Chalom Montessori School: Lesson Plan
Chalom Montessori School: Lesson Plan
Lesson plan
Aims / Outcomes
Identify a computer as a machine that processes information.
Provide a high level description of the different parts of the Input - Output - Store - Process model of
a computer.
Key Vocabulary
Computer
Laptop
Desktop
Smartphone
Parts of the computer
Introduction
Develop a preliminary definition of a computer. To begin the lesson, the class will brainstorm possible
definitions for a computer and place the results of this brainstorm on the board.
Next, students will work in groups to sort pictures into “is a computer” or “is not a computer” on poster
paper. Groups will place their posters around the room and briefly explain their motivations for
choosing some of their most difficult categorizations. The teacher will then introduce a definition of the
computer and allow students to revise their posters according to the new definition.
Main Activities
Activity Guide What is a Computer - Activity Guide as well as scissors, markers / colored pencils, poster paper,
and glue / tape for making posters.
Give students the following directions:
Draw a line down the middle of your poster, label one side "Computer" and the other "Not a
Computer"
Discuss as a group which of the objects in your set (from the activity guide) belong in each
category
Once your group is in agreement tape your objects to the appropriate side
Develop a list of characteristics your groups used to determine whether an object is a computer
Plenary
Circle the room as students work to categorize the different images on the activity guide. Encourage
groups to talk openly about their ideas and explain why they do or don't think an object should be
categorized as a computer. For groups that can’t decide on a categorization, ask members to defend
their points of view, and take a majority vote. Assure groups that it is ok if one or two people disagree.