Dogsitter
Dogsitter
Dogsitter
A dog to rescue !
▰ Inspiration
▰ Pitch
▰ Platform
▰ 3C
▰ Core mechanic/rough gameplay
▰ Setting/fantasy
▰ Level design elements
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Inspiration
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Pitch
DogSitter is a 2 player coop game in split
screen with an asymmetric gameplay
One player plays a dog that is trapped in a
room an the other plays it’s Dog sitter that
tries to rescue him.
The core mechanic is that game elements
can cross the split screen. 4
Targeted platform :
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Camera
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Controller
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Characters
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2
Core mechanic / Rough
Gameplay
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Core Mechanic
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Core gameplay Player two
As a dog, your only goal is to have fun and not die of boredom
You have a fun bar that forces you to keep doing dog things !
You can search everywhere for food, interact with the room
elements and play with other animals or monsters.
In P2 gameplay, the elements that can go through the split screen
are triggered automatically when you do some contextual actions.
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Interaction example
In the dog’s room there is a library, if the dog decides to play with book he can overturn
the bookshelf.
The books will go through the split screen and in the player one gameplay.
These books can deal damage to player one and also create impassable walls
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3
Setting / Fantasy
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Setting / Fantasy
As player one, you are a dog sitter that will go through all the
dangers to save his dog from boredom !
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4
LD Elements
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LD elements
Obstacles Books
Ennemies Clothing
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THANKS!
Any questions?
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Contact
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