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Questions 1

The document contains 32 multiple choice questions about agile principles, practices, and roles. It tests knowledge in areas such as product ownership responsibilities, reasons for process tailoring, techniques for ensuring customer feedback, differences between agile and traditional contracts, ways to address drifting story points estimates, appropriate responses to changes in project viability, handling risks that emerge mid-project, benefits of short iterations, sharing progress with stakeholders, dividing user stories, resolving differences of opinion among team members, reasons for refactoring code, and appropriate use of project pre-mortems.

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0% found this document useful (0 votes)
170 views50 pages

Questions 1

The document contains 32 multiple choice questions about agile principles, practices, and roles. It tests knowledge in areas such as product ownership responsibilities, reasons for process tailoring, techniques for ensuring customer feedback, differences between agile and traditional contracts, ways to address drifting story points estimates, appropriate responses to changes in project viability, handling risks that emerge mid-project, benefits of short iterations, sharing progress with stakeholders, dividing user stories, resolving differences of opinion among team members, reasons for refactoring code, and appropriate use of project pre-mortems.

Uploaded by

MutazALqawasmi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Question 1

As the product owner, what would you focus on?

1. Facilitating the retrospectives and planning meetings


2. Acting as servant leader to the team
3. Organizing the development work
4. Maximizing the value of the product
Question 2

Process tailoring would be a good option for:

A. A new team that has been formed by the merger of two other agile teams

B. A team that is struggling to get their agile methods to work smoothly

C. A team that is using agile successfully but would like to improve their methods

D. A team that wants to start using agile methods


Question 3

What isn’t one of the practices a team can use to ensure they get feedback about the product being
built?

A. Pair programming

B. Releases

C. Wideband Delphi

D. Stand-up meetings
Question 4

In comparison to traditional projects, the agile approach to contracts doesn’t require:

A. More detailed specifications

B. More customer involvement

C. More trust

D. More feedback
Question 5

The team has just discovered that their story point has drifted. What should they do next?

A. Re-estimate the product backlog.

B. Perform Fishbone Analysis to find the root cause.

C. Use affinity estimating to compare all the estimates made so far.

D. Postpone the next sprint and instead perform a spike to resolve the issue.
Question 6

What would be a step forward in your team’s evolution?

A. From proficient to competent

B. From Forming to Storming

C. From Ha to Shu

D. From self-organized to empowered


Question 7

As Scrum Master, you assess that the competitive market has shifted and the product the team is
building is no longer viable. What should you do?

A. Request that the product owner immediately re-prioritize the backlog.

B. Cancel the project.

C. Alert the team that they can expect to be assigned to a new project soon.

D. Ask the product owner if the viability of the project has changed.
Question 8

A new risk has been discovered halfway through the project. What should your team do first?

A. Add it to the top of the backlog.

B. Ask a subject matter expert (SME) to assess its probability and impact.

C. Evaluate its root cause.

D. Schedule a risk-based spike to resolve or minimize it.


Question 9

Short iterations help to____.

A. Keep the team fully occupied.

B. Keep stakeholders involved in the project.

C. Keep stakeholder communications streamlined.

D. Let the team relax and get acclimated at the start of the project.
Question 10

What's the best way for your team to share their progress with the other project stakeholders?

A. Information radiators

B. Scrum of scrums

C. Stand-up meetings

D. Retrospectives
Question 11

To test how people will respond to the system under real-world conditions, we would perform ____.

A. User factoring

B. Continuous testing

C. Test-driven integration

D. Usability testing
Question 12

Your lead engineer just came down with the measles in the middle of a sprint. As team coach, what
should you do?

A. Call his functional manager and request a new lead engineer for your team.

B. Ask the team how much of the planned work can be done.

C. Ask everyone else to work overtime.

D. Postpone the release date.


Question 13

The contractor on your project doesn’t understand the team’s agile approach. As team coach, what
should you do?

A. Request that the PMO provide a week-long agile workshop for all potential contractors.

B. Ask the product owner whether educating this contractor is a project requirement.

C. Gather the team to discuss the contractor’s role and decide how much they need to know about

agile.

D. You don’t need to do anything, since the contractor isn’t on the delivery team.
Question 14

If it isn't possible to locate all your team members in the same room, they are likely to experience:

A. Higher levels of conflict

B. More privacy

C. Less difficulty reaching convergence

D. More communication challenges


Question 15

The team is slicing their user stories. What are they doing?

A. Sizing stories for the next iteration

B. Gathering user requirements

C. Estimating how much they can get done in the next iteration

D. Dividing stories into pieces that can be completed in one iteration


Question 16

Your team is developing an online game that will have three beta (test) releases before launch. Which
feature would not be included in the first beta release?

A. Beta player sign-up and log in interface

B. Password authentication

C. Refer-a-friend marketing campaign

D. Options for giving feedback to developers


Question 17

What is most important for your agile team to continuously focus on?

A. Getting the right answers

B. Understanding their tasks

C. Defining their tasks

D. Measuring their performance


Question 18

Two team members are having a difference of opinion about how to build the next user story. What
should be done?

A. The team coach should assess the level of conflict and intervene appropriately.

B. The ScrumMaster should decide the issue, since it is becoming an impediment to progress.

C. The product owner should be consulted.

D. The team should gather to discuss the issue and come up with a collective solution.
Question 19

An agile team is refactoring their code. Why are they doing this?

A. To check the unit tests for errors

B. To make sure the tests are ready before the code is written

C. To make the code easier to update and maintain

D. To get a consistent level of technical debt that will make it easier to forecast velocity
Question 20

A series of project pre-mortems would be most useful on:

A. A long-term, risky project

B. A short project with a hard deadline

C. A proposed project with well-defined technology and requirements

D. A project that will require process tailoring


Question 21

As an agile team leader, you want to avoid:

A. Prioritizing team goals over individual goals

B. Providing rewards for expected behavior

C. Finding out what motivates the team members individually

D. Rewarding individual goals at the expense of project goals


Question 22

What isn’t a key focus of the agile approach?

A. Increasing return on investment

B. Expecting change and uncertainty

C. Measuring progress

D. Working incrementally
Question 23

We can say that an iteration demo is successful if ____.

A. The product got shipped and the team would work the same way again.

B. The customer accepts the minimal viable product that has been built.

C. A gulf of evaluation is cleared up.

D. The product owner says the product increment is “done.”


Question 24

The PMO wants to have a copy of your project plan. What will you send them?

A. A copy of your product roadmap

B. The team’s requirements hierarchy

C. A photo of the team’s Kanban board

D. Your user story backlog


Question 25

You hear that another team is using an agile-traditional hybrid approach. What is this most likely to
involve?

A. They are using agile methods to plan the project and traditional methods to track and measure

performance.

B. They are using agile methods for project accounting and traditional methods for the other

elements of the project

C. They are using traditional methods to estimate the work and agile methods to plan the work.

D. They are using agile methods to build the product and traditional methods for the procurement

workflow.
Question 26

The sponsor wants to know if the product you’re building will be ready to demo at a trade show. What
do you tell her?

A. It will be ready when it’s ready.

B. We’ll get your top-priority functionality done by then.

C. We’ll let you know as soon as our velocity has stabilized.

D. That depends on your budget.


Question 27

Ideally, who will catch and fix a coding error?

A. The customer will spot it in the demo.

B. The developers will find it during unit testing.

C. The reviewer will catch it during pair programming.

D. The testers will find it in testing.


Question 28

Ideally, what does a team want to see on the top line of their risk burndown graph?

A. A steady, consistent upward trend

B. A sharp upward trend as early as possible in the project

C. A steady, consistent downward trend

D. A sharp downward trend as early as possible in the project


Question 29

The sponsor wants to use earned value metrics to measure the team’s progress. You remind her that:

A. The team prefers to use information radiators.

B. The project plan isn’t finalized yet.

C. We need to establish a stable velocity first.

D. Earned value metrics won’t reveal whether the product is meeting the users’ needs.
Question 30

What would a member of an agile delivery team focus on the most?

A. Selecting which user stories to include in the product

B. Building the product increment

C. Communicating the project vision

D. Testing the product increment to determine if it is done


Question 31

Everyone on the team seems to have a different opinion about how to build the next product
increment. What could help them resolve this debate and move forward?

A. Fishbone Analysis

B. Shared communication

C. Emotional intelligence

D. Fist-of-five voting
Question 32

You’ve been asked to recommend how a team should transition to using agile. How would you reply?

A. Try out some agile practices first to see if they are helpful in your situation.

B. Hire the best ScrumMaster you can afford and make that person accountable for the transition.

C. Identify a successful agile team and copy what they are doing.

D. Learn agile values and principles and use them to guide which practices to adopt in your

situation.
Question 33

The product owner has told the team how much work will need to be completed in the next iteration. In
this scenario:

A. The iteration planning process is proceeding smoothly.

B. The product owner is overstepping their role.

C. The product owner is taking over the ScrumMaster’s responsibilities for planning.

D. The team should claim more responsibility for planning in their next retrospective.
Question 34

If the team leader is effective, we would expect to see an agile team:

A. Collaborate smoothly and harmoniously without disagreements

B. Disagree with each other frequently when they are first learning to work together

C. Learn to suppress their disagreements for the good of the project

D. Develop stronger opinions and disagree more as the project progresses


Question 35

If your total cycle time has remained the same but your value-added time has gone up, what does this
mean?

A. Your nonvalue-added time has increased.

B. Your value-added time now equals your nonvalue-added time.

C. The efficiency of your process has decreased.

D. The efficiency of your process has improved.


Question 36

Your team has high levels of WIP, and you are explaining to them why that is a problem. What isn’t
one of the issues you mention?

A. WIP hides efficiency and throughput issues.

B. WIP confuses the team members’ roles.

C. WIP doesn’t deliver any return.

D. WIP increases risk and potential rework.


Question 37

What is the ScrumMaster responsible for?

A. Directing and organizing the team

B. Guiding the team’s agile processes

C. Prioritizing the user stories

D. Managing the project


Question 38

The best way to improve the efficiency of a process is to:

A. Do more detailed planning.

B. Remove waste and bottlenecks.

C. Minimize common cause variation.

D. Add more stringent process controls.


Question 39

Two team members have different opinions about what needs to be built to meet the customer’s
requirements. This is probably an example of ____.

A. The definition of done

B. Divergence

C. The gulf of evaluation

D. Pair programming
Question 40

Your team is tasked with developing a breakthrough medical device, and they don’t know what the final
product will look like. How would you advise them to proceed?

A. Try the most promising approaches in short iterations and learn as you go.

B. Perform a risk-based spike.

C. Ask the customer for more detailed information about the product.

D. Follow the project charter as closely as possible.


Question 41

Your team needs to keep the product owner and other stakeholders informed about how the project is
progressing. What tools will you use for this?

A. Velocity chart and risk burndown graph

B. Project roadmap and story maps

C. The team’s task board with WIP limits

D. Prototypes, personas, and wireframes


Question 42

What would be most helpful for improving a team’s problem-solving proficiency?

A. Focus on keeping arguments and disagreements to a minimum.

B. Encourage them to share their mistakes and problems with each other.

C. Ask more experienced team members to mentor their peers.

D. Score their suggestions and post a leaderboard in the team space to encourage competition.
Question 43

Which of these interpersonal skills is most important for an agile practitioner?

A. Understand and influence the emotions of others.

B. Work independently without asking others for help.

C. Resolve stress and conflict between other people.

D. Help others manage change and challenges.


Question 44

The team is estimating their tasks. What process are they engaged in?

A. Release planning

B. Progressive elaboration

C. Iteration planning

D. High-level visioning
Question 45

In a retrospective, what technique could we use to ensure that we really understand a problem we
have identified?

A. Five Whys

B. Dot voting

C. Kano analysis

D. MoSCoW
Question 46

In the daily stand-ups, the team coach should:

A. Schedule and facilitate the meeting.

B. Let the team members resolve their own conflicts.

C. Listen and note any problems for immediate follow-up.

D. Ask questions to determine the root cause of any problems that are raised.
Question 47

As the coach of an agile team, you expect the team members to:

A. Come to you whenever they encounter a problem

B. Report all their problems in the daily stand-up meeting

C. Solve most problems collectively as the work proceeds

D. Figure out the best solution on their own


Question 48

Your team has decided they need an Iteration 0 before starting the development work. Why?

A. To set up the build server for the project

B. To practice working together and get through the Storming stage before the real work starts

C. To hold planning poker sessions to estimate the user stories

D. To minimize as many of the project risks as possible before development begins


Question 49

What would your developers need to code first?

A. Release 2.2 user stories

B. Release 2.1 acceptance tests

C. Release 2.3 unit tests

D. Release 2.1 user stories


Question 50

What would your developers need to code first?

A. Release 2.2 user stories

B. Release 2.1 acceptance tests

C. Release 2.3 unit tests

D. Release 2.1 user stories

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