DL Activity 4.2.2 Projectile Motion Principles of Engineering PDF
DL Activity 4.2.2 Projectile Motion Principles of Engineering PDF
PLTW ENGINEERING
Activity 4.2.2
Projectile Motion
Distance Learning Support
GOALS
INTRODUCTION
EQUIPMENT
Calculator
Projectile Motion simulation
Procedure
The Projectile Motion simulation introduces
uniform motion and the relationships between
distance, rate or speed, and time.
Figure 1.
where:
x = horizontal distance traveled
by the cannonball
vx = horizontal speed of the
cannonball
t = time of flight
Time
where:
x = horizontal distance
vi = initial speed
Θ = angle of the cannon
g = acceleration due to gravity
Reflection
Questions: Why is the
cannon set to a height
of 0 meters? How would
changing the height affect
the calculation of the
range?
Figure 3.
Figure 4.
Figure 5.
METACOGNITIVE
STRATEGY
Reflect on your explanations,
and assess whether or not the
equivalence of the three
trajectories makes sense to you.
If not, or if you’re not sure, what
other resources might help you
to understand the trajectories?