143793, 0, 0.0232558139, 0)
TextLabel.Size = UDim2.new(0, 22, 0, 24)
TextLabel.ZIndex = 3
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "IP"
TextLabel.TextColor3 = Color3.fromRGB(255, 85, 0)
TextLabel.TextSize = 25.000
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.Position = UDim2.new(0.0980392173, 0, 0.0232558139, 0)
TextLabel_2.Size = UDim2.new(0, 102, 0, 24)
TextLabel_2.ZIndex = 3
TextLabel_2.Font = Enum.Font.SourceSansBold
TextLabel_2.Text = "LOGGER"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 25.000
close.Name = "close"
close.Parent = Frame
close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close.BackgroundTransparency = 1.010
close.Position = UDim2.new(0.934640527, 0, 0.0232558139, 0)
close.Size = UDim2.new(0, 20, 0, 20)
close.ZIndex = 3
close.Font = Enum.Font.SourceSansBold
close.Text = "X"
close.TextColor3 = Color3.fromRGB(255, 0, 0)
close.TextScaled = true
close.TextSize = 14.000
close.TextWrapped = true
TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.Position = UDim2.new(7.4505806e-09, 0, 0.860465109, 0)
TextLabel_3.Size = UDim2.new(0, 214, 0, 24)
TextLabel_3.ZIndex = 3
TextLabel_3.Font = Enum.Font.SourceSansBold
TextLabel_3.Text = "Gui & Code Remade: fixed#8267"
TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.TextSize = 15.000
TextLabel_4.Parent = Frame
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.Position = UDim2.new(0, 0, 0.767441869, 0)
TextLabel_4.Size = UDim2.new(0, 240, 0, 24)
TextLabel_4.ZIndex = 3
TextLabel_4.Font = Enum.Font.SourceSansBold
TextLabel_4.Text = "Gui & Code Revamp: Univrs#7207"
TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.TextSize = 15.000
username.Name = "username"
username.Parent = Frame
username.BackgroundColor3 = Color3.fromRGB(255, 128, 0)
username.BackgroundTransparency = 1.000
username.BorderSizePixel = 0
username.Position = UDim2.new(0.173202619, 0, 0.313953489, 0)
username.Size = UDim2.new(0, 200, 0, 24)
username.ZIndex = 3
username.Font = Enum.Font.GothamBold
username.PlaceholderColor3 = Color3.fromRGB(178, 178, 178)
username.PlaceholderText = "Input User"
username.Text = ""
username.TextColor3 = Color3.fromRGB(255, 255, 255)
username.TextSize = 14.000
snatch.Name = "LogFakeIp"
snatch.Parent = Frame
snatch.BackgroundColor3 = Color3.fromRGB(255, 128, 0)
snatch.BackgroundTransparency = 1.000
snatch.BorderSizePixel = 0
snatch.Position = UDim2.new(0.205882356, 0, 0.511627913, 0)
snatch.Size = UDim2.new(0, 180, 0, 28)
snatch.ZIndex = 4
snatch.Font = Enum.Font.SourceSansBold
snatch.Text = "Take Ip"
snatch.TextColor3 = Color3.fromRGB(255, 255, 255)
snatch.TextScaled = true
snatch.TextSize = 14.000
snatch.TextWrapped = true
snatch.MouseButton1Down:connect(function()
local v = game.Players[username.Text]
ass = gethiddenproperty or get_hidden_prop
local Thing =
game:GetService("HttpService"):JSONDecode(game:HttpGet("http://country.io/names.jso
n"))
local ParsedCountry = Thing[ass(v, "CountryRegionCodeReplicate")]
local SayMessageRequest1 =
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
SayMessageRequest1:FireServer(
v.Name.." - Cracking IP Address...",
"All"
)
wait(2)
local SayMessageRequest =
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
SayMessageRequest:FireServer(
v.Name.." is from "..tostring(ParsedCountry).." OS:
"..v.OsPlatform.." IP:
"..math.random(836).."."..math.random(725).."."..math.random(99)..".".."##".."
".."(IP: Successfully Logged)",
"All"
)
wait(0.55)
local SayMessageRequest2 =
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
SayMessageRequest2:FireServer(
v.Name.."'s Data Has Been Successfully Stolen.",
"All"
)
end)
TextButton_Roundify_12px.Name = "TextButton_Roundify_12px"
TextButton_Roundify_12px.Parent = snatch
TextButton_Roundify_12px.Active = true
TextButton_Roundify_12px.AnchorPoint = Vector2.new(0.5, 0.5)
TextButton_Roundify_12px.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_Roundify_12px.BackgroundTransparency = 1.000
TextButton_Roundify_12px.Position = UDim2.new(0.5, 0, 0.5, 0)
TextButton_Roundify_12px.Selectable = true
TextButton_Roundify_12px.Size = UDim2.new(1, 0, 1, 0)
TextButton_Roundify_12px.ZIndex = 3
TextButton_Roundify_12px.Image = "rbxassetid://3570695787"
TextButton_Roundify_12px.ImageColor3 = Color3.fromRGB(255, 128, 0)
TextButton_Roundify_12px.ScaleType = Enum.ScaleType.Slice
TextButton_Roundify_12px.SliceCenter = Rect.new(100, 100, 100, 100)
TextButton_Roundify_12px.SliceScale = 0.120
miscbut.Name = "miscbut"
miscbut.Parent = Frame
miscbut.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
miscbut.BackgroundTransparency = 1.010
miscbut.Position = UDim2.new(0.934640527, 0, 0.883720934, 0)
miscbut.Size = UDim2.new(0, 20, 0, 20)
miscbut.ZIndex = 3
miscbut.Font = Enum.Font.SourceSansBold
miscbut.Text = ">"
miscbut.TextColor3 = Color3.fromRGB(255, 255, 255)
miscbut.TextScaled = true
miscbut.TextSize = 14.000
miscbut.TextWrapped = true
MISC.Name = "MISC"
MISC.Parent = Frame
MISC.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
MISC.BackgroundTransparency = 1.000
MISC.Position = UDim2.new(0.0775638819, 0, 0.0725949258, 0)
MISC.Size = UDim2.new(0, 262, 0, 147)
MISC.ZIndex = 0
MISC.Image = "rbxassetid://3570695787"
MISC.ImageColor3 = Color3.fromRGB(20, 20, 20)
MISC.ScaleType = Enum.ScaleType.Slice
MISC.SliceCenter = Rect.new(100, 100, 100, 100)
MISC.SliceScale = 0.120
TextLabel_5.Parent = MISC
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.Position = UDim2.new(0.02614378, 0, 0.0232981984, 0)
TextLabel_5.Size = UDim2.new(0, 18, 0, 20)
TextLabel_5.Font = Enum.Font.SourceSansBold
TextLabel_5.Text = "MI"
TextLabel_5.TextColor3 = Color3.fromRGB(255, 85, 0)
TextLabel_5.TextSize = 25.000
TextLabel_6.Parent = MISC
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.Position = UDim2.new(0.0980392322, 0, 0.0232981984, 0)
TextLabel_6.Size = UDim2.new(0, 28, 0, 20)
TextLabel_6.Font = Enum.Font.SourceSansBold
TextLabel_6.Text = "SC"
TextLabel_6.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.TextSize = 25.000
snatchall.Name = "logserver"
snatchall.Parent = MISC
snatchall.BackgroundColor3 = Color3.fromRGB(255, 128, 0)
snatchall.BackgroundTransparency = 1.000
snatchall.BorderSizePixel = 0
snatchall.Position = UDim2.new(0.0493937507, 0, 0.703036785, 0)
snatchall.Size = UDim2.new(0, 236, 0, 23)
snatchall.ZIndex = 2
snatchall.Font = Enum.Font.SourceSansBold
snatchall.Text = "Log Server"
snatchall.TextColor3 = Color3.fromRGB(255, 255, 255)
snatchall.TextScaled = true
snatchall.TextSize = 14.000
snatchall.TextWrapped = true
snatchall.MouseButton1Down:connect(function()
--[[https://v3rmillion.net/showthread.php?tid=1012504, In-Chat Player Real Country
Fake IP leaker by kuraga.
]]
-- CREDITS TO kuraga#4659 AND DerzeTT#8830
ass = gethiddenproperty or get_hidden_prop
TextLabel_7.Parent = MISC
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_7.BackgroundTransparency = 1.000
TextLabel_7.Position = UDim2.new(0.0980392322, 0, 0.213774383, 0)
TextLabel_7.Size = UDim2.new(0, 212, 0, 62)
TextLabel_7.Font = Enum.Font.SourceSansBold
TextLabel_7.Text = "Holy fuck some people are annoying"
TextLabel_7.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_7.TextScaled = true
TextLabel_7.TextSize = 25.000
TextLabel_7.TextWrapped = true
-- Scripts:
close.MouseButton1Down:Connect(function()
MISC:TweenPosition(UDim2.new(0.078, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
wait(.35)
Frame.ClipsDescendants = true
Frame:TweenSize(UDim2.new(0,0,0,0), 'Out', 'Linear', .3)
wait(.3)
ScreenGui:Destroy()
end)
end
coroutine.wrap(XHSJL_fake_script)()
local function MOOLDA_fake_script() -- miscbut.LocalScript
local script = Instance.new('LocalScript', miscbut)
local t = false
miscbut.MouseButton1Down:Connect(function()
if (t == false) then
MISC:TweenPosition(UDim2.new(1.051, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
wait(.35)
t = true
elseif (t == true) then
MISC:TweenPosition(UDim2.new(0.078, 0, 0.073, 0), 'Out',
'Bounce', 0.35)
wait(.35)
t = false
end
end)
end
coroutine.wrap(MOOLDA_fake_script)()
Frame:TweenSize(UDim2.new(0, 306, 0, 172), 'Out', 'Linear', 0.3)
wait(.3)
Frame.ClipsDescendants = false
end)
rolling.Name = "rolling"
rolling.Parent = Frame
rolling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
rolling.BackgroundTransparency = 0.900
rolling.BorderColor3 = Color3.fromRGB(100, 173, 111)
rolling.BorderSizePixel = 0
rolling.Position = UDim2.new(0.0755863935, 0, 0.750128806, 0)
rolling.Size = UDim2.new(0, 266, 0, 27)
rolling.Font = Enum.Font.GothamSemibold
rolling.Text = "Roll Like A Ball"
rolling.TextColor3 = Color3.fromRGB(0, 0, 0)
rolling.TextSize = 15.000
rolling.MouseButton1Down:connect(function()
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local SPEED_MULTIPLIER = 30
local JUMP_POWER = 60
local JUMP_GAP = 0.3
local tc = RunService.RenderStepped:Connect(function(delta)
ball.CanCollide = true
humanoid.PlatformStand = true
if UserInputService:GetFocusedTextBox() then return end
if UserInputService:IsKeyDown("W") then
ball.RotVelocity -= Camera.CFrame.RightVector * delta *
SPEED_MULTIPLIER
end
if UserInputService:IsKeyDown("A") then
ball.RotVelocity -= Camera.CFrame.LookVector * delta *
SPEED_MULTIPLIER
end
if UserInputService:IsKeyDown("S") then
ball.RotVelocity += Camera.CFrame.RightVector * delta *
SPEED_MULTIPLIER
end
if UserInputService:IsKeyDown("D") then
ball.RotVelocity += Camera.CFrame.LookVector * delta *
SPEED_MULTIPLIER
end
--ball.RotVelocity = ball.RotVelocity -
Vector3.new(0,ball.RotVelocity.Y/50,0)
end)
UserInputService.JumpRequest:Connect(function()
local result = workspace:Raycast(
ball.Position,
Vector3.new(
0,
-((ball.Size.Y/2)+JUMP_GAP),
0
),
params
)
if result then
ball.Velocity = ball.Velocity + Vector3.new(0,JUMP_POWER,0)
end
end)
Camera.CameraSubject = ball
humanoid.Died:Connect(function() tc:Disconnect() end)
end)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Position = UDim2.new(0.183000192, 0, -0.00342088938, 0)
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamSemibold
TextLabel.Text = "Page 3"
TextLabel.TextColor3 = Color3.fromRGB(99, 255, 96)
TextLabel.TextSize = 40.000
close3.Name = "close3"
close3.Parent = Frame
close3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
close3.BackgroundTransparency = 1.000
close3.Position = UDim2.new(0.813880086, 0, 0.0102564096, 0)
close3.Size = UDim2.new(0, 50, 0, 39)
close3.Font = Enum.Font.GothamSemibold
close3.Text = "X"
close3.TextColor3 = Color3.fromRGB(129, 255, 110)
close3.TextSize = 40.000
close3.MouseButton1Down:connect(function()
Frame.Visible = false
end)
end)
OpenFrame.Name = "OpenFrame"
OpenFrame.Parent = ScreenGui
OpenFrame.BackgroundColor3 = Color3.fromRGB(3, 0, 21)
OpenFrame.BorderColor3 = Color3.fromRGB(85, 255, 99)
OpenFrame.BorderSizePixel = 5
OpenFrame.Position = UDim2.new(-0.000789254904, 0, 0.623443246, 0)
OpenFrame.Size = UDim2.new(0, 104, 0, 68)
Open.Name = "Open"
Open.Parent = OpenFrame
Open.BackgroundColor3 = Color3.fromRGB(142, 255, 107)
Open.BorderColor3 = Color3.fromRGB(13, 100, 0)
Open.BorderSizePixel = 0
Open.Position = UDim2.new(0.0736218244, 0, 0.119200766, 0)
Open.Size = UDim2.new(0, 88, 0, 50)
Open.Font = Enum.Font.GothamBold
Open.Text = "Open"
Open.TextColor3 = Color3.fromRGB(0, 0, 0)
Open.TextSize = 30.000
Open.MouseButton1Down:connect(function()
Frame.Visible = true
OpenFrame.Visible = false
end)